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4f79d6c8bf
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more wip
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2024-09-12 12:17:18 -07:00 |
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df12b9f126
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wip wip
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2024-09-11 15:58:13 -07:00 |
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1372e12301
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match the exact ordering of the source code
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2024-08-22 19:42:29 -07:00 |
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1841077e49
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add test
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2024-08-22 13:58:12 -07:00 |
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e47b1ff6f9
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fix algorithm
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2024-08-22 13:58:05 -07:00 |
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2c77a36083
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tentative push solve implementation
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2024-08-22 13:41:41 -07:00 |
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e5e7ccaa3f
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credit
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2024-08-22 12:55:14 -07:00 |
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78202beb53
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factor out indices, use only direct references
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2024-08-22 12:50:40 -07:00 |
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1265926c98
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unused function
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2024-08-22 12:19:44 -07:00 |
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a916068d16
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move function into struct impls
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2024-08-22 11:51:44 -07:00 |
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f3314308ef
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wrong
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2024-08-22 11:20:19 -07:00 |
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6f389e56ac
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tweaks
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2024-08-21 20:47:45 -07:00 |
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ad8b2c3793
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rename variable
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2024-08-21 20:20:18 -07:00 |
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94d8bcfcea
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tentative algorithm completion
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2024-08-21 20:20:18 -07:00 |
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24a7fce2a9
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naive solve and decompose
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2024-08-21 20:20:18 -07:00 |
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6ed5dd8028
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named epsilon
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2024-08-21 20:20:18 -07:00 |
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1ef659e46a
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relocate functions
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2024-08-21 20:20:18 -07:00 |
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4cc1a172bd
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push solve!
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2024-08-21 20:20:18 -07:00 |
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412d9ada8f
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data structure for contact with index
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2024-08-21 20:20:18 -07:00 |
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b4abe437f6
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wip
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2024-08-21 20:20:18 -07:00 |
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1928c2fc40
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wip
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2024-08-21 16:54:02 -07:00 |
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158bad279a
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add arrayvec as a direct dep
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2024-08-21 15:17:36 -07:00 |
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b2a84e3be1
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update common
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2024-08-21 14:20:09 -07:00 |
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0468484788
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make physics-graphics communication a bit less insane
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2024-08-21 14:20:09 -07:00 |
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b9dc97053f
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graphics: spaces
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2024-08-21 14:20:09 -07:00 |
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40ed173b60
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physics: unused field
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2024-08-21 14:20:09 -07:00 |
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fd5a813357
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graphics: bundle FrameState into struct
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2024-08-21 14:20:09 -07:00 |
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50726199b9
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todo
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2024-08-21 14:20:09 -07:00 |
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0676007430
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graphics: drop model_buf after upload
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2024-08-21 14:20:09 -07:00 |
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97c49c9351
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graphics: unused struct
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2024-08-21 14:20:09 -07:00 |
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10689784be
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graphics_worker: untab
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2024-08-21 14:20:09 -07:00 |
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2eff5dda9e
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graphics_worker: tweaks (rust master)
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2024-08-21 14:20:09 -07:00 |
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93b04f4f1f
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physics: recalculate touching parts in set_position
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2024-08-21 14:20:09 -07:00 |
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c616e82c47
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use const
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2024-08-19 17:04:53 -07:00 |
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d3f84c2dbd
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physics: refactor models and attributes with type safety
make invalid states unrepresentable!!!
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2024-08-09 14:47:04 -07:00 |
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5e45753756
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update deps
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2024-08-09 14:46:54 -07:00 |
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cfee6f119f
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pull out collision handlers into functions
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2024-08-08 15:54:23 -07:00 |
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b9e34f53c3
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do not set time on idle
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2024-08-08 13:18:28 -07:00 |
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394f1f1dc2
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v0.10.3 physics updates + pause game + fix boosters
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2024-08-07 19:48:09 -07:00 |
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05ec7ea5d8
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physics: rework jumping and boosters
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2024-08-07 18:48:57 -07:00 |
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7996df532e
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remove a source of non-determinism
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2024-08-06 14:15:57 -07:00 |
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b4b85b7da4
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refactor physics_worker
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2024-08-06 11:26:27 -07:00 |
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3a98eaff7c
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move physics instruction to common
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2024-08-06 11:10:43 -07:00 |
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4b5b7dc2fb
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update deps
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2024-08-06 11:02:49 -07:00 |
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8a13640c55
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time travel warning
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2024-08-02 10:42:10 -07:00 |
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85ba12ff92
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pause on focus
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2024-08-02 10:42:10 -07:00 |
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4f492d73b0
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update deps
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2024-08-02 10:42:10 -07:00 |
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a8d54fdd7c
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minor tweak to loading map from arg
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2024-08-02 09:20:34 -07:00 |
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34ac541260
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ignore ReachWalkTargetVelocity
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2024-08-02 08:03:16 -07:00 |
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099788b746
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this is wrong, even when velocity is zero
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2024-08-02 08:03:16 -07:00 |
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