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14 Commits

53 changed files with 1766 additions and 1663 deletions

646
Cargo.lock generated

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@@ -24,7 +24,3 @@ resolver = "2"
#lto = true #lto = true
strip = true strip = true
codegen-units = 1 codegen-units = 1
[profile.dev]
strip = false
opt-level = 3

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@@ -11,4 +11,4 @@ id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" } strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_session = { path = "../session", registry = "strafesnet" } strafesnet_session = { path = "../session", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" } strafesnet_settings = { path = "../settings", registry = "strafesnet" }
wgpu = "25.0.0" wgpu = "24.0.0"

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@@ -5,7 +5,7 @@ use strafesnet_settings::settings;
use strafesnet_session::session; use strafesnet_session::session;
use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId}; use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel}; use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex}; use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex,DebugGraphicsVertex};
pub fn required_limits()->wgpu::Limits{ pub fn required_limits()->wgpu::Limits{
wgpu::Limits::default() wgpu::Limits::default()
@@ -36,12 +36,22 @@ struct GraphicsModel{
instance_count:u32, instance_count:u32,
} }
struct DebugGraphicsMesh{
indices:Indices,
vertex_buf:wgpu::Buffer,
}
struct DebugGraphicsModel{
debug_mesh_id:u32,
bind_group:wgpu::BindGroup,
}
struct GraphicsSamplers{ struct GraphicsSamplers{
repeat:wgpu::Sampler, repeat:wgpu::Sampler,
} }
struct GraphicsBindGroupLayouts{ struct GraphicsBindGroupLayouts{
model:wgpu::BindGroupLayout, model:wgpu::BindGroupLayout,
debug_model:wgpu::BindGroupLayout,
} }
struct GraphicsBindGroups{ struct GraphicsBindGroups{
@@ -52,6 +62,7 @@ struct GraphicsBindGroups{
struct GraphicsPipelines{ struct GraphicsPipelines{
skybox:wgpu::RenderPipeline, skybox:wgpu::RenderPipeline,
model:wgpu::RenderPipeline, model:wgpu::RenderPipeline,
debug:wgpu::RenderPipeline,
} }
struct GraphicsCamera{ struct GraphicsCamera{
@@ -103,26 +114,6 @@ impl std::default::Default for GraphicsCamera{
} }
} }
const MODEL_BUFFER_SIZE:usize=4*4 + 12 + 4;//let size=std::mem::size_of::<ModelInstance>();
const MODEL_BUFFER_SIZE_BYTES:usize=MODEL_BUFFER_SIZE*4;
fn get_instances_buffer_data(instances:&[GraphicsModelOwned])->Vec<f32>{
let mut raw=Vec::with_capacity(MODEL_BUFFER_SIZE*instances.len());
for mi in instances{
//model transform
raw.extend_from_slice(&AsRef::<[f32; 4*4]>::as_ref(&mi.transform)[..]);
//normal transform
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.x_axis));
raw.extend_from_slice(&[0.0]);
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.y_axis));
raw.extend_from_slice(&[0.0]);
raw.extend_from_slice(AsRef::<[f32; 3]>::as_ref(&mi.normal_transform.z_axis));
raw.extend_from_slice(&[0.0]);
//color
raw.extend_from_slice(AsRef::<[f32; 4]>::as_ref(&mi.color.get()));
}
raw
}
pub struct GraphicsState{ pub struct GraphicsState{
pipelines:GraphicsPipelines, pipelines:GraphicsPipelines,
bind_groups:GraphicsBindGroups, bind_groups:GraphicsBindGroups,
@@ -132,6 +123,8 @@ pub struct GraphicsState{
camera_buf:wgpu::Buffer, camera_buf:wgpu::Buffer,
temp_squid_texture_view:wgpu::TextureView, temp_squid_texture_view:wgpu::TextureView,
models:Vec<GraphicsModel>, models:Vec<GraphicsModel>,
debug_meshes:Vec<DebugGraphicsMesh>,
debug_models:Vec<DebugGraphicsModel>,
depth_view:wgpu::TextureView, depth_view:wgpu::TextureView,
staging_belt:wgpu::util::StagingBelt, staging_belt:wgpu::util::StagingBelt,
} }
@@ -166,6 +159,76 @@ impl GraphicsState{
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2(); self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
} }
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){ pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
//generate debug meshes, each debug model refers to one
self.debug_meshes=map.meshes.iter().map(|mesh|{
let vertices:Vec<DebugGraphicsVertex>=mesh.unique_vertices.iter().map(|vertex|{
DebugGraphicsVertex{
pos:mesh.unique_pos[vertex.pos.get() as usize].to_array().map(Into::into),
normal:mesh.unique_normal[vertex.normal.get() as usize].to_array().map(Into::into),
}
}).collect();
let vertex_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some("Vertex"),
contents:bytemuck::cast_slice(&vertices),
usage:wgpu::BufferUsages::VERTEX,
});
let mut indices=Vec::new();
for physics_group in &mesh.physics_groups{
for polygon_group_id in &physics_group.groups{
for poly in mesh.polygon_groups[polygon_group_id.get() as usize].polys(){
// triangulate
let mut poly_vertices=poly.into_iter().copied();
if let (Some(a),Some(mut b))=(poly_vertices.next(),poly_vertices.next()){
for c in poly_vertices{
indices.extend([a,b,c]);
b=c;
}
}
}
}
}
DebugGraphicsMesh{
indices:if (u32::MAX as usize)<vertices.len(){
panic!("Model has too many vertices!")
}else if (u16::MAX as usize)<vertices.len(){
Indices::new(device,&indices.into_iter().map(|vertex_idx|vertex_idx.get() as u32).collect(),wgpu::IndexFormat::Uint32)
}else{
Indices::new(device,&indices.into_iter().map(|vertex_idx|vertex_idx.get() as u16).collect(),wgpu::IndexFormat::Uint16)
},
vertex_buf,
}
}).collect();
//generate debug models, only one will be rendered at a time
self.debug_models=map.models.iter().enumerate().map(|(model_id,model)|{
let model_uniforms=get_instance_buffer_data(&GraphicsModelOwned{
transform:model.transform.into(),
normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
color:GraphicsModelColor4::new(glam::vec4(1.0,0.0,0.0,0.2)),
});
let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
label:Some(format!("Debug Model{} Buf",model_id).as_str()),
contents:bytemuck::cast_slice(&model_uniforms),
usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
});
let bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
layout:&self.bind_group_layouts.debug_model,
entries:&[
wgpu::BindGroupEntry{
binding:0,
resource:model_buf.as_entire_binding(),
},
],
label:Some(format!("Debug Model{} Bind Group",model_id).as_str()),
});
DebugGraphicsModel{
debug_mesh_id:model.mesh.get(),
bind_group,
}
}).collect();
//generate texture view per texture //generate texture view per texture
let texture_views:HashMap<strafesnet_common::model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{ let texture_views:HashMap<strafesnet_common::model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
let texture_id=model::TextureId::new(texture_id as u32); let texture_id=model::TextureId::new(texture_id as u32);
@@ -608,6 +671,21 @@ impl GraphicsState{
}, },
], ],
}); });
let debug_model_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
label:Some("Debug Model Bind Group Layout"),
entries:&[
wgpu::BindGroupLayoutEntry{
binding:0,
visibility:wgpu::ShaderStages::VERTEX_FRAGMENT,
ty:wgpu::BindingType::Buffer{
ty:wgpu::BufferBindingType::Uniform,
has_dynamic_offset:false,
min_binding_size:None,
},
count:None,
},
],
});
let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{ let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
label:Some("Clamp Sampler"), label:Some("Clamp Sampler"),
@@ -756,6 +834,14 @@ impl GraphicsState{
], ],
push_constant_ranges:&[], push_constant_ranges:&[],
}); });
let debug_model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None,
bind_group_layouts:&[
&camera_bind_group_layout,
&debug_model_bind_group_layout,
],
push_constant_ranges:&[],
});
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{ let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None, label:None,
bind_group_layouts:&[ bind_group_layouts:&[
@@ -831,6 +917,45 @@ impl GraphicsState{
multiview:None, multiview:None,
cache:None, cache:None,
}); });
let debug_model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
label:Some("Debug Model Pipeline"),
layout:Some(&debug_model_pipeline_layout),
vertex:wgpu::VertexState{
module:&shader,
entry_point:Some("vs_debug"),
buffers:&[wgpu::VertexBufferLayout{
array_stride:std::mem::size_of::<DebugGraphicsVertex>() as wgpu::BufferAddress,
step_mode:wgpu::VertexStepMode::Vertex,
attributes:&wgpu::vertex_attr_array![0=>Float32x3,1=>Float32x3],
}],
compilation_options:wgpu::PipelineCompilationOptions::default(),
},
fragment:Some(wgpu::FragmentState{
module:&shader,
entry_point:Some("fs_debug"),
targets:&[Some(wgpu::ColorTargetState{
format:config.view_formats[0],
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
write_mask:wgpu::ColorWrites::default(),
})],
compilation_options:wgpu::PipelineCompilationOptions::default(),
}),
primitive:wgpu::PrimitiveState{
front_face:wgpu::FrontFace::Cw,
cull_mode:Some(wgpu::Face::Front),
..Default::default()
},
depth_stencil:Some(wgpu::DepthStencilState{
format:Self::DEPTH_FORMAT,
depth_write_enabled:true,
depth_compare:wgpu::CompareFunction::Always,
stencil:wgpu::StencilState::default(),
bias:wgpu::DepthBiasState::default(),
}),
multisample:wgpu::MultisampleState::default(),
multiview:None,
cache:None,
});
let camera=GraphicsCamera::default(); let camera=GraphicsCamera::default();
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO); let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
@@ -870,7 +995,8 @@ impl GraphicsState{
Self{ Self{
pipelines:GraphicsPipelines{ pipelines:GraphicsPipelines{
skybox:sky_pipeline, skybox:sky_pipeline,
model:model_pipeline model:model_pipeline,
debug:debug_model_pipeline,
}, },
bind_groups:GraphicsBindGroups{ bind_groups:GraphicsBindGroups{
camera:camera_bind_group, camera:camera_bind_group,
@@ -879,9 +1005,14 @@ impl GraphicsState{
camera, camera,
camera_buf, camera_buf,
models:Vec::new(), models:Vec::new(),
debug_meshes:Vec::new(),
debug_models:Vec::new(),
depth_view, depth_view,
staging_belt:wgpu::util::StagingBelt::new(0x100), staging_belt:wgpu::util::StagingBelt::new(0x100),
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout}, bind_group_layouts:GraphicsBindGroupLayouts{
model:model_bind_group_layout,
debug_model:debug_model_bind_group_layout,
},
samplers:GraphicsSamplers{repeat:repeat_sampler}, samplers:GraphicsSamplers{repeat:repeat_sampler},
temp_squid_texture_view:squid_texture_view, temp_squid_texture_view:squid_texture_view,
} }
@@ -969,6 +1100,7 @@ impl GraphicsState{
rpass.set_bind_group(0,&self.bind_groups.camera,&[]); rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]); rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
// Draw all models.
rpass.set_pipeline(&self.pipelines.model); rpass.set_pipeline(&self.pipelines.model);
for model in &self.models{ for model in &self.models{
rpass.set_bind_group(2,&model.bind_group,&[]); rpass.set_bind_group(2,&model.bind_group,&[]);
@@ -980,6 +1112,19 @@ impl GraphicsState{
rpass.set_pipeline(&self.pipelines.skybox); rpass.set_pipeline(&self.pipelines.skybox);
rpass.draw(0..3,0..1); rpass.draw(0..3,0..1);
// render a single debug_model in red
if let Some(model_id)=frame_state.debug_model{
if let Some(model)=self.debug_models.get(model_id.get() as usize){
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
rpass.set_pipeline(&self.pipelines.debug);
rpass.set_bind_group(1,&model.bind_group,&[]);
rpass.set_vertex_buffer(0,mesh.vertex_buf.slice(..));
rpass.set_index_buffer(mesh.indices.buf.slice(..),mesh.indices.format);
//TODO: loop over triangle strips
rpass.draw_indexed(0..mesh.indices.count,0,0..1);
}
}
} }
queue.submit(std::iter::once(encoder.finish())); queue.submit(std::iter::once(encoder.finish()));
@@ -987,3 +1132,24 @@ impl GraphicsState{
self.staging_belt.recall(); self.staging_belt.recall();
} }
} }
const MODEL_BUFFER_SIZE:usize=4*4 + 12 + 4;//let size=std::mem::size_of::<ModelInstance>();
const MODEL_BUFFER_SIZE_BYTES:usize=MODEL_BUFFER_SIZE*core::mem::size_of::<f32>();
fn get_instance_buffer_data(instance:&GraphicsModelOwned)->[f32;MODEL_BUFFER_SIZE]{
let mut out=[0.0;MODEL_BUFFER_SIZE];
out[0..16].copy_from_slice(instance.transform.as_ref());
out[16..19].copy_from_slice(instance.normal_transform.x_axis.as_ref());
// out[20]=0.0;
out[20..23].copy_from_slice(instance.normal_transform.y_axis.as_ref());
// out[24]=0.0;
out[24..27].copy_from_slice(instance.normal_transform.z_axis.as_ref());
// out[28]=0.0;
out[28..32].copy_from_slice(instance.color.get().as_ref());
out
}
fn get_instances_buffer_data(instances:&[GraphicsModelOwned])->Vec<f32>{
let mut raw=Vec::with_capacity(MODEL_BUFFER_SIZE*instances.len());
for mi in instances{
raw.extend_from_slice(&get_instance_buffer_data(mi));
}
raw
}

