Merge branch 'common'
This commit is contained in:
commit
4b3aadfc04
1
lib/common/.gitignore
vendored
Normal file
1
lib/common/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/target
|
121
lib/common/Cargo.lock
generated
Normal file
121
lib/common/Cargo.lock
generated
Normal file
@ -0,0 +1,121 @@
|
||||
# This file is automatically @generated by Cargo.
|
||||
# It is not intended for manual editing.
|
||||
version = 3
|
||||
|
||||
[[package]]
|
||||
name = "arrayvec"
|
||||
version = "0.7.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7c02d123df017efcdfbd739ef81735b36c5ba83ec3c59c80a9d7ecc718f92e50"
|
||||
|
||||
[[package]]
|
||||
name = "bitflags"
|
||||
version = "2.6.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
|
||||
|
||||
[[package]]
|
||||
name = "bnum"
|
||||
version = "0.12.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "50202def95bf36cb7d1d7a7962cea1c36a3f8ad42425e5d2b71d7acb8041b5b8"
|
||||
|
||||
[[package]]
|
||||
name = "fixed_wide"
|
||||
version = "0.1.1"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "d9c2cf115b3785ede870fada07e8b1aeba3378345b4ca86fe3c772ecabc05c0f"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"bnum",
|
||||
"paste",
|
||||
"ratio_ops",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "glam"
|
||||
version = "0.29.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c28091a37a5d09b555cb6628fd954da299b536433834f5b8e59eba78e0cbbf8a"
|
||||
|
||||
[[package]]
|
||||
name = "id"
|
||||
version = "0.1.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "2337e7a6c273082b672e377e159d7a168fb51438461b7c4033c79a515dd7a25a"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "linear_ops"
|
||||
version = "0.1.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "b2e6977ac24f47086d8a7a2d4ae1c720e86dfdc8407cf5e34c18bfa01053c456"
|
||||
dependencies = [
|
||||
"fixed_wide",
|
||||
"paste",
|
||||
"ratio_ops",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "paste"
|
||||
version = "1.0.15"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "57c0d7b74b563b49d38dae00a0c37d4d6de9b432382b2892f0574ddcae73fd0a"
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro2"
|
||||
version = "1.0.86"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5e719e8df665df0d1c8fbfd238015744736151d4445ec0836b8e628aae103b77"
|
||||
dependencies = [
|
||||
"unicode-ident",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "quote"
|
||||
version = "1.0.37"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b5b9d34b8991d19d98081b46eacdd8eb58c6f2b201139f7c5f643cc155a633af"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ratio_ops"
|
||||
version = "0.1.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "01239195d6afe0509e7e3511b716c0540251dfe7ece0a9a5a27116afb766c42c"
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_common"
|
||||
version = "0.5.2"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"bitflags",
|
||||
"fixed_wide",
|
||||
"glam",
|
||||
"id",
|
||||
"linear_ops",
|
||||
"ratio_ops",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "syn"
|
||||
version = "2.0.79"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "89132cd0bf050864e1d38dc3bbc07a0eb8e7530af26344d3d2bbbef83499f590"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"unicode-ident",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "unicode-ident"
|
||||
version = "1.0.13"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e91b56cd4cadaeb79bbf1a5645f6b4f8dc5bde8834ad5894a8db35fda9efa1fe"
|
19
lib/common/Cargo.toml
Normal file
19
lib/common/Cargo.toml
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@ -0,0 +1,19 @@
|
||||
[package]
|
||||
name = "strafesnet_common"
|
||||
version = "0.5.2"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/common"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Common types and helpers for Strafe Client associated projects."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.7.4"
|
||||
bitflags = "2.6.0"
|
||||
fixed_wide = { version = "0.1.1", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] }
|
||||
linear_ops = { version = "0.1.0", registry = "strafesnet", features = ["deferred-division","named-fields"] }
|
||||
ratio_ops = { version = "0.1.0", registry = "strafesnet" }
|
||||
glam = "0.29.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
176
lib/common/LICENSE-APACHE
Normal file
176
lib/common/LICENSE-APACHE
Normal file
@ -0,0 +1,176 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
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|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
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|
||||
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|
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and conversions to other media types.
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|
||||
"Work" shall mean the work of authorship, whether in Source or
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||||
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|
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|
||||
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|
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||||
"Contribution" shall mean any work of authorship, including
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|
||||
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2. Grant of Copyright License. Subject to the terms and conditions of
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||||
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||||
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||||
4. Redistribution. You may reproduce and distribute copies of the
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||||
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|
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||||
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|
||||
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||||
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||||
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||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
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||||
include a readable copy of the attribution notices contained
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||||
within such NOTICE file, excluding those notices that do not
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pertain to any part of the Derivative Works, in at least one
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of the following places: within a NOTICE text file distributed
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wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
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that such additional attribution notices cannot be construed
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as modifying the License.
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||||
|
||||
You may add Your own copyright statement to Your modifications and
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||||
may provide additional or different license terms and conditions
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||||
for use, reproduction, or distribution of Your modifications, or
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||||
for any such Derivative Works as a whole, provided Your use,
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||||
reproduction, and distribution of the Work otherwise complies with
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||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
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||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
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||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
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|
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|
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7. Disclaimer of Warranty. Unless required by applicable law or
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||||
END OF TERMS AND CONDITIONS
|
23
lib/common/LICENSE-MIT
Normal file
23
lib/common/LICENSE-MIT
Normal file
@ -0,0 +1,23 @@
|
||||
Permission is hereby granted, free of charge, to any
|
||||
person obtaining a copy of this software and associated
|
||||
documentation files (the "Software"), to deal in the
|
||||
Software without restriction, including without
|
||||
limitation the rights to use, copy, modify, merge,
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||||
publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software
|
||||
is furnished to do so, subject to the following
|
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conditions:
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||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions
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||||
of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
19
lib/common/README.md
Normal file
19
lib/common/README.md
Normal file
@ -0,0 +1,19 @@
|
||||
StrafesNET Common Library
|
||||
=========================
|
||||
|
||||
## Common types used in the StrafesNET ecosystem
|
||||
|
||||
#### License
|
||||
|
||||
<sup>
|
||||
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
|
||||
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
|
||||
</sup>
|
||||
|
||||
<br>
|
||||
|
||||
<sub>
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
|
||||
be dual licensed as above, without any additional terms or conditions.
|
||||
</sub>
|
56
lib/common/src/aabb.rs
Normal file
56
lib/common/src/aabb.rs
Normal file
@ -0,0 +1,56 @@
|
||||
use crate::integer::{vec3,Planar64Vec3};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Aabb{
|
||||
min:Planar64Vec3,
|
||||
max:Planar64Vec3,
|
||||
}
|
||||
|
||||
impl Default for Aabb{
|
||||
fn default()->Self{
|
||||
Self{min:vec3::MAX,max:vec3::MIN}
|
||||
}
|
||||
}
|
||||
|
||||
impl Aabb{
|
||||
pub const fn new(min:Planar64Vec3,max:Planar64Vec3)->Self{
|
||||
Self{min,max}
|
||||
}
|
||||
pub const fn max(&self)->Planar64Vec3{
|
||||
self.max
|
||||
}
|
||||
pub const fn min(&self)->Planar64Vec3{
|
||||
self.min
|
||||
}
|
||||
pub fn grow(&mut self,point:Planar64Vec3){
|
||||
self.min=self.min.min(point);
|
||||
self.max=self.max.max(point);
|
||||
}
|
||||
pub fn join(&mut self,aabb:&Aabb){
|
||||
self.min=self.min.min(aabb.min);
|
||||
self.max=self.max.max(aabb.max);
|
||||
}
|
||||
pub fn inflate(&mut self,hs:Planar64Vec3){
|
||||
self.min-=hs;
|
||||
self.max+=hs;
|
||||
}
|
||||
pub fn intersects(&self,aabb:&Aabb)->bool{
|
||||
let bvec=self.min.lt(aabb.max)&aabb.min.lt(self.max);
|
||||
bvec.all()
|
||||
}
|
||||
pub fn size(&self)->Planar64Vec3{
|
||||
self.max-self.min
|
||||
}
|
||||
pub fn center(&self)->Planar64Vec3{
|
||||
self.min+(self.max-self.min)>>1
|
||||
}
|
||||
//probably use floats for area & volume because we don't care about precision
|
||||
// pub fn area_weight(&self)->f32{
|
||||
// let d=self.max-self.min;
|
||||
// d.x*d.y+d.y*d.z+d.z*d.x
|
||||
// }
|
||||
// pub fn volume(&self)->f32{
|
||||
// let d=self.max-self.min;
|
||||
// d.x*d.y*d.z
|
||||
// }
|
||||
}
|
194
lib/common/src/bvh.rs
Normal file
194
lib/common/src/bvh.rs
Normal file
@ -0,0 +1,194 @@
|
||||
use crate::aabb::Aabb;
|
||||
|
||||
//da algaritum
|
||||
//lista boxens
|
||||
//sort by {minx,maxx,miny,maxy,minz,maxz} (6 lists)
|
||||
//find the sets that minimizes the sum of surface areas
|
||||
//splitting is done when the minimum split sum of surface areas is larger than the node's own surface area
|
||||
|
||||
//start with bisection into octrees because a bad bvh is still 1000x better than no bvh
|
||||
//sort the centerpoints on each axis (3 lists)
|
||||
//bv is put into octant based on whether it is upper or lower in each list
|
||||
|
||||
pub enum RecursiveContent<R,T>{
|
||||
Branch(Vec<R>),
|
||||
Leaf(T),
|
||||
}
|
||||
impl<R,T> Default for RecursiveContent<R,T>{
|
||||
fn default()->Self{
|
||||
Self::Branch(Vec::new())
|
||||
}
|
||||
}
|
||||
pub struct BvhNode<T>{
|
||||
content:RecursiveContent<BvhNode<T>,T>,
|
||||
aabb:Aabb,
|
||||
}
|
||||
impl<T> Default for BvhNode<T>{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
content:Default::default(),
|
||||
aabb:Aabb::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct BvhWeightNode<W,T>{
|
||||
content:RecursiveContent<BvhWeightNode<W,T>,T>,
|
||||
weight:W,
|
||||
aabb:Aabb,
|
||||
}
|
||||
|
||||
impl<T> BvhNode<T>{
|
||||
pub fn the_tester<F:FnMut(&T)>(&self,aabb:&Aabb,f:&mut F){
|
||||
match &self.content{
|
||||
RecursiveContent::Leaf(model)=>f(model),
|
||||
RecursiveContent::Branch(children)=>for child in children{
|
||||
//this test could be moved outside the match statement
|
||||
//but that would test the root node aabb
|
||||
//you're probably not going to spend a lot of time outside the map,
|
||||
//so the test is extra work for nothing
|
||||
if aabb.intersects(&child.aabb){
|
||||
child.the_tester(aabb,f);
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn into_visitor<F:FnMut(T)>(self,f:&mut F){
|
||||
match self.content{
|
||||
RecursiveContent::Leaf(model)=>f(model),
|
||||
RecursiveContent::Branch(children)=>for child in children{
|
||||
child.into_visitor(f)
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn weigh_contents<W:Copy+std::iter::Sum<W>,F:Fn(&T)->W>(self,f:&F)->BvhWeightNode<W,T>{
|
||||
match self.content{
|
||||
RecursiveContent::Leaf(model)=>BvhWeightNode{
|
||||
weight:f(&model),
|
||||
content:RecursiveContent::Leaf(model),
|
||||
aabb:self.aabb,
|
||||
},
|
||||
RecursiveContent::Branch(children)=>{
|
||||
let branch:Vec<BvhWeightNode<W,T>>=children.into_iter().map(|child|
|
||||
child.weigh_contents(f)
|
||||
).collect();
|
||||
BvhWeightNode{
|
||||
weight:branch.iter().map(|node|node.weight).sum(),
