|
0ac1c1aa6b
|
adjust clipping planes
|
2024-02-18 00:23:27 -08:00 |
|
|
4a53040011
|
use .entry().or_insert_with() pattern everywhere
|
2024-02-16 06:04:24 -08:00 |
|
|
b1d860edf1
|
fix invisible walls
|
2024-02-16 04:11:42 -08:00 |
|
|
db6e1e43c1
|
file is probably gonna be here a long time
|
2024-02-16 00:18:16 -08:00 |
|
|
03970edeb8
|
update bsp_loader
|
2024-02-15 01:47:18 -08:00 |
|
|
ae4d539ab1
|
too much spam
|
2024-02-15 00:22:11 -08:00 |
|
|
df8189b874
|
implement valve mesh loading
|
2024-02-15 00:22:11 -08:00 |
|
|
b25bcc627d
|
asref path
|
2024-02-14 23:33:10 -08:00 |
|
|
63655ef931
|
enable source_legacy style texture loading
|
2024-02-14 23:33:10 -08:00 |
|
|
39924db94d
|
change PhysicsMesh::from to PhysicsMesh::try_from
|
2024-02-14 23:33:10 -08:00 |
|
|
3b3ccefebb
|
fix panic when no modes
|
2024-02-13 23:16:11 -08:00 |
|
|
746d3eb7ee
|
bsp_loader
|
2024-02-13 22:34:13 -08:00 |
|
|
7be93d2114
|
refactor loaders + file loading
|
2024-02-13 22:14:26 -08:00 |
|
|
e7f01eff80
|
print instead of panic
|
2024-02-13 06:08:03 -08:00 |
|
|
3be9730b52
|
allow texture loading failure
|
2024-02-13 06:08:03 -08:00 |
|
|
93eeb3354f
|
rewrite data structures, implement texture_loader
|
2024-02-13 06:08:03 -08:00 |
|
|
69bab269db
|
stop clone
|
2024-02-13 00:07:30 -08:00 |
|
|
3bad427f61
|
shrink code
|
2024-02-07 21:11:50 -08:00 |
|
|
90cca51e6e
|
patch arcane
|
2024-02-07 19:50:03 -08:00 |
|
|
480cd0e3be
|
commonize
|
2024-01-29 22:37:48 -08:00 |
|
|
ae9fc15320
|
update wgpu and slap lifetimes on everything until it works
|
2024-01-19 20:11:58 -08:00 |
|
|
6ae058d834
|
make room for missing texture print
|
2024-01-18 13:05:54 -08:00 |
|
|
517c4914ac
|
load_bsp module
|
2024-01-18 13:05:26 -08:00 |
|
|
c86824bdc1
|
skip objects with zero determinant
|
2023-12-30 10:36:03 -08:00 |
|
|
5b8e5c8899
|
we're not using floats anymore
|
2023-12-12 15:47:31 -08:00 |
|
|
14000c016e
|
multiply and check instead of doing bithacks
|
2023-12-12 15:30:09 -08:00 |
|
|
1c4191cfc9
|
convert recursion to stack
|
2023-12-12 14:47:20 -08:00 |
|
|
b2f067e0b4
|
stop erroring on subnormals, it's not really an issue
|
2023-12-04 08:55:21 -08:00 |
|
|
aec82358ee
|
comment about conceptual failure case
|
2023-12-02 03:06:13 -08:00 |
|
|
5da5006027
|
attempt to fix the bug
|
2023-12-02 03:06:13 -08:00 |
|
|
97a1b57b65
|
TODO: relative d value
|
2023-12-02 02:02:51 -08:00 |
|
|
a359650ff8
|
use relative position to avoid overflow
|
2023-12-02 01:58:18 -08:00 |
|
|
1790390055
|
don't mess with casts, wtf
|
2023-12-02 01:31:47 -08:00 |
|
|
49e077996d
|
