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94 Commits

Author SHA1 Message Date
3159366fe6 the bug 2026-01-21 09:00:58 -08:00
869a142875 debug 2026-01-21 09:00:55 -08:00
18ebb4d2ce debug 2026-01-21 09:00:37 -08:00
3bcbf6de88 debug 2026-01-21 08:22:00 -08:00
5f7594fe8b hack in md lua 2026-01-21 08:16:19 -08:00
cea4a82f6c bug repro 2026-01-21 08:11:46 -08:00
80bb346366 md inner infinite loop 2026-01-21 07:48:02 -08:00
f17648e7fa remove unhelpful debug prints 2026-01-21 07:44:24 -08:00
116155e39a move contains_point 2026-01-21 07:14:06 -08:00
6085ab4268 fix porting mistake 2026-01-19 14:20:06 -08:00
dfe0987b84 cylinder test 2026-01-19 12:02:17 -08:00
493cf242c6 not dead code 2025-12-19 12:17:35 -08:00
9b3a9ce437 narrow directions more carefully 2025-12-18 11:03:06 -08:00
73f0a85f81 fix predict_collision_out 2025-12-18 11:03:06 -08:00
332e11a627 add loop 2025-12-18 11:03:06 -08:00
2d7f5cdc7d add test points 2025-12-18 11:03:06 -08:00
822f4571d2 add unit test 2025-12-18 11:03:06 -08:00
ac4c84f562 partially implement md generic 2025-12-18 11:03:06 -08:00
3a7aaa20f8 fix constraints epsilon
these were supposed to be 3 voxels but were on the order of 3 units
2025-12-18 11:03:06 -08:00
2e77366a17 handle non-canonnical multi-edge spanning edges 2025-12-18 11:03:06 -08:00
8a1f434a2a Meshquery::farthest_vert 2025-12-18 11:03:06 -08:00
80d3df4659 todo 2025-12-18 11:03:06 -08:00
47f94fe359 why 2025-12-18 11:03:06 -08:00
c4a2811627 think through simplex constraints 2025-12-18 11:03:06 -08:00
b23d4d590d refactor algorithm to use a struct 2025-12-18 11:03:06 -08:00
cb9307bdf2 comments 2025-12-18 11:03:05 -08:00
ae7582704b comment todos 2025-12-18 11:03:05 -08:00
7f0f63570e add unfortunate algorithm 2025-12-18 11:03:05 -08:00
dbe96a0451 remove Eq for MinkowskiFace 2025-12-18 11:03:05 -08:00
291cedff3f breakout 2025-12-18 11:03:05 -08:00
43a2c76906 change on_exact signature 2025-12-18 11:03:05 -08:00
7d8dbf7e82 fail without crash 2025-12-18 11:03:05 -08:00
7640ea824d no print 2025-12-18 11:03:05 -08:00
f3b02bba92 use new algorithm 2025-12-18 11:03:05 -08:00
9d04df4894 convert to fev using dumbest algorithm possible 2025-12-18 11:03:05 -08:00
f90436f0cc negate minkowski input to minimum_difference 2025-12-18 11:03:05 -08:00
5e14a85d84 make hint_point consistent with vert 2025-12-18 11:03:05 -08:00
da718e4bd2 rename variable 2025-12-18 11:03:05 -08:00
5641e9a26f physics: derive Eq for Minkowski FEV 2025-12-18 11:03:05 -08:00
7e7839f4aa remove indexing 2025-12-18 11:03:05 -08:00
6448d7cc57 put comment back in 2025-12-18 11:03:05 -08:00
b8be169092 use struct 2025-12-18 11:03:05 -08:00
9c4c14c5dc reduce member fn 2025-12-18 11:03:05 -08:00
ca40e65060 split reduce 2025-12-18 11:03:05 -08:00
492e72c1bc deconstruct 2025-12-18 11:03:05 -08:00
03bf2650fd refactor using Simplex enum 2025-12-18 11:03:05 -08:00
0c8cf02287 simplify perp 2025-12-18 11:03:05 -08:00
af1374906b fix algorithm 2025-12-18 11:03:05 -08:00
570d33a030 rename 2025-12-18 11:03:05 -08:00
d0c38a6e66 style 2025-12-18 11:03:05 -08:00
dd7a636fa9 careful relative point opti 2025-12-18 11:03:05 -08:00
2483abe2ad work 2025-12-18 11:03:05 -08:00
6621e369f2 include relative point 2025-12-18 11:03:05 -08:00
1b833ef6b3 fix degenerate case 2025-12-18 11:03:05 -08:00
8a1ab4e03c fix wrong 2025-12-18 11:03:05 -08:00
069db75d3a use min diff 2025-12-18 11:03:05 -08:00
de54bcfc36 implement contains_point 2025-12-18 11:03:05 -08:00
e777b89c6d rename variable 2025-12-18 11:03:05 -08:00
d17153d17d work 2025-12-18 11:03:05 -08:00
e514c27675 reduce min dist bit width 2025-12-18 11:03:05 -08:00
d1c13757e0 FnOnce 2025-12-18 11:03:04 -08:00
d93e558678 fast fail fn 2025-12-18 11:03:04 -08:00
0048306236 more naming things 2025-12-18 11:03:04 -08:00
ee50f8dc1e refine naming 2025-12-18 11:03:04 -08:00
e4966b037f names 2025-12-18 11:03:04 -08:00
96cdd684d1 stuff 2025-12-18 11:03:04 -08:00
838130fec4 switch trait to closures 2025-12-18 11:03:04 -08:00
8a3badc270 insane trait just to remove if statements 2025-12-18 11:03:04 -08:00
4470e88d7b refactor calculation result 2025-12-18 11:03:04 -08:00
df7bee6cd1 details later 2025-12-18 11:03:04 -08:00
4fdd254f2a remove is more clear 2025-12-18 11:03:04 -08:00
8a9db203fa remove unused 2025-12-18 11:03:04 -08:00
be05fd108a work 2025-12-18 11:03:04 -08:00
6160872469 work 2025-12-18 11:03:04 -08:00
2c1fa5da22 work 2025-12-18 11:03:04 -08:00
6fe45f4873 work 2025-12-18 11:03:04 -08:00
e1dac67aa0 notes 2025-12-18 11:03:04 -08:00
f9ed33073e zero 2025-12-18 11:03:04 -08:00
91636747d4 idea 2025-12-18 11:03:04 -08:00
03b72301a3 eugh 2025-12-18 11:03:04 -08:00
214b23f780 work 2025-12-18 11:03:04 -08:00
6d98407830 work 2025-12-18 11:03:04 -08:00
978659e8c6 work 2025-12-18 11:03:04 -08:00
d00871f87f work 2025-12-18 11:03:04 -08:00
d2ed97fcf2 wip paste fns 2025-12-18 11:03:04 -08:00
ab3c693f84 no hold ref 2025-12-18 11:03:04 -08:00
f0c7677a77 work 2025-12-18 11:03:04 -08:00
eed0abcc2c work 2025-12-18 11:03:04 -08:00
bc5cdc7313 work 2025-12-18 11:03:04 -08:00
14a5a3f964 work 2025-12-18 11:03:04 -08:00
18b7bba901 work 2025-12-18 11:03:04 -08:00
1770ac7292 work 2025-12-18 11:03:04 -08:00
7384886512 work 2025-12-18 11:03:04 -08:00
1dbde609cc wip 2025-12-18 11:03:04 -08:00
27 changed files with 12635 additions and 453 deletions

