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96 Commits

Author SHA1 Message Date
2eb957b74f the bug 2025-12-18 11:03:30 -08:00
06f036b780 type safe enough 2025-12-18 11:03:30 -08:00
c50e3e24cb ya 2025-12-18 11:03:30 -08:00
d6db0ac161 done 2025-12-18 11:03:30 -08:00
2b1cef964c the 2025-12-18 11:03:30 -08:00
d400ff66f8 generate topological indices 2025-12-18 11:03:30 -08:00
596f15e781 create fev pipelines 2025-12-18 11:03:30 -08:00
0ddd41c1b6 drop resolution for thick lines 2025-12-18 11:03:30 -08:00
32f8f9caed fix lints 2025-12-18 11:03:30 -08:00
697958080c fix rebase 2025-12-18 11:03:29 -08:00
6896800c75 debug physics models visually 2025-12-18 11:03:29 -08:00
72a23f784a Session::debug_raycast_print_model_id_if_changed 2025-12-18 11:03:06 -08:00
78b9a4fdce skip faces early 2025-12-18 11:03:06 -08:00
bd6bb4b27a physics: PhysicsData::trace_ray 2025-12-18 11:03:06 -08:00
9b3a9ce437 narrow directions more carefully 2025-12-18 11:03:06 -08:00
73f0a85f81 fix predict_collision_out 2025-12-18 11:03:06 -08:00
332e11a627 add loop 2025-12-18 11:03:06 -08:00
2d7f5cdc7d add test points 2025-12-18 11:03:06 -08:00
822f4571d2 add unit test 2025-12-18 11:03:06 -08:00
ac4c84f562 partially implement md generic 2025-12-18 11:03:06 -08:00
3a7aaa20f8 fix constraints epsilon
these were supposed to be 3 voxels but were on the order of 3 units
2025-12-18 11:03:06 -08:00
2e77366a17 handle non-canonnical multi-edge spanning edges 2025-12-18 11:03:06 -08:00
8a1f434a2a Meshquery::farthest_vert 2025-12-18 11:03:06 -08:00
80d3df4659 todo 2025-12-18 11:03:06 -08:00
47f94fe359 why 2025-12-18 11:03:06 -08:00
c4a2811627 think through simplex constraints 2025-12-18 11:03:06 -08:00
b23d4d590d refactor algorithm to use a struct 2025-12-18 11:03:06 -08:00
cb9307bdf2 comments 2025-12-18 11:03:05 -08:00
ae7582704b comment todos 2025-12-18 11:03:05 -08:00
7f0f63570e add unfortunate algorithm 2025-12-18 11:03:05 -08:00
dbe96a0451 remove Eq for MinkowskiFace 2025-12-18 11:03:05 -08:00
291cedff3f breakout 2025-12-18 11:03:05 -08:00
43a2c76906 change on_exact signature 2025-12-18 11:03:05 -08:00
7d8dbf7e82 fail without crash 2025-12-18 11:03:05 -08:00
7640ea824d no print 2025-12-18 11:03:05 -08:00
f3b02bba92 use new algorithm 2025-12-18 11:03:05 -08:00
9d04df4894 convert to fev using dumbest algorithm possible 2025-12-18 11:03:05 -08:00
f90436f0cc negate minkowski input to minimum_difference 2025-12-18 11:03:05 -08:00
5e14a85d84 make hint_point consistent with vert 2025-12-18 11:03:05 -08:00
da718e4bd2 rename variable 2025-12-18 11:03:05 -08:00
5641e9a26f physics: derive Eq for Minkowski FEV 2025-12-18 11:03:05 -08:00
7e7839f4aa remove indexing 2025-12-18 11:03:05 -08:00
6448d7cc57 put comment back in 2025-12-18 11:03:05 -08:00
b8be169092 use struct 2025-12-18 11:03:05 -08:00
9c4c14c5dc reduce member fn 2025-12-18 11:03:05 -08:00
ca40e65060 split reduce 2025-12-18 11:03:05 -08:00
492e72c1bc deconstruct 2025-12-18 11:03:05 -08:00
03bf2650fd refactor using Simplex enum 2025-12-18 11:03:05 -08:00
0c8cf02287 simplify perp 2025-12-18 11:03:05 -08:00
af1374906b fix algorithm 2025-12-18 11:03:05 -08:00
570d33a030 rename 2025-12-18 11:03:05 -08:00
d0c38a6e66 style 2025-12-18 11:03:05 -08:00
dd7a636fa9 careful relative point opti 2025-12-18 11:03:05 -08:00
2483abe2ad work 2025-12-18 11:03:05 -08:00
6621e369f2 include relative point 2025-12-18 11:03:05 -08:00
1b833ef6b3 fix degenerate case 2025-12-18 11:03:05 -08:00
8a1ab4e03c fix wrong 2025-12-18 11:03:05 -08:00
069db75d3a use min diff 2025-12-18 11:03:05 -08:00
de54bcfc36 implement contains_point 2025-12-18 11:03:05 -08:00
e777b89c6d rename variable 2025-12-18 11:03:05 -08:00
d17153d17d work 2025-12-18 11:03:05 -08:00
e514c27675 reduce min dist bit width 2025-12-18 11:03:05 -08:00
d1c13757e0 FnOnce 2025-12-18 11:03:04 -08:00
d93e558678 fast fail fn 2025-12-18 11:03:04 -08:00
0048306236 more naming things 2025-12-18 11:03:04 -08:00
ee50f8dc1e refine naming 2025-12-18 11:03:04 -08:00
e4966b037f names 2025-12-18 11:03:04 -08:00
96cdd684d1 stuff 2025-12-18 11:03:04 -08:00
838130fec4 switch trait to closures 2025-12-18 11:03:04 -08:00
8a3badc270 insane trait just to remove if statements 2025-12-18 11:03:04 -08:00
4470e88d7b refactor calculation result 2025-12-18 11:03:04 -08:00
df7bee6cd1 details later 2025-12-18 11:03:04 -08:00
4fdd254f2a remove is more clear 2025-12-18 11:03:04 -08:00
8a9db203fa remove unused 2025-12-18 11:03:04 -08:00
be05fd108a work 2025-12-18 11:03:04 -08:00
6160872469 work 2025-12-18 11:03:04 -08:00
2c1fa5da22 work 2025-12-18 11:03:04 -08:00
6fe45f4873 work 2025-12-18 11:03:04 -08:00
e1dac67aa0 notes 2025-12-18 11:03:04 -08:00
f9ed33073e zero 2025-12-18 11:03:04 -08:00
91636747d4 idea 2025-12-18 11:03:04 -08:00
03b72301a3 eugh 2025-12-18 11:03:04 -08:00
214b23f780 work 2025-12-18 11:03:04 -08:00
6d98407830 work 2025-12-18 11:03:04 -08:00
978659e8c6 work 2025-12-18 11:03:04 -08:00
d00871f87f work 2025-12-18 11:03:04 -08:00
d2ed97fcf2 wip paste fns 2025-12-18 11:03:04 -08:00
ab3c693f84 no hold ref 2025-12-18 11:03:04 -08:00
f0c7677a77 work 2025-12-18 11:03:04 -08:00
eed0abcc2c work 2025-12-18 11:03:04 -08:00
bc5cdc7313 work 2025-12-18 11:03:04 -08:00
14a5a3f964 work 2025-12-18 11:03:04 -08:00
18b7bba901 work 2025-12-18 11:03:04 -08:00
1770ac7292 work 2025-12-18 11:03:04 -08:00
7384886512 work 2025-12-18 11:03:04 -08:00
1dbde609cc wip 2025-12-18 11:03:04 -08:00
28 changed files with 12718 additions and 460 deletions

19
Cargo.lock generated
View File

@@ -3834,7 +3834,6 @@ checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
name = "strafe-client"
version = "0.11.0"
dependencies = [
"chrono",
"glam",
"parking_lot",
"pollster",
@@ -3844,13 +3843,9 @@ dependencies = [
"strafesnet_graphics",
"strafesnet_physics",
"strafesnet_rbx_loader",
"strafesnet_roblox_bot_file",
"strafesnet_session",
"strafesnet_settings",
"strafesnet_snf",
"wasm-bindgen",
"wasm-bindgen-futures",
"web-sys",
"wgpu",
"winit",
]
@@ -3897,6 +3892,7 @@ dependencies = [
"glam",
"id",
"strafesnet_common",
"strafesnet_physics",
"strafesnet_session",
"strafesnet_settings",
"wgpu",
@@ -3931,17 +3927,6 @@ dependencies = [
"strafesnet_deferred_loader",
]
[[package]]
name = "strafesnet_roblox_bot_file"
version = "0.8.1"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "33d0fa524476d8b6cf23269b0c9cff6334b70585546b807cb8ec193858defecd"
dependencies = [
"binrw 0.15.0",
"bitflags 2.10.0",
"itertools 0.14.0",
]
[[package]]
name = "strafesnet_session"
version = "0.1.0"
@@ -5007,7 +4992,7 @@ version = "0.1.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c2a7b1c03c876122aa43f3020e6c3c3ee5c05081c9a00739faf7503aeba10d22"
dependencies = [
"windows-sys 0.48.0",
"windows-sys 0.61.2",
]
[[package]]