overflow detect
|
2023-12-02 01:31:47 -08:00 |
|
|
9bfcf0b083
|
use det to make numbers smaller
|
2023-12-01 20:59:04 -08:00 |
|
|
82b3201b0a
|
optimize face_nd: precalculate det
|
2023-12-01 20:50:38 -08:00 |
|
|
513414d4bd
|
fix a near overflow bug
|
2023-12-01 18:28:05 -08:00 |
|
|
5c4bd4c3c7
|
wrong air accel limit
|
2023-12-01 05:01:13 -08:00 |
|
|
5cedf91709
|
Face Crawler™
|
2023-12-01 04:41:28 -08:00 |
|
|
c201a1a626
|
improve zeroes precision
|
2023-12-01 04:41:11 -08:00 |
|
|
fbae4d9f80
|
delete sweep
|
2023-12-01 04:41:11 -08:00 |
|
|
9374e93801
|
face crawler prerequisites
|
2023-12-01 04:41:11 -08:00 |
|
|
0585cfe6f1
|
fix test
|
2023-11-30 01:45:55 -08:00 |
|
|
19e602544a
|
anisotropic filtering
|
2023-11-10 19:08:33 -08:00 |
|
|
444c3cbad9
|
remove cybertruck model from default map
|
2023-11-09 19:21:04 -08:00 |
|
|
de7b7ba7be
|
defer resize to next frame render
|
2023-11-08 18:20:19 -08:00 |
|
|
008c66e052
|
TrussPart
|
2023-11-07 20:54:49 -08:00 |
|
|
ba250277bd
|
textures for spheres and cylinders
|
2023-11-07 20:45:05 -08:00 |
|
|
085d4e7912
|
use cubes instead of teapots and monkeys
|
2023-11-07 16:54:44 -08:00 |
|
|
dd6b5bed24
|
implement primitive FaceDescriptions with fixed size arrays instead of hashmaps
|
2023-11-07 13:26:24 -08:00 |
|
|
242b4ab470
|
style modifiers in mode
|
2023-11-01 16:06:48 -07:00 |
|
|
9d726c5419
|
StrafeSettings
|
2023-10-31 14:32:54 -07:00 |
|
|
9592f82c4e
|
move camera_offset to StyleModifiers & PhysicsOutputState
|
2023-10-30 22:29:01 -07:00 |
|
|
873c6ab935
|
panic when u32::MAX verts
|
2023-10-30 22:12:17 -07:00 |
|
|
7ba94c1b30
|
enable compat_worker interop with real workers
|
2023-10-30 19:42:02 -07:00 |
|
|
8fc6a7fb8f
|
comment on intersection test location
|
2023-10-30 19:16:48 -07:00 |
|
|
a3340143db
|
use enum for bvh node content + wrap every model in aabb
|
2023-10-30 18:59:51 -07:00 |
|
|
9fc7884270
|
rename Model{Graphics|Physics} for consistency
|
2023-10-30 18:27:52 -07:00 |
|
|
953b17bc69
|
change model index_format based on number of vertices
|
2023-10-30 17:58:21 -07:00 |
|
|
8fcb4e5c6c
|
as works here
|
2023-10-30 16:40:56 -07:00 |
|
|
073a076fe8
|
already u32
|
2023-10-30 16:23:58 -07:00 |
|
|
9848d66001
|
tabs
|
2023-10-30 16:13:57 -07:00 |
|
|
bbb1857377
|
attributes: checkpoints, jump count
|
2023-10-28 17:04:30 -07:00 |
|
|
883be0bc01
|
disable vsync for funsies
|
2023-10-28 17:04:30 -07:00 |
|
|
076dab23cf
|
delete some dead code
|
2023-10-27 00:24:11 -07:00 |
|
|
c1001d6f37
|
update wgpu to 0.18.0
|
2023-10-26 23:58:27 -07:00 |
|
|
08d4e7d997
|
back face culling