|
||||
content:RecursiveContent::Branch(branch),
|
||||
aabb:self.aabb,
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl <W,T> BvhWeightNode<W,T>{
|
||||
pub const fn weight(&self)->&W{
|
||||
&self.weight
|
||||
}
|
||||
pub const fn aabb(&self)->&Aabb{
|
||||
&self.aabb
|
||||
}
|
||||
pub fn into_content(self)->RecursiveContent<BvhWeightNode<W,T>,T>{
|
||||
self.content
|
||||
}
|
||||
pub fn into_visitor<F:FnMut(T)>(self,f:&mut F){
|
||||
match self.content{
|
||||
RecursiveContent::Leaf(model)=>f(model),
|
||||
RecursiveContent::Branch(children)=>for child in children{
|
||||
child.into_visitor(f)
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn generate_bvh<T>(boxen:Vec<(T,Aabb)>)->BvhNode<T>{
|
||||
generate_bvh_node(boxen,false)
|
||||
}
|
||||
|
||||
fn generate_bvh_node<T>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
|
||||
let n=boxen.len();
|
||||
if force||n<20{
|
||||
let mut aabb=Aabb::default();
|
||||
let nodes=boxen.into_iter().map(|b|{
|
||||
aabb.join(&b.1);
|
||||
BvhNode{
|
||||
content:RecursiveContent::Leaf(b.0),
|
||||
aabb:b.1,
|
||||
}
|
||||
}).collect();
|
||||
BvhNode{
|
||||
content:RecursiveContent::Branch(nodes),
|
||||
aabb,
|
||||
}
|
||||
}else{
|
||||
let mut sort_x=Vec::with_capacity(n);
|
||||
let mut sort_y=Vec::with_capacity(n);
|
||||
let mut sort_z=Vec::with_capacity(n);
|
||||
for (i,(_,aabb)) in boxen.iter().enumerate(){
|
||||
let center=aabb.center();
|
||||
sort_x.push((i,center.x));
|
||||
sort_y.push((i,center.y));
|
||||
sort_z.push((i,center.z));
|
||||
}
|
||||
sort_x.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
|
||||
sort_y.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
|
||||
sort_z.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
|
||||
let h=n/2;
|
||||
let median_x=sort_x[h].1;
|
||||
let median_y=sort_y[h].1;
|
||||
let median_z=sort_z[h].1;
|
||||
//locate a run of values equal to the median
|
||||
//partition point gives the first index for which the predicate evaluates to false
|
||||
let first_index_eq_median_x=sort_x.partition_point(|&(_,x)|x<median_x);
|
||||
let first_index_eq_median_y=sort_y.partition_point(|&(_,y)|y<median_y);
|
||||
let first_index_eq_median_z=sort_z.partition_point(|&(_,z)|z<median_z);
|
||||
let first_index_gt_median_x=sort_x.partition_point(|&(_,x)|x<=median_x);
|
||||
let first_index_gt_median_y=sort_y.partition_point(|&(_,y)|y<=median_y);
|
||||
let first_index_gt_median_z=sort_z.partition_point(|&(_,z)|z<=median_z);
|
||||
//pick which side median value copies go into such that both sides are as balanced as possible based on distance from n/2
|
||||
let partition_point_x=if n.abs_diff(2*first_index_eq_median_x)<n.abs_diff(2*first_index_gt_median_x){first_index_eq_median_x}else{first_index_gt_median_x};
|
||||
let partition_point_y=if n.abs_diff(2*first_index_eq_median_y)<n.abs_diff(2*first_index_gt_median_y){first_index_eq_median_y}else{first_index_gt_median_y};
|
||||
let partition_point_z=if n.abs_diff(2*first_index_eq_median_z)<n.abs_diff(2*first_index_gt_median_z){first_index_eq_median_z}else{first_index_gt_median_z};
|
||||
//this ids which octant the boxen is put in
|
||||
let mut octant=vec![0;n];
|
||||
for &(i,_) in &sort_x[partition_point_x..]{
|
||||
octant[i]+=1<<0;
|
||||
}
|
||||
for &(i,_) in &sort_y[partition_point_y..]{
|
||||
octant[i]+=1<<1;
|
||||
}
|
||||
for &(i,_) in &sort_z[partition_point_z..]{
|
||||
octant[i]+=1<<2;
|
||||
}
|
||||
//generate lists for unique octant values
|
||||
let mut list_list=Vec::with_capacity(8);
|
||||
let mut octant_list=Vec::with_capacity(8);
|
||||
for (i,(data,aabb)) in boxen.into_iter().enumerate(){
|
||||
let octant_id=octant[i];
|
||||
let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
|
||||
list_id
|
||||
}else{
|
||||
let list_id=list_list.len();
|
||||
octant_list.push(octant_id);
|
||||
list_list.push(Vec::new());
|
||||
list_id
|
||||
};
|
||||
list_list[list_id].push((data,aabb));
|
||||
}
|
||||
let mut aabb=Aabb::default();
|
||||
if list_list.len()==1{
|
||||
generate_bvh_node(list_list.remove(0),true)
|
||||
}else{
|
||||
BvhNode{
|
||||
content:RecursiveContent::Branch(
|
||||
list_list.into_iter().map(|b|{
|
||||
let node=generate_bvh_node(b,false);
|
||||
aabb.join(&node.aabb);
|
||||
node
|
||||
}).collect()
|
||||
),
|
||||
aabb,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
30
lib/common/src/controls_bitflag.rs
Normal file
30
lib/common/src/controls_bitflag.rs
Normal file
@ -0,0 +1,30 @@
|
||||
bitflags::bitflags!{
|
||||
#[derive(Clone,Copy,Debug,Default)]
|
||||
pub struct Controls:u32{
|
||||
const MoveForward=1<<0;
|
||||
const MoveLeft=1<<1;
|
||||
const MoveBackward=1<<2;
|
||||
const MoveRight=1<<3;
|
||||
const MoveUp=1<<4;
|
||||
const MoveDown=1<<5;
|
||||
const LookUp=1<<6;
|
||||
const LookLeft=1<<7;
|
||||
const LookDown=1<<8;
|
||||
const LookRight=1<<9;
|
||||
const Jump=1<<10;
|
||||
const Crouch=1<<11;
|
||||
const Sprint=1<<12;
|
||||
const Zoom=1<<13;
|
||||
const Use=1<<14;//Interact with object
|
||||
const PrimaryAction=1<<15;//LBM/Shoot/Melee
|
||||
const SecondaryAction=1<<16;//RMB/ADS/Block
|
||||
}
|
||||
}
|
||||
impl Controls{
|
||||
pub const fn wasd()->Self{
|
||||
Self::MoveForward.union(Self::MoveLeft).union(Self::MoveBackward).union(Self::MoveRight)
|
||||
}
|
||||
pub const fn wasdqe()->Self{
|
||||
Self::MoveForward.union(Self::MoveLeft).union(Self::MoveBackward).union(Self::MoveRight).union(Self::MoveUp).union(Self::MoveDown)
|
||||
}
|
||||
}
|
174
lib/common/src/gameplay_attributes.rs
Normal file
174
lib/common/src/gameplay_attributes.rs
Normal file
@ -0,0 +1,174 @@
|
||||
use crate::model;
|
||||
use crate::integer::{Time,Planar64,Planar64Vec3};
|
||||
|
||||
//you have this effect while in contact
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct ContactingLadder{
|
||||
pub sticky:bool
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum ContactingBehaviour{
|
||||
Surf,
|
||||
Ladder(ContactingLadder),
|
||||
NoJump,
|
||||
Cling,//usable as a zipline, or other weird and wonderful things
|
||||
Elastic(u32),//[1/2^32,1] 0=None (elasticity+1)/2^32
|
||||
}
|
||||
//you have this effect while intersecting
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct IntersectingWater{
|
||||
pub viscosity:Planar64,
|
||||
pub density:Planar64,
|
||||
pub velocity:Planar64Vec3,
|
||||
}
|
||||
//All models can be given these attributes
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct Accelerator{
|
||||
pub acceleration:Planar64Vec3
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum Booster{
|
||||
//Affine(crate::integer::Planar64Affine3),//capable of SetVelocity,DotVelocity,normal booster,bouncy part,redirect velocity, and much more
|
||||
Velocity(Planar64Vec3),//straight up boost velocity adds to your current velocity
|
||||
Energy{direction:Planar64Vec3,energy:Planar64},//increase energy in direction
|
||||
AirTime(Time),//increase airtime, invariant across mass and gravity changes
|
||||
Height(Planar64),//increase height, invariant across mass and gravity changes
|
||||
}
|
||||
impl Booster{
|
||||
pub fn boost(&self,velocity:Planar64Vec3)->Planar64Vec3{
|
||||
match self{
|
||||
&Booster::Velocity(boost_velocity)=>velocity+boost_velocity,
|
||||
&Booster::Energy{..}=>{
|
||||
todo!()
|
||||
//let d=direction.dot(velocity);
|
||||
//TODO: think about negative
|
||||
//velocity+direction.with_length((d*d+energy).sqrt()-d)
|
||||
},
|
||||
Booster::AirTime(_)=>todo!(),
|
||||
Booster::Height(_)=>todo!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum TrajectoryChoice{
|
||||
HighArcLongDuration,//underhand lob at target: less horizontal speed and more air time
|
||||
LowArcShortDuration,//overhand throw at target: more horizontal speed and less air time
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum SetTrajectory{
|
||||
//Speed-type SetTrajectory
|
||||
AirTime(Time),//air time (relative to gravity direction) is invariant across mass and gravity changes
|
||||
Height(Planar64),//boost height (relative to gravity direction) is invariant across mass and gravity changes
|
||||
DotVelocity{direction:Planar64Vec3,dot:Planar64},//set your velocity in a specific direction without touching other directions
|
||||
//Velocity-type SetTrajectory
|
||||
TargetPointTime{//launch on a trajectory that will land at a target point in a set amount of time
|
||||
target_point:Planar64Vec3,
|
||||
time:Time,//short time = fast and direct, long time = launch high in the air, negative time = wrong way
|
||||
},
|
||||
TargetPointSpeed{//launch at a fixed speed and land at a target point
|
||||
target_point:Planar64Vec3,
|
||||
speed:Planar64,//if speed is too low this will fail to reach the target. The closest-passing trajectory will be chosen instead
|
||||
trajectory_choice:TrajectoryChoice,
|
||||
},
|
||||
Velocity(Planar64Vec3),//SetVelocity
|
||||
}
|
||||
impl SetTrajectory{
|
||||
pub const fn is_absolute(&self)->bool{
|
||||
match self{
|
||||
SetTrajectory::AirTime(_)
|
||||
|SetTrajectory::Height(_)
|
||||
|SetTrajectory::DotVelocity{direction:_,dot:_}=>false,
|
||||
SetTrajectory::TargetPointTime{target_point:_,time:_}
|
||||
|SetTrajectory::TargetPointSpeed{target_point:_,speed:_,trajectory_choice:_}
|
||||
|SetTrajectory::Velocity(_)=>true,
|
||||
}
|
||||
}
|
||||
}
|
||||
// enum TrapCondition{
|
||||
// FasterThan(Planar64),
|
||||
// SlowerThan(Planar64),
|
||||
// InRange(Planar64,Planar64),
|
||||
// OutsideRange(Planar64,Planar64),
|
||||
// }
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub struct Wormhole{
|
||||
//destination does not need to be another wormhole
|
||||
//this defines a one way portal to a destination model transform
|
||||
//two of these can create a two way wormhole
|
||||
pub destination_model:model::ModelId,
|
||||
//(position,angles)*=origin.transform.inverse()*destination.transform
|
||||
}
|
||||
//attributes listed in order of handling
|
||||
#[derive(Default,Clone,Hash,Eq,PartialEq)]
|
||||
pub struct GeneralAttributes{
|
||||
pub booster:Option<Booster>,
|
||||
pub trajectory:Option<SetTrajectory>,
|
||||
pub wormhole:Option<Wormhole>,
|
||||
pub accelerator:Option<Accelerator>,
|
||||
}
|
||||
impl GeneralAttributes{
|
||||
pub const fn any(&self)->bool{
|
||||
self.booster.is_some()
|
||||
||self.trajectory.is_some()
|
||||
||self.wormhole.is_some()
|
||||
||self.accelerator.is_some()
|
||||
}
|
||||
pub fn is_wrcp(&self)->bool{
|
||||
self.trajectory.as_ref().map_or(false,|t|t.is_absolute())
|
||||
/*
|
||||
&&match &self.teleport_behaviour{
|
||||
Some(TeleportBehaviour::StageElement(
|
||||
StageElement{
|
||||
mode_id,
|
||||
stage_id:_,
|
||||
force:true,
|
||||
behaviour:StageElementBehaviour::Trigger|StageElementBehaviour::Teleport
|
||||
}
|
||||
))=>current_mode_id==*mode_id,
|
||||
_=>false,
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
#[derive(Default,Clone,Hash,Eq,PartialEq)]
|
||||
pub struct ContactingAttributes{
|
||||
//friction?
|
||||
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||
}
|
||||
impl ContactingAttributes{
|
||||
pub const fn any(&self)->bool{
|
||||
self.contact_behaviour.is_some()
|
||||
}
|
||||
}
|
||||
#[derive(Default,Clone,Hash,Eq,PartialEq)]
|
||||
pub struct IntersectingAttributes{
|
||||
pub water:Option<IntersectingWater>,
|
||||
}
|
||||
impl IntersectingAttributes{
|
||||
pub const fn any(&self)->bool{
|
||||
self.water.is_some()
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,id::Id,Hash,Eq,PartialEq)]
|
||||
pub struct CollisionAttributesId(u32);
|
||||
#[derive(Clone,Default,Hash,Eq,PartialEq)]
|
||||
pub struct ContactAttributes{
|
||||
pub contacting:ContactingAttributes,
|
||||
pub general:GeneralAttributes,
|
||||
}
|
||||
#[derive(Clone,Default,Hash,Eq,PartialEq)]
|
||||
pub struct IntersectAttributes{
|
||||
pub intersecting:IntersectingAttributes,
|
||||
pub general:GeneralAttributes,
|
||||
}
|
||||
#[derive(Clone,Hash,Eq,PartialEq)]
|
||||
pub enum CollisionAttributes{
|
||||
Decoration,//visual only
|
||||
Contact(ContactAttributes),//track whether you are contacting the object
|
||||
Intersect(IntersectAttributes),//track whether you are intersecting the object
|
||||
}
|
||||
impl CollisionAttributes{
|
||||
pub fn contact_default()->Self{
|
||||
Self::Contact(ContactAttributes::default())
|
||||
}
|
||||
}
|
331
lib/common/src/gameplay_modes.rs
Normal file
331
lib/common/src/gameplay_modes.rs
Normal file
@ -0,0 +1,331 @@
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use crate::model::ModelId;
|
||||
use crate::gameplay_style;
|
||||
use crate::updatable::Updatable;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct StageElement{
|
||||
stage_id:StageId,//which stage spawn to send to
|
||||
force:bool,//allow setting to lower spawn id i.e. 7->3
|
||||
behaviour:StageElementBehaviour,
|
||||
jump_limit:Option<u8>,
|
||||
}
|
||||
impl StageElement{
|
||||
#[inline]
|
||||
pub const fn new(stage_id:StageId,force:bool,behaviour:StageElementBehaviour,jump_limit:Option<u8>)->Self{
|
||||
Self{
|
||||
stage_id,
|
||||
force,
|
||||
behaviour,
|
||||
jump_limit,
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn stage_id(&self)->StageId{
|
||||
self.stage_id
|
||||
}
|
||||
#[inline]
|
||||
pub const fn force(&self)->bool{
|
||||
self.force
|
||||
}
|
||||
#[inline]
|
||||
pub const fn behaviour(&self)->StageElementBehaviour{
|
||||
self.behaviour
|
||||
}
|
||||
#[inline]
|
||||
pub const fn jump_limit(&self)->Option<u8>{
|
||||
self.jump_limit
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum StageElementBehaviour{
|
||||
SpawnAt,//must be standing on top to get effect. except cancollide false
|
||||
Trigger,
|
||||
Teleport,
|
||||
Platform,
|
||||
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
|
||||
//Note that all stage elements act like this, this is just the isolated behaviour.