19
Cargo.lock generated
View File

@@ -3834,7 +3834,6 @@ checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
name = "strafe-client"
version = "0.11.0"
dependencies = [
"chrono",
"glam",
"parking_lot",
"pollster",
@@ -3844,13 +3843,9 @@ dependencies = [
"strafesnet_graphics",
"strafesnet_physics",
"strafesnet_rbx_loader",
"strafesnet_roblox_bot_file",
"strafesnet_session",
"strafesnet_settings",
"strafesnet_snf",
"wasm-bindgen",
"wasm-bindgen-futures",
"web-sys",
"wgpu",
"winit",
]
@@ -3909,6 +3904,7 @@ dependencies = [
"arrayvec",
"glam",
"id",
"mlua",
"strafesnet_common",
]
@@ -3931,17 +3927,6 @@ dependencies = [
"strafesnet_deferred_loader",
]
[[package]]
name = "strafesnet_roblox_bot_file"
version = "0.8.1"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "33d0fa524476d8b6cf23269b0c9cff6334b70585546b807cb8ec193858defecd"
dependencies = [
"binrw 0.15.0",
"bitflags 2.10.0",
"itertools 0.14.0",
]
[[package]]
name = "strafesnet_session"
version = "0.1.0"
@@ -5007,7 +4992,7 @@ version = "0.1.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c2a7b1c03c876122aa43f3020e6c3c3ee5c05081c9a00739faf7503aeba10d22"
dependencies = [
"windows-sys 0.48.0",
"windows-sys 0.61.2",
]
[[package]]

View File

@@ -7,6 +7,7 @@ edition = "2024"
arrayvec = "0.7.6"
glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" }
mlua = { version = "0.11.5", features = ["luau"] }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
[lints]

View File

@@ -3,6 +3,7 @@ mod face_crawler;
mod model;
mod push_solve;
mod minimum_difference;
mod minimum_difference_lua;
pub mod physics;

View File

@@ -10,7 +10,7 @@ use crate::model::{MinkowskiMesh,MinkowskiVert};
// written by Trey Reynolds in 2021
type Simplex<const N:usize,Vert>=[Vert;N];
#[derive(Clone,Copy)]
#[derive(Clone,Copy,Debug)]
enum Simplex1_3<Vert>{
Simplex1(Simplex<1,Vert>),
Simplex2(Simplex<2,Vert>),
@@ -136,12 +136,15 @@ fn reduce1<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
println!("reduce1");
// --debug.profilebegin("reduceSimplex0")
// local a = a1 - a0
let p0=mesh.vert(v0);
println!("p0={p0}");
// local p = -a
let p=-(p0+point);
println!("p={p}");
// local direction = p
let mut dir=p;
@@ -165,6 +168,7 @@ fn reduce2<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
println!("reduce2");
// --debug.profilebegin("reduceSimplex1")
// local a = a1 - a0
// local b = b1 - b0
@@ -222,6 +226,7 @@ fn reduce3<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
println!("reduce3");
// --debug.profilebegin("reduceSimplex2")
// local a = a1 - a0
// local b = b1 - b0
@@ -331,6 +336,7 @@ fn reduce4<M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
)->Reduce<M::Vert>{
println!("reduce4");
// --debug.profilebegin("reduceSimplex3")
// local a = a1 - a0
// local b = b1 - b0
@@ -349,6 +355,10 @@ fn reduce4<M:MeshQuery>(
let mut u=p1-p0;
let mut v=p2-p0;
let w=p3-p0;
println!("p={p}");
println!("u={u}");
println!("v={v}");
println!("w={w}");
// local uv = u:Cross(v)
// local vw = v:Cross(w)
@@ -419,20 +429,28 @@ fn reduce4<M:MeshQuery>(
let pv=p.cross(v);
let uv_up=uv.dot(up);
let uv_pv=uv.dot(pv);
println!("up={up}");
println!("pv={pv}");
println!("uv_up={uv_up}");
println!("uv_pv={uv_pv}");
// if uv_up >= 0 and uv_pv >= 0 then
if !uv_up.is_negative()&&!uv_pv.is_negative(){
// local direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1, c0, c1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
println!("a");
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
println!("b");
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}
}
// local u_u = u:Dot(u)
@@ -464,17 +482,22 @@ fn reduce4<M:MeshQuery>(
if direction==vec3::zero(){
// direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
println!("c");
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex2([v0,v1]),
});
println!("d");
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
}
println!("e");
// return direction, a0, a1, b0, b1
return Reduce::Reduced(Reduced{
dir:narrow_dir3(direction),
@@ -487,17 +510,22 @@ fn reduce4<M:MeshQuery>(
// if direction.magnitude == 0 then
if dir==vec3::zero(){
// direction = uvw < 0 and uv or -uv
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
println!("f");
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
});
println!("g");
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}
}
println!("h");
// return direction, a0, a1
Reduce::Reduced(Reduced{
dir,
@@ -724,18 +752,30 @@ fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiV
}
}
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
#[derive(Debug)]
pub struct InfiniteLoop;
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Result<Option<FEV<MinkowskiMesh<'a>>>,InfiniteLoop>{
println!("=== LUA ===");
let (hits,_details)=crate::minimum_difference_lua::minimum_difference_details(mesh,point).unwrap();
println!("=== RUST ===");
let closest_fev_not_inside=closest_fev_not_inside_inner(mesh,point).unwrap();
assert_eq!(hits,closest_fev_not_inside.is_none(),"algorithms disagree");
Ok(closest_fev_not_inside)
}
pub fn closest_fev_not_inside_inner<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Result<Option<FEV<MinkowskiMesh<'a>>>,InfiniteLoop>{
const ENABLE_FAST_FAIL:bool=false;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,simplex|{
println!("on_exact simplex={simplex:?}");
if is_intersecting{
return None;
return Ok(None);
}
// Convert simplex to FEV
// Vertices must be inverted since the mesh is inverted
Some(match simplex{
Ok(Some(match simplex{
Simplex1_3::Simplex1([v0])=>FEV::Vert(-v0),
Simplex1_3::Simplex2([v0,v1])=>{
// invert
@@ -750,17 +790,18 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
// return E or V in edge cases but I don't think that will break the face crawler
crawl_to_closest_fev(mesh,[v0,v1,v2],point)
},
})
}))
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
// local norm, dist, u0, u1, v0, v1, w0, w1 = expand(queryP, queryQ, a0, a1, b0, b1, c0, c1, d0, d1, 1e-5)
// let simplex=refine_to_exact(mesh,simplex);
None
Ok(None)
},
// fast_fail value is irrelevant and will never be returned!
||unreachable!()
||unreachable!(),
||Err(InfiniteLoop),
)
}
@@ -778,7 +819,9 @@ pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
true
},
// fast_fail value
||false
||false,
// infinite loop
||false,
)
}
@@ -793,6 +836,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
on_exact:impl FnOnce(bool,Simplex1_3<M::Vert>)->T,
on_escape:impl FnOnce(Simplex<4,M::Vert>)->T,
on_fast_fail:impl FnOnce()->T,
on_infinite_loop:impl FnOnce()->T,
)->T{
// local initialAxis = queryQ() - queryP()
// local new_point_p = queryP(initialAxis)
@@ -803,6 +847,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
if initial_axis==vec3::zero(){
initial_axis=choose_any_direction();
}
println!("initial_axis={initial_axis}");
let last_point=mesh.farthest_vert(-initial_axis);
// this represents the 'a' value in the commented code
let mut last_pos=mesh.vert(last_point);
@@ -810,7 +855,9 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
// exitRadius = testIntersection and 0 or exitRadius or 1/0
// for _ = 1, 100 do
loop{
for _ in 0..100{
println!("direction={direction}");
// new_point_p = queryP(-direction)
// new_point_q = queryQ(direction)
// local next_point = new_point_q - new_point_p
@@ -818,7 +865,11 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
let next_pos=mesh.vert(next_point);
// if -direction:Dot(next_point) > (exitRadius + radiusP + radiusQ)*direction.magnitude then
if ENABLE_FAST_FAIL&&direction.dot(next_pos+point).is_negative(){
let d=direction.dot(next_pos+point);
let fast_fail=d.is_negative();
println!("ENABLE_FAST_FAIL={ENABLE_FAST_FAIL} fast_fail={fast_fail} next_point={} dot={d}",next_pos+point);
if ENABLE_FAST_FAIL&&fast_fail{
println!("on_fast_fail");
return on_fast_fail();
}
@@ -827,8 +878,11 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
// if
// direction:Dot(next_point - a) <= 0 or
// absDet(next_point, a, b, c) < 1e-6
if !direction.dot(next_pos-last_pos).is_positive()
||simplex_big.det_is_zero(mesh){
let cond1=!direction.dot(next_pos-last_pos).is_positive();
let cond2=simplex_big.det_is_zero(mesh);
println!("cond1={cond1} cond2={cond2}");
if cond1||cond2{
println!("on_exact");
// Found enough information to compute the exact closest point.
// local norm = direction.unit
// local dist = a:Dot(norm)
@@ -841,6 +895,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
match simplex_big.reduce(mesh,point){
// if a and b and c and d then
Reduce::Escape(simplex)=>{
println!("on_escape");
// Enough information to conclude that the meshes are intersecting.
// Topology information is computed if needed.
return on_escape(simplex);
@@ -854,6 +909,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
// next loop this will be a
last_pos=next_pos;
}
on_infinite_loop()
}
#[cfg(test)]
@@ -875,7 +931,8 @@ mod test{
true
},
// fast_fail value
||false
||false,
||false,
)
}