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@@ -8,6 +8,12 @@ pub struct GraphicsVertex{
pub normal:[f32;3], pub normal:[f32;3],
pub color:[f32;4], pub color:[f32;4],
} }
#[derive(Clone,Copy,Pod,Zeroable)]
#[repr(C)]
pub struct DebugGraphicsVertex{
pub pos:[f32;3],
pub normal:[f32;3],
}
#[derive(Clone,Copy,id::Id)] #[derive(Clone,Copy,id::Id)]
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32); pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
pub struct IndexedGraphicsMeshOwnedRenderConfig{ pub struct IndexedGraphicsMeshOwnedRenderConfig{

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@@ -42,12 +42,12 @@ impl<T> Body<T>
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{ pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
let dt=time-self.time; let dt=time-self.time;
self.position self.position
+(self.velocity*dt).map(|elem|elem.divide().clamp_1()) +(self.velocity*dt).map(|elem|elem.divide().fix_1())
+self.acceleration.map(|elem|(dt*dt*elem/2).divide().clamp_1()) +self.acceleration.map(|elem|(dt*dt*elem/2).divide().fix_1())
} }
pub fn extrapolated_velocity(&self,time:Time<T>)->Planar64Vec3{ pub fn extrapolated_velocity(&self,time:Time<T>)->Planar64Vec3{
let dt=time-self.time; let dt=time-self.time;
self.velocity+(self.acceleration*dt).map(|elem|elem.divide().clamp_1()) self.velocity+(self.acceleration*dt).map(|elem|elem.divide().fix_1())
} }
pub fn advance_time(&mut self,time:Time<T>){ pub fn advance_time(&mut self,time:Time<T>){
self.position=self.extrapolated_position(time); self.position=self.extrapolated_position(time);
@@ -71,12 +71,12 @@ impl<T> Body<T>
D2:Copy, D2:Copy,
Planar64:core::ops::Mul<D2,Output=N4>, Planar64:core::ops::Mul<D2,Output=N4>,
N4:integer::Divide<D2,Output=T1>, N4:integer::Divide<D2,Output=T1>,
T1:integer::Clamp<Planar64>, T1:integer::Fix<Planar64>,
{ {
// a*dt^2/2 + v*dt + p // a*dt^2/2 + v*dt + p
// (a*dt/2+v)*dt+p // (a*dt/2+v)*dt+p
(self.acceleration.map(|elem|dt*elem/2)+self.velocity).map(|elem|dt.mul_ratio(elem)) (self.acceleration.map(|elem|dt*elem/2)+self.velocity).map(|elem|dt.mul_ratio(elem))
.map(|elem|elem.divide().clamp())+self.position .map(|elem|elem.divide().fix())+self.position
} }
pub fn extrapolated_velocity_ratio_dt<Num,Den,N1,T1>(&self,dt:integer::Ratio<Num,Den>)->Planar64Vec3 pub fn extrapolated_velocity_ratio_dt<Num,Den,N1,T1>(&self,dt:integer::Ratio<Num,Den>)->Planar64Vec3
where where
@@ -85,10 +85,10 @@ impl<T> Body<T>
Num:core::ops::Mul<Planar64,Output=N1>, Num:core::ops::Mul<Planar64,Output=N1>,
Planar64:core::ops::Mul<Den,Output=N1>, Planar64:core::ops::Mul<Den,Output=N1>,
N1:integer::Divide<Den,Output=T1>, N1:integer::Divide<Den,Output=T1>,
T1:integer::Clamp<Planar64>, T1:integer::Fix<Planar64>,
{ {
// a*dt + v // a*dt + v
self.acceleration.map(|elem|(dt*elem).divide().clamp())+self.velocity self.acceleration.map(|elem|(dt*elem).divide().fix())+self.velocity
} }
pub fn advance_time_ratio_dt(&mut self,dt:crate::model::GigaTime){ pub fn advance_time_ratio_dt(&mut self,dt:crate::model::GigaTime){
self.position=self.extrapolated_position_ratio_dt(dt); self.position=self.extrapolated_position_ratio_dt(dt);

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@@ -57,14 +57,13 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
} }
} }
//test each edge collision time, ignoring roots with zero or conflicting derivative //test each edge collision time, ignoring roots with zero or conflicting derivative
for &directed_edge_id in mesh.face_edges(face_id).as_ref(){ for &directed_edge_id in mesh.face_edges(face_id).iter(){
let edge_n=mesh.directed_edge_n(directed_edge_id); let edge_n=mesh.directed_edge_n(directed_edge_id);
let n=n.cross(edge_n); let n=n.cross(edge_n);
let &[v0,v1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref(); let verts=mesh.edge_verts(directed_edge_id.as_undirected());
//WARNING: d is moved out of the *2 block because of adding two vertices! //WARNING: d is moved out of the *2 block because of adding two vertices!
//WARNING: precision is swept under the rug! //WARNING: precision is swept under the rug!
//wrap for speed for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(v0)+mesh.vert(v1))).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
best_time=dt; best_time=dt;
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt); best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
@@ -78,15 +77,13 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
//test each face collision time, ignoring roots with zero or conflicting derivative //test each face collision time, ignoring roots with zero or conflicting derivative
let edge_n=mesh.edge_n(edge_id); let edge_n=mesh.edge_n(edge_id);
let edge_verts=mesh.edge_verts(edge_id); let edge_verts=mesh.edge_verts(edge_id);
let &[ev0,ev1]=edge_verts.as_ref(); let delta_pos=body.position*2-(mesh.vert(edge_verts[0])+mesh.vert(edge_verts[1]));
let delta_pos=body.position*2-(mesh.vert(ev0)+mesh.vert(ev1)); for (i,&edge_face_id) in mesh.edge_faces(edge_id).iter().enumerate(){
for (i,&edge_face_id) in mesh.edge_faces(edge_id).as_ref().iter().enumerate(){
let face_n=mesh.face_nd(edge_face_id).0; let face_n=mesh.face_nd(edge_face_id).0;
//edge_n gets parity from the order of edge_faces //edge_n gets parity from the order of edge_faces
let n=face_n.cross(edge_n)*((i as i64)*2-1); let n=face_n.cross(edge_n)*((i as i64)*2-1);
//WARNING yada yada d *2 //WARNING yada yada d *2
//wrap for speed for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
best_time=dt; best_time=dt;
best_transition=Transition::Next(FEV::Face(edge_face_id),dt); best_transition=Transition::Next(FEV::Face(edge_face_id),dt);
@@ -95,12 +92,12 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
} }
} }
//test each vertex collision time, ignoring roots with zero or conflicting derivative //test each vertex collision time, ignoring roots with zero or conflicting derivative
for (i,&vert_id) in edge_verts.as_ref().iter().enumerate(){ for (i,&vert_id) in edge_verts.iter().enumerate(){
//vertex normal gets parity from vert index //vertex normal gets parity from vert index
let n=edge_n*(1-2*(i as i64)); let n=edge_n*(1-2*(i as i64));
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){ for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4()); let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
best_time=dt; best_time=dt;
best_transition=Transition::Next(FEV::Vert(vert_id),dt); best_transition=Transition::Next(FEV::Vert(vert_id),dt);
break; break;
@@ -111,12 +108,12 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
}, },
&FEV::Vert(vert_id)=>{ &FEV::Vert(vert_id)=>{
//test each edge collision time, ignoring roots with zero or conflicting derivative //test each edge collision time, ignoring roots with zero or conflicting derivative
for &directed_edge_id in mesh.vert_edges(vert_id).as_ref(){ for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
//edge is directed away from vertex, but we want the dot product to turn out negative //edge is directed away from vertex, but we want the dot product to turn out negative
let n=-mesh.directed_edge_n(directed_edge_id); let n=-mesh.directed_edge_n(directed_edge_id);
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){ for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4()); let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
best_time=dt; best_time=dt;
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt); best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
break; break;
@@ -131,11 +128,11 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
pub fn crawl(mut self,mesh:&M,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<M>{ pub fn crawl(mut self,mesh:&M,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<M>{
let mut body_time={ let mut body_time={
let r=(start_time-relative_body.time).to_ratio(); let r=(start_time-relative_body.time).to_ratio();
Ratio::new(r.num.widen_4(),r.den.widen_4()) Ratio::new(r.num.fix_4(),r.den.fix_4())
}; };
let time_limit={ let time_limit={
let r=(time_limit-relative_body.time).to_ratio(); let r=(time_limit-relative_body.time).to_ratio();
Ratio::new(r.num.widen_4(),r.den.widen_4()) Ratio::new(r.num.fix_4(),r.den.fix_4())
}; };
for _ in 0..20{ for _ in 0..20{
match self.next_transition(body_time,mesh,relative_body,time_limit){ match self.next_transition(body_time,mesh,relative_body,time_limit){

