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1372e12301
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match the exact ordering of the source code
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2024-08-22 19:42:29 -07:00 |
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1841077e49
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add test
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2024-08-22 13:58:12 -07:00 |
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e47b1ff6f9
|
fix algorithm
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2024-08-22 13:58:05 -07:00 |
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2c77a36083
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tentative push solve implementation
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2024-08-22 13:41:41 -07:00 |
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e5e7ccaa3f
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credit
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2024-08-22 12:55:14 -07:00 |
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78202beb53
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factor out indices, use only direct references
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2024-08-22 12:50:40 -07:00 |
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1265926c98
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unused function
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2024-08-22 12:19:44 -07:00 |
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a916068d16
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move function into struct impls
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2024-08-22 11:51:44 -07:00 |
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f3314308ef
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wrong
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2024-08-22 11:20:19 -07:00 |
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6f389e56ac
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tweaks
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2024-08-21 20:47:45 -07:00 |
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ad8b2c3793
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rename variable
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2024-08-21 20:20:18 -07:00 |
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94d8bcfcea
|
tentative algorithm completion
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2024-08-21 20:20:18 -07:00 |
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24a7fce2a9
|
naive solve and decompose
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2024-08-21 20:20:18 -07:00 |
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6ed5dd8028
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named epsilon
|
2024-08-21 20:20:18 -07:00 |
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1ef659e46a
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relocate functions
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2024-08-21 20:20:18 -07:00 |
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4cc1a172bd
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push solve!
|
2024-08-21 20:20:18 -07:00 |
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412d9ada8f
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data structure for contact with index
|
2024-08-21 20:20:18 -07:00 |
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b4abe437f6
|
wip
|
2024-08-21 20:20:18 -07:00 |
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1928c2fc40
|
wip
|
2024-08-21 16:54:02 -07:00 |
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158bad279a
|
add arrayvec as a direct dep
|
2024-08-21 15:17:36 -07:00 |
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b2a84e3be1
|
update common
|
2024-08-21 14:20:09 -07:00 |
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0468484788
|
make physics-graphics communication a bit less insane
|
2024-08-21 14:20:09 -07:00 |
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b9dc97053f
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graphics: spaces
|
2024-08-21 14:20:09 -07:00 |
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40ed173b60
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physics: unused field
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2024-08-21 14:20:09 -07:00 |
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fd5a813357
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graphics: bundle FrameState into struct
|
2024-08-21 14:20:09 -07:00 |
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50726199b9
|
todo
|
2024-08-21 14:20:09 -07:00 |
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0676007430
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graphics: drop model_buf after upload
|
2024-08-21 14:20:09 -07:00 |
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97c49c9351
|
graphics: unused struct
|
2024-08-21 14:20:09 -07:00 |
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10689784be
|
graphics_worker: untab
|
2024-08-21 14:20:09 -07:00 |
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2eff5dda9e
|
graphics_worker: tweaks (rust master)
|
2024-08-21 14:20:09 -07:00 |
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93b04f4f1f
|
physics: recalculate touching parts in set_position
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2024-08-21 14:20:09 -07:00 |
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c616e82c47
|
use const
|
2024-08-19 17:04:53 -07:00 |
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d3f84c2dbd
|
physics: refactor models and attributes with type safety
make invalid states unrepresentable!!!
|
2024-08-09 14:47:04 -07:00 |
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5e45753756
|
update deps
|
2024-08-09 14:46:54 -07:00 |
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cfee6f119f
|
pull out collision handlers into functions
|
2024-08-08 15:54:23 -07:00 |
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b9e34f53c3
|
do not set time on idle
|
2024-08-08 13:18:28 -07:00 |
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394f1f1dc2
|
v0.10.3 physics updates + pause game + fix boosters
|
2024-08-07 19:48:09 -07:00 |
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05ec7ea5d8
|
physics: rework jumping and boosters
|
2024-08-07 18:48:57 -07:00 |
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7996df532e
|
remove a source of non-determinism
|
2024-08-06 14:15:57 -07:00 |
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b4b85b7da4
|
refactor physics_worker
|
2024-08-06 11:26:27 -07:00 |
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3a98eaff7c
|
move physics instruction to common
|
2024-08-06 11:10:43 -07:00 |
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4b5b7dc2fb
|
update deps
|
2024-08-06 11:02:49 -07:00 |
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8a13640c55
|
time travel warning
|
2024-08-02 10:42:10 -07:00 |
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85ba12ff92
|
pause on focus
|
2024-08-02 10:42:10 -07:00 |
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4f492d73b0
|
update deps
|
2024-08-02 10:42:10 -07:00 |
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a8d54fdd7c
|
minor tweak to loading map from arg
|
2024-08-02 09:20:34 -07:00 |
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34ac541260
|
ignore ReachWalkTargetVelocity
|
2024-08-02 08:03:16 -07:00 |
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099788b746
|
this is wrong, even when velocity is zero
|
2024-08-02 08:03:16 -07:00 |
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305017c6c8
|
iso shortcut
|
2024-08-02 08:03:16 -07:00 |
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|
e47d152af2
|
make a distinction between restart and spawning
|
2024-08-02 08:03:16 -07:00 |
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