common
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36ba73a892
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120d8197b7
@ -1,5 +1,5 @@
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use crate::model;
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use crate::integer::{Time,Planar64,Planar64Vec3};
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use crate::integer::{RawTime,Planar64,Planar64Vec3};
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//you have this effect while in contact
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#[derive(Clone,Hash,Eq,PartialEq)]
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@ -31,7 +31,7 @@ pub enum Booster{
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//Affine(crate::integer::Planar64Affine3),//capable of SetVelocity,DotVelocity,normal booster,bouncy part,redirect velocity, and much more
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Velocity(Planar64Vec3),//straight up boost velocity adds to your current velocity
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Energy{direction:Planar64Vec3,energy:Planar64},//increase energy in direction
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AirTime(Time),//increase airtime, invariant across mass and gravity changes
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AirTime(RawTime),//increase airtime, invariant across mass and gravity changes
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Height(Planar64),//increase height, invariant across mass and gravity changes
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}
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impl Booster{
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@ -57,13 +57,13 @@ pub enum TrajectoryChoice{
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#[derive(Clone,Hash,Eq,PartialEq)]
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pub enum SetTrajectory{
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//Speed-type SetTrajectory
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AirTime(Time),//air time (relative to gravity direction) is invariant across mass and gravity changes
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AirTime(RawTime),//air time (relative to gravity direction) is invariant across mass and gravity changes
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Height(Planar64),//boost height (relative to gravity direction) is invariant across mass and gravity changes
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DotVelocity{direction:Planar64Vec3,dot:Planar64},//set your velocity in a specific direction without touching other directions
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//Velocity-type SetTrajectory
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TargetPointTime{//launch on a trajectory that will land at a target point in a set amount of time
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target_point:Planar64Vec3,
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time:Time,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
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time:RawTime,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
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},
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TargetPointSpeed{//launch at a fixed speed and land at a target point
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target_point:Planar64Vec3,
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@ -1,7 +1,8 @@
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const VALVE_SCALE:Planar64=Planar64::raw(1<<28);// 1/16
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use crate::integer::{int,vec3::int as int3,Time,Ratio64,Planar64,Planar64Vec3};
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use crate::integer::{int,vec3::int as int3,RawTime,Ratio64,Planar64,Planar64Vec3};
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use crate::controls_bitflag::Controls;
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use crate::physics::Time as PhysicsTime;
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#[derive(Clone,Debug)]
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pub struct StyleModifiers{
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@ -48,7 +49,7 @@ pub enum JumpCalculation{
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#[derive(Clone,Debug)]
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pub enum JumpImpulse{
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Time(Time),//jump time is invariant across mass and gravity changes
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Time(RawTime),//jump time is invariant across mass and gravity changes
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Height(Planar64),//jump height is invariant across mass and gravity changes
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Linear(Planar64),//jump velocity is invariant across mass and gravity changes
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Energy(Planar64),// :)
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@ -272,8 +273,8 @@ impl StrafeSettings{
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false=>None,
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}
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}
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pub fn next_tick(&self,time:Time)->Time{
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Time::from_nanos(self.tick_rate.rhs_div_int(self.tick_rate.mul_int(time.nanos())+1))
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pub fn next_tick(&self,time:PhysicsTime)->PhysicsTime{
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PhysicsTime::from_nanos(self.tick_rate.rhs_div_int(self.tick_rate.mul_int(time.nanos())+1))
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}
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pub const fn activates(&self,controls:Controls)->bool{
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self.enable.activates(controls)
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@ -435,7 +436,7 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:None,
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mv:int(3),
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tick_rate:Ratio64::new(64,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(64,RawTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Energy(int(512)),
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@ -477,10 +478,10 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:None,
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mv:int(27)/10,
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tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(100,RawTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Time(Time::from_micros(715_588)),
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impulse:JumpImpulse::Time(RawTime::from_micros(715_588)),
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calculation:JumpCalculation::Max,
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limit_minimum:true,
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}),
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@ -534,7 +535,7 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:Some(Planar64::raw(150<<28)*100),
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mv:(Planar64::raw(30)*VALVE_SCALE).fix_1(),
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tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(100,RawTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
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@ -575,7 +576,7 @@ impl StyleModifiers{
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enable:ControlsActivation::full_2d(),
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air_accel_limit:Some((int(150)*66*VALVE_SCALE).fix_1()),
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mv:(int(30)*VALVE_SCALE).fix_1(),
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tick_rate:Ratio64::new(66,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(66,RawTime::ONE_SECOND.get() as u64).unwrap(),
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}),
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jump:Some(JumpSettings{
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impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
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@ -1,35 +1,41 @@
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use crate::integer::Time;
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#[derive(Debug)]
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pub struct TimedInstruction<I>{
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pub time:Time,
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pub struct TimedInstruction<I,T>{
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pub time:Time<T>,
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pub instruction:I,
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}
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pub trait InstructionEmitter<I>{
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fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<I>>;
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pub trait InstructionEmitter{
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type Instruction;
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type TimeInner;
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fn next_instruction(&self,time_limit:Time<Self::TimeInner>)->Option<TimedInstruction<Self::Instruction,Self::TimeInner>>;
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}
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pub trait InstructionConsumer<I>{
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fn process_instruction(&mut self, instruction:TimedInstruction<I>);
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pub trait InstructionConsumer{
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type Instruction;
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type TimeInner;
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fn process_instruction(&mut self, instruction:TimedInstruction<Self::Instruction,Self::TimeInner>);
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}
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//PROPER PRIVATE FIELDS!!!