|
||||
Check,
|
||||
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct CheckpointId(u32);
|
||||
impl CheckpointId{
|
||||
pub const FIRST:Self=Self(0);
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq,Ord,PartialOrd)]
|
||||
pub struct StageId(u32);
|
||||
impl StageId{
|
||||
pub const FIRST:Self=Self(0);
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct Stage{
|
||||
spawn:ModelId,
|
||||
//open world support lol
|
||||
ordered_checkpoints_count:u32,
|
||||
unordered_checkpoints_count:u32,
|
||||
//currently loaded checkpoint models
|
||||
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
||||
unordered_checkpoints:HashSet<ModelId>,
|
||||
}
|
||||
impl Stage{
|
||||
pub fn new(
|
||||
spawn:ModelId,
|
||||
ordered_checkpoints_count:u32,
|
||||
unordered_checkpoints_count:u32,
|
||||
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
||||
unordered_checkpoints:HashSet<ModelId>,
|
||||
)->Self{
|
||||
Self{
|
||||
spawn,
|
||||
ordered_checkpoints_count,
|
||||
unordered_checkpoints_count,
|
||||
ordered_checkpoints,
|
||||
unordered_checkpoints,
|
||||
}
|
||||
}
|
||||
pub fn empty(spawn:ModelId)->Self{
|
||||
Self{
|
||||
spawn,
|
||||
ordered_checkpoints_count:0,
|
||||
unordered_checkpoints_count:0,
|
||||
ordered_checkpoints:HashMap::new(),
|
||||
unordered_checkpoints:HashSet::new(),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn spawn(&self)->ModelId{
|
||||
self.spawn
|
||||
}
|
||||
#[inline]
|
||||
pub const fn ordered_checkpoints_count(&self)->u32{
|
||||
self.ordered_checkpoints_count
|
||||
}
|
||||
#[inline]
|
||||
pub const fn unordered_checkpoints_count(&self)->u32{
|
||||
self.unordered_checkpoints_count
|
||||
}
|
||||
pub fn into_inner(self)->(HashMap<CheckpointId,ModelId>,HashSet<ModelId>){
|
||||
(self.ordered_checkpoints,self.unordered_checkpoints)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_empty(&self)->bool{
|
||||
self.is_complete(0,0)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_complete(&self,ordered_checkpoints_count:u32,unordered_checkpoints_count:u32)->bool{
|
||||
self.ordered_checkpoints_count==ordered_checkpoints_count&&self.unordered_checkpoints_count==unordered_checkpoints_count
|
||||
}
|
||||
#[inline]
|
||||
pub fn is_next_ordered_checkpoint(&self,next_ordered_checkpoint_id:CheckpointId,model_id:ModelId)->bool{
|
||||
self.ordered_checkpoints.get(&next_ordered_checkpoint_id).is_some_and(|&next_checkpoint|model_id==next_checkpoint)
|
||||
}
|
||||
#[inline]
|
||||
pub fn is_unordered_checkpoint(&self,model_id:ModelId)->bool{
|
||||
self.unordered_checkpoints.contains(&model_id)
|
||||
}
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct StageUpdate{
|
||||
//other behaviour models of this stage can have
|
||||
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
||||
unordered_checkpoints:HashSet<ModelId>,
|
||||
}
|
||||
impl Updatable<StageUpdate> for Stage{
|
||||
fn update(&mut self,update:StageUpdate){
|
||||
self.ordered_checkpoints.extend(update.ordered_checkpoints);
|
||||
self.unordered_checkpoints.extend(update.unordered_checkpoints);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum Zone{
|
||||
Start,
|
||||
Finish,
|
||||
Anticheat,
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq,Ord,PartialOrd)]
|
||||
pub struct ModeId(u32);
|
||||
impl ModeId{
|
||||
pub const MAIN:Self=Self(0);
|
||||
pub const BONUS:Self=Self(1);
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct Mode{
|
||||
style:gameplay_style::StyleModifiers,
|
||||
start:ModelId,//when you press reset you go here
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:Vec<Stage>,//when you load the map you go to stages[0].spawn
|
||||
//mutually exlusive stage element behaviour
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
}
|
||||
impl Mode{
|
||||
pub fn new(
|
||||
style:gameplay_style::StyleModifiers,
|
||||
start:ModelId,
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:Vec<Stage>,
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
)->Self{
|
||||
Self{
|
||||
style,
|
||||
start,
|
||||
zones,
|
||||
stages,
|
||||
elements,
|
||||
}
|
||||
}
|
||||
pub fn empty(style:gameplay_style::StyleModifiers,start:ModelId)->Self{
|
||||
Self{
|
||||
style,
|
||||
start,
|
||||
zones:HashMap::new(),
|
||||
stages:Vec::new(),
|
||||
elements:HashMap::new(),
|
||||
}
|
||||
}
|
||||
pub fn into_inner(self)->(
|
||||
gameplay_style::StyleModifiers,
|
||||
ModelId,
|
||||
HashMap<ModelId,Zone>,
|
||||
Vec<Stage>,
|
||||
HashMap<ModelId,StageElement>,
|
||||
){
|
||||
(
|
||||
self.style,
|
||||
self.start,
|
||||
self.zones,
|
||||
self.stages,
|
||||
self.elements,
|
||||
)
|
||||
}
|
||||
pub const fn get_start(&self)->ModelId{
|
||||
self.start
|
||||
}
|
||||
pub const fn get_style(&self)->&gameplay_style::StyleModifiers{
|
||||
&self.style
|
||||
}
|
||||
pub fn push_stage(&mut self,stage:Stage){
|
||||
self.stages.push(stage)
|
||||
}
|
||||
pub fn get_stage_mut(&mut self,stage:StageId)->Option<&mut Stage>{
|
||||
self.stages.get_mut(stage.0 as usize)
|
||||
}
|
||||
pub fn get_spawn_model_id(&self,stage:StageId)->Option<ModelId>{
|
||||
self.stages.get(stage.0 as usize).map(|s|s.spawn)
|
||||
}
|
||||
pub fn get_zone(&self,model_id:ModelId)->Option<&Zone>{
|
||||
self.zones.get(&model_id)
|
||||
}
|
||||
pub fn get_stage(&self,stage_id:StageId)->Option<&Stage>{
|
||||
self.stages.get(stage_id.0 as usize)
|
||||
}
|
||||
pub fn get_element(&self,model_id:ModelId)->Option<&StageElement>{
|
||||
self.elements.get(&model_id)
|
||||
}
|
||||
//TODO: put this in the SNF
|
||||
pub fn denormalize_data(&mut self){
|
||||
//expand and index normalized data
|
||||
self.zones.insert(self.start,Zone::Start);
|
||||
for (stage_id,stage) in self.stages.iter().enumerate(){
|
||||
self.elements.insert(stage.spawn,StageElement{
|
||||
stage_id:StageId(stage_id as u32),
|
||||
force:false,
|
||||
behaviour:StageElementBehaviour::SpawnAt,
|
||||
jump_limit:None,
|
||||
});
|
||||
for (_,&model) in &stage.ordered_checkpoints{
|
||||
self.elements.insert(model,StageElement{
|
||||
stage_id:StageId(stage_id as u32),
|
||||
force:false,
|
||||
behaviour:StageElementBehaviour::Checkpoint,
|
||||
jump_limit:None,
|
||||
});
|
||||
}
|
||||
for &model in &stage.unordered_checkpoints{
|
||||
self.elements.insert(model,StageElement{
|
||||
stage_id:StageId(stage_id as u32),
|
||||
force:false,
|
||||
behaviour:StageElementBehaviour::Checkpoint,
|
||||
jump_limit:None,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//this would be nice as a macro
|
||||
#[derive(Default)]
|
||||
pub struct ModeUpdate{
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:HashMap<StageId,StageUpdate>,
|
||||
//mutually exlusive stage element behaviour
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
}
|
||||
impl Updatable<ModeUpdate> for Mode{
|
||||
fn update(&mut self,update:ModeUpdate){
|
||||
self.zones.extend(update.zones);
|
||||
for (stage,stage_update) in update.stages{
|
||||
if let Some(stage)=self.stages.get_mut(stage.0 as usize){
|
||||
stage.update(stage_update);
|
||||
}
|
||||
}
|
||||
self.elements.extend(update.elements);
|
||||
}
|
||||
}
|
||||
impl ModeUpdate{
|
||||
pub fn zone(model_id:ModelId,zone:Zone)->Self{
|
||||
let mut mu=Self::default();
|
||||
mu.zones.insert(model_id,zone);
|
||||
mu
|
||||
}
|
||||
pub fn stage(stage_id:StageId,stage_update:StageUpdate)->Self{
|
||||
let mut mu=Self::default();
|
||||
mu.stages.insert(stage_id,stage_update);
|
||||
mu
|
||||
}
|
||||
pub fn element(model_id:ModelId,element:StageElement)->Self{
|
||||
let mut mu=Self::default();
|
||||
mu.elements.insert(model_id,element);
|
||||
mu
|
||||
}
|
||||
pub fn map_stage_element_ids<F:Fn(StageId)->StageId>(&mut self,f:F){
|
||||
for (_,stage_element) in self.elements.iter_mut(){
|
||||
stage_element.stage_id=f(stage_element.stage_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default,Clone)]
|
||||
pub struct Modes{
|
||||
pub modes:Vec<Mode>,
|
||||
}
|
||||
impl Modes{
|
||||
pub const fn new(modes:Vec<Mode>)->Self{
|
||||
Self{
|
||||
modes,
|
||||
}
|
||||
}
|
||||
pub fn into_inner(self)->Vec<Mode>{
|
||||
self.modes
|
||||
}
|
||||
pub fn push_mode(&mut self,mode:Mode){
|
||||
self.modes.push(mode)
|
||||
}
|
||||
pub fn get_mode(&self,mode:ModeId)->Option<&Mode>{
|
||||
self.modes.get(mode.0 as usize)
|
||||
}
|
||||
}
|
||||
pub struct ModesUpdate{
|
||||
modes:HashMap<ModeId,ModeUpdate>,
|
||||
}
|
||||
impl Updatable<ModesUpdate> for Modes{
|
||||
fn update(&mut self,update:ModesUpdate){
|
||||
for (mode,mode_update) in update.modes{
|
||||
if let Some(mode)=self.modes.get_mut(mode.0 as usize){
|
||||
mode.update(mode_update);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
611
lib/common/src/gameplay_style.rs
Normal file
611
lib/common/src/gameplay_style.rs
Normal file
@ -0,0 +1,611 @@
|
||||
const VALVE_SCALE:Planar64=Planar64::raw(1<<28);// 1/16
|
||||
|
||||
use crate::integer::{int,vec3::int as int3,Time,Ratio64,Planar64,Planar64Vec3};
|
||||
use crate::controls_bitflag::Controls;
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct StyleModifiers{
|
||||
//controls which are allowed to pass into gameplay (usually all)
|
||||
pub controls_mask:Controls,
|
||||
//controls which are masked from control state (e.g. !jump in scroll style)
|
||||
pub controls_mask_state:Controls,
|
||||
//strafing
|
||||
pub strafe:Option<StrafeSettings>,
|
||||
//player gets a controllable rocket force
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
//flying
|
||||
//pub move_type:MoveType::Fly(FlySettings)
|
||||
//MoveType::Physics(PhysicsSettings) -> PhysicsSettings (strafe,rocket,jump,walk,ladder,swim,gravity)
|
||||
//jumping is allowed
|
||||
pub jump:Option<JumpSettings>,
|
||||
//standing & walking is allowed
|
||||
pub walk:Option<WalkSettings>,
|
||||
//laddering is allowed
|
||||
pub ladder:Option<LadderSettings>,
|
||||
//water propulsion
|
||||
pub swim:Option<PropulsionSettings>,
|
||||
//maximum slope before sloped surfaces become frictionless
|
||||
pub gravity:Planar64Vec3,
|
||||
//hitbox
|
||||
pub hitbox:Hitbox,
|
||||
//camera location relative to the center (0,0,0) of the hitbox
|
||||
pub camera_offset:Planar64Vec3,
|
||||
//unused
|
||||
pub mass:Planar64,
|
||||
}
|
||||
impl std::default::Default for StyleModifiers{
|
||||
fn default()->Self{
|
||||
Self::roblox_bhop()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum JumpCalculation{
|
||||
Max,//Roblox: jumped_speed=max(velocity.boost(),velocity.jump())
|
||||
BoostThenJump,//jumped_speed=velocity.boost().jump()
|
||||
JumpThenBoost,//jumped_speed=velocity.jump().boost()
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum JumpImpulse{
|
||||
Time(Time),//jump time is invariant across mass and gravity changes
|
||||
Height(Planar64),//jump height is invariant across mass and gravity changes
|
||||
Linear(Planar64),//jump velocity is invariant across mass and gravity changes
|
||||
Energy(Planar64),// :)
|
||||
}
|
||||
//Jumping acts on dot(walks_state.normal,body.velocity)
|
||||
//Energy means it adds energy
|
||||
//Linear means it linearly adds on
|
||||
impl JumpImpulse{
|
||||
pub fn jump(
|
||||
&self,
|
||||
velocity:Planar64Vec3,
|
||||
jump_dir:Planar64Vec3,
|
||||
gravity:&Planar64Vec3,
|
||||
mass:Planar64,
|
||||
)->Planar64Vec3{
|
||||
match self{
|
||||
&JumpImpulse::Time(time)=>velocity-(*gravity*time).map(|t|t.divide().fix_1()),
|
||||
&JumpImpulse::Height(height)=>{
|
||||
//height==-v.y*v.y/(2*g.y);
|
||||
//use energy to determine max height
|
||||
let gg=gravity.length_squared();
|
||||
let g=gg.sqrt().fix_1();
|
||||
let v_g=gravity.dot(velocity);
|
||||
//do it backwards
|
||||
let radicand=v_g*v_g+(g*height*2).fix_4();
|
||||
velocity-(*gravity*(radicand.sqrt().fix_2()+v_g)/gg).divide().fix_1()
|
||||
},
|
||||
&JumpImpulse::Linear(jump_speed)=>velocity+(jump_dir*jump_speed/jump_dir.length()).divide().fix_1(),
|
||||
&JumpImpulse::Energy(energy)=>{
|
||||
//calculate energy
|
||||
//let e=gravity.dot(velocity);
|
||||
//add
|
||||
//you get the idea
|
||||
todo!()
|
||||
},
|
||||
}
|
||||
}
|
||||
//TODO: remove this and implement JumpCalculation properly
|
||||
pub fn get_jump_deltav(&self,gravity:&Planar64Vec3,mass:Planar64)->Planar64{
|
||||
//gravity.length() is actually the proper calculation because the jump is always opposite the gravity direction
|
||||
match self{
|
||||
&JumpImpulse::Time(time)=>(gravity.length().fix_1()*time/2).divide().fix_1(),
|
||||
&JumpImpulse::Height(height)=>(gravity.length()*height*2).sqrt().fix_1(),
|
||||
&JumpImpulse::Linear(deltav)=>deltav,
|
||||
&JumpImpulse::Energy(energy)=>(energy.sqrt()*2/mass.sqrt()).divide().fix_1(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct JumpSettings{
|
||||
//information used to calculate jump power
|
||||
pub impulse:JumpImpulse,
|
||||
//information used to calculate jump behaviour
|
||||
pub calculation:JumpCalculation,
|
||||
//limit the minimum jump power when combined with downwards momentum
|
||||
//This is true in both roblox and source
|
||||
pub limit_minimum:bool,
|
||||
}
|
||||
impl JumpSettings{
|
||||
pub fn jumped_velocity(
|
||||
&self,
|
||||
style:&StyleModifiers,
|
||||
jump_dir:Planar64Vec3,
|
||||
rel_velocity:Planar64Vec3,
|
||||
booster:Option<&crate::gameplay_attributes::Booster>,
|
||||
)->Planar64Vec3{
|
||||
let jump_speed=self.impulse.get_jump_deltav(&style.gravity,style.mass);
|
||||
match (self.limit_minimum,&self.calculation){
|
||||
(true,JumpCalculation::Max)=>{
|
||||
//the roblox calculation
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
let j=boost_vel.dot(jump_dir);
|
||||
let js=jump_speed.fix_2();
|
||||
if j<js{
|
||||
//weak booster: just do a regular jump
|
||||
boost_vel+jump_dir.with_length(js-j).divide().fix_1()
|
||||
}else{
|
||||
//activate booster normally, jump does nothing
|
||||
boost_vel
|
||||
}
|
||||
},
|
||||
(true,_)=>{
|
||||
//the source calculation (?)