View File

@@ -1,3 +1,4 @@
use std::borrow::{Borrow,Cow};
use std::collections::{HashSet,HashMap}; use std::collections::{HashSet,HashMap};
use core::ops::Range; use core::ops::Range;
use strafesnet_common::integer::vec3::Vector3; use strafesnet_common::integer::vec3::Vector3;
@@ -7,13 +8,6 @@ use strafesnet_common::physics::Time;
type Body=crate::body::Body<strafesnet_common::physics::TimeInner>; type Body=crate::body::Body<strafesnet_common::physics::TimeInner>;
struct AsRefHelper<T>(T);
impl<T> AsRef<T> for AsRefHelper<T>{
fn as_ref(&self)->&T{
&self.0
}
}
pub trait UndirectedEdge{ pub trait UndirectedEdge{
type DirectedEdge:Copy+DirectedEdge; type DirectedEdge:Copy+DirectedEdge;
fn as_directed(&self,parity:bool)->Self::DirectedEdge; fn as_directed(&self,parity:bool)->Self::DirectedEdge;
@@ -75,27 +69,27 @@ struct Face{
} }
struct Vert(Planar64Vec3); struct Vert(Planar64Vec3);
pub trait MeshQuery{ pub trait MeshQuery{
type Face:Copy; type Face:Clone;
type Edge:Copy+DirectedEdge; type Edge:Clone+DirectedEdge;
type Vert:Copy; type Vert:Clone;
// Vertex must be Planar64Vec3 because it represents an actual position // Vertex must be Planar64Vec3 because it represents an actual position
type Normal; type Normal;
type Offset; type Offset;
fn edge_n(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Planar64Vec3{ fn edge_n(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Planar64Vec3{
let &[v0,v1]=self.edge_verts(edge_id).as_ref(); let verts=self.edge_verts(edge_id);
self.vert(v1)-self.vert(v0) self.vert(verts[1].clone())-self.vert(verts[0].clone())
} }
fn directed_edge_n(&self,directed_edge_id:Self::Edge)->Planar64Vec3{ fn directed_edge_n(&self,directed_edge_id:Self::Edge)->Planar64Vec3{
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref(); let verts=self.edge_verts(directed_edge_id.as_undirected());
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1) (self.vert(verts[1].clone())-self.vert(verts[0].clone()))*((directed_edge_id.parity() as i64)*2-1)
} }
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3; fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset); fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>; fn face_edges(&self,face_id:Self::Face)->Cow<[Self::Edge]>;
fn edge_faces(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->impl AsRef<[Self::Face;2]>; fn edge_faces(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Cow<[Self::Face;2]>;
fn edge_verts(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->impl AsRef<[Self::Vert;2]>; fn edge_verts(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Cow<[Self::Vert;2]>;
fn vert_edges(&self,vert_id:Self::Vert)->impl AsRef<[Self::Edge]>; fn vert_edges(&self,vert_id:Self::Vert)->Cow<[Self::Edge]>;
fn vert_faces(&self,vert_id:Self::Vert)->impl AsRef<[Self::Face]>; fn vert_faces(&self,vert_id:Self::Vert)->Cow<[Self::Face]>;
} }
struct FaceRefs{ struct FaceRefs{
edges:Vec<SubmeshDirectedEdgeId>, edges:Vec<SubmeshDirectedEdgeId>,
@@ -378,8 +372,8 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
} }
//assume face hash is stable, and there are no flush faces... //assume face hash is stable, and there are no flush faces...
let face=Face{ let face=Face{
normal:(normal/len as i64).divide().narrow_1().unwrap(), normal:(normal/len as i64).divide().fix_1(),
dot:(dot/(len*len) as i64).narrow_1().unwrap(), dot:(dot/(len*len) as i64).fix_1(),
}; };
let face_id=match face_id_from_face.get(&face){ let face_id=match face_id_from_face.get(&face){
Some(&face_id)=>face_id, Some(&face_id)=>face_id,
@@ -441,20 +435,20 @@ impl MeshQuery for PhysicsMeshView<'_>{
let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize; let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
self.data.verts[vert_idx].0 self.data.verts[vert_idx].0
} }
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{ fn face_edges(&self,face_id:SubmeshFaceId)->Cow<[SubmeshDirectedEdgeId]>{
self.topology.face_topology[face_id.get() as usize].edges.as_slice() Cow::Borrowed(&self.topology.face_topology[face_id.get() as usize].edges)
} }
fn edge_faces(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshFaceId;2]>{ fn edge_faces(&self,edge_id:SubmeshEdgeId)->Cow<[SubmeshFaceId;2]>{
AsRefHelper(self.topology.edge_topology[edge_id.get() as usize].faces) Cow::Borrowed(&self.topology.edge_topology[edge_id.get() as usize].faces)
} }
fn edge_verts(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshVertId;2]>{ fn edge_verts(&self,edge_id:SubmeshEdgeId)->Cow<[SubmeshVertId;2]>{
AsRefHelper(self.topology.edge_topology[edge_id.get() as usize].verts) Cow::Borrowed(&self.topology.edge_topology[edge_id.get() as usize].verts)
} }
fn vert_edges(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshDirectedEdgeId]>{ fn vert_edges(&self,vert_id:SubmeshVertId)->Cow<[SubmeshDirectedEdgeId]>{
self.topology.vert_topology[vert_id.get() as usize].edges.as_slice() Cow::Borrowed(&self.topology.vert_topology[vert_id.get() as usize].edges)
} }
fn vert_faces(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshFaceId]>{ fn vert_faces(&self,vert_id:SubmeshVertId)->Cow<[SubmeshFaceId]>{
self.topology.vert_topology[vert_id.get() as usize].faces.as_slice() Cow::Borrowed(&self.topology.vert_topology[vert_id.get() as usize].faces)
} }
} }
@@ -519,27 +513,26 @@ impl MeshQuery for TransformedMesh<'_>{
(transformed_n,transformed_d) (transformed_n,transformed_d)
} }
fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{ fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
// wrap for speed self.transform.vertex.transform_point3(self.view.vert(vert_id)).fix_1()
self.transform.vertex.transform_point3(self.view.vert(vert_id)).wrap_1()
} }
#[inline] #[inline]
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{ fn face_edges(&self,face_id:SubmeshFaceId)->Cow<[SubmeshDirectedEdgeId]>{
self.view.face_edges(face_id) self.view.face_edges(face_id)
} }
#[inline] #[inline]
fn edge_faces(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshFaceId;2]>{ fn edge_faces(&self,edge_id:SubmeshEdgeId)->Cow<[SubmeshFaceId;2]>{
self.view.edge_faces(edge_id) self.view.edge_faces(edge_id)
} }
#[inline] #[inline]
fn edge_verts(&self,edge_id:SubmeshEdgeId)->impl AsRef<[SubmeshVertId;2]>{ fn edge_verts(&self,edge_id:SubmeshEdgeId)->Cow<[SubmeshVertId;2]>{
self.view.edge_verts(edge_id) self.view.edge_verts(edge_id)
} }
#[inline] #[inline]
fn vert_edges(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshDirectedEdgeId]>{ fn vert_edges(&self,vert_id:SubmeshVertId)->Cow<[SubmeshDirectedEdgeId]>{
self.view.vert_edges(vert_id) self.view.vert_edges(vert_id)
} }
#[inline] #[inline]
fn vert_faces(&self,vert_id:SubmeshVertId)->impl AsRef<[SubmeshFaceId]>{ fn vert_faces(&self,vert_id:SubmeshVertId)->Cow<[SubmeshFaceId]>{
self.view.vert_faces(vert_id) self.view.vert_faces(vert_id)
} }
} }
@@ -628,12 +621,12 @@ impl MinkowskiMesh<'_>{
} }
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{ fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
let mut best_transition=Transition::Done; let mut best_transition=Transition::Done;
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){ for &directed_edge_id in self.vert_edges(vert_id).iter(){
let edge_n=self.directed_edge_n(directed_edge_id); let edge_n=self.directed_edge_n(directed_edge_id);
//is boundary uncrossable by a crawl from infinity //is boundary uncrossable by a crawl from infinity
let edge_verts=self.edge_verts(directed_edge_id.as_undirected()); let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
//select opposite vertex //select opposite vertex
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize]; let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
//test if it's closer //test if it's closer
let diff=point-self.vert(test_vert_id); let diff=point-self.vert(test_vert_id);
if edge_n.dot(infinity_dir).is_zero(){ if edge_n.dot(infinity_dir).is_zero(){
@@ -649,7 +642,7 @@ impl MinkowskiMesh<'_>{
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{ fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
let mut best_transition=EV::Vert(vert_id); let mut best_transition=EV::Vert(vert_id);
let diff=point-self.vert(vert_id); let diff=point-self.vert(vert_id);
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){ for &directed_edge_id in self.vert_edges(vert_id).iter(){
let edge_n=self.directed_edge_n(directed_edge_id); let edge_n=self.directed_edge_n(directed_edge_id);
//is boundary uncrossable by a crawl from infinity //is boundary uncrossable by a crawl from infinity
//check if time of collision is outside Time::MIN..Time::MAX //check if time of collision is outside Time::MIN..Time::MAX
@@ -660,8 +653,7 @@ impl MinkowskiMesh<'_>{
if !d.is_negative()&&d<=edge_nn{ if !d.is_negative()&&d<=edge_nn{
let distance_squared={ let distance_squared={
let c=diff.cross(edge_n); let c=diff.cross(edge_n);
//wrap for speed (c.dot(c)/edge_nn).divide().fix_2()
(c.dot(c)/edge_nn).divide().wrap_2()
}; };
if distance_squared<=*best_distance_squared{ if distance_squared<=*best_distance_squared{
best_transition=EV::Edge(directed_edge_id.as_undirected()); best_transition=EV::Edge(directed_edge_id.as_undirected());
@@ -697,10 +689,10 @@ impl MinkowskiMesh<'_>{
let edge_n=self.edge_n(edge_id); let edge_n=self.edge_n(edge_id);
// point is multiplied by two because vert_sum sums two vertices. // point is multiplied by two because vert_sum sums two vertices.
let delta_pos=point*2-{ let delta_pos=point*2-{
let &[v0,v1]=self.edge_verts(edge_id).as_ref(); let &[v0,v1]=self.edge_verts(edge_id).borrow();
self.vert(v0)+self.vert(v1) self.vert(v0)+self.vert(v1)
}; };
for (i,&face_id) in self.edge_faces(edge_id).as_ref().iter().enumerate(){ for (i,&face_id) in self.edge_faces(edge_id).iter().enumerate(){
let face_n=self.face_nd(face_id).0; let face_n=self.face_nd(face_id).0;
//edge-face boundary nd, n facing out of the face towards the edge //edge-face boundary nd, n facing out of the face towards the edge
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1); let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
@@ -766,20 +758,19 @@ impl MinkowskiMesh<'_>{
}; };
let mut best_time={ let mut best_time={
let r=(time_limit-relative_body.time).to_ratio(); let r=(time_limit-relative_body.time).to_ratio();
Ratio::new(r.num.widen_4(),r.den.widen_4()) Ratio::new(r.num.fix_4(),r.den.fix_4())
}; };
let mut best_edge=None; let mut best_edge=None;
let face_n=self.face_nd(contact_face_id).0; let face_n=self.face_nd(contact_face_id).0;
for &directed_edge_id in self.face_edges(contact_face_id).as_ref(){ for &directed_edge_id in self.face_edges(contact_face_id).iter(){
let edge_n=self.directed_edge_n(directed_edge_id); let edge_n=self.directed_edge_n(directed_edge_id);
//f x e points in //f x e points in
let n=face_n.cross(edge_n); let n=face_n.cross(edge_n);