View File

@@ -0,0 +1,173 @@
use mlua::{Lua,FromLuaMulti,IntoLuaMulti,Function,Result as LuaResult,Vector};
use strafesnet_common::integer::{Planar64,Planar64Vec3,FixedFromFloatError};
use crate::model::{MeshQuery,MinkowskiMesh};
pub fn contains_point(
mesh:&MinkowskiMesh,
point:Planar64Vec3,
)->LuaResult<bool>{
Ok(minimum_difference(mesh,point,true)?.hits)
}
pub fn minimum_difference_details(
mesh:&MinkowskiMesh,
point:Planar64Vec3,
)->LuaResult<(bool,Option<Details>)>{
let md=minimum_difference(mesh,point,false)?;
Ok((md.hits,md.details))
}
fn p64v3(v:Vector)->Result<Planar64Vec3,FixedFromFloatError>{
Ok(Planar64Vec3::new([
v.x().try_into()?,
v.y().try_into()?,
v.z().try_into()?,
]))
}
fn vec(v:Planar64Vec3)->Vector{
Vector::new(v.x.into(),v.y.into(),v.z.into())
}
struct MinimumDifference{
hits:bool,
details:Option<Details>
}
pub struct Details{
pub distance:Planar64,
pub p_pos:Planar64Vec3,
pub p_norm:Planar64Vec3,
pub q_pos:Planar64Vec3,
pub q_norm:Planar64Vec3,
}
impl FromLuaMulti for MinimumDifference{
fn from_lua_multi(mut values:mlua::MultiValue,_lua:&Lua)->LuaResult<Self>{
match values.make_contiguous(){
&mut [
mlua::Value::Boolean(hits),
mlua::Value::Nil,
mlua::Value::Nil,
mlua::Value::Nil,
mlua::Value::Nil,
mlua::Value::Nil,
]=>Ok(Self{hits,details:None}),
&mut [
mlua::Value::Boolean(hits),
mlua::Value::Number(distance),
mlua::Value::Vector(p_pos),
mlua::Value::Vector(p_norm),
mlua::Value::Vector(q_pos),
mlua::Value::Vector(q_norm),
]=>Ok(Self{
hits,
details:Some(Details{
distance:distance.try_into().unwrap(),
p_pos:p64v3(p_pos).unwrap(),
p_norm:p64v3(p_norm).unwrap(),
q_pos:p64v3(q_pos).unwrap(),
q_norm:p64v3(q_norm).unwrap(),
}),
}),
&mut [
mlua::Value::Boolean(hits),
mlua::Value::Integer(distance),
mlua::Value::Vector(p_pos),
mlua::Value::Vector(p_norm),
mlua::Value::Vector(q_pos),
mlua::Value::Vector(q_norm),
]=>Ok(Self{
hits,
details:Some(Details{
distance:distance.into(),
p_pos:p64v3(p_pos).unwrap(),
p_norm:p64v3(p_norm).unwrap(),
q_pos:p64v3(q_pos).unwrap(),
q_norm:p64v3(q_norm).unwrap(),
}),
}),
values=>Err(mlua::Error::runtime(format!("Invalid return values: {values:?}"))),
}
}
}
struct Args{
query_p:Function,
radius_p:f64,
query_q:Function,
radius_q:f64,
test_intersection:bool,
}
impl Args{
fn new(
lua:&Lua,
mesh:&'static MinkowskiMesh<'static>,
point:Planar64Vec3,
test_intersection:bool,
)->LuaResult<Self>{
let radius_p=0.0;
let radius_q=0.0;
// Query the farthest point on the mesh in the given direction.
let query_p=lua.create_function(move|_,dir:Option<Vector>|{
let Some(dir)=dir else{
return Ok(vec(mesh.mesh0.hint_point()));
};
let dir=p64v3(dir).unwrap();
let vert_id=mesh.mesh0.farthest_vert(dir);
let dir=mesh.mesh0.vert(vert_id);
Ok(vec(dir))
})?;
// query_q is different since it includes the test point offset.
let query_q=lua.create_function(move|_,dir:Option<Vector>|{
let Some(dir)=dir else{
return Ok(vec(mesh.mesh1.hint_point()+point));
};
let dir=p64v3(dir).unwrap();
let vert_id=mesh.mesh1.farthest_vert(dir);
let dir=mesh.mesh1.vert(vert_id)+point;
Ok(vec(dir))
})?;
Ok(Args{
query_p,
radius_p,
query_q,
radius_q,
test_intersection,
})
}
}
impl IntoLuaMulti for Args{
fn into_lua_multi(self,lua:&Lua)->LuaResult<mlua::MultiValue>{
use mlua::IntoLua;
Ok(mlua::MultiValue::from_vec(vec![
self.query_p.into_lua(lua)?,
self.radius_p.into_lua(lua)?,
self.query_q.into_lua(lua)?,
self.radius_q.into_lua(lua)?,
mlua::Value::Nil,
self.test_intersection.into_lua(lua)?,
]))
}
}
fn minimum_difference(
mesh:&MinkowskiMesh,
point:Planar64Vec3,
test_intersection:bool,
)->LuaResult<MinimumDifference>{
let ctx=init_lua()?;
// SAFETY: mesh lifetime must outlive args usages
let mesh=unsafe{core::mem::transmute(mesh)};
let args=Args::new(&ctx.lua,mesh,point,test_intersection)?;
ctx.f.call(args)
}
struct Ctx{
lua:Lua,
f:Function,
}
fn init_lua()->LuaResult<Ctx>{
static SOURCE:std::sync::LazyLock<String>=std::sync::LazyLock::new(||std::fs::read_to_string("Trey-MinimumDifference.lua").unwrap());
let lua=Lua::new();
lua.sandbox(true)?;
let lib_f=lua.load(SOURCE.as_str()).set_name("Trey-MinimumDifference").into_function()?;
let lib:mlua::Table=lib_f.call(())?;
let f=lib.raw_get("difference")?;
Ok(Ctx{lua,f})
}

