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6
.cargo/config.toml
Normal file
6
.cargo/config.toml
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@ -0,0 +1,6 @@
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[registries.strafesnet]
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index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
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[target.x86_64-unknown-linux-gnu]
|
||||
linker = "clang"
|
||||
rustflags = ["-C", "link-arg=-fuse-ld=/usr/bin/mold"]
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,2 +1 @@
|
||||
/target
|
||||
/textures
|
@ -1 +0,0 @@
|
||||
By contributing code to the [StrafesNET project](https://git.itzana.me/StrafesNET/strafe-client), you agree to license your contribution under the [License](LICENSE).
|
1950
Cargo.lock
generated
1950
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
41
Cargo.toml
41
Cargo.toml
@ -1,26 +1,19 @@
|
||||
[package]
|
||||
name = "strafe-client"
|
||||
version = "0.9.5"
|
||||
edition = "2021"
|
||||
[workspace]
|
||||
members = [
|
||||
"lib/bsp_loader",
|
||||
"lib/common",
|
||||
"lib/deferred_loader",
|
||||
"lib/fixed_wide",
|
||||
"lib/linear_ops",
|
||||
"lib/ratio_ops",
|
||||
"lib/rbx_loader",
|
||||
"lib/roblox_emulator",
|
||||
"lib/snf",
|
||||
"strafe-client",
|
||||
]
|
||||
resolver = "2"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
bytemuck = { version = "1.13.1", features = ["derive"] }
|
||||
configparser = "3.0.2"
|
||||
ddsfile = "0.5.1"
|
||||
glam = "0.25.0"
|
||||
id = { git = "https://git.itzana.me/Quaternions/id", rev = "1f710976cc786c8853dab73d6e1cee53158deeb0" }
|
||||
parking_lot = "0.12.1"
|
||||
pollster = "0.3.0"
|
||||
strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "093a54c527134ef7020a22a0f5778df8cba60228" }
|
||||
strafesnet_bsp_loader = { git = "https://git.itzana.me/StrafesNET/bsp_loader", rev = "671b86802179572af3385bbd90cbe3bb5b6401a2" }
|
||||
strafesnet_rbx_loader = { git = "https://git.itzana.me/StrafesNET/rbx_loader", rev = "e0739fa792ad506e210f076b90697194005bb7de" }
|
||||
strafesnet_deferred_loader = { git = "https://git.itzana.me/StrafesNET/deferred_loader", rev = "c03cd0e905daf70b03b60b3e12509f96ee94a658", features = ["legacy"] }
|
||||
wgpu = "0.19.0"
|
||||
winit = "0.29.2"
|
||||
|
||||
#[profile.release]
|
||||
[profile.release]
|
||||
#lto = true
|
||||
#strip = true
|
||||
#codegen-units = 1
|
||||
strip = true
|
||||
codegen-units = 1
|
||||
|
15
README.md
15
README.md
@ -1,10 +1,13 @@
|
||||
<img align="right" width="25%" src="strafe.png">
|
||||
<img align="right" width="25%" src="logo.png">
|
||||
|
||||
# Strafe Client
|
||||
In development client for jumping on squares (and riding on triangles)
|
||||
# Strafe Project
|
||||
Monorepo for working on projects related to strafe client.
|
||||
|
||||
## How to build and run
|
||||
1. Have rust and git installed
|
||||
2. `git clone https://git.itzana.me/StrafesNET/strafe-client`
|
||||
3. `cd strafe-client`
|
||||
4. `cargo run --release`
|
||||
2. `git clone https://git.itzana.me/StrafesNET/strafe-project`
|
||||
3. `cd strafe-project`
|
||||
4. `cargo run --release --bin strafe-client`
|
||||
|
||||
## Licenses
|
||||
Each project has its own license. Most crates are MIT/Apache but notably the Strafe Client has a sole proprietor license.
|
||||
|
19
lib/README.md
Normal file
19
lib/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
Vectors: Fixed Size, Fixed Point, Wide
|
||||
======================================
|
||||
|
||||
## These exist separately in the Rust ecosystem, but not together.
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
1
lib/bsp_loader/.gitignore
vendored
Normal file
1
lib/bsp_loader/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
16
lib/bsp_loader/Cargo.toml
Normal file
16
lib/bsp_loader/Cargo.toml
Normal file
@ -0,0 +1,16 @@
|
||||
[package]
|
||||
name = "strafesnet_bsp_loader"
|
||||
version = "0.2.2"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Convert Valve BSP files to StrafesNET data structures."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
glam = "0.29.0"
|
||||
strafesnet_common = { path = "../common", registry = "strafesnet" }
|
||||
vbsp = "0.6.0"
|
||||
vmdl = "0.2.0"
|
176
lib/bsp_loader/LICENSE-APACHE
Normal file
176
lib/bsp_loader/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/bsp_loader/LICENSE-MIT
Normal file
23
lib/bsp_loader/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
19
lib/bsp_loader/README.md
Normal file
19
lib/bsp_loader/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
StrafesNET BSP Loader
|
||||
=====================
|
||||
|
||||
## Convert Valve BSP files into StrafesNET data structures
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
333
lib/bsp_loader/src/bsp.rs
Normal file
333
lib/bsp_loader/src/bsp.rs
Normal file
@ -0,0 +1,333 @@
|
||||
use strafesnet_common::{map,model,integer,gameplay_attributes};
|
||||
|
||||
const VALVE_SCALE:f32=1.0/16.0;
|
||||
fn valve_transform([x,y,z]:[f32;3])->integer::Planar64Vec3{
|
||||
integer::vec3::try_from_f32_array([x*VALVE_SCALE,z*VALVE_SCALE,-y*VALVE_SCALE]).unwrap()
|
||||
}
|
||||
pub fn convert_bsp<AcquireRenderConfigId,AcquireMeshId>(
|
||||
bsp:&vbsp::Bsp,
|
||||
mut acquire_render_config_id:AcquireRenderConfigId,
|
||||
mut acquire_mesh_id:AcquireMeshId
|
||||
)->PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->model::MeshId,
|
||||
{
|
||||
//figure out real attributes later
|
||||
let mut unique_attributes=Vec::new();
|
||||
unique_attributes.push(gameplay_attributes::CollisionAttributes::Decoration);
|
||||
const TEMP_TOUCH_ME_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=gameplay_attributes::CollisionAttributesId::new(0);
|
||||
|
||||
let mut prop_mesh_count=0;
|
||||
//declare all prop models to Loader
|
||||
let prop_models=bsp.static_props().map(|prop|{
|
||||
//get or create mesh_id
|
||||
let mesh_id=acquire_mesh_id(prop.model());
|
||||
//not the most failsafe code but this is just for the map tool lmao
|
||||
if prop_mesh_count==mesh_id.get(){
|
||||
prop_mesh_count+=1;
|
||||
};
|
||||
let placement=prop.as_prop_placement();
|
||||
model::Model{
|
||||
mesh:mesh_id,
|
||||
attributes:TEMP_TOUCH_ME_ATTRIBUTE,
|
||||
transform:integer::Planar64Affine3::new(
|
||||
integer::mat3::try_from_f32_array_2d((
|
||||
glam::Mat3A::from_diagonal(glam::Vec3::splat(placement.scale))
|
||||
//TODO: figure this out
|
||||
*glam::Mat3A::from_quat(glam::Quat::from_array(placement.rotation.into()))
|
||||
).to_cols_array_2d()).unwrap(),
|
||||
valve_transform(placement.origin.into()),
|
||||
),
|
||||
color:glam::Vec4::ONE,
|
||||
}
|
||||
}).collect();
|
||||
|
||||
//TODO: make the main map one single mesh with a bunch of different physics groups and graphics groups
|
||||
|
||||
//the generated MeshIds in here will collide with the Loader Mesh Ids
|
||||
//but I can't think of a good workaround other than just remapping one later.
|
||||
let world_meshes:Vec<model::Mesh>=bsp.models().map(|world_model|{
|
||||
//non-deduplicated
|
||||
let mut spam_pos=Vec::new();
|
||||
let mut spam_tex=Vec::new();
|
||||
let mut spam_normal=Vec::new();
|
||||
let mut spam_vertices=Vec::new();
|
||||
let mut graphics_groups=Vec::new();
|
||||
let mut physics_group=model::IndexedPhysicsGroup::default();
|
||||
let polygon_groups=world_model.faces().enumerate().map(|(polygon_group_id,face)|{
|
||||
let polygon_group_id=model::PolygonGroupId::new(polygon_group_id as u32);
|
||||
let face_texture=face.texture();
|
||||
let face_texture_data=face_texture.texture_data();
|
||||
//this would be better as a 4x2 matrix
|
||||
let texture_transform_u=glam::Vec4::from_array(face_texture.texture_transforms_u)/(face_texture_data.width as f32);
|
||||
let texture_transform_v=glam::Vec4::from_array(face_texture.texture_transforms_v)/(face_texture_data.height as f32);
|
||||
|
||||
//this automatically figures out what the texture is trying to do and creates
|
||||
//a render config for it, and then returns the id to that render config
|
||||
let render_id=acquire_render_config_id(Some(face_texture_data.name()));
|
||||
|
||||
//normal
|
||||
let normal=face.normal();
|
||||
let normal_idx=spam_normal.len() as u32;
|
||||
spam_normal.push(valve_transform(normal.into()));
|
||||
let mut polygon_iter=face.vertex_positions().map(|vertex_position|{
|
||||
//world_model.origin seems to always be 0,0,0
|
||||
let vertex_xyz=(world_model.origin+vertex_position).into();
|
||||
let pos_idx=spam_pos.len();
|
||||
spam_pos.push(valve_transform(vertex_xyz));
|
||||
|
||||
//calculate texture coordinates
|
||||
let pos=glam::Vec3::from_array(vertex_xyz).extend(1.0);
|
||||
let tex=glam::vec2(texture_transform_u.dot(pos),texture_transform_v.dot(pos));
|
||||
let tex_idx=spam_tex.len() as u32;
|
||||
spam_tex.push(tex);
|
||||
|
||||
let vertex_id=model::VertexId::new(spam_vertices.len() as u32);
|
||||
spam_vertices.push(model::IndexedVertex{
|
||||
pos:model::PositionId::new(pos_idx as u32),
|
||||
tex:model::TextureCoordinateId::new(tex_idx as u32),
|
||||
normal:model::NormalId::new(normal_idx),
|
||||
color:model::ColorId::new(0),
|
||||
});
|
||||
vertex_id
|
||||
});
|
||||
let polygon_list=std::iter::from_fn(move||{
|
||||
match (polygon_iter.next(),polygon_iter.next(),polygon_iter.next()){
|
||||
(Some(v1),Some(v2),Some(v3))=>Some(vec![v1,v2,v3]),
|
||||
//ignore extra vertices, not sure what to do in this case, failing the whole conversion could be appropriate
|
||||
_=>None,
|
||||
}
|
||||
}).collect();
|
||||
if face.is_visible(){
|
||||
//TODO: deduplicate graphics groups by render id
|
||||
graphics_groups.push(model::IndexedGraphicsGroup{
|
||||
render:render_id,
|
||||
groups:vec![polygon_group_id],
|
||||
})
|
||||
}
|
||||
physics_group.groups.push(polygon_group_id);
|
||||
model::PolygonGroup::PolygonList(model::PolygonList::new(polygon_list))
|
||||
}).collect();
|
||||
model::Mesh{
|
||||
unique_pos:spam_pos,
|
||||
unique_tex:spam_tex,
|
||||
unique_normal:spam_normal,
|
||||
unique_color:vec![glam::Vec4::ONE],
|
||||
unique_vertices:spam_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups:vec![physics_group],
|
||||
}
|
||||
}).collect();
|
||||
|
||||
let world_models:Vec<model::Model>=
|
||||
//one instance of the main world mesh
|
||||
std::iter::once((
|
||||
//world_model
|
||||
model::MeshId::new(0),
|
||||
//model_origin
|
||||
vbsp::Vector::from([0.0,0.0,0.0]),
|
||||
//model_color
|
||||
vbsp::Color{r:255,g:255,b:255},
|
||||
)).chain(
|
||||
//entities sprinkle instances of the other meshes around
|
||||
bsp.entities.iter()
|
||||
.flat_map(|ent|ent.parse())//ignore entity parsing errors
|
||||
.filter_map(|ent|match ent{
|
||||
vbsp::Entity::Brush(brush)=>Some(brush),
|
||||
vbsp::Entity::BrushIllusionary(brush)=>Some(brush),
|
||||
vbsp::Entity::BrushWall(brush)=>Some(brush),
|
||||
vbsp::Entity::BrushWallToggle(brush)=>Some(brush),
|
||||
_=>None,
|
||||
}).flat_map(|brush|
|
||||
//The first character of brush.model is '*'
|
||||
brush.model[1..].parse().map(|mesh_id|//ignore parse int errors
|
||||
(model::MeshId::new(mesh_id),brush.origin,brush.color)
|
||||
)
|
||||
)
|
||||
).map(|(mesh_id,model_origin,vbsp::Color{r,g,b})|{
|
||||
model::Model{
|
||||
mesh:mesh_id,
|
||||
attributes:TEMP_TOUCH_ME_ATTRIBUTE,
|
||||
transform:integer::Planar64Affine3::new(
|
||||
integer::mat3::identity(),
|
||||
valve_transform(model_origin.into())
|
||||
),
|
||||
color:(glam::Vec3::from_array([r as f32,g as f32,b as f32])/255.0).extend(1.0),
|
||||
}
|
||||
}).collect();
|
||||
|
||||
PartialMap1{
|
||||
attributes:unique_attributes,
|
||||
world_meshes,
|
||||
prop_models,
|
||||
world_models,
|
||||
modes:strafesnet_common::gameplay_modes::Modes::new(Vec::new()),
|
||||
}
|
||||
}
|
||||
|
||||
//partially constructed map types
|
||||
pub struct PartialMap1{
|
||||
attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
|
||||
prop_models:Vec<model::Model>,
|
||||
world_meshes:Vec<model::Mesh>,
|
||||
world_models:Vec<model::Model>,
|
||||
modes:strafesnet_common::gameplay_modes::Modes,
|
||||
}
|
||||
impl PartialMap1{
|
||||
pub fn add_prop_meshes<AcquireRenderConfigId>(
|
||||
self,
|
||||
prop_meshes:impl IntoIterator<Item=(model::MeshId,crate::data::ModelData)>,
|
||||
mut acquire_render_config_id:AcquireRenderConfigId,
|
||||
)->PartialMap2
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
|
||||
{
|
||||
PartialMap2{
|
||||
attributes:self.attributes,
|
||||
prop_meshes:prop_meshes.into_iter().filter_map(|(mesh_id,model_data)|
|
||||
//this will generate new render ids and texture ids
|
||||
match convert_mesh(model_data,&mut acquire_render_config_id){
|
||||
Ok(mesh)=>Some((mesh_id,mesh)),
|
||||
Err(e)=>{
|
||||
println!("error converting mesh: {e}");
|
||||
None
|
||||
}
|
||||
}
|
||||
).collect(),
|
||||
prop_models:self.prop_models,
|
||||
world_meshes:self.world_meshes,
|
||||
world_models:self.world_models,
|
||||
modes:self.modes,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct PartialMap2{
|
||||
attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
|
||||
prop_meshes:Vec<(model::MeshId,model::Mesh)>,
|
||||
prop_models:Vec<model::Model>,
|
||||
world_meshes:Vec<model::Mesh>,
|
||||
world_models:Vec<model::Model>,
|
||||
modes:strafesnet_common::gameplay_modes::Modes,
|
||||
}
|
||||
impl PartialMap2{
|
||||
pub fn add_render_configs_and_textures(
|
||||
mut self,
|
||||
render_configs:impl IntoIterator<Item=(model::RenderConfigId,model::RenderConfig)>,
|
||||
textures:impl IntoIterator<Item=(model::TextureId,Vec<u8>)>,
|
||||
)->map::CompleteMap{
|
||||
//merge mesh and model lists, flatten and remap all ids
|
||||
let mesh_id_offset=self.world_meshes.len();
|
||||
println!("prop_meshes.len()={}",self.prop_meshes.len());
|
||||
let (mut prop_meshes,prop_mesh_id_map):(Vec<model::Mesh>,std::collections::HashMap<model::MeshId,model::MeshId>)
|
||||
=self.prop_meshes.into_iter().enumerate().map(|(new_mesh_id,(old_mesh_id,mesh))|{
|
||||
(mesh,(old_mesh_id,model::MeshId::new((mesh_id_offset+new_mesh_id) as u32)))
|
||||
}).unzip();
|
||||
self.world_meshes.append(&mut prop_meshes);
|
||||
//there is no modes or runtime behaviour with references to the model ids currently
|
||||
//so just relentlessly cull them if the mesh is missing
|
||||
self.world_models.extend(self.prop_models.into_iter().filter_map(|mut model|
|
||||
prop_mesh_id_map.get(&model.mesh).map(|&new_mesh_id|{
|
||||
model.mesh=new_mesh_id;
|
||||
model
|
||||
})
|
||||
));
|
||||
//let mut models=Vec::new();
|
||||
let (textures,texture_id_map):(Vec<Vec<u8>>,std::collections::HashMap<model::TextureId,model::TextureId>)
|
||||
=textures.into_iter()
|
||||
//.filter_map(f) cull unused textures
|
||||
.enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
|
||||
(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
|
||||
}).unzip();
|
||||
let render_configs=render_configs.into_iter().map(|(render_config_id,mut render_config)|{
|
||||
//this may generate duplicate no-texture render configs but idc
|
||||
render_config.texture=render_config.texture.and_then(|texture_id|
|
||||
texture_id_map.get(&texture_id).copied()
|
||||
);
|
||||
render_config
|
||||
}).collect();
|
||||
map::CompleteMap{
|
||||
modes:self.modes,
|
||||
attributes:self.attributes,
|
||||
meshes:self.world_meshes,
|
||||
models:self.world_models,
|
||||
textures,
|
||||
render_configs,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn convert_mesh<AcquireRenderConfigId>(
|
||||
model_data:crate::data::ModelData,
|
||||
acquire_render_config_id:&mut AcquireRenderConfigId,
|
||||
)->Result<model::Mesh,vmdl::ModelError>
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
|
||||
{
|
||||
let model=model_data.read_model()?;
|
||||
let texture_paths=model.texture_directories();
|
||||
if texture_paths.len()!=1{
|
||||
println!("WARNING: multiple texture paths");
|
||||
}
|
||||
let skin=model.skin_tables().nth(0).unwrap();
|
||||
|
||||
let mut spam_pos=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_normal=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_tex=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_vertices=Vec::with_capacity(model.vertices().len());
|
||||
for (i,vertex) in model.vertices().iter().enumerate(){
|
||||
spam_pos.push(valve_transform(vertex.position.into()));
|
||||
spam_normal.push(valve_transform(vertex.normal.into()));
|
||||
spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
|
||||
spam_vertices.push(model::IndexedVertex{
|
||||
pos:model::PositionId::new(i as u32),
|
||||
tex:model::TextureCoordinateId::new(i as u32),
|
||||
normal:model::NormalId::new(i as u32),
|
||||
color:model::ColorId::new(0),
|
||||
});
|
||||
}
|
||||
let mut graphics_groups=Vec::new();
|
||||
let mut physics_groups=Vec::new();
|
||||
let polygon_groups=model.meshes().enumerate().map(|(polygon_group_id,mesh)|{
|
||||
let polygon_group_id=model::PolygonGroupId::new(polygon_group_id as u32);
|
||||
|
||||
let render_id=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
|
||||
let mut path=std::path::PathBuf::from(texture_path.as_str());
|
||||
path.push(texture_name);
|
||||
acquire_render_config_id(path.as_os_str().to_str())
|
||||
}else{
|
||||
acquire_render_config_id(None)
|
||||
};
|
||||
|
||||
graphics_groups.push(model::IndexedGraphicsGroup{
|
||||
render:render_id,
|
||||
groups:vec![polygon_group_id],
|
||||
});
|
||||
physics_groups.push(model::IndexedPhysicsGroup{
|
||||
groups:vec![polygon_group_id],
|
||||
});
|
||||
model::PolygonGroup::PolygonList(model::PolygonList::new(
|
||||
//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
|
||||
mesh.vertex_strip_indices().flat_map(|mut strip|
|
||||
std::iter::from_fn(move||{
|
||||
match (strip.next(),strip.next(),strip.next()){
|
||||
(Some(v1),Some(v2),Some(v3))=>Some([v1,v2,v3].map(|vertex_id|model::VertexId::new(vertex_id as u32)).to_vec()),
|
||||
//ignore extra vertices, not sure what to do in this case, failing the whole conversion could be appropriate
|
||||
_=>None,
|
||||
}
|
||||
})
|
||||
).collect()
|
||||
))
|
||||
}).collect();
|
||||
Ok(model::Mesh{
|
||||
unique_pos:spam_pos,
|
||||
unique_normal:spam_normal,
|
||||
unique_tex:spam_tex,
|
||||
unique_color:vec![glam::Vec4::ONE],
|
||||
unique_vertices:spam_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups,
|
||||
})
|
||||
}
|
60
lib/bsp_loader/src/data.rs
Normal file
60
lib/bsp_loader/src/data.rs
Normal file
@ -0,0 +1,60 @@
|
||||
pub struct Bsp(vbsp::Bsp);
|
||||
impl Bsp{
|
||||
pub const fn new(value:vbsp::Bsp)->Self{
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<vbsp::Bsp> for Bsp{
|
||||
fn as_ref(&self)->&vbsp::Bsp{
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MdlData(Vec<u8>);
|
||||
impl MdlData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<[u8]> for MdlData{
|
||||
fn as_ref(&self)->&[u8]{
|
||||
self.0.as_ref()
|
||||
}
|
||||
}
|
||||
pub struct VtxData(Vec<u8>);
|
||||
impl VtxData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<[u8]> for VtxData{
|
||||
fn as_ref(&self)->&[u8]{
|
||||
self.0.as_ref()
|
||||
}
|
||||
}
|
||||
pub struct VvdData(Vec<u8>);
|
||||
impl VvdData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
impl AsRef<[u8]> for VvdData{
|
||||
fn as_ref(&self)->&[u8]{
|
||||
self.0.as_ref()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ModelData{
|
||||
pub mdl:MdlData,
|
||||
pub vtx:VtxData,
|
||||
pub vvd:VvdData,
|
||||
}
|
||||
impl ModelData{
|
||||
pub fn read_model(&self)->Result<vmdl::Model,vmdl::ModelError>{
|
||||
Ok(vmdl::Model::from_parts(
|
||||
vmdl::mdl::Mdl::read(self.mdl.as_ref())?,
|
||||
vmdl::vtx::Vtx::read(self.vtx.as_ref())?,
|
||||
vmdl::vvd::Vvd::read(self.vvd.as_ref())?,
|
||||
))
|
||||
}
|
||||
}
|
37
lib/bsp_loader/src/lib.rs
Normal file
37
lib/bsp_loader/src/lib.rs
Normal file
@ -0,0 +1,37 @@
|
||||
mod bsp;
|
||||
pub mod data;
|
||||
|
||||
pub use data::Bsp;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ReadError{
|
||||
Bsp(vbsp::BspError),
|
||||
Io(std::io::Error),
|
||||
}
|
||||
impl std::fmt::Display for ReadError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ReadError{}
|
||||
|
||||
pub fn read<R:std::io::Read>(mut input:R)->Result<Bsp,ReadError>{
|
||||
let mut s=Vec::new();
|
||||
|
||||
//TODO: mmap
|
||||
input.read_to_end(&mut s).map_err(ReadError::Io)?;
|
||||
|
||||
vbsp::Bsp::read(s.as_slice()).map(Bsp::new).map_err(ReadError::Bsp)
|
||||
}
|
||||
|
||||
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
|
||||
bsp:&Bsp,
|
||||
acquire_render_config_id:AcquireRenderConfigId,
|
||||
acquire_mesh_id:AcquireMeshId
|
||||
)->bsp::PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->strafesnet_common::model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->strafesnet_common::model::MeshId,
|
||||
{
|
||||
bsp::convert_bsp(bsp.as_ref(),acquire_render_config_id,acquire_mesh_id)
|
||||
}
|
1
lib/common/.gitignore
vendored
Normal file
1
lib/common/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
19
lib/common/Cargo.toml
Normal file
19
lib/common/Cargo.toml
Normal file
@ -0,0 +1,19 @@
|
||||
[package]
|
||||
name = "strafesnet_common"
|
||||
version = "0.5.2"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Common types and helpers for Strafe Client associated projects."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.7.4"
|
||||
bitflags = "2.6.0"
|
||||
fixed_wide = { path = "../fixed_wide", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] }
|
||||
linear_ops = { path = "../linear_ops", registry = "strafesnet", features = ["deferred-division","named-fields"] }
|
||||
ratio_ops = { path = "../ratio_ops", registry = "strafesnet" }
|
||||
glam = "0.29.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
176
lib/common/LICENSE-APACHE
Normal file
176
lib/common/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
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||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
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|
||||
9. Accepting Warranty or Additional Liability. While redistributing
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||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
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or other liability obligations and/or rights consistent with this
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License. However, in accepting such obligations, You may act only
|
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on Your own behalf and on Your sole responsibility, not on behalf
|
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of any other Contributor, and only if You agree to indemnify,
|
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defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/common/LICENSE-MIT
Normal file
23
lib/common/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
19
lib/common/README.md
Normal file
19
lib/common/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
StrafesNET Common Library
|
||||
=========================
|
||||
|
||||
## Common types used in the StrafesNET ecosystem
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
56
lib/common/src/aabb.rs
Normal file
56
lib/common/src/aabb.rs
Normal file
@ -0,0 +1,56 @@
|
||||
use crate::integer::{vec3,Planar64Vec3};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Aabb{
|
||||
min:Planar64Vec3,
|
||||
max:Planar64Vec3,
|
||||
}
|
||||
|
||||
impl Default for Aabb{
|
||||
fn default()->Self{
|
||||
Self{min:vec3::MAX,max:vec3::MIN}
|
||||
}
|
||||
}
|
||||
|
||||
impl Aabb{
|
||||
pub const fn new(min:Planar64Vec3,max:Planar64Vec3)->Self{
|
||||
Self{min,max}
|
||||
}
|
||||
pub const fn max(&self)->Planar64Vec3{
|
||||
self.max
|
||||
}
|
||||
pub const fn min(&self)->Planar64Vec3{
|
||||
self.min
|
||||
}
|
||||
pub fn grow(&mut self,point:Planar64Vec3){
|
||||
self.min=self.min.min(point);
|
||||
self.max=self.max.max(point);
|
||||
}
|
||||
pub fn join(&mut self,aabb:&Aabb){
|
||||
self.min=self.min.min(aabb.min);
|
||||
self.max=self.max.max(aabb.max);
|
||||
}
|
||||
pub fn inflate(&mut self,hs:Planar64Vec3){
|
||||
self.min-=hs;
|
||||
self.max+=hs;
|
||||
}
|
||||
pub fn intersects(&self,aabb:&Aabb)->bool{
|
||||
let bvec=self.min.lt(aabb.max)&aabb.min.lt(self.max);
|
||||
bvec.all()
|
||||
}
|
||||
pub fn size(&self)->Planar64Vec3{
|
||||
self.max-self.min
|
||||
}
|
||||
pub fn center(&self)->Planar64Vec3{
|
||||
self.min+(self.max-self.min)>>1
|
||||
}
|
||||
//probably use floats for area & volume because we don't care about precision
|
||||
// pub fn area_weight(&self)->f32{
|
||||
// let d=self.max-self.min;
|
||||
// d.x*d.y+d.y*d.z+d.z*d.x
|
||||
// }
|
||||
// pub fn volume(&self)->f32{
|
||||
// let d=self.max-self.min;
|
||||
// d.x*d.y*d.z
|
||||
// }
|
||||
}
|
194
lib/common/src/bvh.rs
Normal file
194
lib/common/src/bvh.rs
Normal file
@ -0,0 +1,194 @@
|
||||
use crate::aabb::Aabb;
|
||||
|
||||
//da algaritum
|
||||
//lista boxens
|
||||
//sort by {minx,maxx,miny,maxy,minz,maxz} (6 lists)
|
||||
//find the sets that minimizes the sum of surface areas
|
||||
//splitting is done when the minimum split sum of surface areas is larger than the node's own surface area
|
||||
|
||||
//start with bisection into octrees because a bad bvh is still 1000x better than no bvh
|
||||
//sort the centerpoints on each axis (3 lists)
|
||||
//bv is put into octant based on whether it is upper or lower in each list
|
||||
|
||||
pub enum RecursiveContent<R,T>{
|
||||
Branch(Vec<R>),
|
||||
Leaf(T),
|
||||
}
|
||||
impl<R,T> Default for RecursiveContent<R,T>{
|
||||
fn default()->Self{
|
||||
Self::Branch(Vec::new())
|
||||
}
|
||||
}
|
||||
pub struct BvhNode<T>{
|
||||
content:RecursiveContent<BvhNode<T>,T>,
|
||||
aabb:Aabb,
|
||||
}
|
||||
impl<T> Default for BvhNode<T>{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
content:Default::default(),
|
||||
aabb:Aabb::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct BvhWeightNode<W,T>{
|
||||
content:RecursiveContent<BvhWeightNode<W,T>,T>,
|
||||
weight:W,
|
||||
aabb:Aabb,
|
||||
}
|
||||
|
||||
impl<T> BvhNode<T>{
|
||||
pub fn the_tester<F:FnMut(&T)>(&self,aabb:&Aabb,f:&mut F){
|
||||
match &self.content{
|
||||
RecursiveContent::Leaf(model)=>f(model),
|
||||
RecursiveContent::Branch(children)=>for child in children{
|
||||
//this test could be moved outside the match statement
|
||||
//but that would test the root node aabb
|
||||
//you're probably not going to spend a lot of time outside the map,
|
||||
//so the test is extra work for nothing
|
||||
if aabb.intersects(&child.aabb){
|
||||
child.the_tester(aabb,f);
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn into_visitor<F:FnMut(T)>(self,f:&mut F){
|
||||
match self.content{
|
||||
RecursiveContent::Leaf(model)=>f(model),
|
||||
RecursiveContent::Branch(children)=>for child in children{
|
||||
child.into_visitor(f)
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn weigh_contents<W:Copy+std::iter::Sum<W>,F:Fn(&T)->W>(self,f:&F)->BvhWeightNode<W,T>{
|
||||
match self.content{
|
||||
RecursiveContent::Leaf(model)=>BvhWeightNode{
|
||||
weight:f(&model),
|
||||
content:RecursiveContent::Leaf(model),
|
||||
aabb:self.aabb,
|
||||
},
|
||||
RecursiveContent::Branch(children)=>{
|
||||
let branch:Vec<BvhWeightNode<W,T>>=children.into_iter().map(|child|
|
||||
child.weigh_contents(f)
|
||||
).collect();
|
||||
BvhWeightNode{
|
||||
weight:branch.iter().map(|node|node.weight).sum(),
|
||||
content:RecursiveContent::Branch(branch),
|
||||
aabb:self.aabb,
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl <W,T> BvhWeightNode<W,T>{
|
||||
pub const fn weight(&self)->&W{
|
||||
&self.weight
|
||||
}
|
||||
pub const fn aabb(&self)->&Aabb{
|
||||
&self.aabb
|
||||
}
|
||||
pub fn into_content(self)->RecursiveContent<BvhWeightNode<W,T>,T>{
|
||||
self.content
|
||||
}
|
||||
pub fn into_visitor<F:FnMut(T)>(self,f:&mut F){
|
||||
match self.content{
|
||||
RecursiveContent::Leaf(model)=>f(model),
|
||||
RecursiveContent::Branch(children)=>for child in children{
|
||||
child.into_visitor(f)
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn generate_bvh<T>(boxen:Vec<(T,Aabb)>)->BvhNode<T>{
|
||||
generate_bvh_node(boxen,false)
|
||||
}
|
||||
|
||||
fn generate_bvh_node<T>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
|
||||
let n=boxen.len();
|
||||
if force||n<20{
|
||||
let mut aabb=Aabb::default();
|
||||
let nodes=boxen.into_iter().map(|b|{
|
||||
aabb.join(&b.1);
|
||||
BvhNode{
|
||||
content:RecursiveContent::Leaf(b.0),
|
||||
aabb:b.1,
|
||||
}
|
||||
}).collect();
|
||||
BvhNode{
|
||||
content:RecursiveContent::Branch(nodes),
|
||||
aabb,
|
||||
}
|
||||
}else{
|
||||
let mut sort_x=Vec::with_capacity(n);
|
||||
let mut sort_y=Vec::with_capacity(n);
|
||||
let mut sort_z=Vec::with_capacity(n);
|
||||
for (i,(_,aabb)) in boxen.iter().enumerate(){
|
||||
let center=aabb.center();
|
||||
sort_x.push((i,center.x));
|
||||
sort_y.push((i,center.y));
|
||||
sort_z.push((i,center.z));
|
||||
}
|
||||
sort_x.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
|
||||
sort_y.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
|
||||
sort_z.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
|
||||
let h=n/2;
|
||||
let median_x=sort_x[h].1;
|
||||
let median_y=sort_y[h].1;
|
||||
let median_z=sort_z[h].1;
|
||||
//locate a run of values equal to the median
|
||||
//partition point gives the first index for which the predicate evaluates to false
|
||||
let first_index_eq_median_x=sort_x.partition_point(|&(_,x)|x<median_x);
|
||||
let first_index_eq_median_y=sort_y.partition_point(|&(_,y)|y<median_y);
|
||||
let first_index_eq_median_z=sort_z.partition_point(|&(_,z)|z<median_z);
|
||||
let first_index_gt_median_x=sort_x.partition_point(|&(_,x)|x<=median_x);
|
||||
let first_index_gt_median_y=sort_y.partition_point(|&(_,y)|y<=median_y);
|
||||
let first_index_gt_median_z=sort_z.partition_point(|&(_,z)|z<=median_z);
|
||||
//pick which side median value copies go into such that both sides are as balanced as possible based on distance from n/2
|
||||
let partition_point_x=if n.abs_diff(2*first_index_eq_median_x)<n.abs_diff(2*first_index_gt_median_x){first_index_eq_median_x}else{first_index_gt_median_x};
|
||||
let partition_point_y=if n.abs_diff(2*first_index_eq_median_y)<n.abs_diff(2*first_index_gt_median_y){first_index_eq_median_y}else{first_index_gt_median_y};
|
||||
let partition_point_z=if n.abs_diff(2*first_index_eq_median_z)<n.abs_diff(2*first_index_gt_median_z){first_index_eq_median_z}else{first_index_gt_median_z};
|
||||
//this ids which octant the boxen is put in
|
||||
let mut octant=vec![0;n];
|
||||
for &(i,_) in &sort_x[partition_point_x..]{
|
||||
octant[i]+=1<<0;
|
||||
}
|
||||
for &(i,_) in &sort_y[partition_point_y..]{
|
||||
octant[i]+=1<<1;
|
||||
}
|
||||
for &(i,_) in &sort_z[partition_point_z..]{
|
||||
octant[i]+=1<<2;
|
||||
}
|
||||
//generate lists for unique octant values
|
||||
let mut list_list=Vec::with_capacity(8);
|
||||
let mut octant_list=Vec::with_capacity(8);
|
||||
for (i,(data,aabb)) in boxen.into_iter().enumerate(){
|
||||
let octant_id=octant[i];
|
||||
let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
|
||||
list_id
|
||||
}else{
|
||||
let list_id=list_list.len();
|
||||
octant_list.push(octant_id);
|
||||
list_list.push(Vec::new());
|
||||
list_id
|
||||
};
|
||||
list_list[list_id].push((data,aabb));
|
||||
}
|
||||
let mut aabb=Aabb::default();
|
||||
if list_list.len()==1{
|
||||
generate_bvh_node(list_list.remove(0),true)
|
||||
}else{
|
||||
BvhNode{
|
||||
content:RecursiveContent::Branch(
|
||||
list_list.into_iter().map(|b|{
|
||||
let node=generate_bvh_node(b,false);
|
||||
aabb.join(&node.aabb);
|
||||
node
|
||||
}).collect()
|
||||
),
|
||||
aabb,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
25
lib/common/src/controls_bitflag.rs
Normal file
25
lib/common/src/controls_bitflag.rs
Normal file
@ -0,0 +1,25 @@
|
||||
bitflags::bitflags!{
|
||||
#[derive(Clone,Copy,Debug,Default)]
|
||||
pub struct Controls:u32{
|
||||
const MoveForward=1<<0;
|
||||
const MoveLeft=1<<1;
|
||||
const MoveBackward=1<<2;
|
||||
const MoveRight=1<<3;
|
||||
const MoveUp=1<<4;
|
||||
const MoveDown=1<<5;
|
||||
const LookUp=1<<6;
|
||||
const LookLeft=1<<7;
|
||||
const LookDown=1<<8;
|
||||
const LookRight=1<<9;
|
||||
const Jump=1<<10;
|
||||
const Crouch=1<<11;
|
||||
const Sprint=1<<12;
|
||||
const Zoom=1<<13;
|
||||
const Use=1<<14;//Interact with object
|
||||
const PrimaryAction=1<<15;//LBM/Shoot/Melee
|
||||
const SecondaryAction=1<<16;//RMB/ADS/Block
|
||||
|
||||
const WASD=Self::MoveForward.union(Self::MoveLeft).union(Self::MoveBackward).union(Self::MoveRight).bits();
|
||||
const WASDQE=Self::MoveForward.union(Self::MoveLeft).union(Self::MoveBackward).union(Self::MoveRight).union(Self::MoveUp).union(Self::MoveDown).bits();
|
||||
}
|
||||
}
|
174
lib/common/src/gameplay_attributes.rs
Normal file
174
lib/common/src/gameplay_attributes.rs
Normal file
@ -0,0 +1,174 @@
|
||||
use crate::model;
|
||||
use crate::integer::{AbsoluteTime,Planar64,Planar64Vec3};
|
||||
|
||||
//you have this effect while in contact
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct ContactingLadder{
|
||||
pub sticky:bool
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum ContactingBehaviour{
|
||||
Surf,
|
||||
Ladder(ContactingLadder),
|
||||
NoJump,
|
||||
Cling,//usable as a zipline, or other weird and wonderful things
|
||||
Elastic(u32),//[1/2^32,1] 0=None (elasticity+1)/2^32
|
||||
}
|
||||
//you have this effect while intersecting
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct IntersectingWater{
|
||||
pub viscosity:Planar64,
|
||||
pub density:Planar64,
|
||||
pub velocity:Planar64Vec3,
|
||||
}
|
||||
//All models can be given these attributes
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct Accelerator{
|
||||
pub acceleration:Planar64Vec3
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum Booster{
|
||||
//Affine(crate::integer::Planar64Affine3),//capable of SetVelocity,DotVelocity,normal booster,bouncy part,redirect velocity, and much more
|
||||
Velocity(Planar64Vec3),//straight up boost velocity adds to your current velocity
|
||||
Energy{direction:Planar64Vec3,energy:Planar64},//increase energy in direction
|
||||
AirTime(AbsoluteTime),//increase airtime, invariant across mass and gravity changes
|
||||
Height(Planar64),//increase height, invariant across mass and gravity changes
|
||||
}
|
||||
impl Booster{
|
||||
pub fn boost(&self,velocity:Planar64Vec3)->Planar64Vec3{
|
||||
match self{
|
||||
&Booster::Velocity(boost_velocity)=>velocity+boost_velocity,
|
||||
&Booster::Energy{..}=>{
|
||||
todo!()
|
||||
//let d=direction.dot(velocity);
|
||||
//TODO: think about negative
|
||||
//velocity+direction.with_length((d*d+energy).sqrt()-d)
|
||||
},
|
||||
Booster::AirTime(_)=>todo!(),
|
||||
Booster::Height(_)=>todo!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum TrajectoryChoice{
|
||||
HighArcLongDuration,//underhand lob at target: less horizontal speed and more air time
|
||||
LowArcShortDuration,//overhand throw at target: more horizontal speed and less air time
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum SetTrajectory{
|
||||
//Speed-type SetTrajectory
|
||||
AirTime(AbsoluteTime),//air time (relative to gravity direction) is invariant across mass and gravity changes
|
||||
Height(Planar64),//boost height (relative to gravity direction) is invariant across mass and gravity changes
|
||||
DotVelocity{direction:Planar64Vec3,dot:Planar64},//set your velocity in a specific direction without touching other directions
|
||||
//Velocity-type SetTrajectory
|
||||
TargetPointTime{//launch on a trajectory that will land at a target point in a set amount of time
|
||||
target_point:Planar64Vec3,
|
||||
time:AbsoluteTime,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
|
||||
},
|
||||
TargetPointSpeed{//launch at a fixed speed and land at a target point
|
||||
target_point:Planar64Vec3,
|
||||
speed:Planar64,//if speed is too low this will fail to reach the target. The closest-passing trajectory will be chosen instead
|
||||
trajectory_choice:TrajectoryChoice,
|
||||
},
|
||||
Velocity(Planar64Vec3),//SetVelocity
|
||||
}
|
||||
impl SetTrajectory{
|
||||
pub const fn is_absolute(&self)->bool{
|
||||
match self{
|
||||
SetTrajectory::AirTime(_)
|
||||
|SetTrajectory::Height(_)
|
||||
|SetTrajectory::DotVelocity{direction:_,dot:_}=>false,
|
||||
SetTrajectory::TargetPointTime{target_point:_,time:_}
|
||||
|SetTrajectory::TargetPointSpeed{target_point:_,speed:_,trajectory_choice:_}
|
||||
|SetTrajectory::Velocity(_)=>true,
|
||||
}
|
||||
}
|
||||
}
|
||||
// enum TrapCondition{
|
||||
// FasterThan(Planar64),
|
||||
// SlowerThan(Planar64),
|
||||
// InRange(Planar64,Planar64),
|
||||
// OutsideRange(Planar64,Planar64),
|
||||
// }
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct Wormhole{
|
||||
//destination does not need to be another wormhole
|
||||
//this defines a one way portal to a destination model transform
|
||||
//two of these can create a two way wormhole
|
||||
pub destination_model:model::ModelId,
|
||||
//(position,angles)*=origin.transform.inverse()*destination.transform
|
||||
}
|
||||
//attributes listed in order of handling
|
||||
#[derive(Default,Clone,Hash,Eq,PartialEq)]
|
||||
pub struct GeneralAttributes{
|
||||
pub booster:Option<Booster>,
|
||||
pub trajectory:Option<SetTrajectory>,
|
||||
pub wormhole:Option<Wormhole>,
|
||||
pub accelerator:Option<Accelerator>,
|
||||
}
|
||||
impl GeneralAttributes{
|
||||
pub const fn any(&self)->bool{
|
||||
self.booster.is_some()
|
||||
||self.trajectory.is_some()
|
||||
||self.wormhole.is_some()
|
||||
||self.accelerator.is_some()
|
||||
}
|
||||
pub fn is_wrcp(&self)->bool{
|
||||
self.trajectory.as_ref().map_or(false,|t|t.is_absolute())
|
||||
/*
|
||||
&&match &self.teleport_behaviour{
|
||||
Some(TeleportBehaviour::StageElement(
|
||||
StageElement{
|
||||
mode_id,
|
||||
stage_id:_,
|
||||
force:true,
|
||||
behaviour:StageElementBehaviour::Trigger|StageElementBehaviour::Teleport
|
||||
}
|
||||
))=>current_mode_id==*mode_id,
|
||||
_=>false,
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
#[derive(Default,Clone,Hash,Eq,PartialEq)]
|
||||
pub struct ContactingAttributes{
|
||||
//friction?
