fix slope divide by zero
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9aa7656278
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432a38718c
@ -653,8 +653,10 @@ impl Planar64Vec3{
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))
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}
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#[inline]
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pub fn slope(&self,up:Self)->Planar64{
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self.dot(up)/self.cross(up).length()
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pub fn slope_cmp(&self,slope:Planar64,up:Self)->bool{
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let y=self.dot(up);
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let x=self.cross(up).length();
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y<x*slope
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}
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#[inline]
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pub fn length(&self)->Planar64{
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@ -1235,7 +1235,7 @@ impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsStat
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self.touching.constrain_acceleration(&self.models,&mut a);
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self.body.acceleration=a;
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}
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None=>if self.style.surf_slope.map_or(true,|s|s<self.models.mesh(model_id).face_nd(c.face_id().unwrap()).0.slope(Planar64Vec3::Y)){
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None=>if self.style.surf_slope.map_or(true,|s|self.models.mesh(model_id).face_nd(c.face_id().unwrap()).0.slope_cmp(s,Planar64Vec3::Y)){
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//ground
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let mut target_velocity=self.style.get_walk_target_velocity(&self.camera,self.controls,&self.next_mouse,self.time);
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self.touching.constrain_velocity(&self.models,&mut target_velocity);
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