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pub struct InstructionCollector<I>{
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time:Time,
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pub struct InstructionCollector<I,T>{
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time:Time<T>,
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instruction:Option<I>,
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}
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impl<I> InstructionCollector<I>{
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pub const fn new(time:Time)->Self{
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impl<I,T> InstructionCollector<I,T>
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where Time<T>:Copy+PartialOrd,
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{
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pub const fn new(time:Time<T>)->Self{
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Self{
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time,
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instruction:None
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}
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}
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#[inline]
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pub const fn time(&self)->Time{
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pub const fn time(&self)->Time<T>{
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self.time
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}
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pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
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pub fn collect(&mut self,instruction:Option<TimedInstruction<I,T>>){
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match instruction{
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Some(unwrap_instruction)=>{
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if unwrap_instruction.time<self.time {
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@ -40,7 +46,7 @@ impl<I> InstructionCollector<I>{
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None=>(),
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}
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}
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pub fn instruction(self)->Option<TimedInstruction<I>>{
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pub fn instruction(self)->Option<TimedInstruction<I,T>>{
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//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
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match self.instruction{
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Some(instruction)=>Some(TimedInstruction{
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use crate::integer::Time;
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#[derive(Clone,Debug)]
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pub struct MouseState{
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pub struct MouseState<T>{
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pub pos:glam::IVec2,
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pub time:Time,
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pub time:Time<T>,
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}
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impl Default for MouseState{
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impl<T> Default for MouseState<T>{
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fn default()->Self{
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Self{
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time:Time::ZERO,
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@ -13,8 +13,10 @@ impl Default for MouseState{
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}
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}
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}
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impl MouseState{
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pub fn lerp(&self,target:&MouseState,time:Time)->glam::IVec2{
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impl<T> MouseState<T>
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where Time<T>:Copy,
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{
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pub fn lerp(&self,target:&MouseState<T>,time:Time<T>)->glam::IVec2{
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let m0=self.pos.as_i64vec2();
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let m1=target.pos.as_i64vec2();
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//these are deltas
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#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
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pub enum TimeInner{}
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pub type Time=crate::integer::Time<TimeInner>;
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#[derive(Clone,Debug)]
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pub enum Instruction{
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ReplaceMouse(crate::mouse::MouseState,crate::mouse::MouseState),
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SetNextMouse(crate::mouse::MouseState),
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ReplaceMouse(crate::mouse::MouseState<TimeInner>,crate::mouse::MouseState<TimeInner>),
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SetNextMouse(crate::mouse::MouseState<TimeInner>),
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SetMoveRight(bool),
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SetMoveUp(bool),
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SetMoveBack(bool),
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use crate::timer::{TimerFixed,Realtime,Paused,Unpaused};
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use crate::integer::Time;
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use crate::physics::{TimeInner as PhysicsTimeInner,Time as PhysicsTime};
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#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
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pub enum TimeInner{}
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pub type Time=crate::integer::Time<TimeInner>;
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#[derive(Clone,Copy,Debug)]
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pub enum FlagReason{
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@ -45,8 +50,8 @@ impl std::error::Error for Error{}
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#[derive(Clone,Copy,Debug)]
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enum RunState{
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Created,
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Started{timer:TimerFixed<Realtime,Unpaused>},
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Finished{timer:TimerFixed<Realtime,Paused>},
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Started{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Unpaused>},
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Finished{timer:TimerFixed<Realtime<PhysicsTimeInner,TimeInner>,Paused>},
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}
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#[derive(Clone,Copy,Debug)]
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@ -62,14 +67,14 @@ impl Run{
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flagged:None,
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}
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}
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pub fn time(&self,time:Time)->Time{
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pub fn time(&self,time:PhysicsTime)->Time{
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match &self.state{
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RunState::Created=>Time::ZERO,
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RunState::Started{timer}=>timer.time(time),
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RunState::Finished{timer}=>timer.time(time),
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}
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}
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pub fn start(&mut self,time:Time)->Result<(),Error>{
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pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
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match &self.state{
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RunState::Created=>{
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self.state=RunState::Started{
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@ -81,7 +86,7 @@ impl Run{
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RunState::Finished{..}=>Err(Error::AlreadyFinished),
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}
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}
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pub fn finish(&mut self,time:Time)->Result<(),Error>{
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pub fn finish(&mut self,time:PhysicsTime)->Result<(),Error>{
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//this uses Copy
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match &self.state{
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RunState::Created=>Err(Error::NotStarted),
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