|
||||
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||
}
|
||||
impl ContactingAttributes{
|
||||
pub const fn any(&self)->bool{
|
||||
self.contact_behaviour.is_some()
|
||||
}
|
||||
}
|
||||
#[derive(Default,Clone,Hash,Eq,PartialEq)]
|
||||
pub struct IntersectingAttributes{
|
||||
pub water:Option<IntersectingWater>,
|
||||
}
|
||||
impl IntersectingAttributes{
|
||||
pub const fn any(&self)->bool{
|
||||
self.water.is_some()
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,id::Id,Hash,Eq,PartialEq)]
|
||||
pub struct CollisionAttributesId(u32);
|
||||
#[derive(Clone,Default,Hash,Eq,PartialEq)]
|
||||
pub struct ContactAttributes{
|
||||
pub contacting:ContactingAttributes,
|
||||
pub general:GeneralAttributes,
|
||||
}
|
||||
#[derive(Clone,Default,Hash,Eq,PartialEq)]
|
||||
pub struct IntersectAttributes{
|
||||
pub intersecting:IntersectingAttributes,
|
||||
pub general:GeneralAttributes,
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum CollisionAttributes{
|
||||
Decoration,//visual only
|
||||
Contact(ContactAttributes),//track whether you are contacting the object
|
||||
Intersect(IntersectAttributes),//track whether you are intersecting the object
|
||||
}
|
||||
impl CollisionAttributes{
|
||||
pub fn contact_default()->Self{
|
||||
Self::Contact(ContactAttributes::default())
|
||||
}
|
||||
}
|
332
lib/common/src/gameplay_modes.rs
Normal file
332
lib/common/src/gameplay_modes.rs
Normal file
@ -0,0 +1,332 @@
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use crate::model::ModelId;
|
||||
use crate::gameplay_style;
|
||||
use crate::updatable::Updatable;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct StageElement{
|
||||
stage_id:StageId,//which stage spawn to send to
|
||||
force:bool,//allow setting to lower spawn id i.e. 7->3
|
||||
behaviour:StageElementBehaviour,
|
||||
jump_limit:Option<u8>,
|
||||
}
|
||||
impl StageElement{
|
||||
#[inline]
|
||||
pub const fn new(stage_id:StageId,force:bool,behaviour:StageElementBehaviour,jump_limit:Option<u8>)->Self{
|
||||
Self{
|
||||
stage_id,
|
||||
force,
|
||||
behaviour,
|
||||
jump_limit,
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn stage_id(&self)->StageId{
|
||||
self.stage_id
|
||||
}
|
||||
#[inline]
|
||||
pub const fn force(&self)->bool{
|
||||
self.force
|
||||
}
|
||||
#[inline]
|
||||
pub const fn behaviour(&self)->StageElementBehaviour{
|
||||
self.behaviour
|
||||
}
|
||||
#[inline]
|
||||
pub const fn jump_limit(&self)->Option<u8>{
|
||||
self.jump_limit
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum StageElementBehaviour{
|
||||
SpawnAt,//must be standing on top to get effect. except cancollide false
|
||||
Trigger,
|
||||
Teleport,
|
||||
Platform,
|
||||
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
|
||||
//Note that all stage elements act like this, this is just the isolated behaviour.
|
||||
Check,
|
||||
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct CheckpointId(u32);
|
||||
impl CheckpointId{
|
||||
pub const FIRST:Self=Self(0);
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq,Ord,PartialOrd)]
|
||||
pub struct StageId(u32);
|
||||
impl StageId{
|
||||
pub const FIRST:Self=Self(0);
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct Stage{
|
||||
spawn:ModelId,
|
||||
//open world support lol
|
||||
ordered_checkpoints_count:u32,
|
||||
unordered_checkpoints_count:u32,
|
||||
//currently loaded checkpoint models
|
||||
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
||||
unordered_checkpoints:HashSet<ModelId>,
|
||||
}
|
||||
impl Stage{
|
||||
pub fn new(
|
||||
spawn:ModelId,
|
||||
ordered_checkpoints_count:u32,
|
||||
unordered_checkpoints_count:u32,
|
||||
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
||||
unordered_checkpoints:HashSet<ModelId>,
|
||||
)->Self{
|
||||
Self{
|
||||
spawn,
|
||||
ordered_checkpoints_count,
|
||||
unordered_checkpoints_count,
|
||||
ordered_checkpoints,
|
||||
unordered_checkpoints,
|
||||
}
|
||||
}
|
||||
pub fn empty(spawn:ModelId)->Self{
|
||||
Self{
|
||||
spawn,
|
||||
ordered_checkpoints_count:0,
|
||||
unordered_checkpoints_count:0,
|
||||
ordered_checkpoints:HashMap::new(),
|
||||
unordered_checkpoints:HashSet::new(),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn spawn(&self)->ModelId{
|
||||
self.spawn
|
||||
}
|
||||
#[inline]
|
||||
pub const fn ordered_checkpoints_count(&self)->u32{
|
||||
self.ordered_checkpoints_count
|
||||
}
|
||||
#[inline]
|
||||
pub const fn unordered_checkpoints_count(&self)->u32{
|
||||
self.unordered_checkpoints_count
|
||||
}
|
||||
pub fn into_inner(self)->(HashMap<CheckpointId,ModelId>,HashSet<ModelId>){
|
||||
(self.ordered_checkpoints,self.unordered_checkpoints)
|
||||
}
|
||||
/// Returns true if the stage has no checkpoints.
|
||||
#[inline]
|
||||
pub const fn is_empty(&self)->bool{
|
||||
self.is_complete(0,0)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_complete(&self,ordered_checkpoints_count:u32,unordered_checkpoints_count:u32)->bool{
|
||||
self.ordered_checkpoints_count==ordered_checkpoints_count&&self.unordered_checkpoints_count==unordered_checkpoints_count
|
||||
}
|
||||
#[inline]
|
||||
pub fn is_next_ordered_checkpoint(&self,next_ordered_checkpoint_id:CheckpointId,model_id:ModelId)->bool{
|
||||
self.ordered_checkpoints.get(&next_ordered_checkpoint_id).is_some_and(|&next_checkpoint|model_id==next_checkpoint)
|
||||
}
|
||||
#[inline]
|
||||
pub fn is_unordered_checkpoint(&self,model_id:ModelId)->bool{
|
||||
self.unordered_checkpoints.contains(&model_id)
|
||||
}
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct StageUpdate{
|
||||
//other behaviour models of this stage can have
|
||||
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
||||
unordered_checkpoints:HashSet<ModelId>,
|
||||
}
|
||||
impl Updatable<StageUpdate> for Stage{
|
||||
fn update(&mut self,update:StageUpdate){
|
||||
self.ordered_checkpoints.extend(update.ordered_checkpoints);
|
||||
self.unordered_checkpoints.extend(update.unordered_checkpoints);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum Zone{
|
||||
Start,
|
||||
Finish,
|
||||
Anticheat,
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq,Ord,PartialOrd)]
|
||||
pub struct ModeId(u32);
|
||||
impl ModeId{
|
||||
pub const MAIN:Self=Self(0);
|
||||
pub const BONUS:Self=Self(1);
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct Mode{
|
||||
style:gameplay_style::StyleModifiers,
|
||||
start:ModelId,//when you press reset you go here
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:Vec<Stage>,//when you load the map you go to stages[0].spawn
|
||||
//mutually exlusive stage element behaviour
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
}
|
||||
impl Mode{
|
||||
pub fn new(
|
||||
style:gameplay_style::StyleModifiers,
|
||||
start:ModelId,
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:Vec<Stage>,
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
)->Self{
|
||||
Self{
|
||||
style,
|
||||
start,
|
||||
zones,
|
||||
stages,
|
||||
elements,
|
||||
}
|
||||
}
|
||||
pub fn empty(style:gameplay_style::StyleModifiers,start:ModelId)->Self{
|
||||
Self{
|
||||
style,
|
||||
start,
|
||||
zones:HashMap::new(),
|
||||
stages:Vec::new(),
|
||||
elements:HashMap::new(),
|
||||
}
|
||||
}
|
||||
pub fn into_inner(self)->(
|
||||
gameplay_style::StyleModifiers,
|
||||
ModelId,
|
||||
HashMap<ModelId,Zone>,
|
||||
Vec<Stage>,
|
||||
HashMap<ModelId,StageElement>,
|
||||
){
|
||||
(
|
||||
self.style,
|
||||
self.start,
|
||||
self.zones,
|
||||
self.stages,
|
||||
self.elements,
|
||||
)
|
||||
}
|
||||
pub const fn get_start(&self)->ModelId{
|
||||
self.start
|
||||
}
|
||||
pub const fn get_style(&self)->&gameplay_style::StyleModifiers{
|
||||
&self.style
|
||||
}
|
||||
pub fn push_stage(&mut self,stage:Stage){
|
||||
self.stages.push(stage)
|
||||
}
|
||||
pub fn get_stage_mut(&mut self,stage:StageId)->Option<&mut Stage>{
|
||||
self.stages.get_mut(stage.0 as usize)
|
||||
}
|
||||
pub fn get_spawn_model_id(&self,stage:StageId)->Option<ModelId>{
|
||||
self.stages.get(stage.0 as usize).map(|s|s.spawn)
|
||||
}
|
||||
pub fn get_zone(&self,model_id:ModelId)->Option<&Zone>{
|
||||
self.zones.get(&model_id)
|
||||
}
|
||||
pub fn get_stage(&self,stage_id:StageId)->Option<&Stage>{
|
||||
self.stages.get(stage_id.0 as usize)
|
||||
}
|
||||
pub fn get_element(&self,model_id:ModelId)->Option<&StageElement>{
|
||||
self.elements.get(&model_id)
|
||||
}
|
||||
//TODO: put this in the SNF
|
||||
pub fn denormalize_data(&mut self){
|
||||
//expand and index normalized data
|
||||
self.zones.insert(self.start,Zone::Start);
|
||||
for (stage_id,stage) in self.stages.iter().enumerate(){
|
||||
self.elements.insert(stage.spawn,StageElement{
|
||||
stage_id:StageId(stage_id as u32),
|
||||
force:false,
|
||||
behaviour:StageElementBehaviour::SpawnAt,
|
||||
jump_limit:None,
|
||||
});
|
||||
for (_,&model) in &stage.ordered_checkpoints{
|
||||
self.elements.insert(model,StageElement{
|
||||
stage_id:StageId(stage_id as u32),
|
||||
force:false,
|
||||
behaviour:StageElementBehaviour::Checkpoint,
|
||||
jump_limit:None,
|
||||
});
|
||||
}
|
||||
for &model in &stage.unordered_checkpoints{
|
||||
self.elements.insert(model,StageElement{
|
||||
stage_id:StageId(stage_id as u32),
|
||||
force:false,
|
||||
behaviour:StageElementBehaviour::Checkpoint,
|
||||
jump_limit:None,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//this would be nice as a macro
|
||||
#[derive(Default)]
|
||||
pub struct ModeUpdate{
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:HashMap<StageId,StageUpdate>,
|
||||
//mutually exlusive stage element behaviour
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
}
|
||||
impl Updatable<ModeUpdate> for Mode{
|
||||
fn update(&mut self,update:ModeUpdate){
|
||||
self.zones.extend(update.zones);
|
||||
for (stage,stage_update) in update.stages{
|
||||
if let Some(stage)=self.stages.get_mut(stage.0 as usize){
|
||||
stage.update(stage_update);
|
||||
}
|
||||
}
|
||||
self.elements.extend(update.elements);
|
||||
}
|
||||
}
|
||||
impl ModeUpdate{
|
||||
pub fn zone(model_id:ModelId,zone:Zone)->Self{
|
||||
let mut mu=Self::default();
|
||||
mu.zones.insert(model_id,zone);
|
||||
mu
|
||||
}
|
||||
pub fn stage(stage_id:StageId,stage_update:StageUpdate)->Self{
|
||||
let mut mu=Self::default();
|
||||
mu.stages.insert(stage_id,stage_update);
|
||||
mu
|
||||
}
|
||||
pub fn element(model_id:ModelId,element:StageElement)->Self{
|
||||
let mut mu=Self::default();
|
||||
mu.elements.insert(model_id,element);
|
||||
mu
|
||||
}
|
||||
pub fn map_stage_element_ids<F:Fn(StageId)->StageId>(&mut self,f:F){
|
||||
for (_,stage_element) in self.elements.iter_mut(){
|
||||
stage_element.stage_id=f(stage_element.stage_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default,Clone)]
|
||||
pub struct Modes{
|
||||
pub modes:Vec<Mode>,
|
||||
}
|
||||
impl Modes{
|
||||
pub const fn new(modes:Vec<Mode>)->Self{
|
||||
Self{
|
||||
modes,
|
||||
}
|
||||
}
|
||||
pub fn into_inner(self)->Vec<Mode>{
|
||||
self.modes
|
||||
}
|
||||
pub fn push_mode(&mut self,mode:Mode){
|
||||
self.modes.push(mode)
|
||||
}
|
||||
pub fn get_mode(&self,mode:ModeId)->Option<&Mode>{
|
||||
self.modes.get(mode.0 as usize)
|
||||
}
|
||||
}
|
||||
pub struct ModesUpdate{
|
||||
modes:HashMap<ModeId,ModeUpdate>,
|
||||
}
|
||||
impl Updatable<ModesUpdate> for Modes{
|
||||
fn update(&mut self,update:ModesUpdate){
|
||||
for (mode,mode_update) in update.modes{
|
||||
if let Some(mode)=self.modes.get_mut(mode.0 as usize){
|
||||
mode.update(mode_update);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
612
lib/common/src/gameplay_style.rs
Normal file
612
lib/common/src/gameplay_style.rs
Normal file
@ -0,0 +1,612 @@
|
||||
const VALVE_SCALE:Planar64=Planar64::raw(1<<28);// 1/16
|
||||
|
||||
use crate::integer::{int,vec3::int as int3,AbsoluteTime,Ratio64,Planar64,Planar64Vec3};
|
||||
use crate::controls_bitflag::Controls;
|
||||
use crate::physics::Time as PhysicsTime;
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct StyleModifiers{
|
||||
//controls which are allowed to pass into gameplay (usually all)
|
||||
pub controls_mask:Controls,
|
||||
//controls which are masked from control state (e.g. !jump in scroll style)
|
||||
pub controls_mask_state:Controls,
|
||||
//strafing
|
||||
pub strafe:Option<StrafeSettings>,
|
||||
//player gets a controllable rocket force
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
//flying
|
||||
//pub move_type:MoveType::Fly(FlySettings)
|
||||
//MoveType::Physics(PhysicsSettings) -> PhysicsSettings (strafe,rocket,jump,walk,ladder,swim,gravity)
|
||||
//jumping is allowed
|
||||
pub jump:Option<JumpSettings>,
|
||||
//standing & walking is allowed
|
||||
pub walk:Option<WalkSettings>,
|
||||
//laddering is allowed
|
||||
pub ladder:Option<LadderSettings>,
|
||||
//water propulsion
|
||||
pub swim:Option<PropulsionSettings>,
|
||||
//maximum slope before sloped surfaces become frictionless
|
||||
pub gravity:Planar64Vec3,
|
||||
//hitbox
|
||||
pub hitbox:Hitbox,
|
||||
//camera location relative to the center (0,0,0) of the hitbox
|
||||
pub camera_offset:Planar64Vec3,
|
||||
//unused
|
||||
pub mass:Planar64,
|
||||
}
|
||||
impl std::default::Default for StyleModifiers{
|
||||
fn default()->Self{
|
||||
Self::roblox_bhop()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum JumpCalculation{
|
||||
Max,//Roblox: jumped_speed=max(velocity.boost(),velocity.jump())
|
||||
BoostThenJump,//jumped_speed=velocity.boost().jump()
|
||||
JumpThenBoost,//jumped_speed=velocity.jump().boost()
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum JumpImpulse{
|
||||
Time(AbsoluteTime),//jump time is invariant across mass and gravity changes
|
||||
Height(Planar64),//jump height is invariant across mass and gravity changes
|
||||
Linear(Planar64),//jump velocity is invariant across mass and gravity changes
|
||||
Energy(Planar64),// :)
|
||||
}
|
||||
//Jumping acts on dot(walks_state.normal,body.velocity)
|
||||
//Energy means it adds energy
|
||||
//Linear means it linearly adds on
|
||||
impl JumpImpulse{
|
||||
pub fn jump(
|
||||
&self,
|
||||
velocity:Planar64Vec3,
|
||||
jump_dir:Planar64Vec3,
|
||||
gravity:&Planar64Vec3,
|
||||
mass:Planar64,
|
||||
)->Planar64Vec3{
|
||||
match self{
|
||||
&JumpImpulse::Time(time)=>velocity-(*gravity*time).map(|t|t.divide().fix_1()),
|
||||
&JumpImpulse::Height(height)=>{
|
||||
//height==-v.y*v.y/(2*g.y);
|
||||
//use energy to determine max height
|
||||
let gg=gravity.length_squared();
|
||||
let g=gg.sqrt().fix_1();
|
||||
let v_g=gravity.dot(velocity);
|
||||
//do it backwards
|
||||
let radicand=v_g*v_g+(g*height*2).fix_4();
|
||||
velocity-(*gravity*(radicand.sqrt().fix_2()+v_g)/gg).divide().fix_1()
|
||||
},
|
||||
&JumpImpulse::Linear(jump_speed)=>velocity+(jump_dir*jump_speed/jump_dir.length()).divide().fix_1(),
|
||||
&JumpImpulse::Energy(energy)=>{
|
||||
//calculate energy
|
||||
//let e=gravity.dot(velocity);
|
||||
//add
|
||||
//you get the idea
|
||||
todo!()
|
||||
},
|
||||
}
|
||||
}
|
||||
//TODO: remove this and implement JumpCalculation properly
|
||||
pub fn get_jump_deltav(&self,gravity:&Planar64Vec3,mass:Planar64)->Planar64{
|
||||
//gravity.length() is actually the proper calculation because the jump is always opposite the gravity direction
|
||||
match self{
|
||||
&JumpImpulse::Time(time)=>(gravity.length().fix_1()*time/2).divide().fix_1(),
|
||||
&JumpImpulse::Height(height)=>(gravity.length()*height*2).sqrt().fix_1(),
|
||||
&JumpImpulse::Linear(deltav)=>deltav,
|
||||
&JumpImpulse::Energy(energy)=>(energy.sqrt()*2/mass.sqrt()).divide().fix_1(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct JumpSettings{
|
||||
//information used to calculate jump power
|
||||
pub impulse:JumpImpulse,
|
||||
//information used to calculate jump behaviour
|
||||
pub calculation:JumpCalculation,
|
||||
//limit the minimum jump power when combined with downwards momentum
|
||||
//This is true in both roblox and source
|
||||
pub limit_minimum:bool,
|
||||
}
|
||||
impl JumpSettings{
|
||||
pub fn jumped_velocity(
|
||||
&self,
|
||||
style:&StyleModifiers,
|
||||
jump_dir:Planar64Vec3,
|
||||
rel_velocity:Planar64Vec3,
|
||||
booster:Option<&crate::gameplay_attributes::Booster>,
|
||||
)->Planar64Vec3{
|
||||
let jump_speed=self.impulse.get_jump_deltav(&style.gravity,style.mass);
|
||||
match (self.limit_minimum,&self.calculation){
|
||||
(true,JumpCalculation::Max)=>{
|
||||
//the roblox calculation
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
let j=boost_vel.dot(jump_dir);
|
||||
let js=jump_speed.fix_2();
|
||||
if j<js{
|
||||
//weak booster: just do a regular jump
|
||||
boost_vel+jump_dir.with_length(js-j).divide().fix_1()
|
||||
}else{
|
||||
//activate booster normally, jump does nothing
|
||||
boost_vel
|
||||
}
|
||||
},
|
||||
(true,_)=>{
|
||||
//the source calculation (?)
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
let j=boost_vel.dot(jump_dir);
|
||||
let js=jump_speed.fix_2();
|
||||
if j<js{
|
||||
//speed in direction of jump cannot be lower than amount
|
||||
boost_vel+jump_dir.with_length(js-j).divide().fix_1()
|
||||
}else{
|
||||
//boost and jump add together
|
||||
boost_vel+jump_dir.with_length(js).divide().fix_1()
|
||||
}
|
||||
}
|
||||
(false,JumpCalculation::Max)=>{
|
||||
//??? calculation
|
||||
//max(boost_vel,jump_vel)
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
let boost_dot=boost_vel.dot(jump_dir);
|
||||
let js=jump_speed.fix_2();
|
||||
if boost_dot<js{
|
||||
//weak boost is extended to jump speed
|
||||
boost_vel+jump_dir.with_length(js-boost_dot).divide().fix_1()
|
||||
}else{
|
||||
//activate booster normally, jump does nothing
|
||||
boost_vel
|
||||
}
|
||||
},
|
||||
//the strafe client calculation
|
||||
(false,_)=>{
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
boost_vel+jump_dir.with_length(jump_speed).divide().fix_1()
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct ControlsActivation{
|
||||
//allowed keys
|
||||
pub controls_mask:Controls,
|
||||
//allow strafing only if any of the masked controls are held, eg W|S for shsw
|
||||
pub controls_intersects:Controls,
|
||||
//allow strafing only if all of the masked controls are held, eg W for hsw, w-only
|
||||
pub controls_contains:Controls,
|
||||
//Function(Box<dyn Fn(u32)->bool>),
|
||||
}
|
||||
impl ControlsActivation{
|
||||
pub const fn mask(&self,controls:Controls)->Controls{
|
||||
controls.intersection(self.controls_mask)
|
||||
}
|
||||
pub const fn activates(&self,controls:Controls)->bool{
|
||||
(self.controls_intersects.is_empty()||controls.intersects(self.controls_intersects))
|
||||
&&controls.contains(self.controls_contains)
|
||||
}
|
||||
pub const fn full_3d()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::WASDQE,
|
||||
controls_intersects:Controls::WASDQE,
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//classical styles
|
||||
//Normal
|
||||
pub const fn full_2d()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::WASD,
|
||||
controls_intersects:Controls::WASD,
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//Sideways
|
||||
pub const fn sideways()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward.union(Controls::MoveBackward),
|
||||
controls_intersects:Controls::MoveForward.union(Controls::MoveBackward),
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//Half-Sideways
|
||||
pub const fn half_sideways()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward.union(Controls::MoveLeft).union(Controls::MoveRight),
|
||||
controls_intersects:Controls::MoveLeft.union(Controls::MoveRight),
|
||||
controls_contains:Controls::MoveForward,
|
||||
}
|
||||
}
|
||||
//Surf Half-Sideways
|
||||
pub const fn surf_half_sideways()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward.union(Controls::MoveBackward).union(Controls::MoveLeft).union(Controls::MoveRight),
|
||||
controls_intersects:Controls::MoveForward.union(Controls::MoveBackward),
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//W-Only
|
||||
pub const fn w_only()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward,
|
||||
controls_intersects:Controls::empty(),
|
||||
controls_contains:Controls::MoveForward,
|
||||
}
|
||||
}
|
||||
//A-Only
|
||||
pub const fn a_only()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveLeft,
|
||||
controls_intersects:Controls::empty(),
|
||||
controls_contains:Controls::MoveLeft,
|
||||
}
|
||||
}
|
||||
//Backwards
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct StrafeSettings{
|
||||
pub enable:ControlsActivation,
|
||||
pub mv:Planar64,
|
||||
pub air_accel_limit:Option<Planar64>,
|
||||
pub tick_rate:Ratio64,
|
||||
}
|
||||
impl StrafeSettings{
|
||||
pub fn tick_velocity(&self,velocity:Planar64Vec3,control_dir:Planar64Vec3)->Option<Planar64Vec3>{
|
||||
let d=velocity.dot(control_dir);
|
||||
let mv=self.mv.fix_2();
|
||||
match d<mv{
|
||||
true=>Some(velocity+(control_dir*self.air_accel_limit.map_or(mv-d,|limit|limit.fix_2().min(mv-d))).fix_1()),
|
||||
false=>None,
|
||||
}
|
||||
}
|
||||
pub fn next_tick(&self,time:PhysicsTime)->PhysicsTime{
|
||||
PhysicsTime::from_nanos(self.tick_rate.rhs_div_int(self.tick_rate.mul_int(time.nanos())+1))
|
||||
}
|
||||
pub const fn activates(&self,controls:Controls)->bool{
|
||||
self.enable.activates(controls)
|
||||
}
|
||||
pub const fn mask(&self,controls:Controls)->Controls{
|
||||
self.enable.mask(controls)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct PropulsionSettings{
|
||||
pub magnitude:Planar64,
|
||||
}
|
||||
impl PropulsionSettings{
|
||||
pub fn acceleration(&self,control_dir:Planar64Vec3)->Planar64Vec3{
|
||||
(control_dir*self.magnitude).fix_1()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct AccelerateSettings{
|
||||
pub accel:Planar64,
|
||||
pub topspeed:Planar64,
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct WalkSettings{
|
||||
pub accelerate:AccelerateSettings,
|
||||
pub static_friction:Planar64,
|
||||
pub kinetic_friction:Planar64,
|
||||
//if a surf slope angle does not exist, then everything is slippery and walking is impossible
|
||||
pub surf_dot:Planar64,//surf_dot<n.dot(up)/n.length()
|
||||
}
|
||||
impl WalkSettings{
|
||||
pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
//TODO: fallible walk accel
|
||||
let diff_len=target_diff.length().fix_1();
|
||||
let friction=if diff_len<self.accelerate.topspeed{
|
||||
self.static_friction
|
||||
}else{
|
||||
self.kinetic_friction
|
||||
};
|
||||
self.accelerate.accel.min((-gravity.y*friction).fix_1())
|
||||
}
|
||||
pub fn get_walk_target_velocity(&self,control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
|
||||
if control_dir==crate::integer::vec3::ZERO{
|
||||
return control_dir;
|
||||
}
|
||||
let nn=normal.length_squared();
|
||||
let mm=control_dir.length_squared();
|
||||
let nnmm=nn*mm;
|
||||
let d=normal.dot(control_dir);
|
||||
let dd=d*d;
|
||||
if dd<nnmm{
|
||||
let cr=normal.cross(control_dir);
|
||||
if cr==crate::integer::vec3::ZERO_2{
|
||||
crate::integer::vec3::ZERO
|
||||
}else{
|
||||
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().fix_1()
|
||||
}
|
||||
}else{
|
||||
crate::integer::vec3::ZERO
|
||||
}
|
||||
}
|
||||
pub fn is_slope_walkable(&self,normal:Planar64Vec3,up:Planar64Vec3)->bool{
|
||||
//normal is not guaranteed to be unit length
|
||||
let ny=normal.dot(up);
|
||||
let h=normal.length().fix_1();
|
||||
//remember this is a normal vector
|
||||
ny.is_positive()&&h*self.surf_dot<ny
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct LadderSettings{
|
||||
pub accelerate:AccelerateSettings,
|
||||
//how close to pushing directly into/out of the ladder normal
|
||||
//does your input need to be to redirect straight up/down the ladder
|
||||
pub dot:Planar64,
|
||||
}
|
||||
impl LadderSettings{
|
||||
pub const fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
//TODO: fallible ladder accel
|
||||
self.accelerate.accel
|
||||
}
|
||||
pub fn get_ladder_target_velocity(&self,mut control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
|
||||
if control_dir==crate::integer::vec3::ZERO{
|
||||
return control_dir;
|
||||
}
|
||||
let nn=normal.length_squared();
|
||||
let mm=control_dir.length_squared();
|
||||
let nnmm=nn*mm;
|
||||
let d=normal.dot(control_dir);
|
||||
let mut dd=d*d;
|
||||
if (self.dot*self.dot*nnmm).fix_4()<dd{
|
||||
if d.is_negative(){
|
||||
control_dir=Planar64Vec3::new([Planar64::ZERO,mm.fix_1(),Planar64::ZERO]);
|
||||
}else{
|
||||
control_dir=Planar64Vec3::new([Planar64::ZERO,-mm.fix_1(),Planar64::ZERO]);
|
||||
}
|
||||
dd=(normal.y*normal.y).fix_4();
|
||||
}
|
||||
//n=d if you are standing on top of a ladder and press E.
|
||||
//two fixes:
|
||||
//- ladder movement is not allowed on walkable surfaces
|
||||
//- fix the underlying issue
|
||||
if dd<nnmm{
|
||||
let cr=normal.cross(control_dir);
|
||||
if cr==crate::integer::vec3::ZERO_2{
|
||||
crate::integer::vec3::ZERO
|
||||
}else{
|
||||
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().fix_1()
|
||||
}
|
||||
}else{
|
||||
crate::integer::vec3::ZERO
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum HitboxMesh{
|
||||
Box,//source
|
||||
Cylinder,//roblox
|
||||
//Sphere,//roblox old physics
|
||||
//Point,
|
||||
//Line,
|
||||
//DualCone,
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct Hitbox{
|
||||
pub halfsize:Planar64Vec3,
|
||||
pub mesh:HitboxMesh,
|
||||
}
|
||||
impl Hitbox{
|
||||
pub fn roblox()->Self{
|
||||
Self{
|
||||
halfsize:int3(2,5,2)>>1,
|
||||
mesh:HitboxMesh::Cylinder,
|
||||
}
|
||||
}
|
||||
pub fn source()->Self{
|
||||
Self{
|
||||
halfsize:((int3(33,73,33)>>1)*VALVE_SCALE).fix_1(),
|
||||
mesh:HitboxMesh::Box,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl StyleModifiers{
|
||||
pub const RIGHT_DIR:Planar64Vec3=crate::integer::vec3::X;
|
||||
pub const UP_DIR:Planar64Vec3=crate::integer::vec3::Y;
|
||||
pub const FORWARD_DIR:Planar64Vec3=crate::integer::vec3::NEG_Z;
|
||||
|
||||
pub fn neo()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all(),
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:None,
|
||||
mv:int(3),
|
||||
tick_rate:Ratio64::new(64,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Energy(int(512)),
|
||||
calculation:JumpCalculation::JumpThenBoost,
|
||||
limit_minimum:false,
|
||||
}),
|
||||
gravity:int3(0,-80,0),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(16),
|
||||
accel:int(80),
|
||||
},
|
||||
static_friction:int(2),
|
||||
kinetic_friction:int(3),//unrealistic: kinetic friction is typically lower than static
|
||||
surf_dot:int(3)/4,
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(16),
|
||||
accel:int(160),
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),
|
||||
}),
|
||||
hitbox:Hitbox::roblox(),
|
||||
camera_offset:int3(0,2,0),//4.5-2.5=2
|
||||
}
|
||||
}
|
||||
|
||||
pub fn roblox_bhop()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all(),
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:None,
|
||||
mv:int(27)/10,
|
||||
tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Time(AbsoluteTime::from_micros(715_588)),
|
||||
calculation:JumpCalculation::Max,
|
||||
limit_minimum:true,
|
||||
}),
|
||||
gravity:int3(0,-100,0),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),
|
||||
accel:int(90),
|
||||
},
|
||||
static_friction:int(2),
|
||||
kinetic_friction:int(3),//unrealistic: kinetic friction is typically lower than static
|
||||
surf_dot:int(3)/4,// normal.y=0.75
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),
|
||||
accel:int(180),
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),
|
||||
}),
|
||||
hitbox:Hitbox::roblox(),
|
||||
camera_offset:int3(0,2,0),//4.5-2.5=2
|
||||
}
|
||||
}
|
||||
pub fn roblox_surf()->Self{
|
||||
Self{
|
||||
gravity:int3(0,-50,0),
|
||||
..Self::roblox_bhop()
|
||||
}
|
||||
}
|
||||
pub fn roblox_rocket()->Self{
|
||||
Self{
|
||||
strafe:None,
|
||||
rocket:Some(PropulsionSettings{
|
||||
magnitude:int(200),
|
||||
}),
|
||||
..Self::roblox_bhop()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn source_bhop()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all()-Controls::MoveUp-Controls::MoveDown,
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:Some(Planar64::raw(150<<28)*100),
|
||||
mv:(Planar64::raw(30)*VALVE_SCALE).fix_1(),
|
||||
tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
|
||||
calculation:JumpCalculation::JumpThenBoost,
|
||||
limit_minimum:true,
|
||||
}),
|
||||
gravity:(int3(0,-800,0)*VALVE_SCALE).fix_1(),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(90),//?
|
||||
},
|
||||
static_friction:int(2),//?
|
||||
kinetic_friction:int(3),//?
|
||||
surf_dot:int(3)/4,// normal.y=0.75
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(180),//?
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),//?
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),//?
|
||||
}),
|
||||
hitbox:Hitbox::source(),
|
||||
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).fix_1(),
|
||||
}
|
||||
}
|
||||
pub fn source_surf()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all()-Controls::MoveUp-Controls::MoveDown,
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:Some((int(150)*66*VALVE_SCALE).fix_1()),
|
||||
mv:(int(30)*VALVE_SCALE).fix_1(),
|
||||
tick_rate:Ratio64::new(66,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
|
||||
calculation:JumpCalculation::JumpThenBoost,
|
||||
limit_minimum:true,
|
||||
}),
|
||||
gravity:(int3(0,-800,0)*VALVE_SCALE).fix_1(),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(90),//?
|
||||
},
|
||||
static_friction:int(2),//?
|
||||
kinetic_friction:int(3),//?
|
||||
surf_dot:int(3)/4,// normal.y=0.75
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(180),//?
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),//?
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),//?
|
||||
}),
|
||||
hitbox:Hitbox::source(),
|
||||
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).fix_1(),
|
||||
}
|
||||
}
|
||||
}
|
75
lib/common/src/instruction.rs
Normal file
75
lib/common/src/instruction.rs
Normal file
@ -0,0 +1,75 @@
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TimedInstruction<I,T>{
|
||||
pub time:Time<T>,
|
||||
pub instruction:I,
|
||||
}
|
||||
|
||||
/// Ensure all emitted instructions are processed before consuming external instructions
|
||||
pub trait InstructionEmitter<I>{
|
||||
type TimeInner;
|
||||
fn next_instruction(&self,time_limit:Time<Self::TimeInner>)->Option<TimedInstruction<I,Self::TimeInner>>;
|
||||
}
|
||||
/// Apply an atomic state update
|
||||
pub trait InstructionConsumer<I>{
|
||||
type TimeInner;
|
||||
fn process_instruction(&mut self,instruction:TimedInstruction<I,Self::TimeInner>);
|
||||
}
|
||||
/// If the object produces its own instructions, allow exhaustively feeding them back in
|
||||
pub trait InstructionFeedback<I,T>:InstructionEmitter<I,TimeInner=T>+InstructionConsumer<I,TimeInner=T>
|
||||
where
|
||||
Time<T>:Copy,
|
||||
{
|
||||
fn process_exhaustive(&mut self,time_limit:Time<T>){
|
||||
while let Some(instruction)=self.next_instruction(time_limit){
|
||||
self.process_instruction(instruction);
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<I,T,X> InstructionFeedback<I,T> for X
|
||||
where
|
||||
Time<T>:Copy,
|
||||
X:InstructionEmitter<I,TimeInner=T>+InstructionConsumer<I,TimeInner=T>,
|
||||
{}
|
||||
|
||||
//PROPER PRIVATE FIELDS!!!
|
||||
pub struct InstructionCollector<I,T>{
|
||||
time:Time<T>,
|
||||
instruction:Option<I>,
|
||||
}
|
||||
impl<I,T> InstructionCollector<I,T>
|
||||
where Time<T>:Copy+PartialOrd,
|
||||
{
|
||||
pub const fn new(time:Time<T>)->Self{
|
||||
Self{
|
||||
time,
|
||||
instruction:None
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn time(&self)->Time<T>{
|
||||
self.time
|
||||
}
|
||||
pub fn collect(&mut self,instruction:Option<TimedInstruction<I,T>>){
|
||||
match instruction{
|
||||
Some(unwrap_instruction)=>{
|
||||
if unwrap_instruction.time<self.time {
|
||||
self.time=unwrap_instruction.time;
|
||||
self.instruction=Some(unwrap_instruction.instruction);
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
}
|
||||
}
|
||||
pub fn instruction(self)->Option<TimedInstruction<I,T>>{
|
||||
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
||||
match self.instruction{
|
||||
Some(instruction)=>Some(TimedInstruction{
|
||||
time:self.time,
|
||||
instruction
|
||||
}),
|
||||
None=>None,
|
||||
}
|
||||
}
|
||||
}
|
679
lib/common/src/integer.rs
Normal file
679
lib/common/src/integer.rs
Normal file
@ -0,0 +1,679 @@
|
||||
pub use fixed_wide::fixed::{Fixed,Fix};
|
||||
pub use ratio_ops::ratio::{Ratio,Divide};
|
||||
|
||||
//integer units
|
||||
|
||||
/// specific example of a "default" time type
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub enum TimeInner{}
|
||||
pub type AbsoluteTime=Time<TimeInner>;
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub struct Time<T>(i64,core::marker::PhantomData<T>);
|
||||
impl<T> Time<T>{
|
||||
pub const MIN:Self=Self::raw(i64::MIN);
|
||||
pub const MAX:Self=Self::raw(i64::MAX);
|
||||
pub const ZERO:Self=Self::raw(0);
|
||||
pub const ONE_SECOND:Self=Self::raw(1_000_000_000);
|
||||
pub const ONE_MILLISECOND:Self=Self::raw(1_000_000);
|
||||
pub const ONE_MICROSECOND:Self=Self::raw(1_000);
|
||||
pub const ONE_NANOSECOND:Self=Self::raw(1);
|
||||
#[inline]
|
||||
pub const fn raw(num:i64)->Self{
|
||||
Self(num,core::marker::PhantomData)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn get(self)->i64{
|
||||
self.0
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_secs(num:i64)->Self{
|
||||
Self::raw(Self::ONE_SECOND.0*num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_millis(num:i64)->Self{
|
||||
Self::raw(Self::ONE_MILLISECOND.0*num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_micros(num:i64)->Self{
|
||||
Self::raw(Self::ONE_MICROSECOND.0*num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_nanos(num:i64)->Self{
|
||||
Self::raw(Self::ONE_NANOSECOND.0*num)
|
||||
}
|
||||
//should I have checked subtraction? force all time variables to be positive?