View File

@@ -9,6 +9,7 @@ ddsfile = "0.5.1"
glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_physics = { path = "../physics", registry = "strafesnet" }
strafesnet_session = { path = "../session", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
wgpu = "28.0.0"

View File

@@ -5,7 +5,7 @@ use strafesnet_settings::settings;
use strafesnet_session::session;
use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex,DebugGraphicsVertex};
pub fn required_limits()->wgpu::Limits{
wgpu::Limits::default()
@@ -36,12 +36,28 @@ struct GraphicsModel{
instance_count:u32,
}
struct DebugGraphicsSubmesh{
verts:Vec<strafesnet_physics::model::MeshVertId>,
edges:Vec<Indices>,
faces:Vec<Indices>,
}
struct DebugGraphicsMesh{
verts:Indices,
submeshes:Vec<DebugGraphicsSubmesh>,
vertex_buf:wgpu::Buffer,
}
struct DebugGraphicsModel{
debug_mesh_id:u32,
bind_group:wgpu::BindGroup,
}
struct GraphicsSamplers{
repeat:wgpu::Sampler,
}
struct GraphicsBindGroupLayouts{
model:wgpu::BindGroupLayout,
debug_model:wgpu::BindGroupLayout,
}
struct GraphicsBindGroups{
@@ -52,6 +68,9 @@ struct GraphicsBindGroups{
struct GraphicsPipelines{
skybox:wgpu::RenderPipeline,
model:wgpu::RenderPipeline,
debug_face:wgpu::RenderPipeline,
debug_edge:wgpu::RenderPipeline,
debug_vert:wgpu::RenderPipeline,
}
struct GraphicsCamera{
@@ -132,6 +151,8 @@ pub struct GraphicsState{
camera_buf:wgpu::Buffer,
temp_squid_texture_view:wgpu::TextureView,
models:Vec<GraphicsModel>,
debug_meshes:Vec<DebugGraphicsMesh>,
debug_models:Vec<DebugGraphicsModel>,
depth_view:wgpu::TextureView,
staging_belt:wgpu::util::StagingBelt,
}
@@ -166,6 +187,88 @@ impl GraphicsState{
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
}
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
//generate debug meshes, each debug model refers to one
self.debug_meshes=map.meshes.iter().map(|mesh|{
let vertices:Vec<DebugGraphicsVertex>=mesh.unique_pos.iter().copied().map(|pos|{
DebugGraphicsVertex{
pos:pos.to_array().map(Into::into),
}
}).collect();
let vertex_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some("Vertex"),
contents:bytemuck::cast_slice(&vertices),
usage:wgpu::BufferUsages::VERTEX,
});
macro_rules! indices{
($indices:expr)=>{
if (u32::MAX as usize)<vertices.len(){
panic!("Model has too many vertices!");
}else if (u16::MAX as usize)<vertices.len(){
Indices::new(device,&$indices.into_iter().map(|vertex_idx|vertex_idx.get() as u32).collect(),wgpu::IndexFormat::Uint32)
}else{
Indices::new(device,&$indices.into_iter().map(|vertex_idx|vertex_idx.get() as u16).collect(),wgpu::IndexFormat::Uint16)
}
};
}
let submeshes=if let Ok(physics_mesh)=strafesnet_physics::model::PhysicsMesh::try_from(mesh){
physics_mesh.submesh_views().into_iter().map(|submesh_view|DebugGraphicsSubmesh{
verts:submesh_view.verts().to_owned(),
edges:submesh_view.edge_vert_ids_iter().map(|edge_verts|indices!(edge_verts)).collect(),
faces:submesh_view.face_vert_ids_iter().map(|face_verts|{
// triangulate
let mut indices=Vec::new();
let mut poly_vertices=face_verts.into_iter();
if let (Some(a),Some(mut b))=(poly_vertices.next(),poly_vertices.next()){
for c in poly_vertices{
indices.extend([a,b,c]);
b=c;
}
}
indices!(indices)
}).collect(),
}).collect()
}else{
//idc
Vec::new()
};
DebugGraphicsMesh{
verts:indices!((0..vertices.len() as u32).map(strafesnet_physics::model::MeshVertId::new)),
submeshes,
vertex_buf,
}
}).collect();
//generate debug models, only one will be rendered at a time
self.debug_models=map.models.iter().enumerate().map(|(model_id,model)|{
let model_uniforms=get_instances_buffer_data(&[GraphicsModelOwned{
transform:model.transform.into(),
normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
color:GraphicsModelColor4::new(glam::vec4(1.0,0.0,0.0,0.2)),
}]);
let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some(format!("Debug Model{} Buf",model_id).as_str()),
contents:bytemuck::cast_slice(&model_uniforms),
usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
});
let bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
layout:&self.bind_group_layouts.debug_model,
entries:&[
wgpu::BindGroupEntry{
binding:0,
resource:model_buf.as_entire_binding(),
},
],
label:Some(format!("Debug Model{} Bind Group",model_id).as_str()),
});
DebugGraphicsModel{
debug_mesh_id:model.mesh.get(),
bind_group,
}
}).collect();
//generate texture view per texture
let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
let texture_id=model::TextureId::new(texture_id as u32);
@@ -608,6 +711,21 @@ impl GraphicsState{
},
],
});
let debug_model_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
label:Some("Debug Model Bind Group Layout"),
entries:&[
wgpu::BindGroupLayoutEntry{
binding:0,
visibility:wgpu::ShaderStages::VERTEX_FRAGMENT,
ty:wgpu::BindingType::Buffer{
ty:wgpu::BufferBindingType::Uniform,
has_dynamic_offset:false,
min_binding_size:None,
},
count:None,
},
],
});
let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
label:Some("Clamp Sampler"),
@@ -756,6 +874,14 @@ impl GraphicsState{
],
immediate_size:0,
});
let debug_model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
&camera_bind_group_layout,
&debug_model_bind_group_layout,
],
push_constant_ranges:&[],
});
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
@@ -831,6 +957,54 @@ impl GraphicsState{
multiview_mask:None,
cache:None,
});
let mut debug_model_pipeline=wgpu::RenderPipelineDescriptor{
label:None,
layout:Some(&debug_model_pipeline_layout),
vertex:wgpu::VertexState{
module:&shader,
entry_point:Some("vs_debug"),
buffers:&[wgpu::VertexBufferLayout{
array_stride:size_of::<DebugGraphicsVertex>() as wgpu::BufferAddress,
step_mode:wgpu::VertexStepMode::Vertex,
attributes:&wgpu::vertex_attr_array![0=>Float32x3],
}],
compilation_options:wgpu::PipelineCompilationOptions::default(),
},
fragment:Some(wgpu::FragmentState{
module:&shader,
entry_point:Some("fs_debug"),
targets:&[Some(wgpu::ColorTargetState{
format:config.view_formats[0],
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
write_mask:wgpu::ColorWrites::default(),
})],
compilation_options:wgpu::PipelineCompilationOptions::default(),
}),
primitive:wgpu::PrimitiveState{
front_face:wgpu::FrontFace::Cw,
cull_mode:Some(wgpu::Face::Front),
..Default::default()
},
depth_stencil:Some(wgpu::DepthStencilState{
format:Self::DEPTH_FORMAT,
depth_write_enabled:true,
depth_compare:wgpu::CompareFunction::Always,
stencil:wgpu::StencilState::default(),
bias:wgpu::DepthBiasState::default(),
}),
multisample:wgpu::MultisampleState::default(),
multiview:None,
cache:None,
};
debug_model_pipeline.label=Some("Debug Face Pipeline");
debug_model_pipeline.primitive.topology=wgpu::PrimitiveTopology::TriangleList;
let debug_model_pipeline_face=device.create_render_pipeline(&debug_model_pipeline);
debug_model_pipeline.label=Some("Debug Edge Pipeline");
debug_model_pipeline.primitive.topology=wgpu::PrimitiveTopology::LineList;
let debug_model_pipeline_edge=device.create_render_pipeline(&debug_model_pipeline);
debug_model_pipeline.label=Some("Debug Vert Pipeline");
debug_model_pipeline.primitive.topology=wgpu::PrimitiveTopology::PointList;
let debug_model_pipeline_vert=device.create_render_pipeline(&debug_model_pipeline);
let camera=GraphicsCamera::default();
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
@@ -870,7 +1044,10 @@ impl GraphicsState{
Self{
pipelines:GraphicsPipelines{
skybox:sky_pipeline,
model:model_pipeline
model:model_pipeline,
debug_face:debug_model_pipeline_face,
debug_edge:debug_model_pipeline_edge,
debug_vert:debug_model_pipeline_vert,
},
bind_groups:GraphicsBindGroups{
camera:camera_bind_group,
@@ -879,9 +1056,14 @@ impl GraphicsState{
camera,
camera_buf,
models:Vec::new(),
debug_meshes:Vec::new(),
debug_models:Vec::new(),
depth_view,
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
bind_group_layouts:GraphicsBindGroupLayouts{
model:model_bind_group_layout,
debug_model:debug_model_bind_group_layout,
},
samplers:GraphicsSamplers{repeat:repeat_sampler},
temp_squid_texture_view:squid_texture_view,
}
@@ -970,6 +1152,7 @@ impl GraphicsState{
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
// Draw all models.
rpass.set_pipeline(&self.pipelines.model);
for model in &self.models{
rpass.set_bind_group(2,&model.bind_group,&[]);
@@ -981,6 +1164,40 @@ impl GraphicsState{
rpass.set_pipeline(&self.pipelines.skybox);
rpass.draw(0..3,0..1);
// render a single debug_model in red
if let Some(hit)=frame_state.hit{
if let Some(closest_fev)=&hit.closest_fev{
let model_id:model::ModelId=hit.convex_mesh_id.model_id.into();
if let Some(model)=self.debug_models.get(model_id.get() as usize){
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
rpass.set_bind_group(1,&model.bind_group,&[]);
rpass.set_vertex_buffer(0,mesh.vertex_buf.slice(..));
match closest_fev{
strafesnet_physics::model::FEV::Face(face)=>{
rpass.set_pipeline(&self.pipelines.debug_face);
let indices=&mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].faces[face.get() as usize];
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
//TODO: loop over triangle strips
rpass.draw_indexed(0..indices.count,0,0..1);
},
strafesnet_physics::model::FEV::Edge(edge)=>{
rpass.set_pipeline(&self.pipelines.debug_edge);
let indices=&mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].edges[edge.get() as usize];
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
rpass.draw_indexed(0..indices.count,0,0..1);
},
strafesnet_physics::model::FEV::Vert(vert)=>{
rpass.set_pipeline(&self.pipelines.debug_vert);
let indices=&mesh.verts;
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
let vert_id=mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].verts[vert.get() as usize].get();
rpass.draw_indexed(0..1,vert_id as i32,0..1);
},
}
}
}
}
}
queue.submit(std::iter::once(encoder.finish()));