View File

@@ -597,7 +597,7 @@ impl core::ops::Neg for MinkowskiVert{
}
}
}
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiEdge{
VertEdge(SubmeshVertId,SubmeshEdgeId),
EdgeVert(SubmeshEdgeId,SubmeshVertId),
@@ -612,7 +612,7 @@ impl UndirectedEdge for MinkowskiEdge{
}
}
}
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiDirectedEdge{
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
@@ -645,8 +645,8 @@ pub enum MinkowskiFace{
#[derive(Debug)]
pub struct MinkowskiMesh<'a>{
mesh0:TransformedMesh<'a>,
mesh1:TransformedMesh<'a>,
pub mesh0:TransformedMesh<'a>,
pub mesh1:TransformedMesh<'a>,
}
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
@@ -670,32 +670,31 @@ impl MinkowskiMesh<'_>{
mesh1,
}
}
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let start_position=match range.start_bound(){
Bound::Included(time)=>relative_body.extrapolated_position(*time),
Bound::Excluded(time)=>relative_body.extrapolated_position(*time),
Bound::Unbounded=>relative_body.position,
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Result<Option<(MinkowskiFace,GigaTime)>,crate::minimum_difference::InfiniteLoop>{
let Some(fev)=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?else{
return Ok(None);
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
//continue forwards along the body parabola
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
Ok(fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit())
}
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Result<Option<(MinkowskiFace,GigaTime)>,crate::minimum_difference::InfiniteLoop>{
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
// TODO: handle unbounded collision using infinity fev
let start_position=match upper_bound{
Bound::Included(time)=>relative_body.extrapolated_position(*time),
Bound::Excluded(time)=>relative_body.extrapolated_position(*time),
Bound::Unbounded=>relative_body.position,
let time=match upper_bound{
Bound::Included(&time)=>time,
Bound::Excluded(&time)=>time,
Bound::Unbounded=>unimplemented!("unbounded collision out"),
};
let Some(fev)=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?else{
return Ok(None);
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
// swap and negate bounds to do a time inversion
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
let infinity_body=-relative_body;
//continue backwards along the body parabola
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
Ok(fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
//no need to test -time<time_limit because of the first step
.map(|(face,time)|(face,-time))
.map(|(face,time)|(face,-time)))
}
pub fn predict_collision_face_out(&self,relative_body:&Body,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
// TODO: make better

View File

@@ -28,7 +28,6 @@ pub enum InternalInstruction{
CollisionStart(Collision,model_physics::GigaTime),
CollisionEnd(Collision,model_physics::GigaTime),
StrafeTick,
// TODO: add GigaTime to ReachWalkTargetVelocity
ReachWalkTargetVelocity,
// Water,
}
@@ -262,15 +261,6 @@ pub struct PhysicsCamera{
impl PhysicsCamera{
const ANGLE_PITCH_LOWER_LIMIT:Angle32=Angle32::NEG_FRAC_PI_2;
const ANGLE_PITCH_UPPER_LIMIT:Angle32=Angle32::FRAC_PI_2;
pub fn new(
sensitivity:Ratio64Vec2,
clamped_mouse_pos:glam::IVec2,
)->Self{
Self{
sensitivity,
clamped_mouse_pos,
}
}
pub fn move_mouse(&mut self,mouse_delta:glam::IVec2){
let mut unclamped_mouse_pos=self.clamped_mouse_pos+mouse_delta;
unclamped_mouse_pos.y=unclamped_mouse_pos.y.clamp(
@@ -838,7 +828,7 @@ impl TouchingState{
}).collect();
crate::push_solve::push_solve(&contacts,acceleration)
}
fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<InternalInstruction,Time>,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,body:&Body,start_time:Time){
fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<InternalInstruction,Time>,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,body:&Body,start_time:Time)->Result<(),crate::minimum_difference::InfiniteLoop>{
// let relative_body=body.relative_to(&Body::ZERO);
let relative_body=body;
for (convex_mesh_id,face_id) in &self.contacts{
@@ -859,7 +849,7 @@ impl TouchingState{
//detect model collision in reverse
let model_mesh=models.intersect_mesh(convex_mesh_id);
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh());
collector.collect(minkowski.predict_collision_out(&relative_body,start_time..collector.time()).map(|(_face,time)|{
collector.collect(minkowski.predict_collision_out(&relative_body,start_time..collector.time())?.map(|(_face,time)|{
TimedInstruction{
time:relative_body.time+time.into(),
instruction:InternalInstruction::CollisionEnd(
@@ -869,6 +859,7 @@ impl TouchingState{
}
}));
}
Ok(())
}
}
@@ -883,7 +874,7 @@ pub struct PhysicsState{
//input_state
input_state:InputState,
//style
pub style:StyleModifiers,//mode style with custom style updates applied
style:StyleModifiers,//mode style with custom style updates applied
//gameplay_state
mode_state:ModeState,
move_state:MoveState,
@@ -1209,7 +1200,7 @@ impl<'a> PhysicsContext<'a>{
collector.collect(state.next_move_instruction());
//check for collision ends
state.touching.predict_collision_end(&mut collector,&data.models,&data.hitbox_mesh,&state.body,state.time);
state.touching.predict_collision_end(&mut collector,&data.models,&data.hitbox_mesh,&state.body,state.time).unwrap();
//check for collision starts
let mut aabb=aabb::Aabb::default();
state.body.grow_aabb(&mut aabb,state.time,collector.time());
@@ -1224,17 +1215,17 @@ impl<'a> PhysicsContext<'a>{
//no checks are needed because of the time limits.
let model_mesh=data.models.mesh(*convex_mesh_id);
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,data.hitbox_mesh.transformed_mesh());
collector.collect(minkowski.predict_collision_in(relative_body,state.time..collector.time())
.map(|(face,dt)|
TimedInstruction{
time:relative_body.time+dt.into(),
instruction:InternalInstruction::CollisionStart(
Collision::new(*convex_mesh_id,face),
dt
)
}
let Ok(collision)=minkowski.predict_collision_in(relative_body,state.time..collector.time())else{
println!("Infinite loop! body={relative_body}");
return;
};
collector.collect(collision.map(|(face,dt)|TimedInstruction{
time:relative_body.time+dt.into(),
instruction:InternalInstruction::CollisionStart(
Collision::new(*convex_mesh_id,face),
dt
)
);
}));
});
collector.take()
}
@@ -1679,20 +1670,7 @@ fn collision_start_intersect(
},
Some(gameplay_modes::Zone::Finish)=>{
match run.finish(time){
Ok(())=>{
let time=run.time(time);
let h=time.get()/(Time::ONE_SECOND.get()*60*60);
let m=(time.get()/(Time::ONE_SECOND.get()*60)).rem_euclid(60);
let s=(time.get()/(Time::ONE_SECOND.get())).rem_euclid(60);
let ms=(time.get()/(Time::ONE_MILLISECOND.get())).rem_euclid(1000);
let us=(time.get()/(Time::ONE_MICROSECOND.get())).rem_euclid(1000);
let ns=(time.get()/(Time::ONE_NANOSECOND.get())).rem_euclid(1000);
if h==0{
println!("@@@@ Finished run time={m:02}:{s:02}.{ms:03}_{us:03}_{ns:03}");
}else{
println!("@@@@ Finished run time={h}:{m:02}:{s:02}.{ms:03}_{us:03}_{ns:03}");
}
},
Ok(())=>println!("@@@@ Finished run time={}",run.time(time)),
Err(e)=>println!("@@@@ Run Finish error:{e:?}"),
}
},
@@ -1766,14 +1744,17 @@ fn collision_end_intersect(
}
fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedInstruction<InternalInstruction,Time>){
state.time=ins.time;
match ins.instruction{
// collisions advance the body precisely
let (should_advance_body,goober_time)=match ins.instruction{
InternalInstruction::CollisionStart(_,dt)
|InternalInstruction::CollisionEnd(_,dt)=>state.body.advance_time_ratio_dt(dt),
// this advances imprecisely
InternalInstruction::ReachWalkTargetVelocity=>state.body.advance_time(state.time),
// strafe tick decides for itself whether to advance the body.
InternalInstruction::StrafeTick=>(),
|InternalInstruction::CollisionEnd(_,dt)=>(true,Some(dt)),
InternalInstruction::StrafeTick
|InternalInstruction::ReachWalkTargetVelocity=>(true,None),
};
if should_advance_body{
match goober_time{
Some(dt)=>state.body.advance_time_ratio_dt(dt),
None=>state.body.advance_time(state.time),
}
}
match ins.instruction{
InternalInstruction::CollisionStart(collision,_)=>{
@@ -1820,8 +1801,6 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
let masked_controls=strafe_settings.mask(controls);
let control_dir=state.style.get_control_dir(masked_controls);
if control_dir!=vec3::zero(){
// manually advance time
state.body.advance_time(state.time);
let camera_mat=state.camera.simulate_move_rotation_y(state.input_state.lerp_delta(state.time).x);
if let Some(ticked_velocity)=strafe_settings.tick_velocity(state.body.velocity,(camera_mat*control_dir).with_length(Planar64::ONE).divide().wrap_1()){
//this is wrong but will work ig
@@ -1994,7 +1973,7 @@ mod test{
let hitbox_mesh=h1.transformed_mesh();
let platform_mesh=h0.transformed_mesh();
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(platform_mesh,hitbox_mesh);
let collision=minkowski.predict_collision_in(&relative_body,..);
let collision=minkowski.predict_collision_in(&relative_body,Time::ZERO..Time::from_secs(10)).unwrap();
assert_eq!(collision.map(|tup|relative_body.time+tup.1.into()),expected_collision_time,"Incorrect time of collision");
}
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
@@ -2012,7 +1991,7 @@ mod test{
let hitbox_mesh=h1.transformed_mesh();
let platform_mesh=h0.transformed_mesh();
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(platform_mesh,hitbox_mesh);
let collision=minkowski.predict_collision_in(&relative_body,..);
let collision=minkowski.predict_collision_in(&relative_body,Time::ZERO..Time::from_secs(10)).unwrap();
assert_eq!(collision.map(|tup|relative_body.time+tup.1.into()),expected_collision_time,"Incorrect time of collision");
}
fn test_collision(relative_body:Body,expected_collision_time:Option<Time>){

