drop models with 0 visible instances

This commit is contained in:
Quaternions 2023-10-16 17:31:28 -07:00
parent cd9cf164e9
commit 87f781a656

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@ -234,6 +234,10 @@ impl GlobalState{
})
}
}).collect();
//skip pushing a model if all instances are invisible
if instances.len()==0{
continue;
}
//check each group, if it's using a new texture then make a new clone of the model
let id=unique_texture_models.len();
let mut unique_textures=Vec::new();