View File

@@ -8,6 +8,11 @@ pub struct GraphicsVertex{
pub normal:[f32;3],
pub color:[f32;4],
}
#[derive(Clone,Copy,Pod,Zeroable)]
#[repr(C)]
pub struct DebugGraphicsVertex{
pub pos:[f32;3],
}
#[derive(Clone,Copy,id::Id)]
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
pub struct IndexedGraphicsMeshOwnedRenderConfig{

View File

@@ -1,6 +1,6 @@
mod body;
mod face_crawler;
mod model;
pub mod model;
mod push_solve;
mod minimum_difference;

View File

@@ -367,8 +367,8 @@ fn reduce4<M:MeshQuery>(
// if pvw/uvw >= 0 and upw/uvw >= 0 and uvp/uvw >= 0 then
if !pv_w.div_sign(uv_w).is_negative()
&&!up_w.div_sign(uv_w).is_negative()
&&!uv_p.div_sign(uv_w).is_negative(){
||!up_w.div_sign(uv_w).is_negative()
||!uv_p.div_sign(uv_w).is_negative(){
// origin is contained, this is a positive detection
// local direction = Vector3.new(0, 0, 0)
// return direction, a0, a1, b0, b1, c0, c1, d0, d1
@@ -396,6 +396,8 @@ fn reduce4<M:MeshQuery>(
// b0, c0 = c0, d0
// b1, c1 = c1, d1
(v1,v2)=(v2,v3);
}else{
v2=v3;
}
}else{
// elseif wuDist == minDist3 then
@@ -408,6 +410,8 @@ fn reduce4<M:MeshQuery>(
// before [a,b,c,d]
(v1,v2)=(v3,v1);
// after [a,d,b]
}else{
v2=v3;
}
}
@@ -424,15 +428,17 @@ fn reduce4<M:MeshQuery>(
if !uv_up.is_negative()&&!uv_pv.is_negative(){
// local direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1, c0, c1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}
}
// local u_u = u:Dot(u)
@@ -464,15 +470,17 @@ fn reduce4<M:MeshQuery>(
if direction==vec3::zero(){
// direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex2([v0,v1]),
});
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
}
// return direction, a0, a1, b0, b1
@@ -487,15 +495,17 @@ fn reduce4<M:MeshQuery>(
// if direction.magnitude == 0 then
if dir==vec3::zero(){
// direction = uvw < 0 and uv or -uv
let dir=if uv_w.is_negative(){
narrow_dir2(uv)
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}else{
narrow_dir2(-uv)
};
return Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
});
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}
}
// return direction, a0, a1
@@ -525,6 +535,24 @@ impl<Vert> Simplex2_4<Vert>{
}
}
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
//infinity fev algorithm state transition
#[derive(Debug)]
enum Transition<Vert>{
@@ -740,7 +768,11 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
Simplex1_3::Simplex2([v0,v1])=>{
// invert
let (v0,v1)=(-v0,-v1);
crawl_to_closest_ev(mesh,[v0,v1],point).into()
let ev=crawl_to_closest_ev(mesh,[v0,v1],point);
if !matches!(ev,EV::Edge(_)){
println!("I can't believe it's not an edge!");
}
ev.into()
},
Simplex1_3::Simplex3([v0,v1,v2])=>{
// invert
@@ -748,7 +780,11 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
// Shimmy to the side until you find a face that contains the closest point
// it's ALWAYS representable as a face, but this algorithm may
// return E or V in edge cases but I don't think that will break the face crawler
crawl_to_closest_fev(mesh,[v0,v1,v2],point)
let fev=crawl_to_closest_fev(mesh,[v0,v1,v2],point);
if !matches!(fev,FEV::Face(_)){
println!("I can't believe it's not a face!");
}
fev
},
})
},
@@ -764,24 +800,6 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
)
}
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
// local function minimumDifference(
// queryP, radiusP,
// queryQ, radiusQ,