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
let j=boost_vel.dot(jump_dir);
|
||||
let js=jump_speed.fix_2();
|
||||
if j<js{
|
||||
//speed in direction of jump cannot be lower than amount
|
||||
boost_vel+jump_dir.with_length(js-j).divide().fix_1()
|
||||
}else{
|
||||
//boost and jump add together
|
||||
boost_vel+jump_dir.with_length(js).divide().fix_1()
|
||||
}
|
||||
}
|
||||
(false,JumpCalculation::Max)=>{
|
||||
//??? calculation
|
||||
//max(boost_vel,jump_vel)
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
let boost_dot=boost_vel.dot(jump_dir);
|
||||
let js=jump_speed.fix_2();
|
||||
if boost_dot<js{
|
||||
//weak boost is extended to jump speed
|
||||
boost_vel+jump_dir.with_length(js-boost_dot).divide().fix_1()
|
||||
}else{
|
||||
//activate booster normally, jump does nothing
|
||||
boost_vel
|
||||
}
|
||||
},
|
||||
//the strafe client calculation
|
||||
(false,_)=>{
|
||||
let boost_vel=match booster{
|
||||
Some(booster)=>booster.boost(rel_velocity),
|
||||
None=>rel_velocity,
|
||||
};
|
||||
boost_vel+jump_dir.with_length(jump_speed).divide().fix_1()
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct ControlsActivation{
|
||||
//allowed keys
|
||||
pub controls_mask:Controls,
|
||||
//allow strafing only if any of the masked controls are held, eg W|S for shsw
|
||||
pub controls_intersects:Controls,
|
||||
//allow strafing only if all of the masked controls are held, eg W for hsw, w-only
|
||||
pub controls_contains:Controls,
|
||||
//Function(Box<dyn Fn(u32)->bool>),
|
||||
}
|
||||
impl ControlsActivation{
|
||||
pub const fn mask(&self,controls:Controls)->Controls{
|
||||
controls.intersection(self.controls_mask)
|
||||
}
|
||||
pub const fn activates(&self,controls:Controls)->bool{
|
||||
(self.controls_intersects.is_empty()||controls.intersects(self.controls_intersects))
|
||||
&&controls.contains(self.controls_contains)
|
||||
}
|
||||
pub const fn full_3d()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::wasdqe(),
|
||||
controls_intersects:Controls::wasdqe(),
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//classical styles
|
||||
//Normal
|
||||
pub const fn full_2d()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::wasd(),
|
||||
controls_intersects:Controls::wasd(),
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//Sideways
|
||||
pub const fn sideways()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward.union(Controls::MoveBackward),
|
||||
controls_intersects:Controls::MoveForward.union(Controls::MoveBackward),
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//Half-Sideways
|
||||
pub const fn half_sideways()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward.union(Controls::MoveLeft).union(Controls::MoveRight),
|
||||
controls_intersects:Controls::MoveLeft.union(Controls::MoveRight),
|
||||
controls_contains:Controls::MoveForward,
|
||||
}
|
||||
}
|
||||
//Surf Half-Sideways
|
||||
pub const fn surf_half_sideways()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward.union(Controls::MoveBackward).union(Controls::MoveLeft).union(Controls::MoveRight),
|
||||
controls_intersects:Controls::MoveForward.union(Controls::MoveBackward),
|
||||
controls_contains:Controls::empty(),
|
||||
}
|
||||
}
|
||||
//W-Only
|
||||
pub const fn w_only()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveForward,
|
||||
controls_intersects:Controls::empty(),
|
||||
controls_contains:Controls::MoveForward,
|
||||
}
|
||||
}
|
||||
//A-Only
|
||||
pub const fn a_only()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::MoveLeft,
|
||||
controls_intersects:Controls::empty(),
|
||||
controls_contains:Controls::MoveLeft,
|
||||
}
|
||||
}
|
||||
//Backwards
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct StrafeSettings{
|
||||
pub enable:ControlsActivation,
|
||||
pub mv:Planar64,
|
||||
pub air_accel_limit:Option<Planar64>,
|
||||
pub tick_rate:Ratio64,
|
||||
}
|
||||
impl StrafeSettings{
|
||||
pub fn tick_velocity(&self,velocity:Planar64Vec3,control_dir:Planar64Vec3)->Option<Planar64Vec3>{
|
||||
let d=velocity.dot(control_dir);
|
||||
let mv=self.mv.fix_2();
|
||||
match d<mv{
|
||||
true=>Some(velocity+(control_dir*self.air_accel_limit.map_or(mv-d,|limit|limit.fix_2().min(mv-d))).fix_1()),
|
||||
false=>None,
|
||||
}
|
||||
}
|
||||
pub fn next_tick(&self,time:Time)->Time{
|
||||
Time::from_nanos(self.tick_rate.rhs_div_int(self.tick_rate.mul_int(time.nanos())+1))
|
||||
}
|
||||
pub const fn activates(&self,controls:Controls)->bool{
|
||||
self.enable.activates(controls)
|
||||
}
|
||||
pub const fn mask(&self,controls:Controls)->Controls{
|
||||
self.enable.mask(controls)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct PropulsionSettings{
|
||||
pub magnitude:Planar64,
|
||||
}
|
||||
impl PropulsionSettings{
|
||||
pub fn acceleration(&self,control_dir:Planar64Vec3)->Planar64Vec3{
|
||||
(control_dir*self.magnitude).fix_1()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct AccelerateSettings{
|
||||
pub accel:Planar64,
|
||||
pub topspeed:Planar64,
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct WalkSettings{
|
||||
pub accelerate:AccelerateSettings,
|
||||
pub static_friction:Planar64,
|
||||
pub kinetic_friction:Planar64,
|
||||
//if a surf slope angle does not exist, then everything is slippery and walking is impossible
|
||||
pub surf_dot:Planar64,//surf_dot<n.dot(up)/n.length()
|
||||
}
|
||||
impl WalkSettings{
|
||||
pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
//TODO: fallible walk accel
|
||||
let diff_len=target_diff.length().fix_1();
|
||||
let friction=if diff_len<self.accelerate.topspeed{
|
||||
self.static_friction
|
||||
}else{
|
||||
self.kinetic_friction
|
||||
};
|
||||
self.accelerate.accel.min((-gravity.y*friction).fix_1())
|
||||
}
|
||||
pub fn get_walk_target_velocity(&self,control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
|
||||
if control_dir==crate::integer::vec3::ZERO{
|
||||
return control_dir;
|
||||
}
|
||||
let nn=normal.length_squared();
|
||||
let mm=control_dir.length_squared();
|
||||
let nnmm=nn*mm;
|
||||
let d=normal.dot(control_dir);
|
||||
let dd=d*d;
|
||||
if dd<nnmm{
|
||||
let cr=normal.cross(control_dir);
|
||||
if cr==crate::integer::vec3::ZERO_2{
|
||||
crate::integer::vec3::ZERO
|
||||
}else{
|
||||
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().fix_1()
|
||||
}
|
||||
}else{
|
||||
crate::integer::vec3::ZERO
|
||||
}
|
||||
}
|
||||
pub fn is_slope_walkable(&self,normal:Planar64Vec3,up:Planar64Vec3)->bool{
|
||||
//normal is not guaranteed to be unit length
|
||||
let ny=normal.dot(up);
|
||||
let h=normal.length().fix_1();
|
||||
//remember this is a normal vector
|
||||
ny.is_positive()&&h*self.surf_dot<ny
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct LadderSettings{
|
||||
pub accelerate:AccelerateSettings,
|
||||
//how close to pushing directly into/out of the ladder normal
|
||||
//does your input need to be to redirect straight up/down the ladder
|
||||
pub dot:Planar64,
|
||||
}
|
||||
impl LadderSettings{
|
||||
pub const fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
//TODO: fallible ladder accel
|
||||
self.accelerate.accel
|
||||
}
|
||||
pub fn get_ladder_target_velocity(&self,mut control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
|
||||
if control_dir==crate::integer::vec3::ZERO{
|
||||
return control_dir;
|
||||
}
|
||||
let nn=normal.length_squared();
|
||||
let mm=control_dir.length_squared();
|
||||
let nnmm=nn*mm;
|
||||
let d=normal.dot(control_dir);
|
||||
let mut dd=d*d;
|
||||
if (self.dot*self.dot*nnmm).fix_4()<dd{
|
||||
if d.is_negative(){
|
||||
control_dir=Planar64Vec3::new([Planar64::ZERO,mm.fix_1(),Planar64::ZERO]);
|
||||
}else{
|
||||
control_dir=Planar64Vec3::new([Planar64::ZERO,-mm.fix_1(),Planar64::ZERO]);
|
||||
}
|
||||
dd=(normal.y*normal.y).fix_4();
|
||||
}
|
||||
//n=d if you are standing on top of a ladder and press E.
|
||||
//two fixes:
|
||||
//- ladder movement is not allowed on walkable surfaces
|
||||
//- fix the underlying issue
|
||||
if dd<nnmm{
|
||||
let cr=normal.cross(control_dir);
|
||||
if cr==crate::integer::vec3::ZERO_2{
|
||||
crate::integer::vec3::ZERO
|
||||
}else{
|
||||
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().fix_1()
|
||||
}
|
||||
}else{
|
||||
crate::integer::vec3::ZERO
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum HitboxMesh{
|
||||
Box,//source
|
||||
Cylinder,//roblox
|
||||
//Sphere,//roblox old physics
|
||||
//Point,
|
||||
//Line,
|
||||
//DualCone,
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct Hitbox{
|
||||
pub halfsize:Planar64Vec3,
|
||||
pub mesh:HitboxMesh,
|
||||
}
|
||||
impl Hitbox{
|
||||
pub fn roblox()->Self{
|
||||
Self{
|
||||
halfsize:int3(2,5,2)>>1,
|
||||
mesh:HitboxMesh::Cylinder,
|
||||
}
|
||||
}
|
||||
pub fn source()->Self{
|
||||
Self{
|
||||
halfsize:((int3(33,73,33)>>1)*VALVE_SCALE).fix_1(),
|
||||
mesh:HitboxMesh::Box,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl StyleModifiers{
|
||||
pub const RIGHT_DIR:Planar64Vec3=crate::integer::vec3::X;
|
||||
pub const UP_DIR:Planar64Vec3=crate::integer::vec3::Y;
|
||||
pub const FORWARD_DIR:Planar64Vec3=crate::integer::vec3::NEG_Z;
|
||||
|
||||
pub fn neo()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all(),
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:None,
|
||||
mv:int(3),
|
||||
tick_rate:Ratio64::new(64,Time::ONE_SECOND.nanos() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Energy(int(512)),
|
||||
calculation:JumpCalculation::JumpThenBoost,
|
||||
limit_minimum:false,
|
||||
}),
|
||||
gravity:int3(0,-80,0),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(16),
|
||||
accel:int(80),
|
||||
},
|
||||
static_friction:int(2),
|
||||
kinetic_friction:int(3),//unrealistic: kinetic friction is typically lower than static
|
||||
surf_dot:int(3)/4,
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(16),
|
||||
accel:int(160),
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),
|
||||
}),
|
||||
hitbox:Hitbox::roblox(),
|
||||
camera_offset:int3(0,2,0),//4.5-2.5=2
|
||||
}
|
||||
}
|
||||
|
||||
pub fn roblox_bhop()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all(),
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:None,
|
||||
mv:int(27)/10,
|
||||
tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Time(Time::from_micros(715_588)),
|
||||
calculation:JumpCalculation::Max,
|
||||
limit_minimum:true,
|
||||
}),
|
||||
gravity:int3(0,-100,0),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),
|
||||
accel:int(90),
|
||||
},
|
||||
static_friction:int(2),
|
||||
kinetic_friction:int(3),//unrealistic: kinetic friction is typically lower than static
|
||||
surf_dot:int(3)/4,// normal.y=0.75
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),
|
||||
accel:int(180),
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),
|
||||
}),
|
||||
hitbox:Hitbox::roblox(),
|
||||
camera_offset:int3(0,2,0),//4.5-2.5=2
|
||||
}
|
||||
}
|
||||
pub fn roblox_surf()->Self{
|
||||
Self{
|
||||
gravity:int3(0,-50,0),
|
||||
..Self::roblox_bhop()
|
||||
}
|
||||
}
|
||||
pub fn roblox_rocket()->Self{
|
||||
Self{
|
||||
strafe:None,
|
||||
rocket:Some(PropulsionSettings{
|
||||
magnitude:int(200),
|
||||
}),
|
||||
..Self::roblox_bhop()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn source_bhop()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all()-Controls::MoveUp-Controls::MoveDown,
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:Some(Planar64::raw(150<<28)*100),
|
||||
mv:(Planar64::raw(30)*VALVE_SCALE).fix_1(),
|
||||
tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
|
||||
calculation:JumpCalculation::JumpThenBoost,
|
||||
limit_minimum:true,
|
||||
}),
|
||||
gravity:(int3(0,-800,0)*VALVE_SCALE).fix_1(),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(90),//?
|
||||
},
|
||||
static_friction:int(2),//?
|
||||
kinetic_friction:int(3),//?
|
||||
surf_dot:int(3)/4,// normal.y=0.75
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(180),//?
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),//?
