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luau-md
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debug-grap
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900
Cargo.lock
generated
900
Cargo.lock
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File diff suppressed because it is too large
Load Diff
@@ -11,7 +11,7 @@ id = { version = "0.1.0", registry = "strafesnet" }
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strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
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strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
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strafesnet_session = { path = "../session", registry = "strafesnet" }
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strafesnet_session = { path = "../session", registry = "strafesnet" }
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strafesnet_settings = { path = "../settings", registry = "strafesnet" }
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strafesnet_settings = { path = "../settings", registry = "strafesnet" }
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wgpu = "27.0.0"
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wgpu = "28.0.0"
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[lints]
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[lints]
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workspace = true
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workspace = true
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@@ -5,7 +5,7 @@ use strafesnet_settings::settings;
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use strafesnet_session::session;
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use strafesnet_session::session;
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use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
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use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
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use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
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use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
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use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
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use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex,DebugGraphicsVertex};
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pub fn required_limits()->wgpu::Limits{
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pub fn required_limits()->wgpu::Limits{
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wgpu::Limits::default()
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wgpu::Limits::default()
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@@ -36,12 +36,22 @@ struct GraphicsModel{
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instance_count:u32,
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instance_count:u32,
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}
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}
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struct DebugGraphicsMesh{
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indices:Indices,
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vertex_buf:wgpu::Buffer,
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}
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struct DebugGraphicsModel{
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debug_mesh_id:u32,
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bind_group:wgpu::BindGroup,
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}
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struct GraphicsSamplers{
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struct GraphicsSamplers{
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repeat:wgpu::Sampler,
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repeat:wgpu::Sampler,
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}
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}
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struct GraphicsBindGroupLayouts{
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struct GraphicsBindGroupLayouts{
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model:wgpu::BindGroupLayout,
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model:wgpu::BindGroupLayout,
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debug_model:wgpu::BindGroupLayout,
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}
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}
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struct GraphicsBindGroups{
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struct GraphicsBindGroups{
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@@ -52,6 +62,7 @@ struct GraphicsBindGroups{
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struct GraphicsPipelines{
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struct GraphicsPipelines{
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skybox:wgpu::RenderPipeline,
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skybox:wgpu::RenderPipeline,
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model:wgpu::RenderPipeline,
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model:wgpu::RenderPipeline,
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debug:wgpu::RenderPipeline,
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}
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}
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struct GraphicsCamera{
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struct GraphicsCamera{
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@@ -132,6 +143,8 @@ pub struct GraphicsState{
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camera_buf:wgpu::Buffer,
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camera_buf:wgpu::Buffer,
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temp_squid_texture_view:wgpu::TextureView,
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temp_squid_texture_view:wgpu::TextureView,
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models:Vec<GraphicsModel>,
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models:Vec<GraphicsModel>,
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debug_meshes:Vec<DebugGraphicsMesh>,
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debug_models:Vec<DebugGraphicsModel>,
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depth_view:wgpu::TextureView,
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depth_view:wgpu::TextureView,
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staging_belt:wgpu::util::StagingBelt,
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staging_belt:wgpu::util::StagingBelt,
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}
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}
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@@ -166,6 +179,76 @@ impl GraphicsState{
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self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
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self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
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}
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}
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pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
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pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
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//generate debug meshes, each debug model refers to one
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self.debug_meshes=map.meshes.iter().map(|mesh|{
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let vertices:Vec<DebugGraphicsVertex>=mesh.unique_vertices.iter().map(|vertex|{
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DebugGraphicsVertex{
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pos:mesh.unique_pos[vertex.pos.get() as usize].to_array().map(Into::into),
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normal:mesh.unique_normal[vertex.normal.get() as usize].to_array().map(Into::into),
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}
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}).collect();
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let vertex_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some("Vertex"),
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contents:bytemuck::cast_slice(&vertices),
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usage:wgpu::BufferUsages::VERTEX,
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});
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let mut indices=Vec::new();
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for physics_group in &mesh.physics_groups{
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for polygon_group_id in &physics_group.groups{
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for poly in mesh.polygon_groups[polygon_group_id.get() as usize].polys(){
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// triangulate
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let mut poly_vertices=poly.into_iter().copied();
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if let (Some(a),Some(mut b))=(poly_vertices.next(),poly_vertices.next()){
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for c in poly_vertices{
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indices.extend([a,b,c]);
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b=c;
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}
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}
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}
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}
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}
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DebugGraphicsMesh{
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indices:if (u32::MAX as usize)<vertices.len(){
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panic!("Model has too many vertices!")
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}else if (u16::MAX as usize)<vertices.len(){
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Indices::new(device,&indices.into_iter().map(|vertex_idx|vertex_idx.get() as u32).collect(),wgpu::IndexFormat::Uint32)
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}else{
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Indices::new(device,&indices.into_iter().map(|vertex_idx|vertex_idx.get() as u16).collect(),wgpu::IndexFormat::Uint16)
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},
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vertex_buf,
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}
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}).collect();
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//generate debug models, only one will be rendered at a time
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self.debug_models=map.models.iter().enumerate().map(|(model_id,model)|{
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let model_uniforms=get_instances_buffer_data(&[GraphicsModelOwned{
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transform:model.transform.into(),
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normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
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color:GraphicsModelColor4::new(glam::vec4(1.0,0.0,0.0,0.2)),
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}]);
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let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
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label:Some(format!("Debug Model{} Buf",model_id).as_str()),
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contents:bytemuck::cast_slice(&model_uniforms),
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usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
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});
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let bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
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layout:&self.bind_group_layouts.debug_model,
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entries:&[
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wgpu::BindGroupEntry{
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binding:0,
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resource:model_buf.as_entire_binding(),
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},
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],
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label:Some(format!("Debug Model{} Bind Group",model_id).as_str()),
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});
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DebugGraphicsModel{
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debug_mesh_id:model.mesh.get(),
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bind_group,
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}
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}).collect();
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//generate texture view per texture
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//generate texture view per texture
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let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
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let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
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let texture_id=model::TextureId::new(texture_id as u32);