|
2023-10-26 19:07:44 -07:00 |
|
|
3a4c4ef9fe
|
silence many compiler warnings
|
2023-10-25 16:07:12 -07:00 |
|
|
41dd155c50
|
styling
|
2023-10-25 15:58:10 -07:00 |
|
|
5fd6ca219b
|
roblox_rocket style
|
2023-10-25 15:45:25 -07:00 |
|
|
1c22f4a3c3
|
implement rocket_force
|
2023-10-25 15:45:25 -07:00 |
|
|
1e6c489750
|
optional strafing + optional rocket force
|
2023-10-25 15:45:25 -07:00 |
|
|
9f62f5f2fd
|
graphics thread + refactor everything + drop deps + update winit
|
2023-10-25 15:41:35 -07:00 |
|
|
7be7d2c0df
|
literally into_worker
|
2023-10-18 18:21:11 -07:00 |
|
|
cb6b0acd44
|
TODO: need real functions
|
2023-10-18 18:21:11 -07:00 |
|
|
cbcf047c3f
|
basic wormholes (no velocity or camera transformation)
|
2023-10-18 18:21:11 -07:00 |
|
|
6e5de4aa46
|
overhaul TempIndexedAttributes + add Wormhole indexing
|
2023-10-18 18:21:11 -07:00 |
|
|
cc776e7cb4
|
model_id is usize + PhysicsModels struct
|
2023-10-18 18:21:11 -07:00 |
|
|
5a66ac46b9
|
functionate that damn code block
|
2023-10-18 18:21:11 -07:00 |
|
|
38f6e1df3f
|
overhaul attributes
|
2023-10-18 18:21:11 -07:00 |
|
|
849dcf98f7
|
overhaul StyleModifiers
|
2023-10-18 18:21:11 -07:00 |
|
|
d04d1be27e
|
overhaul WalkState + implement ladders
|
2023-10-18 18:21:11 -07:00 |
|
|
35bfd1d366
|
implement simulate_move_rotation
|
2023-10-18 18:21:11 -07:00 |
|
|
586bf8ce89
|
unpub a bunch of physics stuff
|
2023-10-18 18:21:11 -07:00 |
|
|
127b205401
|
implement MoveState + TouchingState
|
2023-10-18 18:21:11 -07:00 |
|
|
4f596ca5d7
|
unneeded mut
|
2023-10-18 16:30:02 -07:00 |
|
|
87f781a656
|
drop models with 0 visible instances
|
2023-10-16 19:38:24 -07:00 |
|
|
cd9cf164e9
|
into_iter collect deindex models
|
2023-10-16 19:38:24 -07:00 |
|
|
497ca93071
|
unneeded copy
|
2023-10-16 19:38:24 -07:00 |
|
|
747f628f04
|
deduplicate models
|
2023-10-16 19:38:24 -07:00 |
|
|
7e1cf7041a
|
GameMechanics: make invalid states unrepresentable
|
2023-10-14 18:14:27 -07:00 |
|
|
50543ffcea
|
implement additional attribute populating
|
2023-10-14 18:14:27 -07:00 |
|
|
54498f20f9
|
improve constant names
|
2023-10-14 16:20:57 -07:00 |
|
|
2240b80656
|
sqrt + test
|
2023-10-14 16:20:57 -07:00 |
|
|
d18f2168e4
|
fix tests
|
2023-10-14 16:20:57 -07:00 |
|
|
381b7b3c2f
|
put jump in style
|
2023-10-14 14:51:13 -07:00 |
|
|
0d6741a81c
|
integer physics
|
2023-10-14 12:34:20 -07:00 |
|
|
2e8cdf968c
|
silence lint
|
2023-10-10 16:30:00 -07:00 |
|
|
dd0ac7cc7e
|
overshadowed value by mistake
|
2023-10-10 16:05:47 -07:00 |
|
|
e2af6fc4ed
|
sort enums like normalid
|
2023-10-10 15:33:32 -07:00 |
|