rename RawTime to AbsoluteTime
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@ -1,5 +1,5 @@
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use crate::model;
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use crate::integer::{RawTime,Planar64,Planar64Vec3};
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use crate::integer::{AbsoluteTime,Planar64,Planar64Vec3};
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//you have this effect while in contact
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#[derive(Clone,Hash,Eq,PartialEq)]
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@ -31,7 +31,7 @@ pub enum Booster{
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//Affine(crate::integer::Planar64Affine3),//capable of SetVelocity,DotVelocity,normal booster,bouncy part,redirect velocity, and much more
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Velocity(Planar64Vec3),//straight up boost velocity adds to your current velocity
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Energy{direction:Planar64Vec3,energy:Planar64},//increase energy in direction
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AirTime(RawTime),//increase airtime, invariant across mass and gravity changes
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AirTime(AbsoluteTime),//increase airtime, invariant across mass and gravity changes
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Height(Planar64),//increase height, invariant across mass and gravity changes
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}
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impl Booster{
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@ -57,13 +57,13 @@ pub enum TrajectoryChoice{
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#[derive(Clone,Hash,Eq,PartialEq)]
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pub enum SetTrajectory{
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//Speed-type SetTrajectory
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AirTime(RawTime),//air time (relative to gravity direction) is invariant across mass and gravity changes
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AirTime(AbsoluteTime),//air time (relative to gravity direction) is invariant across mass and gravity changes
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Height(Planar64),//boost height (relative to gravity direction) is invariant across mass and gravity changes
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DotVelocity{direction:Planar64Vec3,dot:Planar64},//set your velocity in a specific direction without touching other directions
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//Velocity-type SetTrajectory
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TargetPointTime{//launch on a trajectory that will land at a target point in a set amount of time
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target_point:Planar64Vec3,
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time:RawTime,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
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time:AbsoluteTime,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
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},
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TargetPointSpeed{//launch at a fixed speed and land at a target point
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target_point:Planar64Vec3,
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@ -1,6 +1,6 @@
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const VALVE_SCALE:Planar64=Planar64::raw(1<<28);// 1/16
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use crate::integer::{int,vec3::int as int3,RawTime,Ratio64,Planar64,Planar64Vec3};
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use crate::integer::{int,vec3::int as int3,AbsoluteTime,Ratio64,Planar64,Planar64Vec3};
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use crate::controls_bitflag::Controls;
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use crate::physics::Time as PhysicsTime;
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@ -49,7 +49,7 @@ pub enum JumpCalculation{
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#[derive(Clone,Debug)]
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pub enum JumpImpulse{
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Time(RawTime),//jump time is invariant across mass and gravity changes
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Time(AbsoluteTime),//jump time is invariant across mass and gravity changes
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Height(Planar64),//jump height is invariant across mass and gravity changes
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Linear(Planar64),//jump velocity is invariant across mass and gravity changes
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Energy(Planar64),// :)
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@ -436,7 +436,7 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:None,
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mv:int(3),
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tick_rate:Ratio64::new(64,RawTime::ONE_SECOND.get() as u64).unwrap(),
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tick_rate:Ratio64::new(64,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Energy(int(512)),
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@ -478,10 +478,10 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:None,
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mv:int(27)/10,
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tick_rate:Ratio64::new(100,RawTime::ONE_SECOND.get() as u64).unwrap(),
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tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Time(RawTime::from_micros(715_588)),
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impulse:JumpImpulse::Time(AbsoluteTime::from_micros(715_588)),
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calculation:JumpCalculation::Max,
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limit_minimum:true,
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}),
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@ -535,7 +535,7 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:Some(Planar64::raw(150<<28)*100),
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mv:(Planar64::raw(30)*VALVE_SCALE).fix_1(),
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tick_rate:Ratio64::new(100,RawTime::ONE_SECOND.get() as u64).unwrap(),
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tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
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@ -576,7 +576,7 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:Some((int(150)*66*VALVE_SCALE).fix_1()),
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mv:(int(30)*VALVE_SCALE).fix_1(),
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tick_rate:Ratio64::new(66,RawTime::ONE_SECOND.get() as u64).unwrap(),
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tick_rate:Ratio64::new(66,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
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@ -6,7 +6,7 @@ pub use ratio_ops::ratio::{Ratio,Divide};
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/// specific example of a "default" time type
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#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
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pub enum TimeInner{}
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pub type RawTime=Time<TimeInner>;
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pub type AbsoluteTime=Time<TimeInner>;
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#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
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pub struct Time<T>(i64,core::marker::PhantomData<T>);
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@ -148,9 +148,7 @@ impl<T> core::ops::Mul<Time<T>> for Planar64{
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#[cfg(test)]
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mod test_time{
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use super::*;
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#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
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struct Test;
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type Time=super::Time<Test>;
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type Time=super::AbsoluteTime;
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#[test]
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fn time_from_planar64(){
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let a:Time=Planar64::from(1).into();
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