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let texture_id=model::TextureId::new(texture_id as u32);
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@@ -608,6 +691,21 @@ impl GraphicsState{
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},
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},
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],
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],
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});
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});
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let debug_model_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
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label:Some("Debug Model Bind Group Layout"),
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entries:&[
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wgpu::BindGroupLayoutEntry{
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binding:0,
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visibility:wgpu::ShaderStages::VERTEX_FRAGMENT,
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ty:wgpu::BindingType::Buffer{
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ty:wgpu::BufferBindingType::Uniform,
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has_dynamic_offset:false,
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min_binding_size:None,
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},
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count:None,
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},
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],
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});
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let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
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let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
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label:Some("Clamp Sampler"),
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label:Some("Clamp Sampler"),
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@@ -616,7 +714,7 @@ impl GraphicsState{
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address_mode_w:wgpu::AddressMode::ClampToEdge,
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address_mode_w:wgpu::AddressMode::ClampToEdge,
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mag_filter:wgpu::FilterMode::Linear,
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mag_filter:wgpu::FilterMode::Linear,
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min_filter:wgpu::FilterMode::Linear,
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min_filter:wgpu::FilterMode::Linear,
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mipmap_filter:wgpu::FilterMode::Linear,
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mipmap_filter:wgpu::MipmapFilterMode::Linear,
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..Default::default()
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..Default::default()
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});
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});
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let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
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let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
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@@ -626,7 +724,7 @@ impl GraphicsState{
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address_mode_w:wgpu::AddressMode::Repeat,
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address_mode_w:wgpu::AddressMode::Repeat,
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mag_filter:wgpu::FilterMode::Linear,
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mag_filter:wgpu::FilterMode::Linear,
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min_filter:wgpu::FilterMode::Linear,
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min_filter:wgpu::FilterMode::Linear,
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mipmap_filter:wgpu::FilterMode::Linear,
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mipmap_filter:wgpu::MipmapFilterMode::Linear,
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anisotropy_clamp:16,
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anisotropy_clamp:16,
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..Default::default()
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..Default::default()
|
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});
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});
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@@ -754,15 +852,23 @@ impl GraphicsState{
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&skybox_texture_bind_group_layout,
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&skybox_texture_bind_group_layout,
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&model_bind_group_layout,
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&model_bind_group_layout,
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],
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],
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push_constant_ranges:&[],
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immediate_size:0,
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});
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});
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let debug_model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
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label:None,
|
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bind_group_layouts:&[
|
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|
&camera_bind_group_layout,
|
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|
&debug_model_bind_group_layout,
|
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|
],
|
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push_constant_ranges:&[],
|
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|
});
|
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let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
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let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
|
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label:None,
|
label:None,
|
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bind_group_layouts:&[
|
bind_group_layouts:&[
|
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&camera_bind_group_layout,
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&camera_bind_group_layout,
|
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&skybox_texture_bind_group_layout,
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&skybox_texture_bind_group_layout,
|
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],
|
],
|
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push_constant_ranges:&[],
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immediate_size:0,
|
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});
|
});
|
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|
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// Create the render pipelines
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// Create the render pipelines
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@@ -793,7 +899,7 @@ impl GraphicsState{
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bias:wgpu::DepthBiasState::default(),
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bias:wgpu::DepthBiasState::default(),
|
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}),
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}),
|
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multisample:wgpu::MultisampleState::default(),
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multisample:wgpu::MultisampleState::default(),
|
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multiview:None,
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multiview_mask:None,
|
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cache:None,
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cache:None,
|
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});
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});
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let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
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let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
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@@ -828,6 +934,45 @@ impl GraphicsState{
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bias:wgpu::DepthBiasState::default(),
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bias:wgpu::DepthBiasState::default(),
|
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}),
|
}),
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multisample:wgpu::MultisampleState::default(),
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multisample:wgpu::MultisampleState::default(),
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multiview_mask:None,
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cache:None,
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|
});
|
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let debug_model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
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label:Some("Debug Model Pipeline"),
|
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layout:Some(&debug_model_pipeline_layout),
|
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|
vertex:wgpu::VertexState{
|
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|
module:&shader,
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|
entry_point:Some("vs_debug"),
|
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|
buffers:&[wgpu::VertexBufferLayout{
|
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array_stride:size_of::<DebugGraphicsVertex>() as wgpu::BufferAddress,
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step_mode:wgpu::VertexStepMode::Vertex,
|
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|
attributes:&wgpu::vertex_attr_array![0=>Float32x3,1=>Float32x3],
|
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|
}],
|
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|
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||||
|
},
|
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|
fragment:Some(wgpu::FragmentState{
|
||||||
|
module:&shader,
|
||||||
|
entry_point:Some("fs_debug"),
|
||||||
|
targets:&[Some(wgpu::ColorTargetState{
|
||||||
|
format:config.view_formats[0],
|
||||||
|
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
|
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|
write_mask:wgpu::ColorWrites::default(),
|
||||||
|
})],
|
||||||
|
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||||
|
}),
|
||||||
|
primitive:wgpu::PrimitiveState{
|
||||||
|
front_face:wgpu::FrontFace::Cw,
|
||||||
|
cull_mode:Some(wgpu::Face::Front),
|
||||||
|
..Default::default()
|
||||||
|
},
|
||||||
|
depth_stencil:Some(wgpu::DepthStencilState{
|
||||||
|
format:Self::DEPTH_FORMAT,
|
||||||
|
depth_write_enabled:true,
|
||||||
|
depth_compare:wgpu::CompareFunction::Always,
|
||||||
|
stencil:wgpu::StencilState::default(),
|
||||||
|
bias:wgpu::DepthBiasState::default(),
|
||||||
|
}),
|
||||||
|
multisample:wgpu::MultisampleState::default(),
|
||||||
multiview:None,
|
multiview:None,
|
||||||
cache:None,
|
cache:None,
|
||||||
});
|
});
|
||||||
@@ -870,7 +1015,8 @@ impl GraphicsState{
|
|||||||
Self{
|
Self{
|
||||||
pipelines:GraphicsPipelines{
|
pipelines:GraphicsPipelines{
|
||||||
skybox:sky_pipeline,
|
skybox:sky_pipeline,
|
||||||
model:model_pipeline
|
model:model_pipeline,
|
||||||
|
debug:debug_model_pipeline,
|
||||||
},
|
},
|
||||||
bind_groups:GraphicsBindGroups{
|
bind_groups:GraphicsBindGroups{
|
||||||
camera:camera_bind_group,
|
camera:camera_bind_group,
|
||||||
@@ -879,9 +1025,14 @@ impl GraphicsState{
|
|||||||
camera,
|
camera,
|
||||||
camera_buf,
|
camera_buf,
|
||||||
models:Vec::new(),
|
models:Vec::new(),
|
||||||
|
debug_meshes:Vec::new(),
|
||||||
|
debug_models:Vec::new(),
|
||||||
depth_view,
|
depth_view,
|
||||||
staging_belt:wgpu::util::StagingBelt::new(0x100),
|
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
|
||||||
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
|
bind_group_layouts:GraphicsBindGroupLayouts{
|
||||||
|
model:model_bind_group_layout,
|
||||||
|
debug_model:debug_model_bind_group_layout,
|
||||||
|
},
|
||||||
samplers:GraphicsSamplers{repeat:repeat_sampler},
|
samplers:GraphicsSamplers{repeat:repeat_sampler},
|
||||||
temp_squid_texture_view:squid_texture_view,
|
temp_squid_texture_view:squid_texture_view,
|
||||||
}
|
}
|
||||||
@@ -918,7 +1069,6 @@ impl GraphicsState{
|
|||||||
&self.camera_buf,
|
&self.camera_buf,
|
||||||
0,
|
0,
|
||||||
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
|
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
|
||||||
device,
|
|
||||||
)
|
)
|
||||||
.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
|
.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
|
||||||
//This code only needs to run when the uniforms change
|
//This code only needs to run when the uniforms change
|
||||||
@@ -965,11 +1115,13 @@ impl GraphicsState{
|
|||||||
}),
|
}),
|
||||||
timestamp_writes:Default::default(),
|
timestamp_writes:Default::default(),
|
||||||
occlusion_query_set:Default::default(),
|
occlusion_query_set:Default::default(),
|
||||||
|
multiview_mask:None,
|
||||||
});
|
});
|
||||||
|
|
||||||
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
|
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
|
||||||
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
|
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
|
||||||
|
|
||||||
|
// Draw all models.