View File

@@ -52,6 +52,7 @@ pub enum SessionControlInstruction{
pub enum SessionPlaybackInstruction{
SkipForward,
SkipBack,
TogglePaused,
DecreaseTimescale,
IncreaseTimescale,
}
@@ -149,7 +150,7 @@ enum ViewState{
}
pub struct Session{
directories:Option<Directories>,
directories:Directories,
user_settings:UserSettings,
mouse_interpolator:MouseInterpolator,
view_state:ViewState,
@@ -164,7 +165,7 @@ pub struct Session{
impl Session{
pub fn new(
user_settings:UserSettings,
directories:Option<Directories>,
directories:Directories,
simulation:Simulation,
)->Self{
Self{
@@ -252,14 +253,7 @@ impl InstructionConsumer<Instruction<'_>> for Session{
// don't flush the buffered instructions in the mouse interpolator
// until the mouse is confirmed to be not moving at a later time
// what if they pause for 5ms lmao
match &self.view_state{
ViewState::Play=>{
_=self.simulation.timer.set_paused(ins.time,paused);
},
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,paused);
},
}
_=self.simulation.timer.set_paused(ins.time,paused);
},
Instruction::Control(SessionControlInstruction::CopyRecordingIntoReplayAndSpectate)=> if let ViewState::Play=self.view_state{
// Bind: B
@@ -305,21 +299,19 @@ impl InstructionConsumer<Instruction<'_>> for Session{
match view_state{
ViewState::Play=>(),
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.remove(&bot_id){
if let Some(directories)=&self.directories{
let mut replays_path=directories.replays.clone();
let file_name=format!("{}.snfb",ins.time);
std::thread::spawn(move ||{
std::fs::create_dir_all(replays_path.as_path()).unwrap();
replays_path.push(file_name);
let file=std::fs::File::create(replays_path).unwrap();
strafesnet_snf::bot::write_bot(
std::io::BufWriter::new(file),
strafesnet_physics::VERSION.get(),
replay.recording.instructions
).unwrap();
println!("Finished writing bot file!");
});
}
let mut replays_path=self.directories.replays.clone();
let file_name=format!("{}.snfb",ins.time);
std::thread::spawn(move ||{
std::fs::create_dir_all(replays_path.as_path()).unwrap();
replays_path.push(file_name);
let file=std::fs::File::create(replays_path).unwrap();
strafesnet_snf::bot::write_bot(
std::io::BufWriter::new(file),
strafesnet_physics::VERSION.get(),
replay.recording.instructions
).unwrap();
println!("Finished writing bot file!");
});
},
}
_=self.simulation.timer.set_paused(ins.time,false);
@@ -382,6 +374,14 @@ impl InstructionConsumer<Instruction<'_>> for Session{
},
}
},
Instruction::Playback(SessionPlaybackInstruction::TogglePaused)=>{
match &self.view_state{
ViewState::Play=>(),
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,!replay.simulation.timer.is_paused());
},
}
}
Instruction::ChangeMap(complete_map)=>{
self.clear_recording();
self.change_map(complete_map);

View File

@@ -115,3 +115,40 @@ fn bug_3(){
assert_eq!(body.acceleration,vec3::int(0,0,0));
assert_eq!(body.time,Time::from_secs(2));
}
fn test_scene_cylinder()->PhysicsData{
let mut builder=TestSceneBuilder::new();
let cube_face_description=CubeFaceDescription::new(Default::default(),RenderConfigId::new(0));
let mesh=builder.push_mesh(strafesnet_rbx_loader::primitives::unit_cylinder(cube_face_description));
// place one 5x5x5 cylinder.
builder.push_mesh_instance(mesh,Planar64Affine3::new(
mat3::from_diagonal(vec3::int(5,5,5)>>1),
vec3::int(0,-5,0)
));
builder.build()
}
#[test]
fn test_minimum_difference(){
let physics_data=test_scene_cylinder();
let body=strafesnet_physics::physics::Body::new(
vec3::int(4,1,4)>>1,
vec3::int(-1,-1,-2),
vec3::int(0,-100,0),
Time::ZERO,
);
let mut physics=PhysicsState::new_with_body(body);
physics.style_mut().gravity=vec3::zero();
let mut phys_iter=PhysicsContext::iter_internal(&mut physics,&physics_data,Time::from_secs(3))
.filter(|ins|!matches!(ins.instruction,InternalInstruction::StrafeTick));
// touch side of part at 0,0,0
assert_eq!(phys_iter.next().unwrap().time,Time::from_secs(1));
// touch top of part at 5,-5,0
assert_eq!(phys_iter.next().unwrap().time,Time::from_secs(2));
assert!(phys_iter.next().is_none());
let body=physics.body();
assert_eq!(body.position,vec3::int(5+2,0,0)>>1);
assert_eq!(body.velocity,vec3::int(0,0,0));
assert_eq!(body.acceleration,vec3::int(0,0,0));
assert_eq!(body.time,Time::from_secs(2));
}

