Commit Graph

89 Commits

Author SHA1 Message Date
312b0223b6 inline them bad boys 2023-11-15 22:56:16 -08:00
5a3013365e use style mesh + remove double reference in set_velocity & set_acceleration 2023-11-15 22:52:52 -08:00
5c2aad268f style.hitbox 2023-11-15 22:52:51 -08:00
33972b0c2c physics work 2023-11-15 21:10:50 -08:00
6071e23be1 style 2023-11-11 21:32:59 -08:00
46d6c31957 avoid double rocket boost 2023-11-11 21:27:20 -08:00
5b26304e95 project walk 2023-11-10 19:13:41 -08:00
d3cf75e0d5 fix ladder crashes 2023-11-10 19:13:41 -08:00
756648c2fb probably need a better fix for this 2023-11-10 19:13:41 -08:00
4af4dc669b update move state if acceleration culls surface 2023-11-10 19:13:41 -08:00
24f6472e9f acceleration was not being refreshed in air move (the bug) 2023-11-10 19:13:41 -08:00
cff920ddcd tweak elasticity calc 2023-11-10 19:13:41 -08:00
053514fa4a exit strafe tick early if zero control dir 2023-11-10 19:13:41 -08:00
27a46093ae introduce dot128 2023-11-10 19:13:41 -08:00
b7998c7bd4 break walking 2023-11-10 19:13:41 -08:00
63cfbbfa9c fix ladders 2023-11-10 19:13:41 -08:00
f7072be5b4 separate culling type setters 2023-11-10 19:13:41 -08:00
4456ee29ec surf test was wrong 2023-11-10 19:13:41 -08:00
176aaa069c fix walk friction 2023-11-10 19:13:41 -08:00
a6dfa1d72b elasticity calc 2023-11-10 19:13:41 -08:00
516510faa8 add set body functions + jump query functions 2023-11-10 19:13:41 -08:00
1d2de93b9e normalize normal 2023-11-10 19:13:41 -08:00
2988175436 important 2023-11-10 19:13:41 -08:00
03b21aa27f work 2023-11-10 19:13:41 -08:00
910d520c2b wip TouchingState::get_move_state 2023-11-10 19:13:41 -08:00
c321814b9b normal_determinant is not real 2023-11-10 19:13:41 -08:00
ce1e9df334 TouchingState::base_acceleration 2023-11-10 19:13:41 -08:00
e6e7366e66 fix idiot 2023-11-10 19:13:41 -08:00
535ae1a5f0 fix constrain 2023-11-10 19:13:41 -08:00
432a38718c fix slope divide by zero 2023-11-10 19:13:41 -08:00
ebca761dbc whoops 2023-11-10 19:13:41 -08:00
ec9b720138 make build 2023-11-10 19:13:41 -08:00
7ad0270d2f TransformedMesh::new to avoid pub 2023-11-10 19:13:41 -08:00
a53d90f74b tape up last stragglers 2023-11-10 19:13:41 -08:00
2a033b87e0 rethink ordered checkpoints - do not support non-teleporting (backtracking) 2023-11-10 19:13:41 -08:00
bf51afcf1d fix normal code 2023-11-10 19:13:41 -08:00
d71f143d68 point hitbox work 2023-11-10 19:13:41 -08:00
769f88eb9f real functions 2023-11-10 19:13:41 -08:00
cf9063bffc PhysicsModels idea 2023-11-10 19:13:41 -08:00
fc3d72393f rename enum 2023-11-10 19:13:41 -08:00
6fec6b9f59 cling thing 2023-11-10 19:13:41 -08:00
b897d4a662 I need to rethink Collision vs Attributes 2023-11-10 19:13:41 -08:00
49931a40fc make aabb_list with silly iterator to avoid pub-ing Vert 2023-11-10 19:13:41 -08:00
e92eaed2d3 work on indexing meshes and attributes 2023-11-10 19:13:41 -08:00
5e28c02640 TODOs 2023-11-10 19:13:41 -08:00
5f1b93d9c4 next_instruction face crawler implementation 2023-11-10 19:13:41 -08:00
d155517587 delete aabb physics 2023-11-10 19:13:41 -08:00
3c443b6b6a mesh generation 2023-11-10 19:13:41 -08:00
5317a0fafe rename VirtualMesh to TransformedMesh 2023-11-10 19:13:41 -08:00
053bab9e24 wip: physics work 2023-11-10 19:13:41 -08:00