|
||||||
rpass.set_pipeline(&self.pipelines.model);
|
rpass.set_pipeline(&self.pipelines.model);
|
||||||
for model in &self.models{
|
for model in &self.models{
|
||||||
rpass.set_bind_group(2,&model.bind_group,&[]);
|
rpass.set_bind_group(2,&model.bind_group,&[]);
|
||||||
@@ -981,6 +1133,19 @@ impl GraphicsState{
|
|||||||
|
|
||||||
rpass.set_pipeline(&self.pipelines.skybox);
|
rpass.set_pipeline(&self.pipelines.skybox);
|
||||||
rpass.draw(0..3,0..1);
|
rpass.draw(0..3,0..1);
|
||||||
|
|
||||||
|
// render a single debug_model in red
|
||||||
|
if let Some(model_id)=frame_state.debug_model{
|
||||||
|
if let Some(model)=self.debug_models.get(model_id.get() as usize){
|
||||||
|
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
|
||||||
|
rpass.set_pipeline(&self.pipelines.debug);
|
||||||
|
rpass.set_bind_group(1,&model.bind_group,&[]);
|
||||||
|
rpass.set_vertex_buffer(0,mesh.vertex_buf.slice(..));
|
||||||
|
rpass.set_index_buffer(mesh.indices.buf.slice(..),mesh.indices.format);
|
||||||
|
//TODO: loop over triangle strips
|
||||||
|
rpass.draw_indexed(0..mesh.indices.count,0,0..1);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
queue.submit(std::iter::once(encoder.finish()));
|
queue.submit(std::iter::once(encoder.finish()));
|
||||||
|
|||||||
@@ -8,6 +8,12 @@ pub struct GraphicsVertex{
|
|||||||
pub normal:[f32;3],
|
pub normal:[f32;3],
|
||||||
pub color:[f32;4],
|
pub color:[f32;4],
|
||||||
}
|
}
|
||||||
|
#[derive(Clone,Copy,Pod,Zeroable)]
|
||||||
|
#[repr(C)]
|
||||||
|
pub struct DebugGraphicsVertex{
|
||||||
|
pub pos:[f32;3],
|
||||||
|
pub normal:[f32;3],
|
||||||
|
}
|
||||||
#[derive(Clone,Copy,id::Id)]
|
#[derive(Clone,Copy,id::Id)]
|
||||||
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
|
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
|
||||||
pub struct IndexedGraphicsMeshOwnedRenderConfig{
|
pub struct IndexedGraphicsMeshOwnedRenderConfig{
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ edition = "2024"
|
|||||||
arrayvec = "0.7.6"
|
arrayvec = "0.7.6"
|
||||||
glam = "0.30.0"
|
glam = "0.30.0"
|
||||||
id = { version = "0.1.0", registry = "strafesnet" }
|
id = { version = "0.1.0", registry = "strafesnet" }
|
||||||
mlua = { version = "0.11.5", features = ["luau"] }
|
|
||||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||||
|
|
||||||
[lints]
|
[lints]
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ mod face_crawler;
|
|||||||
mod model;
|
mod model;
|
||||||
mod push_solve;
|
mod push_solve;
|
||||||
mod minimum_difference;
|
mod minimum_difference;
|
||||||
mod minimum_difference_lua;
|
|
||||||
|
|
||||||
pub mod physics;
|
pub mod physics;
|
||||||
|
|
||||||
|
|||||||
@@ -100,6 +100,37 @@ const fn choose_any_direction()->Planar64Vec3{
|
|||||||
vec3::X
|
vec3::X
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn narrow_dir2(dir:Vector3<Fixed<2,64>>)->Planar64Vec3{
|
||||||
|
if dir==vec3::zero(){
|
||||||
|
return dir.narrow_1().unwrap();
|
||||||
|
}
|
||||||
|
let x=dir.x.as_bits().unsigned_abs().bits();
|
||||||
|
let y=dir.y.as_bits().unsigned_abs().bits();
|
||||||
|
let z=dir.z.as_bits().unsigned_abs().bits();
|
||||||
|
let big=x.max(y).max(z);
|
||||||
|
const MAX_BITS:u32=64+31;
|
||||||
|
if MAX_BITS<big{
|
||||||
|
dir>>(big-MAX_BITS)
|
||||||
|
}else{
|
||||||
|
dir
|
||||||
|
}.narrow_1().unwrap()
|
||||||
|
}
|
||||||
|
fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
|
||||||
|
if dir==vec3::zero(){
|
||||||
|
return dir.narrow_1().unwrap();
|
||||||
|
}
|
||||||
|
let x=dir.x.as_bits().unsigned_abs().bits();
|
||||||
|
let y=dir.y.as_bits().unsigned_abs().bits();
|
||||||
|
let z=dir.z.as_bits().unsigned_abs().bits();
|
||||||
|
let big=x.max(y).max(z);
|
||||||
|
const MAX_BITS:u32=96+31;
|
||||||
|
if MAX_BITS<big{
|
||||||
|
dir>>(big-MAX_BITS)
|
||||||
|
}else{
|
||||||
|
dir
|
||||||
|
}.narrow_1().unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
fn reduce1<M:MeshQuery>(
|
fn reduce1<M:MeshQuery>(
|
||||||
[v0]:Simplex<1,M::Vert>,
|
[v0]:Simplex<1,M::Vert>,
|
||||||
mesh:&M,
|
mesh:&M,
|
||||||
@@ -165,7 +196,7 @@ fn reduce2<M:MeshQuery>(
|
|||||||
// -- modify the direction to take into account a0R and b0R
|
// -- modify the direction to take into account a0R and b0R
|
||||||
// return direction, a0, a1, b0, b1
|
// return direction, a0, a1, b0, b1
|
||||||
return Reduced{
|
return Reduced{
|
||||||
dir:direction.narrow_1().unwrap(),
|
dir:narrow_dir3(direction),
|
||||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@@ -231,7 +262,7 @@ fn reduce3<M:MeshQuery>(
|
|||||||
|
|
||||||
// return direction, a0, a1, b0, b1, c0, c1
|
// return direction, a0, a1, b0, b1, c0, c1
|
||||||
return Reduced{
|
return Reduced{
|
||||||
dir:direction.narrow_1().unwrap(),
|
dir:narrow_dir2(direction),
|
||||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@@ -265,14 +296,14 @@ fn reduce3<M:MeshQuery>(
|
|||||||
if direction==vec3::zero(){
|
if direction==vec3::zero(){
|
||||||