|
||||
#[inline]
|
||||
pub const fn nanos(self)->i64{
|
||||
self.0
|
||||
}
|
||||
#[inline]
|
||||
pub const fn to_ratio(self)->Ratio<Planar64,Planar64>{
|
||||
Ratio::new(Planar64::raw(self.0),Planar64::raw(1_000_000_000))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn coerce<U>(self)->Time<U>{
|
||||
Time::raw(self.0)
|
||||
}
|
||||
}
|
||||
impl<T> From<Planar64> for Time<T>{
|
||||
#[inline]
|
||||
fn from(value:Planar64)->Self{
|
||||
Self::raw((value*Planar64::raw(1_000_000_000)).fix_1().to_raw())
|
||||
}
|
||||
}
|
||||
impl<T,Num,Den,N1,T1> From<Ratio<Num,Den>> for Time<T>
|
||||
where
|
||||
Num:core::ops::Mul<Planar64,Output=N1>,
|
||||
N1:Divide<Den,Output=T1>,
|
||||
T1:Fix<Planar64>,
|
||||
{
|
||||
#[inline]
|
||||
fn from(value:Ratio<Num,Den>)->Self{
|
||||
Self::raw((value*Planar64::raw(1_000_000_000)).divide().fix().to_raw())
|
||||
}
|
||||
}
|
||||
impl<T> std::fmt::Display for Time<T>{
|
||||
#[inline]
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{}s+{:09}ns",self.0/Self::ONE_SECOND.0,self.0%Self::ONE_SECOND.0)
|
||||
}
|
||||
}
|
||||
impl<T> std::default::Default for Time<T>{
|
||||
fn default()->Self{
|
||||
Self::raw(0)
|
||||
}
|
||||
}
|
||||
impl<T> std::ops::Neg for Time<T>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn neg(self)->Self::Output {
|
||||
Self::raw(-self.0)
|
||||
}
|
||||
}
|
||||
macro_rules! impl_time_additive_operator {
|
||||
($trait:ty, $method:ident) => {
|
||||
impl<T> $trait for Time<T>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn $method(self,rhs:Self)->Self::Output {
|
||||
Self::raw(self.0.$method(rhs.0))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_time_additive_operator!(core::ops::Add,add);
|
||||
impl_time_additive_operator!(core::ops::Sub,sub);
|
||||
impl_time_additive_operator!(core::ops::Rem,rem);
|
||||
macro_rules! impl_time_additive_assign_operator {
|
||||
($trait:ty, $method:ident) => {
|
||||
impl<T> $trait for Time<T>{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:Self){
|
||||
self.0.$method(rhs.0)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_time_additive_assign_operator!(core::ops::AddAssign,add_assign);
|
||||
impl_time_additive_assign_operator!(core::ops::SubAssign,sub_assign);
|
||||
impl_time_additive_assign_operator!(core::ops::RemAssign,rem_assign);
|
||||
impl<T> std::ops::Mul for Time<T>{
|
||||
type Output=Ratio<fixed_wide::fixed::Fixed<2,64>,fixed_wide::fixed::Fixed<2,64>>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Self)->Self::Output{
|
||||
Ratio::new(Fixed::raw(self.0)*Fixed::raw(rhs.0),Fixed::raw_digit(1_000_000_000i64.pow(2)))
|
||||
}
|
||||
}
|
||||
impl<T> std::ops::Div<i64> for Time<T>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn div(self,rhs:i64)->Self::Output{
|
||||
Self::raw(self.0/rhs)
|
||||
}
|
||||
}
|
||||
impl<T> std::ops::Mul<i64> for Time<T>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i64)->Self::Output{
|
||||
Self::raw(self.0*rhs)
|
||||
}
|
||||
}
|
||||
impl<T> core::ops::Mul<Time<T>> for Planar64{
|
||||
type Output=Ratio<Fixed<2,64>,Planar64>;
|
||||
fn mul(self,rhs:Time<T>)->Self::Output{
|
||||
Ratio::new(self*Fixed::raw(rhs.0),Planar64::raw(1_000_000_000))
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
mod test_time{
|
||||
use super::*;
|
||||
type Time=super::AbsoluteTime;
|
||||
#[test]
|
||||
fn time_from_planar64(){
|
||||
let a:Time=Planar64::from(1).into();
|
||||
assert_eq!(a,Time::ONE_SECOND);
|
||||
}
|
||||
#[test]
|
||||
fn time_from_ratio(){
|
||||
let a:Time=Ratio::new(Planar64::from(1),Planar64::from(1)).into();
|
||||
assert_eq!(a,Time::ONE_SECOND);
|
||||
}
|
||||
#[test]
|
||||
fn time_squared(){
|
||||
let a=Time::from_secs(2);
|
||||
assert_eq!(a*a,Ratio::new(Fixed::<2,64>::raw_digit(1_000_000_000i64.pow(2))*4,Fixed::<2,64>::raw_digit(1_000_000_000i64.pow(2))));
|
||||
}
|
||||
#[test]
|
||||
fn time_times_planar64(){
|
||||
let a=Time::from_secs(2);
|
||||
let b=Planar64::from(2);
|
||||
assert_eq!(b*a,Ratio::new(Fixed::<2,64>::raw_digit(1_000_000_000*(1<<32))<<2,Fixed::<1,32>::raw_digit(1_000_000_000)));
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
const fn gcd(mut a:u64,mut b:u64)->u64{
|
||||
while b!=0{
|
||||
(a,b)=(b,a.rem_euclid(b));
|
||||
};
|
||||
a
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Ratio64{
|
||||
num:i64,
|
||||
den:u64,
|
||||
}
|
||||
impl Ratio64{
|
||||
pub const ZERO:Self=Ratio64{num:0,den:1};
|
||||
pub const ONE:Self=Ratio64{num:1,den:1};
|
||||
#[inline]
|
||||
pub const fn new(num:i64,den:u64)->Option<Ratio64>{
|
||||
if den==0{
|
||||
None
|
||||
}else{
|
||||
let d=gcd(num.unsigned_abs(),den);
|
||||
Some(Self{num:num/(d as i64),den:den/d})
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn num(self)->i64{
|
||||
self.num
|
||||
}
|
||||
#[inline]
|
||||
pub const fn den(self)->u64{
|
||||
self.den
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_int(&self,rhs:i64)->i64{
|
||||
rhs*self.num/(self.den as i64)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn rhs_div_int(&self,rhs:i64)->i64{
|
||||
rhs*(self.den as i64)/self.num
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_ref(&self,rhs:&Ratio64)->Ratio64{
|
||||
let (num,den)=(self.num*rhs.num,self.den*rhs.den);
|
||||
let d=gcd(num.unsigned_abs(),den);
|
||||
Self{
|
||||
num:num/(d as i64),
|
||||
den:den/d,
|
||||
}
|
||||
}
|
||||
}
|
||||
//from num_traits crate
|
||||
#[inline]
|
||||
fn integer_decode_f32(f: f32) -> (u64, i16, i8) {
|
||||
let bits: u32 = f.to_bits();
|
||||
let sign: i8 = if bits >> 31 == 0 { 1 } else { -1 };
|
||||
let mut exponent: i16 = ((bits >> 23) & 0xff) as i16;
|
||||
let mantissa = if exponent == 0 {
|
||||
(bits & 0x7fffff) << 1
|
||||
} else {
|
||||
(bits & 0x7fffff) | 0x800000
|
||||
};
|
||||
// Exponent bias + mantissa shift
|
||||
exponent -= 127 + 23;
|
||||
(mantissa as u64, exponent, sign)
|
||||
}
|
||||
#[inline]
|
||||
fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
|
||||
let bits: u64 = f.to_bits();
|
||||
let sign: i8 = if bits >> 63 == 0 { 1 } else { -1 };
|
||||
let mut exponent: i16 = ((bits >> 52) & 0x7ff) as i16;
|
||||
let mantissa = if exponent == 0 {
|
||||
(bits & 0xfffffffffffff) << 1
|
||||
} else {
|
||||
(bits & 0xfffffffffffff) | 0x10000000000000
|
||||
};
|
||||
// Exponent bias + mantissa shift
|
||||
exponent -= 1023 + 52;
|
||||
(mantissa, exponent, sign)
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum Ratio64TryFromFloatError{
|
||||
Nan,
|
||||
Infinite,
|
||||
Subnormal,
|
||||
HighlyNegativeExponent(i16),
|
||||
HighlyPositiveExponent(i16),
|
||||
}
|
||||
const MAX_DENOMINATOR:u128=u64::MAX as u128;
|
||||
#[inline]
|
||||
fn ratio64_from_mes((m,e,s):(u64,i16,i8))->Result<Ratio64,Ratio64TryFromFloatError>{
|
||||
if e< -127{
|
||||
//this can also just be zero
|
||||
Err(Ratio64TryFromFloatError::HighlyNegativeExponent(e))
|
||||
}else if e< -63{
|
||||
//approximate input ratio within denominator limit
|
||||
let mut target_num=m as u128;
|
||||
let mut target_den=1u128<<-e;
|
||||
|
||||
let mut num=1;
|
||||
let mut den=0;
|
||||
let mut prev_num=0;
|
||||
let mut prev_den=1;
|
||||
|
||||
while target_den!=0{
|
||||
let whole=target_num/target_den;
|
||||
(target_num,target_den)=(target_den,target_num-whole*target_den);
|
||||
let new_num=whole*num+prev_num;
|
||||
let new_den=whole*den+prev_den;
|
||||
if MAX_DENOMINATOR<new_den{
|
||||
break;
|
||||
}else{
|
||||
(prev_num,prev_den)=(num,den);
|
||||
(num,den)=(new_num,new_den);
|
||||
}
|
||||
}
|
||||
|
||||
Ok(Ratio64::new(num as i64,den as u64).unwrap())
|
||||
}else if e<0{
|
||||
Ok(Ratio64::new((m as i64)*(s as i64),1<<-e).unwrap())
|
||||
}else if (64-m.leading_zeros() as i16)+e<64{
|
||||
Ok(Ratio64::new((m as i64)*(s as i64)*(1<<e),1).unwrap())
|
||||
}else{
|
||||
Err(Ratio64TryFromFloatError::HighlyPositiveExponent(e))
|
||||
}
|
||||
}
|
||||
impl TryFrom<f32> for Ratio64{
|
||||
type Error=Ratio64TryFromFloatError;
|
||||
#[inline]
|
||||
fn try_from(value:f32)->Result<Self,Self::Error>{
|
||||
match value.classify(){
|
||||
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||
std::num::FpCategory::Subnormal
|
||||
|std::num::FpCategory::Normal=>ratio64_from_mes(integer_decode_f32(value)),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl TryFrom<f64> for Ratio64{
|
||||
type Error=Ratio64TryFromFloatError;
|
||||
#[inline]
|
||||
fn try_from(value:f64)->Result<Self,Self::Error>{
|
||||
match value.classify(){
|
||||
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||
std::num::FpCategory::Subnormal
|
||||
|std::num::FpCategory::Normal=>ratio64_from_mes(integer_decode_f64(value)),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<Ratio64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Ratio64)->Self::Output{
|
||||
let (num,den)=(self.num*rhs.num,self.den*rhs.den);
|
||||
let d=gcd(num.unsigned_abs(),den);
|
||||
Self{
|
||||
num:num/(d as i64),
|
||||
den:den/d,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i64)->Self::Output {
|
||||
Self{
|
||||
num:self.num*rhs,
|
||||
den:self.den,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl std::ops::Div<u64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
fn div(self,rhs:u64)->Self::Output {
|
||||
Self{
|
||||
num:self.num,
|
||||
den:self.den*rhs,
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Ratio64Vec2{
|
||||
pub x:Ratio64,
|
||||
pub y:Ratio64,
|
||||
}
|
||||
impl Ratio64Vec2{
|
||||
pub const ONE:Self=Self{x:Ratio64::ONE,y:Ratio64::ONE};
|
||||
#[inline]
|
||||
pub const fn new(x:Ratio64,y:Ratio64)->Self{
|
||||
Self{x,y}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_int(&self,rhs:glam::I64Vec2)->glam::I64Vec2{
|
||||
glam::i64vec2(
|
||||
self.x.mul_int(rhs.x),
|
||||
self.y.mul_int(rhs.y),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i64> for Ratio64Vec2{
|
||||
type Output=Ratio64Vec2;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i64)->Self::Output {
|
||||
Self{
|
||||
x:self.x*rhs,
|
||||
y:self.y*rhs,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///[-pi,pi) = [-2^31,2^31-1]
|
||||
#[derive(Clone,Copy,Hash)]
|
||||
pub struct Angle32(i32);
|
||||
impl Angle32{
|
||||
const ANGLE32_TO_FLOAT64_RADIANS:f64=std::f64::consts::PI/((1i64<<31) as f64);
|
||||
pub const FRAC_PI_2:Self=Self(1<<30);
|
||||
pub const NEG_FRAC_PI_2:Self=Self(-1<<30);
|
||||
pub const PI:Self=Self(-1<<31);
|
||||
#[inline]
|
||||
pub const fn wrap_from_i64(theta:i64)->Self{
|
||||
//take lower bits
|
||||
//note: this was checked on compiler explorer and compiles to 1 instruction!
|
||||
Self(i32::from_ne_bytes(((theta&((1<<32)-1)) as u32).to_ne_bytes()))
|
||||
}
|
||||
#[inline]
|
||||
pub fn clamp_from_i64(theta:i64)->Self{
|
||||
//the assembly is a bit confusing for this, I thought it was checking the same thing twice
|
||||
//but it's just checking and then overwriting the value for both upper and lower bounds.
|
||||
Self(theta.clamp(i32::MIN as i64,i32::MAX as i64) as i32)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn get(&self)->i32{
|
||||
self.0
|
||||
}
|
||||
/// Clamps the value towards the midpoint of the range.
|
||||
/// Note that theta_min can be larger than theta_max and it will wrap clamp the other way around
|
||||
#[inline]
|
||||
pub fn clamp(&self,theta_min:Self,theta_max:Self)->Self{
|
||||
//((max-min as u32)/2 as i32)+min
|
||||
let midpoint=((
|
||||
(theta_max.0 as u32)
|
||||
.wrapping_sub(theta_min.0 as u32)
|
||||
/2
|
||||
) as i32)//(u32::MAX/2) as i32 ALWAYS works
|
||||
.wrapping_add(theta_min.0);
|
||||
//(theta-mid).clamp(max-mid,min-mid)+mid
|
||||
Self(
|
||||
self.0.wrapping_sub(midpoint)
|
||||
.max(theta_min.0.wrapping_sub(midpoint))
|
||||
.min(theta_max.0.wrapping_sub(midpoint))
|
||||
.wrapping_add(midpoint)
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
pub fn cos_sin(&self)->(Planar64,Planar64){
|
||||
/*
|
||||
//cordic
|
||||
let a=self.0 as u32;
|
||||
//initialize based on the quadrant
|
||||
let (mut x,mut y)=match (a&(1<<31)!=0,a&(1<<30)!=0){
|
||||
(false,false)=>( 1i64<<32, 0i64 ),//TR
|
||||
(false,true )=>( 0i64 , 1i64<<32),//TL
|
||||
(true ,false)=>(-1i64<<32, 0i64 ),//BL
|
||||
(true ,true )=>( 0i64 ,-1i64<<32),//BR
|
||||
};
|
||||
println!("x={} y={}",Planar64::raw(x),Planar64::raw(y));
|
||||
for i in 0..30{
|
||||
if a&(1<<(29-i))!=0{
|
||||
(x,y)=(x-(y>>i),y+(x>>i));
|
||||
}
|
||||
println!("i={i} t={} x={} y={}",(a&(1<<(29-i))!=0) as u8,Planar64::raw(x),Planar64::raw(y));
|
||||
}
|
||||
//don't forget the gain
|
||||
(Planar64::raw(x),Planar64::raw(y))
|
||||
*/
|
||||
let (s,c)=(self.0 as f64*Self::ANGLE32_TO_FLOAT64_RADIANS).sin_cos();
|
||||
(Planar64::raw((c*((1u64<<32) as f64)) as i64),Planar64::raw((s*((1u64<<32) as f64)) as i64))
|
||||
}
|
||||
}
|
||||
impl Into<f32> for Angle32{
|
||||
#[inline]
|
||||
fn into(self)->f32{
|
||||
(self.0 as f64*Self::ANGLE32_TO_FLOAT64_RADIANS) as f32
|
||||
}
|
||||
}
|
||||
impl std::ops::Neg for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn neg(self)->Self::Output{
|
||||
Angle32(self.0.wrapping_neg())
|
||||
}
|
||||
}
|
||||
impl std::ops::Add<Angle32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn add(self,rhs:Self)->Self::Output {
|
||||
Angle32(self.0.wrapping_add(rhs.0))
|
||||
}
|
||||
}
|
||||
impl std::ops::Sub<Angle32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn sub(self,rhs:Self)->Self::Output {
|
||||
Angle32(self.0.wrapping_sub(rhs.0))
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i32)->Self::Output {
|
||||
Angle32(self.0.wrapping_mul(rhs))
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<Angle32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Self)->Self::Output {
|
||||
Angle32(self.0.wrapping_mul(rhs.0))
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn angle_sin_cos(){
|
||||
fn close_enough(lhs:Planar64,rhs:Planar64)->bool{
|
||||
(lhs-rhs).abs()<Planar64::EPSILON*4
|
||||
}
|
||||
fn test_angle(f:f64){
|
||||
let a=Angle32((f/Angle32::ANGLE32_TO_FLOAT64_RADIANS) as i32);
|
||||
println!("a={:#034b}",a.0);
|
||||
let (c,s)=a.cos_sin();
|
||||
let h=(s*s+c*c).sqrt();
|
||||
println!("cordic s={} c={}",(s/h).divide(),(c/h).divide());
|
||||
let (fs,fc)=f.sin_cos();
|
||||
println!("float s={} c={}",fs,fc);
|
||||
assert!(close_enough((c/h).divide().fix_1(),Planar64::raw((fc*((1u64<<32) as f64)) as i64)));
|
||||
assert!(close_enough((s/h).divide().fix_1(),Planar64::raw((fs*((1u64<<32) as f64)) as i64)));
|
||||
}
|
||||
test_angle(1.0);
|
||||
test_angle(std::f64::consts::PI/4.0);
|
||||
test_angle(std::f64::consts::PI/8.0);
|
||||
}
|
||||
|
||||
/* Unit type unused for now, may revive it for map files
|
||||
///[-1.0,1.0] = [-2^30,2^30]
|
||||
pub struct Unit32(i32);
|
||||
impl Unit32{
|
||||
#[inline]
|
||||
pub fn as_planar64(&self) -> Planar64{
|
||||
Planar64(4*(self.0 as i64))
|
||||
}
|
||||
}
|
||||
const UNIT32_ONE_FLOAT64=((1<<30) as f64);
|
||||
///[-1.0,1.0] = [-2^30,2^30]
|
||||
pub struct Unit32Vec3(glam::IVec3);
|
||||
impl TryFrom<[f32;3]> for Unit32Vec3{
|
||||
type Error=Unit32TryFromFloatError;
|
||||
fn try_from(value:[f32;3])->Result<Self,Self::Error>{
|
||||
Ok(Self(glam::ivec3(
|
||||
Unit32::try_from(Planar64::try_from(value[0])?)?.0,
|
||||
Unit32::try_from(Planar64::try_from(value[1])?)?.0,
|
||||
Unit32::try_from(Planar64::try_from(value[2])?)?.0,
|
||||
)))
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
pub type Planar64TryFromFloatError=fixed_wide::fixed::FixedFromFloatError;
|
||||
pub type Planar64=fixed_wide::types::I32F32;
|
||||
pub type Planar64Vec3=linear_ops::types::Vector3<Planar64>;
|
||||
pub type Planar64Mat3=linear_ops::types::Matrix3<Planar64>;
|
||||
pub mod vec3{
|
||||
use super::*;
|
||||
pub use linear_ops::types::Vector3;
|
||||
pub const MIN:Planar64Vec3=Planar64Vec3::new([Planar64::MIN;3]);
|
||||
pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]);
|
||||
pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]);
|
||||
pub const ZERO_2:linear_ops::types::Vector3<Fixed::<2,64>>=linear_ops::types::Vector3::new([Fixed::<2,64>::ZERO;3]);
|
||||
pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]);
|
||||
pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]);
|
||||
pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]);
|
||||
pub const ONE:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ONE,Planar64::ONE]);
|
||||
pub const NEG_X:Planar64Vec3=Planar64Vec3::new([Planar64::NEG_ONE,Planar64::ZERO,Planar64::ZERO]);
|
||||
pub const NEG_Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::NEG_ONE,Planar64::ZERO]);
|
||||
pub const NEG_Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::NEG_ONE]);
|
||||
pub const NEG_ONE:Planar64Vec3=Planar64Vec3::new([Planar64::NEG_ONE,Planar64::NEG_ONE,Planar64::NEG_ONE]);
|
||||
#[inline]
|
||||
pub const fn int(x:i32,y:i32,z:i32)->Planar64Vec3{
|
||||
Planar64Vec3::new([Planar64::raw((x as i64)<<32),Planar64::raw((y as i64)<<32),Planar64::raw((z as i64)<<32)])
|
||||
}
|
||||
#[inline]
|
||||
pub fn raw_array(array:[i64;3])->Planar64Vec3{
|
||||
Planar64Vec3::new(array.map(Planar64::raw))
|
||||
}
|
||||
#[inline]
|
||||
pub fn raw_xyz(x:i64,y:i64,z:i64)->Planar64Vec3{
|
||||
Planar64Vec3::new([Planar64::raw(x),Planar64::raw(y),Planar64::raw(z)])
|
||||
}
|
||||
#[inline]
|
||||
pub fn try_from_f32_array([x,y,z]:[f32;3])->Result<Planar64Vec3,Planar64TryFromFloatError>{
|
||||
Ok(Planar64Vec3::new([
|
||||
try_from_f32(x)?,
|
||||
try_from_f32(y)?,
|
||||
try_from_f32(z)?,
|
||||
]))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn int(value:i32)->Planar64{
|
||||
Planar64::from(value)
|
||||
}
|
||||
#[inline]
|
||||
pub fn try_from_f32(value:f32)->Result<Planar64,Planar64TryFromFloatError>{
|
||||
let result:Result<Planar64,_>=value.try_into();
|
||||
match result{
|
||||
Ok(ok)=>Ok(ok),
|
||||
Err(e)=>e.underflow_to_zero(),
|
||||
}
|
||||
}
|
||||
pub mod mat3{
|
||||
use super::*;
|
||||
pub use linear_ops::types::Matrix3;
|
||||
#[inline]
|
||||
pub const fn identity()->Planar64Mat3{
|
||||
Planar64Mat3::new([
|
||||
[Planar64::ONE,Planar64::ZERO,Planar64::ZERO],
|
||||
[Planar64::ZERO,Planar64::ONE,Planar64::ZERO],
|
||||
[Planar64::ZERO,Planar64::ZERO,Planar64::ONE],
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_diagonal(diag:Planar64Vec3)->Planar64Mat3{
|
||||
Planar64Mat3::new([
|
||||
[diag.x,Planar64::ZERO,Planar64::ZERO],
|
||||
[Planar64::ZERO,diag.y,Planar64::ZERO],
|
||||
[Planar64::ZERO,Planar64::ZERO,diag.z],
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_rotation_yx(x:Angle32,y:Angle32)->Planar64Mat3{
|
||||
let (xc,xs)=x.cos_sin();
|
||||
let (yc,ys)=y.cos_sin();
|
||||
Planar64Mat3::from_cols([
|
||||
Planar64Vec3::new([xc,Planar64::ZERO,-xs]),
|
||||
Planar64Vec3::new([(xs*ys).fix_1(),yc,(xc*ys).fix_1()]),
|
||||
Planar64Vec3::new([(xs*yc).fix_1(),-ys,(xc*yc).fix_1()]),
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_rotation_y(y:Angle32)->Planar64Mat3{
|
||||
let (c,s)=y.cos_sin();
|
||||
Planar64Mat3::from_cols([
|
||||
Planar64Vec3::new([c,Planar64::ZERO,-s]),
|
||||
vec3::Y,
|
||||
Planar64Vec3::new([s,Planar64::ZERO,c]),
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn try_from_f32_array_2d([x_axis,y_axis,z_axis]:[[f32;3];3])->Result<Planar64Mat3,Planar64TryFromFloatError>{
|
||||
Ok(Planar64Mat3::new([
|
||||
vec3::try_from_f32_array(x_axis)?.to_array(),
|
||||
vec3::try_from_f32_array(y_axis)?.to_array(),
|
||||
vec3::try_from_f32_array(z_axis)?.to_array(),
|
||||
]))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Default,Hash,Eq,PartialEq)]
|
||||
pub struct Planar64Affine3{
|
||||
pub matrix3:Planar64Mat3,//includes scale above 1
|
||||
pub translation:Planar64Vec3,
|
||||
}
|
||||
impl Planar64Affine3{
|
||||
#[inline]
|
||||
pub const fn new(matrix3:Planar64Mat3,translation:Planar64Vec3)->Self{
|
||||
Self{matrix3,translation}
|
||||
}
|
||||
#[inline]
|
||||
pub fn transform_point3(&self,point:Planar64Vec3)->vec3::Vector3<Fixed<2,64>>{
|
||||
self.translation.fix_2()+self.matrix3*point
|
||||
}
|
||||
}
|
||||
impl Into<glam::Mat4> for Planar64Affine3{
|
||||
#[inline]
|
||||
fn into(self)->glam::Mat4{
|
||||
let matrix3=self.matrix3.to_array().map(|row|row.map(Into::<f32>::into));
|
||||
let translation=self.translation.to_array().map(Into::<f32>::into);
|
||||
glam::Mat4::from_cols_array(&[
|
||||
matrix3[0][0],matrix3[0][1],matrix3[0][2],0.0,
|
||||
matrix3[1][0],matrix3[1][1],matrix3[1][2],0.0,
|
||||
matrix3[2][0],matrix3[2][1],matrix3[2][2],0.0,
|
||||
translation[0],translation[1],translation[2],1.0
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_sqrt(){
|
||||
let r=int(400);
|
||||
assert_eq!(r,Planar64::raw(1717986918400));
|
||||
let s=r.sqrt();
|
||||
assert_eq!(s,Planar64::raw(85899345920));
|
||||
}
|
16
lib/common/src/lib.rs
Normal file
16
lib/common/src/lib.rs
Normal file
@ -0,0 +1,16 @@
|
||||
pub mod bvh;
|
||||
pub mod map;
|
||||
pub mod run;
|
||||
pub mod aabb;
|
||||
pub mod model;
|
||||
pub mod mouse;
|
||||
pub mod timer;
|
||||
pub mod integer;
|
||||
pub mod physics;
|
||||
pub mod session;
|
||||
pub mod updatable;
|
||||
pub mod instruction;
|
||||
pub mod gameplay_attributes;
|
||||
pub mod gameplay_modes;
|
||||
pub mod gameplay_style;
|
||||
pub mod controls_bitflag;
|
14
lib/common/src/map.rs
Normal file
14
lib/common/src/map.rs
Normal file
@ -0,0 +1,14 @@
|
||||
use crate::model;
|
||||
use crate::gameplay_modes;
|
||||
use crate::gameplay_attributes;
|
||||
//this is a temporary struct to try to get the code running again
|
||||
//TODO: use snf::map::Region to update the data in physics and graphics instead of this
|
||||
pub struct CompleteMap{
|
||||
pub modes:gameplay_modes::Modes,
|
||||
pub attributes:Vec<gameplay_attributes::CollisionAttributes>,
|
||||
pub meshes:Vec<model::Mesh>,
|
||||
pub models:Vec<model::Model>,
|
||||
//RenderPattern
|
||||
pub textures:Vec<Vec<u8>>,
|
||||
pub render_configs:Vec<model::RenderConfig>,
|
||||
}
|
133
lib/common/src/model.rs
Normal file
133
lib/common/src/model.rs
Normal file
@ -0,0 +1,133 @@
|
||||
use crate::integer::{Planar64Vec3,Planar64Affine3};
|
||||
use crate::gameplay_attributes;
|
||||
|
||||
pub type TextureCoordinate=glam::Vec2;
|
||||
pub type Color4=glam::Vec4;
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct PositionId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct TextureCoordinateId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct NormalId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct ColorId(u32);
|
||||
#[derive(Clone,Hash,PartialEq,Eq)]
|
||||
pub struct IndexedVertex{
|
||||
pub pos:PositionId,
|
||||
pub tex:TextureCoordinateId,
|
||||
pub normal:NormalId,
|
||||
pub color:ColorId,
|
||||
}
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct VertexId(u32);
|
||||
pub type IndexedVertexList=Vec<VertexId>;
|
||||
pub trait PolygonIter{
|
||||
fn polys(&self)->impl Iterator<Item=&[VertexId]>;
|
||||
}
|
||||
pub trait MapVertexId{
|
||||
fn map_vertex_id<F:Fn(VertexId)->VertexId>(self,f:F)->Self;
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct PolygonList(Vec<IndexedVertexList>);
|
||||
impl PolygonList{
|
||||
pub const fn new(list:Vec<IndexedVertexList>)->Self{
|
||||
Self(list)
|
||||
}
|
||||
pub fn extend<T:IntoIterator<Item=IndexedVertexList>>(&mut self,iter:T){
|
||||
self.0.extend(iter);
|
||||
}
|
||||
}
|
||||
impl PolygonIter for PolygonList{
|
||||
fn polys(&self)->impl Iterator<Item=&[VertexId]>{
|
||||
self.0.iter().map(|poly|poly.as_slice())
|
||||
}
|
||||
}
|
||||
impl MapVertexId for PolygonList{
|
||||
fn map_vertex_id<F:Fn(VertexId)->VertexId>(self,f:F)->Self{
|
||||
Self(self.0.into_iter().map(|ivl|ivl.into_iter().map(&f).collect()).collect())
|
||||
}
|
||||
}
|
||||
// pub struct TriangleStrip(IndexedVertexList);
|
||||
// impl PolygonIter for TriangleStrip{
|
||||
// fn polys(&self)->impl Iterator<Item=&[VertexId]>{
|
||||
// self.0.vertices.windows(3).enumerate().map(|(i,s)|if i&0!=0{return s.iter().rev()}else{return s.iter()})
|
||||
// }
|
||||
// }
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct PolygonGroupId(u32);
|
||||
#[derive(Clone)]
|
||||
pub enum PolygonGroup{
|
||||
PolygonList(PolygonList),
|
||||
//TriangleStrip(TriangleStrip),
|
||||
}
|
||||
impl PolygonIter for PolygonGroup{
|
||||
fn polys(&self)->impl Iterator<Item=&[VertexId]>{
|
||||
match self{
|
||||
PolygonGroup::PolygonList(list)=>list.polys(),
|
||||
//PolygonGroup::TriangleStrip(strip)=>strip.polys(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl MapVertexId for PolygonGroup{
|
||||
fn map_vertex_id<F:Fn(VertexId)->VertexId>(self,f:F)->Self{
|
||||
match self{
|
||||
PolygonGroup::PolygonList(polys)=>Self::PolygonList(polys.map_vertex_id(f)),
|
||||
}
|
||||
}
|
||||
}
|
||||
/// Ah yes, a group of things to render at the same time
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct TextureId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct RenderConfigId(u32);
|
||||
#[derive(Clone,Copy,Default)]
|
||||
pub struct RenderConfig{
|
||||
pub texture:Option<TextureId>,
|
||||
}
|
||||
impl RenderConfig{
|
||||
pub const fn texture(texture:TextureId)->Self{
|
||||
Self{
|
||||
texture:Some(texture),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct IndexedGraphicsGroup{
|
||||
//Render pattern material/texture/shader/flat color
|
||||
pub render:RenderConfigId,
|
||||
pub groups:Vec<PolygonGroupId>,
|
||||
}
|
||||
#[derive(Clone,Default)]
|
||||
pub struct IndexedPhysicsGroup{
|
||||
//the polygons in this group are guaranteed to make a closed convex shape
|
||||
pub groups:Vec<PolygonGroupId>,
|
||||
}
|
||||
//This is a superset of PhysicsModel and GraphicsModel
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct MeshId(u32);
|
||||
#[derive(Clone)]
|
||||
pub struct Mesh{
|
||||
pub unique_pos:Vec<Planar64Vec3>,//Unit32Vec3
|
||||
pub unique_normal:Vec<Planar64Vec3>,//Unit32Vec3
|
||||
pub unique_tex:Vec<TextureCoordinate>,
|
||||
pub unique_color:Vec<Color4>,
|
||||
pub unique_vertices:Vec<IndexedVertex>,
|
||||
//polygon groups are constant texture AND convexity slices
|
||||
//note that this may need to be changed to be a list of individual faces
|
||||
//for submeshes to work since face ids need to be consistent across submeshes
|
||||
//so face == polygon_groups[face_id]
|
||||
pub polygon_groups:Vec<PolygonGroup>,
|
||||
//graphics indexed (by texture)
|
||||
pub graphics_groups:Vec<IndexedGraphicsGroup>,
|
||||
//physics indexed (by convexity)
|
||||
pub physics_groups:Vec<IndexedPhysicsGroup>,
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct ModelId(u32);
|
||||
pub struct Model{
|
||||
pub mesh:MeshId,
|
||||
pub attributes:gameplay_attributes::CollisionAttributesId,
|
||||
pub color:Color4,//transparency is in here
|
||||
pub transform:Planar64Affine3,
|
||||
}
|
28
lib/common/src/mouse.rs
Normal file
28
lib/common/src/mouse.rs
Normal file
@ -0,0 +1,28 @@
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct MouseState<T>{
|
||||
pub pos:glam::IVec2,
|
||||
pub time:Time<T>,
|
||||
}
|
||||
impl<T> Default for MouseState<T>{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
time:Time::ZERO,
|
||||
pos:glam::IVec2::ZERO,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T> MouseState<T>
|
||||
where Time<T>:Copy,
|
||||
{
|
||||
pub fn lerp(&self,target:&MouseState<T>,time:Time<T>)->glam::IVec2{
|
||||
let m0=self.pos.as_i64vec2();
|
||||
let m1=target.pos.as_i64vec2();
|
||||
//these are deltas
|
||||
let t1t=(target.time-time).nanos();
|
||||
let tt0=(time-self.time).nanos();
|
||||
let dt=(target.time-self.time).nanos();
|
||||
((m0*t1t+m1*tt0)/dt).as_ivec2()
|
||||
}
|
||||
}
|
31
lib/common/src/physics.rs
Normal file
31
lib/common/src/physics.rs
Normal file
@ -0,0 +1,31 @@
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub enum TimeInner{}
|
||||
pub type Time=crate::integer::Time<TimeInner>;
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum Instruction{
|
||||
ReplaceMouse(crate::mouse::MouseState<TimeInner>,crate::mouse::MouseState<TimeInner>),
|
||||
SetNextMouse(crate::mouse::MouseState<TimeInner>),
|
||||
SetMoveRight(bool),
|
||||
SetMoveUp(bool),
|
||||
SetMoveBack(bool),
|
||||
SetMoveLeft(bool),
|
||||
SetMoveDown(bool),
|
||||
SetMoveForward(bool),
|
||||
SetJump(bool),
|
||||
SetZoom(bool),
|
||||
/// Reset: fully replace the physics state.
|
||||
/// This forgets all inputs and settings which need to be reapplied.
|
||||
Reset,
|
||||
/// Restart: Teleport to the start zone.
|
||||
Restart,
|
||||
/// Spawn: Teleport to a specific mode's spawn
|
||||
/// Sets current mode & spawn
|
||||
Spawn(crate::gameplay_modes::ModeId,crate::gameplay_modes::StageId),
|
||||
Idle,
|
||||
//Idle: there were no input events, but the simulation is safe to advance to this timestep
|
||||
//for interpolation / networking / playback reasons, most playback heads will always want
|
||||
//to be 1 instruction ahead to generate the next state for interpolation.
|
||||
PracticeFly,
|
||||
SetSensitivity(crate::integer::Ratio64Vec2),
|
||||
}
|
113
lib/common/src/run.rs
Normal file
113
lib/common/src/run.rs
Normal file
@ -0,0 +1,113 @@
|
||||
use crate::timer::{TimerFixed,Realtime,Paused,Unpaused};
|
||||
|
||||
use crate::physics::{TimeInner as PhysicsTimeInner,Time as PhysicsTime};
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub enum TimeInner{}
|
||||
pub type Time=crate::integer::Time<TimeInner>;
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum FlagReason{
|
||||
Anticheat,
|
||||
StyleChange,
|
||||
Clock,
|
||||
Pause,
|
||||
Flying,
|
||||
Gravity,
|
||||
Timescale,
|
||||
TimeTravel,
|
||||
Teleport,
|
||||
}
|
||||
impl ToString for FlagReason{
|
||||
fn to_string(&self)->String{
|
||||
self.as_ref().to_owned()
|
||||
}
|
||||
}
|
||||
impl AsRef<str> for FlagReason{
|
||||
fn as_ref(&self)->&str{
|
||||
match self{
|
||||
FlagReason::Anticheat=>"Passed through anticheat zone.",
|
||||
FlagReason::StyleChange=>"Changed style.",
|
||||
FlagReason::Clock=>"Incorrect clock. (This can be caused by internet hiccups)",
|
||||
FlagReason::Pause=>"Pausing is not allowed in this style.",
|
||||
FlagReason::Flying=>"Flying is not allowed in this style.",
|
||||
FlagReason::Gravity=>"Gravity modification is not allowed in this style.",
|
||||
FlagReason::Timescale=>"Timescale is not allowed in this style.",
|
||||
FlagReason::TimeTravel=>"Time travel is not allowed in this style.",
|
||||
FlagReason::Teleport=>"Illegal teleport.",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
NotStarted,
|
||||
AlreadyStarted,
|
||||
AlreadyFinished,
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
enum RunState{
|
||||
Created,
|
||||
Started{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Unpaused>},
|
||||
Finished{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Paused>},
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Run{
|
||||
state:RunState,
|
||||
flagged:Option<FlagReason>,
|
||||
}
|
||||
|
||||
impl Run{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
state:RunState::Created,
|
||||
flagged:None,
|
||||
}
|
||||
}
|
||||
pub fn time(&self,time:PhysicsTime)->Time{
|
||||
match &self.state{
|
||||
RunState::Created=>Time::ZERO,
|
||||
RunState::Started{timer}=>timer.time(time),
|
||||
RunState::Finished{timer}=>timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
match &self.state{
|
||||
RunState::Created=>{
|
||||
self.state=RunState::Started{
|
||||
timer:TimerFixed::new(time,Time::ZERO),
|
||||
};
|
||||
Ok(())
|
||||
},
|
||||
RunState::Started{..}=>Err(Error::AlreadyStarted),
|
||||
RunState::Finished{..}=>Err(Error::AlreadyFinished),
|
||||
}
|
||||
}
|
||||
pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
//this uses Copy
|
||||
match &self.state{
|
||||
RunState::Created=>Err(Error::NotStarted),
|
||||
RunState::Started{timer}=>{
|
||||
self.state=RunState::Finished{
|
||||
timer:timer.into_paused(time),
|
||||
};
|
||||
Ok(())
|
||||
},
|
||||
RunState::Finished{..}=>Err(Error::AlreadyFinished),
|
||||
}
|
||||
}
|
||||
pub fn flag(&mut self,flag_reason:FlagReason){
|
||||
//don't replace the first reason the run was flagged
|
||||
if self.flagged.is_none(){
|
||||
self.flagged=Some(flag_reason);
|
||||
}
|
||||
}
|
||||
}
|
3
lib/common/src/session.rs
Normal file
3
lib/common/src/session.rs
Normal file
@ -0,0 +1,3 @@
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub enum TimeInner{}
|
||||
pub type Time=crate::integer::Time<TimeInner>;
|
363
lib/common/src/timer.rs
Normal file
363
lib/common/src/timer.rs
Normal file
@ -0,0 +1,363 @@
|
||||
use crate::integer::{Time,Ratio64};
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Paused;
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Unpaused;
|
||||
|
||||
pub trait PauseState:Copy+std::fmt::Debug{
|
||||
const IS_PAUSED:bool;
|
||||
fn new()->Self;
|
||||
}
|
||||
impl PauseState for Paused{
|
||||
const IS_PAUSED:bool=true;
|
||||
fn new()->Self{
|
||||
Self
|
||||
}
|
||||
}
|
||||
impl PauseState for Unpaused{
|
||||
const IS_PAUSED:bool=false;
|
||||
fn new()->Self{
|
||||
Self
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
enum Inner{}
|
||||
type InnerTime=Time<Inner>;
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Realtime<In,Out>{
|
||||
offset:InnerTime,
|
||||
_in:core::marker::PhantomData<In>,
|
||||
_out:core::marker::PhantomData<Out>,
|
||||
}
|
||||
impl<In,Out> Realtime<In,Out>{
|
||||
pub const fn new(offset:InnerTime)->Self{
|
||||
Self{
|
||||
offset,
|
||||
_in:core::marker::PhantomData,
|
||||
_out:core::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Scaled<In,Out>{
|
||||
scale:Ratio64,
|
||||
offset:InnerTime,
|
||||
_in:core::marker::PhantomData<In>,
|
||||
_out:core::marker::PhantomData<Out>,
|
||||
}
|
||||
impl<In,Out> Scaled<In,Out>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
pub const fn new(scale:Ratio64,offset:InnerTime)->Self{
|
||||
Self{
|
||||
scale,
|
||||
offset,
|
||||
_in:core::marker::PhantomData,
|
||||
_out:core::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
const fn with_scale(scale:Ratio64)->Self{
|
||||
Self::new(scale,InnerTime::ZERO)
|
||||
}
|
||||
const fn scale(&self,time:Time<In>)->InnerTime{
|
||||
InnerTime::raw(self.scale.mul_int(time.get()))
|
||||
}
|
||||
const fn get_scale(&self)->Ratio64{
|
||||
self.scale
|
||||
}
|
||||
fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
|
||||
let new_time=self.get_time(time);
|
||||
self.scale=new_scale;
|
||||
self.set_time(time,new_time);
|
||||
}
|
||||
}
|
||||
|
||||
pub trait TimerState{
|
||||
type In;
|
||||
type Out;
|
||||
fn identity()->Self;
|
||||
fn get_time(&self,time:Time<Self::In>)->Time<Self::Out>;
|
||||
fn set_time(&mut self,time:Time<Self::In>,new_time:Time<Self::Out>);
|
||||
fn get_offset(&self)->InnerTime;
|
||||
fn set_offset(&mut self,offset:InnerTime);
|
||||
}
|
||||
impl<In,Out> TimerState for Realtime<In,Out>{
|
||||
type In=In;
|
||||
type Out=Out;
|
||||
fn identity()->Self{
|
||||
Self::new(InnerTime::ZERO)
|
||||
}
|
||||
fn get_time(&self,time:Time<In>)->Time<Out>{
|
||||
time.coerce()+self.offset.coerce()
|
||||
}
|
||||
fn set_time(&mut self,time:Time<In>,new_time:Time<Out>){
|
||||
self.offset=new_time.coerce()-time.coerce();
|
||||
}
|
||||
fn get_offset(&self)->InnerTime{
|
||||
self.offset
|
||||
}
|
||||
fn set_offset(&mut self,offset:InnerTime){
|
||||
self.offset=offset;
|
||||
}
|
||||
}
|
||||
impl<In,Out> TimerState for Scaled<In,Out>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
type In=In;
|
||||
type Out=Out;
|
||||
fn identity()->Self{
|
||||
Self::new(Ratio64::ONE,InnerTime::ZERO)
|
||||
}
|
||||
fn get_time(&self,time:Time<In>)->Time<Out>{
|
||||
(self.scale(time)+self.offset).coerce()
|
||||
}
|
||||
fn set_time(&mut self,time:Time<In>,new_time:Time<Out>){
|
||||
self.offset=new_time.coerce()-self.scale(time);
|
||||
}
|
||||
fn get_offset(&self)->InnerTime{
|
||||
self.offset
|
||||
}
|
||||
fn set_offset(&mut self,offset:InnerTime){
|
||||
self.offset=offset;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct TimerFixed<T:TimerState,P:PauseState>{
|
||||
state:T,
|
||||
_paused:P,
|
||||
}
|
||||
|
||||
//scaled timer methods are generic across PauseState
|
||||
impl<P:PauseState,In,Out> TimerFixed<Scaled<In,Out>,P>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
pub fn scaled(time:Time<In>,new_time:Time<Out>,scale:Ratio64)->Self{
|
||||
let mut timer=Self{
|
||||
state:Scaled::with_scale(scale),
|
||||
_paused:P::new(),
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub const fn get_scale(&self)->Ratio64{
|
||||
self.state.get_scale()
|
||||
}
|
||||
pub fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
|
||||
self.state.set_scale(time,new_scale)
|
||||
}
|
||||
}
|
||||
|
||||
//pause and unpause is generic across TimerState
|
||||
impl<T:TimerState> TimerFixed<T,Paused>
|
||||
where Time<T::In>:Copy,
|
||||
{
|
||||
pub fn into_unpaused(self,time:Time<T::In>)->TimerFixed<T,Unpaused>{
|
||||
let new_time=self.time(time);
|
||||
let mut timer=TimerFixed{
|
||||
state:self.state,
|
||||
_paused:Unpaused,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
}
|
||||
impl<T:TimerState> TimerFixed<T,Unpaused>
|
||||
where Time<T::In>:Copy,
|
||||
{
|
||||
pub fn into_paused(self,time:Time<T::In>)->TimerFixed<T,Paused>{
|
||||
let new_time=self.time(time);
|
||||
let mut timer=TimerFixed{
|
||||
state:self.state,
|
||||
_paused:Paused,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
}
|
||||
|
||||
//the new constructor and time queries are generic across both
|
||||
impl<T:TimerState,P:PauseState> TimerFixed<T,P>{
|
||||
pub fn new(time:Time<T::In>,new_time:Time<T::Out>)->Self{
|
||||
let mut timer=Self{
|
||||
state:T::identity(),
|
||||
_paused:P::new(),
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn from_state(state:T)->Self{
|
||||
Self{
|
||||
state,
|
||||
_paused:P::new(),
|
||||
}
|
||||
}
|
||||
pub fn into_state(self)->T{
|
||||
self.state
|
||||
}
|
||||
pub fn time(&self,time:Time<T::In>)->Time<T::Out>{
|
||||
match P::IS_PAUSED{
|
||||
true=>self.state.get_offset().coerce(),
|
||||
false=>self.state.get_time(time),
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:Time<T::In>,new_time:Time<T::Out>){
|
||||
match P::IS_PAUSED{
|
||||
true=>self.state.set_offset(new_time.coerce()),
|
||||
false=>self.state.set_time(time,new_time),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
AlreadyPaused,
|
||||
AlreadyUnpaused,
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
//wrapper type which holds type state internally
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum Timer<T:TimerState>{
|
||||
Paused(TimerFixed<T,Paused>),
|
||||
Unpaused(TimerFixed<T,Unpaused>),
|
||||
}
|
||||
impl<T:TimerState> Timer<T>
|
||||
where
|
||||
T:Copy,
|
||||
Time<T::In>:Copy,
|
||||
{
|
||||
pub fn from_state(state:T,paused:bool)->Self{
|
||||
match paused{
|
||||
true=>Self::Paused(TimerFixed::from_state(state)),
|
||||
false=>Self::Unpaused(TimerFixed::from_state(state)),
|
||||
}
|
||||
}
|
||||
pub fn into_state(self)->(T,bool){
|
||||
match self{
|
||||
Self::Paused(timer)=>(timer.into_state(),true),
|
||||
Self::Unpaused(timer)=>(timer.into_state(),false),
|
||||
}
|
||||
}
|
||||
pub fn paused(time:Time<T::In>,new_time:Time<T::Out>)->Self{
|
||||
Self::Paused(TimerFixed::new(time,new_time))
|
||||
}
|
||||
pub fn unpaused(time:Time<T::In>,new_time:Time<T::Out>)->Self{
|
||||
Self::Unpaused(TimerFixed::new(time,new_time))
|
||||
}
|
||||
pub fn time(&self,time:Time<T::In>)->Time<T::Out>{
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.time(time),
|
||||
Self::Unpaused(timer)=>timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:Time<T::In>,new_time:Time<T::Out>){
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.set_time(time,new_time),
|
||||
Self::Unpaused(timer)=>timer.set_time(time,new_time),
|
||||
}
|
||||
}
|
||||
pub fn pause(&mut self,time:Time<T::In>)->Result<(),Error>{
|
||||
*self=match *self{
|
||||
Self::Paused(_)=>return Err(Error::AlreadyPaused),
|
||||
Self::Unpaused(timer)=>Self::Paused(timer.into_paused(time)),
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
pub fn unpause(&mut self,time:Time<T::In>)->Result<(),Error>{
|
||||
*self=match *self{
|
||||
Self::Paused(timer)=>Self::Unpaused(timer.into_unpaused(time)),
|
||||
Self::Unpaused(_)=>return Err(Error::AlreadyUnpaused),
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
pub fn is_paused(&self)->bool{
|
||||
match self{
|
||||
Self::Paused(_)=>true,
|
||||
Self::Unpaused(_)=>false,
|
||||
}
|
||||
}
|
||||
pub fn set_paused(&mut self,time:Time<T::In>,paused:bool)->Result<(),Error>{
|
||||
match paused{
|
||||
true=>self.pause(time),
|
||||
false=>self.unpause(time),
|
||||
}
|
||||
}
|
||||
}
|
||||
//scaled timer methods are generic across PauseState
|
||||
impl<In,Out> Timer<Scaled<In,Out>>
|
||||
where Time<In>:Copy,
|
||||
{
|
||||
pub const fn get_scale(&self)->Ratio64{
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.get_scale(),
|
||||
Self::Unpaused(timer)=>timer.get_scale(),
|
||||
}
|
||||
}
|
||||
pub fn set_scale(&mut self,time:Time<In>,new_scale:Ratio64){
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.set_scale(time,new_scale),
|
||||
Self::Unpaused(timer)=>timer.set_scale(time,new_scale),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test{
|
||||
use super::*;
|
||||
macro_rules! sec {
|
||||
($s: expr) => {
|
||||
Time::from_secs($s)
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
enum Parent{}
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
enum Calculated{}
|
||||
#[test]
|
||||
fn test_timerfixed_scaled(){
|
||||
//create a paused timer that reads 0s
|
||||
let timer=TimerFixed::<Scaled<Parent,Calculated>,Paused>::from_state(Scaled::new(0.5f32.try_into().unwrap(),sec!(0)));
|
||||
//the paused timer at 1 second should read 0s
|
||||
assert_eq!(timer.time(sec!(1)),sec!(0));
|
||||
|
||||
//unpause it after one second
|
||||
let timer=timer.into_unpaused(sec!(1));
|
||||
//the timer at 6 seconds should read 2.5s
|
||||
assert_eq!(timer.time(sec!(6)),Time::from_millis(2500));
|
||||
|
||||
//pause the timer after 11 seconds
|
||||
let timer=timer.into_paused(sec!(11));
|
||||
//the paused timer at 20 seconds should read 5s
|
||||
assert_eq!(timer.time(sec!(20)),sec!(5));
|
||||
}
|
||||
#[test]
|
||||
fn test_timer()->Result<(),Error>{
|
||||
//create a paused timer that reads 0s
|
||||
let mut timer=Timer::<Realtime<Parent,Calculated>>::paused(sec!(0),sec!(0));
|
||||
//the paused timer at 1 second should read 0s
|
||||
assert_eq!(timer.time(sec!(1)),sec!(0));
|
||||
|
||||
//unpause it after one second
|
||||
timer.unpause(sec!(1))?;
|
||||
//the timer at 6 seconds should read 5s
|
||||
assert_eq!(timer.time(sec!(6)),sec!(5));
|
||||
|
||||
//pause the timer after 11 seconds
|
||||
timer.pause(sec!(11))?;
|
||||
//the paused timer at 20 seconds should read 10s
|
||||
assert_eq!(timer.time(sec!(20)),sec!(10));
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
56
lib/common/src/updatable.rs
Normal file
56
lib/common/src/updatable.rs
Normal file
@ -0,0 +1,56 @@
|
||||
pub trait Updatable<Updater>{
|
||||
fn update(&mut self,update:Updater);
|
||||
}
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
struct InnerId(u32);
|
||||
#[derive(Clone)]
|
||||
struct Inner{
|
||||
id:InnerId,
|
||||
enabled:bool,
|
||||
}
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
struct OuterId(u32);
|
||||
struct Outer{
|
||||
id:OuterId,
|
||||
inners:std::collections::HashMap<InnerId,Inner>,
|
||||
}
|
||||
|
||||
enum Update<I,U>{
|
||||
Insert(I),
|
||||
Update(U),
|
||||
Remove
|
||||
}
|
||||
|
||||
struct InnerUpdate{
|
||||
//#[updatable(Update)]
|
||||
enabled:Option<bool>,
|
||||
}
|
||||
struct OuterUpdate{
|
||||
//#[updatable(Insert,Update,Remove)]
|
||||
inners:std::collections::HashMap<InnerId,Update<Inner,InnerUpdate>>,
|
||||
//#[updatable(Update)]
|
||||
//inners:std::collections::HashMap<InnerId,InnerUpdate>,
|
||||
}
|
||||
impl Updatable<InnerUpdate> for Inner{
|
||||
fn update(&mut self,update:InnerUpdate){
|
||||
if let Some(enabled)=update.enabled{
|
||||
self.enabled=enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Updatable<OuterUpdate> for Outer{
|
||||
fn update(&mut self,update:OuterUpdate){
|
||||
for (id,up) in update.inners{
|
||||
match up{
|
||||
Update::Insert(new_inner)=>self.inners.insert(id,new_inner),
|
||||
Update::Update(inner_update)=>self.inners.get_mut(&id).map(|inner|{
|
||||
let old=inner.clone();
|
||||
inner.update(inner_update);
|
||||
old
|
||||
}),
|
||||
Update::Remove=>self.inners.remove(&id),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
//*/
|
1
lib/deferred_loader/.gitignore
vendored
Normal file
1
lib/deferred_loader/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
21
lib/deferred_loader/Cargo.toml
Normal file
21
lib/deferred_loader/Cargo.toml
Normal file
@ -0,0 +1,21 @@
|
||||
[package]
|
||||
name = "strafesnet_deferred_loader"
|
||||
version = "0.4.1"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Acquire IDs for objects before loading them in bulk."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[features]
|
||||
default = ["legacy"]
|
||||
legacy = ["dep:url","dep:vbsp"]
|
||||
#roblox = ["dep:lazy-regex"]
|
||||
#source = ["dep:vbsp"]
|
||||
|
||||
[dependencies]
|
||||
strafesnet_common = { path = "../common", registry = "strafesnet" }
|
||||
url = { version = "2.5.2", optional = true }
|
||||
vbsp = { version = "0.6.0", optional = true }
|
176
lib/deferred_loader/LICENSE-APACHE
Normal file
176
lib/deferred_loader/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/deferred_loader/LICENSE-MIT
Normal file
23
lib/deferred_loader/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
19
lib/deferred_loader/README.md
Normal file
19
lib/deferred_loader/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
Texture Loader
|
||||
==============
|
||||
|
||||
## Texture loader, designed to be used in conjunction with rbx_loader, bsp_loader or Strafe Client
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
34
lib/deferred_loader/src/lib.rs
Normal file
34
lib/deferred_loader/src/lib.rs
Normal file
@ -0,0 +1,34 @@
|
||||
#[cfg(feature="legacy")]
|
||||
mod roblox_legacy;
|
||||
#[cfg(feature="legacy")]
|
||||
mod source_legacy;
|
||||
#[cfg(feature="roblox")]
|
||||
mod roblox;
|
||||
#[cfg(feature="source")]
|
||||
mod source;
|
||||
|
||||
#[cfg(any(feature="roblox",feature="legacy"))]
|
||||
pub mod rbxassetid;
|
||||
|
||||
pub mod texture;
|
||||
#[cfg(any(feature="source",feature="legacy"))]
|
||||
pub mod valve_mesh;
|
||||
#[cfg(any(feature="roblox",feature="legacy"))]
|
||||
pub mod roblox_mesh;
|
||||
|
||||
#[cfg(feature="legacy")]
|
||||
pub fn roblox_legacy()->roblox_legacy::Loader{
|
||||
roblox_legacy::Loader::new()
|
||||
}
|
||||
#[cfg(feature="legacy")]
|
||||
pub fn source_legacy()->source_legacy::Loader{
|
||||
source_legacy::Loader::new()
|
||||
}
|
||||
#[cfg(feature="roblox")]
|
||||
pub fn roblox()->roblox::Loader{
|
||||
roblox::Loader::new()
|
||||
}
|
||||
#[cfg(feature="source")]
|
||||
pub fn source()->source::Loader{
|
||||
source::Loader::new()
|
||||
}
|
48
lib/deferred_loader/src/rbxassetid.rs
Normal file
48
lib/deferred_loader/src/rbxassetid.rs
Normal file
@ -0,0 +1,48 @@
|
||||
#[derive(Hash,Eq,PartialEq)]
|
||||
pub struct RobloxAssetId(pub u64);
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
pub struct StringWithError{
|
||||
string:String,
|
||||
error:RobloxAssetIdParseErr,
|
||||
}
|
||||
impl std::fmt::Display for StringWithError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StringWithError{}
|
||||
impl StringWithError{
|
||||
const fn new(
|
||||
string:String,
|
||||
error:RobloxAssetIdParseErr,
|
||||
)->Self{
|
||||
Self{string,error}
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum RobloxAssetIdParseErr{
|
||||
Url(url::ParseError),
|
||||
UnknownScheme,
|
||||
ParseInt(std::num::ParseIntError),
|
||||
MissingAssetId,
|
||||
}
|
||||
impl std::str::FromStr for RobloxAssetId{
|
||||
type Err=StringWithError;
|
||||
fn from_str(s:&str)->Result<Self,Self::Err>{
|
||||
let url=url::Url::parse(s).map_err(|e|StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::Url(e)))?;
|
||||
let parsed_asset_id=match url.scheme(){
|
||||
"rbxassetid"=>url.domain().ok_or_else(||StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::MissingAssetId))?.parse(),
|
||||
"http"|"https"=>{
|
||||
let (_,asset_id)=url.query_pairs()
|
||||
.find(|(id,_)|match id.as_ref(){
|
||||
"ID"|"id"|"Id"|"iD"=>true,
|
||||
_=>false,
|
||||
}).ok_or_else(||StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::MissingAssetId))?;
|
||||
asset_id.parse()
|
||||
},
|
||||
_=>Err(StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::UnknownScheme))?,
|
||||
};
|
||||
Ok(Self(parsed_asset_id.map_err(|e|StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::ParseInt(e)))?))