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),//?
|
||||
}),
|
||||
hitbox:Hitbox::source(),
|
||||
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).fix_1(),
|
||||
}
|
||||
}
|
||||
pub fn source_surf()->Self{
|
||||
Self{
|
||||
controls_mask:Controls::all()-Controls::MoveUp-Controls::MoveDown,
|
||||
controls_mask_state:Controls::all(),
|
||||
strafe:Some(StrafeSettings{
|
||||
enable:ControlsActivation::full_2d(),
|
||||
air_accel_limit:Some((int(150)*66*VALVE_SCALE).fix_1()),
|
||||
mv:(int(30)*VALVE_SCALE).fix_1(),
|
||||
tick_rate:Ratio64::new(66,Time::ONE_SECOND.nanos() as u64).unwrap(),
|
||||
}),
|
||||
jump:Some(JumpSettings{
|
||||
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
|
||||
calculation:JumpCalculation::JumpThenBoost,
|
||||
limit_minimum:true,
|
||||
}),
|
||||
gravity:(int3(0,-800,0)*VALVE_SCALE).fix_1(),
|
||||
mass:int(1),
|
||||
rocket:None,
|
||||
walk:Some(WalkSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(90),//?
|
||||
},
|
||||
static_friction:int(2),//?
|
||||
kinetic_friction:int(3),//?
|
||||
surf_dot:int(3)/4,// normal.y=0.75
|
||||
}),
|
||||
ladder:Some(LadderSettings{
|
||||
accelerate:AccelerateSettings{
|
||||
topspeed:int(18),//?
|
||||
accel:int(180),//?
|
||||
},
|
||||
dot:(int(1)/2).sqrt(),//?
|
||||
}),
|
||||
swim:Some(PropulsionSettings{
|
||||
magnitude:int(12),//?
|
||||
}),
|
||||
hitbox:Hitbox::source(),
|
||||
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).fix_1(),
|
||||
}
|
||||
}
|
||||
}
|
53
lib/common/src/instruction.rs
Normal file
53
lib/common/src/instruction.rs
Normal file
@ -0,0 +1,53 @@
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TimedInstruction<I>{
|
||||
pub time:Time,
|
||||
pub instruction:I,
|
||||
}
|
||||
|
||||
pub trait InstructionEmitter<I>{
|
||||
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<I>>;
|
||||
}
|
||||
pub trait InstructionConsumer<I>{
|
||||
fn process_instruction(&mut self, instruction:TimedInstruction<I>);
|
||||
}
|
||||
|
||||
//PROPER PRIVATE FIELDS!!!
|
||||
pub struct InstructionCollector<I>{
|
||||
time:Time,
|
||||
instruction:Option<I>,
|
||||
}
|
||||
impl<I> InstructionCollector<I>{
|
||||
pub const fn new(time:Time)->Self{
|
||||
Self{
|
||||
time,
|
||||
instruction:None
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn time(&self)->Time{
|
||||
self.time
|
||||
}
|
||||
pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
|
||||
match instruction{
|
||||
Some(unwrap_instruction)=>{
|
||||
if unwrap_instruction.time<self.time {
|
||||
self.time=unwrap_instruction.time;
|
||||
self.instruction=Some(unwrap_instruction.instruction);
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
}
|
||||
}
|
||||
pub fn instruction(self)->Option<TimedInstruction<I>>{
|
||||
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
||||
match self.instruction{
|
||||
Some(instruction)=>Some(TimedInstruction{
|
||||
time:self.time,
|
||||
instruction
|
||||
}),
|
||||
None=>None,
|
||||
}
|
||||
}
|
||||
}
|
664
lib/common/src/integer.rs
Normal file
664
lib/common/src/integer.rs
Normal file
@ -0,0 +1,664 @@
|
||||
pub use fixed_wide::fixed::{Fixed,Fix};
|
||||
pub use ratio_ops::ratio::{Ratio,Divide};
|
||||
|
||||
//integer units
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub struct Time(i64);
|
||||
impl Time{
|
||||
pub const MIN:Self=Self(i64::MIN);
|
||||
pub const MAX:Self=Self(i64::MAX);
|
||||
pub const ZERO:Self=Self(0);
|
||||
pub const ONE_SECOND:Self=Self(1_000_000_000);
|
||||
pub const ONE_MILLISECOND:Self=Self(1_000_000);
|
||||
pub const ONE_MICROSECOND:Self=Self(1_000);
|
||||
pub const ONE_NANOSECOND:Self=Self(1);
|
||||
#[inline]
|
||||
pub const fn raw(num:i64)->Self{
|
||||
Self(num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn get(self)->i64{
|
||||
self.0
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_secs(num:i64)->Self{
|
||||
Self(Self::ONE_SECOND.0*num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_millis(num:i64)->Self{
|
||||
Self(Self::ONE_MILLISECOND.0*num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_micros(num:i64)->Self{
|
||||
Self(Self::ONE_MICROSECOND.0*num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_nanos(num:i64)->Self{
|
||||
Self(Self::ONE_NANOSECOND.0*num)
|
||||
}
|
||||
//should I have checked subtraction? force all time variables to be positive?
|
||||
#[inline]
|
||||
pub const fn nanos(self)->i64{
|
||||
self.0
|
||||
}
|
||||
#[inline]
|
||||
pub const fn to_ratio(self)->Ratio<Planar64,Planar64>{
|
||||
Ratio::new(Planar64::raw(self.0),Planar64::raw(1_000_000_000))
|
||||
}
|
||||
}
|
||||
impl From<Planar64> for Time{
|
||||
#[inline]
|
||||
fn from(value:Planar64)->Self{
|
||||
Time((value*Planar64::raw(1_000_000_000)).fix_1().to_raw())
|
||||
}
|
||||
}
|
||||
impl<Num,Den,N1,T1> From<Ratio<Num,Den>> for Time
|
||||
where
|
||||
Num:core::ops::Mul<Planar64,Output=N1>,
|
||||
N1:Divide<Den,Output=T1>,
|
||||
T1:Fix<Planar64>,
|
||||
{
|
||||
#[inline]
|
||||
fn from(value:Ratio<Num,Den>)->Self{
|
||||
Time((value*Planar64::raw(1_000_000_000)).divide().fix().to_raw())
|
||||
}
|
||||
}
|
||||
impl std::fmt::Display for Time{
|
||||
#[inline]
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{}s+{:09}ns",self.0/Self::ONE_SECOND.0,self.0%Self::ONE_SECOND.0)
|
||||
}
|
||||
}
|
||||
impl std::default::Default for Time{
|
||||
fn default()->Self{
|
||||
Self(0)
|
||||
}
|
||||
}
|
||||
impl std::ops::Neg for Time{
|
||||
type Output=Time;
|
||||
#[inline]
|
||||
fn neg(self)->Self::Output {
|
||||
Time(-self.0)
|
||||
}
|
||||
}
|
||||
macro_rules! impl_time_additive_operator {
|
||||
($trait:ty, $method:ident) => {
|
||||
impl $trait for Time{
|
||||
type Output=Time;
|
||||
#[inline]
|
||||
fn $method(self,rhs:Self)->Self::Output {
|
||||
Time(self.0.$method(rhs.0))
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_time_additive_operator!(core::ops::Add,add);
|
||||
impl_time_additive_operator!(core::ops::Sub,sub);
|
||||
impl_time_additive_operator!(core::ops::Rem,rem);
|
||||
macro_rules! impl_time_additive_assign_operator {
|
||||
($trait:ty, $method:ident) => {
|
||||
impl $trait for Time{
|
||||
#[inline]
|
||||
fn $method(&mut self,rhs:Self){
|
||||
self.0.$method(rhs.0)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
impl_time_additive_assign_operator!(core::ops::AddAssign,add_assign);
|
||||
impl_time_additive_assign_operator!(core::ops::SubAssign,sub_assign);
|
||||
impl_time_additive_assign_operator!(core::ops::RemAssign,rem_assign);
|
||||
impl std::ops::Mul for Time{
|
||||
type Output=Ratio<fixed_wide::fixed::Fixed<2,64>,fixed_wide::fixed::Fixed<2,64>>;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Self)->Self::Output{
|
||||
Ratio::new(Fixed::raw(self.0)*Fixed::raw(rhs.0),Fixed::raw_digit(1_000_000_000i64.pow(2)))
|
||||
}
|
||||
}
|
||||
impl std::ops::Div<i64> for Time{
|
||||
type Output=Time;
|
||||
#[inline]
|
||||
fn div(self,rhs:i64)->Self::Output{
|
||||
Time(self.0/rhs)
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i64> for Time{
|
||||
type Output=Time;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i64)->Self::Output{
|
||||
Time(self.0*rhs)
|
||||
}
|
||||
}
|
||||
impl core::ops::Mul<Time> for Planar64{
|
||||
type Output=Ratio<Fixed<2,64>,Planar64>;
|
||||
fn mul(self,rhs:Time)->Self::Output{
|
||||
Ratio::new(self*Fixed::raw(rhs.0),Planar64::raw(1_000_000_000))
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn time_from_planar64(){
|
||||
let a:Time=Planar64::from(1).into();
|
||||
assert_eq!(a,Time::ONE_SECOND);
|
||||
}
|
||||
#[test]
|
||||
fn time_from_ratio(){
|
||||
let a:Time=Ratio::new(Planar64::from(1),Planar64::from(1)).into();
|
||||
assert_eq!(a,Time::ONE_SECOND);
|
||||
}
|
||||
#[test]
|
||||
fn time_squared(){
|
||||
let a=Time::from_secs(2);
|
||||
assert_eq!(a*a,Ratio::new(Fixed::<2,64>::raw_digit(1_000_000_000i64.pow(2))*4,Fixed::<2,64>::raw_digit(1_000_000_000i64.pow(2))));
|
||||
}
|
||||
#[test]
|
||||
fn time_times_planar64(){
|
||||
let a=Time::from_secs(2);
|
||||
let b=Planar64::from(2);
|
||||
assert_eq!(b*a,Ratio::new(Fixed::<2,64>::raw_digit(1_000_000_000*(1<<32))<<2,Fixed::<1,32>::raw_digit(1_000_000_000)));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
const fn gcd(mut a:u64,mut b:u64)->u64{
|
||||
while b!=0{
|
||||
(a,b)=(b,a.rem_euclid(b));
|
||||
};
|
||||
a
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Ratio64{
|
||||
num:i64,
|
||||
den:u64,
|
||||
}
|
||||
impl Ratio64{
|
||||
pub const ZERO:Self=Ratio64{num:0,den:1};
|
||||
pub const ONE:Self=Ratio64{num:1,den:1};
|
||||
#[inline]
|
||||
pub const fn new(num:i64,den:u64)->Option<Ratio64>{
|
||||
if den==0{
|
||||
None
|
||||
}else{
|
||||
let d=gcd(num.unsigned_abs(),den);
|
||||
Some(Self{num:num/(d as i64),den:den/d})
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn num(self)->i64{
|
||||
self.num
|
||||
}
|
||||
#[inline]
|
||||
pub const fn den(self)->u64{
|
||||
self.den
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_int(&self,rhs:i64)->i64{
|
||||
rhs*self.num/(self.den as i64)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn rhs_div_int(&self,rhs:i64)->i64{
|
||||
rhs*(self.den as i64)/self.num
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_ref(&self,rhs:&Ratio64)->Ratio64{
|
||||
let (num,den)=(self.num*rhs.num,self.den*rhs.den);
|
||||
let d=gcd(num.unsigned_abs(),den);
|
||||
Self{
|
||||
num:num/(d as i64),
|
||||
den:den/d,
|
||||
}
|
||||
}
|
||||
}
|
||||
//from num_traits crate
|
||||
#[inline]
|
||||
fn integer_decode_f32(f: f32) -> (u64, i16, i8) {
|
||||
let bits: u32 = f.to_bits();
|
||||
let sign: i8 = if bits >> 31 == 0 { 1 } else { -1 };
|
||||
let mut exponent: i16 = ((bits >> 23) & 0xff) as i16;
|
||||
let mantissa = if exponent == 0 {
|
||||
(bits & 0x7fffff) << 1
|
||||
} else {
|
||||
(bits & 0x7fffff) | 0x800000
|
||||
};
|
||||
// Exponent bias + mantissa shift
|
||||
exponent -= 127 + 23;
|
||||
(mantissa as u64, exponent, sign)
|
||||
}
|
||||
#[inline]
|
||||
fn integer_decode_f64(f: f64) -> (u64, i16, i8) {
|
||||
let bits: u64 = f.to_bits();
|
||||
let sign: i8 = if bits >> 63 == 0 { 1 } else { -1 };
|
||||
let mut exponent: i16 = ((bits >> 52) & 0x7ff) as i16;
|
||||
let mantissa = if exponent == 0 {
|
||||
(bits & 0xfffffffffffff) << 1
|
||||
} else {
|
||||
(bits & 0xfffffffffffff) | 0x10000000000000
|
||||
};
|
||||
// Exponent bias + mantissa shift
|
||||
exponent -= 1023 + 52;
|
||||
(mantissa, exponent, sign)
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum Ratio64TryFromFloatError{
|
||||
Nan,
|
||||
Infinite,
|
||||
Subnormal,
|
||||
HighlyNegativeExponent(i16),
|
||||
HighlyPositiveExponent(i16),
|
||||
}
|
||||
const MAX_DENOMINATOR:u128=u64::MAX as u128;
|
||||
#[inline]
|
||||
fn ratio64_from_mes((m,e,s):(u64,i16,i8))->Result<Ratio64,Ratio64TryFromFloatError>{
|
||||
if e< -127{
|
||||
//this can also just be zero
|
||||
Err(Ratio64TryFromFloatError::HighlyNegativeExponent(e))
|
||||
}else if e< -63{
|
||||
//approximate input ratio within denominator limit
|
||||
let mut target_num=m as u128;
|
||||
let mut target_den=1u128<<-e;
|
||||
|
||||
let mut num=1;
|
||||
let mut den=0;
|
||||
let mut prev_num=0;
|
||||
let mut prev_den=1;
|
||||
|
||||
while target_den!=0{
|
||||
let whole=target_num/target_den;
|
||||
(target_num,target_den)=(target_den,target_num-whole*target_den);
|
||||
let new_num=whole*num+prev_num;
|
||||
let new_den=whole*den+prev_den;
|
||||
if MAX_DENOMINATOR<new_den{
|
||||
break;
|
||||
}else{
|
||||
(prev_num,prev_den)=(num,den);
|
||||
(num,den)=(new_num,new_den);
|
||||
}
|
||||
}
|
||||
|
||||
Ok(Ratio64::new(num as i64,den as u64).unwrap())
|
||||
}else if e<0{
|
||||
Ok(Ratio64::new((m as i64)*(s as i64),1<<-e).unwrap())
|
||||
}else if (64-m.leading_zeros() as i16)+e<64{
|
||||
Ok(Ratio64::new((m as i64)*(s as i64)*(1<<e),1).unwrap())
|
||||
}else{
|
||||
Err(Ratio64TryFromFloatError::HighlyPositiveExponent(e))
|
||||
}
|
||||
}
|
||||
impl TryFrom<f32> for Ratio64{
|
||||
type Error=Ratio64TryFromFloatError;
|
||||
#[inline]
|
||||
fn try_from(value:f32)->Result<Self,Self::Error>{
|
||||
match value.classify(){
|
||||
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||
std::num::FpCategory::Subnormal
|
||||
|std::num::FpCategory::Normal=>ratio64_from_mes(integer_decode_f32(value)),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl TryFrom<f64> for Ratio64{
|
||||
type Error=Ratio64TryFromFloatError;
|
||||
#[inline]
|
||||
fn try_from(value:f64)->Result<Self,Self::Error>{
|
||||
match value.classify(){
|
||||
std::num::FpCategory::Nan=>Err(Self::Error::Nan),
|
||||
std::num::FpCategory::Infinite=>Err(Self::Error::Infinite),
|
||||
std::num::FpCategory::Zero=>Ok(Self::ZERO),
|
||||
std::num::FpCategory::Subnormal
|
||||
|std::num::FpCategory::Normal=>ratio64_from_mes(integer_decode_f64(value)),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<Ratio64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Ratio64)->Self::Output{
|
||||
let (num,den)=(self.num*rhs.num,self.den*rhs.den);
|
||||
let d=gcd(num.unsigned_abs(),den);
|
||||
Self{
|
||||
num:num/(d as i64),
|
||||
den:den/d,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i64)->Self::Output {
|
||||
Self{
|
||||
num:self.num*rhs,
|
||||
den:self.den,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl std::ops::Div<u64> for Ratio64{
|
||||
type Output=Ratio64;
|
||||
#[inline]
|
||||
fn div(self,rhs:u64)->Self::Output {
|
||||
Self{
|
||||
num:self.num,
|
||||
den:self.den*rhs,
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
pub struct Ratio64Vec2{
|
||||
pub x:Ratio64,
|
||||
pub y:Ratio64,
|
||||
}
|
||||
impl Ratio64Vec2{
|
||||
pub const ONE:Self=Self{x:Ratio64::ONE,y:Ratio64::ONE};
|
||||
#[inline]
|
||||
pub const fn new(x:Ratio64,y:Ratio64)->Self{
|
||||
Self{x,y}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_int(&self,rhs:glam::I64Vec2)->glam::I64Vec2{
|
||||
glam::i64vec2(
|
||||
self.x.mul_int(rhs.x),
|
||||
self.y.mul_int(rhs.y),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i64> for Ratio64Vec2{
|
||||
type Output=Ratio64Vec2;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i64)->Self::Output {
|
||||
Self{
|
||||
x:self.x*rhs,
|
||||
y:self.y*rhs,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///[-pi,pi) = [-2^31,2^31-1]
|
||||
#[derive(Clone,Copy,Hash)]
|
||||
pub struct Angle32(i32);
|
||||
impl Angle32{
|
||||
const ANGLE32_TO_FLOAT64_RADIANS:f64=std::f64::consts::PI/((1i64<<31) as f64);
|
||||
pub const FRAC_PI_2:Self=Self(1<<30);
|
||||
pub const NEG_FRAC_PI_2:Self=Self(-1<<30);
|
||||
pub const PI:Self=Self(-1<<31);
|
||||
#[inline]
|
||||
pub const fn wrap_from_i64(theta:i64)->Self{
|
||||
//take lower bits
|
||||
//note: this was checked on compiler explorer and compiles to 1 instruction!