// direction = uv
|
// direction = uv
|
||||||
return Reduced{
|
return Reduced{
|
||||||
dir:uv.narrow_1().unwrap(),
|
dir:narrow_dir2(uv),
|
||||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
// return direction, a0, a1, b0, b1
|
// return direction, a0, a1, b0, b1
|
||||||
return Reduced{
|
return Reduced{
|
||||||
dir:direction.narrow_1().unwrap(),
|
dir:narrow_dir3(direction),
|
||||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@@ -283,7 +314,7 @@ fn reduce3<M:MeshQuery>(
|
|||||||
if dir==vec3::zero(){
|
if dir==vec3::zero(){
|
||||||
// direction = uv
|
// direction = uv
|
||||||
return Reduced{
|
return Reduced{
|
||||||
dir:uv.narrow_1().unwrap(),
|
dir:narrow_dir2(uv),
|
||||||
simplex:Simplex1_3::Simplex1([v0]),
|
simplex:Simplex1_3::Simplex1([v0]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@@ -399,12 +430,12 @@ fn reduce4<M:MeshQuery>(
|
|||||||
// return direction, a0, a1, b0, b1, c0, c1
|
// return direction, a0, a1, b0, b1, c0, c1
|
||||||
if uv_w.is_negative(){
|
if uv_w.is_negative(){
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:uv.narrow_1().unwrap(),
|
dir:narrow_dir2(uv),
|
||||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||||
});
|
});
|
||||||
}else{
|
}else{
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:-uv.narrow_1().unwrap(),
|
dir:narrow_dir2(-uv),
|
||||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -441,12 +472,12 @@ fn reduce4<M:MeshQuery>(
|
|||||||
// return direction, a0, a1, b0, b1
|
// return direction, a0, a1, b0, b1
|
||||||
if uv_w.is_negative(){
|
if uv_w.is_negative(){
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:uv.narrow_1().unwrap(),
|
dir:narrow_dir2(uv),
|
||||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||||
});
|
});
|
||||||
}else{
|
}else{
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:-uv.narrow_1().unwrap(),
|
dir:narrow_dir2(-uv),
|
||||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -454,7 +485,7 @@ fn reduce4<M:MeshQuery>(
|
|||||||
|
|
||||||
// return direction, a0, a1, b0, b1
|
// return direction, a0, a1, b0, b1
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:direction.narrow_1().unwrap(),
|
dir:narrow_dir3(direction),
|
||||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -466,12 +497,12 @@ fn reduce4<M:MeshQuery>(
|
|||||||
// direction = uvw < 0 and uv or -uv
|
// direction = uvw < 0 and uv or -uv
|
||||||
if uv_w.is_negative(){
|
if uv_w.is_negative(){
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:uv.narrow_1().unwrap(),
|
dir:narrow_dir2(uv),
|
||||||
simplex:Simplex1_3::Simplex1([v0]),
|
simplex:Simplex1_3::Simplex1([v0]),
|
||||||
});
|
});
|
||||||
}else{
|
}else{
|
||||||
return Reduce::Reduced(Reduced{
|
return Reduce::Reduced(Reduced{
|
||||||
dir:-uv.narrow_1().unwrap(),
|
dir:narrow_dir2(-uv),
|
||||||
simplex:Simplex1_3::Simplex1([v0]),
|
simplex:Simplex1_3::Simplex1([v0]),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,173 +0,0 @@
|
|||||||
use mlua::{Lua,FromLuaMulti,IntoLuaMulti,Function,Result as LuaResult,Vector};
|
|
||||||
use strafesnet_common::integer::{Planar64,Planar64Vec3,FixedFromFloatError};
|
|
||||||
|
|
||||||
use crate::model::{MeshQuery,MinkowskiMesh};
|
|
||||||
|
|
||||||
pub fn contains_point(
|
|
||||||
mesh:&MinkowskiMesh,
|
|
||||||
point:Planar64Vec3,
|
|
||||||
)->LuaResult<bool>{
|
|
||||||
Ok(minimum_difference(mesh,point,true)?.hits)
|
|
||||||
}
|
|
||||||
pub fn minimum_difference_details(
|
|
||||||
mesh:&MinkowskiMesh,
|
|
||||||
point:Planar64Vec3,
|
|
||||||
)->LuaResult<(bool,Option<Details>)>{
|
|
||||||
let md=minimum_difference(mesh,point,false)?;
|
|
||||||
Ok((md.hits,md.details))
|
|
||||||
}
|
|
||||||
fn p64v3(v:Vector)->Result<Planar64Vec3,FixedFromFloatError>{
|
|
||||||
Ok(Planar64Vec3::new([
|
|
||||||
v.x().try_into()?,
|
|
||||||
v.y().try_into()?,
|
|
||||||
v.z().try_into()?,
|
|
||||||
]))
|
|
||||||
}
|
|
||||||
fn vec(v:Planar64Vec3)->Vector{
|
|
||||||
Vector::new(v.x.into(),v.y.into(),v.z.into())
|
|
||||||
}
|
|
||||||
struct MinimumDifference{
|
|
||||||
hits:bool,
|
|
||||||
details:Option<Details>
|
|
||||||
}
|
|
||||||
pub struct Details{
|
|
||||||
pub distance:Planar64,
|
|
||||||
pub p_pos:Planar64Vec3,
|
|
||||||
pub p_norm:Planar64Vec3,
|
|
||||||
pub q_pos:Planar64Vec3,
|
|
||||||
pub q_norm:Planar64Vec3,
|
|
||||||
}
|
|
||||||
impl FromLuaMulti for MinimumDifference{
|
|
||||||
fn from_lua_multi(mut values:mlua::MultiValue,_lua:&Lua)->LuaResult<Self>{
|
|
||||||
match values.make_contiguous(){
|
|
||||||
&mut [
|
|
||||||
mlua::Value::Boolean(hits),
|
|
||||||
mlua::Value::Nil,
|
|
||||||
mlua::Value::Nil,
|
|
||||||
mlua::Value::Nil,
|
|
||||||
mlua::Value::Nil,
|
|
||||||
mlua::Value::Nil,
|
|
||||||
]=>Ok(Self{hits,details:None}),
|
|
||||||
&mut [
|
|
||||||
mlua::Value::Boolean(hits),
|
|
||||||
mlua::Value::Number(distance),
|
|
||||||
mlua::Value::Vector(p_pos),
|
|
||||||
mlua::Value::Vector(p_norm),
|
|
||||||
mlua::Value::Vector(q_pos),
|
|