View File

@@ -60,7 +60,7 @@ impl DirectedEdge for SubmeshDirectedEdgeId{
}
//Vertex <-> Edge <-> Face -> Collide
#[derive(Debug)]
#[derive(Debug,Clone)]
pub enum FEV<M:MeshQuery>{
Face(M::Face),
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
@@ -91,6 +91,7 @@ pub trait MeshQuery{
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
}
/// This must return a point inside the mesh.
#[expect(dead_code)]
fn hint_point(&self)->Planar64Vec3;
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
@@ -444,6 +445,24 @@ pub struct PhysicsMeshView<'a>{
data:&'a PhysicsMeshData,
topology:&'a PhysicsMeshTopology,
}
impl PhysicsMeshView<'_>{
pub fn verts(&self)->&[MeshVertId]{
&self.topology.verts
}
pub fn edge_vert_ids_iter(&self)->impl Iterator<Item=[MeshVertId;2]>+'_{
self.topology.edge_topology.iter().map(|edge|{
edge.verts.map(|vert_id|self.topology.verts[vert_id.get() as usize])
})
}
pub fn face_vert_ids_iter(&self)->impl Iterator<Item=impl Iterator<Item=MeshVertId>>+'_{
self.topology.face_topology.iter().map(|face|{
face.edges.iter().map(|edge_id|{
let vert_id=self.topology.edge_topology[edge_id.as_undirected().get() as usize].verts[edge_id.parity() as usize];
self.topology.verts[vert_id.get() as usize]
})
})
}
}
impl MeshQuery for PhysicsMeshView<'_>{
type Face=SubmeshFaceId;
type Edge=SubmeshDirectedEdgeId;
@@ -526,6 +545,9 @@ impl TransformedMesh<'_>{
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
}
pub fn faces(&self)->impl Iterator<Item=SubmeshFaceId>{
(0..self.view.topology.faces.len() as u32).map(SubmeshFaceId::new)
}
}
impl MeshQuery for TransformedMesh<'_>{
type Face=SubmeshFaceId;
@@ -597,7 +619,7 @@ impl core::ops::Neg for MinkowskiVert{
}
}
}
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiEdge{
VertEdge(SubmeshVertId,SubmeshEdgeId),
EdgeVert(SubmeshEdgeId,SubmeshVertId),
@@ -612,7 +634,7 @@ impl UndirectedEdge for MinkowskiEdge{
}
}
}
#[derive(Clone,Copy,Debug)]
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiDirectedEdge{
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
@@ -671,24 +693,19 @@ impl MinkowskiMesh<'_>{
}
}
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let start_position=match range.start_bound(){
Bound::Included(time)=>relative_body.extrapolated_position(*time),
Bound::Excluded(time)=>relative_body.extrapolated_position(*time),
Bound::Unbounded=>relative_body.position,
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
//continue forwards along the body parabola
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
}
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
// TODO: handle unbounded collision using infinity fev
let start_position=match upper_bound{
Bound::Included(time)=>relative_body.extrapolated_position(*time),
Bound::Excluded(time)=>relative_body.extrapolated_position(*time),
Bound::Unbounded=>relative_body.position,
let time=match upper_bound{
Bound::Included(&time)=>time,
Bound::Excluded(&time)=>time,
Bound::Unbounded=>unimplemented!("unbounded collision out"),
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,start_position)?;
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
// swap and negate bounds to do a time inversion
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
let infinity_body=-relative_body;

View File

@@ -1,4 +1,5 @@
use std::collections::{HashMap,HashSet};
use crate::model::DirectedEdge;
use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
use strafesnet_common::bvh;
use strafesnet_common::map;
@@ -28,7 +29,6 @@ pub enum InternalInstruction{
CollisionStart(Collision,model_physics::GigaTime),
CollisionEnd(Collision,model_physics::GigaTime),
StrafeTick,
// TODO: add GigaTime to ReachWalkTargetVelocity
ReachWalkTargetVelocity,
// Water,
}
@@ -262,15 +262,6 @@ pub struct PhysicsCamera{
impl PhysicsCamera{
const ANGLE_PITCH_LOWER_LIMIT:Angle32=Angle32::NEG_FRAC_PI_2;
const ANGLE_PITCH_UPPER_LIMIT:Angle32=Angle32::FRAC_PI_2;
pub fn new(
sensitivity:Ratio64Vec2,
clamped_mouse_pos:glam::IVec2,
)->Self{
Self{
sensitivity,
clamped_mouse_pos,
}
}
pub fn move_mouse(&mut self,mouse_delta:glam::IVec2){
let mut unclamped_mouse_pos=self.clamped_mouse_pos+mouse_delta;
unclamped_mouse_pos.y=unclamped_mouse_pos.y.clamp(
@@ -296,7 +287,8 @@ impl PhysicsCamera{
.clamp(Self::ANGLE_PITCH_LOWER_LIMIT,Self::ANGLE_PITCH_UPPER_LIMIT);
mat3::from_rotation_yx(ax,ay)
}
fn rotation(&self)->Planar64Mat3{
#[inline]
pub fn rotation(&self)->Planar64Mat3{
self.get_rotation(self.clamped_mouse_pos)
}
#[expect(dead_code)]
@@ -678,7 +670,7 @@ impl From<CollisionAttributesId> for IntersectAttributesId{
}
}
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
struct ContactModelId(u32);
pub struct ContactModelId(u32);
impl From<ContactModelId> for ModelId{
fn from(value:ContactModelId)->ModelId{
ModelId::new(value.get())
@@ -690,7 +682,7 @@ impl From<ModelId> for ContactModelId{
}
}
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
struct IntersectModelId(u32);
pub struct IntersectModelId(u32);
impl From<IntersectModelId> for ModelId{
fn from(value:IntersectModelId)->ModelId{
ModelId::new(value.get())
@@ -702,7 +694,7 @@ impl From<ModelId> for IntersectModelId{
}
}
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
enum PhysicsModelId{
pub enum PhysicsModelId{
Contact(ContactModelId),
Intersect(IntersectModelId),
}
@@ -716,9 +708,9 @@ impl From<PhysicsModelId> for ModelId{
}
//unique physics meshes indexed by this
#[derive(Debug,Clone,Copy,Eq,Hash,PartialEq)]
struct ConvexMeshId<Id>{
model_id:Id,
submesh_id:PhysicsSubmeshId,
pub struct ConvexMeshId<Id>{
pub model_id:Id,
pub submesh_id:PhysicsSubmeshId,
}
impl<Id> ConvexMeshId<Id>{
fn map<NewId>(self,model_id:NewId)->ConvexMeshId<NewId>{
@@ -883,7 +875,7 @@ pub struct PhysicsState{
//input_state
input_state:InputState,
//style
pub style:StyleModifiers,//mode style with custom style updates applied
style:StyleModifiers,//mode style with custom style updates applied
//gameplay_state
mode_state:ModeState,
move_state:MoveState,
@@ -1007,6 +999,70 @@ impl PhysicsData{
hitbox_mesh:StyleModifiers::default().calculate_mesh(),
}
}
pub fn trace_ray(&self,ray:strafesnet_common::ray::Ray)->Option<ConvexMeshId<PhysicsModelId>>{
let (_time,convex_mesh_id)=self.bvh.sample_ray(&ray,Time::ZERO,Time::MAX/4,|&model,ray|{
let mesh=self.models.mesh(model);
// brute force trace every face
let faces=mesh.faces().filter_map(|face_id|{
let (n,d)=mesh.face_nd(face_id);
// trace ray onto face
// n.(o+d*t)==n.p
// n.o + n.d * t == n.p
// t == (n.p - n.o)/n.d
let nd=n.dot(ray.direction);
if nd.is_zero(){
return None;
}
let t=(d-n.dot(ray.origin))/nd;
Some((face_id,t,n))
});
let mut min=None;
for (face_id,t,n) in faces{
if let Some(min)=min&&min<t{
continue;
}
// check if point of intersection is behind face edges
// *2 because average of 2 vertices
let p=ray.extrapolate(t)*2;
let is_inside_face=mesh.face_edges(face_id).as_ref().iter().all(|&directed_edge_id|{
let edge_n=mesh.directed_edge_n(directed_edge_id);
let cross_n=edge_n.cross(n);
let &[vert0,vert1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref();
cross_n.dot(p)<cross_n.dot(mesh.vert(vert0)+mesh.vert(vert1))
});
if is_inside_face{
min=Some(t);
}
}
min.map(Into::into)
})?;
Some(*convex_mesh_id)
}
pub fn closest_fev_not_inside(&self,convex_mesh_id:ConvexMeshId<PhysicsModelId>,point:Planar64Vec3)->Option<model_physics::FEV<TransformedMesh<'static>>>{
let model_mesh=self.models.mesh(convex_mesh_id);
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,self.hitbox_mesh.transformed_mesh());
let fev=crate::minimum_difference::closest_fev_not_inside(&minkowski,point)?;
Some(match fev{
model_physics::FEV::Face(face)=>{
match face{
model_physics::MinkowskiFace::VertFace(submesh_vert_id,_)=>model_physics::FEV::Vert(submesh_vert_id),
model_physics::MinkowskiFace::EdgeEdge(submesh_edge_id,..)=>model_physics::FEV::Edge(submesh_edge_id),
model_physics::MinkowskiFace::FaceVert(submesh_face_id,_)=>model_physics::FEV::Face(submesh_face_id),
}
},
model_physics::FEV::Edge(edge)=>{
match edge{
model_physics::MinkowskiEdge::VertEdge(submesh_vert_id,_)=>model_physics::FEV::Vert(submesh_vert_id),
model_physics::MinkowskiEdge::EdgeVert(submesh_edge_id,_)=>model_physics::FEV::Edge(submesh_edge_id),
}
},
model_physics::FEV::Vert(vert)=>{
match vert{
model_physics::MinkowskiVert::VertVert(submesh_vert_id,_)=>model_physics::FEV::Vert(submesh_vert_id),
}
},
})
}
pub fn new(map:&map::CompleteMap)->Self{
let modes=map.modes.clone().denormalize();
let mut used_contact_attributes=Vec::new();
@@ -1679,20 +1735,7 @@ fn collision_start_intersect(
},
Some(gameplay_modes::Zone::Finish)=>{
match run.finish(time){
Ok(())=>{
let time=run.time(time);
let h=time.get()/(Time::ONE_SECOND.get()*60*60);
let m=(time.get()/(Time::ONE_SECOND.get()*60)).rem_euclid(60);
let s=(time.get()/(Time::ONE_SECOND.get())).rem_euclid(60);
let ms=(time.get()/(Time::ONE_MILLISECOND.get())).rem_euclid(1000);
let us=(time.get()/(Time::ONE_MICROSECOND.get())).rem_euclid(1000);
let ns=(time.get()/(Time::ONE_NANOSECOND.get())).rem_euclid(1000);
if h==0{
println!("@@@@ Finished run time={m:02}:{s:02}.{ms:03}_{us:03}_{ns:03}");
}else{
println!("@@@@ Finished run time={h}:{m:02}:{s:02}.{ms:03}_{us:03}_{ns:03}");
}
},
Ok(())=>println!("@@@@ Finished run time={}",run.time(time)),
Err(e)=>println!("@@@@ Run Finish error:{e:?}"),
}
},
@@ -1766,14 +1809,17 @@ fn collision_end_intersect(
}
fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedInstruction<InternalInstruction,Time>){
state.time=ins.time;
match ins.instruction{
// collisions advance the body precisely
let (should_advance_body,goober_time)=match ins.instruction{
InternalInstruction::CollisionStart(_,dt)
|InternalInstruction::CollisionEnd(_,dt)=>state.body.advance_time_ratio_dt(dt),
// this advances imprecisely
InternalInstruction::ReachWalkTargetVelocity=>state.body.advance_time(state.time),
// strafe tick decides for itself whether to advance the body.
InternalInstruction::StrafeTick=>(),
|InternalInstruction::CollisionEnd(_,dt)=>(true,Some(dt)),
InternalInstruction::StrafeTick
|InternalInstruction::ReachWalkTargetVelocity=>(true,None),
};
if should_advance_body{
match goober_time{
Some(dt)=>state.body.advance_time_ratio_dt(dt),
None=>state.body.advance_time(state.time),
}
}
match ins.instruction{
InternalInstruction::CollisionStart(collision,_)=>{
@@ -1820,8 +1866,6 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
let masked_controls=strafe_settings.mask(controls);
let control_dir=state.style.get_control_dir(masked_controls);
if control_dir!=vec3::zero(){
// manually advance time
state.body.advance_time(state.time);
let camera_mat=state.camera.simulate_move_rotation_y(state.input_state.lerp_delta(state.time).x);
if let Some(ticked_velocity)=strafe_settings.tick_velocity(state.body.velocity,(camera_mat*control_dir).with_length(Planar64::ONE).divide().wrap_1()){
//this is wrong but will work ig
@@ -1994,7 +2038,7 @@ mod test{
let hitbox_mesh=h1.transformed_mesh();
let platform_mesh=h0.transformed_mesh();
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(platform_mesh,hitbox_mesh);
let collision=minkowski.predict_collision_in(&relative_body,..);
let collision=minkowski.predict_collision_in(&relative_body,Time::ZERO..Time::from_secs(10));
assert_eq!(collision.map(|tup|relative_body.time+tup.1.into()),expected_collision_time,"Incorrect time of collision");
}
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
@@ -2012,7 +2056,7 @@ mod test{
let hitbox_mesh=h1.transformed_mesh();
let platform_mesh=h0.transformed_mesh();
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(platform_mesh,hitbox_mesh);
let collision=minkowski.predict_collision_in(&relative_body,..);
let collision=minkowski.predict_collision_in(&relative_body,Time::ZERO..Time::from_secs(10));
assert_eq!(collision.map(|tup|relative_body.time+tup.1.into()),expected_collision_time,"Incorrect time of collision");
}
fn test_collision(relative_body:Body,expected_collision_time:Option<Time>){