let &[v0,v1]=self.edge_verts(directed_edge_id.as_undirected()).as_ref(); let verts=self.edge_verts(directed_edge_id.as_undirected());
let d=n.dot(self.vert(v0)+self.vert(v1)); let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
//WARNING! d outside of *2 //WARNING! d outside of *2
//WARNING: truncated precision //WARNING: truncated precision
//wrap for speed for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).fix_4(),n.dot(relative_body.velocity).fix_4()*2,n.dot(relative_body.acceleration).fix_4()){
for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).wrap_4(),n.dot(relative_body.velocity).wrap_4()*2,n.dot(relative_body.acceleration).wrap_4()){
if start_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if start_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
best_time=dt; best_time=dt;
best_edge=Some(directed_edge_id); best_edge=Some(directed_edge_id);
@@ -820,12 +811,12 @@ impl MeshQuery for MinkowskiMesh<'_>{
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{ MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
let edge0_n=self.mesh0.edge_n(e0); let edge0_n=self.mesh0.edge_n(e0);
let edge1_n=self.mesh1.edge_n(e1); let edge1_n=self.mesh1.edge_n(e1);
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref(); let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).borrow();
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref(); let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).borrow();
let n=edge0_n.cross(edge1_n); let n=edge0_n.cross(edge1_n);
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1)); let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1)); let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
((n*(parity as i64*4-2)).widen_3(),((e0d-e1d)*(parity as i64*2-1)).widen_4()) ((n*(parity as i64*4-2)).fix_3(),((e0d-e1d)*(parity as i64*2-1)).fix_4())
}, },
MinkowskiFace::FaceVert(f0,v1)=>{ MinkowskiFace::FaceVert(f0,v1)=>{
let (n,d)=self.mesh0.face_nd(f0); let (n,d)=self.mesh0.face_nd(f0);
@@ -840,44 +831,44 @@ impl MeshQuery for MinkowskiMesh<'_>{
}, },
} }
} }
fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{ fn face_edges(&self,face_id:MinkowskiFace)->Cow<[MinkowskiDirectedEdge]>{
match face_id{ match face_id{
MinkowskiFace::VertFace(v0,f1)=>{ MinkowskiFace::VertFace(v0,f1)=>{
self.mesh1.face_edges(f1).as_ref().iter().map(|&edge_id1| Cow::Owned(self.mesh1.face_edges(f1).iter().map(|&edge_id1|{
MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse()) MinkowskiDirectedEdge::VertEdge(v0,edge_id1.reverse())
).collect() }).collect())
}, },
MinkowskiFace::EdgeEdge(e0,e1,parity)=>{ MinkowskiFace::EdgeEdge(e0,e1,parity)=>{
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).as_ref(); let e0v=self.mesh0.edge_verts(e0);
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).as_ref(); let e1v=self.mesh1.edge_verts(e1);
//could sort this if ordered edges are needed //could sort this if ordered edges are needed
//probably just need to reverse this list according to parity //probably just need to reverse this list according to parity
vec![ Cow::Owned(vec![
MinkowskiDirectedEdge::VertEdge(e0v0,e1.as_directed(parity)), MinkowskiDirectedEdge::VertEdge(e0v[0],e1.as_directed(parity)),
MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v0), MinkowskiDirectedEdge::EdgeVert(e0.as_directed(!parity),e1v[0]),
MinkowskiDirectedEdge::VertEdge(e0v1,e1.as_directed(!parity)), MinkowskiDirectedEdge::VertEdge(e0v[1],e1.as_directed(!parity)),
MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v1), MinkowskiDirectedEdge::EdgeVert(e0.as_directed(parity),e1v[1]),
] ])
}, },
MinkowskiFace::FaceVert(f0,v1)=>{ MinkowskiFace::FaceVert(f0,v1)=>{
self.mesh0.face_edges(f0).as_ref().iter().map(|&edge_id0| Cow::Owned(self.mesh0.face_edges(f0).iter().map(|&edge_id0|{
MinkowskiDirectedEdge::EdgeVert(edge_id0,v1) MinkowskiDirectedEdge::EdgeVert(edge_id0,v1)
).collect() }).collect())
}, },
} }
} }
fn edge_faces(&self,edge_id:MinkowskiEdge)->impl AsRef<[MinkowskiFace;2]>{ fn edge_faces(&self,edge_id:MinkowskiEdge)->Cow<[MinkowskiFace;2]>{
match edge_id{ match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>{ MinkowskiEdge::VertEdge(v0,e1)=>{
//faces are listed backwards from the minkowski mesh //faces are listed backwards from the minkowski mesh
let v0e=self.mesh0.vert_edges(v0); let v0e=self.mesh0.vert_edges(v0);
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).as_ref(); let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).borrow();
AsRefHelper([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{ Cow::Owned([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
let mut best_edge=None; let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE); let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0; let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
let edge_face1_nn=edge_face1_n.dot(edge_face1_n); let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
for &directed_edge_id0 in v0e.as_ref(){ for &directed_edge_id0 in v0e.iter(){
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0); let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
//must be behind other face. //must be behind other face.
let d=edge_face1_n.dot(edge0_n); let d=edge_face1_n.dot(edge0_n);
@@ -901,13 +892,13 @@ impl MeshQuery for MinkowskiMesh<'_>{
MinkowskiEdge::EdgeVert(e0,v1)=>{ MinkowskiEdge::EdgeVert(e0,v1)=>{
//tracking index with an external variable because .enumerate() is not available //tracking index with an external variable because .enumerate() is not available
let v1e=self.mesh1.vert_edges(v1); let v1e=self.mesh1.vert_edges(v1);
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).as_ref(); let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).borrow();
AsRefHelper([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{ Cow::Owned([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
let mut best_edge=None; let mut best_edge=None;
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE); let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0; let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
let edge_face0_nn=edge_face0_n.dot(edge_face0_n); let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
for &directed_edge_id1 in v1e.as_ref(){ for &directed_edge_id1 in v1e.iter(){
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1); let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
let d=edge_face0_n.dot(edge1_n); let d=edge_face0_n.dot(edge1_n);
if d.is_negative(){ if d.is_negative(){
@@ -927,27 +918,31 @@ impl MeshQuery for MinkowskiMesh<'_>{
}, },
} }
} }
fn edge_verts(&self,edge_id:MinkowskiEdge)->impl AsRef<[MinkowskiVert;2]>{ fn edge_verts(&self,edge_id:MinkowskiEdge)->Cow<[MinkowskiVert;2]>{
AsRefHelper(match edge_id{ match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>(*self.mesh1.edge_verts(e1).as_ref()).map(|vert_id1| MinkowskiEdge::VertEdge(v0,e1)=>{
MinkowskiVert::VertVert(v0,vert_id1) Cow::Owned(self.mesh1.edge_verts(e1).map(|vert_id1|{
), MinkowskiVert::VertVert(v0,vert_id1)
MinkowskiEdge::EdgeVert(e0,v1)=>(*self.mesh0.edge_verts(e0).as_ref()).map(|vert_id0| }))
MinkowskiVert::VertVert(vert_id0,v1) },
), MinkowskiEdge::EdgeVert(e0,v1)=>{
}) Cow::Owned(self.mesh0.edge_verts(e0).map(|vert_id0|{
MinkowskiVert::VertVert(vert_id0,v1)
}))
},
}
} }
fn vert_edges(&self,vert_id:MinkowskiVert)->impl AsRef<[MinkowskiDirectedEdge]>{ fn vert_edges(&self,vert_id:MinkowskiVert)->Cow<[MinkowskiDirectedEdge]>{
match vert_id{ match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{ MinkowskiVert::VertVert(v0,v1)=>{
let mut edges=Vec::new(); let mut edges=Vec::new();
//detect shared volume when the other mesh is mirrored along a test edge dir //detect shared volume when the other mesh is mirrored along a test edge dir
let v0f=self.mesh0.vert_faces(v0); let v0f=self.mesh0.vert_faces(v0);
let v1f=self.mesh1.vert_faces(v1); let v1f=self.mesh1.vert_faces(v1);
let v0f_n:Vec<_>=v0f.as_ref().iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect(); let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
let v1f_n:Vec<_>=v1f.as_ref().iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect(); let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
let the_len=v0f.as_ref().len()+v1f.as_ref().len(); let the_len=v0f.len()+v1f.len();
for &directed_edge_id in self.mesh0.vert_edges(v0).as_ref(){ for &directed_edge_id in self.mesh0.vert_edges(v0).iter(){
let n=self.mesh0.directed_edge_n(directed_edge_id); let n=self.mesh0.directed_edge_n(directed_edge_id);
let nn=n.dot(n); let nn=n.dot(n);
// TODO: there's gotta be a better way to do this // TODO: there's gotta be a better way to do this
@@ -957,33 +952,30 @@ impl MeshQuery for MinkowskiMesh<'_>{
face_normals.clone_from(&v0f_n); face_normals.clone_from(&v0f_n);
for face_n in &v1f_n{ for face_n in &v1f_n{
//add reflected mesh1 faces //add reflected mesh1 faces
//wrap for speed face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().fix_3());
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
} }
if is_empty_volume(face_normals){ if is_empty_volume(face_normals){
edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1)); edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
} }
} }
for &directed_edge_id in self.mesh1.vert_edges(v1).as_ref(){ for &directed_edge_id in self.mesh1.vert_edges(v1).iter(){
let n=self.mesh1.directed_edge_n(directed_edge_id); let n=self.mesh1.directed_edge_n(directed_edge_id);
let nn=n.dot(n); let nn=n.dot(n);
let mut face_normals=Vec::with_capacity(the_len); let mut face_normals=Vec::with_capacity(the_len);
face_normals.clone_from(&v1f_n); face_normals.clone_from(&v1f_n);
for face_n in &v0f_n{ for face_n in &v0f_n{
//wrap for speed face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().fix_3());
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().wrap_3());
} }
if is_empty_volume(face_normals){ if is_empty_volume(face_normals){
edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id)); edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
} }
} }
edges Cow::Owned(edges)
}, },
} }
} }
fn vert_faces(&self,_vert_id:MinkowskiVert)->impl AsRef<[MinkowskiFace]>{ fn vert_faces(&self,_vert_id:MinkowskiVert)->Cow<[MinkowskiFace]>{
unimplemented!(); unimplemented!()
vec![]
} }
} }
@@ -1013,6 +1005,6 @@ fn is_empty_volume(normals:Vec<Vector3<Fixed<3,96>>>)->bool{
#[test] #[test]
fn test_is_empty_volume(){ fn test_is_empty_volume(){
assert!(!is_empty_volume([vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3()].to_vec())); assert!(!is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3()].to_vec()));
assert!(is_empty_volume([vec3::X.widen_3(),vec3::Y.widen_3(),vec3::Z.widen_3(),vec3::NEG_X.widen_3()].to_vec())); assert!(is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3(),vec3::NEG_X.fix_3()].to_vec()));
} }