|
||||
}
|
||||
}
|
0
lib/deferred_loader/src/roblox.rs
Normal file
0
lib/deferred_loader/src/roblox.rs
Normal file
112
lib/deferred_loader/src/roblox_legacy.rs
Normal file
112
lib/deferred_loader/src/roblox_legacy.rs
Normal file
@ -0,0 +1,112 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::roblox_mesh;
|
||||
use crate::texture::{RenderConfigs,Texture};
|
||||
use strafesnet_common::model::{MeshId,RenderConfig,RenderConfigId,TextureId};
|
||||
use crate::rbxassetid::RobloxAssetId;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct RenderConfigLoader{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
render_config_id_from_asset_id:HashMap<Option<RobloxAssetId>,RenderConfigId>,
|
||||
}
|
||||
|
||||
impl RenderConfigLoader{
|
||||
pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{
|
||||
let render_id=RenderConfigId::new(self.render_config_id_from_asset_id.len() as u32);
|
||||
let index=name.and_then(|name|{
|
||||
match name.parse::<RobloxAssetId>(){
|
||||
Ok(asset_id)=>Some(asset_id),
|
||||
Err(e)=>{
|
||||
println!("Failed to parse AssetId: {e}");
|
||||
None
|
||||
},
|
||||
}
|
||||
});
|
||||
*self.render_config_id_from_asset_id.entry(index).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if name.is_some(){
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct MeshLoader{
|
||||
mesh_id_from_asset_id:HashMap<Option<RobloxAssetId>,MeshId>,
|
||||
}
|
||||
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_id_from_asset_id.len() as u32);
|
||||
let index=match name.parse::<RobloxAssetId>(){
|
||||
Ok(asset_id)=>Some(asset_id),
|
||||
Err(e)=>{
|
||||
println!("Failed to parse AssetId: {e}");
|
||||
None
|
||||
},
|
||||
};
|
||||
*self.mesh_id_from_asset_id.entry(index).or_insert(mesh_id)
|
||||
}
|
||||
pub fn load_meshes(&mut self)->Result<roblox_mesh::Meshes,std::io::Error>{
|
||||
let mut mesh_data=vec![None;self.mesh_id_from_asset_id.len()];
|
||||
for (asset_id_option,mesh_id) in &self.mesh_id_from_asset_id{
|
||||
if let Some(asset_id)=asset_id_option{
|
||||
if let Ok(mut file)=std::fs::File::open(format!("meshes/{}",asset_id.0)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
mesh_data[mesh_id.get() as usize]=Some(roblox_mesh::RobloxMeshData::new(data));
|
||||
}else{
|
||||
println!("[roblox_legacy] no mesh name={}",asset_id.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(roblox_mesh::Meshes::new(mesh_data))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
render_config_loader:RenderConfigLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
render_config_loader:RenderConfigLoader::default(),
|
||||
mesh_loader:MeshLoader::default(),
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
|
||||
(&mut self.render_config_loader,&mut self.mesh_loader)
|
||||
}
|
||||
pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
|
||||
let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
|
||||
for (asset_id_option,render_config_id) in self.render_config_loader.render_config_id_from_asset_id{
|
||||
let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap();
|
||||
if let (Some(asset_id),Some(texture_id))=(asset_id_option,render_config.texture){
|
||||
if let Ok(mut file)=std::fs::File::open(format!("textures/{}.dds",asset_id.0)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data));
|
||||
}else{
|
||||
//texture failed to load
|
||||
render_config.texture=None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_config_loader.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
30
lib/deferred_loader/src/roblox_mesh.rs
Normal file
30
lib/deferred_loader/src/roblox_mesh.rs
Normal file
@ -0,0 +1,30 @@
|
||||
use strafesnet_common::model::MeshId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct RobloxMeshData(Vec<u8>);
|
||||
impl RobloxMeshData{
|
||||
pub(crate) fn new(data:Vec<u8>)->Self{
|
||||
Self(data)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<RobloxMeshData>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<RobloxMeshData>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn get_texture(&self,texture_id:MeshId)->Option<&RobloxMeshData>{
|
||||
self.meshes.get(texture_id.get() as usize)?.as_ref()
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(MeshId,RobloxMeshData)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
102
lib/deferred_loader/src/source_legacy.rs
Normal file
102
lib/deferred_loader/src/source_legacy.rs
Normal file
@ -0,0 +1,102 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::valve_mesh;
|
||||
use crate::texture::{Texture,RenderConfigs};
|
||||
use strafesnet_common::model::{MeshId,TextureId,RenderConfig,RenderConfigId};
|
||||
|
||||
pub struct RenderConfigLoader{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
texture_paths:HashMap<Option<Box<str>>,RenderConfigId>,
|
||||
}
|
||||
impl RenderConfigLoader{
|
||||
pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{
|
||||
let render_id=RenderConfigId::new(self.texture_paths.len() as u32);
|
||||
*self.texture_paths.entry(name.map(Into::into)).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if name.is_some(){
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
}
|
||||
pub struct MeshLoader{
|
||||
mesh_paths:HashMap<Box<str>,MeshId>,
|
||||
}
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_paths.len() as u32);
|
||||
*self.mesh_paths.entry(name.into()).or_insert(mesh_id)
|
||||
}
|
||||
//load_meshes should look like load_textures
|
||||
pub fn load_meshes(&mut self,bsp:&vbsp::Bsp)->valve_mesh::Meshes{
|
||||
let mut mesh_data=vec![None;self.mesh_paths.len()];
|
||||
for (mesh_path,mesh_id) in &self.mesh_paths{
|
||||
let mesh_path_lower=mesh_path.to_lowercase();
|
||||
//.mdl, .vvd, .dx90.vtx
|
||||
let path=std::path::PathBuf::from(mesh_path_lower.as_str());
|
||||
let mut vvd_path=path.clone();
|
||||
let mut vtx_path=path.clone();
|
||||
vvd_path.set_extension("vvd");
|
||||
vtx_path.set_extension("dx90.vtx");
|
||||
match (bsp.pack.get(mesh_path_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
||||
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
||||
mesh_data[mesh_id.get() as usize]=Some(valve_mesh::ModelData{
|
||||
mdl:valve_mesh::MdlData::new(mdl_file),
|
||||
vtx:valve_mesh::VtxData::new(vtx_file),
|
||||
vvd:valve_mesh::VvdData::new(vvd_file),
|
||||
});
|
||||
},
|
||||
_=>println!("no model name={}",mesh_path),
|
||||
}
|
||||
}
|
||||
valve_mesh::Meshes::new(mesh_data)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
render_config_loader:RenderConfigLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
render_config_loader:RenderConfigLoader{
|
||||
texture_count:0,
|
||||
texture_paths:HashMap::new(),
|
||||
render_configs:Vec::new(),
|
||||
},
|
||||
mesh_loader:MeshLoader{mesh_paths:HashMap::new()},
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
|
||||
(&mut self.render_config_loader,&mut self.mesh_loader)
|
||||
}
|
||||
pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
|
||||
let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
|
||||
for (texture_path,render_config_id) in self.render_config_loader.texture_paths{
|
||||
let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap();
|
||||
if let (Some(texture_path),Some(texture_id))=(texture_path,render_config.texture){
|
||||
if let Ok(mut file)=std::fs::File::open(format!("textures/{}.dds",texture_path)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data));
|
||||
}else{
|
||||
//texture failed to load
|
||||
render_config.texture=None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_config_loader.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
39
lib/deferred_loader/src/texture.rs
Normal file
39
lib/deferred_loader/src/texture.rs
Normal file
@ -0,0 +1,39 @@
|
||||
use strafesnet_common::model::{TextureId,RenderConfigId,RenderConfig};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum Texture{
|
||||
ImageDDS(Vec<u8>),
|
||||
}
|
||||
impl AsRef<[u8]> for Texture{
|
||||
fn as_ref(&self)->&[u8]{
|
||||
match self{
|
||||
Texture::ImageDDS(data)=>data.as_ref(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct RenderConfigs{
|
||||
textures:Vec<Option<Texture>>,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
}
|
||||
impl RenderConfigs{
|
||||
pub(crate) const fn new(textures:Vec<Option<Texture>>,render_configs:Vec<RenderConfig>)->Self{
|
||||
Self{
|
||||
textures,
|
||||
render_configs,
|
||||
}
|
||||
}
|
||||
pub fn consume(self)->(
|
||||
impl Iterator<Item=(TextureId,Texture)>,
|
||||
impl Iterator<Item=(RenderConfigId,RenderConfig)>
|
||||
){
|
||||
(
|
||||
self.textures.into_iter().enumerate().filter_map(|(texture_id,maybe_texture)|
|
||||
maybe_texture.map(|texture|(TextureId::new(texture_id as u32),texture))
|
||||
),
|
||||
self.render_configs.into_iter().enumerate().map(|(render_id,render)|
|
||||
(RenderConfigId::new(render_id as u32),render)
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
60
lib/deferred_loader/src/valve_mesh.rs
Normal file
60
lib/deferred_loader/src/valve_mesh.rs
Normal file
@ -0,0 +1,60 @@
|
||||
use strafesnet_common::model::MeshId;
|
||||
|
||||
//duplicate this code for now
|
||||
#[derive(Clone)]
|
||||
pub struct MdlData(Vec<u8>);
|
||||
impl MdlData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct VtxData(Vec<u8>);
|
||||
impl VtxData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct VvdData(Vec<u8>);
|
||||
impl VvdData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ModelData{
|
||||
pub mdl:MdlData,
|
||||
pub vtx:VtxData,
|
||||
pub vvd:VvdData,
|
||||
}
|
||||
|
||||
//meshes is more prone to failure
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<ModelData>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<ModelData>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn get_texture(&self,texture_id:MeshId)->Option<&ModelData>{
|
||||
self.meshes.get(texture_id.get() as usize)?.as_ref()
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(MeshId,ModelData)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
1
lib/fixed_wide/.gitignore
vendored
Normal file
1
lib/fixed_wide/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
20
lib/fixed_wide/Cargo.toml
Normal file
20
lib/fixed_wide/Cargo.toml
Normal file
@ -0,0 +1,20 @@
|
||||
[package]
|
||||
name = "fixed_wide"
|
||||
version = "0.1.1"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Fixed point numbers with optional widening Mul operator."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
[features]
|
||||
default=[]
|
||||
deferred-division=["dep:ratio_ops"]
|
||||
wide-mul=[]
|
||||
zeroes=["dep:arrayvec"]
|
||||
|
||||
[dependencies]
|
||||
bnum = "0.12.0"
|
||||
arrayvec = { version = "0.7.6", optional = true }
|
||||
paste = "1.0.15"
|
||||
ratio_ops = { path = "../ratio_ops", registry = "strafesnet", optional = true }
|
176
lib/fixed_wide/LICENSE-APACHE
Normal file
176
lib/fixed_wide/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
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|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
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|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/fixed_wide/LICENSE-MIT
Normal file
23
lib/fixed_wide/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
830
lib/fixed_wide/src/fixed.rs
Normal file
830
lib/fixed_wide/src/fixed.rs
Normal file
@ -0,0 +1,830 @@
|
||||
use bnum::{BInt,cast::As};
|
||||
|
||||
#[derive(Clone,Copy,Debug,Default,Hash,PartialEq,PartialOrd,Ord)]
|
||||
/// A Fixed point number for which multiply operations widen the bits in the output. (when the wide-mul feature is enabled)
|
||||
/// N is the number of u64s to use
|
||||
/// F is the number of fractional bits (always N*32 lol)
|
||||
pub struct Fixed<const N:usize,const F:usize>{
|
||||
pub(crate)bits:BInt<{N}>,
|
||||
}
|
||||
|
||||
impl<const N:usize,const F:usize> Fixed<N,F>{
|
||||
pub const MAX:Self=Self::from_bits(BInt::<N>::MAX);
|
||||
pub const MIN:Self=Self::from_bits(BInt::<N>::MIN);
|
||||
pub const ZERO:Self=Self::from_bits(BInt::<N>::ZERO);
|
||||
pub const EPSILON:Self=Self::from_bits(BInt::<N>::ONE);
|
||||
pub const NEG_EPSILON:Self=Self::from_bits(BInt::<N>::NEG_ONE);
|
||||
pub const ONE:Self=Self::from_bits(BInt::<N>::ONE.shl(F as u32));
|
||||
pub const TWO:Self=Self::from_bits(BInt::<N>::TWO.shl(F as u32));
|
||||
pub const HALF:Self=Self::from_bits(BInt::<N>::ONE.shl(F as u32-1));
|
||||
pub const NEG_ONE:Self=Self::from_bits(BInt::<N>::NEG_ONE.shl(F as u32));
|
||||
pub const NEG_TWO:Self=Self::from_bits(BInt::<N>::NEG_TWO.shl(F as u32));
|
||||
pub const NEG_HALF:Self=Self::from_bits(BInt::<N>::NEG_ONE.shl(F as u32-1));
|
||||
}
|
||||
impl<const N:usize,const F:usize> Fixed<N,F>{
|
||||
#[inline]
|
||||
pub const fn from_bits(bits:BInt::<N>)->Self{
|
||||
Self{
|
||||
bits,
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn to_bits(self)->BInt<N>{
|
||||
self.bits
|
||||
}
|
||||
#[inline]
|
||||
pub const fn raw_digit(value:i64)->Self{
|
||||
let mut digits=[0u64;N];
|
||||
digits[0]=value.abs() as u64;
|
||||
//sign bit
|
||||
digits[N-1]|=(value&i64::MIN) as u64;
|
||||
Self::from_bits(BInt::from_bits(bnum::BUint::from_digits(digits)))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_zero(self)->bool{
|
||||
self.bits.is_zero()
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_negative(self)->bool{
|
||||
self.bits.is_negative()
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_positive(self)->bool{
|
||||
self.bits.is_positive()
|
||||
}
|
||||
#[inline]
|
||||
pub const fn abs(self)->Self{
|
||||
Self::from_bits(self.bits.abs())
|
||||
}
|
||||
}
|
||||
impl<const F:usize> Fixed<1,F>{
|
||||
/// My old code called this function everywhere so let's provide it
|
||||
#[inline]
|
||||
pub const fn raw(value:i64)->Self{
|
||||
Self::from_bits(BInt::from_bits(bnum::BUint::from_digit(value as u64)))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn to_raw(self)->i64{
|
||||
let &[digit]=self.to_bits().to_bits().digits();
|
||||
digit as i64
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! impl_from {
|
||||
($($from:ty),*)=>{
|
||||
$(
|
||||
impl<const N:usize,const F:usize> From<$from> for Fixed<N,F>{
|
||||
#[inline]
|
||||
fn from(value:$from)->Self{
|
||||
Self::from_bits(BInt::<{N}>::from(value)<<F as u32)
|
||||
}
|
||||
}
|
||||
)*
|
||||
};
|
||||
}
|
||||
impl_from!(
|
||||
u8,u16,u32,u64,u128,usize,
|
||||
i8,i16,i32,i64,i128,isize
|
||||
);
|
||||
|
||||
impl<const N:usize,const F:usize,T> PartialEq<T> for Fixed<N,F>
|
||||
where
|
||||
T:Copy,
|
||||
BInt::<N>:From<T>,
|
||||
{
|
||||
#[inline]
|
||||
fn eq(&self,&other:&T)->bool{
|
||||
self.bits.eq(&other.into())
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize> Eq for Fixed<N,F>{}
|
||||
|
||||
impl<const N:usize,const F:usize,T> PartialOrd<T> for Fixed<N,F>
|
||||
where
|
||||
T:Copy,
|
||||
BInt::<N>:From<T>,
|
||||
{
|
||||
#[inline]
|
||||
fn partial_cmp(&self,&other:&T)->Option<std::cmp::Ordering>{
|
||||
self.bits.partial_cmp(&other.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,const F:usize> std::ops::Neg for Fixed<N,F>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn neg(self)->Self{
|
||||
Self::from_bits(self.bits.neg())
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize> std::iter::Sum for Fixed<N,F>{
|
||||
#[inline]
|
||||
fn sum<I:Iterator<Item=Self>>(iter:I)->Self{
|
||||
let mut sum=Self::ZERO;
|
||||
for elem in iter{
|
||||
sum+=elem;
|
||||
}
|
||||
sum
|
||||
}
|
||||
}
|
||||
|
||||
const fn signed_shift(lhs:u64,rhs:i32)->u64{
|
||||
if rhs.is_negative(){
|
||||
lhs>>-rhs
|
||||
}else{
|
||||
lhs<<rhs
|
||||
}
|
||||
}
|
||||
macro_rules! impl_into_float {
|
||||
( $output: ty, $unsigned:ty, $exponent_bits:expr, $mantissa_bits:expr ) => {
|
||||
impl<const N:usize,const F:usize> Into<$output> for Fixed<N,F>{
|
||||
#[inline]
|
||||
fn into(self)->$output{
|
||||
const DIGIT_SHIFT:u32=6;//Log2[64]
|
||||
// SBBB BBBB
|
||||
// 1001 1110 0000 0000
|
||||
let sign=if self.bits.is_negative(){(1 as $unsigned)<<(<$unsigned>::BITS-1)}else{0};
|
||||
let unsigned=self.bits.unsigned_abs();
|
||||
let most_significant_bit=unsigned.bits();
|
||||
let exp=if unsigned.is_zero(){
|
||||
0
|
||||
}else{
|
||||
let msb=most_significant_bit as $unsigned;
|
||||
let _127=((1 as $unsigned)<<($exponent_bits-1))-1;
|
||||
let msb_offset=msb+_127-1-F as $unsigned;
|
||||
msb_offset<<($mantissa_bits-1)
|
||||
};
|
||||
let digits=unsigned.digits();
|
||||
let digit_index=most_significant_bit.saturating_sub(1)>>DIGIT_SHIFT;
|
||||
let digit=digits[digit_index as usize];
|
||||
//How many bits does the mantissa take from this digit
|
||||
let take_bits=most_significant_bit-(digit_index<<DIGIT_SHIFT);
|
||||
let rest_of_mantissa=$mantissa_bits as i32-(take_bits as i32);
|
||||
let mut unmasked_mant=signed_shift(digit,rest_of_mantissa) as $unsigned;
|
||||
if 0<rest_of_mantissa&&digit_index!=0{
|
||||
//take the next digit down and shove some of its bits onto the bottom of the mantissa
|
||||
let digit=digits[digit_index as usize-1];
|
||||
let take_bits=most_significant_bit-((digit_index-1)<<DIGIT_SHIFT);
|
||||
let rest_of_mantissa=$mantissa_bits as i32-(take_bits as i32);
|
||||
let unmasked_mant2=signed_shift(digit,rest_of_mantissa) as $unsigned;
|
||||
unmasked_mant|=unmasked_mant2;
|
||||
}
|
||||
let mant=unmasked_mant&((1 as $unsigned)<<($mantissa_bits-1))-1;
|
||||
let bits=sign|exp|mant;
|
||||
<$output>::from_bits(bits)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
impl_into_float!(f32,u32,8,24);
|
||||
impl_into_float!(f64,u64,11,53);
|
||||
|
||||
#[inline]
|
||||
fn integer_decode_f32(f: f32) -> (u64, i16, bool) {
|
||||
let bits: u32 = f.to_bits();
|
||||
let sign: bool = bits & (1<<31) != 0;
|
||||
let mut exponent: i16 = ((bits >> 23) & 0xff) as i16;
|
||||
let mantissa = if exponent == 0 {
|
||||
(bits & 0x7fffff) << 1
|
||||
} else {
|
||||
(bits & 0x7fffff) | 0x800000
|
||||
};
|
||||
// Exponent bias + mantissa shift
|
||||
exponent -= 127 + 23;
|
||||
(mantissa as u64, exponent, sign)
|
||||
}
|
||||
#[inline]
|
||||
fn integer_decode_f64(f: f64) -> (u64, i16, bool) {
|
||||
let bits: u64 = f.to_bits();
|
||||
let sign: bool = bits & (1u64<<63) != 0;
|
||||
let mut exponent: i16 = ((bits >> 52) & 0x7ff) as i16;
|
||||
let mantissa = if exponent == 0 {
|
||||
(bits & 0xfffffffffffff) << 1
|
||||
} else {
|
||||
(bits & 0xfffffffffffff) | 0x10000000000000
|
||||
};
|
||||
// Exponent bias + mantissa shift
|
||||
exponent -= 1023 + 52;
|
||||
(mantissa, exponent, sign)
|
||||
}
|
||||
#[derive(Debug,Eq,PartialEq)]
|
||||
pub enum FixedFromFloatError{
|
||||
Nan,
|
||||
Infinite,
|
||||
Overflow,
|
||||
Underflow,
|
||||
}
|
||||
impl FixedFromFloatError{
|
||||
pub fn underflow_to_zero<const N:usize,const F:usize>(self)->Result<Fixed<N,F>,Self>{
|
||||
match self{
|
||||
FixedFromFloatError::Underflow=>Ok(Fixed::ZERO),
|
||||
_=>Err(self),
|
||||
}
|
||||
}
|
||||
}
|
||||
macro_rules! impl_from_float {
|
||||
( $decode:ident, $input: ty, $mantissa_bits:expr ) => {
|
||||
impl<const N:usize,const F:usize> TryFrom<$input> for Fixed<N,F>{
|
||||
type Error=FixedFromFloatError;
|
||||
#[inline]
|
||||
fn try_from(value:$input)->Result<Self,Self::Error>{
|
||||
const DIGIT_SHIFT:u32=6;
|
||||
match value.classify(){
|
||||
std::num::FpCategory::Nan=>Err(FixedFromFloatError::Nan),
|
||||
std::num::FpCategory::Infinite=>Err(FixedFromFloatError::Infinite),
|
||||
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||
std::num::FpCategory::Subnormal
|
||||
|std::num::FpCategory::Normal
|
||||
=>{
|
||||
let (m,e,s)=$decode(value);
|
||||
let mut digits=[0u64;N];
|
||||
let most_significant_bit=e as i32+$mantissa_bits as i32+F as i32;
|
||||
if most_significant_bit<0{
|
||||
return Err(FixedFromFloatError::Underflow);
|
||||
}
|
||||
let digit_index=most_significant_bit>>DIGIT_SHIFT;
|
||||
let digit=digits.get_mut(digit_index as usize).ok_or(FixedFromFloatError::Overflow)?;
|
||||
let take_bits=most_significant_bit-(digit_index<<DIGIT_SHIFT);
|
||||
let rest_of_mantissa=-($mantissa_bits as i32-(take_bits as i32));
|
||||
*digit=signed_shift(m,rest_of_mantissa);
|
||||
if rest_of_mantissa<0&&digit_index!=0{
|
||||
//we don't care if some float bits are partially truncated
|
||||
if let Some(digit)=digits.get_mut((digit_index-1) as usize){
|
||||
let take_bits=most_significant_bit-((digit_index-1)<<DIGIT_SHIFT);
|
||||
let rest_of_mantissa=-($mantissa_bits as i32-(take_bits as i32));
|
||||
*digit=signed_shift(m,rest_of_mantissa);
|
||||
}
|
||||
}
|
||||
let bits=BInt::from_bits(bnum::BUint::from_digits(digits));
|
||||
Ok(if s{
|
||||
Self::from_bits(bits.overflowing_neg().0)
|
||||
}else{
|
||||
Self::from_bits(bits)
|
||||
})
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
impl_from_float!(integer_decode_f32,f32,24);
|
||||
impl_from_float!(integer_decode_f64,f64,53);
|
||||
|
||||
impl<const N:usize,const F:usize> core::fmt::Display for Fixed<N,F>{
|
||||
#[inline]
|
||||
fn fmt(&self,f:&mut core::fmt::Formatter)->Result<(),core::fmt::Error>{
|
||||
let float:f32=(*self).into();
|
||||
core::write!(f,"{:.3}",float)
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! impl_additive_operator {
|
||||
( $struct: ident, $trait: ident, $method: ident, $output: ty ) => {
|
||||
impl<const N:usize,const F:usize> $struct<N,F>{
|
||||
#[inline]
|
||||
pub const fn $method(self, other: Self) -> Self {
|
||||
Self::from_bits(self.bits.$method(other.bits))
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize> core::ops::$trait for $struct<N,F>{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn $method(self, other: Self) -> Self::Output {
|
||||
self.$method(other)
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize,U> core::ops::$trait<U> for $struct<N,F>
|
||||
where
|
||||
BInt::<N>:From<U>,
|
||||
{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn $method(self, other: U) -> Self::Output {
|
||||
Self::from_bits(self.bits.$method(BInt::<N>::from(other).shl(F as u32)))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! impl_additive_assign_operator {
|
||||
( $struct: ident, $trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,const F:usize> core::ops::$trait for $struct<N,F>{
|
||||
#[inline]
|
||||
fn $method(&mut self, other: Self) {
|
||||
self.bits.$method(other.bits);
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize,U> core::ops::$trait<U> for $struct<N,F>
|
||||
where
|
||||
BInt::<N>:From<U>,
|
||||
{
|
||||
#[inline]
|
||||
fn $method(&mut self, other: U) {
|
||||
self.bits.$method(BInt::<N>::from(other).shl(F as u32));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Impl arithmetic pperators
|
||||
impl_additive_assign_operator!( Fixed, AddAssign, add_assign );
|
||||
impl_additive_operator!( Fixed, Add, add, Self );
|
||||
impl_additive_assign_operator!( Fixed, SubAssign, sub_assign );
|
||||
impl_additive_operator!( Fixed, Sub, sub, Self );
|
||||
impl_additive_assign_operator!( Fixed, RemAssign, rem_assign );
|
||||
impl_additive_operator!( Fixed, Rem, rem, Self );
|
||||
|
||||
// Impl bitwise operators
|
||||
impl_additive_assign_operator!( Fixed, BitAndAssign, bitand_assign );
|
||||
impl_additive_operator!( Fixed, BitAnd, bitand, Self );
|
||||
impl_additive_assign_operator!( Fixed, BitOrAssign, bitor_assign );
|
||||
impl_additive_operator!( Fixed, BitOr, bitor, Self );
|
||||
impl_additive_assign_operator!( Fixed, BitXorAssign, bitxor_assign );
|
||||
impl_additive_operator!( Fixed, BitXor, bitxor, Self );
|
||||
|
||||
// non-wide operators. The result is the same width as the inputs.
|
||||
|
||||
// This macro is not used in the default configuration.