View File

@@ -52,6 +52,7 @@ pub enum SessionControlInstruction{
pub enum SessionPlaybackInstruction{
SkipForward,
SkipBack,
TogglePaused,
DecreaseTimescale,
IncreaseTimescale,
}
@@ -60,6 +61,7 @@ pub struct FrameState{
pub body:physics::Body,
pub camera:physics::PhysicsCamera,
pub time:PhysicsTime,
pub hit:Option<Hit>,
}
pub struct Simulation{
@@ -76,11 +78,12 @@ impl Simulation{
physics,
}
}
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
pub fn get_frame_state(&self,time:SessionTime,debug_model:Option<Hit>)->FrameState{
FrameState{
body:self.physics.camera_body(),
camera:self.physics.camera(),
time:self.timer.time(time),
hit: debug_model,
}
}
}
@@ -148,8 +151,14 @@ enum ViewState{
Replay(BotId),
}
#[derive(Clone)]
pub struct Hit{
pub convex_mesh_id:physics::ConvexMeshId<physics::PhysicsModelId>,
pub closest_fev:Option<strafesnet_physics::model::FEV<strafesnet_physics::model::TransformedMesh<'static>>>
}
pub struct Session{
directories:Option<Directories>,
directories:Directories,
user_settings:UserSettings,
mouse_interpolator:MouseInterpolator,
view_state:ViewState,
@@ -160,11 +169,12 @@ pub struct Session{
recording:Recording,
//players:HashMap<PlayerId,Simulation>,
replays:HashMap<BotId,Replay>,
last_ray_hit:Option<Hit>,
}
impl Session{
pub fn new(
user_settings:UserSettings,
directories:Option<Directories>,
directories:Directories,
simulation:Simulation,
)->Self{
Self{
@@ -176,6 +186,7 @@ impl Session{
view_state:ViewState::Play,
recording:Default::default(),
replays:HashMap::new(),
last_ray_hit:None,
}
}
fn clear_recording(&mut self){
@@ -187,12 +198,30 @@ impl Session{
}
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
match &self.view_state{
ViewState::Play=>Some(self.simulation.get_frame_state(time)),
ViewState::Play=>Some(self.simulation.get_frame_state(time,self.last_ray_hit.clone())),
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
replay.simulation.get_frame_state(time)
replay.simulation.get_frame_state(time,None)
),
}
}
pub fn debug_raycast_print_model_id_if_changed(&mut self,time:SessionTime){
if let Some(frame_state)=self.get_frame_state(time){
let ray=strafesnet_common::ray::Ray{
origin:frame_state.body.extrapolated_position(self.simulation.timer.time(time)),
direction:-frame_state.camera.rotation().z_axis,
};
match self.geometry_shared.trace_ray(ray){
Some(convex_mesh_id)=>{
let closest_fev=self.geometry_shared.closest_fev_not_inside(convex_mesh_id,self.simulation.physics.body().position);
self.last_ray_hit=Some(Hit{
convex_mesh_id,
closest_fev,
});
},
None=>self.last_ray_hit=None,
}
}
}
pub fn user_settings(&self)->&UserSettings{
&self.user_settings
}
@@ -252,14 +281,7 @@ impl InstructionConsumer<Instruction<'_>> for Session{
// don't flush the buffered instructions in the mouse interpolator
// until the mouse is confirmed to be not moving at a later time
// what if they pause for 5ms lmao
match &self.view_state{
ViewState::Play=>{
_=self.simulation.timer.set_paused(ins.time,paused);
},
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,paused);
},
}
_=self.simulation.timer.set_paused(ins.time,paused);
},
Instruction::Control(SessionControlInstruction::CopyRecordingIntoReplayAndSpectate)=> if let ViewState::Play=self.view_state{
// Bind: B
@@ -305,21 +327,19 @@ impl InstructionConsumer<Instruction<'_>> for Session{
match view_state{
ViewState::Play=>(),
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.remove(&bot_id){
if let Some(directories)=&self.directories{
let mut replays_path=directories.replays.clone();
let file_name=format!("{}.snfb",ins.time);
std::thread::spawn(move ||{
std::fs::create_dir_all(replays_path.as_path()).unwrap();
replays_path.push(file_name);
let file=std::fs::File::create(replays_path).unwrap();
strafesnet_snf::bot::write_bot(
std::io::BufWriter::new(file),
strafesnet_physics::VERSION.get(),
replay.recording.instructions
).unwrap();
println!("Finished writing bot file!");
});
}
let mut replays_path=self.directories.replays.clone();
let file_name=format!("{}.snfb",ins.time);
std::thread::spawn(move ||{
std::fs::create_dir_all(replays_path.as_path()).unwrap();
replays_path.push(file_name);
let file=std::fs::File::create(replays_path).unwrap();
strafesnet_snf::bot::write_bot(
std::io::BufWriter::new(file),
strafesnet_physics::VERSION.get(),
replay.recording.instructions
).unwrap();
println!("Finished writing bot file!");
});
},
}
_=self.simulation.timer.set_paused(ins.time,false);
@@ -382,6 +402,14 @@ impl InstructionConsumer<Instruction<'_>> for Session{
},
}
},
Instruction::Playback(SessionPlaybackInstruction::TogglePaused)=>{
match &self.view_state{
ViewState::Play=>(),
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
_=replay.simulation.timer.set_paused(ins.time,!replay.simulation.timer.is_paused());
},
}
}
Instruction::ChangeMap(complete_map)=>{
self.clear_recording();
self.change_map(complete_map);