View File

@@ -1,4 +1,5 @@
use std::collections::{HashMap,HashSet}; use std::collections::{HashMap,HashSet};
use crate::model::DirectedEdge;
use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId}; use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
use strafesnet_common::bvh; use strafesnet_common::bvh;
use strafesnet_common::map; use strafesnet_common::map;
@@ -107,7 +108,6 @@ enum TransientAcceleration{
#[derive(Clone,Debug)] #[derive(Clone,Debug)]
struct ContactMoveState{ struct ContactMoveState{
jump_direction:JumpDirection, jump_direction:JumpDirection,
// TODO: this is bad data normalization, remove this
contact:ContactCollision, contact:ContactCollision,
target:TransientAcceleration, target:TransientAcceleration,
} }
@@ -118,8 +118,8 @@ impl TransientAcceleration{
}else{ }else{
//normal friction acceleration is clippedAcceleration.dot(normal)*friction //normal friction acceleration is clippedAcceleration.dot(normal)*friction
TransientAcceleration::Reachable{ TransientAcceleration::Reachable{
acceleration:target_diff.with_length(accel).divide().wrap_1(), acceleration:target_diff.with_length(accel).divide().fix_1(),
time:time+Time::from((target_diff.length()/accel).divide().clamp_1()) time:time+Time::from((target_diff.length()/accel).divide().fix_1())
} }
} }
} }
@@ -281,7 +281,8 @@ impl PhysicsCamera{
.clamp(Self::ANGLE_PITCH_LOWER_LIMIT,Self::ANGLE_PITCH_UPPER_LIMIT); .clamp(Self::ANGLE_PITCH_LOWER_LIMIT,Self::ANGLE_PITCH_UPPER_LIMIT);
mat3::from_rotation_yx(ax,ay) mat3::from_rotation_yx(ax,ay)
} }
fn rotation(&self)->Planar64Mat3{ #[inline]
pub fn rotation(&self)->Planar64Mat3{
self.get_rotation(self.clamped_mouse_pos) self.get_rotation(self.clamped_mouse_pos)
} }
fn simulate_move_rotation(&self,mouse_delta:glam::IVec2)->Planar64Mat3{ fn simulate_move_rotation(&self,mouse_delta:glam::IVec2)->Planar64Mat3{
@@ -408,7 +409,7 @@ impl HitboxMesh{
let transform=PhysicsMeshTransform::new(transform); let transform=PhysicsMeshTransform::new(transform);
let transformed_mesh=TransformedMesh::new(mesh.complete_mesh_view(),&transform); let transformed_mesh=TransformedMesh::new(mesh.complete_mesh_view(),&transform);
for vert in transformed_mesh.verts(){ for vert in transformed_mesh.verts(){
aabb.grow(vert.narrow_1().unwrap()); aabb.grow(vert.fix_1());
} }
Self{ Self{
halfsize:aabb.size()>>1, halfsize:aabb.size()>>1,
@@ -461,12 +462,12 @@ impl StyleHelper for StyleModifiers{
} }
fn get_y_control_dir(&self,camera:&PhysicsCamera,controls:Controls)->Planar64Vec3{ fn get_y_control_dir(&self,camera:&PhysicsCamera,controls:Controls)->Planar64Vec3{
(camera.rotation_y()*self.get_control_dir(controls)).wrap_1() (camera.rotation_y()*self.get_control_dir(controls)).fix_1()
} }
fn get_propulsion_control_dir(&self,camera:&PhysicsCamera,controls:Controls)->Planar64Vec3{ fn get_propulsion_control_dir(&self,camera:&PhysicsCamera,controls:Controls)->Planar64Vec3{
//don't interpolate this! discrete mouse movement, constant acceleration //don't interpolate this! discrete mouse movement, constant acceleration
(camera.rotation()*self.get_control_dir(controls)).wrap_1() (camera.rotation()*self.get_control_dir(controls)).fix_1()
} }
fn calculate_mesh(&self)->HitboxMesh{ fn calculate_mesh(&self)->HitboxMesh{
let mesh=match self.hitbox.mesh{ let mesh=match self.hitbox.mesh{
@@ -602,17 +603,12 @@ impl MoveState{
fn cull_velocity(&mut self,velocity:Planar64Vec3,body:&mut Body,touching:&mut TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,style:&StyleModifiers,camera:&PhysicsCamera,input_state:&InputState){ fn cull_velocity(&mut self,velocity:Planar64Vec3,body:&mut Body,touching:&mut TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,style:&StyleModifiers,camera:&PhysicsCamera,input_state:&InputState){
//TODO: be more precise about contacts //TODO: be more precise about contacts
if set_velocity_cull(body,touching,models,hitbox_mesh,velocity){ if set_velocity_cull(body,touching,models,hitbox_mesh,velocity){
// TODO do better //TODO do better
// TODO: unduplicate this code
match self.get_walk_state(){ match self.get_walk_state(){
// did you stop touching the thing you were walking on? //did you stop touching the thing you were walking on?
Some(walk_state)=>if !touching.contacts.contains(&walk_state.contact){ Some(walk_state)=>if !touching.contacts.contains(&walk_state.contact){
self.set_move_state(MoveState::Air,body,touching,models,hitbox_mesh,style,camera,input_state); self.set_move_state(MoveState::Air,body,touching,models,hitbox_mesh,style,camera,input_state);
}else{
// stopped touching something else while walking
self.apply_enum_and_input_and_body(body,touching,models,hitbox_mesh,style,camera,input_state);
}, },
// not walking, but stopped touching something
None=>self.apply_enum_and_body(body,touching,models,hitbox_mesh,style,camera,input_state), None=>self.apply_enum_and_body(body,touching,models,hitbox_mesh,style,camera,input_state),
} }
} }
@@ -937,6 +933,7 @@ pub struct PhysicsData{
modes:gameplay_modes::Modes, modes:gameplay_modes::Modes,
//cached calculations //cached calculations
hitbox_mesh:HitboxMesh, hitbox_mesh:HitboxMesh,
pub le_models:Vec<strafesnet_common::model::Model>,
} }
impl Default for PhysicsData{ impl Default for PhysicsData{
fn default()->Self{ fn default()->Self{
@@ -945,6 +942,7 @@ impl Default for PhysicsData{
models:Default::default(), models:Default::default(),
modes:Default::default(), modes:Default::default(),
hitbox_mesh:StyleModifiers::default().calculate_mesh(), hitbox_mesh:StyleModifiers::default().calculate_mesh(),
le_models:Default::default(),
} }
} }
} }
@@ -986,9 +984,37 @@ impl PhysicsContext<'_>{
} }
} }
impl PhysicsData{ impl PhysicsData{
pub fn trace_ray(&self,ray:strafesnet_common::ray::Ray)->Option<ModelId>{
let (_time,convex_mesh_id)=self.bvh.sample_ray(&ray,Time::ZERO,Time::MAX/4,|&model,ray|{
let mesh=self.models.mesh(model);
// brute force trace every face
mesh.faces().filter_map(|face_id|{
let (n,d)=mesh.face_nd(face_id);
// trace ray onto face
// n.(o+d*t)==n.p
// n.o + n.d * t == n.p
// t == (n.p - n.o)/n.d
let nd=n.dot(ray.direction);
if nd.is_zero(){
return None;
}
let t=(d-n.dot(ray.origin))/nd;
// check if point of intersection is behind face edges
// *2 because average of 2 vertices
let p=ray.extrapolate(t)*2;
mesh.face_edges(face_id).iter().all(|&directed_edge_id|{
let edge_n=mesh.directed_edge_n(directed_edge_id);
let cross_n=edge_n.cross(n);
let &[vert0,vert1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref();
cross_n.dot(p)<cross_n.dot(mesh.vert(vert0)+mesh.vert(vert1))
}).then(||t)
}).min().map(Into::into)
})?;
Some(convex_mesh_id.model_id.into())
}
/// use with caution, this is the only non-instruction way to mess with physics /// use with caution, this is the only non-instruction way to mess with physics
pub fn generate_models(&mut self,map:&map::CompleteMap){ pub fn generate_models(&mut self,map:&map::CompleteMap){
let modes=map.modes.clone().denormalize(); let mut modes=map.modes.clone().denormalize();
let mut used_contact_attributes=Vec::new(); let mut used_contact_attributes=Vec::new();
let mut used_intersect_attributes=Vec::new(); let mut used_intersect_attributes=Vec::new();
@@ -1090,7 +1116,7 @@ impl PhysicsData{
let mut aabb=aabb::Aabb::default(); let mut aabb=aabb::Aabb::default();
let transformed_mesh=TransformedMesh::new(view,transform); let transformed_mesh=TransformedMesh::new(view,transform);
for v in transformed_mesh.verts(){ for v in transformed_mesh.verts(){
aabb.grow(v.narrow_1().unwrap()); aabb.grow(v.fix_1());