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_multiplicative_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn $method(self, other: Self) -> Self::Output {
|
||||
paste::item!{
|
||||
self.[<fixed_ $method>](other)
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! impl_multiplicative_assign_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $non_assign_method: ident ), $width:expr ) => {
|
||||
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
||||
#[inline]
|
||||
fn $method(&mut self, other: Self) {
|
||||
paste::item!{
|
||||
*self=self.[<fixed_ $non_assign_method>](other);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! impl_multiply_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||
impl<const F:usize> $struct<$width,F>{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<fixed_ $method>](self, rhs: Self) -> Self {
|
||||
let (low,high)=self.bits.unsigned_abs().widening_mul(rhs.bits.unsigned_abs());
|
||||
let out:BInt::<{$width*2}>=unsafe{core::mem::transmute([low,high])};
|
||||
if self.is_negative()==rhs.is_negative(){
|
||||
Self::from_bits(out.shr(F as u32).as_())
|
||||
}else{
|
||||
-Self::from_bits(out.shr(F as u32).as_())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(not(feature="wide-mul"))]
|
||||
impl_multiplicative_operator_not_const_generic!(($struct, $trait, $method, $output ), $width);
|
||||
#[cfg(feature="deferred-division")]
|
||||
impl ratio_ops::ratio::Divide<i64> for Fixed<$width,{$width*32}>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn divide(self, other: i64)->Self::Output{
|
||||
Self::from_bits(self.bits.div_euclid(BInt::from(other)))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
macro_rules! impl_divide_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||
impl<const F:usize> $struct<$width,F>{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<fixed_ $method>](self,other:Self)->Self{
|
||||
//this only needs to be $width+F as u32/64+1 but MUH CONST GENERICS!!!!!
|
||||
let lhs=self.bits.as_::<BInt::<{$width*2}>>().shl(F as u32);
|
||||
let rhs=other.bits.as_::<BInt::<{$width*2}>>();
|
||||
Self::from_bits(lhs.div_euclid(rhs).as_())
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(all(not(feature="wide-mul"),not(feature="deferred-division")))]
|
||||
impl_multiplicative_operator_not_const_generic!(($struct, $trait, $method, $output ), $width);
|
||||
#[cfg(all(not(feature="wide-mul"),feature="deferred-division"))]
|
||||
impl<const F:usize> ratio_ops::ratio::Divide for $struct<$width,F>{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn divide(self, other: Self) -> Self::Output {
|
||||
paste::item!{
|
||||
self.[<fixed_ $method>](other)
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! impl_multiplicative_operator {
|
||||
( $struct: ident, $trait: ident, $method: ident, $inner_method: ident, $output: ty ) => {
|
||||
impl<const N:usize,const F:usize,U> core::ops::$trait<U> for $struct<N,F>
|
||||
where
|
||||
BInt::<N>:From<U>+core::ops::$trait,
|
||||
{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn $method(self,other:U)->Self::Output{
|
||||
Self::from_bits(self.bits.$inner_method(BInt::<N>::from(other)))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! impl_multiplicative_assign_operator {
|
||||
( $struct: ident, $trait: ident, $method: ident, $not_assign_method: ident ) => {
|
||||
impl<const N:usize,const F:usize,U> core::ops::$trait<U> for $struct<N,F>
|
||||
where
|
||||
BInt::<N>:From<U>+core::ops::$trait,
|
||||
{
|
||||
#[inline]
|
||||
fn $method(&mut self,other:U){
|
||||
self.bits=self.bits.$not_assign_method(BInt::<N>::from(other));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! macro_repeated{
|
||||
(
|
||||
$macro:ident,
|
||||
$any:tt,
|
||||
$($repeated:tt),*
|
||||
)=>{
|
||||
$(
|
||||
$macro!($any, $repeated);
|
||||
)*
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! macro_16 {
|
||||
( $macro: ident, $any:tt ) => {
|
||||
macro_repeated!($macro,$any,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16);
|
||||
}
|
||||
}
|
||||
|
||||
macro_16!( impl_multiplicative_assign_operator_not_const_generic, (Fixed, MulAssign, mul_assign, mul) );
|
||||
macro_16!( impl_multiply_operator_not_const_generic, (Fixed, Mul, mul, Self) );
|
||||
macro_16!( impl_multiplicative_assign_operator_not_const_generic, (Fixed, DivAssign, div_assign, div) );
|
||||
macro_16!( impl_divide_operator_not_const_generic, (Fixed, Div, div, Self) );
|
||||
impl_multiplicative_assign_operator!( Fixed, MulAssign, mul_assign, mul );
|
||||
impl_multiplicative_operator!( Fixed, Mul, mul, mul, Self );
|
||||
impl_multiplicative_assign_operator!( Fixed, DivAssign, div_assign, div_euclid );
|
||||
impl_multiplicative_operator!( Fixed, Div, div, div_euclid, Self );
|
||||
#[cfg(feature="deferred-division")]
|
||||
impl<const LHS_N:usize,const LHS_F:usize,const RHS_N:usize,const RHS_F:usize> core::ops::Div<Fixed<RHS_N,RHS_F>> for Fixed<LHS_N,LHS_F>{
|
||||
type Output=ratio_ops::ratio::Ratio<Fixed<LHS_N,LHS_F>,Fixed<RHS_N,RHS_F>>;
|
||||
#[inline]
|
||||
fn div(self, other: Fixed<RHS_N,RHS_F>)->Self::Output{
|
||||
ratio_ops::ratio::Ratio::new(self,other)
|
||||
}
|
||||
}
|
||||
#[cfg(feature="deferred-division")]
|
||||
impl<const N:usize,const F:usize> ratio_ops::ratio::Parity for Fixed<N,F>{
|
||||
fn parity(&self)->bool{
|
||||
self.is_negative()
|
||||
}
|
||||
}
|
||||
macro_rules! impl_shift_operator {
|
||||
( $struct: ident, $trait: ident, $method: ident, $output: ty ) => {
|
||||
impl<const N:usize,const F:usize> core::ops::$trait<u32> for $struct<N,F>{
|
||||
type Output = $output;
|
||||
#[inline]
|
||||
fn $method(self, other: u32) -> Self::Output {
|
||||
Self::from_bits(self.bits.$method(other))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! impl_shift_assign_operator {
|
||||
( $struct: ident, $trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,const F:usize> core::ops::$trait<u32> for $struct<N,F>{
|
||||
#[inline]
|
||||
fn $method(&mut self, other: u32) {
|
||||
self.bits.$method(other);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_shift_assign_operator!( Fixed, ShlAssign, shl_assign );
|
||||
impl_shift_operator!( Fixed, Shl, shl, Self );
|
||||
impl_shift_assign_operator!( Fixed, ShrAssign, shr_assign );
|
||||
impl_shift_operator!( Fixed, Shr, shr, Self );
|
||||
|
||||
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_wide_operators{
|
||||
($lhs:expr,$rhs:expr)=>{
|
||||
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
type Output=Fixed<{$lhs+$rhs},{($lhs+$rhs)*32}>;
|
||||
#[inline]
|
||||
fn mul(self, other: Fixed<$rhs,{$rhs*32}>)->Self::Output{
|
||||
paste::item!{
|
||||
self.[<wide_mul_ $lhs _ $rhs>](other)
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(not(feature="deferred-division"))]
|
||||
impl core::ops::Div<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
type Output=Fixed<{$lhs+$rhs},{($lhs+$rhs)*32}>;
|
||||
#[inline]
|
||||
fn div(self, other: Fixed<$rhs,{$rhs*32}>)->Self::Output{
|
||||
paste::item!{
|
||||
self.[<wide_div_ $lhs _ $rhs>](other)
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(feature="deferred-division")]
|
||||
impl ratio_ops::ratio::Divide<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
type Output=Fixed<{$lhs+$rhs},{($lhs+$rhs)*32}>;
|
||||
#[inline]
|
||||
fn divide(self, other: Fixed<$rhs,{$rhs*32}>)->Self::Output{
|
||||
paste::item!{
|
||||
self.[<wide_div_ $lhs _ $rhs>](other)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// WIDE MUL: multiply into a wider type
|
||||
// let a = I32F32::ONE;
|
||||
// let b:I64F64 = a.wide_mul(a);
|
||||
macro_rules! impl_wide_not_const_generic{
|
||||
(
|
||||
(),
|
||||
($lhs:expr,$rhs:expr)
|
||||
)=>{
|
||||
impl Fixed<$lhs,{$lhs*32}>
|
||||
{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<wide_mul_ $lhs _ $rhs>](self,rhs:Fixed<$rhs,{$rhs*32}>)->Fixed<{$lhs+$rhs},{($lhs+$rhs)*32}>{
|
||||
let lhs=self.bits.as_::<BInt<{$lhs+$rhs}>>();
|
||||
let rhs=rhs.bits.as_::<BInt<{$lhs+$rhs}>>();
|
||||
Fixed::from_bits(lhs*rhs)
|
||||
}
|
||||
/// This operation cannot represent the fraction exactly,
|
||||
/// but it shapes the output to have precision for the
|
||||
/// largest and smallest possible fractions.
|
||||
#[inline]
|
||||
pub fn [<wide_div_ $lhs _ $rhs>](self,rhs:Fixed<$rhs,{$rhs*32}>)->Fixed<{$lhs+$rhs},{($lhs+$rhs)*32}>{
|
||||
// (lhs/2^LHS_FRAC)/(rhs/2^RHS_FRAC)
|
||||
let lhs=self.bits.as_::<BInt<{$lhs+$rhs}>>().shl($rhs*64);
|
||||
let rhs=rhs.bits.as_::<BInt<{$lhs+$rhs}>>();
|
||||
Fixed::from_bits(lhs/rhs)
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(feature="wide-mul")]
|
||||
impl_wide_operators!($lhs,$rhs);
|
||||
};
|
||||
}
|
||||
macro_rules! impl_wide_same_size_not_const_generic{
|
||||
(
|
||||
(),
|
||||
$width:expr
|
||||
)=>{
|
||||
impl Fixed<$width,{$width*32}>
|
||||
{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<wide_mul_ $width _ $width>](self,rhs:Fixed<$width,{$width*32}>)->Fixed<{$width*2},{$width*2*32}>{
|
||||
let (low,high)=self.bits.unsigned_abs().widening_mul(rhs.bits.unsigned_abs());
|
||||
let out:BInt::<{$width*2}>=unsafe{core::mem::transmute([low,high])};
|
||||
if self.is_negative()==rhs.is_negative(){
|
||||
Fixed::from_bits(out)
|
||||
}else{
|
||||
// Normal neg is the cheapest negation operation
|
||||
// And the inputs cannot reach the point where it matters
|
||||
Fixed::from_bits(out.neg())
|
||||
}
|
||||
}
|
||||
/// This operation cannot represent the fraction exactly,
|
||||
/// but it shapes the output to have precision for the
|
||||
/// largest and smallest possible fractions.
|
||||
#[inline]
|
||||
pub fn [<wide_div_ $width _ $width>](self,rhs:Fixed<$width,{$width*32}>)->Fixed<{$width*2},{$width*2*32}>{
|
||||
// (lhs/2^LHS_FRAC)/(rhs/2^RHS_FRAC)
|
||||
let lhs=self.bits.as_::<BInt<{$width*2}>>().shl($width*64);
|
||||
let rhs=rhs.bits.as_::<BInt<{$width*2}>>();
|
||||
Fixed::from_bits(lhs/rhs)
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(feature="wide-mul")]
|
||||
impl_wide_operators!($width,$width);
|
||||
};
|
||||
}
|
||||
|
||||
//const generics sidestepped wahoo
|
||||
macro_repeated!(
|
||||
impl_wide_not_const_generic,(),
|
||||
(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),
|
||||
(1,2), (3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),
|
||||
(1,3),(2,3), (4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),
|
||||
(1,4),(2,4),(3,4), (5,4),(6,4),(7,4),(8,4),(9,4),(10,4),(11,4),(12,4),
|
||||
(1,5),(2,5),(3,5),(4,5), (6,5),(7,5),(8,5),(9,5),(10,5),(11,5),
|
||||
(1,6),(2,6),(3,6),(4,6),(5,6), (7,6),(8,6),(9,6),(10,6),
|
||||
(1,7),(2,7),(3,7),(4,7),(5,7),(6,7), (8,7),(9,7),
|
||||
(1,8),(2,8),(3,8),(4,8),(5,8),(6,8),(7,8), (9,8),
|
||||
(1,9),(2,9),(3,9),(4,9),(5,9),(6,9),(7,9),
|
||||
(1,10),(2,10),(3,10),(4,10),(5,10),(6,10),
|
||||
(1,11),(2,11),(3,11),(4,11),(5,11),
|
||||
(1,12),(2,12),(3,12),(4,12),
|
||||
(1,13),(2,13),(3,13),
|
||||
(1,14),(2,14),
|
||||
(1,15)
|
||||
);
|
||||
macro_repeated!(
|
||||
impl_wide_same_size_not_const_generic,(),
|
||||
1,2,3,4,5,6,7,8
|
||||
);
|
||||
|
||||
pub trait Fix<Out>{
|
||||
fn fix(self)->Out;
|
||||
}
|
||||
|
||||
macro_rules! impl_fix_rhs_lt_lhs_not_const_generic{
|
||||
(
|
||||
(),
|
||||
($lhs:expr,$rhs:expr)
|
||||
)=>{
|
||||
impl Fixed<$lhs,{$lhs*32}>
|
||||
{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<fix_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
|
||||
Fixed::from_bits(bnum::cast::As::as_::<BInt::<$rhs>>(self.bits.shr(($lhs-$rhs)*32)))
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Fix<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
fn fix(self)->Fixed<$rhs,{$rhs*32}>{
|
||||
paste::item!{
|
||||
self.[<fix_ $rhs>]()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
macro_rules! impl_fix_lhs_lt_rhs_not_const_generic{
|
||||
(
|
||||
(),
|
||||
($lhs:expr,$rhs:expr)
|
||||
)=>{
|
||||
impl Fixed<$lhs,{$lhs*32}>
|
||||
{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<fix_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
|
||||
Fixed::from_bits(bnum::cast::As::as_::<BInt::<$rhs>>(self.bits).shl(($rhs-$lhs)*32))
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Fix<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
fn fix(self)->Fixed<$rhs,{$rhs*32}>{
|
||||
paste::item!{
|
||||
self.[<fix_ $rhs>]()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
macro_rules! impl_fix_lhs_eq_rhs_not_const_generic{
|
||||
(
|
||||
(),
|
||||
($lhs:expr,$rhs:expr)
|
||||
)=>{
|
||||
impl Fixed<$lhs,{$lhs*32}>
|
||||
{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<fix_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
|
||||
self
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Fix<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
fn fix(self)->Fixed<$rhs,{$rhs*32}>{
|
||||
paste::item!{
|
||||
self.[<fix_ $rhs>]()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// I LOVE NOT BEING ABLE TO USE CONST GENERICS
|
||||
|
||||
macro_repeated!(
|
||||
impl_fix_rhs_lt_lhs_not_const_generic,(),
|
||||
(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),(17,1),
|
||||
(3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2),
|
||||
(4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3),
|
||||
(5,4),(6,4),(7,4),(8,4),(9,4),(10,4),(11,4),(12,4),(13,4),(14,4),(15,4),(16,4),
|
||||
(6,5),(7,5),(8,5),(9,5),(10,5),(11,5),(12,5),(13,5),(14,5),(15,5),(16,5),
|
||||
(7,6),(8,6),(9,6),(10,6),(11,6),(12,6),(13,6),(14,6),(15,6),(16,6),
|
||||
(8,7),(9,7),(10,7),(11,7),(12,7),(13,7),(14,7),(15,7),(16,7),
|
||||
(9,8),(10,8),(11,8),(12,8),(13,8),(14,8),(15,8),(16,8),
|
||||
(10,9),(11,9),(12,9),(13,9),(14,9),(15,9),(16,9),
|
||||
(11,10),(12,10),(13,10),(14,10),(15,10),(16,10),
|
||||
(12,11),(13,11),(14,11),(15,11),(16,11),
|
||||
(13,12),(14,12),(15,12),(16,12),
|
||||
(14,13),(15,13),(16,13),
|
||||
(15,14),(16,14),
|
||||
(16,15)
|
||||
);
|
||||
macro_repeated!(
|
||||
impl_fix_lhs_lt_rhs_not_const_generic,(),
|
||||
(1,2),
|
||||
(1,3),(2,3),
|
||||
(1,4),(2,4),(3,4),
|
||||
(1,5),(2,5),(3,5),(4,5),
|
||||
(1,6),(2,6),(3,6),(4,6),(5,6),
|
||||
(1,7),(2,7),(3,7),(4,7),(5,7),(6,7),
|
||||
(1,8),(2,8),(3,8),(4,8),(5,8),(6,8),(7,8),
|
||||
(1,9),(2,9),(3,9),(4,9),(5,9),(6,9),(7,9),(8,9),
|
||||
(1,10),(2,10),(3,10),(4,10),(5,10),(6,10),(7,10),(8,10),(9,10),
|
||||
(1,11),(2,11),(3,11),(4,11),(5,11),(6,11),(7,11),(8,11),(9,11),(10,11),
|
||||
(1,12),(2,12),(3,12),(4,12),(5,12),(6,12),(7,12),(8,12),(9,12),(10,12),(11,12),
|
||||
(1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13),
|
||||
(1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14),
|
||||
(1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15),
|
||||
(1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16)
|
||||
);
|
||||
macro_repeated!(
|
||||
impl_fix_lhs_eq_rhs_not_const_generic,(),
|
||||
(1,1),(2,2),(3,3),(4,4),(5,5),(6,6),(7,7),(8,8),(9,9),(10,10),(11,11),(12,12),(13,13),(14,14),(15,15),(16,16)
|
||||
);
|
||||
|
||||
macro_rules! impl_not_const_generic{
|
||||
($n:expr,$_2n:expr)=>{
|
||||
impl Fixed<$n,{$n*32}>{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn sqrt_unchecked(self)->Self{
|
||||
//1<<max_shift must be the minimum power of two which when squared is greater than self
|
||||
//calculating max_shift:
|
||||
//1. count "used" bits to the left of the decimal, not including the sign bit (so -1)
|
||||
//2. divide by 2 via >>1 (sqrt-ish)
|
||||
//3. add on fractional offset
|
||||
//Voila
|
||||
let used_bits=self.bits.bits() as i32-1-($n*32) as i32;
|
||||
let max_shift=((used_bits>>1)+($n*32) as i32) as u32;
|
||||
let mut result=Self::ZERO;
|
||||
|
||||
//resize self to match the wide mul output
|
||||
let wide_self=self.[<fix_ $_2n>]();
|
||||
//descend down the bits and check if flipping each bit would push the square over the input value
|
||||
for shift in (0..=max_shift).rev(){
|
||||
let new_result={
|
||||
let mut bits=result.to_bits().to_bits();
|
||||
bits.set_bit(shift,true);
|
||||
Self::from_bits(BInt::from_bits(bits))
|
||||
};
|
||||
if new_result.[<wide_mul_ $n _ $n>](new_result)<=wide_self{
|
||||
result=new_result;
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn sqrt(self)->Self{
|
||||
if self<Self::ZERO{
|
||||
panic!("Square root less than zero")
|
||||
}else{
|
||||
self.sqrt_unchecked()
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn sqrt_checked(self)->Option<Self>{
|
||||
if self<Self::ZERO{
|
||||
None
|
||||
}else{
|
||||
Some(self.sqrt_unchecked())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
impl_not_const_generic!(1,2);
|
||||
impl_not_const_generic!(2,4);
|
||||
impl_not_const_generic!(3,6);
|
||||
impl_not_const_generic!(4,8);
|
||||
impl_not_const_generic!(5,10);
|
||||
impl_not_const_generic!(6,12);
|
||||
impl_not_const_generic!(7,14);
|
||||
impl_not_const_generic!(8,16);
|
8
lib/fixed_wide/src/lib.rs
Normal file
8
lib/fixed_wide/src/lib.rs
Normal file
@ -0,0 +1,8 @@
|
||||
pub mod fixed;
|
||||
pub mod types;
|
||||
|
||||
#[cfg(feature="zeroes")]
|
||||
pub mod zeroes;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests;
|
218
lib/fixed_wide/src/tests.rs
Normal file
218
lib/fixed_wide/src/tests.rs
Normal file
@ -0,0 +1,218 @@
|
||||
use crate::types::I32F32;
|
||||
use crate::types::I256F256;
|
||||
|
||||
#[test]
|
||||
fn you_can_add_numbers(){
|
||||
let a=I256F256::from((3i128*2).pow(4));
|
||||
assert_eq!(a+a,I256F256::from((3i128*2).pow(4)*2));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn to_f32(){
|
||||
let a=I256F256::from(1)>>2;
|
||||
let f:f32=a.into();
|
||||
assert_eq!(f,0.25f32);
|
||||
let f:f32=(-a).into();
|
||||
assert_eq!(f,-0.25f32);
|
||||
let a=I256F256::from(0);
|
||||
let f:f32=(-a).into();
|
||||
assert_eq!(f,0f32);
|
||||
let a=I256F256::from(237946589723468975i64)<<16;
|
||||
let f:f32=a.into();
|
||||
assert_eq!(f,237946589723468975f32*2.0f32.powi(16));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn to_f64(){
|
||||
let a=I256F256::from(1)>>2;
|
||||
let f:f64=a.into();
|
||||
assert_eq!(f,0.25f64);
|
||||
let f:f64=(-a).into();
|
||||
assert_eq!(f,-0.25f64);
|
||||
let a=I256F256::from(0);
|
||||
let f:f64=(-a).into();
|
||||
assert_eq!(f,0f64);
|
||||
let a=I256F256::from(237946589723468975i64)<<16;
|
||||
let f:f64=a.into();
|
||||
assert_eq!(f,237946589723468975f64*2.0f64.powi(16));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn from_f32(){
|
||||
let a=I256F256::from(1)>>2;
|
||||
let b:Result<I256F256,_>=0.25f32.try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
let a=I256F256::from(-1)>>2;
|
||||
let b:Result<I256F256,_>=(-0.25f32).try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
let a=I256F256::from(0);
|
||||
let b:Result<I256F256,_>=0.try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
let a=I256F256::from(0b101011110101001010101010000000000000000000000000000i64)<<16;
|
||||
let b:Result<I256F256,_>=(0b101011110101001010101010000000000000000000000000000u64 as f32*2.0f32.powi(16)).try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
//I32F32::MAX into f32 is truncated into this value
|
||||
let a=I32F32::raw(0b111111111111111111111111000000000000000000000000000000000000000i64);
|
||||
let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MAX).try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
//I32F32::MIN hits a special case since it's not representable as a positive signed integer
|
||||
//TODO: don't return an overflow because this is technically possible
|
||||
let a=I32F32::MIN;
|
||||
let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MIN).try_into();
|
||||
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
|
||||
//16 is within the 24 bits of float precision
|
||||
let b:Result<I32F32,_>=Into::<f32>::into(-I32F32::MIN.fix_2()).try_into();
|
||||
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
|
||||
let b:Result<I32F32,_>=f32::MIN_POSITIVE.try_into();
|
||||
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Underflow));
|
||||
//test many cases
|
||||
for i in 0..64{
|
||||
let a=crate::fixed::Fixed::<2,64>::raw_digit(0b111111111111111111111111000000000000000000000000000000000000000i64)<<i;
|
||||
let f:f32=a.into();
|
||||
let b:Result<crate::fixed::Fixed<2,64>,_>=f.try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn from_f64(){
|
||||
let a=I256F256::from(1)>>2;
|
||||
let b:Result<I256F256,_>=0.25f64.try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
let a=I256F256::from(-1)>>2;
|
||||
let b:Result<I256F256,_>=(-0.25f64).try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
let a=I256F256::from(0);
|
||||
let b:Result<I256F256,_>=0.try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
let a=I256F256::from(0b101011110101001010101010000000000000000000000000000i64)<<16;
|
||||
let b:Result<I256F256,_>=(0b101011110101001010101010000000000000000000000000000u64 as f64*2.0f64.powi(16)).try_into();
|
||||
assert_eq!(b,Ok(a));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn you_can_shr_numbers(){
|
||||
let a=I32F32::from(4);
|
||||
assert_eq!(a>>1,I32F32::from(2));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wide_mul(){
|
||||
let a=I32F32::ONE;
|
||||
let aa=a.wide_mul_1_1(a);
|
||||
assert_eq!(aa,crate::types::I64F64::ONE);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wide_div(){
|
||||
let a=I32F32::ONE*4;
|
||||
let b=I32F32::ONE*2;
|
||||
let wide_a=a.wide_mul_1_1(I32F32::ONE);
|
||||
let wide_b=b.wide_mul_1_1(I32F32::ONE);
|
||||
let ab=a.wide_div_1_1(b);
|
||||
assert_eq!(ab,crate::types::I64F64::ONE*2);
|
||||
let wab=wide_a.wide_div_2_1(b);
|
||||
assert_eq!(wab,crate::fixed::Fixed::<3,96>::ONE*2);
|
||||
let awb=a.wide_div_1_2(wide_b);
|
||||
assert_eq!(awb,crate::fixed::Fixed::<3,96>::ONE*2);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wide_mul_repeated() {
|
||||
let a=I32F32::from(2);
|
||||
let b=I32F32::from(3);
|
||||
|
||||
let w1=a.wide_mul_1_1(b);
|
||||
let w2=w1.wide_mul_2_2(w1);
|
||||
let w3=w2.wide_mul_4_4(w2);
|
||||
|
||||
assert_eq!(w3,I256F256::from((3i128*2).pow(4)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_bint(){
|
||||
let a=I32F32::ONE;
|
||||
assert_eq!(a*2,I32F32::from(2));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_fix(){
|
||||
assert_eq!(I32F32::ONE.fix_8(),I256F256::ONE);
|
||||
assert_eq!(I32F32::ONE,I256F256::ONE.fix_1());
|
||||
assert_eq!(I32F32::NEG_ONE.fix_8(),I256F256::NEG_ONE);
|
||||
assert_eq!(I32F32::NEG_ONE,I256F256::NEG_ONE.fix_1());
|
||||
}
|
||||
#[test]
|
||||
fn test_sqrt(){
|
||||
let a=I32F32::ONE*4;
|
||||
assert_eq!(a.sqrt(),I32F32::from(2));
|
||||
}
|
||||
#[test]
|
||||
fn test_sqrt_zero(){
|
||||
let a=I32F32::ZERO;
|
||||
assert_eq!(a.sqrt(),I32F32::ZERO);
|
||||
}
|
||||
#[test]
|
||||
fn test_sqrt_low(){
|
||||
let a=I32F32::HALF;
|
||||
let b=a.fixed_mul(a);
|
||||
assert_eq!(b.sqrt(),a);
|
||||
}
|
||||
fn find_equiv_sqrt_via_f64(n:I32F32)->I32F32{
|
||||
//GIMME THEM BITS BOY
|
||||
let &[bits]=n.to_bits().to_bits().digits();
|
||||
let ibits=bits as i64;
|
||||
let f=(ibits as f64)/((1u64<<32) as f64);
|
||||
let f_ans=f.sqrt();
|
||||
let i=(f_ans*((1u64<<32) as f64)) as i64;
|
||||
let r=I32F32::from_bits(bnum::BInt::<1>::from(i));
|
||||
//mimic the behaviour of the algorithm,
|
||||
//return the result if it truncates to the exact answer
|
||||
if (r+I32F32::EPSILON).wide_mul_1_1(r+I32F32::EPSILON)==n.wide_mul_1_1(I32F32::ONE){
|
||||
return r+I32F32::EPSILON;
|
||||
}
|
||||
if (r-I32F32::EPSILON).wide_mul_1_1(r-I32F32::EPSILON)==n.wide_mul_1_1(I32F32::ONE){
|
||||
return r-I32F32::EPSILON;
|
||||
}
|
||||
return r;
|
||||
}
|
||||
fn test_exact(n:I32F32){
|
||||
assert_eq!(n.sqrt(),find_equiv_sqrt_via_f64(n));
|
||||
}
|
||||
#[test]
|
||||
fn test_sqrt_exact(){
|
||||
//43
|
||||
for i in 0..((i64::MAX as f32).ln() as u32){
|
||||
let n=I32F32::from_bits(bnum::BInt::<1>::from((i as f32).exp() as i64));
|
||||
test_exact(n);
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn test_sqrt_max(){
|
||||
let a=I32F32::MAX;
|
||||
test_exact(a);
|
||||
}
|
||||
#[test]
|
||||
#[cfg(all(feature="zeroes",not(feature="deferred-division")))]
|
||||
fn test_zeroes_normal(){
|
||||
// (x-1)*(x+1)
|
||||
// x^2-1
|
||||
let zeroes=I32F32::zeroes2(I32F32::NEG_ONE,I32F32::ZERO,I32F32::ONE);
|
||||
assert_eq!(zeroes,arrayvec::ArrayVec::from_iter([I32F32::NEG_ONE,I32F32::ONE]));
|
||||
let zeroes=I32F32::zeroes2(I32F32::NEG_ONE*3,I32F32::ONE*2,I32F32::ONE);
|
||||
assert_eq!(zeroes,arrayvec::ArrayVec::from_iter([I32F32::NEG_ONE*3,I32F32::ONE]));
|
||||
}
|
||||
#[test]
|
||||
#[cfg(all(feature="zeroes",feature="deferred-division"))]
|
||||
fn test_zeroes_deferred_division(){
|
||||
// (x-1)*(x+1)
|
||||
// x^2-1
|
||||
let zeroes=I32F32::zeroes2(I32F32::NEG_ONE,I32F32::ZERO,I32F32::ONE);
|
||||
assert_eq!(
|
||||
zeroes,
|
||||
arrayvec::ArrayVec::from_iter([
|
||||
ratio_ops::ratio::Ratio::new(I32F32::ONE*2,I32F32::NEG_ONE*2),
|
||||
ratio_ops::ratio::Ratio::new(I32F32::ONE*2,I32F32::ONE*2),
|
||||
])
|
||||
);
|
||||
}
|
4
lib/fixed_wide/src/types.rs
Normal file
4
lib/fixed_wide/src/types.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub type I32F32=crate::fixed::Fixed<1,32>;
|
||||
pub type I64F64=crate::fixed::Fixed<2,64>;
|
||||
pub type I128F128=crate::fixed::Fixed<4,128>;
|
||||
pub type I256F256=crate::fixed::Fixed<8,256>;
|
53
lib/fixed_wide/src/zeroes.rs
Normal file
53
lib/fixed_wide/src/zeroes.rs
Normal file
@ -0,0 +1,53 @@
|
||||
use crate::fixed::Fixed;
|
||||
|
||||
use arrayvec::ArrayVec;
|
||||
use std::cmp::Ordering;
|
||||
macro_rules! impl_zeroes{
|
||||
($n:expr)=>{
|
||||
impl Fixed<$n,{$n*32}>{
|
||||
#[inline]
|
||||
pub fn zeroes2(a0:Self,a1:Self,a2:Self)->ArrayVec<<Self as core::ops::Div>::Output,2>{
|
||||
let a2pos=match a2.cmp(&Self::ZERO){
|
||||
Ordering::Greater=>true,
|
||||
Ordering::Equal=>return ArrayVec::from_iter(Self::zeroes1(a0,a1).into_iter()),
|
||||
Ordering::Less=>false,
|
||||
};
|
||||
let radicand=a1*a1-a2*a0*4;
|
||||
match radicand.cmp(&<Self as core::ops::Mul>::Output::ZERO){
|
||||
Ordering::Greater=>{
|
||||
paste::item!{
|
||||
let planar_radicand=radicand.sqrt().[<fix_ $n>]();
|
||||
}
|
||||
//sort roots ascending and avoid taking the difference of large numbers
|
||||
let zeroes=match (a2pos,Self::ZERO<a1){
|
||||
(true, true )=>[(-a1-planar_radicand)/(a2*2),(a0*2)/(-a1-planar_radicand)],
|
||||
(true, false)=>[(a0*2)/(-a1+planar_radicand),(-a1+planar_radicand)/(a2*2)],
|
||||
(false,true )=>[(a0*2)/(-a1-planar_radicand),(-a1-planar_radicand)/(a2*2)],
|
||||
(false,false)=>[(-a1+planar_radicand)/(a2*2),(a0*2)/(-a1+planar_radicand)],
|
||||
};
|
||||
ArrayVec::from_iter(zeroes)
|
||||
},
|
||||
Ordering::Equal=>ArrayVec::from_iter([(a1)/(a2*-2)]),
|
||||
Ordering::Less=>ArrayVec::new_const(),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn zeroes1(a0:Self,a1:Self)->ArrayVec<<Self as core::ops::Div>::Output,1>{
|
||||
if a1==Self::ZERO{
|
||||
ArrayVec::new_const()
|
||||
}else{
|
||||
ArrayVec::from_iter([(-a0)/(a1)])
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_zeroes!(1);
|
||||
impl_zeroes!(2);
|
||||
impl_zeroes!(3);
|
||||
impl_zeroes!(4);
|
||||
//sqrt doubles twice!
|
||||
//impl_zeroes!(5);
|
||||
//impl_zeroes!(6);
|
||||
//impl_zeroes!(7);
|
||||
//impl_zeroes!(8);
|
1
lib/linear_ops/.gitignore
vendored
Normal file
1
lib/linear_ops/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
22
lib/linear_ops/Cargo.toml
Normal file
22
lib/linear_ops/Cargo.toml
Normal file
@ -0,0 +1,22 @@
|
||||
[package]
|
||||
name = "linear_ops"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Vector/Matrix operations using trait bounds."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
[features]
|
||||
default=["named-fields","fixed-wide"]
|
||||
named-fields=[]
|
||||
fixed-wide=["dep:fixed_wide","dep:paste"]
|
||||
deferred-division=["dep:ratio_ops"]
|
||||
|
||||
[dependencies]
|
||||
ratio_ops = { path = "../ratio_ops", registry = "strafesnet", optional = true }
|
||||
fixed_wide = { path = "../fixed_wide", registry = "strafesnet", optional = true }
|
||||
paste = { version = "1.0.15", optional = true }
|
||||
|
||||
[dev-dependencies]
|
||||
fixed_wide = { path = "../fixed_wide", registry = "strafesnet", features = ["wide-mul"] }
|
176
lib/linear_ops/LICENSE-APACHE
Normal file
176
lib/linear_ops/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
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|
||||
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|
||||
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|
||||
of this License, Derivative Works shall not include works that remain
|
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|
||||
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|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
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|
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|
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|
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||||
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|
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|
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||||
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|
||||
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||||
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||||
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|
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|
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||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
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|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
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|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
risks associated with Your exercise of permissions under this License.
|
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|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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9. Accepting Warranty or Additional Liability. While redistributing
|
||||
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|
||||
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|
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|
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License. However, in accepting such obligations, You may act only
|
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on Your own behalf and on Your sole responsibility, not on behalf
|
||||
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|
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|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/linear_ops/LICENSE-MIT
Normal file
23
lib/linear_ops/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
10
lib/linear_ops/src/lib.rs
Normal file
10
lib/linear_ops/src/lib.rs
Normal file
@ -0,0 +1,10 @@
|
||||
mod macros;
|
||||
pub mod types;
|
||||
pub mod vector;
|
||||
pub mod matrix;
|
||||
|
||||
#[cfg(feature="named-fields")]
|
||||
mod named;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests;
|
1
lib/linear_ops/src/macros/common.rs
Normal file
1
lib/linear_ops/src/macros/common.rs
Normal file
@ -0,0 +1 @@
|
||||
|
79
lib/linear_ops/src/macros/fixed_wide.rs
Normal file
79
lib/linear_ops/src/macros/fixed_wide.rs
Normal file
@ -0,0 +1,79 @@
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_fixed_wide_vector_not_const_generic {
|
||||
(
|
||||
(),
|
||||
$n:expr
|
||||
) => {
|
||||
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$n,{$n*32}>>{
|
||||
#[inline]
|
||||
pub fn length(self)-><fixed_wide::fixed::Fixed::<$n,{$n*32}> as core::ops::Mul>::Output{
|
||||
self.length_squared().sqrt_unchecked()
|
||||
}
|
||||
#[inline]
|
||||
pub fn with_length<U,V>(self,length:U)-><Vector<N,V> as core::ops::Div<<fixed_wide::fixed::Fixed::<$n,{$n*32}> as core::ops::Mul>::Output>>::Output
|
||||
where
|
||||
fixed_wide::fixed::Fixed<$n,{$n*32}>:core::ops::Mul<U,Output=V>,
|
||||
U:Copy,
|
||||
V:core::ops::Div<<fixed_wide::fixed::Fixed::<$n,{$n*32}> as core::ops::Mul>::Output>,
|
||||
{
|
||||
self*length/self.length()
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! macro_4 {
|
||||
( $macro: ident, $any:tt ) => {
|
||||
$crate::macro_repeated!($macro,$any,1,2,3,4);
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_fixed_wide_vector {
|
||||
() => {
|
||||
$crate::macro_4!(impl_fixed_wide_vector_not_const_generic,());
|
||||
// I LOVE NOT BEING ABLE TO USE CONST GENERICS
|
||||
$crate::macro_repeated!(
|
||||
impl_fix_not_const_generic,(),
|
||||
(1,1),(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),
|
||||
(1,2),(2,2),(3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2),
|
||||
(1,3),(2,3),(3,3),(4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3),
|
||||
(1,4),(2,4),(3,4),(4,4),(5,4),(6,4),(7,4),(8,4),(9,4),(10,4),(11,4),(12,4),(13,4),(14,4),(15,4),(16,4),
|
||||
(1,5),(2,5),(3,5),(4,5),(5,5),(6,5),(7,5),(8,5),(9,5),(10,5),(11,5),(12,5),(13,5),(14,5),(15,5),(16,5),
|
||||
(1,6),(2,6),(3,6),(4,6),(5,6),(6,6),(7,6),(8,6),(9,6),(10,6),(11,6),(12,6),(13,6),(14,6),(15,6),(16,6),
|
||||
(1,7),(2,7),(3,7),(4,7),(5,7),(6,7),(7,7),(8,7),(9,7),(10,7),(11,7),(12,7),(13,7),(14,7),(15,7),(16,7),
|
||||
(1,8),(2,8),(3,8),(4,8),(5,8),(6,8),(7,8),(8,8),(9,8),(10,8),(11,8),(12,8),(13,8),(14,8),(15,8),(16,8),
|
||||
(1,9),(2,9),(3,9),(4,9),(5,9),(6,9),(7,9),(8,9),(9,9),(10,9),(11,9),(12,9),(13,9),(14,9),(15,9),(16,9),
|
||||
(1,10),(2,10),(3,10),(4,10),(5,10),(6,10),(7,10),(8,10),(9,10),(10,10),(11,10),(12,10),(13,10),(14,10),(15,10),(16,10),
|
||||
(1,11),(2,11),(3,11),(4,11),(5,11),(6,11),(7,11),(8,11),(9,11),(10,11),(11,11),(12,11),(13,11),(14,11),(15,11),(16,11),
|
||||
(1,12),(2,12),(3,12),(4,12),(5,12),(6,12),(7,12),(8,12),(9,12),(10,12),(11,12),(12,12),(13,12),(14,12),(15,12),(16,12),
|
||||
(1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13),(13,13),(14,13),(15,13),(16,13),
|
||||
(1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14),(14,14),(15,14),(16,14),
|
||||
(1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15),(15,15),(16,15),
|
||||
(1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16),(16,16)
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_fix_not_const_generic{
|
||||
(
|
||||
(),
|
||||
($lhs:expr,$rhs:expr)
|
||||
)=>{
|
||||
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$lhs,{$lhs*32}>>
|
||||
{
|
||||
paste::item!{
|
||||
#[inline]
|
||||
pub fn [<fix_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
|
||||
self.map(|t|t.[<fix_ $rhs>]())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
272
lib/linear_ops/src/macros/matrix.rs
Normal file
272
lib/linear_ops/src/macros/matrix.rs
Normal file
@ -0,0 +1,272 @@
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix {
|
||||
() => {
|
||||
impl<const X:usize,const Y:usize,T> Matrix<X,Y,T>{
|
||||
#[inline(always)]
|
||||
pub const fn new(array:[[T;Y];X])->Self{
|
||||