View File

@@ -60,12 +60,8 @@ fn physics_bug_3()->Result<(),ReplayError>{
// vec3::raw_xyz(0,-96915585363,1265),
// vec3::raw_xyz(0,-429496729600,0),
// corner setup before wall hits
// vec3::raw_xyz(-1392580080675,3325402529458,-2444727738679),
// vec3::raw_xyz(-30259028820,-22950929553,-71141663007),
// vec3::raw_xyz(0,-429496729600,0),
// Actual bug 3 repro
vec3::raw_xyz(-2505538624455,3357963283914,557275711118),
vec3::raw_xyz(204188283920,-282280474198,166172785440),
vec3::raw_xyz(-1392580080675,3325402529458,-2444727738679),
vec3::raw_xyz(-30259028820,-22950929553,-71141663007),
vec3::raw_xyz(0,-429496729600,0),
Time::ZERO,
);
@@ -78,3 +74,39 @@ fn physics_bug_3()->Result<(),ReplayError>{
Ok(())
}
// Infinite loop! body=p(-1796.657, 677.618, 36.959) v(3.158, -53.650, -34.435) a(-0.000, -71.276, -45.248) t(288s+440000000ns)
// Infinite loop! body=p(-2382.440, 160.150, -379.151) v(53.632, 35.779, 44.904) a(0.000, -100.000, 0.000) t(306s+675758543ns)
// Infinite loop! body=p(-1798.724, 731.459, 68.784) v(-17.389, 0.000, -78.087) a(0.000, 0.000, 0.000) t(284s+006980061ns)
// Infinite loop! body=p(-1796.657, 677.618, 36.959) v(3.158, -53.650, -34.435) a(-0.000, -71.276, -45.248) t(288s+440000000ns)
// Infinite loop! body=p(-1797.504, 738.529, 74.864) v(-3.653, 0.000, -79.917) a(0.000, 0.000, 0.000) t(282s+709871336ns)
// Infinite loop! body=p(-1797.569, 735.449, 71.859) v(23.726, -76.309, -3.747) a(0.000, 0.000, 0.000) t(283s+325193187ns)
#[test]
fn physics_md_infinite_loop()->Result<(),ReplayError>{
println!("loading map file..");
let data=read_entire_file("../tools/bhop_maps/5692113331.snfm")?;
let map=strafesnet_snf::read_map(data)?.into_complete_map()?;
// create recording
println!("generating models..");
let physics_data=PhysicsData::new(&map);
println!("simulating...");
//teleport to bug
use strafesnet_common::integer::{vec3,Time};
let body=strafesnet_physics::physics::Body::new(
vec3::try_from_f32_array([-1796.657, 677.618, 36.959]).unwrap(),
vec3::try_from_f32_array([3.158, -53.650, -34.435]).unwrap(),
vec3::int(0,-100,0),
Time::ZERO,
);
let mut physics=PhysicsState::new_with_body(body);
// wait one second to activate the bug
PhysicsContext::run_input_instruction(&mut physics,&physics_data,strafesnet_common::instruction::TimedInstruction{
time:Time::from_millis(500),
instruction:strafesnet_common::physics::Instruction::Idle,
});
Ok(())
}

View File

@@ -12,7 +12,7 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
bytemuck = "1.14.3"
glam = "0.30.0"
regex = { version = "1.11.3", default-features = false, features = ["unicode-perl"] }
regex = { version = "1.11.3", default-features = false }
rbx_mesh = "0.5.0"
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }

View File

@@ -16,7 +16,6 @@ source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
[dependencies]
chrono = "0.4.39"
glam = "0.30.0"
parking_lot = "0.12.1"
pollster = "0.4.0"
@@ -26,13 +25,9 @@ strafesnet_deferred_loader = { path = "../lib/deferred_loader", registry = "stra
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
strafesnet_roblox_bot_file = { version = "0.8.1", registry = "strafesnet" }
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wasm-bindgen = "0.2.99"
wasm-bindgen-futures = "0.4.49"
web-sys = { version = "0.3.76", features = ["console"] }
wgpu = "28.0.0"
winit = "0.30.7"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,62 @@
# Blender MTL File: 'teslacyberv3.0.blend'
# Material Count: 6
newmtl Material
Ns 65.476285
Ka 1.000000 1.000000 1.000000
Kd 0.411568 0.411568 0.411568
Ks 0.614679 0.614679 0.614679
Ke 0.000000 0.000000 0.000000
Ni 36.750000
d 1.000000
illum 3
newmtl Материал
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Материал.001
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.026240 0.026240 0.026240
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1
newmtl Материал.002
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.031837 0.032429 0.029425
Ks 0.169725 0.169725 0.169725
Ke 0.000000 0.000000 0.000000
Ni 0.000000
d 1.000000
illum 2
newmtl Материал.003
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.023585 0.083235 0.095923
Ks 1.000000 1.000000 1.000000
Ke 0.000000 0.000000 0.000000
Ni 45.049999
d 1.000000
illum 3
newmtl Материал.004
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

File diff suppressed because it is too large Load Diff

View File

@@ -4,12 +4,12 @@ use strafesnet_common::instruction::TimedInstruction;
use strafesnet_common::session::Time as SessionTime;
pub struct App<'a>{
root_time:chrono::DateTime<chrono::Utc>,
root_time:std::time::Instant,
window_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>,
}
impl<'a> App<'a>{
pub fn new(
root_time:chrono::DateTime<chrono::Utc>,
root_time:std::time::Instant,
window_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>,
)->App<'a>{
Self{
@@ -18,7 +18,7 @@ impl<'a> App<'a>{
}
}
fn send_timed_instruction(&mut self,instruction:Instruction){
let time=integer::Time::from_nanos((chrono::Utc::now()-self.root_time).num_nanoseconds().unwrap());
let time=integer::Time::from_nanos(self.root_time.elapsed().as_nanos() as i64);
self.window_thread.send(TimedInstruction{time,instruction}).unwrap();
}
}

View File

@@ -2,11 +2,11 @@ pub type QNWorker<'a,Task>=CompatNWorker<'a,Task>;
pub type INWorker<'a,Task>=CompatNWorker<'a,Task>;
pub struct CompatNWorker<'a,Task>{
f:Box<dyn FnMut(Task)+'a>,
f:Box<dyn FnMut(Task)+Send+'a>,
}
impl<'a,Task> CompatNWorker<'a,Task>{
pub fn new(f:impl FnMut(Task)+'a)->CompatNWorker<'a,Task>{
pub fn new(f:impl FnMut(Task)+Send+'a)->CompatNWorker<'a,Task>{
Self{
f:Box::new(f),
}

View File

@@ -87,13 +87,10 @@ pub enum LoadFormat{
Bot(strafesnet_snf::bot::Segment),
}
pub fn load_file<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
//blocking because it's simpler...
let file=std::fs::File::open(path).map_err(LoadError::File)?;
load(file)
}
pub fn load<R:Read+std::io::Seek>(reader:R)->Result<LoadFormat,LoadError>{
match read(reader).map_err(LoadError::ReadError)?{
match read(file).map_err(LoadError::ReadError)?{
#[cfg(feature="snf")]
ReadFormat::SNFB(bot)=>Ok(LoadFormat::Bot(bot)),
#[cfg(feature="snf")]

View File

@@ -33,12 +33,12 @@ pub fn new(
},
Instruction::Resize(size,user_settings)=>{
println!("Resizing to {:?}",size);
//let t0=std::time::Instant::now();
let t0=std::time::Instant::now();
config.width=size.width.max(1);
config.height=size.height.max(1);
surface.configure(&device,&config);
graphics.resize(&device,&config,&user_settings);
//println!("Resize took {:?}",t0.elapsed());
println!("Resize took {:?}",t0.elapsed());
}
Instruction::Render(frame_state)=>{
//this has to go deeper somehow

View File

@@ -9,8 +9,5 @@ mod graphics_worker;
const TITLE:&'static str=concat!("Strafe Client v",env!("CARGO_PKG_VERSION"));
fn main(){
#[cfg(target_arch="wasm32")]
wasm_bindgen_futures::spawn_local(setup::setup_and_start(TITLE));
#[cfg(not(target_arch="wasm32"))]
pollster::block_on(setup::setup_and_start(TITLE));
setup::setup_and_start(TITLE);
}