} }
(ConvexMeshId{ (ConvexMeshId{
model_id, model_id,
@@ -1118,6 +1144,7 @@ impl PhysicsData{
self.bvh=bvh; self.bvh=bvh;
self.models=models; self.models=models;
self.modes=modes; self.modes=modes;
self.le_models=map.models.clone();
//hitbox_mesh is unchanged //hitbox_mesh is unchanged
println!("Physics Objects: {}",model_count); println!("Physics Objects: {}",model_count);
} }
@@ -1168,8 +1195,7 @@ fn contact_normal(models:&PhysicsModels,hitbox_mesh:&HitboxMesh,contact:&Contact
let model_mesh=models.contact_mesh(contact); let model_mesh=models.contact_mesh(contact);
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh()); let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh());
// TODO: normalize to i64::MAX>>1 // TODO: normalize to i64::MAX>>1
// wrap for speed minkowski.face_nd(contact.face_id).0.fix_1()
minkowski.face_nd(contact.face_id).0.wrap_1()
} }
fn recalculate_touching( fn recalculate_touching(
@@ -1328,7 +1354,7 @@ fn teleport_to_spawn(
const EPSILON:Planar64=Planar64::raw((1<<32)/16); const EPSILON:Planar64=Planar64::raw((1<<32)/16);
let transform=models.get_model_transform(spawn_model_id).ok_or(TeleportToSpawnError::NoModel)?; let transform=models.get_model_transform(spawn_model_id).ok_or(TeleportToSpawnError::NoModel)?;
//TODO: transform.vertex.matrix3.col(1)+transform.vertex.translation //TODO: transform.vertex.matrix3.col(1)+transform.vertex.translation
let point=transform.vertex.transform_point3(vec3::Y).clamp_1()+Planar64Vec3::new([Planar64::ZERO,style.hitbox.halfsize.y+EPSILON,Planar64::ZERO]); let point=transform.vertex.transform_point3(vec3::Y).fix_1()+Planar64Vec3::new([Planar64::ZERO,style.hitbox.halfsize.y+EPSILON,Planar64::ZERO]);
teleport(point,move_state,body,touching,run,mode_state,Some(mode),models,hitbox_mesh,bvh,style,camera,input_state,time); teleport(point,move_state,body,touching,run,mode_state,Some(mode),models,hitbox_mesh,bvh,style,camera,input_state,time);
Ok(()) Ok(())
} }
@@ -1492,7 +1518,7 @@ fn collision_start_contact(
Some(gameplay_attributes::ContactingBehaviour::Surf)=>(), Some(gameplay_attributes::ContactingBehaviour::Surf)=>(),
Some(gameplay_attributes::ContactingBehaviour::Cling)=>println!("Unimplemented!"), Some(gameplay_attributes::ContactingBehaviour::Cling)=>println!("Unimplemented!"),
&Some(gameplay_attributes::ContactingBehaviour::Elastic(elasticity))=>{ &Some(gameplay_attributes::ContactingBehaviour::Elastic(elasticity))=>{
let reflected_velocity=body.velocity+((body.velocity-incident_velocity)*Planar64::raw(elasticity as i64+1)).wrap_1(); let reflected_velocity=body.velocity+((body.velocity-incident_velocity)*Planar64::raw(elasticity as i64+1)).fix_1();
set_velocity(body,touching,models,hitbox_mesh,reflected_velocity); set_velocity(body,touching,models,hitbox_mesh,reflected_velocity);
}, },
Some(gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder))=> Some(gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder))=>
@@ -1626,14 +1652,10 @@ fn collision_end_contact(
//TODO do better //TODO do better
//this is inner code from move_state.cull_velocity //this is inner code from move_state.cull_velocity
match move_state.get_walk_state(){ match move_state.get_walk_state(){
// did you stop touching the thing you were walking on? //did you stop touching the thing you were walking on?
Some(walk_state)=>if walk_state.contact==contact{ Some(walk_state)=>if walk_state.contact==contact{
move_state.set_move_state(MoveState::Air,body,touching,models,hitbox_mesh,style,camera,input_state); move_state.set_move_state(MoveState::Air,body,touching,models,hitbox_mesh,style,camera,input_state);
}else{
// stopped touching something else while walking
move_state.apply_enum_and_input_and_body(body,touching,models,hitbox_mesh,style,camera,input_state);
}, },
// not walking, but stopped touching something
None=>move_state.apply_enum_and_body(body,touching,models,hitbox_mesh,style,camera,input_state), None=>move_state.apply_enum_and_body(body,touching,models,hitbox_mesh,style,camera,input_state),
} }
} }
@@ -1719,7 +1741,7 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
let control_dir=state.style.get_control_dir(masked_controls); let control_dir=state.style.get_control_dir(masked_controls);
if control_dir!=vec3::ZERO{ if control_dir!=vec3::ZERO{
let camera_mat=state.camera.simulate_move_rotation_y(state.input_state.lerp_delta(state.time).x); let camera_mat=state.camera.simulate_move_rotation_y(state.input_state.lerp_delta(state.time).x);
if let Some(ticked_velocity)=strafe_settings.tick_velocity(state.body.velocity,(camera_mat*control_dir).with_length(Planar64::ONE).divide().wrap_1()){ if let Some(ticked_velocity)=strafe_settings.tick_velocity(state.body.velocity,(camera_mat*control_dir).with_length(Planar64::ONE).divide().fix_1()){
//this is wrong but will work ig //this is wrong but will work ig
//need to note which push planes activate in push solve and keep those //need to note which push planes activate in push solve and keep those
state.cull_velocity(data,ticked_velocity); state.cull_velocity(data,ticked_velocity);

View File

@@ -152,19 +152,18 @@ const fn get_push_ray_0(point:Planar64Vec3)->Ray{
Ray{origin:point,direction:vec3::ZERO} Ray{origin:point,direction:vec3::ZERO}
} }
fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{ fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{
//wrap for speed let direction=solve1(c0)?.divide().fix_1();
let direction=solve1(c0)?.divide().wrap_1();
let [s0]=decompose1(direction,c0.velocity)?; let [s0]=decompose1(direction,c0.velocity)?;
if s0.lt_ratio(RATIO_ZERO){ if s0.lt_ratio(RATIO_ZERO){
return None; return None;
} }
let origin=point+solve1( let origin=point+solve1(
&c0.relative_to(point), &c0.relative_to(point),
)?.divide().wrap_1(); )?.divide().fix_1();
Some(Ray{origin,direction}) Some(Ray{origin,direction})
} }
fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{ fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
let direction=solve2(c0,c1)?.divide().wrap_1(); let direction=solve2(c0,c1)?.divide().fix_1();
let [s0,s1]=decompose2(direction,c0.velocity,c1.velocity)?; let [s0,s1]=decompose2(direction,c0.velocity,c1.velocity)?;
if s0.lt_ratio(RATIO_ZERO)||s1.lt_ratio(RATIO_ZERO){ if s0.lt_ratio(RATIO_ZERO)||s1.lt_ratio(RATIO_ZERO){
return None; return None;
@@ -172,11 +171,11 @@ fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
let origin=point+solve2( let origin=point+solve2(
&c0.relative_to(point), &c0.relative_to(point),
&c1.relative_to(point), &c1.relative_to(point),
)?.divide().wrap_1(); )?.divide().fix_1();
Some(Ray{origin,direction}) Some(Ray{origin,direction})
} }
fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ray>{ fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ray>{
let direction=solve3(c0,c1,c2)?.divide().wrap_1(); let direction=solve3(c0,c1,c2)?.divide().fix_1();
let [s0,s1,s2]=decompose3(direction,c0.velocity,c1.velocity,c2.velocity)?; let [s0,s1,s2]=decompose3(direction,c0.velocity,c1.velocity,c2.velocity)?;
if s0.lt_ratio(RATIO_ZERO)||s1.lt_ratio(RATIO_ZERO)||s2.lt_ratio(RATIO_ZERO){ if s0.lt_ratio(RATIO_ZERO)||s1.lt_ratio(RATIO_ZERO)||s2.lt_ratio(RATIO_ZERO){
return None; return None;
@@ -185,7 +184,7 @@ fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Optio
&c0.relative_to(point), &c0.relative_to(point),
&c1.relative_to(point), &c1.relative_to(point),
&c2.relative_to(point), &c2.relative_to(point),
)?.divide().wrap_1(); )?.divide().fix_1();
Some(Ray{origin,direction}) Some(Ray{origin,direction})
} }