Self{array}
|
||||
}
|
||||
#[inline(always)]
|
||||
pub fn to_array(self)->[[T;Y];X]{
|
||||
self.array
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_cols(cols:[Vector<Y,T>;X])->Self
|
||||
{
|
||||
Matrix::new(
|
||||
cols.map(|col|col.array),
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
pub fn map<F,U>(self,f:F)->Matrix<X,Y,U>
|
||||
where
|
||||
F:Fn(T)->U
|
||||
{
|
||||
Matrix::new(
|
||||
self.array.map(|inner|inner.map(&f)),
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
pub fn transpose(self)->Matrix<Y,X,T>{
|
||||
//how did I think of this
|
||||
let mut array_of_iterators=self.array.map(|axis|axis.into_iter());
|
||||
Matrix::new(
|
||||
core::array::from_fn(|_|
|
||||
array_of_iterators.each_mut().map(|iter|
|
||||
iter.next().unwrap()
|
||||
)
|
||||
)
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
// old (list of rows) MatY<VecX>.MatX<VecZ> = MatY<VecZ>
|
||||
// new (list of columns) MatX<VecY>.MatZ<VecX> = MatZ<VecY>
|
||||
pub fn dot<const Z:usize,U,V>(self,rhs:Matrix<Z,X,U>)->Matrix<Z,Y,V>
|
||||
where
|
||||
T:core::ops::Mul<U,Output=V>+Copy,
|
||||
V:core::iter::Sum,
|
||||
U:Copy,
|
||||
{
|
||||
let mut array_of_iterators=self.array.map(|axis|axis.into_iter().cycle());
|
||||
Matrix{
|
||||
array:rhs.array.map(|rhs_axis|
|
||||
core::array::from_fn(|_|
|
||||
array_of_iterators
|
||||
.iter_mut()
|
||||
.zip(rhs_axis.iter())
|
||||
.map(|(lhs_iter,&rhs_value)|
|
||||
lhs_iter.next().unwrap()*rhs_value
|
||||
).sum()
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
// MatX<VecY>.VecY = VecX
|
||||
pub fn transform_vector<U,V>(self,rhs:Vector<X,U>)->Vector<Y,V>
|
||||
where
|
||||
T:core::ops::Mul<U,Output=V>,
|
||||
V:core::iter::Sum,
|
||||
U:Copy,
|
||||
{
|
||||
let mut array_of_iterators=self.array.map(|axis|axis.into_iter());
|
||||
Vector::new(
|
||||
core::array::from_fn(|_|
|
||||
array_of_iterators
|
||||
.iter_mut()
|
||||
.zip(rhs.array.iter())
|
||||
.map(|(lhs_iter,&rhs_value)|
|
||||
lhs_iter.next().unwrap()*rhs_value
|
||||
).sum()
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
impl<const X:usize,const Y:usize,T> Matrix<X,Y,T>
|
||||
where
|
||||
T:Copy
|
||||
{
|
||||
#[inline(always)]
|
||||
pub const fn from_value(value:T)->Self{
|
||||
Self::new([[value;Y];X])
|
||||
}
|
||||
}
|
||||
|
||||
impl<const X:usize,const Y:usize,T:Default> Default for Matrix<X,Y,T>{
|
||||
#[inline]
|
||||
fn default()->Self{
|
||||
Self::new(
|
||||
core::array::from_fn(|_|core::array::from_fn(|_|Default::default()))
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const X:usize,const Y:usize,T:core::fmt::Display> core::fmt::Display for Matrix<X,Y,T>{
|
||||
#[inline]
|
||||
fn fmt(&self,f:&mut core::fmt::Formatter)->Result<(),core::fmt::Error>{
|
||||
for col in &self.array[0..X]{
|
||||
core::write!(f,"\n")?;
|
||||
for elem in &col[0..Y-1]{
|
||||
core::write!(f,"{}, ",elem)?;
|
||||
}
|
||||
// assume we will be using matrices of size 1x1 or greater
|
||||
core::write!(f,"{}",col.last().unwrap())?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<const X:usize,const Y:usize,const Z:usize,T,U,V> core::ops::Mul<Matrix<Z,X,U>> for Matrix<X,Y,T>
|
||||
where
|
||||
T:core::ops::Mul<U,Output=V>+Copy,
|
||||
V:core::iter::Sum,
|
||||
U:Copy,
|
||||
{
|
||||
type Output=Matrix<Z,Y,V>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Matrix<Z,X,U>)->Self::Output{
|
||||
self.dot(rhs)
|
||||
}
|
||||
}
|
||||
impl<const X:usize,const Y:usize,T,U,V> core::ops::Mul<Vector<X,U>> for Matrix<X,Y,T>
|
||||
where
|
||||
T:core::ops::Mul<U,Output=V>,
|
||||
V:core::iter::Sum,
|
||||
U:Copy,
|
||||
{
|
||||
type Output=Vector<Y,V>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Vector<X,U>)->Self::Output{
|
||||
self.transform_vector(rhs)
|
||||
}
|
||||
}
|
||||
#[cfg(feature="deferred-division")]
|
||||
$crate::impl_matrix_deferred_division!();
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix_deferred_division {
|
||||
() => {
|
||||
impl<const X:usize,const Y:usize,T:ratio_ops::ratio::Divide<U,Output=V>,U:Copy,V> ratio_ops::ratio::Divide<U> for Matrix<X,Y,T>{
|
||||
type Output=Matrix<X,Y,V>;
|
||||
#[inline]
|
||||
fn divide(self,rhs:U)->Self::Output{
|
||||
self.map(|t|t.divide(rhs))
|
||||
}
|
||||
}
|
||||
impl<const X:usize,const Y:usize,T,U> core::ops::Div<U> for Matrix<X,Y,T>{
|
||||
type Output=ratio_ops::ratio::Ratio<Matrix<X,Y,T>,U>;
|
||||
#[inline]
|
||||
fn div(self,rhs:U)->Self::Output{
|
||||
ratio_ops::ratio::Ratio::new(self,rhs)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix_extend {
|
||||
( $x: expr, $y: expr ) => {
|
||||
impl<T> Matrix<$x,$y,T>{
|
||||
#[inline]
|
||||
pub fn extend_column(self,value:Vector<$y,T>)->Matrix<{$x+1},$y,T>{
|
||||
let mut iter=self.array.into_iter().chain(core::iter::once(value.array));
|
||||
Matrix::new(
|
||||
core::array::from_fn(|_|iter.next().unwrap()),
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
pub fn extend_row(self,value:Vector<$x,T>)->Matrix<$x,{$y+1},T>{
|
||||
let mut iter_rows=value.array.into_iter();
|
||||
Matrix::new(
|
||||
self.array.map(|axis|{
|
||||
let mut elements_iter=axis.into_iter().chain(core::iter::once(iter_rows.next().unwrap()));
|
||||
core::array::from_fn(|_|elements_iter.next().unwrap())
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix_named_fields_shape {
|
||||
(
|
||||
($struct_outer:ident, $size_outer: expr),
|
||||
($size_inner: expr)
|
||||
) => {
|
||||
impl<T> core::ops::Deref for Matrix<$size_outer,$size_inner,T>{
|
||||
type Target=$struct_outer<Vector<$size_inner,T>>;
|
||||
#[inline]
|
||||
fn deref(&self)->&Self::Target{
|
||||
unsafe{core::mem::transmute(&self.array)}
|
||||
}
|
||||
}
|
||||
impl<T> core::ops::DerefMut for Matrix<$size_outer,$size_inner,T>{
|
||||
#[inline]
|
||||
fn deref_mut(&mut self)->&mut Self::Target{
|
||||
unsafe{core::mem::transmute(&mut self.array)}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix_named_fields_shape_shim {
|
||||
(
|
||||
($($vector_info:tt),+),
|
||||
$matrix_info:tt
|
||||
) => {
|
||||
$crate::macro_repeated!(impl_matrix_named_fields_shape,$matrix_info,$($vector_info),+);
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix_named_fields {
|
||||
(
|
||||
($($matrix_info:tt),+),
|
||||
$vector_infos:tt
|
||||
) => {
|
||||
$crate::macro_repeated!(impl_matrix_named_fields_shape_shim,$vector_infos,$($matrix_info),+);
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_matrix_3x3 {
|
||||
()=>{
|
||||
impl<T,T2,T3> Matrix<3,3,T>
|
||||
where
|
||||
//cross
|
||||
T:core::ops::Mul<T,Output=T2>+Copy,
|
||||
T2:core::ops::Sub,
|
||||
//dot
|
||||
T:core::ops::Mul<<T2 as core::ops::Sub>::Output,Output=T3>,
|
||||
T3:core::iter::Sum,
|
||||
{
|
||||
pub fn det(self)->T3{
|
||||
self.x_axis.dot(self.y_axis.cross(self.z_axis))
|
||||
}
|
||||
}
|
||||
impl<T,T2> Matrix<3,3,T>
|
||||
where
|
||||
T:core::ops::Mul<T,Output=T2>+Copy,
|
||||
T2:core::ops::Sub,
|
||||
{
|
||||
pub fn adjugate(self)->Matrix<3,3,<T2 as core::ops::Sub>::Output>{
|
||||
Matrix::new([
|
||||
[self.y_axis.y*self.z_axis.z-self.y_axis.z*self.z_axis.y,self.x_axis.z*self.z_axis.y-self.x_axis.y*self.z_axis.z,self.x_axis.y*self.y_axis.z-self.x_axis.z*self.y_axis.y],
|
||||
[self.y_axis.z*self.z_axis.x-self.y_axis.x*self.z_axis.z,self.x_axis.x*self.z_axis.z-self.x_axis.z*self.z_axis.x,self.x_axis.z*self.y_axis.x-self.x_axis.x*self.y_axis.z],
|
||||
[self.y_axis.x*self.z_axis.y-self.y_axis.y*self.z_axis.x,self.x_axis.y*self.z_axis.x-self.x_axis.x*self.z_axis.y,self.x_axis.x*self.y_axis.y-self.x_axis.y*self.y_axis.x],
|
||||
])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
20
lib/linear_ops/src/macros/mod.rs
Normal file
20
lib/linear_ops/src/macros/mod.rs
Normal file
@ -0,0 +1,20 @@
|
||||
pub mod common;
|
||||
pub mod vector;
|
||||
pub mod matrix;
|
||||
|
||||
#[cfg(feature="fixed-wide")]
|
||||
pub mod fixed_wide;
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! macro_repeated{
|
||||
(
|
||||
$macro:ident,
|
||||
$any:tt,
|
||||
$($repeated:tt),*
|
||||
)=>{
|
||||
$(
|
||||
$crate::$macro!($any, $repeated);
|
||||
)*
|
||||
};
|
||||
}
|
357
lib/linear_ops/src/macros/vector.rs
Normal file
357
lib/linear_ops/src/macros/vector.rs
Normal file
@ -0,0 +1,357 @@
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector {
|
||||
() => {
|
||||
impl<const N:usize,T> Vector<N,T>{
|
||||
#[inline(always)]
|
||||
pub const fn new(array:[T;N])->Self{
|
||||
Self{array}
|
||||
}
|
||||
#[inline(always)]
|
||||
pub fn to_array(self)->[T;N]{
|
||||
self.array
|
||||
}
|
||||
#[inline]
|
||||
pub fn map<F,U>(self,f:F)->Vector<N,U>
|
||||
where
|
||||
F:Fn(T)->U
|
||||
{
|
||||
Vector::new(
|
||||
self.array.map(f)
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
pub fn map_zip<F,U,V>(self,other:Vector<N,U>,f:F)->Vector<N,V>
|
||||
where
|
||||
F:Fn((T,U))->V,
|
||||
{
|
||||
let mut iter=self.array.into_iter().zip(other.array);
|
||||
Vector::new(
|
||||
core::array::from_fn(|_|f(iter.next().unwrap())),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl<const N:usize,T:Copy> Vector<N,T>{
|
||||
#[inline(always)]
|
||||
pub const fn from_value(value:T)->Self{
|
||||
Self::new([value;N])
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,T:Default> Default for Vector<N,T>{
|
||||
#[inline]
|
||||
fn default()->Self{
|
||||
Self::new(
|
||||
core::array::from_fn(|_|Default::default())
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,T:core::fmt::Display> core::fmt::Display for Vector<N,T>{
|
||||
#[inline]
|
||||
fn fmt(&self,f:&mut core::fmt::Formatter)->Result<(),core::fmt::Error>{
|
||||
for elem in &self.array[0..N-1]{
|
||||
core::write!(f,"{}, ",elem)?;
|
||||
}
|
||||
// assume we will be using vectors of length 1 or greater
|
||||
core::write!(f,"{}",self.array.last().unwrap())
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,T:Ord> Vector<N,T>{
|
||||
#[inline]
|
||||
pub fn min(self,rhs:Self)->Self{
|
||||
self.map_zip(rhs,|(a,b)|a.min(b))
|
||||
}
|
||||
#[inline]
|
||||
pub fn max(self,rhs:Self)->Self{
|
||||
self.map_zip(rhs,|(a,b)|a.max(b))
|
||||
}
|
||||
#[inline]
|
||||
pub fn cmp(self,rhs:Self)->Vector<N,core::cmp::Ordering>{
|
||||
self.map_zip(rhs,|(a,b)|a.cmp(&b))
|
||||
}
|
||||
#[inline]
|
||||
pub fn lt(self,rhs:Self)->Vector<N,bool>{
|
||||
self.map_zip(rhs,|(a,b)|a.lt(&b))
|
||||
}
|
||||
#[inline]
|
||||
pub fn gt(self,rhs:Self)->Vector<N,bool>{
|
||||
self.map_zip(rhs,|(a,b)|a.gt(&b))
|
||||
}
|
||||
#[inline]
|
||||
pub fn ge(self,rhs:Self)->Vector<N,bool>{
|
||||
self.map_zip(rhs,|(a,b)|a.ge(&b))
|
||||
}
|
||||
#[inline]
|
||||
pub fn le(self,rhs:Self)->Vector<N,bool>{
|
||||
self.map_zip(rhs,|(a,b)|a.le(&b))
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize> Vector<N,bool>{
|
||||
#[inline]
|
||||
pub fn all(&self)->bool{
|
||||
self.array==[true;N]
|
||||
}
|
||||
#[inline]
|
||||
pub fn any(&self)->bool{
|
||||
self.array!=[false;N]
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,T:core::ops::Neg<Output=V>,V> core::ops::Neg for Vector<N,T>{
|
||||
type Output=Vector<N,V>;
|
||||
#[inline]
|
||||
fn neg(self)->Self::Output{
|
||||
Vector::new(
|
||||
self.array.map(|t|-t)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,T> Vector<N,T>
|
||||
{
|
||||
#[inline]
|
||||
pub fn dot<U,V>(self,rhs:Vector<N,U>)->V
|
||||
where
|
||||
T:core::ops::Mul<U,Output=V>,
|
||||
V:core::iter::Sum,
|
||||
{
|
||||
self.array.into_iter().zip(rhs.array).map(|(a,b)|a*b).sum()
|
||||
}
|
||||
}
|
||||
|
||||
impl<const N:usize,T,V> Vector<N,T>
|
||||
where
|
||||
T:core::ops::Mul<Output=V>+Copy,
|
||||
V:core::iter::Sum,
|
||||
{
|
||||
#[inline]
|
||||
pub fn length_squared(self)->V{
|
||||
self.array.into_iter().map(|t|t*t).sum()
|
||||
}
|
||||
}
|
||||
|
||||
// Impl arithmetic operators
|
||||
$crate::impl_vector_assign_operator!(AddAssign, add_assign );
|
||||
$crate::impl_vector_operator!(Add, add );
|
||||
$crate::impl_vector_assign_operator!(SubAssign, sub_assign );
|
||||
$crate::impl_vector_operator!(Sub, sub );
|
||||
$crate::impl_vector_assign_operator!(RemAssign, rem_assign );
|
||||
$crate::impl_vector_operator!(Rem, rem );
|
||||
|
||||
// mul and div are special, usually you multiply by a scalar
|
||||
// and implementing both vec*vec and vec*scalar is conflicting implementations Q_Q
|
||||
$crate::impl_vector_assign_operator_scalar!(MulAssign, mul_assign );
|
||||
$crate::impl_vector_operator_scalar!(Mul, mul );
|
||||
$crate::impl_vector_assign_operator_scalar!(DivAssign, div_assign );
|
||||
#[cfg(not(feature="deferred-division"))]
|
||||
$crate::impl_vector_operator_scalar!(Div, div );
|
||||
#[cfg(feature="deferred-division")]
|
||||
$crate::impl_vector_deferred_division!();
|
||||
|
||||
// Impl bitwise operators
|
||||
$crate::impl_vector_assign_operator!(BitAndAssign, bitand_assign );
|
||||
$crate::impl_vector_operator!(BitAnd, bitand );
|
||||
$crate::impl_vector_assign_operator!(BitOrAssign, bitor_assign );
|
||||
$crate::impl_vector_operator!(BitOr, bitor );
|
||||
$crate::impl_vector_assign_operator!(BitXorAssign, bitxor_assign );
|
||||
$crate::impl_vector_operator!(BitXor, bitxor );
|
||||
|
||||
// Impl shift operators
|
||||
$crate::impl_vector_shift_assign_operator!(ShlAssign, shl_assign);
|
||||
$crate::impl_vector_shift_operator!(Shl, shl);
|
||||
$crate::impl_vector_shift_assign_operator!(ShrAssign, shr_assign);
|
||||
$crate::impl_vector_shift_operator!(Shr, shr);
|
||||
|
||||
// dedicated methods for this type
|
||||
#[cfg(feature="fixed-wide")]
|
||||
$crate::impl_fixed_wide_vector!();
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_deferred_division {
|
||||
() => {
|
||||
impl<const N:usize,T:ratio_ops::ratio::Divide<U,Output=V>,U:Copy,V> ratio_ops::ratio::Divide<U> for Vector<N,T>{
|
||||
type Output=Vector<N,V>;
|
||||
#[inline]
|
||||
fn divide(self,rhs:U)->Self::Output{
|
||||
self.map(|t|t.divide(rhs))
|
||||
}
|
||||
}
|
||||
impl<const N:usize,T,U> core::ops::Div<U> for Vector<N,T>{
|
||||
type Output=ratio_ops::ratio::Ratio<Vector<N,T>,U>;
|
||||
#[inline]
|
||||
fn div(self,rhs:U)->Self::Output{
|
||||
ratio_ops::ratio::Ratio::new(self,rhs)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_operator_scalar {
|
||||
($trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,T:core::ops::$trait<U,Output=V>,U:Copy,V> core::ops::$trait<U> for Vector<N,T>{
|
||||
type Output=Vector<N,V>;
|
||||
#[inline]
|
||||
fn $method(self,rhs:U)->Self::Output{
|
||||
self.map(|t|t.$method(rhs))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_operator {
|
||||
($trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,T:core::ops::$trait<U,Output=V>,U,V> core::ops::$trait<Vector<N,U>> for Vector<N,T>{
|
||||
type Output=Vector<N,V>;
|
||||
#[inline]
|
||||
fn $method(self,rhs:Vector<N,U>)->Self::Output{
|
||||
self.map_zip(rhs,|(a,b)|a.$method(b))
|
||||
}
|
||||
}
|
||||
impl<const N:usize,T:core::ops::$trait<i64,Output=T>> core::ops::$trait<i64> for Vector<N,T>{
|
||||
type Output=Self;
|
||||
#[inline]
|
||||
fn $method(self,rhs:i64)->Self::Output{
|
||||
self.map(|t|t.$method(rhs))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_assign_operator_scalar {
|
||||
($trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,T:core::ops::$trait<U>,U:Copy> core::ops::$trait<U> for Vector<N,T>{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:U){
|
||||
self.array.iter_mut()
|
||||
.for_each(|t|t.$method(rhs))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_assign_operator {
|
||||
($trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,T:core::ops::$trait<U>,U> core::ops::$trait<Vector<N,U>> for Vector<N,T>{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:Vector<N,U>){
|
||||
self.array.iter_mut().zip(rhs.array)
|
||||
.for_each(|(a,b)|a.$method(b))
|
||||
}
|
||||
}
|
||||
impl<const N:usize,T:core::ops::$trait<i64>> core::ops::$trait<i64> for Vector<N,T>{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:i64){
|
||||
self.array.iter_mut()
|
||||
.for_each(|t|t.$method(rhs))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_shift_operator {
|
||||
($trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,T:core::ops::$trait<U,Output=V>,U,V> core::ops::$trait<Vector<N,U>> for Vector<N,T>{
|
||||
type Output=Vector<N,V>;
|
||||
#[inline]
|
||||
fn $method(self,rhs:Vector<N,U>)->Self::Output{
|
||||
self.map_zip(rhs,|(a,b)|a.$method(b))
|
||||
}
|
||||
}
|
||||
impl<const N:usize,T:core::ops::$trait<u32,Output=V>,V> core::ops::$trait<u32> for Vector<N,T>{
|
||||
type Output=Vector<N,V>;
|
||||
#[inline]
|
||||
fn $method(self,rhs:u32)->Self::Output{
|
||||
self.map(|t|t.$method(rhs))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_shift_assign_operator {
|
||||
($trait: ident, $method: ident ) => {
|
||||
impl<const N:usize,T:core::ops::$trait<U>,U> core::ops::$trait<Vector<N,U>> for Vector<N,T>{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:Vector<N,U>){
|
||||
self.array.iter_mut().zip(rhs.array)
|
||||
.for_each(|(a,b)|a.$method(b))
|
||||
}
|
||||
}
|
||||
impl<const N:usize,T:core::ops::$trait<u32>> core::ops::$trait<u32> for Vector<N,T>{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:u32){
|
||||
self.array.iter_mut()
|
||||
.for_each(|t|t.$method(rhs))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_extend {
|
||||
( $size: expr ) => {
|
||||
impl<T> Vector<$size,T>{
|
||||
#[inline]
|
||||
pub fn extend(self,value:T)->Vector<{$size+1},T>{
|
||||
let mut iter=self.array.into_iter().chain(core::iter::once(value));
|
||||
Vector::new(
|
||||
core::array::from_fn(|_|iter.next().unwrap()),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_named_fields {
|
||||
( $struct:ident, $size: expr ) => {
|
||||
impl<T> core::ops::Deref for Vector<$size,T>{
|
||||
type Target=$struct<T>;
|
||||
#[inline]
|
||||
fn deref(&self)->&Self::Target{
|
||||
unsafe{core::mem::transmute(&self.array)}
|
||||
}
|
||||
}
|
||||
impl<T> core::ops::DerefMut for Vector<$size,T>{
|
||||
#[inline]
|
||||
fn deref_mut(&mut self)->&mut Self::Target{
|
||||
unsafe{core::mem::transmute(&mut self.array)}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
#[macro_export(local_inner_macros)]
|
||||
macro_rules! impl_vector_3 {
|
||||
()=>{
|
||||
impl<T> Vector<3,T>
|
||||
{
|
||||
#[inline]
|
||||
pub fn cross<U,V>(self,rhs:Vector<3,U>)->Vector<3,<V as core::ops::Sub>::Output>
|
||||
where
|
||||
T:core::ops::Mul<U,Output=V>+Copy,
|
||||
U:Copy,
|
||||
V:core::ops::Sub,
|
||||
{
|
||||
Vector::new([
|
||||
self.y*rhs.z-self.z*rhs.y,
|
||||
self.z*rhs.x-self.x*rhs.z,
|
||||
self.x*rhs.y-self.y*rhs.x,
|
||||
])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
17
lib/linear_ops/src/matrix.rs
Normal file
17
lib/linear_ops/src/matrix.rs
Normal file
@ -0,0 +1,17 @@
|
||||
use crate::vector::Vector;
|
||||
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
pub struct Matrix<const X:usize,const Y:usize,T>{
|
||||
pub(crate) array:[[T;Y];X],
|
||||
}
|
||||
|
||||
crate::impl_matrix!();
|
||||
|
||||
crate::impl_matrix_extend!(2,2);
|
||||
crate::impl_matrix_extend!(2,3);
|
||||
crate::impl_matrix_extend!(3,2);
|
||||
crate::impl_matrix_extend!(3,3);
|
||||
|
||||
//Special case 3x3 matrix operations because I cba to write macros for the arbitrary cases
|
||||
#[cfg(feature="named-fields")]
|
||||
crate::impl_matrix_3x3!();
|
59
lib/linear_ops/src/named.rs
Normal file
59
lib/linear_ops/src/named.rs
Normal file
@ -0,0 +1,59 @@
|
||||
use crate::vector::Vector;
|
||||
use crate::matrix::Matrix;
|
||||
|
||||
#[repr(C)]
|
||||
pub struct Vector2<T> {
|
||||
pub x: T,
|
||||
pub y: T,
|
||||
}
|
||||
#[repr(C)]
|
||||
pub struct Vector3<T> {
|
||||
pub x: T,
|
||||
pub y: T,
|
||||
pub z: T,
|
||||
}
|
||||
#[repr(C)]
|
||||
pub struct Vector4<T> {
|
||||
pub x: T,
|
||||
pub y: T,
|
||||
pub z: T,
|
||||
pub w: T,
|
||||
}
|
||||
|
||||
crate::impl_vector_named_fields!(Vector2, 2);
|
||||
crate::impl_vector_named_fields!(Vector3, 3);
|
||||
crate::impl_vector_named_fields!(Vector4, 4);
|
||||
|
||||
#[repr(C)]
|
||||
pub struct Matrix2<T> {
|
||||
pub x_axis: T,
|
||||
pub y_axis: T,
|
||||
}
|
||||
#[repr(C)]
|
||||
pub struct Matrix3<T> {
|
||||
pub x_axis: T,
|
||||
pub y_axis: T,
|
||||
pub z_axis: T,
|
||||
}
|
||||
#[repr(C)]
|
||||
pub struct Matrix4<T> {
|
||||
pub x_axis: T,
|
||||
pub y_axis: T,
|
||||
pub z_axis: T,
|
||||
pub w_axis: T,
|
||||
}
|
||||
|
||||
crate::impl_matrix_named_fields!(
|
||||
//outer struct
|
||||
(
|
||||
(Matrix2, 2),
|
||||
(Matrix3, 3),
|
||||
(Matrix4, 4)
|
||||
),
|
||||
//inner struct
|
||||
(
|
||||
(2),
|
||||
(3),
|
||||
(4)
|
||||
)
|
||||
);
|
96
lib/linear_ops/src/tests/fixed_wide.rs
Normal file
96
lib/linear_ops/src/tests/fixed_wide.rs
Normal file
@ -0,0 +1,96 @@
|
||||
use crate::types::{Matrix3,Matrix3x2,Matrix3x4,Matrix4x2,Vector3};
|
||||
|
||||
type Planar64=fixed_wide::types::I32F32;
|
||||
type Planar64Wide1=fixed_wide::types::I64F64;
|
||||
//type Planar64Wide2=fixed_wide::types::I128F128;
|
||||
type Planar64Wide3=fixed_wide::types::I256F256;
|
||||
|
||||
#[test]
|
||||
fn wide_vec3(){
|
||||
let v=Vector3::from_value(Planar64::from(3));
|
||||
let v1=v*v.x;
|
||||
let v2=v1*v1.y;
|
||||
let v3=v2*v2.z;
|
||||
|
||||
assert_eq!(v3.array,Vector3::from_value(Planar64Wide3::from(3i128.pow(8))).array);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn wide_vec3_dot(){
|
||||
let v=Vector3::from_value(Planar64::from(3));
|
||||
let v1=v*v.x;
|
||||
let v2=v1*v1.y;
|
||||
let v3=v2.dot(v2);
|
||||
|
||||
assert_eq!(v3,Planar64Wide3::from(3i128.pow(8)*3));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn wide_vec3_length_squared(){
|
||||
let v=Vector3::from_value(Planar64::from(3));
|
||||
let v1=v*v.x;
|
||||
let v2=v1*v1.y;
|
||||
let v3=v2.length_squared();
|
||||
|
||||
assert_eq!(v3,Planar64Wide3::from(3i128.pow(8)*3));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn wide_matrix_dot(){
|
||||
let lhs=Matrix3x4::new([
|
||||
[Planar64::from(1),Planar64::from(2),Planar64::from(3),Planar64::from(4)],
|
||||
[Planar64::from(5),Planar64::from(6),Planar64::from(7),Planar64::from(8)],
|
||||
[Planar64::from(9),Planar64::from(10),Planar64::from(11),Planar64::from(12)],
|
||||
]).transpose();
|
||||
let rhs=Matrix4x2::new([
|
||||
[Planar64::from(1),Planar64::from(2)],
|
||||
[Planar64::from(3),Planar64::from(4)],
|
||||
[Planar64::from(5),Planar64::from(6)],
|
||||
[Planar64::from(7),Planar64::from(8)],
|
||||
]).transpose();
|
||||
// Mat3<Vec4>.dot(Mat4<Vec2>) -> Mat3<Vec2>
|
||||
let m_dot=lhs*rhs;
|
||||
//In[1]:= {{1, 2, 3, 4}, {5, 6, 7, 8}, {9, 10, 11, 12}} . {{1, 2}, {3, 4}, {5, 6}, {7, 8}}
|
||||
//Out[1]= {{50, 60}, {114, 140}, {178, 220}}
|
||||
assert_eq!(
|
||||
m_dot.array,
|
||||
Matrix3x2::new([
|
||||
[Planar64Wide1::from(50),Planar64Wide1::from(60)],
|
||||
[Planar64Wide1::from(114),Planar64Wide1::from(140)],
|
||||
[Planar64Wide1::from(178),Planar64Wide1::from(220)],
|
||||
]).transpose().array
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[cfg(feature="named-fields")]
|
||||
fn wide_matrix_det(){
|
||||
let m=Matrix3::new([
|
||||
[Planar64::from(1),Planar64::from(2),Planar64::from(3)],
|
||||
[Planar64::from(4),Planar64::from(5),Planar64::from(7)],
|
||||
[Planar64::from(6),Planar64::from(8),Planar64::from(9)],
|
||||
]);
|
||||
// In[2]:= Det[{{1, 2, 3}, {4, 5, 7}, {6, 8, 9}}]
|
||||
// Out[2]= 7
|
||||
assert_eq!(m.det(),fixed_wide::fixed::Fixed::<3,96>::from(7));
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[cfg(feature="named-fields")]
|
||||
fn wide_matrix_adjugate(){
|
||||
let m=Matrix3::new([
|
||||
[Planar64::from(1),Planar64::from(2),Planar64::from(3)],
|
||||
[Planar64::from(4),Planar64::from(5),Planar64::from(7)],
|
||||
[Planar64::from(6),Planar64::from(8),Planar64::from(9)],
|
||||
]);
|
||||
// In[6]:= Adjugate[{{1, 2, 3}, {4, 5, 7}, {6, 8, 9}}]
|
||||
// Out[6]= {{-11, 6, -1}, {6, -9, 5}, {2, 4, -3}}
|
||||
assert_eq!(
|
||||
m.adjugate().array,
|
||||
Matrix3::new([
|
||||
[Planar64Wide1::from(-11),Planar64Wide1::from(6),Planar64Wide1::from(-1)],
|
||||
[Planar64Wide1::from(6),Planar64Wide1::from(-9),Planar64Wide1::from(5)],
|
||||
[Planar64Wide1::from(2),Planar64Wide1::from(4),Planar64Wide1::from(-3)],
|
||||
]).array
|
||||
);
|
||||
}
|
6
lib/linear_ops/src/tests/mod.rs
Normal file
6
lib/linear_ops/src/tests/mod.rs
Normal file
@ -0,0 +1,6 @@
|
||||
mod tests;
|
||||
|
||||
#[cfg(feature="named-fields")]
|
||||
mod named;
|
||||
|
||||
mod fixed_wide;
|
30
lib/linear_ops/src/tests/named.rs
Normal file
30
lib/linear_ops/src/tests/named.rs
Normal file
@ -0,0 +1,30 @@
|
||||
use crate::types::{Vector3,Matrix3};
|
||||
|
||||
#[test]
|
||||
fn test_vector(){
|
||||
let mut v=Vector3::new([1,2,3]);
|
||||
assert_eq!(v.x,1);
|
||||
assert_eq!(v.y,2);
|
||||
assert_eq!(v.z,3);
|
||||
|
||||
v.x=5;
|
||||
assert_eq!(v.x,5);
|
||||
|
||||
v.y*=v.x;
|
||||
assert_eq!(v.y,10);
|
||||
}
|
||||
|
||||
|
||||
#[test]
|
||||
fn test_matrix(){
|
||||
let mut v=Matrix3::from_value(2);
|
||||
assert_eq!(v.x_axis.x,2);
|
||||
assert_eq!(v.y_axis.y,2);
|
||||
assert_eq!(v.z_axis.z,2);
|
||||
|
||||
v.x_axis.x=5;
|
||||
assert_eq!(v.x_axis.x,5);
|
||||
|
||||
v.y_axis.z*=v.x_axis.x;
|
||||
assert_eq!(v.y_axis.z,10);
|
||||
}
|
59
lib/linear_ops/src/tests/tests.rs
Normal file
59
lib/linear_ops/src/tests/tests.rs
Normal file
@ -0,0 +1,59 @@
|
||||
use crate::types::{Vector2,Vector3,Matrix3x4,Matrix4x2,Matrix3x2,Matrix2x3};
|
||||
|
||||
#[test]
|
||||
fn test_bool(){
|
||||
assert_eq!(Vector3::new([false,false,false]).any(),false);
|
||||
assert_eq!(Vector3::new([false,false,true]).any(),true);
|
||||
assert_eq!(Vector3::new([false,false,true]).all(),false);
|
||||
assert_eq!(Vector3::new([true,true,true]).all(),true);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_length_squared(){
|
||||
assert_eq!(Vector3::new([1,2,3]).length_squared(),14);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_arithmetic(){
|
||||
let a=Vector3::new([1,2,3]);
|
||||
assert_eq!((a+a*2).array,Vector3::new([1*3,2*3,3*3]).array);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn matrix_transform_vector(){
|
||||
let m=Matrix2x3::new([
|
||||
[1,2,3],
|
||||
[4,5,6],
|
||||
]).transpose();
|
||||
let v=Vector3::new([1,2,3]);
|
||||
let transformed=m*v;
|
||||
assert_eq!(transformed.array,Vector2::new([14,32]).array);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn matrix_dot(){
|
||||
// All this code was written row major and I converted the lib to colum major
|
||||
let rhs=Matrix4x2::new([
|
||||
[ 1.0, 2.0],
|
||||
[ 3.0, 4.0],
|
||||
[ 5.0, 6.0],
|
||||
[ 7.0, 8.0],
|
||||
]).transpose(); // | | |
|
||||
let lhs=Matrix3x4::new([ // | | |
|
||||
[1.0, 2.0, 3.0, 4.0],// [ 50.0, 60.0],
|
||||
[5.0, 6.0, 7.0, 8.0],// [114.0,140.0],
|
||||
[9.0,10.0,11.0,12.0],// [178.0,220.0],
|
||||
]).transpose();
|
||||
// Mat3<Vec4>.dot(Mat4<Vec2>) -> Mat3<Vec2>
|
||||
let m_dot=lhs*rhs;
|
||||
//In[1]:= {{1, 2, 3, 4}, {5, 6, 7, 8}, {9, 10, 11, 12}} . {{1, 2}, {3, 4}, {5, 6}, {7, 8}}
|
||||
//Out[1]= {{50, 60}, {114, 140}, {178, 220}}
|
||||
assert_eq!(
|
||||
m_dot.array,
|
||||
Matrix3x2::new([
|
||||
[50.0,60.0],
|
||||
[114.0,140.0],
|
||||
[178.0,220.0],
|
||||
]).transpose().array
|
||||
);
|
||||
}
|
18
lib/linear_ops/src/types.rs
Normal file
18
lib/linear_ops/src/types.rs
Normal file
@ -0,0 +1,18 @@
|
||||
use crate::vector::Vector;
|
||||
use crate::matrix::Matrix;
|
||||
|
||||
pub type Vector2<T>=Vector<2,T>;
|
||||
pub type Vector3<T>=Vector<3,T>;
|
||||
pub type Vector4<T>=Vector<4,T>;
|
||||
|
||||
pub type Matrix2<T>=Matrix<2,2,T>;
|
||||
pub type Matrix2x3<T>=Matrix<2,3,T>;
|
||||
pub type Matrix2x4<T>=Matrix<2,4,T>;
|
||||
|
||||
pub type Matrix3x2<T>=Matrix<3,2,T>;
|
||||
pub type Matrix3<T>=Matrix<3,3,T>;
|
||||
pub type Matrix3x4<T>=Matrix<3,4,T>;
|
||||
|
||||
pub type Matrix4x2<T>=Matrix<4,2,T>;
|
||||
pub type Matrix4x3<T>=Matrix<4,3,T>;
|
||||
pub type Matrix4<T>=Matrix<4,4,T>;
|
19
lib/linear_ops/src/vector.rs
Normal file
19
lib/linear_ops/src/vector.rs
Normal file
@ -0,0 +1,19 @@
|
||||
/// An array-backed vector type. Named fields are made accessible via the Deref/DerefMut traits which are implmented for 2-4 dimensions.
|
||||
/// let mut v = Vector::new([1.0,2.0,3.0]);
|
||||
/// v.x += v.z;
|
||||
/// println!("v.x={}",v.x);
|
||||
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
pub struct Vector<const N:usize,T>{
|
||||
pub(crate) array:[T;N],
|
||||
}
|
||||
|
||||
crate::impl_vector!();
|
||||
|
||||
// Needs const generics for generic case
|
||||
crate::impl_vector_extend!(2);
|
||||
crate::impl_vector_extend!(3);
|
||||
|
||||
//cross product
|
||||
#[cfg(feature="named-fields")]
|
||||
crate::impl_vector_3!();
|
1
lib/ratio_ops/.gitignore
vendored
Normal file
1
lib/ratio_ops/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
10
lib/ratio_ops/Cargo.toml
Normal file
10
lib/ratio_ops/Cargo.toml
Normal file
@ -0,0 +1,10 @@
|
||||
[package]
|
||||
name = "ratio_ops"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Ratio operations using trait bounds for avoiding division like the plague."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
[dependencies]
|
176
lib/ratio_ops/LICENSE-APACHE
Normal file
176
lib/ratio_ops/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
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|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
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|
||||
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|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
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|
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Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
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has been advised of the possibility of such damages.
|
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|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
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defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/ratio_ops/LICENSE-MIT
Normal file
23
lib/ratio_ops/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
4
lib/ratio_ops/src/lib.rs
Normal file
4
lib/ratio_ops/src/lib.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub mod ratio;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests;
|
297
lib/ratio_ops/src/ratio.rs
Normal file
297
lib/ratio_ops/src/ratio.rs
Normal file
@ -0,0 +1,297 @@
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Ratio<Num,Den>{
|
||||
pub num:Num,
|
||||
pub den:Den,
|
||||
}
|
||||
impl<Num,Den> Ratio<Num,Den>{
|
||||
#[inline(always)]
|
||||
pub const fn new(num:Num,den:Den)->Self{
|
||||
Self{num,den}
|
||||
}
|
||||
}
|
||||
|
||||
/// The actual divide implementation, Div is replaced with a Ratio constructor
|
||||
pub trait Divide<Rhs=Self>{
|
||||
type Output;
|
||||
fn divide(self,rhs:Rhs)->Self::Output;
|
||||
}
|
||||
|
||||
impl<Num,Den> Ratio<Num,Den>
|
||||
where
|
||||
Num:Divide<Den>,
|
||||
{
|
||||
#[inline]
|
||||
pub fn divide(self)-><Num as Divide<Den>>::Output{
|
||||
self.num.divide(self.den)
|
||||
}
|
||||
}
|
||||
|
||||
//take care to use the ratio methods to avoid nested ratios
|
||||
|
||||
impl<LhsNum,LhsDen> Ratio<LhsNum,LhsDen>{
|
||||
#[inline]
|
||||
pub fn mul_ratio<RhsNum,RhsDen>(self,rhs:Ratio<RhsNum,RhsDen>)->Ratio<<LhsNum as core::ops::Mul<RhsNum>>::Output,<LhsDen as core::ops::Mul<RhsDen>>::Output>
|
||||
where
|
||||
LhsNum:core::ops::Mul<RhsNum>,
|
||||
LhsDen:core::ops::Mul<RhsDen>,
|
||||
{
|
||||
Ratio::new(self.num*rhs.num,self.den*rhs.den)
|
||||
}
|
||||
#[inline]
|
||||
pub fn div_ratio<RhsNum,RhsDen>(self,rhs:Ratio<RhsNum,RhsDen>)->Ratio<<LhsNum as core::ops::Mul<RhsDen>>::Output,<LhsDen as core::ops::Mul<RhsNum>>::Output>
|
||||
where
|
||||
LhsNum:core::ops::Mul<RhsDen>,
|
||||
LhsDen:core::ops::Mul<RhsNum>,
|
||||
{
|
||||
Ratio::new(self.num*rhs.den,self.den*rhs.num)
|
||||
}
|
||||
}
|
||||
macro_rules! impl_ratio_method {
|
||||
($trait:ident, $method:ident, $ratio_method:ident) => {
|
||||
impl<LhsNum,LhsDen> Ratio<LhsNum,LhsDen>{
|
||||
#[inline]
|
||||
pub fn $ratio_method<RhsNum,RhsDen,LhsCrossMul,RhsCrossMul>(self,rhs:Ratio<RhsNum,RhsDen>)->Ratio<<LhsCrossMul as core::ops::$trait<RhsCrossMul>>::Output,<LhsDen as core::ops::Mul<RhsDen>>::Output>
|
||||
where
|
||||
LhsNum:core::ops::Mul<RhsDen,Output=LhsCrossMul>,
|
||||
LhsDen:core::ops::Mul<RhsNum,Output=RhsCrossMul>,
|
||||
LhsDen:core::ops::Mul<RhsDen>,
|
||||
LhsDen:Copy,
|
||||
RhsDen:Copy,
|
||||
LhsCrossMul:core::ops::$trait<RhsCrossMul>,
|
||||
{
|
||||
Ratio::new((self.num*rhs.den).$method(self.den*rhs.num),self.den*rhs.den)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_ratio_method!(Add,add,add_ratio);
|
||||
impl_ratio_method!(Sub,sub,sub_ratio);
|
||||
impl_ratio_method!(Rem,rem,rem_ratio);
|
||||
|
||||
/// Comparing two ratios needs to know the parity of the denominators
|
||||
/// For signed integers this can be implemented with is_negative()
|
||||
pub trait Parity{
|
||||
fn parity(&self)->bool;
|
||||
}
|
||||
macro_rules! impl_parity_unsigned{
|
||||
($($type:ty),*)=>{
|
||||
$(
|
||||
impl Parity for $type{
|
||||
fn parity(&self)->bool{
|
||||
false
|
||||
}
|
||||
}
|
||||
)*
|
||||
};
|
||||
}
|
||||
macro_rules! impl_parity_signed{
|
||||
($($type:ty),*)=>{
|
||||
$(
|
||||
impl Parity for $type{
|
||||
fn parity(&self)->bool{
|
||||
self.is_negative()
|
||||
}
|
||||
}
|
||||
)*
|
||||
};
|
||||
}
|
||||
macro_rules! impl_parity_float{
|
||||
($($type:ty),*)=>{
|
||||
$(
|
||||
impl Parity for $type{
|
||||
fn parity(&self)->bool{
|
||||
self.is_sign_negative()
|
||||
}
|
||||
}
|
||||
)*
|
||||
};
|
||||
}
|
||||
|
||||
impl_parity_unsigned!(u8,u16,u32,u64,u128,usize);
|
||||
impl_parity_signed!(i8,i16,i32,i64,i128,isize);
|
||||
impl_parity_float!(f32,f64);
|
||||
|
||||
macro_rules! impl_ratio_ord_method{
|
||||
($method:ident, $ratio_method:ident, $output:ty)=>{
|
||||
impl<LhsNum,LhsDen:Parity> Ratio<LhsNum,LhsDen>{
|
||||
#[inline]
|
||||
pub fn $ratio_method<RhsNum,RhsDen:Parity,T>(self,rhs:Ratio<RhsNum,RhsDen>)->$output
|
||||
where
|
||||
LhsNum:core::ops::Mul<RhsDen,Output=T>,
|
||||
LhsDen:core::ops::Mul<RhsNum,Output=T>,
|
||||
T:Ord,
|
||||
{
|
||||
match self.den.parity()^rhs.den.parity(){
|
||||
true=>(self.den*rhs.num).$method(&(self.num*rhs.den)),
|
||||
false=>(self.num*rhs.den).$method(&(self.den*rhs.num)),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//PartialEq
|
||||
impl_ratio_ord_method!(eq,eq_ratio,bool);
|
||||
//PartialOrd
|
||||
impl_ratio_ord_method!(lt,lt_ratio,bool);
|
||||
impl_ratio_ord_method!(gt,gt_ratio,bool);
|
||||
impl_ratio_ord_method!(le,le_ratio,bool);
|
||||
impl_ratio_ord_method!(ge,ge_ratio,bool);
|
||||
impl_ratio_ord_method!(partial_cmp,partial_cmp_ratio,Option<core::cmp::Ordering>);
|
||||
//Ord
|
||||
impl_ratio_ord_method!(cmp,cmp_ratio,core::cmp::Ordering);
|
||||
|
||||
/* generic rhs mul is not possible!