|
||||
Self(i32::from_ne_bytes(((theta&((1<<32)-1)) as u32).to_ne_bytes()))
|
||||
}
|
||||
#[inline]
|
||||
pub fn clamp_from_i64(theta:i64)->Self{
|
||||
//the assembly is a bit confusing for this, I thought it was checking the same thing twice
|
||||
//but it's just checking and then overwriting the value for both upper and lower bounds.
|
||||
Self(theta.clamp(i32::MIN as i64,i32::MAX as i64) as i32)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn get(&self)->i32{
|
||||
self.0
|
||||
}
|
||||
/// Clamps the value towards the midpoint of the range.
|
||||
/// Note that theta_min can be larger than theta_max and it will wrap clamp the other way around
|
||||
#[inline]
|
||||
pub fn clamp(&self,theta_min:Self,theta_max:Self)->Self{
|
||||
//((max-min as u32)/2 as i32)+min
|
||||
let midpoint=((
|
||||
(theta_max.0 as u32)
|
||||
.wrapping_sub(theta_min.0 as u32)
|
||||
/2
|
||||
) as i32)//(u32::MAX/2) as i32 ALWAYS works
|
||||
.wrapping_add(theta_min.0);
|
||||
//(theta-mid).clamp(max-mid,min-mid)+mid
|
||||
Self(
|
||||
self.0.wrapping_sub(midpoint)
|
||||
.max(theta_min.0.wrapping_sub(midpoint))
|
||||
.min(theta_max.0.wrapping_sub(midpoint))
|
||||
.wrapping_add(midpoint)
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
pub fn cos_sin(&self)->(Planar64,Planar64){
|
||||
/*
|
||||
//cordic
|
||||
let a=self.0 as u32;
|
||||
//initialize based on the quadrant
|
||||
let (mut x,mut y)=match (a&(1<<31)!=0,a&(1<<30)!=0){
|
||||
(false,false)=>( 1i64<<32, 0i64 ),//TR
|
||||
(false,true )=>( 0i64 , 1i64<<32),//TL
|
||||
(true ,false)=>(-1i64<<32, 0i64 ),//BL
|
||||
(true ,true )=>( 0i64 ,-1i64<<32),//BR
|
||||
};
|
||||
println!("x={} y={}",Planar64::raw(x),Planar64::raw(y));
|
||||
for i in 0..30{
|
||||
if a&(1<<(29-i))!=0{
|
||||
(x,y)=(x-(y>>i),y+(x>>i));
|
||||
}
|
||||
println!("i={i} t={} x={} y={}",(a&(1<<(29-i))!=0) as u8,Planar64::raw(x),Planar64::raw(y));
|
||||
}
|
||||
//don't forget the gain
|
||||
(Planar64::raw(x),Planar64::raw(y))
|
||||
*/
|
||||
let (s,c)=(self.0 as f64*Self::ANGLE32_TO_FLOAT64_RADIANS).sin_cos();
|
||||
(Planar64::raw((c*((1u64<<32) as f64)) as i64),Planar64::raw((s*((1u64<<32) as f64)) as i64))
|
||||
}
|
||||
}
|
||||
impl Into<f32> for Angle32{
|
||||
#[inline]
|
||||
fn into(self)->f32{
|
||||
(self.0 as f64*Self::ANGLE32_TO_FLOAT64_RADIANS) as f32
|
||||
}
|
||||
}
|
||||
impl std::ops::Neg for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn neg(self)->Self::Output{
|
||||
Angle32(self.0.wrapping_neg())
|
||||
}
|
||||
}
|
||||
impl std::ops::Add<Angle32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn add(self,rhs:Self)->Self::Output {
|
||||
Angle32(self.0.wrapping_add(rhs.0))
|
||||
}
|
||||
}
|
||||
impl std::ops::Sub<Angle32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn sub(self,rhs:Self)->Self::Output {
|
||||
Angle32(self.0.wrapping_sub(rhs.0))
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<i32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn mul(self,rhs:i32)->Self::Output {
|
||||
Angle32(self.0.wrapping_mul(rhs))
|
||||
}
|
||||
}
|
||||
impl std::ops::Mul<Angle32> for Angle32{
|
||||
type Output=Angle32;
|
||||
#[inline]
|
||||
fn mul(self,rhs:Self)->Self::Output {
|
||||
Angle32(self.0.wrapping_mul(rhs.0))
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn angle_sin_cos(){
|
||||
fn close_enough(lhs:Planar64,rhs:Planar64)->bool{
|
||||
(lhs-rhs).abs()<Planar64::EPSILON*4
|
||||
}
|
||||
fn test_angle(f:f64){
|
||||
let a=Angle32((f/Angle32::ANGLE32_TO_FLOAT64_RADIANS) as i32);
|
||||
println!("a={:#034b}",a.0);
|
||||
let (c,s)=a.cos_sin();
|
||||
let h=(s*s+c*c).sqrt();
|
||||
println!("cordic s={} c={}",(s/h).divide(),(c/h).divide());
|
||||
let (fs,fc)=f.sin_cos();
|
||||
println!("float s={} c={}",fs,fc);
|
||||
assert!(close_enough((c/h).divide().fix_1(),Planar64::raw((fc*((1u64<<32) as f64)) as i64)));
|
||||
assert!(close_enough((s/h).divide().fix_1(),Planar64::raw((fs*((1u64<<32) as f64)) as i64)));
|
||||
}
|
||||
test_angle(1.0);
|
||||
test_angle(std::f64::consts::PI/4.0);
|
||||
test_angle(std::f64::consts::PI/8.0);
|
||||
}
|
||||
|
||||
/* Unit type unused for now, may revive it for map files
|
||||
///[-1.0,1.0] = [-2^30,2^30]
|
||||
pub struct Unit32(i32);
|
||||
impl Unit32{
|
||||
#[inline]
|
||||
pub fn as_planar64(&self) -> Planar64{
|
||||
Planar64(4*(self.0 as i64))
|
||||
}
|
||||
}
|
||||
const UNIT32_ONE_FLOAT64=((1<<30) as f64);
|
||||
///[-1.0,1.0] = [-2^30,2^30]
|
||||
pub struct Unit32Vec3(glam::IVec3);
|
||||
impl TryFrom<[f32;3]> for Unit32Vec3{
|
||||
type Error=Unit32TryFromFloatError;
|
||||
fn try_from(value:[f32;3])->Result<Self,Self::Error>{
|
||||
Ok(Self(glam::ivec3(
|
||||
Unit32::try_from(Planar64::try_from(value[0])?)?.0,
|
||||
Unit32::try_from(Planar64::try_from(value[1])?)?.0,
|
||||
Unit32::try_from(Planar64::try_from(value[2])?)?.0,
|
||||
)))
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
pub type Planar64TryFromFloatError=fixed_wide::fixed::FixedFromFloatError;
|
||||
pub type Planar64=fixed_wide::types::I32F32;
|
||||
pub type Planar64Vec3=linear_ops::types::Vector3<Planar64>;
|
||||
pub type Planar64Mat3=linear_ops::types::Matrix3<Planar64>;
|
||||
pub mod vec3{
|
||||
use super::*;
|
||||
pub use linear_ops::types::Vector3;
|
||||
pub const MIN:Planar64Vec3=Planar64Vec3::new([Planar64::MIN;3]);
|
||||
pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]);
|
||||
pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]);
|
||||
pub const ZERO_2:linear_ops::types::Vector3<Fixed::<2,64>>=linear_ops::types::Vector3::new([Fixed::<2,64>::ZERO;3]);
|
||||
pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]);
|
||||
pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]);
|
||||
pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]);
|
||||
pub const ONE:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ONE,Planar64::ONE]);
|
||||
pub const NEG_X:Planar64Vec3=Planar64Vec3::new([Planar64::NEG_ONE,Planar64::ZERO,Planar64::ZERO]);
|
||||
pub const NEG_Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::NEG_ONE,Planar64::ZERO]);
|
||||
pub const NEG_Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::NEG_ONE]);
|
||||
pub const NEG_ONE:Planar64Vec3=Planar64Vec3::new([Planar64::NEG_ONE,Planar64::NEG_ONE,Planar64::NEG_ONE]);
|
||||
#[inline]
|
||||
pub const fn int(x:i32,y:i32,z:i32)->Planar64Vec3{
|
||||
Planar64Vec3::new([Planar64::raw((x as i64)<<32),Planar64::raw((y as i64)<<32),Planar64::raw((z as i64)<<32)])
|
||||
}
|
||||
#[inline]
|
||||
pub fn raw_array(array:[i64;3])->Planar64Vec3{
|
||||
Planar64Vec3::new(array.map(Planar64::raw))
|
||||
}
|
||||
#[inline]
|
||||
pub fn raw_xyz(x:i64,y:i64,z:i64)->Planar64Vec3{
|
||||
Planar64Vec3::new([Planar64::raw(x),Planar64::raw(y),Planar64::raw(z)])
|
||||
}
|
||||
#[inline]
|
||||
pub fn try_from_f32_array([x,y,z]:[f32;3])->Result<Planar64Vec3,Planar64TryFromFloatError>{
|
||||
Ok(Planar64Vec3::new([
|
||||
try_from_f32(x)?,
|
||||
try_from_f32(y)?,
|
||||
try_from_f32(z)?,
|
||||
]))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn int(value:i32)->Planar64{
|
||||
Planar64::from(value)
|
||||
}
|
||||
#[inline]
|
||||
pub fn try_from_f32(value:f32)->Result<Planar64,Planar64TryFromFloatError>{
|
||||
let result:Result<Planar64,_>=value.try_into();
|
||||
match result{
|
||||
Ok(ok)=>Ok(ok),
|
||||
Err(e)=>e.underflow_to_zero(),
|
||||
}
|
||||
}
|
||||
pub mod mat3{
|
||||
use super::*;
|
||||
pub use linear_ops::types::Matrix3;
|
||||
#[inline]
|
||||
pub const fn identity()->Planar64Mat3{
|
||||
Planar64Mat3::new([
|
||||
[Planar64::ONE,Planar64::ZERO,Planar64::ZERO],
|
||||
[Planar64::ZERO,Planar64::ONE,Planar64::ZERO],
|
||||
[Planar64::ZERO,Planar64::ZERO,Planar64::ONE],
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_diagonal(diag:Planar64Vec3)->Planar64Mat3{
|
||||
Planar64Mat3::new([
|
||||
[diag.x,Planar64::ZERO,Planar64::ZERO],
|
||||
[Planar64::ZERO,diag.y,Planar64::ZERO],
|
||||
[Planar64::ZERO,Planar64::ZERO,diag.z],
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_rotation_yx(x:Angle32,y:Angle32)->Planar64Mat3{
|
||||
let (xc,xs)=x.cos_sin();
|
||||
let (yc,ys)=y.cos_sin();
|
||||
Planar64Mat3::from_cols([
|
||||
Planar64Vec3::new([xc,Planar64::ZERO,-xs]),
|
||||
Planar64Vec3::new([(xs*ys).fix_1(),yc,(xc*ys).fix_1()]),
|
||||
Planar64Vec3::new([(xs*yc).fix_1(),-ys,(xc*yc).fix_1()]),
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn from_rotation_y(y:Angle32)->Planar64Mat3{
|
||||
let (c,s)=y.cos_sin();
|
||||
Planar64Mat3::from_cols([
|
||||
Planar64Vec3::new([c,Planar64::ZERO,-s]),
|
||||
vec3::Y,
|
||||
Planar64Vec3::new([s,Planar64::ZERO,c]),
|
||||
])
|
||||
}
|
||||
#[inline]
|
||||
pub fn try_from_f32_array_2d([x_axis,y_axis,z_axis]:[[f32;3];3])->Result<Planar64Mat3,Planar64TryFromFloatError>{
|
||||
Ok(Planar64Mat3::new([
|
||||
vec3::try_from_f32_array(x_axis)?.to_array(),
|
||||
vec3::try_from_f32_array(y_axis)?.to_array(),
|
||||
vec3::try_from_f32_array(z_axis)?.to_array(),
|
||||
]))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Default,Hash,Eq,PartialEq)]
|
||||
pub struct Planar64Affine3{
|
||||
