update wgpu to 0.18.0
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Cargo.lock
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478
Cargo.lock
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@ -18,7 +18,7 @@ rbx_binary = "0.7.1"
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rbx_dom_weak = "2.5.0"
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rbx_reflection_database = "0.2.7"
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rbx_xml = "0.13.1"
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wgpu = "0.17.0"
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wgpu = "0.18.0"
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winit = { version = "0.29.2", features = ["rwh_05"] }
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#[profile.release]
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@ -935,17 +935,19 @@ impl GraphicsState{
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b: 0.3,
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a: 1.0,
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}),
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store: true,
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store:wgpu::StoreOp::Store,
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},
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})],
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depth_stencil_attachment: Some(wgpu::RenderPassDepthStencilAttachment {
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view: &self.depth_view,
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depth_ops: Some(wgpu::Operations {
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load: wgpu::LoadOp::Clear(1.0),
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store: false,
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store:wgpu::StoreOp::Discard,
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}),
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stencil_ops: None,
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}),
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timestamp_writes:Default::default(),
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occlusion_query_set:Default::default(),
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});
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rpass.set_bind_group(0, &self.bind_groups.camera, &[]);
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@ -41,6 +41,7 @@ fn create_instance()->SetupContextPartial1{
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instance:wgpu::Instance::new(wgpu::InstanceDescriptor{
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backends,
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dx12_shader_compiler,
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..Default::default()
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}),
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}
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}
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