View File

@@ -1,15 +1,13 @@
use crate::graphics_worker::Instruction as GraphicsInstruction;
use strafesnet_settings::{directories::Directories,settings};
use strafesnet_session::session::{
FrameState,
Session,Simulation,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction,ImplicitModeInstruction,
Instruction as SessionInstruction,
};
use strafesnet_common::instruction::TimedInstruction;
use strafesnet_common::physics::{Time as PhysicsTime,TimeInner as PhysicsTimeInner};
use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
use strafesnet_common::timer::{Scaled,Timer,TimerState};
use strafesnet_physics::physics::PhysicsData;
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
use strafesnet_common::physics::Time as PhysicsTime;
use strafesnet_common::session::Time as SessionTime;
use strafesnet_common::timer::Timer;
pub enum Instruction{
SessionInput(SessionInputInstruction),
@@ -21,136 +19,12 @@ pub enum Instruction{
LoadReplay(strafesnet_snf::bot::Segment),
}
fn vector3_to_glam(v:&strafesnet_roblox_bot_file::v0::Vector3)->glam::Vec3{
glam::vec3(v.x,v.y,v.z)
}
fn f32_to_p64(f:f32)->strafesnet_common::integer::Planar64{
f.try_into().unwrap_or(strafesnet_common::integer::Planar64::ZERO)
}
struct PlayBacker{
//Instructions
timelines:strafesnet_roblox_bot_file::v0::Block,
//"Simulation"
event_id:usize,
offset:f64,
duration:f64,
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
physics_data:PhysicsData,
camera_offset:strafesnet_common::integer::Planar64Vec3,
}
impl PlayBacker{
pub fn new(
physics_data:PhysicsData,
timelines:strafesnet_roblox_bot_file::v0::Block,
camera_offset:strafesnet_common::integer::Planar64Vec3,
)->Self{
let first=timelines.output_events.first().unwrap();
let last=timelines.output_events.last().unwrap();
Self{
offset:first.time,
duration:last.time-first.time,
timelines,
event_id:0,
timer:Timer::from_state(Scaled::identity(),false),
physics_data,
camera_offset,
}
}
pub fn handle_instruction(&mut self,TimedInstruction{time,instruction}:&TimedInstruction<SessionInstruction,SessionTime>){
//match the instruction so the playback is pausable :D
match instruction{
&SessionInstruction::Control(SessionControlInstruction::SetPaused(paused))=>{
let _=self.timer.set_paused(*time,paused);
},
_=>(),
}
let simulation_time=self.timer.time(*time);
let mut time_float=simulation_time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64+self.offset;
loop{
match self.timelines.output_events.get(self.event_id+1){
Some(next_event)=>{
if next_event.time<time_float{
self.event_id+=1;
}else{
break;
}
},
None=>{
//reset playback
self.event_id=0;
self.offset-=self.duration;
time_float-=self.duration;
},
}
}
}
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
use strafesnet_physics::physics::{Body,PhysicsCamera};
let time=self.timer.time(time);
let event0=&self.timelines.output_events[self.event_id];
let event1=&self.timelines.output_events[self.event_id+1];
let p0=vector3_to_glam(&event0.event.position);
let p1=vector3_to_glam(&event1.event.position);
let v0=vector3_to_glam(&event0.event.velocity);
let v1=vector3_to_glam(&event1.event.velocity);
let a0=vector3_to_glam(&event0.event.acceleration);
let a1=vector3_to_glam(&event1.event.acceleration);
let t0=event0.time;
let t1=event1.time;
let time_float=time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64;
let t=((time_float+self.offset-t0)/(t1-t0)) as f32;
let p=p0.lerp(p1,t).to_array().map(f32_to_p64);
let v=v0.lerp(v1,t).to_array().map(f32_to_p64);
let a=a0.lerp(a1,t).to_array().map(f32_to_p64);
//println!("position={:?}",p);
let angles0=vector3_to_glam(&event0.event.angles);
let angles1=vector3_to_glam(&event1.event.angles);
let angles=angles0.lerp(angles1,t);
// mask mantissa out and set it to minimum value
// let ax_epsilon=f32::from_bits(angles.x.to_bits()&!((1<<23)-1)|1);
// let ay_epsilon=f32::from_bits(angles.y.to_bits()&!((1<<23)-1)|1);
let body=Body{
time,
position:strafesnet_common::integer::Planar64Vec3::new(p)+self.camera_offset,
velocity:strafesnet_common::integer::Planar64Vec3::new(v),
acceleration:strafesnet_common::integer::Planar64Vec3::new(a),
};
const FLOAT64_TO_ANGLE32_RADIANS:f64=((1i64<<31) as f64)/std::f64::consts::PI;
// xy is reversed in strafe client for some reason
let (ax,ay)=(
-angles.y as f64*FLOAT64_TO_ANGLE32_RADIANS,
-angles.x as f64*FLOAT64_TO_ANGLE32_RADIANS,
);
let camera=PhysicsCamera::new(
strafesnet_common::integer::Ratio64Vec2::new(1.0f32.try_into().unwrap(),1.0f32.try_into().unwrap()),
glam::ivec2(ax as i64 as i32,ay as i64 as i32)
);
FrameState{
body,
camera,
time,
}
}
pub fn user_settings(&self)->settings::UserSettings{
//oof, settings ignored
settings::UserSettings::default()
}
pub fn change_map(&mut self,_time:SessionTime,map:&strafesnet_common::map::CompleteMap){
self.physics_data=PhysicsData::new(&map);
}
}
pub fn new<'a>(
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
directories:Option<Directories>,
directories:Directories,
user_settings:settings::UserSettings,
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
let physics=strafesnet_physics::physics::PhysicsState::default();
let camera_offset=physics.style.camera_offset;
let timer=Timer::unpaused(SessionTime::ZERO,PhysicsTime::ZERO);
let simulation=Simulation::new(timer,physics);
let mut session=Session::new(
@@ -158,20 +32,11 @@ pub fn new<'a>(
directories,
simulation,
);
//load bot
let physics=PhysicsData::empty();
let data=include_bytes!("/home/quat/strafesnet/roblox_bot_file/files/bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d");
let bot_file=strafesnet_roblox_bot_file::v0::read_all_to_block(std::io::Cursor::new(data)).unwrap();
let mut interpolator=PlayBacker::new(
physics,
bot_file,
camera_offset,
);
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction,SessionTime>|{
// excruciating pain
macro_rules! run_session_instruction{
($time:expr,$instruction:expr)=>{
interpolator.handle_instruction(&TimedInstruction{
session.process_instruction(TimedInstruction{
time:$time,
instruction:$instruction,
});
@@ -194,17 +59,16 @@ pub fn new<'a>(
},
Instruction::Render=>{
run_session_instruction!(ins.time,SessionInstruction::Idle);
if let Some(frame_state)=Some(interpolator.get_frame_state(ins.time)){
if let Some(frame_state)=session.get_frame_state(ins.time){
run_graphics_worker_instruction!(GraphicsInstruction::Render(frame_state));
}
},
Instruction::Resize(physical_size)=>{
run_session_instruction!(ins.time,SessionInstruction::Idle);
let user_settings=interpolator.user_settings().clone();
let user_settings=session.user_settings().clone();
run_graphics_worker_instruction!(GraphicsInstruction::Resize(physical_size,user_settings));
},
Instruction::ChangeMap(complete_map)=>{
interpolator.change_map(ins.time,&complete_map);
run_session_instruction!(ins.time,SessionInstruction::ChangeMap(&complete_map));
run_session_instruction!(ins.time,SessionInstruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId::MAIN,strafesnet_common::gameplay_modes::StageId::FIRST))));
run_graphics_worker_instruction!(GraphicsInstruction::ChangeMap(complete_map));