View File

@@ -60,12 +60,8 @@ fn physics_bug_3()->Result<(),ReplayError>{
// vec3::raw_xyz(0,-96915585363,1265),
// vec3::raw_xyz(0,-429496729600,0),
// corner setup before wall hits
// vec3::raw_xyz(-1392580080675,3325402529458,-2444727738679),
// vec3::raw_xyz(-30259028820,-22950929553,-71141663007),
// vec3::raw_xyz(0,-429496729600,0),
// Actual bug 3 repro
vec3::raw_xyz(-2505538624455,3357963283914,557275711118),
vec3::raw_xyz(204188283920,-282280474198,166172785440),
vec3::raw_xyz(-1392580080675,3325402529458,-2444727738679),
vec3::raw_xyz(-30259028820,-22950929553,-71141663007),
vec3::raw_xyz(0,-429496729600,0),
Time::ZERO,
);

View File

@@ -12,7 +12,7 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies]
bytemuck = "1.14.3"
glam = "0.30.0"
regex = { version = "1.11.3", default-features = false, features = ["unicode-perl"] }
regex = { version = "1.11.3", default-features = false }
rbx_mesh = "0.5.0"
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }

View File

@@ -16,7 +16,6 @@ source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
[dependencies]
chrono = "0.4.39"
glam = "0.30.0"
parking_lot = "0.12.1"
pollster = "0.4.0"
@@ -26,13 +25,9 @@ strafesnet_deferred_loader = { path = "../lib/deferred_loader", registry = "stra
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
strafesnet_roblox_bot_file = { version = "0.8.1", registry = "strafesnet" }
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wasm-bindgen = "0.2.99"
wasm-bindgen-futures = "0.4.49"
web-sys = { version = "0.3.76", features = ["console"] }
wgpu = "28.0.0"
winit = "0.30.7"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,62 @@
# Blender MTL File: 'teslacyberv3.0.blend'
# Material Count: 6
newmtl Material
Ns 65.476285
Ka 1.000000 1.000000 1.000000
Kd 0.411568 0.411568 0.411568
Ks 0.614679 0.614679 0.614679
Ke 0.000000 0.000000 0.000000
Ni 36.750000
d 1.000000
illum 3
newmtl Материал
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
newmtl Материал.001
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.026240 0.026240 0.026240
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1
newmtl Материал.002
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.031837 0.032429 0.029425
Ks 0.169725 0.169725 0.169725
Ke 0.000000 0.000000 0.000000
Ni 0.000000
d 1.000000
illum 2
newmtl Материал.003
Ns 900.000000
Ka 1.000000 1.000000 1.000000
Kd 0.023585 0.083235 0.095923
Ks 1.000000 1.000000 1.000000
Ke 0.000000 0.000000 0.000000
Ni 45.049999
d 1.000000
illum 3
newmtl Материал.004
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2

File diff suppressed because it is too large Load Diff

View File

@@ -4,12 +4,12 @@ use strafesnet_common::instruction::TimedInstruction;
use strafesnet_common::session::Time as SessionTime;
pub struct App<'a>{
root_time:chrono::DateTime<chrono::Utc>,
root_time:std::time::Instant,
window_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>,
}
impl<'a> App<'a>{
pub fn new(
root_time:chrono::DateTime<chrono::Utc>,
root_time:std::time::Instant,
window_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>,
)->App<'a>{
Self{
@@ -18,7 +18,7 @@ impl<'a> App<'a>{
}
}
fn send_timed_instruction(&mut self,instruction:Instruction){
let time=integer::Time::from_nanos((chrono::Utc::now()-self.root_time).num_nanoseconds().unwrap());
let time=integer::Time::from_nanos(self.root_time.elapsed().as_nanos() as i64);
self.window_thread.send(TimedInstruction{time,instruction}).unwrap();
}
}

View File

@@ -2,11 +2,11 @@ pub type QNWorker<'a,Task>=CompatNWorker<'a,Task>;
pub type INWorker<'a,Task>=CompatNWorker<'a,Task>;
pub struct CompatNWorker<'a,Task>{
f:Box<dyn FnMut(Task)+'a>,
f:Box<dyn FnMut(Task)+Send+'a>,
}
impl<'a,Task> CompatNWorker<'a,Task>{
pub fn new(f:impl FnMut(Task)+'a)->CompatNWorker<'a,Task>{
pub fn new(f:impl FnMut(Task)+Send+'a)->CompatNWorker<'a,Task>{
Self{
f:Box::new(f),
}

View File

@@ -87,13 +87,10 @@ pub enum LoadFormat{
Bot(strafesnet_snf::bot::Segment),
}
pub fn load_file<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
//blocking because it's simpler...
let file=std::fs::File::open(path).map_err(LoadError::File)?;
load(file)
}
pub fn load<R:Read+std::io::Seek>(reader:R)->Result<LoadFormat,LoadError>{
match read(reader).map_err(LoadError::ReadError)?{
match read(file).map_err(LoadError::ReadError)?{
#[cfg(feature="snf")]
ReadFormat::SNFB(bot)=>Ok(LoadFormat::Bot(bot)),
#[cfg(feature="snf")]

View File

@@ -33,12 +33,12 @@ pub fn new(
},
Instruction::Resize(size,user_settings)=>{
println!("Resizing to {:?}",size);
//let t0=std::time::Instant::now();
config.width=size.width.max(1);
config.height=size.height.max(1);
let t0=std::time::Instant::now();
config.width=640;
config.height=480;
surface.configure(&device,&config);
graphics.resize(&device,&config,&user_settings);
//println!("Resize took {:?}",t0.elapsed());
println!("Resize took {:?}",t0.elapsed());
}
Instruction::Render(frame_state)=>{
//this has to go deeper somehow

View File

@@ -9,8 +9,5 @@ mod graphics_worker;
const TITLE:&'static str=concat!("Strafe Client v",env!("CARGO_PKG_VERSION"));
fn main(){
#[cfg(target_arch="wasm32")]
wasm_bindgen_futures::spawn_local(setup::setup_and_start(TITLE));
#[cfg(not(target_arch="wasm32"))]
pollster::block_on(setup::setup_and_start(TITLE));
setup::setup_and_start(TITLE);
}