pub matrix3:Planar64Mat3,//includes scale above 1
|
||||
pub translation:Planar64Vec3,
|
||||
}
|
||||
impl Planar64Affine3{
|
||||
#[inline]
|
||||
pub const fn new(matrix3:Planar64Mat3,translation:Planar64Vec3)->Self{
|
||||
Self{matrix3,translation}
|
||||
}
|
||||
#[inline]
|
||||
pub fn transform_point3(&self,point:Planar64Vec3)->vec3::Vector3<Fixed<2,64>>{
|
||||
self.translation.fix_2()+self.matrix3*point
|
||||
}
|
||||
}
|
||||
impl Into<glam::Mat4> for Planar64Affine3{
|
||||
#[inline]
|
||||
fn into(self)->glam::Mat4{
|
||||
let matrix3=self.matrix3.to_array().map(|row|row.map(Into::<f32>::into));
|
||||
let translation=self.translation.to_array().map(Into::<f32>::into);
|
||||
glam::Mat4::from_cols_array(&[
|
||||
matrix3[0][0],matrix3[0][1],matrix3[0][2],0.0,
|
||||
matrix3[1][0],matrix3[1][1],matrix3[1][2],0.0,
|
||||
matrix3[2][0],matrix3[2][1],matrix3[2][2],0.0,
|
||||
translation[0],translation[1],translation[2],1.0
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_sqrt(){
|
||||
let r=int(400);
|
||||
assert_eq!(r,Planar64::raw(1717986918400));
|
||||
let s=r.sqrt();
|
||||
assert_eq!(s,Planar64::raw(85899345920));
|
||||
}
|
15
lib/common/src/lib.rs
Normal file
15
lib/common/src/lib.rs
Normal file
@ -0,0 +1,15 @@
|
||||
pub mod bvh;
|
||||
pub mod map;
|
||||
pub mod run;
|
||||
pub mod aabb;
|
||||
pub mod model;
|
||||
pub mod mouse;
|
||||
pub mod timer;
|
||||
pub mod integer;
|
||||
pub mod physics;
|
||||
pub mod updatable;
|
||||
pub mod instruction;
|
||||
pub mod gameplay_attributes;
|
||||
pub mod gameplay_modes;
|
||||
pub mod gameplay_style;
|
||||
pub mod controls_bitflag;
|
14
lib/common/src/map.rs
Normal file
14
lib/common/src/map.rs
Normal file
@ -0,0 +1,14 @@
|
||||
use crate::model;
|
||||
use crate::gameplay_modes;
|
||||
use crate::gameplay_attributes;
|
||||
//this is a temporary struct to try to get the code running again
|
||||
//TODO: use snf::map::Region to update the data in physics and graphics instead of this
|
||||
pub struct CompleteMap{
|
||||
pub modes:gameplay_modes::Modes,
|
||||
pub attributes:Vec<gameplay_attributes::CollisionAttributes>,
|
||||
pub meshes:Vec<model::Mesh>,
|
||||
pub models:Vec<model::Model>,
|
||||
//RenderPattern
|
||||
pub textures:Vec<Vec<u8>>,
|
||||
pub render_configs:Vec<model::RenderConfig>,
|
||||
}
|
133
lib/common/src/model.rs
Normal file
133
lib/common/src/model.rs
Normal file
@ -0,0 +1,133 @@
|
||||
use crate::integer::{Planar64Vec3,Planar64Affine3};
|
||||
use crate::gameplay_attributes;
|
||||
|
||||
pub type TextureCoordinate=glam::Vec2;
|
||||
pub type Color4=glam::Vec4;
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct PositionId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct TextureCoordinateId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct NormalId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct ColorId(u32);
|
||||
#[derive(Clone,Hash,PartialEq,Eq)]
|
||||
pub struct IndexedVertex{
|
||||
pub pos:PositionId,
|
||||
pub tex:TextureCoordinateId,
|
||||
pub normal:NormalId,
|
||||
pub color:ColorId,
|
||||
}
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct VertexId(u32);
|
||||
pub type IndexedVertexList=Vec<VertexId>;
|
||||
pub trait PolygonIter{
|
||||
fn polys(&self)->impl Iterator<Item=&[VertexId]>;
|
||||
}
|
||||
pub trait MapVertexId{
|
||||
fn map_vertex_id<F:Fn(VertexId)->VertexId>(self,f:F)->Self;
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct PolygonList(Vec<IndexedVertexList>);
|
||||
impl PolygonList{
|
||||
pub const fn new(list:Vec<IndexedVertexList>)->Self{
|
||||
Self(list)
|
||||
}
|
||||
pub fn extend<T:IntoIterator<Item=IndexedVertexList>>(&mut self,iter:T){
|
||||
self.0.extend(iter);
|
||||
}
|
||||
}
|
||||
impl PolygonIter for PolygonList{
|
||||
fn polys(&self)->impl Iterator<Item=&[VertexId]>{
|
||||
self.0.iter().map(|poly|poly.as_slice())
|
||||
}
|
||||
}
|
||||
impl MapVertexId for PolygonList{
|
||||
fn map_vertex_id<F:Fn(VertexId)->VertexId>(self,f:F)->Self{
|
||||
Self(self.0.into_iter().map(|ivl|ivl.into_iter().map(&f).collect()).collect())
|
||||
}
|
||||
}
|
||||
// pub struct TriangleStrip(IndexedVertexList);
|
||||
// impl PolygonIter for TriangleStrip{
|
||||
// fn polys(&self)->impl Iterator<Item=&[VertexId]>{
|
||||
// self.0.vertices.windows(3).enumerate().map(|(i,s)|if i&0!=0{return s.iter().rev()}else{return s.iter()})
|
||||
// }
|
||||
// }
|
||||
#[derive(Clone,Copy,Hash,id::Id,PartialEq,Eq)]
|
||||
pub struct PolygonGroupId(u32);
|
||||
#[derive(Clone)]
|
||||
pub enum PolygonGroup{
|
||||
PolygonList(PolygonList),
|
||||
//TriangleStrip(TriangleStrip),
|
||||
}
|
||||
impl PolygonIter for PolygonGroup{
|
||||
fn polys(&self)->impl Iterator<Item=&[VertexId]>{
|
||||
match self{
|
||||
PolygonGroup::PolygonList(list)=>list.polys(),
|
||||
//PolygonGroup::TriangleStrip(strip)=>strip.polys(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl MapVertexId for PolygonGroup{
|
||||
fn map_vertex_id<F:Fn(VertexId)->VertexId>(self,f:F)->Self{
|
||||
match self{
|
||||
PolygonGroup::PolygonList(polys)=>Self::PolygonList(polys.map_vertex_id(f)),
|
||||
}
|
||||
}
|
||||
}
|
||||
/// Ah yes, a group of things to render at the same time
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct TextureId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct RenderConfigId(u32);
|
||||
#[derive(Clone,Copy,Default)]
|
||||
pub struct RenderConfig{
|
||||
pub texture:Option<TextureId>,
|
||||
}
|
||||
impl RenderConfig{
|
||||
pub const fn texture(texture:TextureId)->Self{
|
||||
Self{
|
||||
texture:Some(texture),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct IndexedGraphicsGroup{
|
||||
//Render pattern material/texture/shader/flat color
|
||||
pub render:RenderConfigId,
|
||||
pub groups:Vec<PolygonGroupId>,
|
||||
}
|
||||
#[derive(Clone,Default)]
|
||||
pub struct IndexedPhysicsGroup{
|
||||
//the polygons in this group are guaranteed to make a closed convex shape
|
||||
pub groups:Vec<PolygonGroupId>,
|
||||
}
|
||||
//This is a superset of PhysicsModel and GraphicsModel
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct MeshId(u32);
|
||||
#[derive(Clone)]
|
||||
pub struct Mesh{
|
||||
pub unique_pos:Vec<Planar64Vec3>,//Unit32Vec3
|
||||
pub unique_normal:Vec<Planar64Vec3>,//Unit32Vec3
|
||||
pub unique_tex:Vec<TextureCoordinate>,
|
||||
pub unique_color:Vec<Color4>,
|
||||
pub unique_vertices:Vec<IndexedVertex>,
|
||||
//polygon groups are constant texture AND convexity slices
|
||||
//note that this may need to be changed to be a list of individual faces
|
||||
//for submeshes to work since face ids need to be consistent across submeshes
|
||||
//so face == polygon_groups[face_id]
|
||||
pub polygon_groups:Vec<PolygonGroup>,
|
||||
//graphics indexed (by texture)
|
||||
pub graphics_groups:Vec<IndexedGraphicsGroup>,
|
||||
//physics indexed (by convexity)
|
||||
pub physics_groups:Vec<IndexedPhysicsGroup>,
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct ModelId(u32);
|
||||
pub struct Model{
|
||||
pub mesh:MeshId,
|
||||
pub attributes:gameplay_attributes::CollisionAttributesId,
|
||||
pub color:Color4,//transparency is in here
|
||||
pub transform:Planar64Affine3,
|
||||
}
|
26
lib/common/src/mouse.rs
Normal file
26
lib/common/src/mouse.rs
Normal file
@ -0,0 +1,26 @@
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct MouseState{
|
||||
pub pos:glam::IVec2,
|
||||
pub time:Time,
|
||||
}
|
||||
impl Default for MouseState{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
time:Time::ZERO,
|
||||
pos:glam::IVec2::ZERO,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl MouseState{
|
||||
pub fn lerp(&self,target:&MouseState,time:Time)->glam::IVec2{
|
||||
let m0=self.pos.as_i64vec2();
|
||||
let m1=target.pos.as_i64vec2();
|
||||
//these are deltas
|
||||
let t1t=(target.time-time).nanos();
|
||||
let tt0=(time-self.time).nanos();
|
||||
let dt=(target.time-self.time).nanos();
|
||||
((m0*t1t+m1*tt0)/dt).as_ivec2()
|
||||
}
|
||||
}
|
27
lib/common/src/physics.rs
Normal file
27
lib/common/src/physics.rs
Normal file
@ -0,0 +1,27 @@
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum Instruction{
|
||||
ReplaceMouse(crate::mouse::MouseState,crate::mouse::MouseState),
|
||||
SetNextMouse(crate::mouse::MouseState),
|
||||
SetMoveRight(bool),
|
||||
SetMoveUp(bool),
|
||||
SetMoveBack(bool),
|
||||
SetMoveLeft(bool),
|
||||
SetMoveDown(bool),
|
||||
SetMoveForward(bool),
|
||||
SetJump(bool),
|
||||
SetZoom(bool),
|
||||
/// Reset: fully replace the physics state.
|
||||
/// This forgets all inputs and settings which need to be reapplied.
|
||||
Reset,
|
||||
/// Restart: Teleport to the start zone.
|
||||
Restart,
|
||||
/// Spawn: Teleport to a specific mode's spawn
|
||||
/// Sets current mode & spawn
|
||||
Spawn(crate::gameplay_modes::ModeId,crate::gameplay_modes::StageId),
|
||||
Idle,
|
||||
//Idle: there were no input events, but the simulation is safe to advance to this timestep
|
||||
//for interpolation / networking / playback reasons, most playback heads will always want
|
||||
//to be 1 instruction ahead to generate the next state for interpolation.