View File

@@ -2,6 +2,7 @@ use std::collections::HashMap;
use strafesnet_common::gameplay_modes::{ModeId,StageId}; use strafesnet_common::gameplay_modes::{ModeId,StageId};
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction}; use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction};
use strafesnet_common::model::ModelId;
// session represents the non-hardware state of the client. // session represents the non-hardware state of the client.
// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state. // Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
use strafesnet_common::physics::{ use strafesnet_common::physics::{
@@ -61,6 +62,7 @@ pub struct FrameState{
pub body:physics::Body, pub body:physics::Body,
pub camera:physics::PhysicsCamera, pub camera:physics::PhysicsCamera,
pub time:PhysicsTime, pub time:PhysicsTime,
pub debug_model:Option<strafesnet_common::model::ModelId>,
} }
pub struct Simulation{ pub struct Simulation{
@@ -77,11 +79,12 @@ impl Simulation{
physics, physics,
} }
} }
pub fn get_frame_state(&self,time:SessionTime)->FrameState{ pub fn get_frame_state(&self,time:SessionTime,debug_model:Option<ModelId>)->FrameState{
FrameState{ FrameState{
body:self.physics.camera_body(), body:self.physics.camera_body(),
camera:self.physics.camera(), camera:self.physics.camera(),
time:self.timer.time(time), time:self.timer.time(time),
debug_model,
} }
} }
} }
@@ -161,6 +164,7 @@ pub struct Session{
recording:Recording, recording:Recording,
//players:HashMap<PlayerId,Simulation>, //players:HashMap<PlayerId,Simulation>,
replays:HashMap<BotId,Replay>, replays:HashMap<BotId,Replay>,
last_ray_hit:Option<strafesnet_common::model::ModelId>,
} }
impl Session{ impl Session{
pub fn new( pub fn new(
@@ -177,6 +181,7 @@ impl Session{
view_state:ViewState::Play, view_state:ViewState::Play,
recording:Default::default(), recording:Default::default(),
replays:HashMap::new(), replays:HashMap::new(),
last_ray_hit:None,
} }
} }
fn clear_recording(&mut self){ fn clear_recording(&mut self){
@@ -188,12 +193,30 @@ impl Session{
} }
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{ pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
match &self.view_state{ match &self.view_state{
ViewState::Play=>Some(self.simulation.get_frame_state(time)), ViewState::Play=>Some(self.simulation.get_frame_state(time,self.last_ray_hit)),
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay| ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
replay.simulation.get_frame_state(time) replay.simulation.get_frame_state(time,None)
), ),
} }
} }
pub fn debug_raycast_print_model_id_if_changed(&mut self,time:SessionTime){
if let Some(frame_state)=self.get_frame_state(time){
let ray=strafesnet_common::ray::Ray{
origin:frame_state.body.extrapolated_position(self.simulation.timer.time(time)),
direction:-frame_state.camera.rotation().z_axis,
};
let model_id=self.geometry_shared.trace_ray(ray);
if model_id!=self.last_ray_hit{
println!("hit={model_id:?}");
self.last_ray_hit=model_id;
if let Some(model_id)=model_id{
if let Some(model)=self.geometry_shared.le_models.get(model_id.get() as usize){
println!("{}",model.debug_info);
}
}
}
}
}
pub fn user_settings(&self)->&UserSettings{ pub fn user_settings(&self)->&UserSettings{
&self.user_settings &self.user_settings
} }

View File

@@ -1,3 +1,4 @@
use std::io::Cursor; use std::io::Cursor;
use std::path::Path; use std::path::Path;
use std::time::Instant; use std::time::Instant;
@@ -5,12 +6,7 @@ use std::time::Instant;
use strafesnet_physics::physics::{PhysicsData,PhysicsState,PhysicsContext}; use strafesnet_physics::physics::{PhysicsData,PhysicsState,PhysicsContext};
fn main(){ fn main(){
let arg=std::env::args().skip(1).next(); test_determinism().unwrap();
match arg.as_deref(){
Some("determinism")|None=>test_determinism().unwrap(),
Some("replay")=>run_replay().unwrap(),
_=>println!("invalid argument"),
}
} }
#[allow(unused)] #[allow(unused)]

View File

@@ -34,7 +34,6 @@ pub enum PlanesToFacesError{
InitFace2, InitFace2,
InitIntersection, InitIntersection,
FindNewIntersection, FindNewIntersection,
// Narrow(strafesnet_common::integer::NarrowError),
EmptyFaces, EmptyFaces,
InfiniteLoop1, InfiniteLoop1,
InfiniteLoop2, InfiniteLoop2,
@@ -82,12 +81,12 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
// test if any *other* faces occlude the intersection // test if any *other* faces occlude the intersection
for new_face in &face_list{ for new_face in &face_list{
// new face occludes intersection point // new face occludes intersection point
if (new_face.dot.widen_2()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){ if (new_face.dot.fix_2()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){
// replace one of the faces with the new face // replace one of the faces with the new face
// dont' try to replace face0 because we are exploring that face in particular // dont' try to replace face0 because we are exploring that face in particular
if let Some(new_intersection)=solve3(face0,new_face,face2){ if let Some(new_intersection)=solve3(face0,new_face,face2){
// face1 does not occlude (or intersect) the new intersection // face1 does not occlude (or intersect) the new intersection
if (face1.dot.widen_2()/Planar64::ONE).gt_ratio(face1.normal.dot(new_intersection.num)/new_intersection.den){ if (face1.dot.fix_2()/Planar64::ONE).gt_ratio(face1.normal.dot(new_intersection.num)/new_intersection.den){
face1=new_face; face1=new_face;
intersection=new_intersection; intersection=new_intersection;
continue 'find; continue 'find;
@@ -95,7 +94,7 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
} }
if let Some(new_intersection)=solve3(face0,face1,new_face){ if let Some(new_intersection)=solve3(face0,face1,new_face){
// face2 does not occlude (or intersect) the new intersection // face2 does not occlude (or intersect) the new intersection
if (face2.dot.widen_2()/Planar64::ONE).gt_ratio(face2.normal.dot(new_intersection.num)/new_intersection.den){ if (face2.dot.fix_2()/Planar64::ONE).gt_ratio(face2.normal.dot(new_intersection.num)/new_intersection.den){
face2=new_face; face2=new_face;
intersection=new_intersection; intersection=new_intersection;
continue 'find; continue 'find;
@@ -120,7 +119,7 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
continue; continue;
} }
// new_face occludes intersection meaning intersection is not on convex solid and face0 is degenrate // new_face occludes intersection meaning intersection is not on convex solid and face0 is degenrate
if (new_face.dot.widen_2()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){ if (new_face.dot.fix_2()/Planar64::ONE).lt_ratio(new_face.normal.dot(intersection.num)/intersection.den){
// abort! reject face0 entirely // abort! reject face0 entirely
continue 'face; continue 'face;
} }
@@ -138,7 +137,7 @@ fn planes_to_faces(face_list:std::collections::HashSet<Face>)->Result<Faces,Plan
loop{ loop{
// push point onto vertices // push point onto vertices
// problem: this may push a vertex that does not fit in the fixed point range and is thus meaningless // problem: this may push a vertex that does not fit in the fixed point range and is thus meaningless
face.push(intersection.divide().narrow_1().unwrap()); face.push(intersection.divide().fix_1());
// we looped back around to face1, we're done! // we looped back around to face1, we're done!
if core::ptr::eq(face1,face2){ if core::ptr::eq(face1,face2){