||||||
mlua::Value::Vector(q_norm),
|
|
||||||
]=>Ok(Self{
|
|
||||||
hits,
|
|
||||||
details:Some(Details{
|
|
||||||
distance:distance.try_into().unwrap(),
|
|
||||||
p_pos:p64v3(p_pos).unwrap(),
|
|
||||||
p_norm:p64v3(p_norm).unwrap(),
|
|
||||||
q_pos:p64v3(q_pos).unwrap(),
|
|
||||||
q_norm:p64v3(q_norm).unwrap(),
|
|
||||||
}),
|
|
||||||
}),
|
|
||||||
&mut [
|
|
||||||
mlua::Value::Boolean(hits),
|
|
||||||
mlua::Value::Integer(distance),
|
|
||||||
mlua::Value::Vector(p_pos),
|
|
||||||
mlua::Value::Vector(p_norm),
|
|
||||||
mlua::Value::Vector(q_pos),
|
|
||||||
mlua::Value::Vector(q_norm),
|
|
||||||
]=>Ok(Self{
|
|
||||||
hits,
|
|
||||||
details:Some(Details{
|
|
||||||
distance:distance.into(),
|
|
||||||
p_pos:p64v3(p_pos).unwrap(),
|
|
||||||
p_norm:p64v3(p_norm).unwrap(),
|
|
||||||
q_pos:p64v3(q_pos).unwrap(),
|
|
||||||
q_norm:p64v3(q_norm).unwrap(),
|
|
||||||
}),
|
|
||||||
}),
|
|
||||||
values=>Err(mlua::Error::runtime(format!("Invalid return values: {values:?}"))),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Args{
|
|
||||||
query_p:Function,
|
|
||||||
radius_p:f64,
|
|
||||||
query_q:Function,
|
|
||||||
radius_q:f64,
|
|
||||||
test_intersection:bool,
|
|
||||||
}
|
|
||||||
impl Args{
|
|
||||||
fn new(
|
|
||||||
lua:&Lua,
|
|
||||||
mesh:&'static MinkowskiMesh<'static>,
|
|
||||||
point:Planar64Vec3,
|
|
||||||
test_intersection:bool,
|
|
||||||
)->LuaResult<Self>{
|
|
||||||
let radius_p=0.0;
|
|
||||||
let radius_q=0.0;
|
|
||||||
// Query the farthest point on the mesh in the given direction.
|
|
||||||
let query_p=lua.create_function(move|_,dir:Option<Vector>|{
|
|
||||||
let Some(dir)=dir else{
|
|
||||||
return Ok(vec(mesh.mesh0.hint_point()));
|
|
||||||
};
|
|
||||||
let dir=p64v3(dir).unwrap();
|
|
||||||
let vert_id=mesh.mesh0.farthest_vert(dir);
|
|
||||||
let dir=mesh.mesh0.vert(vert_id);
|
|
||||||
Ok(vec(dir))
|
|
||||||
})?;
|
|
||||||
// query_q is different since it includes the test point offset.
|
|
||||||
let query_q=lua.create_function(move|_,dir:Option<Vector>|{
|
|
||||||
let Some(dir)=dir else{
|
|
||||||
return Ok(vec(mesh.mesh1.hint_point()+point));
|
|
||||||
};
|
|
||||||
let dir=p64v3(dir).unwrap();
|
|
||||||
let vert_id=mesh.mesh1.farthest_vert(dir);
|
|
||||||
let dir=mesh.mesh1.vert(vert_id)+point;
|
|
||||||
Ok(vec(dir))
|
|
||||||
})?;
|
|
||||||
Ok(Args{
|
|
||||||
query_p,
|
|
||||||
radius_p,
|
|
||||||
query_q,
|
|
||||||
radius_q,
|
|
||||||
test_intersection,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
impl IntoLuaMulti for Args{
|
|
||||||
fn into_lua_multi(self,lua:&Lua)->LuaResult<mlua::MultiValue>{
|
|
||||||
use mlua::IntoLua;
|
|
||||||
Ok(mlua::MultiValue::from_vec(vec![
|
|
||||||
self.query_p.into_lua(lua)?,
|
|
||||||
self.radius_p.into_lua(lua)?,
|
|
||||||
self.query_q.into_lua(lua)?,
|
|
||||||
self.radius_q.into_lua(lua)?,
|
|
||||||
mlua::Value::Nil,
|
|
||||||
self.test_intersection.into_lua(lua)?,
|
|
||||||
]))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn minimum_difference(
|
|
||||||
mesh:&MinkowskiMesh,
|
|
||||||
point:Planar64Vec3,
|
|
||||||
test_intersection:bool,
|
|
||||||
)->LuaResult<MinimumDifference>{
|
|
||||||
let ctx=init_lua()?;
|
|
||||||
// SAFETY: mesh lifetime must outlive args usages
|
|
||||||
let mesh=unsafe{core::mem::transmute(mesh)};
|
|
||||||
let args=Args::new(&ctx.lua,mesh,point,test_intersection)?;
|
|
||||||
ctx.f.call(args)
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Ctx{
|
|
||||||
lua:Lua,
|
|
||||||
f:Function,
|
|
||||||
}
|
|
||||||
fn init_lua()->LuaResult<Ctx>{
|
|
||||||
static SOURCE:std::sync::LazyLock<String>=std::sync::LazyLock::new(||std::fs::read_to_string("/home/quat/strafesnet/game/src/ReplicatedStorage/Shared/Trey-MinimumDifference.lua").unwrap());
|
|
||||||
let lua=Lua::new();
|
|
||||||
lua.sandbox(true)?;
|
|
||||||
let lib_f=lua.load(SOURCE.as_str()).set_name("Trey-MinimumDifference").into_function()?;
|
|
||||||
let lib:mlua::Table=lib_f.call(())?;
|
|
||||||
let f=lib.raw_get("difference")?;
|
|
||||||
Ok(Ctx{lua,f})
|
|
||||||
}
|
|
||||||
@@ -91,6 +91,7 @@ pub trait MeshQuery{
|
|||||||
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
||||||
}
|
}
|
||||||
/// This must return a point inside the mesh.
|
/// This must return a point inside the mesh.
|
||||||
|
#[expect(dead_code)]
|
||||||
fn hint_point(&self)->Planar64Vec3;
|
fn hint_point(&self)->Planar64Vec3;
|
||||||
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
|
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
|
||||||
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
|
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
|
||||||
@@ -103,17 +104,21 @@ pub trait MeshQuery{
|
|||||||
}
|
}
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
struct FaceRefs{
|
struct FaceRefs{
|
||||||
|
// I didn't write it down, but I assume the edges are directed
|
||||||
|
// clockwise when looking towards the face normal, i.e. right hand rule.