View File

@@ -1,15 +1,13 @@
use crate::graphics_worker::Instruction as GraphicsInstruction;
use strafesnet_settings::{directories::Directories,settings};
use strafesnet_session::session::{
FrameState,
Session,Simulation,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction,ImplicitModeInstruction,
Instruction as SessionInstruction,
};
use strafesnet_common::instruction::TimedInstruction;
use strafesnet_common::physics::{Time as PhysicsTime,TimeInner as PhysicsTimeInner};
use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
use strafesnet_common::timer::{Scaled,Timer,TimerState};
use strafesnet_physics::physics::PhysicsData;
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
use strafesnet_common::physics::Time as PhysicsTime;
use strafesnet_common::session::Time as SessionTime;
use strafesnet_common::timer::Timer;
pub enum Instruction{
SessionInput(SessionInputInstruction),
@@ -21,136 +19,12 @@ pub enum Instruction{
LoadReplay(strafesnet_snf::bot::Segment),
}
fn vector3_to_glam(v:&strafesnet_roblox_bot_file::v0::Vector3)->glam::Vec3{
glam::vec3(v.x,v.y,v.z)
}
fn f32_to_p64(f:f32)->strafesnet_common::integer::Planar64{
f.try_into().unwrap_or(strafesnet_common::integer::Planar64::ZERO)
}
struct PlayBacker{
//Instructions
timelines:strafesnet_roblox_bot_file::v0::Block,
//"Simulation"
event_id:usize,
offset:f64,
duration:f64,
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
physics_data:PhysicsData,
camera_offset:strafesnet_common::integer::Planar64Vec3,
}
impl PlayBacker{
pub fn new(
physics_data:PhysicsData,
timelines:strafesnet_roblox_bot_file::v0::Block,
camera_offset:strafesnet_common::integer::Planar64Vec3,
)->Self{
let first=timelines.output_events.first().unwrap();
let last=timelines.output_events.last().unwrap();
Self{
offset:first.time,
duration:last.time-first.time,
timelines,
event_id:0,
timer:Timer::from_state(Scaled::identity(),false),
physics_data,
camera_offset,
}
}
pub fn handle_instruction(&mut self,TimedInstruction{time,instruction}:&TimedInstruction<SessionInstruction,SessionTime>){
//match the instruction so the playback is pausable :D
match instruction{
&SessionInstruction::Control(SessionControlInstruction::SetPaused(paused))=>{
let _=self.timer.set_paused(*time,paused);
},
_=>(),
}
let simulation_time=self.timer.time(*time);
let mut time_float=simulation_time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64+self.offset;
loop{
match self.timelines.output_events.get(self.event_id+1){
Some(next_event)=>{
if next_event.time<time_float{
self.event_id+=1;
}else{
break;
}
},
None=>{
//reset playback
self.event_id=0;
self.offset-=self.duration;
time_float-=self.duration;
},
}
}
}
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
use strafesnet_physics::physics::{Body,PhysicsCamera};
let time=self.timer.time(time);
let event0=&self.timelines.output_events[self.event_id];
let event1=&self.timelines.output_events[self.event_id+1];
let p0=vector3_to_glam(&event0.event.position);
let p1=vector3_to_glam(&event1.event.position);
let v0=vector3_to_glam(&event0.event.velocity);
let v1=vector3_to_glam(&event1.event.velocity);
let a0=vector3_to_glam(&event0.event.acceleration);
let a1=vector3_to_glam(&event1.event.acceleration);
let t0=event0.time;
let t1=event1.time;
let time_float=time.get() as f64/PhysicsTime::ONE_SECOND.get() as f64;
let t=((time_float+self.offset-t0)/(t1-t0)) as f32;
let p=p0.lerp(p1,t).to_array().map(f32_to_p64);
let v=v0.lerp(v1,t).to_array().map(f32_to_p64);
let a=a0.lerp(a1,t).to_array().map(f32_to_p64);
//println!("position={:?}",p);
let angles0=vector3_to_glam(&event0.event.angles);
let angles1=vector3_to_glam(&event1.event.angles);
let angles=angles0.lerp(angles1,t);
// mask mantissa out and set it to minimum value
// let ax_epsilon=f32::from_bits(angles.x.to_bits()&!((1<<23)-1)|1);
// let ay_epsilon=f32::from_bits(angles.y.to_bits()&!((1<<23)-1)|1);
let body=Body{
time,
position:strafesnet_common::integer::Planar64Vec3::new(p)+self.camera_offset,
velocity:strafesnet_common::integer::Planar64Vec3::new(v),
acceleration:strafesnet_common::integer::Planar64Vec3::new(a),
};
const FLOAT64_TO_ANGLE32_RADIANS:f64=((1i64<<31) as f64)/std::f64::consts::PI;
// xy is reversed in strafe client for some reason
let (ax,ay)=(
-angles.y as f64*FLOAT64_TO_ANGLE32_RADIANS,
-angles.x as f64*FLOAT64_TO_ANGLE32_RADIANS,
);
let camera=PhysicsCamera::new(
strafesnet_common::integer::Ratio64Vec2::new(1.0f32.try_into().unwrap(),1.0f32.try_into().unwrap()),
glam::ivec2(ax as i64 as i32,ay as i64 as i32)
);
FrameState{
body,
camera,
time,
}
}
pub fn user_settings(&self)->settings::UserSettings{
//oof, settings ignored
settings::UserSettings::default()
}
pub fn change_map(&mut self,_time:SessionTime,map:&strafesnet_common::map::CompleteMap){
self.physics_data=PhysicsData::new(&map);
}
}
pub fn new<'a>(
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
directories:Option<Directories>,
directories:Directories,
user_settings:settings::UserSettings,
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
let physics=strafesnet_physics::physics::PhysicsState::default();
let camera_offset=physics.style.camera_offset;
let timer=Timer::unpaused(SessionTime::ZERO,PhysicsTime::ZERO);
let simulation=Simulation::new(timer,physics);
let mut session=Session::new(
@@ -158,20 +32,11 @@ pub fn new<'a>(
directories,
simulation,
);
//load bot
let physics=PhysicsData::empty();
let data=include_bytes!("/home/quat/strafesnet/roblox_bot_file/files/bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d");
let bot_file=strafesnet_roblox_bot_file::v0::read_all_to_block(std::io::Cursor::new(data)).unwrap();
let mut interpolator=PlayBacker::new(
physics,
bot_file,
camera_offset,
);
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction,SessionTime>|{
// excruciating pain
macro_rules! run_session_instruction{
($time:expr,$instruction:expr)=>{
interpolator.handle_instruction(&TimedInstruction{
session.process_instruction(TimedInstruction{
time:$time,
instruction:$instruction,
});
@@ -194,17 +59,16 @@ pub fn new<'a>(
},
Instruction::Render=>{
run_session_instruction!(ins.time,SessionInstruction::Idle);
if let Some(frame_state)=Some(interpolator.get_frame_state(ins.time)){
if let Some(frame_state)=session.get_frame_state(ins.time){
run_graphics_worker_instruction!(GraphicsInstruction::Render(frame_state));
}
},
Instruction::Resize(physical_size)=>{
run_session_instruction!(ins.time,SessionInstruction::Idle);
let user_settings=interpolator.user_settings().clone();
let user_settings=session.user_settings().clone();
run_graphics_worker_instruction!(GraphicsInstruction::Resize(physical_size,user_settings));
},
Instruction::ChangeMap(complete_map)=>{
interpolator.change_map(ins.time,&complete_map);
run_session_instruction!(ins.time,SessionInstruction::ChangeMap(&complete_map));
run_session_instruction!(ins.time,SessionInstruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId::MAIN,strafesnet_common::gameplay_modes::StageId::FIRST))));
run_graphics_worker_instruction!(GraphicsInstruction::ChangeMap(complete_map));
@@ -213,5 +77,8 @@ pub fn new<'a>(
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
}
}
//whatever just do it
session.debug_raycast_print_model_id_if_changed(ins.time);
})
}

