style.hitbox
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ea9c2efc7f
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5c2aad268f
@ -327,6 +327,32 @@ struct StrafeSettings{
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tick_rate:Ratio64,
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}
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struct Hitbox{
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halfsize:Planar64Vec3,
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mesh:PhysicsMesh,
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transform:crate::integer::Planar64Affine3,
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normal_transform:Planar64Mat3,
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}
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impl Hitbox{
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fn from_mesh_scale(mesh:PhysicsMesh,scale:Planar64Vec3)->Self{
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Self{
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halfsize:scale,
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mesh,
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transform:crate::integer::Planar64Affine3::new(Planar64Mat3::from_diagonal(scale),Planar64Vec3::ZERO),
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normal_transform:Planar64Mat3::from_diagonal(scale).inverse().transpose(),
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}
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}
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fn roblox()->Self{
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Self::from_mesh_scale(PhysicsMesh::from(&crate::primitives::unit_cylinder()),Planar64Vec3::int(2,5,2)/2)
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}
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fn source()->Self{
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Self::from_mesh_scale(PhysicsMesh::from(&crate::primitives::unit_cube()),Planar64Vec3::raw(33<<28,73<<28,33<<28)/2)
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}
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fn transformed_mesh(&self)->TransformedMesh{
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TransformedMesh::new(&self.mesh,&self.transform,&self.normal_transform)
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}
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}
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struct StyleModifiers{
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controls_used:u32,//controls which are allowed to pass into gameplay
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controls_mask:u32,//controls which are masked from control state (e.g. jump in scroll style)
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@ -346,7 +372,7 @@ struct StyleModifiers{
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surf_slope:Option<Planar64>,
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rocket_force:Option<Planar64>,
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gravity:Planar64Vec3,
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hitbox_halfsize:Planar64Vec3,
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hitbox:Hitbox,
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camera_offset:Planar64Vec3,
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}
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impl std::default::Default for StyleModifiers{
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@ -368,14 +394,14 @@ impl StyleModifiers{
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const UP_DIR:Planar64Vec3=Planar64Vec3::Y;
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const FORWARD_DIR:Planar64Vec3=Planar64Vec3::NEG_Z;
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fn new()->Self{
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fn neo()->Self{
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Self{
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controls_used:!0,
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controls_mask:!0,//&!(Self::CONTROL_MOVEUP|Self::CONTROL_MOVEDOWN),
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strafe:Some(StrafeSettings{
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enable:EnableStrafe::Always,
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air_accel_limit:None,
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tick_rate:Ratio64::new(128,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(64,Time::ONE_SECOND.nanos() as u64).unwrap(),
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}),
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jump_impulse:JumpImpulse::FromEnergy(Planar64::int(512)),
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jump_calculation:JumpCalculation::Energy,
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@ -383,7 +409,7 @@ impl StyleModifiers{
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static_friction:Planar64::int(2),
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kinetic_friction:Planar64::int(3),//unrealistic: kinetic friction is typically lower than static
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mass:Planar64::int(1),
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mv:Planar64::int(2),
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mv:Planar64::int(3),
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rocket_force:None,
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walk_speed:Planar64::int(16),
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walk_accel:Planar64::int(80),
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@ -392,7 +418,7 @@ impl StyleModifiers{
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ladder_dot:(Planar64::int(1)/2).sqrt(),
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swim_speed:Planar64::int(12),
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surf_slope:Some(Planar64::raw(7)/8),
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hitbox_halfsize:Planar64Vec3::int(2,5,2)/2,
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hitbox:Hitbox::roblox(),
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camera_offset:Planar64Vec3::int(0,2,0),//4.5-2.5=2
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}
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}
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@ -421,7 +447,7 @@ impl StyleModifiers{
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ladder_dot:(Planar64::int(1)/2).sqrt(),
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swim_speed:Planar64::int(12),
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox_halfsize:Planar64Vec3::int(2,5,2)/2,
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hitbox:Hitbox::roblox(),
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camera_offset:Planar64Vec3::int(0,2,0),//4.5-2.5=2
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}
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}
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@ -449,7 +475,7 @@ impl StyleModifiers{
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ladder_dot:(Planar64::int(1)/2).sqrt(),
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swim_speed:Planar64::int(12),
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox_halfsize:Planar64Vec3::int(2,5,2)/2,
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hitbox:Hitbox::roblox(),
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camera_offset:Planar64Vec3::int(0,2,0),//4.5-2.5=2
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}
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}
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@ -478,7 +504,7 @@ impl StyleModifiers{
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ladder_dot:(Planar64::int(1)/2).sqrt(),//?
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swim_speed:Planar64::int(12),//?
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox_halfsize:Planar64Vec3::raw(33<<28,73<<28,33<<28)/2,
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hitbox:Hitbox::source(),
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camera_offset:Planar64Vec3::raw(0,(64<<28)-(73<<27),0),
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}
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}
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@ -506,7 +532,7 @@ impl StyleModifiers{
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ladder_dot:(Planar64::int(1)/2).sqrt(),//?
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swim_speed:Planar64::int(12),//?
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox_halfsize:Planar64Vec3::raw(33<<28,73<<28,33<<28)/2,
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hitbox:Hitbox::source(),
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camera_offset:Planar64Vec3::raw(0,(64<<28)-(73<<27),0),
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}
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}
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@ -530,7 +556,7 @@ impl StyleModifiers{
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ladder_dot:(Planar64::int(1)/2).sqrt(),
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swim_speed:Planar64::int(12),
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox_halfsize:Planar64Vec3::int(2,5,2)/2,
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hitbox:Hitbox::roblox(),
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camera_offset:Planar64Vec3::int(0,2,0),//4.5-2.5=2
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}
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}
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