|
||||||
edges:Vec<SubmeshDirectedEdgeId>,
|
edges:Vec<SubmeshDirectedEdgeId>,
|
||||||
|
//verts are redundant, use edge[i].verts[0]
|
||||||
//verts:Vec<VertId>,
|
//verts:Vec<VertId>,
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
struct EdgeRefs{
|
struct EdgeRefs{
|
||||||
faces:[SubmeshFaceId;2],//left, right
|
faces:[SubmeshFaceId;2],//left, right
|
||||||
verts:[SubmeshVertId;2],//bottom, top
|
verts:[SubmeshVertId;2],//start, end
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
struct VertRefs{
|
struct VertRefs{
|
||||||
faces:Vec<SubmeshFaceId>,
|
faces:Vec<SubmeshFaceId>,
|
||||||
|
// edges are always directed away from the vert
|
||||||
edges:Vec<SubmeshDirectedEdgeId>,
|
edges:Vec<SubmeshDirectedEdgeId>,
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
@@ -522,6 +527,9 @@ impl TransformedMesh<'_>{
|
|||||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
|
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
|
||||||
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
||||||
}
|
}
|
||||||
|
pub fn faces(&self)->impl Iterator<Item=SubmeshFaceId>{
|
||||||
|
(0..self.view.topology.faces.len() as u32).map(SubmeshFaceId::new)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
impl MeshQuery for TransformedMesh<'_>{
|
impl MeshQuery for TransformedMesh<'_>{
|
||||||
type Face=SubmeshFaceId;
|
type Face=SubmeshFaceId;
|
||||||
@@ -641,8 +649,8 @@ pub enum MinkowskiFace{
|
|||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub struct MinkowskiMesh<'a>{
|
pub struct MinkowskiMesh<'a>{
|
||||||
pub mesh0:TransformedMesh<'a>,
|
mesh0:TransformedMesh<'a>,
|
||||||
pub mesh1:TransformedMesh<'a>,
|
mesh1:TransformedMesh<'a>,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
|
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
|
||||||
@@ -672,8 +680,14 @@ impl MinkowskiMesh<'_>{
|
|||||||
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
||||||
}
|
}
|
||||||
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
|
|
||||||
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
||||||
|
// TODO: handle unbounded collision using infinity fev
|
||||||
|
let time=match upper_bound{
|
||||||
|
Bound::Included(&time)=>time,
|
||||||
|
Bound::Excluded(&time)=>time,
|
||||||
|
Bound::Unbounded=>unimplemented!("unbounded collision out"),
|
||||||
|
};
|
||||||
|
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
|
||||||
// swap and negate bounds to do a time inversion
|
// swap and negate bounds to do a time inversion
|
||||||
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
||||||
let infinity_body=-relative_body;
|
let infinity_body=-relative_body;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
use std::collections::{HashMap,HashSet};
|
use std::collections::{HashMap,HashSet};
|
||||||
|
use crate::model::DirectedEdge;
|
||||||
use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
|
use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
|
||||||
use strafesnet_common::bvh;
|
use strafesnet_common::bvh;
|
||||||
use strafesnet_common::map;
|
use strafesnet_common::map;
|
||||||
@@ -286,7 +287,8 @@ impl PhysicsCamera{
|
|||||||
.clamp(Self::ANGLE_PITCH_LOWER_LIMIT,Self::ANGLE_PITCH_UPPER_LIMIT);
|
.clamp(Self::ANGLE_PITCH_LOWER_LIMIT,Self::ANGLE_PITCH_UPPER_LIMIT);
|
||||||
mat3::from_rotation_yx(ax,ay)
|
mat3::from_rotation_yx(ax,ay)
|
||||||
}
|
}
|
||||||
fn rotation(&self)->Planar64Mat3{
|
#[inline]
|
||||||
|
pub fn rotation(&self)->Planar64Mat3{
|
||||||
self.get_rotation(self.clamped_mouse_pos)
|
self.get_rotation(self.clamped_mouse_pos)
|
||||||
}
|
}
|
||||||
#[expect(dead_code)]
|
#[expect(dead_code)]
|
||||||
@@ -997,6 +999,45 @@ impl PhysicsData{
|
|||||||
hitbox_mesh:StyleModifiers::default().calculate_mesh(),
|
hitbox_mesh:StyleModifiers::default().calculate_mesh(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
pub fn trace_ray(&self,ray:strafesnet_common::ray::Ray)->Option<ModelId>{
|
||||||
|
let (_time,convex_mesh_id)=self.bvh.sample_ray(&ray,Time::ZERO,Time::MAX/4,|&model,ray|{
|
||||||
|
let mesh=self.models.mesh(model);
|
||||||
|
// brute force trace every face
|
||||||
|
let faces=mesh.faces().filter_map(|face_id|{
|
||||||
|
let (n,d)=mesh.face_nd(face_id);
|
||||||
|
// trace ray onto face
|
||||||
|
// n.(o+d*t)==n.p
|
||||||
|
// n.o + n.d * t == n.p
|
||||||
|
// t == (n.p - n.o)/n.d
|
||||||
|
let nd=n.dot(ray.direction);
|
||||||
|
if nd.is_zero(){
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
let t=(d-n.dot(ray.origin))/nd;
|
||||||
|
Some((face_id,t,n))
|
||||||
|
});
|
||||||
|
let mut min=None;
|
||||||
|
for (face_id,t,n) in faces{
|
||||||
|
if let Some(min)=min&&min<t{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// check if point of intersection is behind face edges
|
||||||
|
// *2 because average of 2 vertices
|
||||||
|
let p=ray.extrapolate(t)*2;
|
||||||
|
let is_inside_face=mesh.face_edges(face_id).as_ref().iter().all(|&directed_edge_id|{
|
||||||
|
let edge_n=mesh.directed_edge_n(directed_edge_id);
|
||||||
|
let cross_n=edge_n.cross(n);
|
||||||
|
let &[vert0,vert1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||||
|
cross_n.dot(p)<cross_n.dot(mesh.vert(vert0)+mesh.vert(vert1))
|
||||||
|
});
|
||||||
|
if is_inside_face{
|
||||||
|
min=Some(t);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
min.map(Into::into)
|
||||||
|
})?;
|
||||||
|
Some(convex_mesh_id.model_id.into())
|
||||||
|
}
|
||||||
pub fn new(map:&map::CompleteMap)->Self{
|
pub fn new(map:&map::CompleteMap)->Self{
|
||||||
let modes=map.modes.clone().denormalize();
|
let modes=map.modes.clone().denormalize();
|
||||||
let mut used_contact_attributes=Vec::new();
|
let mut used_contact_attributes=Vec::new();
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ use std::collections::HashMap;
|
|||||||
|
|
||||||
use strafesnet_common::gameplay_modes::{ModeId,StageId};
|
use strafesnet_common::gameplay_modes::{ModeId,StageId};
|
||||||
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction};
|
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction};
|
||||||
|
use strafesnet_common::model::ModelId;
|
||||||
// session represents the non-hardware state of the client.
|
// session represents the non-hardware state of the client.