|
||||
PracticeFly,
|
||||
SetSensitivity(crate::integer::Ratio64Vec2),
|
||||
}
|
103
lib/common/src/run.rs
Normal file
103
lib/common/src/run.rs
Normal file
@ -0,0 +1,103 @@
|
||||
use crate::timer::{TimerFixed,Realtime,Paused,Unpaused};
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum FlagReason{
|
||||
Anticheat,
|
||||
StyleChange,
|
||||
Clock,
|
||||
Pause,
|
||||
Flying,
|
||||
Gravity,
|
||||
Timescale,
|
||||
TimeTravel,
|
||||
Teleport,
|
||||
}
|
||||
impl ToString for FlagReason{
|
||||
fn to_string(&self)->String{
|
||||
match self{
|
||||
FlagReason::Anticheat=>"Passed through anticheat zone.",
|
||||
FlagReason::StyleChange=>"Changed style.",
|
||||
FlagReason::Clock=>"Incorrect clock. (This can be caused by internet hiccups)",
|
||||
FlagReason::Pause=>"Pausing is not allowed in this style.",
|
||||
FlagReason::Flying=>"Flying is not allowed in this style.",
|
||||
FlagReason::Gravity=>"Gravity modification is not allowed in this style.",
|
||||
FlagReason::Timescale=>"Timescale is not allowed in this style.",
|
||||
FlagReason::TimeTravel=>"Time travel is not allowed in this style.",
|
||||
FlagReason::Teleport=>"Illegal teleport.",
|
||||
}.to_owned()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
NotStarted,
|
||||
AlreadyStarted,
|
||||
AlreadyFinished,
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
enum RunState{
|
||||
Created,
|
||||
Started{timer:TimerFixed<Realtime,Unpaused>},
|
||||
Finished{timer:TimerFixed<Realtime,Paused>},
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Run{
|
||||
state:RunState,
|
||||
flagged:Option<FlagReason>,
|
||||
}
|
||||
|
||||
impl Run{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
state:RunState::Created,
|
||||
flagged:None,
|
||||
}
|
||||
}
|
||||
pub fn time(&self,time:Time)->Time{
|
||||
match &self.state{
|
||||
RunState::Created=>Time::ZERO,
|
||||
RunState::Started{timer}=>timer.time(time),
|
||||
RunState::Finished{timer}=>timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn start(&mut self,time:Time)->Result<(),Error>{
|
||||
match &self.state{
|
||||
RunState::Created=>{
|
||||
self.state=RunState::Started{
|
||||
timer:TimerFixed::new(time,Time::ZERO),
|
||||
};
|
||||
Ok(())
|
||||
},
|
||||
RunState::Started{..}=>Err(Error::AlreadyStarted),
|
||||
RunState::Finished{..}=>Err(Error::AlreadyFinished),
|
||||
}
|
||||
}
|
||||
pub fn finish(&mut self,time:Time)->Result<(),Error>{
|
||||
//this uses Copy
|
||||
match &self.state{
|
||||
RunState::Created=>Err(Error::NotStarted),
|
||||
RunState::Started{timer}=>{
|
||||
self.state=RunState::Finished{
|
||||
timer:timer.into_paused(time),
|
||||
};
|
||||
Ok(())
|
||||
},
|
||||
RunState::Finished{..}=>Err(Error::AlreadyFinished),
|
||||
}
|
||||
}
|
||||
pub fn flag(&mut self,flag_reason:FlagReason){
|
||||
//don't replace the first reason the run was flagged
|
||||
if self.flagged.is_none(){
|
||||
self.flagged=Some(flag_reason);
|
||||
}
|
||||
}
|
||||
}
|
319
lib/common/src/timer.rs
Normal file
319
lib/common/src/timer.rs
Normal file
@ -0,0 +1,319 @@
|
||||
use crate::integer::{Time,Ratio64};
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Paused;
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Unpaused;
|
||||
|
||||
pub trait PauseState:Copy+std::fmt::Debug{
|
||||
const IS_PAUSED:bool;
|
||||
fn new()->Self;
|
||||
}
|
||||
impl PauseState for Paused{
|
||||
const IS_PAUSED:bool=true;
|
||||
fn new()->Self{
|
||||
Self
|
||||
}
|
||||
}
|
||||
impl PauseState for Unpaused{
|
||||
const IS_PAUSED:bool=false;
|
||||
fn new()->Self{
|
||||
Self
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Realtime{
|
||||
offset:Time,
|
||||
}
|
||||
impl Realtime{
|
||||
pub const fn new(offset:Time)->Self{
|
||||
Self{offset}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Scaled{
|
||||
scale:Ratio64,
|
||||
offset:Time,
|
||||
}
|
||||
impl Scaled{
|
||||
pub const fn new(scale:Ratio64,offset:Time)->Self{
|
||||
Self{scale,offset}
|
||||
}
|
||||
const fn with_scale(scale:Ratio64)->Self{
|
||||
Self{scale,offset:Time::ZERO}
|
||||
}
|
||||
const fn scale(&self,time:Time)->Time{
|
||||
Time::raw(self.scale.mul_int(time.get()))
|
||||
}
|
||||
const fn get_scale(&self)->Ratio64{
|
||||
self.scale
|
||||
}
|
||||
fn set_scale(&mut self,time:Time,new_scale:Ratio64){
|
||||
let new_time=self.get_time(time);
|
||||
self.scale=new_scale;
|
||||
self.set_time(time,new_time);
|
||||
}
|
||||
}
|
||||
|
||||
pub trait TimerState:Copy+std::fmt::Debug{
|
||||
fn identity()->Self;
|
||||
fn get_time(&self,time:Time)->Time;
|
||||
fn set_time(&mut self,time:Time,new_time:Time);
|
||||
fn get_offset(&self)->Time;
|
||||
fn set_offset(&mut self,offset:Time);
|
||||
}
|
||||
impl TimerState for Realtime{
|
||||
fn identity()->Self{
|
||||
Self{offset:Time::ZERO}
|
||||
}
|
||||
fn get_time(&self,time:Time)->Time{
|
||||
time+self.offset
|
||||
}
|
||||
fn set_time(&mut self,time:Time,new_time:Time){
|
||||
self.offset=new_time-time;
|
||||
}
|
||||
fn get_offset(&self)->Time{
|
||||
self.offset
|
||||
}
|
||||
fn set_offset(&mut self,offset:Time){
|
||||
self.offset=offset;
|
||||
}
|
||||
}
|
||||
impl TimerState for Scaled{
|
||||
fn identity()->Self{
|
||||
Self{scale:Ratio64::ONE,offset:Time::ZERO}
|
||||
}
|
||||
fn get_time(&self,time:Time)->Time{
|
||||
self.scale(time)+self.offset
|
||||
}
|
||||
fn set_time(&mut self,time:Time,new_time:Time){
|
||||
self.offset=new_time-self.scale(time);
|
||||
}
|
||||
fn get_offset(&self)->Time{
|
||||
self.offset
|
||||
}
|
||||
fn set_offset(&mut self,offset:Time){
|
||||
self.offset=offset;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct TimerFixed<T:TimerState,P:PauseState>{
|
||||
state:T,
|
||||
_paused:P,
|
||||
}
|
||||
|
||||
//scaled timer methods are generic across PauseState
|
||||
impl<P:PauseState> TimerFixed<Scaled,P>{
|
||||
pub fn scaled(time:Time,new_time:Time,scale:Ratio64)->Self{
|
||||
let mut timer=Self{
|
||||
state:Scaled::with_scale(scale),
|
||||
_paused:P::new(),
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub const fn get_scale(&self)->Ratio64{
|
||||
self.state.get_scale()
|
||||
}
|
||||
pub fn set_scale(&mut self,time:Time,new_scale:Ratio64){
|
||||
self.state.set_scale(time,new_scale)
|
||||
}
|
||||
}
|
||||
|
||||
//pause and unpause is generic across TimerState
|
||||
impl<T:TimerState> TimerFixed<T,Paused>{
|
||||
pub fn into_unpaused(self,time:Time)->TimerFixed<T,Unpaused>{
|
||||
let new_time=self.time(time);
|
||||
let mut timer=TimerFixed{
|
||||
state:self.state,
|
||||
_paused:Unpaused,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
}
|
||||
impl<T:TimerState> TimerFixed<T,Unpaused>{
|
||||
pub fn into_paused(self,time:Time)->TimerFixed<T,Paused>{
|
||||
let new_time=self.time(time);
|
||||
let mut timer=TimerFixed{
|
||||
state:self.state,
|
||||
_paused:Paused,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
}
|
||||
|
||||
//the new constructor and time queries are generic across both
|
||||
impl<T:TimerState,P:PauseState> TimerFixed<T,P>{
|
||||
pub fn new(time:Time,new_time:Time)->Self{
|
||||
let mut timer=Self{
|
||||
state:T::identity(),
|
||||
_paused:P::new(),
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn from_state(state:T)->Self{
|
||||
Self{
|
||||
state,
|
||||
_paused:P::new(),
|
||||
}
|
||||
}
|
||||
pub fn into_state(self)->T{
|
||||
self.state
|
||||
}
|
||||
pub fn time(&self,time:Time)->Time{
|
||||
match P::IS_PAUSED{
|
||||
true=>self.state.get_offset(),
|
||||
false=>self.state.get_time(time),
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:Time,new_time:Time){
|
||||
match P::IS_PAUSED{
|
||||
true=>self.state.set_offset(new_time),
|
||||
false=>self.state.set_time(time,new_time),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
AlreadyPaused,
|
||||
AlreadyUnpaused,
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
//wrapper type which holds type state internally
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum Timer<T:TimerState>{
|
||||
Paused(TimerFixed<T,Paused>),
|
||||
Unpaused(TimerFixed<T,Unpaused>),
|
||||
}
|
||||
impl<T:TimerState> Timer<T>{
|
||||
pub fn from_state(state:T,paused:bool)->Self{
|
||||
match paused{
|
||||
true=>Self::Paused(TimerFixed::from_state(state)),
|
||||
false=>Self::Unpaused(TimerFixed::from_state(state)),
|
||||
}
|
||||
}
|
||||
pub fn into_state(self)->(T,bool){
|
||||
match self{
|
||||
Self::Paused(timer)=>(timer.into_state(),true),
|
||||
Self::Unpaused(timer)=>(timer.into_state(),false),
|
||||
}
|
||||
}
|
||||
pub fn paused(time:Time,new_time:Time)->Self{
|
||||
Self::Paused(TimerFixed::new(time,new_time))
|
||||
}
|
||||
pub fn unpaused(time:Time,new_time:Time)->Self{
|
||||
Self::Unpaused(TimerFixed::new(time,new_time))
|
||||
}
|
||||
pub fn time(&self,time:Time)->Time{
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.time(time),
|
||||
Self::Unpaused(timer)=>timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:Time,new_time:Time){
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.set_time(time,new_time),
|
||||
Self::Unpaused(timer)=>timer.set_time(time,new_time),
|
||||
}
|
||||
}
|
||||
pub fn pause(&mut self,time:Time)->Result<(),Error>{
|
||||
*self=match *self{
|
||||
Self::Paused(_)=>return Err(Error::AlreadyPaused),
|
||||
Self::Unpaused(timer)=>Self::Paused(timer.into_paused(time)),
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
pub fn unpause(&mut self,time:Time)->Result<(),Error>{
|
||||
*self=match *self{
|
||||
Self::Paused(timer)=>Self::Unpaused(timer.into_unpaused(time)),
|
||||
Self::Unpaused(_)=>return Err(Error::AlreadyUnpaused),
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
pub fn is_paused(&self)->bool{
|
||||
match self{
|
||||
Self::Paused(_)=>true,
|
||||
Self::Unpaused(_)=>false,
|
||||
}
|
||||
}
|
||||
pub fn set_paused(&mut self,time:Time,paused:bool)->Result<(),Error>{
|
||||
match paused{
|
||||
true=>self.pause(time),
|
||||
false=>self.unpause(time),
|
||||
}
|
||||
}
|
||||
}
|
||||
//scaled timer methods are generic across PauseState
|
||||
impl Timer<Scaled>{
|
||||
pub const fn get_scale(&self)->Ratio64{
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.get_scale(),
|
||||
Self::Unpaused(timer)=>timer.get_scale(),
|
||||
}
|
||||
}
|
||||
pub fn set_scale(&mut self,time:Time,new_scale:Ratio64){
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.set_scale(time,new_scale),
|
||||
Self::Unpaused(timer)=>timer.set_scale(time,new_scale),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test{
|
||||
use super::*;
|
||||
macro_rules! sec {
|
||||
($s: expr) => {
|
||||
Time::from_secs($s)
|
||||
};
|
||||
}
|
||||
#[test]
|
||||
fn test_timerfixed_scaled(){
|
||||
//create a paused timer that reads 0s
|
||||
let timer=TimerFixed::<Scaled,Paused>::from_state(Scaled{scale:0.5f32.try_into().unwrap(),offset:sec!(0)});
|
||||
//the paused timer at 1 second should read 0s
|
||||
assert_eq!(timer.time(sec!(1)),sec!(0));
|
||||
|
||||
//unpause it after one second
|
||||
let timer=timer.into_unpaused(sec!(1));
|
||||
//the timer at 6 seconds should read 2.5s
|
||||
assert_eq!(timer.time(sec!(6)),Time::from_millis(2500));
|
||||
|
||||
//pause the timer after 11 seconds
|
||||
let timer=timer.into_paused(sec!(11));
|
||||
//the paused timer at 20 seconds should read 5s
|
||||
assert_eq!(timer.time(sec!(20)),sec!(5));
|
||||
}
|
||||
#[test]
|
||||
fn test_timer()->Result<(),Error>{
|
||||
//create a paused timer that reads 0s
|
||||
let mut timer=Timer::<Realtime>::paused(sec!(0),sec!(0));
|
||||
//the paused timer at 1 second should read 0s
|
||||
assert_eq!(timer.time(sec!(1)),sec!(0));
|
||||
|
||||
//unpause it after one second
|
||||
timer.unpause(sec!(1))?;
|
||||
//the timer at 6 seconds should read 5s
|
||||
assert_eq!(timer.time(sec!(6)),sec!(5));
|
||||
|
||||
//pause the timer after 11 seconds
|
||||
timer.pause(sec!(11))?;
|
||||
//the paused timer at 20 seconds should read 10s
|
||||
assert_eq!(timer.time(sec!(20)),sec!(10));
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
56
lib/common/src/updatable.rs
Normal file
56
lib/common/src/updatable.rs
Normal file
@ -0,0 +1,56 @@
|
||||
pub trait Updatable<Updater>{
|
||||
fn update(&mut self,update:Updater);
|
||||
}
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
struct InnerId(u32);
|
||||
#[derive(Clone)]
|
||||
struct Inner{
|
||||
id:InnerId,
|
||||
enabled:bool,
|
||||
}
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
|
||||
struct OuterId(u32);
|
||||
struct Outer{
|
||||
id:OuterId,
|
||||
inners:std::collections::HashMap<InnerId,Inner>,
|
||||
}
|
||||
|
||||
enum Update<I,U>{
|
||||
Insert(I),
|
||||
Update(U),
|
||||
Remove
|
||||
}
|
||||
|
||||
struct InnerUpdate{
|
||||
//#[updatable(Update)]
|
||||
enabled:Option<bool>,
|
||||
}
|
||||
struct OuterUpdate{
|
||||
//#[updatable(Insert,Update,Remove)]
|
||||
inners:std::collections::HashMap<InnerId,Update<Inner,InnerUpdate>>,
|
||||
//#[updatable(Update)]
|
||||
//inners:std::collections::HashMap<InnerId,InnerUpdate>,
|
||||
}
|
||||
impl Updatable<InnerUpdate> for Inner{
|
||||
fn update(&mut self,update:InnerUpdate){
|
||||
if let Some(enabled)=update.enabled{
|
||||
self.enabled=enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Updatable<OuterUpdate> for Outer{
|
||||
fn update(&mut self,update:OuterUpdate){
|
||||
for (id,up) in update.inners{
|
||||
match up{
|
||||
Update::Insert(new_inner)=>self.inners.insert(id,new_inner),
|
||||
Update::Update(inner_update)=>self.inners.get_mut(&id).map(|inner|{
|
||||
let old=inner.clone();
|
||||
inner.update(inner_update);
|
||||
old
|
||||
}),
|
||||
Update::Remove=>self.inners.remove(&id),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
//*/
|
Loading…
Reference in New Issue
Block a user