|
||||
impl<Lhs,RhsNum,RhsDen> core::ops::Mul<Ratio<RhsNum,RhsDen>> for Lhs
|
||||
where
|
||||
Lhs:core::ops::Mul<RhsNum>,
|
||||
{
|
||||
type Output=Ratio<<Lhs as core::ops::Mul<RhsNum>>::Output,RhsDen>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Ratio<RhsNum,RhsDen>)->Self::Output{
|
||||
Ratio::new(self*rhs.num,rhs.den)
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//operators
|
||||
|
||||
impl<LhsNum,LhsDen> core::ops::Neg for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:core::ops::Neg,
|
||||
{
|
||||
type Output=Ratio<<LhsNum as core::ops::Neg>::Output,LhsDen>;
|
||||
#[inline]
|
||||
fn neg(self)->Self::Output{
|
||||
Ratio::new(-self.num,self.den)
|
||||
}
|
||||
}
|
||||
impl<LhsNum,LhsDen,Rhs> core::ops::Mul<Rhs> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:core::ops::Mul<Rhs>,
|
||||
{
|
||||
type Output=Ratio<<LhsNum as core::ops::Mul<Rhs>>::Output,LhsDen>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Rhs)->Self::Output{
|
||||
Ratio::new(self.num*rhs,self.den)
|
||||
}
|
||||
}
|
||||
impl<LhsNum,LhsDen,Rhs> core::ops::Div<Rhs> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsDen:core::ops::Mul<Rhs>,
|
||||
{
|
||||
type Output=Ratio<LhsNum,<LhsDen as core::ops::Mul<Rhs>>::Output>;
|
||||
#[inline]
|
||||
fn div(self,rhs:Rhs)->Self::Output{
|
||||
Ratio::new(self.num,self.den*rhs)
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! impl_ratio_operator {
|
||||
($trait:ident, $method:ident) => {
|
||||
impl<LhsNum,LhsDen,Rhs,Intermediate> core::ops::$trait<Rhs> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:core::ops::$trait<Intermediate>,
|
||||
LhsDen:Copy,
|
||||
Rhs:core::ops::Mul<LhsDen,Output=Intermediate>,
|
||||
{
|
||||
type Output=Ratio<<LhsNum as core::ops::$trait<Intermediate>>::Output,LhsDen>;
|
||||
#[inline]
|
||||
fn $method(self,rhs:Rhs)->Self::Output{
|
||||
Ratio::new(self.num.$method(rhs*self.den),self.den)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl_ratio_operator!(Add,add);
|
||||
impl_ratio_operator!(Sub,sub);
|
||||
impl_ratio_operator!(Rem,rem);
|
||||
|
||||
//assign operators
|
||||
|
||||
impl<LhsNum,LhsDen,Rhs> core::ops::MulAssign<Rhs> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:core::ops::MulAssign<Rhs>,
|
||||
{
|
||||
#[inline]
|
||||
fn mul_assign(&mut self,rhs:Rhs){
|
||||
self.num*=rhs;
|
||||
}
|
||||
}
|
||||
impl<LhsNum,LhsDen,Rhs> core::ops::DivAssign<Rhs> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsDen:core::ops::MulAssign<Rhs>,
|
||||
{
|
||||
#[inline]
|
||||
fn div_assign(&mut self,rhs:Rhs){
|
||||
self.den*=rhs;
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! impl_ratio_assign_operator {
|
||||
($trait:ident, $method:ident) => {
|
||||
impl<LhsNum,LhsDen,Rhs> core::ops::$trait<Rhs> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:core::ops::$trait,
|
||||
LhsDen:Copy,
|
||||
Rhs:core::ops::Mul<LhsDen,Output=LhsNum>,
|
||||
{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:Rhs){
|
||||
self.num.$method(rhs*self.den)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl_ratio_assign_operator!(AddAssign,add_assign);
|
||||
impl_ratio_assign_operator!(SubAssign,sub_assign);
|
||||
impl_ratio_assign_operator!(RemAssign,rem_assign);
|
||||
|
||||
// Only implement PartialEq<Self>
|
||||
// Rust's operators aren't actually that good
|
||||
|
||||
impl<LhsNum,LhsDen,RhsNum,RhsDen,T,U> PartialEq<Ratio<RhsNum,RhsDen>> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:Copy,
|
||||
LhsDen:Copy,
|
||||
RhsNum:Copy,
|
||||
RhsDen:Copy,
|
||||
LhsNum:core::ops::Mul<RhsDen,Output=T>,
|
||||
RhsNum:core::ops::Mul<LhsDen,Output=U>,
|
||||
T:PartialEq<U>,
|
||||
{
|
||||
#[inline]
|
||||
fn eq(&self,other:&Ratio<RhsNum,RhsDen>)->bool{
|
||||
(self.num*other.den).eq(&(other.num*self.den))
|
||||
}
|
||||
}
|
||||
impl<Num,Den> Eq for Ratio<Num,Den> where Self:PartialEq{}
|
||||
|
||||
impl<LhsNum,LhsDen,RhsNum,RhsDen,T,U> PartialOrd<Ratio<RhsNum,RhsDen>> for Ratio<LhsNum,LhsDen>
|
||||
where
|
||||
LhsNum:Copy,
|
||||
LhsDen:Copy,
|
||||
RhsNum:Copy,
|
||||
RhsDen:Copy,
|
||||
LhsNum:core::ops::Mul<RhsDen,Output=T>,
|
||||
RhsNum:core::ops::Mul<LhsDen,Output=U>,
|
||||
T:PartialOrd<U>,
|
||||
{
|
||||
#[inline]
|
||||
fn partial_cmp(&self,other:&Ratio<RhsNum,RhsDen>)->Option<core::cmp::Ordering>{
|
||||
(self.num*other.den).partial_cmp(&(other.num*self.den))
|
||||
}
|
||||
}
|
||||
impl<Num,Den,T> Ord for Ratio<Num,Den>
|
||||
where
|
||||
Num:Copy,
|
||||
Den:Copy,
|
||||
Num:core::ops::Mul<Den,Output=T>,
|
||||
T:Ord,
|
||||
{
|
||||
#[inline]
|
||||
fn cmp(&self,other:&Self)->std::cmp::Ordering{
|
||||
(self.num*other.den).cmp(&(other.num*self.den))
|
||||
}
|
||||
}
|
58
lib/ratio_ops/src/tests.rs
Normal file
58
lib/ratio_ops/src/tests.rs
Normal file
@ -0,0 +1,58 @@
|
||||
use crate::ratio::Ratio;
|
||||
|
||||
macro_rules! test_op{
|
||||
($ratio_op:ident,$op:ident,$a:expr,$b:expr,$c:expr,$d:expr)=>{
|
||||
assert_eq!(
|
||||
Ratio::new($a,$b).$ratio_op(Ratio::new($c,$d)),
|
||||
(($a as f32)/($b as f32)).$op(&(($c as f32)/($d as f32)))
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! test_many_ops{
|
||||
($ratio_op:ident,$op:ident)=>{
|
||||
test_op!($ratio_op,$op,1,2,3,4);
|
||||
test_op!($ratio_op,$op,1,2,-3,4);
|
||||
test_op!($ratio_op,$op,-1,2,-3,4);
|
||||
test_op!($ratio_op,$op,-1,-2,-3,4);
|
||||
test_op!($ratio_op,$op,2,1,6,3);
|
||||
test_op!($ratio_op,$op,-2,1,6,3);
|
||||
test_op!($ratio_op,$op,2,-1,-6,3);
|
||||
test_op!($ratio_op,$op,2,1,6,-3);
|
||||
};
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_lt(){
|
||||
test_many_ops!(lt_ratio,lt);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_gt(){
|
||||
test_many_ops!(gt_ratio,gt);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_le(){
|
||||
test_many_ops!(le_ratio,le);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_ge(){
|
||||
test_many_ops!(ge_ratio,ge);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_eq(){
|
||||
test_many_ops!(eq_ratio,eq);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_partial_cmp(){
|
||||
test_many_ops!(partial_cmp_ratio,partial_cmp);
|
||||
}
|
||||
|
||||
// #[test]
|
||||
// fn test_cmp(){
|
||||
// test_many_ops!(cmp_ratio,cmp);
|
||||
// }
|
1
lib/rbx_loader/.gitignore
vendored
Normal file
1
lib/rbx_loader/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
22
lib/rbx_loader/Cargo.toml
Normal file
22
lib/rbx_loader/Cargo.toml
Normal file
@ -0,0 +1,22 @@
|
||||
[package]
|
||||
name = "strafesnet_rbx_loader"
|
||||
version = "0.5.2"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Convert Roblox place and model files to StrafesNET data structures."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
bytemuck = "1.14.3"
|
||||
glam = "0.29.0"
|
||||
lazy-regex = "3.1.0"
|
||||
rbx_binary = { version = "0.7.4", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
|
||||
rbx_mesh = "0.1.2"
|
||||
rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
|
||||
rbx_xml = { version = "0.13.3", registry = "strafesnet" }
|
||||
roblox_emulator = { path = "../roblox_emulator", registry = "strafesnet" }
|
||||
strafesnet_common = { path = "../common", registry = "strafesnet" }
|
176
lib/rbx_loader/LICENSE-APACHE
Normal file
176
lib/rbx_loader/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/rbx_loader/LICENSE-MIT
Normal file
23
lib/rbx_loader/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
19
lib/rbx_loader/README.md
Normal file
19
lib/rbx_loader/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
StrafesNET Roblox Loader
|
||||
========================
|
||||
|
||||
## Convert Roblox files into StrafesNET data structures
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
107
lib/rbx_loader/src/lib.rs
Normal file
107
lib/rbx_loader/src/lib.rs
Normal file
@ -0,0 +1,107 @@
|
||||
use std::io::Read;
|
||||
use rbx_dom_weak::WeakDom;
|
||||
|
||||
mod rbx;
|
||||
mod mesh;
|
||||
mod primitives;
|
||||
|
||||
pub mod data{
|
||||
pub struct RobloxMeshBytes(Vec<u8>);
|
||||
impl RobloxMeshBytes{
|
||||
pub fn new(bytes:Vec<u8>)->Self{
|
||||
Self(bytes)
|
||||
}
|
||||
pub(crate) fn cursor(self)->std::io::Cursor<Vec<u8>>{
|
||||
std::io::Cursor::new(self.0)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Model{
|
||||
dom:WeakDom,
|
||||
}
|
||||
impl Model{
|
||||
fn new(dom:WeakDom)->Self{
|
||||
Self{dom}
|
||||
}
|
||||
pub fn into_place(self)->Place{
|
||||
let Self{mut dom}=self;
|
||||
let context=roblox_emulator::context::Context::from_mut(&mut dom);
|
||||
let services=context.convert_into_place();
|
||||
Place{dom,services}
|
||||
}
|
||||
}
|
||||
impl AsRef<WeakDom> for Model{
|
||||
fn as_ref(&self)->&WeakDom{
|
||||
&self.dom
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Place{
|
||||
dom:WeakDom,
|
||||
services:roblox_emulator::context::Services,
|
||||
}
|
||||
impl Place{
|
||||
fn new(dom:WeakDom)->Option<Self>{
|
||||
let context=roblox_emulator::context::Context::from_ref(&dom);
|
||||
Some(Self{
|
||||
services:context.find_services()?,
|
||||
dom,
|
||||
})
|
||||
}
|
||||
pub fn run_scripts(&mut self){
|
||||
let Place{dom,services}=self;
|
||||
let runner=roblox_emulator::runner::Runner::new().unwrap();
|
||||
let context=roblox_emulator::context::Context::from_mut(dom);
|
||||
let scripts=context.scripts();
|
||||
let runnable=runner.runnable_context_with_services(context,services).unwrap();
|
||||
for script in scripts{
|
||||
if let Err(e)=runnable.run_script(script){
|
||||
println!("runner error: {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
impl AsRef<WeakDom> for Place{
|
||||
fn as_ref(&self)->&WeakDom{
|
||||
&self.dom
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ReadError{
|
||||
RbxBinary(rbx_binary::DecodeError),
|
||||
RbxXml(rbx_xml::DecodeError),
|
||||
Io(std::io::Error),
|
||||
UnknownFileFormat,
|
||||
}
|
||||
impl std::fmt::Display for ReadError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ReadError{}
|
||||
|
||||
pub fn read<R:Read>(input:R)->Result<Model,ReadError>{
|
||||
let mut buf=std::io::BufReader::new(input);
|
||||
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
|
||||
match &peek[0..8]{
|
||||
b"<roblox!"=>rbx_binary::from_reader(buf).map(Model::new).map_err(ReadError::RbxBinary),
|
||||
b"<roblox "=>rbx_xml::from_reader_default(buf).map(Model::new).map_err(ReadError::RbxXml),
|
||||
_=>Err(ReadError::UnknownFileFormat),
|
||||
}
|
||||
}
|
||||
|
||||
//ConvertError
|
||||
|
||||
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
|
||||
dom:impl AsRef<WeakDom>,
|
||||
acquire_render_config_id:AcquireRenderConfigId,
|
||||
acquire_mesh_id:AcquireMeshId
|
||||
)->rbx::PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->strafesnet_common::model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->strafesnet_common::model::MeshId,
|
||||
{
|
||||
rbx::convert(&dom.as_ref(),acquire_render_config_id,acquire_mesh_id)
|
||||
}
|
210
lib/rbx_loader/src/mesh.rs
Normal file
210
lib/rbx_loader/src/mesh.rs
Normal file
@ -0,0 +1,210 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use rbx_mesh::mesh::{Vertex2, Vertex2Truncated};
|
||||
use strafesnet_common::{integer::vec3,model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonList, PositionId, TextureCoordinateId, VertexId}};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
Planar64Vec3(strafesnet_common::integer::Planar64TryFromFloatError),
|
||||
RbxMesh(rbx_mesh::mesh::Error)
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
fn ingest_vertices2<
|
||||
AcquirePosId,
|
||||
AcquireTexId,
|
||||
AcquireNormalId,
|
||||
AcquireColorId,
|
||||
AcquireVertexId,
|
||||
>(
|
||||
vertices:Vec<Vertex2>,
|
||||
acquire_pos_id:&mut AcquirePosId,
|
||||
acquire_tex_id:&mut AcquireTexId,
|
||||
acquire_normal_id:&mut AcquireNormalId,
|
||||
acquire_color_id:&mut AcquireColorId,
|
||||
acquire_vertex_id:&mut AcquireVertexId,
|
||||
)->Result<HashMap<rbx_mesh::mesh::VertexId2,VertexId>,Error>
|
||||
where
|
||||
AcquirePosId:FnMut([f32;3])->Result<PositionId,Error>,
|
||||
AcquireTexId:FnMut([f32;2])->TextureCoordinateId,
|
||||
AcquireNormalId:FnMut([f32;3])->Result<NormalId,Error>,
|
||||
AcquireColorId:FnMut([f32;4])->ColorId,
|
||||
AcquireVertexId:FnMut(IndexedVertex)->VertexId,
|
||||
{
|
||||
//this monster is collecting a map of old_vertices_index -> unique_vertices_index
|
||||
//while also doing the inserting unique entries into lists simultaneously
|
||||
Ok(vertices.into_iter().enumerate().map(|(vertex_id,vertex)|Ok((
|
||||
rbx_mesh::mesh::VertexId2(vertex_id as u32),
|
||||
acquire_vertex_id(IndexedVertex{
|
||||
pos:acquire_pos_id(vertex.pos)?,
|
||||
tex:acquire_tex_id(vertex.tex),
|
||||
normal:acquire_normal_id(vertex.norm)?,
|
||||
color:acquire_color_id(vertex.color.map(|f|f as f32/255.0f32))
|
||||
}),
|
||||
))).collect::<Result<_,_>>()?)
|
||||
}
|
||||
fn ingest_vertices_truncated2<
|
||||
AcquirePosId,
|
||||
AcquireTexId,
|
||||
AcquireNormalId,
|
||||
AcquireVertexId,
|
||||
>(
|
||||
vertices:Vec<Vertex2Truncated>,
|
||||
acquire_pos_id:&mut AcquirePosId,
|
||||
acquire_tex_id:&mut AcquireTexId,
|
||||
acquire_normal_id:&mut AcquireNormalId,
|
||||
static_color_id:ColorId,//pick one color and fill everything with it
|
||||
acquire_vertex_id:&mut AcquireVertexId,
|
||||
)->Result<HashMap<rbx_mesh::mesh::VertexId2,VertexId>,Error>
|
||||
where
|
||||
AcquirePosId:FnMut([f32;3])->Result<PositionId,Error>,
|
||||
AcquireTexId:FnMut([f32;2])->TextureCoordinateId,
|
||||
AcquireNormalId:FnMut([f32;3])->Result<NormalId,Error>,
|
||||
AcquireVertexId:FnMut(IndexedVertex)->VertexId,
|
||||
{
|
||||
//this monster is collecting a map of old_vertices_index -> unique_vertices_index
|
||||
//while also doing the inserting unique entries into lists simultaneously
|
||||
Ok(vertices.into_iter().enumerate().map(|(vertex_id,vertex)|Ok((
|
||||
rbx_mesh::mesh::VertexId2(vertex_id as u32),
|
||||
acquire_vertex_id(IndexedVertex{
|
||||
pos:acquire_pos_id(vertex.pos)?,
|
||||
tex:acquire_tex_id(vertex.tex),
|
||||
normal:acquire_normal_id(vertex.norm)?,
|
||||
color:static_color_id
|
||||
}),
|
||||
))).collect::<Result<_,_>>()?)
|
||||
}
|
||||
|
||||
fn ingest_faces2_lods3(
|
||||
polygon_groups:&mut Vec<PolygonGroup>,
|
||||
vertex_id_map:&HashMap<rbx_mesh::mesh::VertexId2,VertexId>,
|
||||
faces:&Vec<rbx_mesh::mesh::Face2>,
|
||||
lods:&Vec<rbx_mesh::mesh::Lod3>
|
||||
){
|
||||
//faces have to be split into polygon groups based on lod
|
||||
polygon_groups.extend(lods.windows(2).map(|lod_pair|
|
||||
PolygonGroup::PolygonList(PolygonList::new(faces[lod_pair[0].0 as usize..lod_pair[1].0 as usize].iter().map(|face|
|
||||
vec![vertex_id_map[&face.0],vertex_id_map[&face.1],vertex_id_map[&face.2]]
|
||||
).collect()))
|
||||
))
|
||||
}
|
||||
|
||||
pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<model::Mesh,Error>{
|
||||
//generate that mesh boi
|
||||
let mut unique_pos=Vec::new();
|
||||
let mut pos_id_from=HashMap::new();
|
||||
let mut unique_tex=Vec::new();
|
||||
let mut tex_id_from=HashMap::new();
|
||||
let mut unique_normal=Vec::new();
|
||||
let mut normal_id_from=HashMap::new();
|
||||
let mut unique_color=Vec::new();
|
||||
let mut color_id_from=HashMap::new();
|
||||
let mut unique_vertices=Vec::new();
|
||||
let mut vertex_id_from=HashMap::new();
|
||||
let mut polygon_groups=Vec::new();
|
||||
let mut acquire_pos_id=|pos|{
|
||||
let p=vec3::try_from_f32_array(pos).map_err(Error::Planar64Vec3)?;
|
||||
Ok(PositionId::new(*pos_id_from.entry(p).or_insert_with(||{
|
||||
let pos_id=unique_pos.len();
|
||||
unique_pos.push(p);
|
||||
pos_id
|
||||
}) as u32))
|
||||
};
|
||||
let mut acquire_tex_id=|tex|{
|
||||
let h=bytemuck::cast::<[f32;2],[u32;2]>(tex);
|
||||
TextureCoordinateId::new(*tex_id_from.entry(h).or_insert_with(||{
|
||||
let tex_id=unique_tex.len();
|
||||
unique_tex.push(glam::Vec2::from_array(tex));
|
||||
tex_id
|
||||
}) as u32)
|
||||
};
|
||||
let mut acquire_normal_id=|normal|{
|
||||
let n=vec3::try_from_f32_array(normal).map_err(Error::Planar64Vec3)?;
|
||||
Ok(NormalId::new(*normal_id_from.entry(n).or_insert_with(||{
|
||||
let normal_id=unique_normal.len();
|
||||
unique_normal.push(n);
|
||||
normal_id
|
||||
}) as u32))
|
||||
};
|
||||
let mut acquire_color_id=|color|{
|
||||
let h=bytemuck::cast::<[f32;4],[u32;4]>(color);
|
||||
ColorId::new(*color_id_from.entry(h).or_insert_with(||{
|
||||
let color_id=unique_color.len();
|
||||
unique_color.push(glam::Vec4::from_array(color));
|
||||
color_id
|
||||
}) as u32)
|
||||
};
|
||||
let mut acquire_vertex_id=|vertex:IndexedVertex|{
|
||||
VertexId::new(*vertex_id_from.entry(vertex.clone()).or_insert_with(||{
|
||||
let vertex_id=unique_vertices.len();
|
||||
unique_vertices.push(vertex);
|
||||
vertex_id
|
||||
}) as u32)
|
||||
};
|
||||
match rbx_mesh::read_versioned(roblox_mesh_bytes.cursor()).map_err(Error::RbxMesh)?{
|
||||
rbx_mesh::mesh::VersionedMesh::Version1(mesh)=>{
|
||||
let color_id=acquire_color_id([1.0f32;4]);
|
||||
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.vertices.chunks_exact(3).map(|trip|{
|
||||
let mut ingest_vertex1=|vertex:&rbx_mesh::mesh::Vertex1|Ok(acquire_vertex_id(IndexedVertex{
|
||||
pos:acquire_pos_id(vertex.pos)?,
|
||||
tex:acquire_tex_id([vertex.tex[0],vertex.tex[1]]),
|
||||
normal:acquire_normal_id(vertex.norm)?,
|
||||
color:color_id,
|
||||
}));
|
||||
Ok(vec![ingest_vertex1(&trip[0])?,ingest_vertex1(&trip[1])?,ingest_vertex1(&trip[2])?])
|
||||
}).collect::<Result<_,_>>()?)));
|
||||
},
|
||||
rbx_mesh::mesh::VersionedMesh::Version2(mesh)=>{
|
||||
let vertex_id_map=match mesh.header.sizeof_vertex{
|
||||
rbx_mesh::mesh::SizeOfVertex2::Truncated=>{
|
||||
//pick white and make all the vertices white
|
||||
let color_id=acquire_color_id([1.0f32;4]);
|
||||
ingest_vertices_truncated2(mesh.vertices_truncated,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,color_id,&mut acquire_vertex_id)
|
||||
},
|
||||
rbx_mesh::mesh::SizeOfVertex2::Full=>ingest_vertices2(mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id),
|
||||
}?;
|
||||
//one big happy group for all the faces
|
||||
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|face|
|
||||
vec![vertex_id_map[&face.0],vertex_id_map[&face.1],vertex_id_map[&face.2]]
|
||||
).collect())));
|
||||
},
|
||||
rbx_mesh::mesh::VersionedMesh::Version3(mesh)=>{
|
||||
let vertex_id_map=match mesh.header.sizeof_vertex{
|
||||
rbx_mesh::mesh::SizeOfVertex2::Truncated=>{
|
||||
let color_id=acquire_color_id([1.0f32;4]);
|
||||
ingest_vertices_truncated2(mesh.vertices_truncated,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,color_id,&mut acquire_vertex_id)
|
||||
},
|
||||
rbx_mesh::mesh::SizeOfVertex2::Full=>ingest_vertices2(mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id),
|
||||
}?;
|
||||
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
|
||||
},
|
||||
rbx_mesh::mesh::VersionedMesh::Version4(mesh)=>{
|
||||
let vertex_id_map=ingest_vertices2(
|
||||
mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id
|
||||
)?;
|
||||
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
|
||||
},
|
||||
rbx_mesh::mesh::VersionedMesh::Version5(mesh)=>{
|
||||
let vertex_id_map=ingest_vertices2(
|
||||
mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id
|
||||
)?;
|
||||
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
|
||||
},
|
||||
}
|
||||
Ok(model::Mesh{
|
||||
unique_pos,
|
||||
unique_normal,
|
||||
unique_tex,
|
||||
unique_color,
|
||||
unique_vertices,
|
||||
polygon_groups,
|
||||
//these should probably be moved to the model...
|
||||
graphics_groups:Vec::new(),
|
||||
physics_groups:Vec::new(),
|
||||
})
|
||||
}
|
510
lib/rbx_loader/src/primitives.rs
Normal file
510
lib/rbx_loader/src/primitives.rs
Normal file
@ -0,0 +1,510 @@
|
||||
use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,IndexedVertexList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId};
|
||||
use strafesnet_common::integer::{vec3,Planar64Vec3};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Primitives{
|
||||
Sphere,
|
||||
Cube,
|
||||
Cylinder,
|
||||
Wedge,
|
||||
CornerWedge,
|
||||
}
|
||||
#[derive(Hash,PartialEq,Eq)]
|
||||
pub enum CubeFace{
|
||||
Right,
|
||||
Top,
|
||||
Back,
|
||||
Left,
|
||||
Bottom,
|
||||
Front,
|
||||
}
|
||||
const CUBE_DEFAULT_TEXTURE_COORDS:[TextureCoordinate;4]=[
|
||||
TextureCoordinate::new(0.0,0.0),
|
||||
TextureCoordinate::new(1.0,0.0),
|
||||
TextureCoordinate::new(1.0,1.0),
|
||||
TextureCoordinate::new(0.0,1.0),
|
||||
];
|
||||
const CUBE_DEFAULT_VERTICES:[Planar64Vec3;8]=[
|
||||
vec3::int(-1,-1, 1),//0 left bottom back
|
||||
vec3::int( 1,-1, 1),//1 right bottom back
|
||||
vec3::int( 1, 1, 1),//2 right top back
|
||||
vec3::int(-1, 1, 1),//3 left top back
|
||||
vec3::int(-1, 1,-1),//4 left top front
|
||||
vec3::int( 1, 1,-1),//5 right top front
|
||||
vec3::int( 1,-1,-1),//6 right bottom front
|
||||
vec3::int(-1,-1,-1),//7 left bottom front
|
||||
];
|
||||
const CUBE_DEFAULT_NORMALS:[Planar64Vec3;6]=[
|
||||
vec3::int( 1, 0, 0),//CubeFace::Right
|
||||
vec3::int( 0, 1, 0),//CubeFace::Top
|
||||
vec3::int( 0, 0, 1),//CubeFace::Back
|
||||
vec3::int(-1, 0, 0),//CubeFace::Left
|
||||
vec3::int( 0,-1, 0),//CubeFace::Bottom
|
||||
vec3::int( 0, 0,-1),//CubeFace::Front
|
||||
];
|
||||
const CUBE_DEFAULT_POLYS:[[[u32;3];4];6]=[
|
||||
// right (1, 0, 0)
|
||||
[
|
||||
[6,2,0],//[vertex,tex,norm]
|
||||
[5,1,0],
|
||||
[2,0,0],
|
||||
[1,3,0],
|
||||
],
|
||||
// top (0, 1, 0)
|
||||
[
|
||||
[5,3,1],
|
||||
[4,2,1],
|
||||
[3,1,1],
|
||||
[2,0,1],
|
||||
],
|
||||
// back (0, 0, 1)
|
||||
[
|
||||
[0,3,2],
|
||||
[1,2,2],
|
||||
[2,1,2],
|
||||
[3,0,2],
|
||||
],
|
||||
// left (-1, 0, 0)
|
||||
[
|
||||
[0,2,3],
|
||||
[3,1,3],
|
||||
[4,0,3],
|
||||
[7,3,3],
|
||||
],
|
||||
// bottom (0,-1, 0)
|
||||
[
|
||||
[1,1,4],
|
||||
[0,0,4],
|
||||
[7,3,4],
|
||||
[6,2,4],
|
||||
],
|
||||
// front (0, 0,-1)
|
||||
[
|
||||
[4,1,5],
|
||||
[5,0,5],
|
||||
[6,3,5],
|
||||
[7,2,5],
|
||||
],
|
||||
];
|
||||
|
||||
#[derive(Hash,PartialEq,Eq)]
|
||||
pub enum WedgeFace{
|
||||
Right,
|
||||
TopFront,
|
||||
Back,
|
||||
Left,
|
||||
Bottom,
|
||||
}
|
||||
const WEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
|
||||
vec3::int( 1, 0, 0),//Wedge::Right
|
||||
vec3::int( 0, 1,-1),//Wedge::TopFront
|
||||
vec3::int( 0, 0, 1),//Wedge::Back
|
||||
vec3::int(-1, 0, 0),//Wedge::Left
|
||||
vec3::int( 0,-1, 0),//Wedge::Bottom
|
||||
];
|
||||
/*
|
||||
local cornerWedgeVerticies = {
|
||||
Vector3.new(-1/2,-1/2,-1/2),7
|
||||
Vector3.new(-1/2,-1/2, 1/2),0
|
||||
Vector3.new( 1/2,-1/2,-1/2),6
|
||||
Vector3.new( 1/2,-1/2, 1/2),1
|
||||
Vector3.new( 1/2, 1/2,-1/2),5
|
||||
}
|
||||
*/
|
||||
#[derive(Hash,PartialEq,Eq)]
|
||||
pub enum CornerWedgeFace{
|
||||
Right,
|
||||
TopBack,
|
||||
TopLeft,
|
||||
Bottom,
|
||||
Front,
|
||||
}
|
||||
const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
|
||||
vec3::int( 1, 0, 0),//CornerWedge::Right
|
||||
vec3::int( 0, 1, 1),//CornerWedge::BackTop
|
||||
vec3::int(-1, 1, 0),//CornerWedge::LeftTop
|
||||
vec3::int( 0,-1, 0),//CornerWedge::Bottom
|
||||
vec3::int( 0, 0,-1),//CornerWedge::Front
|
||||
];
|
||||
pub fn unit_sphere(render:RenderConfigId)->Mesh{
|
||||
unit_cube(render)
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct CubeFaceDescription([Option<FaceDescription>;6]);
|
||||
impl CubeFaceDescription{
|
||||
pub fn insert(&mut self,index:CubeFace,value:FaceDescription){
|
||||
self.0[index as usize]=Some(value);
|
||||
}
|
||||
pub fn pairs(self)->std::iter::FilterMap<std::iter::Enumerate<std::array::IntoIter<Option<FaceDescription>,6>>,impl FnMut((usize,Option<FaceDescription>))->Option<(usize,FaceDescription)>>{
|
||||
self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
|
||||
}
|
||||
}
|
||||
pub fn unit_cube(render:RenderConfigId)->Mesh{
|
||||
let mut t=CubeFaceDescription::default();
|
||||
t.insert(CubeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CubeFace::Top,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CubeFace::Back,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CubeFace::Left,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CubeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CubeFace::Front,FaceDescription::new_with_render_id(render));
|
||||
generate_partial_unit_cube(t)
|
||||
}
|
||||
pub fn unit_cylinder(render:RenderConfigId)->Mesh{
|
||||
//lmao
|
||||
unit_cube(render)
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct WedgeFaceDescription([Option<FaceDescription>;5]);
|
||||
impl WedgeFaceDescription{
|
||||
pub fn insert(&mut self,index:WedgeFace,value:FaceDescription){
|
||||
self.0[index as usize]=Some(value);
|
||||
}
|
||||
pub fn pairs(self)->std::iter::FilterMap<std::iter::Enumerate<std::array::IntoIter<Option<FaceDescription>,5>>,impl FnMut((usize,Option<FaceDescription>))->Option<(usize,FaceDescription)>>{
|
||||
self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
|
||||
}
|
||||
}
|
||||
pub fn unit_wedge(render:RenderConfigId)->Mesh{
|
||||
let mut t=WedgeFaceDescription::default();
|
||||
t.insert(WedgeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::TopFront,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::Back,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::Left,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
generate_partial_unit_wedge(t)
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct CornerWedgeFaceDescription([Option<FaceDescription>;5]);
|
||||
impl CornerWedgeFaceDescription{
|
||||
pub fn insert(&mut self,index:CornerWedgeFace,value:FaceDescription){
|
||||
self.0[index as usize]=Some(value);
|
||||
}
|
||||
pub fn pairs(self)->std::iter::FilterMap<std::iter::Enumerate<std::array::IntoIter<Option<FaceDescription>,5>>,impl FnMut((usize,Option<FaceDescription>))->Option<(usize,FaceDescription)>>{
|
||||
self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
|
||||
}
|
||||
}
|
||||
pub fn unit_cornerwedge(render:RenderConfigId)->Mesh{
|
||||
let mut t=CornerWedgeFaceDescription::default();
|
||||
t.insert(CornerWedgeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::TopBack,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::TopLeft,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::Front,FaceDescription::new_with_render_id(render));
|
||||
generate_partial_unit_cornerwedge(t)
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct FaceDescription{
|
||||
pub render:RenderConfigId,
|
||||
pub transform:glam::Affine2,
|
||||
pub color:Color4,
|
||||
}
|
||||
impl FaceDescription{
|
||||
pub fn new_with_render_id(render:RenderConfigId)->Self {
|
||||
Self{
|
||||
render,
|
||||
transform:glam::Affine2::IDENTITY,
|
||||
color:Color4::new(1.0,1.0,1.0,0.0),//zero alpha to hide the default texture
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
|
||||
let mut generated_pos=Vec::new();
|
||||
let mut generated_tex=Vec::new();
|
||||
let mut generated_normal=Vec::new();
|
||||
let mut generated_color=Vec::new();
|
||||
let mut generated_vertices=Vec::new();
|
||||
let mut polygon_groups=Vec::new();
|
||||
let mut graphics_groups=Vec::new();
|
||||
let mut physics_group=IndexedPhysicsGroup::default();
|
||||
let mut transforms=Vec::new();
|
||||
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
|
||||
for (face_id,face_description) in face_descriptions.pairs(){
|
||||
//assume that scanning short lists is faster than hashing.
|
||||
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
|
||||
transform_index
|
||||
}else{
|
||||
//create new transform_index
|
||||
let transform_index=transforms.len();
|
||||
transforms.push(face_description.transform);
|
||||
generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex|
|
||||
face_description.transform.transform_point2(tex)
|
||||
));
|
||||
transform_index
|
||||
} as u32;
|
||||
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
|
||||
color_index
|
||||
}else{
|
||||
//create new color_index
|
||||
let color_index=generated_color.len();
|
||||
generated_color.push(face_description.color);
|
||||
color_index
|
||||
} as u32;
|
||||
//always push normal
|
||||
let normal_index=generated_normal.len() as u32;
|
||||
generated_normal.push(CUBE_DEFAULT_NORMALS[face_id]);
|
||||
//push vertices as they are needed
|
||||
let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
|
||||
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![
|
||||
CUBE_DEFAULT_POLYS[face_id].map(|tup|{
|
||||
let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
|
||||
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
|
||||
pos_index
|
||||
}else{
|
||||
//create new pos_index
|
||||
let pos_index=generated_pos.len();
|
||||
generated_pos.push(pos);
|
||||
pos_index
|
||||
} as u32;
|
||||
//always push vertex
|
||||
let vertex=IndexedVertex{
|
||||
pos:PositionId::new(pos_index),
|
||||
tex:TextureCoordinateId::new(tup[1]+4*transform_index),
|
||||
normal:NormalId::new(normal_index),
|
||||
color:ColorId::new(color_index),
|
||||
};
|
||||
let vert_index=generated_vertices.len();
|
||||
generated_vertices.push(vertex);
|
||||
VertexId::new(vert_index as u32)
|
||||
}).to_vec(),
|
||||
])));
|
||||
graphics_groups.push(IndexedGraphicsGroup{
|
||||
render:face_description.render,
|
||||
groups:vec![group_id],
|
||||
});
|
||||
physics_group.groups.push(group_id);
|
||||
}
|
||||
Mesh{
|
||||
unique_pos:generated_pos,
|
||||
unique_tex:generated_tex,
|
||||
unique_normal:generated_normal,
|
||||
unique_color:generated_color,
|
||||
unique_vertices:generated_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups:vec![physics_group],
|
||||
}
|
||||
}
|
||||
//don't think too hard about the copy paste because this is all going into the map tool eventually...
|
||||
pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh{
|
||||
let wedge_default_polys=[
|
||||
// right (1, 0, 0)
|
||||
vec![
|
||||
[6,2,0],//[vertex,tex,norm]
|
||||
[2,0,0],
|
||||
[1,3,0],
|
||||
],
|
||||
// FrontTop (0, 1, -1)
|
||||
vec![
|
||||
[3,1,1],
|
||||
[2,0,1],
|
||||
[6,3,1],
|
||||
[7,2,1],
|
||||
],
|
||||
// back (0, 0, 1)
|
||||
vec![
|
||||
[0,3,2],
|
||||
[1,2,2],
|
||||
[2,1,2],
|
||||
[3,0,2],
|
||||
],
|
||||
// left (-1, 0, 0)
|
||||
vec![
|
||||
[0,2,3],
|
||||
[3,1,3],
|
||||
[7,3,3],
|
||||
],
|
||||
// bottom (0,-1, 0)
|
||||
vec![
|
||||
[1,1,4],
|
||||
[0,0,4],
|
||||
[7,3,4],
|
||||
[6,2,4],
|
||||
],
|
||||
];
|
||||
let mut generated_pos=Vec::new();
|
||||
let mut generated_tex=Vec::new();
|
||||
let mut generated_normal=Vec::new();
|
||||
let mut generated_color=Vec::new();
|
||||
let mut generated_vertices=Vec::new();
|
||||
let mut polygon_groups=Vec::new();
|
||||
let mut graphics_groups=Vec::new();
|
||||
let mut physics_group=IndexedPhysicsGroup::default();
|
||||
let mut transforms=Vec::new();
|
||||
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
|
||||
for (face_id,face_description) in face_descriptions.pairs(){
|
||||
//assume that scanning short lists is faster than hashing.
|
||||
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
|
||||
transform_index
|
||||
}else{
|
||||
//create new transform_index
|
||||
let transform_index=transforms.len();
|
||||
transforms.push(face_description.transform);
|
||||
generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex|
|
||||
face_description.transform.transform_point2(tex)
|
||||
));
|
||||
transform_index
|
||||
} as u32;
|
||||
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
|
||||
color_index
|
||||
}else{
|
||||
//create new color_index
|
||||
let color_index=generated_color.len();
|
||||
generated_color.push(face_description.color);
|
||||
color_index
|
||||
} as u32;
|
||||
//always push normal
|
||||
let normal_index=generated_normal.len() as u32;
|
||||
generated_normal.push(WEDGE_DEFAULT_NORMALS[face_id]);
|
||||
//push vertices as they are needed
|
||||
let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
|
||||
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![
|
||||
wedge_default_polys[face_id].iter().map(|tup|{
|
||||
let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
|
||||
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
|
||||
pos_index
|
||||
}else{
|
||||
//create new pos_index
|
||||
let pos_index=generated_pos.len();
|
||||
generated_pos.push(pos);
|
||||
pos_index
|
||||
} as u32;
|
||||
//always push vertex
|
||||
let vertex=IndexedVertex{
|
||||
pos:PositionId::new(pos_index),
|
||||
tex:TextureCoordinateId::new(tup[1]+4*transform_index),
|
||||
normal:NormalId::new(normal_index),
|
||||
color:ColorId::new(color_index),
|
||||
};
|
||||
let vert_index=generated_vertices.len();
|
||||
generated_vertices.push(vertex);
|
||||
VertexId::new(vert_index as u32)
|
||||
}).collect()
|
||||
])));
|
||||
graphics_groups.push(IndexedGraphicsGroup{
|
||||
render:face_description.render,
|
||||
groups:vec![group_id],
|
||||
});
|
||||
physics_group.groups.push(group_id);
|
||||
}
|
||||
Mesh{
|
||||
unique_pos:generated_pos,
|
||||
unique_tex:generated_tex,
|
||||
unique_normal:generated_normal,
|
||||
unique_color:generated_color,
|
||||
unique_vertices:generated_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups:vec![physics_group],
|
||||
}
|
||||
}
|
||||
|
||||
pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescription)->Mesh{
|
||||
let cornerwedge_default_polys=[
|
||||
// right (1, 0, 0)
|
||||
vec![
|
||||
[6,2,0],//[vertex,tex,norm]
|
||||
[5,1,0],
|
||||
[1,3,0],
|
||||
],
|
||||
// BackTop (0, 1, 1)
|
||||
vec![
|
||||
[5,3,1],
|
||||
[0,1,1],
|
||||
[1,0,1],
|
||||
],
|
||||
// LeftTop (-1, 1, 0)
|
||||
vec![
|
||||
[5,3,2],
|
||||
[7,2,2],
|
||||
[0,1,2],
|
||||
],
|
||||
// bottom (0,-1, 0)
|
||||
vec![
|
||||
[1,1,3],
|
||||
[0,0,3],
|
||||
[7,3,3],
|
||||
[6,2,3],
|
||||
],
|
||||
// front (0, 0,-1)
|
||||
vec![
|
||||
[5,0,4],
|
||||
[6,3,4],
|
||||
[7,2,4],
|
||||
],
|
||||
];
|
||||
let mut generated_pos=Vec::new();
|
||||
let mut generated_tex=Vec::new();
|
||||
let mut generated_normal=Vec::new();
|
||||
let mut generated_color=Vec::new();
|
||||
let mut generated_vertices=Vec::new();
|
||||
let mut polygon_groups=Vec::new();
|
||||
let mut graphics_groups=Vec::new();
|
||||
let mut physics_group=IndexedPhysicsGroup::default();
|
||||
let mut transforms=Vec::new();
|
||||
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
|
||||
for (face_id,face_description) in face_descriptions.pairs(){
|
||||
//assume that scanning short lists is faster than hashing.
|
||||
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
|
||||
transform_index
|
||||
}else{
|
||||
//create new transform_index
|
||||
let transform_index=transforms.len();
|
||||
transforms.push(face_description.transform);
|
||||
generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex|
|
||||
face_description.transform.transform_point2(tex)
|
||||
));
|
||||
transform_index
|
||||
} as u32;
|
||||
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
|
||||
color_index
|
||||
}else{
|
||||
//create new color_index
|
||||
let color_index=generated_color.len();
|
||||
generated_color.push(face_description.color);
|
||||
color_index
|
||||
} as u32;
|
||||
//always push normal
|
||||
let normal_index=generated_normal.len() as u32;
|
||||
generated_normal.push(CORNERWEDGE_DEFAULT_NORMALS[face_id]);
|
||||
//push vertices as they are needed
|
||||
let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
|
||||
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![
|
||||
cornerwedge_default_polys[face_id].iter().map(|tup|{
|
||||
let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
|
||||
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
|
||||
pos_index
|
||||
}else{
|
||||
//create new pos_index
|
||||
let pos_index=generated_pos.len();
|
||||
generated_pos.push(pos);
|
||||
pos_index
|
||||
} as u32;
|
||||
//always push vertex
|
||||
let vertex=IndexedVertex{
|
||||
pos:PositionId::new(pos_index),
|
||||
tex:TextureCoordinateId::new(tup[1]+4*transform_index),
|
||||
normal:NormalId::new(normal_index),
|
||||
color:ColorId::new(color_index),
|
||||
};
|
||||
let vert_index=generated_vertices.len();
|
||||
generated_vertices.push(vertex);
|
||||
VertexId::new(vert_index as u32)
|
||||
}).collect(),
|
||||
])));
|
||||
graphics_groups.push(IndexedGraphicsGroup{
|
||||
render:face_description.render,
|
||||
groups:vec![group_id],
|
||||
});
|
||||
physics_group.groups.push(group_id);
|
||||
}
|
||||
Mesh{
|
||||
unique_pos:generated_pos,
|
||||
unique_tex:generated_tex,
|
||||
unique_normal:generated_normal,
|
||||
unique_color:generated_color,
|
||||
unique_vertices:generated_vertices,
|
||||
polygon_groups,
|
||||
graphics_groups,
|
||||
physics_groups:vec![physics_group],
|
||||
}
|
||||
}
|
909
lib/rbx_loader/src/rbx.rs
Normal file
909
lib/rbx_loader/src/rbx.rs
Normal file
@ -0,0 +1,909 @@
|
||||
use std::collections::HashMap;
|
||||
use crate::primitives;
|
||||
use strafesnet_common::map;
|
||||
use strafesnet_common::model;
|
||||
use strafesnet_common::gameplay_modes;
|
||||
use strafesnet_common::gameplay_style;
|
||||
use strafesnet_common::gameplay_attributes as attr;
|
||||
use strafesnet_common::integer::{self,vec3,Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
||||
use strafesnet_common::model::RenderConfigId;
|
||||
use strafesnet_common::updatable::Updatable;
|
||||
|
||||
fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||
if class==superclass {
|
||||
return true
|
||||
}
|
||||
let class_descriptor=rbx_reflection_database::get().classes.get(class);
|
||||
if let Some(descriptor) = &class_descriptor {
|
||||
if let Some(class_super) = &descriptor.superclass {
|
||||
return class_is_a(&class_super, superclass)
|
||||
}
|
||||
}
|
||||
false
|
||||
}
|
||||
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
|
||||
let mut stack=vec![instance];
|
||||
while let Some(item)=stack.pop(){
|
||||
for &referent in item.children(){
|
||||
if let Some(c)=dom.get_by_ref(referent){
|
||||
if class_is_a(c.class.as_str(),superclass){
|
||||
objects.push(c.referent());//copy ref
|
||||
}
|
||||
stack.push(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_weak::types::Vector3)->Planar64Affine3{
|
||||
Planar64Affine3::new(
|
||||
Planar64Mat3::from_cols([
|
||||
vec3::try_from_f32_array([cf.orientation.x.x,cf.orientation.y.x,cf.orientation.z.x]).unwrap()
|
||||
*integer::try_from_f32(size.x/2.0).unwrap(),
|
||||
vec3::try_from_f32_array([cf.orientation.x.y,cf.orientation.y.y,cf.orientation.z.y]).unwrap()
|
||||
*integer::try_from_f32(size.y/2.0).unwrap(),
|
||||
vec3::try_from_f32_array([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z]).unwrap()
|
||||
*integer::try_from_f32(size.z/2.0).unwrap(),
|
||||
].map(|t|t.fix_1())),
|
||||
vec3::try_from_f32_array([cf.position.x,cf.position.y,cf.position.z]).unwrap()
|
||||
)
|
||||
}
|
||||
struct ModeBuilder{
|
||||
mode:gameplay_modes::Mode,
|
||||
final_stage_id_from_builder_stage_id:HashMap<gameplay_modes::StageId,gameplay_modes::StageId>,
|
||||
}
|
||||
#[derive(Default)]
|
||||
struct ModesBuilder{
|
||||
modes:HashMap<gameplay_modes::ModeId,gameplay_modes::Mode>,
|
||||
stages:HashMap<gameplay_modes::ModeId,HashMap<gameplay_modes::StageId,gameplay_modes::Stage>>,
|
||||
mode_updates:Vec<(gameplay_modes::ModeId,gameplay_modes::ModeUpdate)>,
|
||||
stage_updates:Vec<(gameplay_modes::ModeId,gameplay_modes::StageId,gameplay_modes::StageUpdate)>,
|
||||
}
|
||||
impl ModesBuilder{
|
||||
fn build(mut self)->gameplay_modes::Modes{
|
||||
//collect modes and stages into contiguous arrays
|
||||
let mut unique_modes:Vec<(gameplay_modes::ModeId,gameplay_modes::Mode)>
|
||||
=self.modes.into_iter().collect();
|
||||
unique_modes.sort_by_key(|&(mode_id,_)|mode_id);
|
||||
let (mut modes,final_mode_id_from_builder_mode_id):(Vec<ModeBuilder>,HashMap<gameplay_modes::ModeId,gameplay_modes::ModeId>)
|
||||
=unique_modes.into_iter().enumerate()
|
||||
.map(|(final_mode_id,(builder_mode_id,mut mode))|{
|
||||
(
|
||||
ModeBuilder{
|
||||
final_stage_id_from_builder_stage_id:self.stages.remove(&builder_mode_id).map_or_else(||HashMap::new(),|stages|{
|
||||
let mut unique_stages:Vec<(gameplay_modes::StageId,gameplay_modes::Stage)>
|
||||
=stages.into_iter().collect();
|
||||
unique_stages.sort_by(|a,b|a.0.cmp(&b.0));
|
||||
unique_stages.into_iter().enumerate()
|
||||
.map(|(final_stage_id,(builder_stage_id,stage))|{
|
||||
mode.push_stage(stage);
|
||||
(builder_stage_id,gameplay_modes::StageId::new(final_stage_id as u32))
|
||||
}).collect()
|
||||
}),
|
||||
mode,
|
||||
},
|
||||
(
|
||||
builder_mode_id,
|
||||
gameplay_modes::ModeId::new(final_mode_id as u32)
|
||||
)
|
||||
)
|
||||
}).unzip();
|
||||
//TODO: failure messages or errors or something
|
||||
//push stage updates
|
||||
for (builder_mode_id,builder_stage_id,stage_update) in self.stage_updates{
|
||||
if let Some(final_mode_id)=final_mode_id_from_builder_mode_id.get(&builder_mode_id){
|
||||
if let Some(mode)=modes.get_mut(final_mode_id.get() as usize){
|
||||
if let Some(&final_stage_id)=mode.final_stage_id_from_builder_stage_id.get(&builder_stage_id){
|
||||
if let Some(stage)=mode.mode.get_stage_mut(final_stage_id){
|
||||
stage.update(stage_update);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//push mode updates
|
||||
for (builder_mode_id,mut mode_update) in self.mode_updates{
|
||||
if let Some(final_mode_id)=final_mode_id_from_builder_mode_id.get(&builder_mode_id){
|
||||
if let Some(mode)=modes.get_mut(final_mode_id.get() as usize){
|
||||
//map stage id on stage elements
|
||||
mode_update.map_stage_element_ids(|stage_id|
|
||||
//walk down one stage id at a time until a stage is found
|
||||
//TODO use better logic like BTreeMap::upper_bound instead of walking
|
||||
// final_stage_id_from_builder_stage_id.upper_bound(Bound::Included(&stage_id))
|
||||
// .value().copied().unwrap_or(gameplay_modes::StageId::FIRST)
|
||||
(0..=stage_id.get()).rev().find_map(|builder_stage_id|
|
||||
//map the stage element to that stage
|
||||
mode.final_stage_id_from_builder_stage_id.get(&gameplay_modes::StageId::new(builder_stage_id)).copied()
|
||||
).unwrap_or(gameplay_modes::StageId::FIRST)
|
||||
);
|
||||
mode.mode.update(mode_update);
|
||||
}
|
||||
}
|
||||
}
|
||||
gameplay_modes::Modes::new(modes.into_iter().map(|mode_builder|mode_builder.mode).collect())
|
||||
}
|
||||
fn insert_mode(&mut self,mode_id:gameplay_modes::ModeId,mode:gameplay_modes::Mode){
|
||||
assert!(self.modes.insert(mode_id,mode).is_none(),"Cannot replace existing mode");
|
||||
}
|
||||
fn insert_stage(&mut self,mode_id:gameplay_modes::ModeId,stage_id:gameplay_modes::StageId,stage:gameplay_modes::Stage){
|
||||
assert!(self.stages.entry(mode_id).or_insert(HashMap::new()).insert(stage_id,stage).is_none(),"Cannot replace existing stage");
|
||||
}
|
||||
fn push_mode_update(&mut self,mode_id:gameplay_modes::ModeId,mode_update:gameplay_modes::ModeUpdate){
|
||||
self.mode_updates.push((mode_id,mode_update));
|
||||
}
|
||||
fn push_stage_update(&mut self,mode_id:gameplay_modes::ModeId,stage_id:gameplay_modes::StageId,stage_update:gameplay_modes::StageUpdate){
|
||||
self.stage_updates.push((mode_id,stage_id,stage_update));
|
||||
}
|
||||
}
|
||||
fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:model::ModelId,modes_builder:&mut ModesBuilder,wormhole_in_model_to_id:&mut HashMap<model::ModelId,u32>,wormhole_id_to_out_model:&mut HashMap<u32,model::ModelId>)->attr::CollisionAttributes{
|
||||
let mut general=attr::GeneralAttributes::default();
|
||||
let mut intersecting=attr::IntersectingAttributes::default();
|
||||
let mut contacting=attr::ContactingAttributes::default();
|
||||
let mut force_can_collide=can_collide;
|
||||
let mut force_intersecting=false;
|
||||
match name{
|
||||
"Water"=>{
|
||||
force_can_collide=false;
|
||||
//TODO: read stupid CustomPhysicalProperties
|
||||
intersecting.water=Some(attr::IntersectingWater{density:Planar64::ONE,viscosity:Planar64::ONE/10,velocity});
|
||||
},
|
||||
"Accelerator"=>{
|
||||
//although the new game supports collidable accelerators, this is a roblox compatability map loader
|
||||
force_can_collide=false;
|
||||
general.accelerator=Some(attr::Accelerator{acceleration:velocity});
|
||||
},
|
||||
// "UnorderedCheckpoint"=>general.teleport_behaviour=Some(model::TeleportBehaviour::StageElement(attr::StageElement{
|
||||
// mode_id:0,
|
||||
// stage_id:0,
|
||||
// force:false,
|
||||
// behaviour:model::StageElementBehaviour::Unordered
|
||||
// })),
|
||||
"SetVelocity"=>general.trajectory=Some(attr::SetTrajectory::Velocity(velocity)),
|
||||
"MapStart"=>{
|
||||
force_can_collide=false;
|
||||
force_intersecting=true;
|
||||
modes_builder.insert_mode(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
gameplay_modes::Mode::empty(
|
||||
gameplay_style::StyleModifiers::roblox_bhop(),
|
||||
model_id
|
||||
)
|
||||
);
|
||||
},
|
||||
"MapFinish"=>{
|
||||
force_can_collide=false;
|
||||
force_intersecting=true;
|
||||
modes_builder.push_mode_update(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
gameplay_modes::ModeUpdate::zone(
|
||||
model_id,
|
||||
gameplay_modes::Zone::Finish,
|
||||
),
|
||||
);
|
||||
},
|
||||
"MapAnticheat"=>{
|
||||
force_can_collide=false;
|
||||
force_intersecting=true;
|
||||
modes_builder.push_mode_update(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
gameplay_modes::ModeUpdate::zone(
|
||||
model_id,
|
||||
gameplay_modes::Zone::Anticheat,
|
||||
),
|
||||
);
|
||||
},
|
||||
"Platform"=>{
|
||||
modes_builder.push_mode_update(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
gameplay_modes::ModeUpdate::element(
|
||||
model_id,
|
||||
gameplay_modes::StageElement::new(gameplay_modes::StageId::FIRST,false,gameplay_modes::StageElementBehaviour::Platform,None),//roblox does not know which stage the platform belongs to
|
||||
),
|
||||
);
|
||||
},
|
||||
other=>{
|
||||
let regman=lazy_regex::regex!(r"^(BonusStart|WormholeOut)(\d+)$");
|
||||
if let Some(captures)=regman.captures(other){
|
||||
match &captures[1]{
|
||||
"BonusStart"=>{
|
||||
force_can_collide=false;
|
||||
force_intersecting=true;
|
||||
modes_builder.insert_mode(
|
||||
gameplay_modes::ModeId::new(captures[2].parse::<u32>().unwrap()),
|
||||
gameplay_modes::Mode::empty(
|
||||
gameplay_style::StyleModifiers::roblox_bhop(),
|
||||
model_id
|
||||
)
|
||||
);
|
||||
},
|
||||
"WormholeOut"=>{
|
||||
//the PhysicsModelId has to exist for it to be teleported to!