|
||||||
// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
|
// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
|
||||||
use strafesnet_common::physics::{
|
use strafesnet_common::physics::{
|
||||||
@@ -61,6 +62,7 @@ pub struct FrameState{
|
|||||||
pub body:physics::Body,
|
pub body:physics::Body,
|
||||||
pub camera:physics::PhysicsCamera,
|
pub camera:physics::PhysicsCamera,
|
||||||
pub time:PhysicsTime,
|
pub time:PhysicsTime,
|
||||||
|
pub debug_model:Option<ModelId>,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct Simulation{
|
pub struct Simulation{
|
||||||
@@ -77,11 +79,12 @@ impl Simulation{
|
|||||||
physics,
|
physics,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
|
pub fn get_frame_state(&self,time:SessionTime,debug_model:Option<ModelId>)->FrameState{
|
||||||
FrameState{
|
FrameState{
|
||||||
body:self.physics.camera_body(),
|
body:self.physics.camera_body(),
|
||||||
camera:self.physics.camera(),
|
camera:self.physics.camera(),
|
||||||
time:self.timer.time(time),
|
time:self.timer.time(time),
|
||||||
|
debug_model,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -161,6 +164,7 @@ pub struct Session{
|
|||||||
recording:Recording,
|
recording:Recording,
|
||||||
//players:HashMap<PlayerId,Simulation>,
|
//players:HashMap<PlayerId,Simulation>,
|
||||||
replays:HashMap<BotId,Replay>,
|
replays:HashMap<BotId,Replay>,
|
||||||
|
last_ray_hit:Option<ModelId>,
|
||||||
}
|
}
|
||||||
impl Session{
|
impl Session{
|
||||||
pub fn new(
|
pub fn new(
|
||||||
@@ -177,6 +181,7 @@ impl Session{
|
|||||||
view_state:ViewState::Play,
|
view_state:ViewState::Play,
|
||||||
recording:Default::default(),
|
recording:Default::default(),
|
||||||
replays:HashMap::new(),
|
replays:HashMap::new(),
|
||||||
|
last_ray_hit:None,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn clear_recording(&mut self){
|
fn clear_recording(&mut self){
|
||||||
@@ -188,12 +193,25 @@ impl Session{
|
|||||||
}
|
}
|
||||||
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
|
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
|
||||||
match &self.view_state{
|
match &self.view_state{
|
||||||
ViewState::Play=>Some(self.simulation.get_frame_state(time)),
|
ViewState::Play=>Some(self.simulation.get_frame_state(time,self.last_ray_hit)),
|
||||||
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
|
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
|
||||||
replay.simulation.get_frame_state(time)
|
replay.simulation.get_frame_state(time,None)
|
||||||
),
|
),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
pub fn debug_raycast_print_model_id_if_changed(&mut self,time:SessionTime){
|
||||||
|
if let Some(frame_state)=self.get_frame_state(time){
|
||||||
|
let ray=strafesnet_common::ray::Ray{
|
||||||
|
origin:frame_state.body.extrapolated_position(self.simulation.timer.time(time)),
|
||||||
|
direction:-frame_state.camera.rotation().z_axis,
|
||||||
|
};
|
||||||
|
let model_id=self.geometry_shared.trace_ray(ray);
|
||||||
|
if model_id!=self.last_ray_hit{
|
||||||
|
println!("hit={model_id:?}");
|
||||||
|
self.last_ray_hit=model_id;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
pub fn user_settings(&self)->&UserSettings{
|
pub fn user_settings(&self)->&UserSettings{
|
||||||
&self.user_settings
|
&self.user_settings
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -366,7 +366,7 @@ impl_additive_operator!( Fixed, BitXor, bitxor, Self );
|
|||||||
// non-wide operators. The result is the same width as the inputs.
|
// non-wide operators. The result is the same width as the inputs.
|
||||||
|
|
||||||
// This macro is not used in the default configuration.
|
// This macro is not used in the default configuration.
|
||||||
#[allow(unused_macros)]
|
#[expect(unused_macros)]
|
||||||
macro_rules! impl_multiplicative_operator_not_const_generic {
|
macro_rules! impl_multiplicative_operator_not_const_generic {
|
||||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||||
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
||||||
@@ -545,7 +545,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
|
|||||||
|
|
||||||
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
||||||
|
|
||||||
#[allow(unused_macros)]
|
#[expect(unused_macros)]
|
||||||
macro_rules! impl_wide_operators{
|
macro_rules! impl_wide_operators{
|
||||||
($lhs:expr,$rhs:expr)=>{
|
($lhs:expr,$rhs:expr)=>{
|
||||||
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||||
|
|||||||
@@ -13,16 +13,16 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
|||||||
bytemuck = "1.14.3"
|
bytemuck = "1.14.3"
|
||||||
glam = "0.30.0"
|
glam = "0.30.0"
|
||||||
regex = { version = "1.11.3", default-features = false }
|
regex = { version = "1.11.3", default-features = false }
|
||||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
|
||||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
|
||||||
rbx_mesh = "0.5.0"
|
rbx_mesh = "0.5.0"
|
||||||
rbx_reflection = "5.0.0"
|
|
||||||
rbx_reflection_database = "1.0.0"
|
|
||||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
|
||||||
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
|
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
|
||||||
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
|
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
|
||||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
||||||
|
rbx_binary = "2.0.1"
|
||||||
|
rbx_dom_weak = "4.1.0"
|
||||||
|
rbx_reflection = "6.1.0"
|
||||||
|
rbx_reflection_database = "2.0.2"
|
||||||
|
rbx_xml = "2.0.1"
|
||||||
|
|
||||||
[lints]
|
[lints]
|
||||||
workspace = true
|
workspace = true
|
||||||
|
|||||||
@@ -559,7 +559,7 @@ pub fn convert<'a>(
|
|||||||
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
||||||
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
|
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
|
||||||
|
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let basepart=&db.classes["BasePart"];
|
let basepart=&db.classes["BasePart"];
|
||||||
let baseparts=dom.descendants().filter(|&instance|
|
let baseparts=dom.descendants().filter(|&instance|
|
||||||
db.classes.get(instance.class.as_str()).is_some_and(|class|
|
db.classes.get(instance.class.as_str()).is_some_and(|class|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "roblox_emulator"
|
name = "roblox_emulator"
|
||||||
version = "0.5.1"
|
version = "0.5.2"
|
||||||
edition = "2024"
|
edition = "2024"
|
||||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||||
license = "MIT OR Apache-2.0"
|
license = "MIT OR Apache-2.0"
|
||||||
@@ -15,10 +15,10 @@ run-service=[]
|
|||||||
glam = "0.30.0"
|
glam = "0.30.0"
|
||||||
mlua = { version = "0.11.3", features = ["luau"] }
|
mlua = { version = "0.11.3", features = ["luau"] }
|
||||||
phf = { version = "0.13.1", features = ["macros"] }
|
phf = { version = "0.13.1", features = ["macros"] }
|
||||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
rbx_dom_weak = "4.1.0"
|
||||||
rbx_reflection = "5.0.0"
|
rbx_reflection = "6.1.0"
|
||||||
rbx_reflection_database = "1.0.0"
|
rbx_reflection_database = "2.0.2"
|
||||||
rbx_types = "2.0.0"
|
rbx_types = "3.1.0"
|
||||||
|
|
||||||
[lints]
|
[lints]
|
||||||
workspace = true
|
workspace = true
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ impl Context{
|
|||||||
}
|
}
|
||||||
/// Creates an iterator over all items of a particular class.
