resize immediately
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411b997b87
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@ -21,7 +21,6 @@ pub fn new<'a>(
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device:wgpu::Device,
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queue:wgpu::Queue,
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)->crate::compat_worker::INWorker<'a,Instruction>{
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let mut resize=None;
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crate::compat_worker::INWorker::new(move |ins:Instruction|{
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match ins{
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Instruction::ChangeMap(map)=>{
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@ -29,18 +28,15 @@ pub fn new<'a>(
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graphics.generate_models(&device,&queue,&map);
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},
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Instruction::Resize(size,user_settings)=>{
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resize=Some((size,user_settings));
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println!("Resizing to {:?}",size);
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let t0=std::time::Instant::now();
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config.width=size.width.max(1);
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config.height=size.height.max(1);
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surface.configure(&device,&config);
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graphics.resize(&device,&config,&user_settings);
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println!("Resize took {:?}",t0.elapsed());
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}
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Instruction::Render(frame_state)=>{
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if let Some((size,user_settings))=resize.take(){
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println!("Resizing to {:?}",size);
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let t0=std::time::Instant::now();
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config.width=size.width.max(1);
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config.height=size.height.max(1);
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surface.configure(&device,&config);
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graphics.resize(&device,&config,&user_settings);
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println!("Resize took {:?}",t0.elapsed());
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}
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//this has to go deeper somehow
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let frame=match surface.get_current_texture(){
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Ok(frame)=>frame,
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