|
||||
force_intersecting=true;
|
||||
//this object is not special in strafe client, but the roblox mapping needs to be converted to model id
|
||||
assert!(wormhole_id_to_out_model.insert(captures[2].parse::<u32>().unwrap(),model_id).is_none(),"Cannot have multiple WormholeOut with same id");
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
}else if let Some(captures)=lazy_regex::regex!(r"^(Force)?(Spawn|SpawnAt|Trigger|Teleport|Platform)(\d+)$")
|
||||
.captures(other){
|
||||
force_intersecting=true;
|
||||
let stage_id=gameplay_modes::StageId::new(captures[3].parse::<u32>().unwrap());
|
||||
let stage_element=gameplay_modes::StageElement::new(
|
||||
//stage_id:
|
||||
stage_id,
|
||||
//force:
|
||||
match captures.get(1){
|
||||
Some(m)=>m.as_str()=="Force",
|
||||
None=>false,
|
||||
},
|
||||
//behaviour:
|
||||
match &captures[2]{
|
||||
"Spawn"=>{
|
||||
modes_builder.insert_stage(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
stage_id,
|
||||
gameplay_modes::Stage::empty(model_id),
|
||||
);
|
||||
//TODO: let denormalize handle this
|
||||
gameplay_modes::StageElementBehaviour::SpawnAt
|
||||
},
|
||||
"SpawnAt"=>gameplay_modes::StageElementBehaviour::SpawnAt,
|
||||
//cancollide false so you don't hit the side
|
||||
//NOT a decoration
|
||||
"Trigger"=>{force_can_collide=false;gameplay_modes::StageElementBehaviour::Trigger},
|
||||
"Teleport"=>{force_can_collide=false;gameplay_modes::StageElementBehaviour::Teleport},
|
||||
"Platform"=>gameplay_modes::StageElementBehaviour::Platform,
|
||||
_=>panic!("regex1[2] messed up bad"),
|
||||
},
|
||||
None
|
||||
);
|
||||
modes_builder.push_mode_update(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
gameplay_modes::ModeUpdate::element(
|
||||
model_id,
|
||||
stage_element,
|
||||
),
|
||||
);
|
||||
}else if let Some(captures)=lazy_regex::regex!(r"^(Jump|WormholeIn)(\d+)$")
|
||||
.captures(other){
|
||||
match &captures[1]{
|
||||
"Jump"=>modes_builder.push_mode_update(
|
||||
gameplay_modes::ModeId::MAIN,
|
||||
gameplay_modes::ModeUpdate::element(
|
||||
model_id,
|
||||
//jump_limit:
|
||||
gameplay_modes::StageElement::new(
|
||||
gameplay_modes::StageId::FIRST,
|
||||
false,
|
||||
gameplay_modes::StageElementBehaviour::Check,
|
||||
Some(captures[2].parse::<u8>().unwrap())
|
||||
)
|
||||
),
|
||||
),
|
||||
"WormholeIn"=>{
|
||||
force_can_collide=false;
|
||||
force_intersecting=true;
|
||||
assert!(wormhole_in_model_to_id.insert(model_id,captures[2].parse::<u32>().unwrap()).is_none(),"Impossible");
|
||||
},
|
||||
_=>panic!("regex2[1] messed up bad"),
|
||||
}
|
||||
}else if let Some(captures)=lazy_regex::regex!(r"^Bonus(Finish|Anticheat)(\d+)$")
|
||||
.captures(other){
|
||||
force_can_collide=false;
|
||||
force_intersecting=true;
|
||||
modes_builder.push_mode_update(
|
||||
gameplay_modes::ModeId::new(captures[2].parse::<u32>().unwrap()),
|
||||
gameplay_modes::ModeUpdate::zone(
|
||||
model_id,
|
||||
//zone:
|
||||
match &captures[1]{
|
||||
"Finish"=>gameplay_modes::Zone::Finish,
|
||||
"Anticheat"=>gameplay_modes::Zone::Anticheat,
|
||||
_=>panic!("regex3[1] messed up bad"),
|
||||
},
|
||||
),
|
||||
);
|
||||
}
|
||||
// else if let Some(captures)=lazy_regex::regex!(r"^Stage(\d+)OrderedCheckpoint(\d+)$")
|
||||
// .captures(other){
|
||||
// match &captures[1]{
|
||||
// "OrderedCheckpoint"=>modes_builder.push_stage_update(
|
||||
// gameplay_modes::ModeId::MAIN,
|
||||
// gameplay_modes::StageId::new(0),
|
||||
// gameplay_modes::StageUpdate::ordered_checkpoint(captures[2].parse::<u32>().unwrap()),
|
||||
// ),
|
||||
// _=>panic!("regex3[1] messed up bad"),
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
||||
//need some way to skip this
|
||||
if velocity!=vec3::ZERO{
|
||||
general.booster=Some(attr::Booster::Velocity(velocity));
|
||||
}
|
||||
match force_can_collide{
|
||||
true=>{
|
||||
match name{
|
||||
"Bounce"=>contacting.contact_behaviour=Some(attr::ContactingBehaviour::Elastic(u32::MAX)),
|
||||
"Surf"=>contacting.contact_behaviour=Some(attr::ContactingBehaviour::Surf),
|
||||
"Ladder"=>contacting.contact_behaviour=Some(attr::ContactingBehaviour::Ladder(attr::ContactingLadder{sticky:true})),
|
||||
_=>(),
|
||||
}
|
||||
attr::CollisionAttributes::Contact(attr::ContactAttributes{contacting,general})
|
||||
},
|
||||
false=>if force_intersecting
|
||||
||general.any()
|
||||
||intersecting.any()
|
||||
{
|
||||
attr::CollisionAttributes::Intersect(attr::IntersectAttributes{intersecting,general})
|
||||
}else{
|
||||
attr::CollisionAttributes::Decoration
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,PartialEq)]
|
||||
struct RobloxTextureTransform{
|
||||
offset_u:f32,
|
||||
offset_v:f32,
|
||||
scale_u:f32,
|
||||
scale_v:f32,
|
||||
}
|
||||
impl std::cmp::Eq for RobloxTextureTransform{}//????
|
||||
impl std::default::Default for RobloxTextureTransform{
|
||||
fn default()->Self{
|
||||
Self{offset_u:0.0,offset_v:0.0,scale_u:1.0,scale_v:1.0}
|
||||
}
|
||||
}
|
||||
impl std::hash::Hash for RobloxTextureTransform{
|
||||
fn hash<H:std::hash::Hasher>(&self,state:&mut H) {
|
||||
self.offset_u.to_ne_bytes().hash(state);
|
||||
self.offset_v.to_ne_bytes().hash(state);
|
||||
self.scale_u.to_ne_bytes().hash(state);
|
||||
self.scale_v.to_ne_bytes().hash(state);
|
||||
}
|
||||
}
|
||||
#[derive(Clone,PartialEq)]
|
||||
struct RobloxFaceTextureDescription{
|
||||
render:RenderConfigId,
|
||||
color:glam::Vec4,
|
||||
transform:RobloxTextureTransform,
|
||||
}
|
||||
impl std::cmp::Eq for RobloxFaceTextureDescription{}//????
|
||||
impl std::hash::Hash for RobloxFaceTextureDescription{
|
||||
fn hash<H:std::hash::Hasher>(&self,state:&mut H){
|
||||
self.render.hash(state);
|
||||
self.transform.hash(state);
|
||||
for &el in self.color.as_ref().iter(){
|
||||
el.to_ne_bytes().hash(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
impl RobloxFaceTextureDescription{
|
||||
fn to_face_description(&self)->primitives::FaceDescription{
|
||||
primitives::FaceDescription{
|
||||
render:self.render,
|
||||
transform:glam::Affine2::from_translation(
|
||||
glam::vec2(self.transform.offset_u,self.transform.offset_v)
|
||||
)
|
||||
*glam::Affine2::from_scale(
|
||||
glam::vec2(self.transform.scale_u,self.transform.scale_v)
|
||||
),
|
||||
color:self.color,
|
||||
}
|
||||
}
|
||||
}
|
||||
type RobloxPartDescription=[Option<RobloxFaceTextureDescription>;6];
|
||||
type RobloxWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
|
||||
type RobloxCornerWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
|
||||
#[derive(Clone,Eq,Hash,PartialEq)]
|
||||
enum RobloxBasePartDescription{
|
||||
Sphere(RobloxPartDescription),
|
||||
Part(RobloxPartDescription),
|
||||
Cylinder(RobloxPartDescription),
|
||||
Wedge(RobloxWedgeDescription),
|
||||
CornerWedge(RobloxCornerWedgeDescription),
|
||||
}
|
||||
enum Shape{
|
||||
Primitive(primitives::Primitives),
|
||||
MeshPart,
|
||||
}
|
||||
enum MeshAvailability{
|
||||
Immediate,
|
||||
Deferred(RenderConfigId),
|
||||
}
|
||||
struct DeferredModelDeferredAttributes{
|
||||
render:RenderConfigId,
|
||||
model:ModelDeferredAttributes,
|
||||
}
|
||||
struct ModelDeferredAttributes{
|
||||
mesh:model::MeshId,
|
||||
deferred_attributes:GetAttributesArgs,
|
||||
color:model::Color4,//transparency is in here
|
||||
transform:Planar64Affine3,
|
||||
}
|
||||
struct ModelOwnedAttributes{
|
||||
mesh:model::MeshId,
|
||||
attributes:attr::CollisionAttributes,
|
||||
color:model::Color4,//transparency is in here
|
||||
transform:Planar64Affine3,
|
||||
}
|
||||
struct GetAttributesArgs{
|
||||
name:Box<str>,
|
||||
can_collide:bool,
|
||||
velocity:Planar64Vec3,
|
||||
}
|
||||
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
|
||||
dom:&rbx_dom_weak::WeakDom,
|
||||
mut acquire_render_config_id:AcquireRenderConfigId,
|
||||
mut acquire_mesh_id:AcquireMeshId,
|
||||
)->PartialMap1
|
||||
where
|
||||
AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
|
||||
AcquireMeshId:FnMut(&str)->model::MeshId,
|
||||
{
|
||||
|
||||
let mut deferred_models_deferred_attributes=Vec::new();
|
||||
let mut primitive_models_deferred_attributes=Vec::new();
|
||||
let mut primitive_meshes=Vec::new();
|
||||
let mut mesh_id_from_description=HashMap::new();
|
||||
|
||||
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
||||
let textureless_render_group=acquire_render_config_id(None);
|
||||
|
||||
let mut object_refs=Vec::new();
|
||||
let mut temp_objects=Vec::new();
|
||||
recursive_collect_superclass(&mut object_refs, &dom, dom.root(),"BasePart");
|
||||
for object_ref in object_refs {
|
||||
if let Some(object)=dom.get_by_ref(object_ref){
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::CFrame(cf)),
|
||||
Some(rbx_dom_weak::types::Variant::Vector3(size)),
|
||||
Some(rbx_dom_weak::types::Variant::Vector3(velocity)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(transparency)),
|
||||
Some(rbx_dom_weak::types::Variant::Color3uint8(color3)),
|
||||
Some(rbx_dom_weak::types::Variant::Bool(can_collide)),
|
||||
) = (
|
||||
object.properties.get("CFrame"),
|
||||
object.properties.get("Size"),
|
||||
object.properties.get("Velocity"),
|
||||
object.properties.get("Transparency"),
|
||||
object.properties.get("Color"),
|
||||
object.properties.get("CanCollide"),
|
||||
)
|
||||
{
|
||||
let model_transform=planar64_affine3_from_roblox(cf,size);
|
||||
|
||||
if model_transform.matrix3.det().is_zero(){
|
||||
let mut parent_ref=object.parent();
|
||||
let mut full_path=object.name.clone();
|
||||
while let Some(parent)=dom.get_by_ref(parent_ref){
|
||||
full_path=format!("{}.{}",parent.name,full_path);
|
||||
parent_ref=parent.parent();
|
||||
}
|
||||
println!("Zero determinant CFrame at location {}",full_path);
|
||||
println!("matrix3:{}",model_transform.matrix3);
|
||||
continue;
|
||||
}
|
||||
|
||||
//at this point a new model is going to be generated for sure.
|
||||
let model_id=model::ModelId::new(primitive_models_deferred_attributes.len() as u32);
|
||||
|
||||
//TODO: also detect "CylinderMesh" etc here
|
||||
let shape=match object.class.as_str(){
|
||||
"Part"=>if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get("Shape"){
|
||||
Shape::Primitive(match shape.to_u32(){
|
||||
0=>primitives::Primitives::Sphere,
|
||||
1=>primitives::Primitives::Cube,
|
||||
2=>primitives::Primitives::Cylinder,
|
||||
3=>primitives::Primitives::Wedge,
|
||||
4=>primitives::Primitives::CornerWedge,
|
||||
other=>panic!("Funky roblox PartType={};",other),
|
||||
})
|
||||
}else{
|
||||
panic!("Part has no Shape!");
|
||||
},
|
||||
"TrussPart"=>Shape::Primitive(primitives::Primitives::Cube),
|
||||
"WedgePart"=>Shape::Primitive(primitives::Primitives::Wedge),
|
||||
"CornerWedgePart"=>Shape::Primitive(primitives::Primitives::CornerWedge),
|
||||
"MeshPart"=>Shape::MeshPart,
|
||||
_=>{
|
||||
println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class);
|
||||
Shape::Primitive(primitives::Primitives::Cube)
|
||||
}
|
||||
};
|
||||
|
||||
let (availability,mesh_id)=match shape{
|
||||
Shape::Primitive(primitive_shape)=>{
|
||||
//TODO: TAB TAB
|
||||
//use the biggest one and cut it down later...
|
||||
let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
|
||||
temp_objects.clear();
|
||||
recursive_collect_superclass(&mut temp_objects, &dom, object,"Decal");
|
||||
for &decal_ref in &temp_objects{
|
||||
if let Some(decal)=dom.get_by_ref(decal_ref){
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::Content(content)),
|
||||
Some(rbx_dom_weak::types::Variant::Enum(normalid)),
|
||||
Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
|
||||
) = (
|
||||
decal.properties.get("Texture"),
|
||||
decal.properties.get("Face"),
|
||||
decal.properties.get("Color3"),
|
||||
decal.properties.get("Transparency"),
|
||||
) {
|
||||
let render_id=acquire_render_config_id(Some(content.as_ref()));
|
||||
let normal_id=normalid.to_u32();
|
||||
if normal_id<6{
|
||||
let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
|
||||
//generate tranform
|
||||
if let (
|
||||
Some(rbx_dom_weak::types::Variant::Float32(ox)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(oy)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(sx)),
|
||||
Some(rbx_dom_weak::types::Variant::Float32(sy)),
|
||||
) = (
|
||||
decal.properties.get("OffsetStudsU"),
|
||||
decal.properties.get("OffsetStudsV"),
|
||||
decal.properties.get("StudsPerTileU"),
|
||||
decal.properties.get("StudsPerTileV"),
|
||||
)
|
||||
{
|
||||
let (size_u,size_v)=match normal_id{
|
||||
0=>(size.z,size.y),//right
|
||||
1=>(size.x,size.z),//top
|
||||
2=>(size.x,size.y),//back
|
||||
3=>(size.z,size.y),//left
|
||||
4=>(size.x,size.z),//bottom
|
||||
5=>(size.x,size.y),//front
|
||||
_=>unreachable!(),
|
||||
};
|
||||
(
|
||||
glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
|
||||
RobloxTextureTransform{
|
||||
offset_u:*ox/(*sx),offset_v:*oy/(*sy),
|
||||
scale_u:size_u/(*sx),scale_v:size_v/(*sy),
|
||||
}
|
||||
)
|
||||
}else{
|
||||
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||
}
|
||||
}else{
|
||||
(glam::Vec4::ONE,RobloxTextureTransform::default())
|
||||
};
|
||||
part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
|
||||
render:render_id,
|
||||
color:roblox_texture_color,
|
||||
transform:roblox_texture_transform,
|
||||
});
|
||||
}else{
|
||||
println!("NormalId={} unsupported for shape={:?}",normal_id,primitive_shape);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//obscure rust syntax "slice pattern"
|
||||
let [
|
||||
f0,//Cube::Right
|
||||
f1,//Cube::Top
|
||||
f2,//Cube::Back
|
||||
f3,//Cube::Left
|
||||
f4,//Cube::Bottom
|
||||
f5,//Cube::Front
|
||||
]=part_texture_description;
|
||||
let basepart_description=match primitive_shape{
|
||||
primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere([f0,f1,f2,f3,f4,f5]),
|
||||
primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
|
||||
primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder([f0,f1,f2,f3,f4,f5]),
|
||||
//use front face texture first and use top face texture as a fallback
|
||||
primitives::Primitives::Wedge=>RobloxBasePartDescription::Wedge([
|
||||
f0,//Cube::Right->Wedge::Right
|
||||
if f5.is_some(){f5}else{f1},//Cube::Front|Cube::Top->Wedge::TopFront
|
||||
f2,//Cube::Back->Wedge::Back
|
||||
f3,//Cube::Left->Wedge::Left
|
||||
f4,//Cube::Bottom->Wedge::Bottom
|
||||
]),
|
||||
//TODO: fix Left+Back texture coordinates to match roblox when not overwridden by Top
|
||||
primitives::Primitives::CornerWedge=>RobloxBasePartDescription::CornerWedge([
|
||||
f0,//Cube::Right->CornerWedge::Right
|
||||
if f2.is_some(){f2}else{f1.clone()},//Cube::Back|Cube::Top->CornerWedge::TopBack
|
||||
if f3.is_some(){f3}else{f1},//Cube::Left|Cube::Top->CornerWedge::TopLeft
|
||||
f4,//Cube::Bottom->CornerWedge::Bottom
|
||||
f5,//Cube::Front->CornerWedge::Front
|
||||
]),
|
||||
};
|
||||
//make new model if unit cube has not been created before
|
||||
let mesh_id=if let Some(&mesh_id)=mesh_id_from_description.get(&basepart_description){
|
||||
//push to existing texture model
|
||||
mesh_id
|
||||
}else{
|
||||
let mesh_id=model::MeshId::new(primitive_meshes.len() as u32);
|
||||
mesh_id_from_description.insert(basepart_description.clone(),mesh_id);//borrow checker going crazy
|
||||
let mesh=match basepart_description{
|
||||
RobloxBasePartDescription::Sphere(part_texture_description)
|
||||
|RobloxBasePartDescription::Cylinder(part_texture_description)
|
||||
|RobloxBasePartDescription::Part(part_texture_description)=>{
|
||||
let mut cube_face_description=primitives::CubeFaceDescription::default();
|
||||
for (face_id,roblox_face_description) in part_texture_description.iter().enumerate(){
|
||||
cube_face_description.insert(
|
||||
match face_id{
|
||||
0=>primitives::CubeFace::Right,
|
||||
1=>primitives::CubeFace::Top,
|
||||
2=>primitives::CubeFace::Back,
|
||||
3=>primitives::CubeFace::Left,
|
||||
4=>primitives::CubeFace::Bottom,
|
||||
5=>primitives::CubeFace::Front,
|
||||
_=>unreachable!(),
|
||||
},
|
||||
match roblox_face_description{
|
||||
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
|
||||
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
|
||||
});
|
||||
}
|
||||
primitives::generate_partial_unit_cube(cube_face_description)
|
||||
},
|
||||
RobloxBasePartDescription::Wedge(wedge_texture_description)=>{
|
||||
let mut wedge_face_description=primitives::WedgeFaceDescription::default();
|
||||
for (face_id,roblox_face_description) in wedge_texture_description.iter().enumerate(){
|
||||
wedge_face_description.insert(
|
||||
match face_id{
|
||||
0=>primitives::WedgeFace::Right,
|
||||
1=>primitives::WedgeFace::TopFront,
|
||||
2=>primitives::WedgeFace::Back,
|
||||
3=>primitives::WedgeFace::Left,
|
||||
4=>primitives::WedgeFace::Bottom,
|
||||
_=>unreachable!(),
|
||||
},
|
||||
match roblox_face_description{
|
||||
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
|
||||
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
|
||||
});
|
||||
}
|
||||
primitives::generate_partial_unit_wedge(wedge_face_description)
|
||||
},
|
||||
RobloxBasePartDescription::CornerWedge(cornerwedge_texture_description)=>{
|
||||
let mut cornerwedge_face_description=primitives::CornerWedgeFaceDescription::default();
|
||||
for (face_id,roblox_face_description) in cornerwedge_texture_description.iter().enumerate(){
|
||||
cornerwedge_face_description.insert(
|
||||
match face_id{
|
||||
0=>primitives::CornerWedgeFace::Right,
|
||||
1=>primitives::CornerWedgeFace::TopBack,
|
||||
2=>primitives::CornerWedgeFace::TopLeft,
|
||||
3=>primitives::CornerWedgeFace::Bottom,
|
||||
4=>primitives::CornerWedgeFace::Front,
|
||||
_=>unreachable!(),
|
||||
},
|
||||
match roblox_face_description{
|
||||
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
|
||||
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
|
||||
});
|
||||
}
|
||||
primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description)
|
||||
},
|
||||
};
|
||||
primitive_meshes.push(mesh);
|
||||
mesh_id
|
||||
};
|
||||
(MeshAvailability::Immediate,mesh_id)
|
||||
},
|
||||
Shape::MeshPart=>if let (
|
||||
Some(rbx_dom_weak::types::Variant::Content(mesh_asset_id)),
|
||||
Some(rbx_dom_weak::types::Variant::Content(texture_asset_id)),
|
||||
)=(
|
||||
object.properties.get("MeshId"),
|
||||
object.properties.get("TextureID"),
|
||||
){
|
||||
(
|
||||
MeshAvailability::Deferred(acquire_render_config_id(Some(texture_asset_id.as_ref()))),
|
||||
acquire_mesh_id(mesh_asset_id.as_ref()),
|
||||
)
|
||||
}else{
|
||||
panic!("Mesh has no Mesh or Texture");
|
||||
},
|
||||
};
|
||||
let model_deferred_attributes=ModelDeferredAttributes{
|
||||
mesh:mesh_id,
|
||||
transform:model_transform,
|
||||
color:glam::vec4(color3.r as f32/255f32, color3.g as f32/255f32, color3.b as f32/255f32, 1.0-*transparency),
|
||||
deferred_attributes:GetAttributesArgs{
|
||||
name:object.name.as_str().into(),
|
||||
can_collide:*can_collide,
|
||||
velocity:vec3::try_from_f32_array([velocity.x,velocity.y,velocity.z]).unwrap(),
|
||||
},
|
||||
};
|
||||
match availability{
|
||||
MeshAvailability::Immediate=>primitive_models_deferred_attributes.push(model_deferred_attributes),
|
||||
MeshAvailability::Deferred(render)=>deferred_models_deferred_attributes.push(DeferredModelDeferredAttributes{
|
||||
render,
|
||||
model:model_deferred_attributes
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
PartialMap1{
|
||||
primitive_meshes,
|
||||
primitive_models_deferred_attributes,
|
||||
deferred_models_deferred_attributes,
|
||||
}
|
||||
}
|
||||
struct MeshWithAabb{
|
||||
mesh:model::Mesh,
|
||||
aabb:strafesnet_common::aabb::Aabb,
|
||||
}
|
||||
pub struct PartialMap1{
|
||||
primitive_meshes:Vec<model::Mesh>,
|
||||
primitive_models_deferred_attributes:Vec<ModelDeferredAttributes>,
|
||||
deferred_models_deferred_attributes:Vec<DeferredModelDeferredAttributes>,
|
||||
}
|
||||
impl PartialMap1{
|
||||
pub fn add_meshpart_meshes_and_calculate_attributes(
|
||||
mut self,
|
||||
meshpart_meshes:impl IntoIterator<Item=(model::MeshId,crate::data::RobloxMeshBytes)>,
|
||||
)->PartialMap2{
|
||||
//calculate attributes
|
||||
let mut modes_builder=ModesBuilder::default();
|
||||
let mut unique_attributes=Vec::new();
|
||||
let mut attributes_id_from_attributes=HashMap::new();
|
||||
|
||||
let mut wormhole_in_model_to_id=HashMap::new();
|
||||
let mut wormhole_id_to_out_model=HashMap::new();
|
||||
|
||||
//decode roblox meshes
|
||||
//generate mesh_id_map based on meshes that failed to load
|
||||
let loaded_meshes:HashMap<model::MeshId,MeshWithAabb>=
|
||||
meshpart_meshes.into_iter().flat_map(|(old_mesh_id,roblox_mesh_bytes)|
|
||||
match crate::mesh::convert(roblox_mesh_bytes){
|
||||
Ok(mesh)=>{
|
||||
let mut aabb=strafesnet_common::aabb::Aabb::default();
|
||||
for &pos in &mesh.unique_pos{
|
||||
aabb.grow(pos);
|
||||
}
|
||||
Some((old_mesh_id,MeshWithAabb{
|
||||
mesh,
|
||||
aabb,
|
||||
}))
|
||||
},
|
||||
Err(e)=>{
|
||||
println!("Error converting mesh: {e:?}");
|
||||
None
|
||||
},
|
||||
}
|
||||
).collect();
|
||||
|
||||
let mut mesh_id_from_render_config_id=HashMap::new();
|
||||
//ignore meshes that fail to load completely for now
|
||||
let mut acquire_mesh_id_from_render_config_id=|old_mesh_id,render|{
|
||||
loaded_meshes.get(&old_mesh_id).map(|mesh_with_aabb|(
|
||||
*mesh_id_from_render_config_id.entry(old_mesh_id).or_insert_with(||HashMap::new())
|
||||
.entry(render).or_insert_with(||{
|
||||
let mesh_id=model::MeshId::new(self.primitive_meshes.len() as u32);
|
||||
let mut mesh_clone=mesh_with_aabb.mesh.clone();
|
||||
//add a render group lool
|
||||
mesh_clone.graphics_groups.push(model::IndexedGraphicsGroup{
|
||||
render,
|
||||
//the lowest lod is highest quality
|
||||
groups:vec![model::PolygonGroupId::new(0)]
|
||||
});
|
||||
self.primitive_meshes.push(mesh_clone);
|
||||
mesh_id
|
||||
}),
|
||||
&mesh_with_aabb.aabb,
|
||||
))
|
||||
};
|
||||
//now that the meshes are loaded, these models can be generated
|
||||
let models_owned_attributes:Vec<ModelOwnedAttributes>=
|
||||
self.deferred_models_deferred_attributes.into_iter().flat_map(|deferred_model_deferred_attributes|{
|
||||
//meshes need to be cloned from loaded_meshes with a new id when they are used with a new render_id
|
||||
//insert into primitive_meshes
|
||||
let (mesh,aabb)=acquire_mesh_id_from_render_config_id(
|
||||
deferred_model_deferred_attributes.model.mesh,
|
||||
deferred_model_deferred_attributes.render
|
||||
)?;
|
||||
let size=aabb.size();
|
||||
Some(ModelDeferredAttributes{
|
||||
mesh,
|
||||
deferred_attributes:deferred_model_deferred_attributes.model.deferred_attributes,
|
||||
color:deferred_model_deferred_attributes.model.color,
|
||||
transform:Planar64Affine3::new(
|
||||
Planar64Mat3::from_cols([
|
||||
(deferred_model_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().fix_1(),
|
||||
(deferred_model_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().fix_1(),
|
||||
(deferred_model_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().fix_1()
|
||||
]),
|
||||
deferred_model_deferred_attributes.model.transform.translation
|
||||
),
|
||||
})
|
||||
}).chain(self.primitive_models_deferred_attributes.into_iter())
|
||||
.enumerate().map(|(model_id,model_deferred_attributes)|{
|
||||
let model_id=model::ModelId::new(model_id as u32);
|
||||
ModelOwnedAttributes{
|
||||
mesh:model_deferred_attributes.mesh,
|
||||
attributes:get_attributes(
|
||||
&model_deferred_attributes.deferred_attributes.name,
|
||||
model_deferred_attributes.deferred_attributes.can_collide,
|
||||
model_deferred_attributes.deferred_attributes.velocity,
|
||||
model_id,
|
||||
&mut modes_builder,
|
||||
&mut wormhole_in_model_to_id,
|
||||
&mut wormhole_id_to_out_model,
|
||||
),
|
||||
color:model_deferred_attributes.color,
|
||||
transform:model_deferred_attributes.transform,
|
||||
}
|
||||
}).collect();
|
||||
let models=models_owned_attributes.into_iter().enumerate().map(|(model_id,mut model_owned_attributes)|{
|
||||
//TODO: TAB
|
||||
let model_id=model::ModelId::new(model_id as u32);
|
||||
//update attributes with wormhole id
|
||||
//TODO: errors/prints
|
||||
if let Some(wormhole_id)=wormhole_in_model_to_id.get(&model_id){
|
||||
if let Some(&wormhole_out_model_id)=wormhole_id_to_out_model.get(wormhole_id){
|
||||
match &mut model_owned_attributes.attributes{
|
||||
attr::CollisionAttributes::Contact(attr::ContactAttributes{contacting:_,general})
|
||||
|attr::CollisionAttributes::Intersect(attr::IntersectAttributes{intersecting:_,general})
|
||||
=>general.wormhole=Some(attr::Wormhole{destination_model:wormhole_out_model_id}),
|
||||
attr::CollisionAttributes::Decoration=>println!("Not a wormhole"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//index the attributes
|
||||
let attributes_id=if let Some(&attributes_id)=attributes_id_from_attributes.get(&model_owned_attributes.attributes){
|
||||
attributes_id
|
||||
}else{
|
||||
let attributes_id=attr::CollisionAttributesId::new(unique_attributes.len() as u32);
|
||||
attributes_id_from_attributes.insert(model_owned_attributes.attributes.clone(),attributes_id);
|
||||
unique_attributes.push(model_owned_attributes.attributes);
|
||||
attributes_id
|
||||
};
|
||||
model::Model{
|
||||
mesh:model_owned_attributes.mesh,
|
||||
transform:model_owned_attributes.transform,
|
||||
color:model_owned_attributes.color,
|
||||
attributes:attributes_id,
|
||||
}
|
||||
}).collect();
|
||||
PartialMap2{
|
||||
meshes:self.primitive_meshes,
|
||||
models,
|
||||
modes:modes_builder.build(),
|
||||
attributes:unique_attributes,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PartialMap2{
|
||||
meshes:Vec<model::Mesh>,
|
||||
models:Vec<model::Model>,
|
||||
modes:gameplay_modes::Modes,
|
||||
attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
|
||||
}
|
||||
impl PartialMap2{
|
||||
pub fn add_render_configs_and_textures(
|
||||
self,
|
||||
render_configs:impl IntoIterator<Item=(model::RenderConfigId,model::RenderConfig)>,
|
||||
textures:impl IntoIterator<Item=(model::TextureId,Vec<u8>)>,
|
||||
)->map::CompleteMap{
|
||||
let (textures,texture_id_map):(Vec<Vec<u8>>,HashMap<model::TextureId,model::TextureId>)
|
||||
=textures.into_iter().enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
|
||||
(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
|
||||
}).unzip();
|
||||
let render_configs=render_configs.into_iter().map(|(render_config_id,mut render_config)|{
|
||||
//this may generate duplicate no-texture render configs but idc
|
||||
render_config.texture=render_config.texture.and_then(|texture_id|
|
||||
texture_id_map.get(&texture_id).copied()
|
||||
);
|
||||
render_config
|
||||
}).collect();
|
||||
map::CompleteMap{
|
||||
modes:self.modes,
|
||||
attributes:self.attributes,
|
||||
meshes:self.meshes,
|
||||
models:self.models,
|
||||
//the roblox legacy texture thing always works
|
||||
textures,
|
||||
render_configs,
|
||||
}
|
||||
}
|
||||
}
|
1
lib/roblox_emulator/.gitignore
vendored
Normal file
1
lib/roblox_emulator/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
21
lib/roblox_emulator/Cargo.toml
Normal file
21
lib/roblox_emulator/Cargo.toml
Normal file
@ -0,0 +1,21 @@
|
||||
[package]
|
||||
name = "roblox_emulator"
|
||||
version = "0.4.7"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Run embedded Luau scripts which manipulate the DOM."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
[features]
|
||||
default=["run-service"]
|
||||
run-service=[]
|
||||
|
||||
[dependencies]
|
||||
glam = "0.29.0"
|
||||
mlua = { version = "0.10.1", features = ["luau"] }
|
||||
phf = { version = "0.11.2", features = ["macros"] }
|
||||
rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
|
||||
rbx_reflection = { version = "4.7.0", registry = "strafesnet" }
|
||||
rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
|
||||
rbx_types = { version = "1.10.0", registry = "strafesnet" }
|
176
lib/roblox_emulator/LICENSE-APACHE
Normal file
176
lib/roblox_emulator/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
23
lib/roblox_emulator/LICENSE-MIT
Normal file
23
lib/roblox_emulator/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
||||
conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
|
||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
19
lib/roblox_emulator/README.md
Normal file
19
lib/roblox_emulator/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
Roblox Emulator
|
||||
===============
|
||||
|
||||
## Run embedded Lua scripts which manipulate the DOM
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
93
lib/roblox_emulator/src/context.rs
Normal file
93
lib/roblox_emulator/src/context.rs
Normal file
@ -0,0 +1,93 @@
|
||||
use rbx_dom_weak::{types::Ref,InstanceBuilder,WeakDom};
|
||||
|
||||
pub fn class_is_a(class:&str,superclass:&str)->bool{
|
||||
class==superclass
|
||||
||rbx_reflection_database::get().classes.get(class)
|
||||
.is_some_and(|descriptor|
|
||||
descriptor.superclass.as_ref().is_some_and(|class_super|
|
||||
class_is_a(class_super,superclass)
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
pub struct Context{
|
||||
pub(crate)dom:WeakDom,
|
||||
}
|
||||
|
||||
impl Context{
|
||||
pub const fn new(dom:WeakDom)->Self{
|
||||
Self{dom}
|
||||
}
|
||||
pub fn script_singleton(source:String)->(Context,crate::runner::instance::Instance,Services){
|
||||
let script=InstanceBuilder::new("Script")
|
||||
.with_property("Source",rbx_types::Variant::String(source));
|
||||
let script_ref=script.referent();
|
||||
let mut context=Self::new(WeakDom::new(
|
||||
InstanceBuilder::new("DataModel")
|
||||
.with_child(script)
|
||||
));
|
||||
let services=context.convert_into_place();
|
||||
(context,crate::runner::instance::Instance::new(script_ref),services)
|
||||
}
|
||||
pub fn from_ref(dom:&WeakDom)->&Context{
|
||||
unsafe{&*(dom as *const WeakDom as *const Context)}
|
||||
}
|
||||
pub fn from_mut(dom:&mut WeakDom)->&mut Context{
|
||||
unsafe{&mut *(dom as *mut WeakDom as *mut Context)}
|
||||
}
|
||||
/// Creates an iterator over all items of a particular class.
|
||||
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
|
||||
self.dom.descendants().filter(|&instance|
|
||||
class_is_a(instance.class.as_ref(),superclass)
|
||||
).map(|instance|instance.referent())
|
||||
}
|
||||
pub fn scripts(&self)->Vec<crate::runner::instance::Instance>{
|
||||
self.superclass_iter("LuaSourceContainer").map(crate::runner::instance::Instance::new).collect()
|
||||
}
|
||||
|
||||
pub fn find_services(&self)->Option<Services>{
|
||||
Some(Services{
|
||||
workspace:*self.dom.root().children().iter().find(|&&r|
|
||||
self.dom.get_by_ref(r).is_some_and(|instance|instance.class=="Workspace")
|
||||
)?,
|
||||
game:self.dom.root_ref(),
|
||||
})
|
||||
}
|
||||
pub fn convert_into_place(&mut self)->Services{
|
||||
//snapshot root instances
|
||||
let children=self.dom.root().children().to_owned();
|
||||
|
||||
//insert services
|
||||
let game=self.dom.root_ref();
|
||||
let terrain_bldr=InstanceBuilder::new("Terrain");
|
||||
let workspace=self.dom.insert(game,
|
||||
InstanceBuilder::new("Workspace")
|
||||
//Set Workspace.Terrain property equal to Terrain
|
||||
.with_property("Terrain",terrain_bldr.referent())
|
||||
.with_child(terrain_bldr)
|
||||
);
|
||||
{
|
||||
//Lowercase and upper case workspace property!
|
||||
let game=self.dom.root_mut();
|
||||
game.properties.insert("workspace".to_owned(),rbx_types::Variant::Ref(workspace));
|
||||
game.properties.insert("Workspace".to_owned(),rbx_types::Variant::Ref(workspace));
|
||||
}
|
||||
self.dom.insert(game,InstanceBuilder::new("Lighting"));
|
||||
|
||||
//transfer original root instances into workspace
|
||||
for instance in children{
|
||||
self.dom.transfer_within(instance,workspace);
|
||||
}
|
||||
|
||||
Services{
|
||||
game,
|
||||
workspace,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Services{
|
||||
pub game:Ref,
|
||||
pub workspace:Ref,
|
||||
}
|
7
lib/roblox_emulator/src/lib.rs
Normal file
7
lib/roblox_emulator/src/lib.rs
Normal file
@ -0,0 +1,7 @@
|
||||
pub mod runner;
|
||||
pub mod context;
|
||||
#[cfg(feature="run-service")]
|
||||
pub(crate) mod scheduler;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests;
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user