View File

@@ -20,16 +20,6 @@ struct SetupContextPartial1{
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
let mut attr=winit::window::WindowAttributes::default();
attr=attr.with_title(title);
#[cfg(target_arch="wasm32")]
{
use wasm_bindgen::JsCast;
use winit::platform::web::WindowAttributesExtWebSys;
let canvas=web_sys::window().unwrap()
.document().unwrap()
.get_element_by_id("canvas").unwrap()
.dyn_into::<web_sys::HtmlCanvasElement>().unwrap();
attr=attr.with_canvas(Some(canvas));
}
event_loop.create_window(attr)
}
fn create_instance()->SetupContextPartial1{
@@ -54,20 +44,43 @@ struct SetupContextPartial2<'a>{
surface:wgpu::Surface<'a>,
}
impl<'a> SetupContextPartial2<'a>{
async fn pick_adapter(self)->SetupContextPartial3<'a>{
fn pick_adapter(self)->SetupContextPartial3<'a>{
let adapter;
//TODO: prefer adapter that implements optional features
//let optional_features=optional_features();
let required_features=required_features();
let chosen_adapter=self.instance.request_adapter(&wgpu::RequestAdapterOptions{
power_preference:wgpu::PowerPreference::HighPerformance,
force_fallback_adapter:false,
compatible_surface:Some(&self.surface),
}).await;
//no helper function smh gotta write it myself
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
let mut chosen_adapter=None;
let mut chosen_adapter_score=0;
for adapter in adapters {
if !adapter.is_surface_supported(&self.surface) {
continue;
}
let score=match adapter.get_info().device_type{
wgpu::DeviceType::IntegratedGpu=>3,
wgpu::DeviceType::DiscreteGpu=>4,
wgpu::DeviceType::VirtualGpu=>2,
wgpu::DeviceType::Other|wgpu::DeviceType::Cpu=>1,
};
let adapter_features=adapter.features();
if chosen_adapter_score<score&&adapter_features.contains(required_features) {
chosen_adapter_score=score;
chosen_adapter=Some(adapter);
}
}
if let Some(maybe_chosen_adapter)=chosen_adapter{
adapter=maybe_chosen_adapter;
}else{
panic!("No suitable GPU adapters found on the system!");
}
adapter=chosen_adapter.unwrap();
let adapter_info=adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
@@ -97,15 +110,14 @@ struct SetupContextPartial3<'a>{
adapter:wgpu::Adapter,
}
impl<'a> SetupContextPartial3<'a>{
async fn request_device(self)->SetupContextPartial4<'a>{
fn request_device(self)->SetupContextPartial4<'a>{
let optional_features=optional_features();
let required_features=required_features();
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
let trace_dir=std::env::var("WGPU_TRACE");
let (device, queue)=self.adapter
let (device, queue)=pollster::block_on(self.adapter
.request_device(
&wgpu::DeviceDescriptor{
label:None,
@@ -115,7 +127,7 @@ impl<'a> SetupContextPartial3<'a>{
trace:wgpu::Trace::Off,
experimental_features:wgpu::ExperimentalFeatures::disabled(),
},
).await
))
.expect("Unable to find a suitable GPU adapter!");
SetupContextPartial4{
@@ -157,7 +169,7 @@ pub struct SetupContext<'a>{
pub config:wgpu::SurfaceConfiguration,
}
pub async fn setup_and_start(title:&str){
pub fn setup_and_start(title:&str){
let event_loop=winit::event_loop::EventLoop::new().unwrap();
println!("Initializing the surface...");
@@ -168,9 +180,9 @@ pub async fn setup_and_start(title:&str){
let partial_2=partial_1.create_surface(&window).unwrap();
let partial_3=partial_2.pick_adapter().await;
let partial_3=partial_2.pick_adapter();
let partial_4=partial_3.request_device().await;
let partial_4=partial_3.request_device();
let size=window.inner_size();
@@ -184,16 +196,16 @@ pub async fn setup_and_start(title:&str){
setup_context,
);
//for arg in std::env::args().skip(1){
for arg in std::env::args().skip(1){
window_thread.send(strafesnet_common::instruction::TimedInstruction{
time:strafesnet_common::integer::Time::ZERO,
instruction:crate::window::Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile("".into())),
instruction:crate::window::Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile(arg.into())),
}).unwrap();
//};
};
println!("Entering event loop...");
let mut app=crate::app::App::new(
chrono::Utc::now(),
std::time::Instant::now(),
window_thread
);
event_loop.run_app(&mut app).unwrap();

View File

@@ -86,6 +86,27 @@ fn vs_entity_texture(
return result;
}
@group(1)
@binding(0)
var<uniform> model_instance: ModelInstance;
struct DebugEntityOutput {
@builtin(position) position: vec4<f32>,
@location(1) normal: vec3<f32>,
@location(2) view: vec3<f32>,
};
@vertex
fn vs_debug(
@location(0) pos: vec3<f32>,
) -> DebugEntityOutput {
var position: vec4<f32> = model_instance.transform * vec4<f32>(pos, 1.0);
var result: DebugEntityOutput;
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
result.position = camera.proj * camera.view * position;
return result;
}
//group 2 is the skybox texture
@group(1)
@binding(0)
@@ -110,3 +131,8 @@ fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
}
@fragment
fn fs_debug(vertex: DebugEntityOutput) -> @location(0) vec4<f32> {
return model_instance.color;
}

View File

@@ -15,7 +15,6 @@ pub enum Instruction{
struct WindowContext<'a>{
manual_mouse_lock:bool,
mouse_pos:glam::DVec2,
simulation_paused:bool,
screen_size:glam::UVec2,
window:&'a winit::window::Window,
physics_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<PhysicsWorkerInstruction,SessionTime>>,
@@ -25,50 +24,16 @@ impl WindowContext<'_>{
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<u32>{
winit::dpi::PhysicalPosition::new(self.screen_size.x/2,self.screen_size.y/2)
}
fn free_mouse(&mut self){
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(true);
}
fn lock_mouse(&mut self){
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(false);
}
fn window_event(&mut self,time:SessionTime,event:winit::event::WindowEvent){
match event{
winit::event::WindowEvent::DroppedFile(path)=>{
let data=include_bytes!("/run/media/quat/Files/Documents/map-files/strafesnet/maps/bhop_snfm/5692093612.snfm");
match crate::file::load(std::io::Cursor::new(data)){
match crate::file::load(path.as_path()){
Ok(LoadFormat::Map(map))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}).unwrap(),
Ok(LoadFormat::Bot(bot))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}).unwrap(),
Err(e)=>println!("Failed to load file: {e}"),
}
},
winit::event::WindowEvent::Focused(state)=>{
// don't unpause if manually paused
if self.simulation_paused{
return;
}
//pause unpause
self.physics_thread.send(TimedInstruction{
time,
@@ -81,8 +46,35 @@ impl WindowContext<'_>{
..
}=>{
match (logical_key,state){
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>self.free_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>self.lock_mouse(),
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Pressed)=>{
self.manual_mouse_lock=false;
match self.window.set_cursor_position(self.get_middle_of_screen()){
Ok(())=>(),
Err(e)=>println!("Could not set cursor position: {:?}",e),
}
match self.window.set_cursor_grab(winit::window::CursorGrabMode::None){
Ok(())=>(),
Err(e)=>println!("Could not release cursor: {:?}",e),
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::Tab),winit::event::ElementState::Released)=>{
//if cursor is outside window don't lock but apparently there's no get pos function
//let pos=window.get_cursor_pos();
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Locked){
Ok(())=>(),
Err(_)=>{
match self.window.set_cursor_grab(winit::window::CursorGrabMode::Confined){
Ok(())=>(),
Err(e)=>{
self.manual_mouse_lock=true;
println!("Could not confine cursor: {:?}",e)
},
}
}
}
self.window.set_cursor_visible(state.is_pressed());
},
(winit::keyboard::Key::Named(winit::keyboard::NamedKey::F11),winit::event::ElementState::Pressed)=>{
if self.window.fullscreen().is_some(){
self.window.set_fullscreen(None);
@@ -140,16 +132,7 @@ impl WindowContext<'_>{
if let Some(session_instruction)=match keycode{
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>input_ctrl!(SetJump,s),
// TODO: bind system so playback pausing can use spacebar
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>if s{
let paused=!self.simulation_paused;
self.simulation_paused=paused;
if paused{
self.free_mouse();
}else{
self.lock_mouse();
}
Some(SessionInstructionSubset::Control(SessionControlInstruction::SetPaused(paused)))
}else{None},
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>session_playback!(TogglePaused,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowUp)=>session_playback!(IncreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowDown)=>session_playback!(DecreaseTimescale,s),
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowLeft)=>session_playback!(SkipBack,s),
@@ -237,21 +220,17 @@ impl WindowContext<'_>{
}
}
}
pub fn worker<'a>(
window:&'a winit::window::Window,
setup_context:crate::setup::SetupContext<'a>,
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTime>>{
// WindowContextSetup::new
#[cfg(feature="user-install")]
let directories=Directories::user();
let directories=Directories::user().unwrap();
#[cfg(not(feature="user-install"))]
let directories=Directories::portable().ok();
let directories=Directories::portable().unwrap();
let user_settings=match &directories{
Some(directories)=>directories.settings(),
None=>strafesnet_settings::settings::UserSettings::default(),
};
let user_settings=directories.settings();
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
graphics.load_user_settings(&user_settings);
@@ -262,7 +241,6 @@ pub fn worker<'a>(
let mut window_context=WindowContext{
manual_mouse_lock:false,
mouse_pos:glam::DVec2::ZERO,
simulation_paused:false,
//make sure to update this!!!!!
screen_size,
window,

View File

@@ -1 +0,0 @@
/dist

View File

@@ -1,2 +0,0 @@
[build]
target = "index.html"

View File

@@ -1,47 +0,0 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="width=device-width, height=device-height, initial-scale=1"
/>
<title>Strafe Client</title>
<base data-trunk-public-url />
<style type="text/css">
:focus {
outline: none;
}
body {
margin: 0px;
background: #fff;
width: 100%;
height: 100%;
}
#content {
/* This allows the flexbox to grow to max size, this is needed for WebGPU */
flex: 1 1 100%;
/* This forces CSS to ignore the width/height of the canvas, this is needed for WebGL */
contain: size;
}
.main-canvas {
margin: 0;
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<canvas class="main-canvas" id="canvas"></canvas>
<link
data-trunk
rel="rust"
href="../strafe-client/Cargo.toml"
data-wasm-opt-params="--enable-bulk-memory --enable-nontrapping-float-to-int"
/>
</body>
</html>