View File

@@ -20,16 +20,6 @@ struct SetupContextPartial1{
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
let mut attr=winit::window::WindowAttributes::default();
attr=attr.with_title(title);
#[cfg(target_arch="wasm32")]
{
use wasm_bindgen::JsCast;
use winit::platform::web::WindowAttributesExtWebSys;
let canvas=web_sys::window().unwrap()
.document().unwrap()
.get_element_by_id("canvas").unwrap()
.dyn_into::<web_sys::HtmlCanvasElement>().unwrap();
attr=attr.with_canvas(Some(canvas));
}
event_loop.create_window(attr)
}
fn create_instance()->SetupContextPartial1{
@@ -54,20 +44,43 @@ struct SetupContextPartial2<'a>{
surface:wgpu::Surface<'a>,
}
impl<'a> SetupContextPartial2<'a>{
async fn pick_adapter(self)->SetupContextPartial3<'a>{
fn pick_adapter(self)->SetupContextPartial3<'a>{
let adapter;
//TODO: prefer adapter that implements optional features
//let optional_features=optional_features();
let required_features=required_features();
let chosen_adapter=self.instance.request_adapter(&wgpu::RequestAdapterOptions{
power_preference:wgpu::PowerPreference::HighPerformance,
force_fallback_adapter:false,
compatible_surface:Some(&self.surface),
}).await;
//no helper function smh gotta write it myself
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
let mut chosen_adapter=None;
let mut chosen_adapter_score=0;
for adapter in adapters {
if !adapter.is_surface_supported(&self.surface) {
continue;
}
let score=match adapter.get_info().device_type{
wgpu::DeviceType::IntegratedGpu=>3,
wgpu::DeviceType::DiscreteGpu=>4,
wgpu::DeviceType::VirtualGpu=>2,
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
};
let adapter_features=adapter.features();
if chosen_adapter_score<score&&adapter_features.contains(required_features) {
chosen_adapter_score=score;
chosen_adapter=Some(adapter);
}
}
if let Some(maybe_chosen_adapter)=chosen_adapter{
adapter=maybe_chosen_adapter;
}else{
panic!("No suitable GPU adapters found on the system!");
}
adapter=chosen_adapter.unwrap();
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
@@ -97,15 +110,14 @@ struct SetupContextPartial3<'a>{
adapter:wgpu::Adapter,
}
impl<'a> SetupContextPartial3<'a>{
async fn request_device(self)->SetupContextPartial4<'a>{
fn request_device(self)->SetupContextPartial4<'a>{
let optional_features=optional_features();
let required_features=required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
let trace_dir=std::env::var("WGPU_TRACE");
let (device, queue)=self.adapter
let (device, queue)=pollster::block_on(self.adapter
.request_device(
&wgpu::DeviceDescriptor{
label:None,
@@ -115,7 +127,7 @@ impl<'a> SetupContextPartial3<'a>{
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
).await
))
.expect("Unable to find a suitable GPU adapter!");
SetupContextPartial4{
@@ -157,7 +169,7 @@ pub struct SetupContext<'a>{
pub config:wgpu::SurfaceConfiguration,
}
pub async fn setup_and_start(title:&str){
pub fn setup_and_start(title:&str){
let event_loop=winit::event_loop::EventLoop::new().unwrap();
println!("Initializing the surface...");
@@ -168,9 +180,9 @@ pub async fn setup_and_start(title:&str){
let partial_2=partial_1.create_surface(&window).unwrap();
let partial_3=partial_2.pick_adapter().await;
let partial_3=partial_2.pick_adapter();
let partial_4=partial_3.request_device().await;
let partial_4=partial_3.request_device();
let size=window.inner_size();
@@ -184,16 +196,16 @@ pub async fn setup_and_start(title:&str){
setup_context,
);
//for arg in std::env::args().skip(1){
for arg in std::env::args().skip(1){
window_thread.send(strafesnet_common::instruction::TimedInstruction{
time:strafesnet_common::integer::Time::ZERO,
instruction:crate::window::Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile("".into())),
instruction:crate::window::Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile(arg.into())),
}).unwrap();
//};
};
println!("Entering event loop...");
let mut app=crate::app::App::new(
chrono::Utc::now(),
std::time::Instant::now(),
window_thread
);
event_loop.run_app(&mut app).unwrap();

View File

@@ -15,7 +15,6 @@ pub enum Instruction{
struct WindowContext<'a>{
manual_mouse_lock:bool,
mouse_pos:glam::DVec2,
simulation_paused:bool,
screen_size:glam::UVec2,
window:&'a winit::window::Window,
physics_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<PhysicsWorkerInstruction,SessionTime>>,
@@ -25,50 +24,16 @@ impl WindowContext<'_>{
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<u32>{
winit::dpi::PhysicalPosition::new(self.screen_size.x/2,self.screen_size.y/2)
}
fn free_mouse(&mut self){
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(true);
}
fn lock_mouse(&mut self){
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(false);
}
fn window_event(&mut self,time:SessionTime,event:winit::event::WindowEvent){
match event{
winit::event::WindowEvent::DroppedFile(path)=>{
let data=include_bytes!("/run/media/quat/Files/Documents/map-files/strafesnet/maps/bhop_snfm/5692093612.snfm");
match crate::file::load(std::io::Cursor::new(data)){
match crate::file::load(path.as_path()){
Ok(LoadFormat::Map(map))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}).unwrap(),
Ok(LoadFormat::Bot(bot))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}).unwrap(),
Err(e)=>println!("Failed to load file: {e}"),
}
},
winit::event::WindowEvent::Focused(state)=>{
// don't unpause if manually paused
if self.simulation_paused{
return;
}
//pause unpause
self.physics_thread.send(TimedInstruction{
time,
@@ -81,8 +46,35 @@ impl WindowContext<'_>{
..
}=>{
match (logical_key,state){
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>self.free_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>self.lock_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>{
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>{
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::F11),winit::event::ElementState::Pressed)=>{
if self.window.fullscreen().is_some(){
self.window.set_fullscreen(None);
@@ -140,16 +132,7 @@ impl WindowContext<'_>{
if let Some(session_instruction)=match keycode{
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>input_ctrl!(SetJump,s),
// TODO: bind system so playback pausing can use spacebar
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>if s{
let paused=!self.simulation_paused;
self.simulation_paused=paused;
if paused{
self.free_mouse();
}else{
self.lock_mouse();
}
Some(SessionInstructionSubset::Control(SessionControlInstruction::SetPaused(paused)))
}else{None},
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>session_playback!(TogglePaused,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowUp)=>session_playback!(IncreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowDown)=>session_playback!(DecreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowLeft)=>session_playback!(SkipBack,s),
@@ -237,21 +220,17 @@ impl WindowContext<'_>{
}
}
}
pub fn worker<'a>(
window:&'a winit::window::Window,
setup_context:crate::setup::SetupContext<'a>,
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
// WindowContextSetup::new
#[cfg(feature="user-install")]
let directories=Directories::user();
let directories=Directories::user().unwrap();
#[cfg(not(feature="user-install"))]
let directories=Directories::portable().ok();
let directories=Directories::portable().unwrap();
let user_settings=match &directories{
Some(directories)=>directories.settings(),
None=>strafesnet_settings::settings::UserSettings::default(),
};
let user_settings=directories.settings();
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
graphics.load_user_settings(&user_settings);
@@ -262,7 +241,6 @@ pub fn worker<'a>(
let mut window_context=WindowContext{
manual_mouse_lock:false,
mouse_pos:glam::DVec2::ZERO,
simulation_paused:false,
//make sure to update this!!!!!
screen_size,
window,

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@@ -1 +0,0 @@
/dist

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@@ -1,2 +0,0 @@
[build]
target = "index.html"

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@@ -1,47 +0,0 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width, height=device-height, initial-scale=1"
/>
<title>Strafe Client</title>
<base data-trunk-public-url />
<style type="text/css">
:focus {
outline: none;
}
body {
margin: 0px;
background: #fff;
width: 100%;
height: 100%;
}
#content {
/* This allows the flexbox to grow to max size, this is needed for WebGPU */
flex: 1 1 100%;
/* This forces CSS to ignore the width/height of the canvas, this is needed for WebGL */
contain: size;
}
.main-canvas {
margin: 0;
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<canvas class="main-canvas" id="canvas"></canvas>
<link
data-trunk
rel="rust"
href="../strafe-client/Cargo.toml"
data-wasm-opt-params="--enable-bulk-memory --enable-nontrapping-float-to-int"
/>
</body>
</html>