|
/// Creates an iterator over all items of a particular class.
|
||||||
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
|
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let Some(superclass)=db.classes.get(superclass)else{
|
let Some(superclass)=db.classes.get(superclass)else{
|
||||||
panic!("Invalid class");
|
panic!("Invalid class");
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ impl PartialEq for EnumItem<'_>{
|
|||||||
pub struct Enums;
|
pub struct Enums;
|
||||||
impl Enums{
|
impl Enums{
|
||||||
pub fn get(&self,index:&str)->Option<EnumItems<'static>>{
|
pub fn get(&self,index:&str)->Option<EnumItems<'static>>{
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
db.enums.get(index).map(|ed|EnumItems{ed})
|
db.enums.get(index).map(|ed|EnumItems{ed})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ pub fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn class_is_a(class:&str,superclass:&str)->bool{
|
pub fn class_is_a(class:&str,superclass:&str)->bool{
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let (Some(class),Some(superclass))=(db.classes.get(class),db.classes.get(superclass))else{
|
let (Some(class),Some(superclass))=(db.classes.get(class),db.classes.get(superclass))else{
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
@@ -80,14 +80,14 @@ pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let superclass_descriptor=db.classes.get(superclass)?;
|
let superclass_descriptor=db.classes.get(superclass)?;
|
||||||
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
|
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
|
||||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let superclass_descriptor=db.classes.get(superclass)?;
|
let superclass_descriptor=db.classes.get(superclass)?;
|
||||||
dom.descendants_of(instance.referent()).find(|inst|{
|
dom.descendants_of(instance.referent()).find(|inst|{
|
||||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||||
@@ -282,7 +282,7 @@ impl mlua::UserData for Instance{
|
|||||||
dom_mut(lua,|dom|{
|
dom_mut(lua,|dom|{
|
||||||
let instance=this.get(dom)?;
|
let instance=this.get(dom)?;
|
||||||
//println!("__index t={} i={index:?}",instance.name);
|
//println!("__index t={} i={index:?}",instance.name);
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||||
// Find existing property
|
// Find existing property
|
||||||
// Interestingly, ustr can know ahead of time if
|
// Interestingly, ustr can know ahead of time if
|
||||||
@@ -344,7 +344,7 @@ impl mlua::UserData for Instance{
|
|||||||
let index_str=&*index.to_str()?;
|
let index_str=&*index.to_str()?;
|
||||||
dom_mut(lua,|dom|{
|
dom_mut(lua,|dom|{
|
||||||
let instance=this.get_mut(dom)?;
|
let instance=this.get_mut(dom)?;
|
||||||
let db=rbx_reflection_database::get();
|
let db=rbx_reflection_database::get().unwrap();
|
||||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||||
let property=db.superclasses_iter(class).find_map(|cls|
|
let property=db.superclasses_iter(class).find_map(|cls|
|
||||||
cls.properties.get(index_str)
|
cls.properties.get(index_str)
|
||||||
|
|||||||
@@ -13,10 +13,10 @@ futures = "0.3.31"
|
|||||||
image = "0.25.2"
|
image = "0.25.2"
|
||||||
image_dds = "0.7.1"
|
image_dds = "0.7.1"
|
||||||
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
|
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
|
||||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
rbx_binary = "2.0.1"
|
||||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
rbx_dom_weak = "4.1.0"
|
||||||
rbx_reflection_database = "1.0.0"
|
rbx_reflection_database = "2.0.2"
|
||||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
rbx_xml = "2.0.1"
|
||||||
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
|
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
|
||||||
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
|
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
|
||||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
|
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", o
|
|||||||
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
|
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
|
||||||
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
|
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
|
||||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
|
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
|
||||||
wgpu = "27.0.0"
|
wgpu = "28.0.0"
|
||||||
winit = "0.30.7"
|
winit = "0.30.7"
|
||||||
|
|
||||||
[profile.dev]
|
[profile.dev]
|
||||||
|
|||||||
@@ -77,5 +77,8 @@ pub fn new<'a>(
|
|||||||
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
|
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//whatever just do it
|
||||||
|
session.debug_raycast_print_model_id_if_changed(ins.time);
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ impl<'a> SetupContextPartial2<'a>{
|
|||||||
let required_features=required_features();
|
let required_features=required_features();
|
||||||
|
|
||||||
//no helper function smh gotta write it myself
|
//no helper function smh gotta write it myself
|
||||||
let adapters=self.instance.enumerate_adapters(self.backends);
|
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
|
||||||
|
|
||||||
let mut chosen_adapter=None;
|
let mut chosen_adapter=None;
|
||||||
let mut chosen_adapter_score=0;
|
let mut chosen_adapter_score=0;
|
||||||
|
|||||||
@@ -86,6 +86,29 @@ fn vs_entity_texture(
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@group(1)
|
||||||
|
@binding(0)
|
||||||
|
var<uniform> model_instance: ModelInstance;
|
||||||
|
|
||||||
|
struct DebugEntityOutput {
|
||||||
|
@builtin(position) position: vec4<f32>,
|
||||||
|
@location(1) normal: vec3<f32>,
|
||||||
|
@location(2) view: vec3<f32>,
|
||||||
|
};
|
||||||
|
|
||||||
|
@vertex
|
||||||
|
fn vs_debug(
|
||||||
|
@location(0) pos: vec3<f32>,
|
||||||
|
@location(1) normal: vec3<f32>,
|
||||||
|
) -> DebugEntityOutput {
|
||||||
|
var position: vec4<f32> = model_instance.transform * vec4<f32>(pos, 1.0);
|
||||||
|
var result: DebugEntityOutput;
|
||||||
|
result.normal = model_instance.normal_transform * normal;
|
||||||
|
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
|
||||||
|
result.position = camera.proj * camera.view * position;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
//group 2 is the skybox texture
|
//group 2 is the skybox texture
|
||||||
@group(1)
|
@group(1)
|
||||||
@binding(0)
|
@binding(0)
|
||||||
@@ -110,3 +133,8 @@ fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
|
|||||||
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
|
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
|
||||||
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
|
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@fragment
|
||||||
|
fn fs_debug(vertex: DebugEntityOutput) -> @location(0) vec4<f32> {
|
||||||
|
return model_instance.color;
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user