View File

@@ -43,6 +43,7 @@ fn add_brush<'a>(
origin:vbsp::Vector, origin:vbsp::Vector,
rendercolor:vbsp::Color, rendercolor:vbsp::Color,
attributes:attr::CollisionAttributesId, attributes:attr::CollisionAttributesId,
debug_info:model::DebugInfo,
){ ){
let transform=integer::Planar64Affine3::from_translation( let transform=integer::Planar64Affine3::from_translation(
valve_transform(origin.into()) valve_transform(origin.into())
@@ -53,13 +54,13 @@ fn add_brush<'a>(
rendercolor.b as f32 rendercolor.b as f32
])/255.0).extend(1.0); ])/255.0).extend(1.0);
match model.chars().next(){ match model.split_at(1){
// The first character of brush.model is '*' // The first character of brush.model is '*'
Some('*')=>match model[1..].parse(){ ("*",id_str)=>match id_str.parse(){
Ok(mesh_id)=>{ Ok(mesh_id)=>{
let mesh=model::MeshId::new(mesh_id); let mesh=model::MeshId::new(mesh_id);
world_models.push( world_models.push(
model::Model{mesh,attributes,transform,color} model::Model{mesh,attributes,transform,color,debug_info}
); );
}, },
Err(e)=>{ Err(e)=>{
@@ -70,7 +71,7 @@ fn add_brush<'a>(
_=>{ _=>{
let mesh=mesh_deferred_loader.acquire_mesh_id(model); let mesh=mesh_deferred_loader.acquire_mesh_id(model);
prop_models.push( prop_models.push(
model::Model{mesh,attributes,transform,color} model::Model{mesh,attributes,transform,color,debug_info}
); );
} }
} }
@@ -139,6 +140,7 @@ pub fn convert<'a>(
valve_transform(prop.origin.into()), valve_transform(prop.origin.into()),
), ),
color:glam::Vec4::ONE, color:glam::Vec4::ONE,
debug_info:model::DebugInfo::Prop,
} }
}).collect(); }).collect();
@@ -207,54 +209,214 @@ pub fn convert<'a>(
attributes:ATTRIBUTE_DECORATION, attributes:ATTRIBUTE_DECORATION,
transform:integer::Planar64Affine3::IDENTITY, transform:integer::Planar64Affine3::IDENTITY,
color:glam::Vec4::W, color:glam::Vec4::W,
debug_info:model::DebugInfo::World,
}); });
// THE CUBE OF DESTINY
let destination_mesh_id=model::MeshId::new(world_meshes.len() as u32);
world_meshes.push(crate::brush::unit_cube());
const WHITE:vbsp::Color=vbsp::Color{r:255,g:255,b:255}; const WHITE:vbsp::Color=vbsp::Color{r:255,g:255,b:255};
const ENTITY_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=ATTRIBUTE_DECORATION;
const ENTITY_TRIGGER_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=ATTRIBUTE_INTERSECT_DEFAULT;
for raw_ent in &bsp.entities{ for raw_ent in &bsp.entities{
let debug_info=match model::EntityInfo::new(raw_ent.properties()){
Ok(entity_info)=>model::DebugInfo::Entity(entity_info),
Err(_)=>{
println!("EntityInfoError");
model::DebugInfo::World
},
};
macro_rules! ent_brush_default{
($entity:ident)=>{
add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,$entity.model,$entity.origin,$entity.rendercolor,ENTITY_ATTRIBUTE,debug_info)
};
} macro_rules! ent_brush_prop{
($entity:ident)=>{
add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,$entity.model,$entity.origin,WHITE,ENTITY_ATTRIBUTE,debug_info)
};
}
macro_rules! ent_brush_trigger{
($entity:ident)=>{
add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,$entity.model,$entity.origin,WHITE,ENTITY_TRIGGER_ATTRIBUTE,debug_info)
};
}
match raw_ent.parse(){ match raw_ent.parse(){
Ok(Entity::Cycler(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::AmbientGeneric(_ambient_generic))=>(),
Ok(Entity::EnvSprite(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::Cycler(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncBreakable(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvBeam(_env_beam))=>(),
Ok(Entity::FuncBrush(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvBubbles(_env_bubbles))=>(),
Ok(Entity::FuncButton(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvDetailController(_env_detail_controller))=>(),
Ok(Entity::FuncDoor(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvEmbers(_env_embers))=>(),
Ok(Entity::FuncDoorRotating(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvEntityMaker(_env_entity_maker))=>(),
Ok(Entity::FuncIllusionary(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvExplosion(_env_explosion))=>(),
Ok(Entity::FuncMonitor(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvFade(_env_fade))=>(),
Ok(Entity::FuncMovelinear(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvFire(_env_fire))=>(),
Ok(Entity::FuncPhysbox(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvFireTrail(_env_fire_trail))=>(),
Ok(Entity::FuncPhysboxMultiplayer(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvFiresource(_env_firesource))=>(),
Ok(Entity::FuncRotButton(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvFogController(_env_fog_controller))=>(),
Ok(Entity::FuncRotating(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvHudhint(_env_hudhint))=>(),
Ok(Entity::FuncTracktrain(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvLaser(_env_laser))=>(),
Ok(Entity::FuncTrain(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvLightglow(_env_lightglow))=>(),
Ok(Entity::FuncWall(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin.unwrap_or_default(),brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvPhysexplosion(_env_physexplosion))=>(),
Ok(Entity::FuncWallToggle(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin.unwrap_or_default(),brush.rendercolor,ATTRIBUTE_DECORATION), Ok(Entity::EnvProjectedtexture(_env_projectedtexture))=>(),
Ok(Entity::FuncWaterAnalog(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor.unwrap_or(WHITE),ATTRIBUTE_DECORATION), Ok(Entity::EnvScreenoverlay(_env_screenoverlay))=>(),
Ok(Entity::PropDoorRotating(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvShake(_env_shake))=>(),
Ok(Entity::PropDynamic(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvShooter(_env_shooter))=>(),
Ok(Entity::PropDynamicOverride(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSmokestack(_env_smokestack))=>(),
Ok(Entity::PropPhysics(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSoundscape(_env_soundscape))=>(),
Ok(Entity::PropPhysicsMultiplayer(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSoundscapeProxy(_env_soundscape_proxy))=>(),
Ok(Entity::PropPhysicsOverride(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSoundscapeTriggerable(_env_soundscape_triggerable))=>(),
Ok(Entity::PropRagdoll(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSpark(_env_spark))=>(),
Ok(Entity::TriggerGravity(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSprite(brush))=>ent_brush_default!(brush),
Ok(Entity::TriggerHurt(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSpritetrail(_env_spritetrail))=>(),
Ok(Entity::TriggerLook(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSteam(_env_steam))=>(),
Ok(Entity::TriggerMultiple(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model.unwrap_or_default(),brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvSun(_env_sun))=>(),
Ok(Entity::TriggerOnce(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvTonemapController(_env_tonemap_controller))=>(),
Ok(Entity::TriggerProximity(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::EnvWind(_env_wind))=>(),
Ok(Entity::TriggerPush(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), // trigger_teleport.filtername probably has to do with one of these
Ok(Entity::TriggerSoundscape(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::FilterActivatorClass(_filter_activator_class))=>(),
Ok(Entity::TriggerTeleport(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model.unwrap_or_default(),brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::FilterActivatorName(_filter_activator_name))=>(),
Ok(Entity::TriggerVphysicsMotion(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::FilterDamageType(_filter_damage_type))=>(),
Ok(Entity::TriggerWind(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,WHITE,ATTRIBUTE_DECORATION), Ok(Entity::FilterMulti(_filter_multi))=>(),
Ok(Entity::InfoPlayerCounterterrorist(spawn))=>{ Ok(Entity::FuncAreaportal(_func_areaportal))=>(),
found_spawn=Some(valve_transform(spawn.origin.into())); Ok(Entity::FuncAreaportalwindow(_func_areaportalwindow))=>(),
}, Ok(Entity::FuncBombTarget(_func_bomb_target))=>(),
Ok(Entity::InfoPlayerTerrorist(spawn))=>{ Ok(Entity::FuncBreakable(brush))=>ent_brush_default!(brush),
found_spawn=Some(valve_transform(spawn.origin.into())); Ok(Entity::FuncBreakableSurf(_func_breakable_surf))=>(),
}, Ok(Entity::FuncBrush(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncButton(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncBuyzone(_func_buyzone))=>(),
Ok(Entity::FuncClipVphysics(_func_clip_vphysics))=>(),
Ok(Entity::FuncConveyor(_func_conveyor))=>(),
// FuncDoor is Platform
Ok(Entity::FuncDoor(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncDoorRotating(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncDustcloud(_func_dustcloud))=>(),
Ok(Entity::FuncDustmotes(_func_dustmotes))=>(),
Ok(Entity::FuncFishPool(_func_fish_pool))=>(),
Ok(Entity::FuncFootstepControl(_func_footstep_control))=>(),
Ok(Entity::FuncHostageRescue(_func_hostage_rescue))=>(),
Ok(Entity::FuncIllusionary(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor,ATTRIBUTE_DECORATION,debug_info),
Ok(Entity::FuncLod(_func_lod))=>(),
Ok(Entity::FuncMonitor(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncMovelinear(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncOccluder(_func_occluder))=>(),
Ok(Entity::FuncPhysbox(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncPhysboxMultiplayer(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncPrecipitation(_func_precipitation))=>(),
Ok(Entity::FuncRotButton(brush))=>ent_brush_prop!(brush),
Ok(Entity::FuncRotating(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncSmokevolume(_func_smokevolume))=>(),
Ok(Entity::FuncTracktrain(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncTrain(brush))=>ent_brush_default!(brush),
Ok(Entity::FuncWall(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin.unwrap_or_default(),brush.rendercolor,ENTITY_ATTRIBUTE,debug_info),
Ok(Entity::FuncWallToggle(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin.unwrap_or_default(),brush.rendercolor,ENTITY_ATTRIBUTE,debug_info),
Ok(Entity::FuncWaterAnalog(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model,brush.origin,brush.rendercolor.unwrap_or(WHITE),ENTITY_ATTRIBUTE,debug_info),
Ok(Entity::GamePlayerEquip(_game_player_equip))=>(),
Ok(Entity::GameText(_game_text))=>(),
Ok(Entity::GameUi(_game_ui))=>(),
Ok(Entity::GameWeaponManager(_game_weapon_manager))=>(),
Ok(Entity::HostageEntity(_hostage_entity))=>(),
Ok(Entity::InfoCameraLink(_info_camera_link))=>(),
Ok(Entity::InfoLadder(_info_ladder))=>(),
Ok(Entity::InfoLightingRelative(_info_lighting_relative))=>(),
Ok(Entity::InfoMapParameters(_info_map_parameters))=>(),
Ok(Entity::InfoNode(_info_node))=>(),
Ok(Entity::InfoNodeHint(_info_node_hint))=>(),
Ok(Entity::InfoParticleSystem(_info_particle_system))=>(),
Ok(Entity::InfoPlayerCounterterrorist(spawn))=>found_spawn=Some(spawn.origin),
Ok(Entity::InfoPlayerLogo(_info_player_logo))=>(),
Ok(Entity::InfoPlayerStart(_info_player_start))=>(),
Ok(Entity::InfoPlayerTerrorist(spawn))=>found_spawn=Some(spawn.origin),
Ok(Entity::InfoTarget(_info_target))=>(),
// InfoTeleportDestination is Spawn#
Ok(Entity::InfoTeleportDestination(_info_teleport_destination))=>(),
Ok(Entity::Infodecal(_infodecal))=>(),
Ok(Entity::KeyframeRope(_keyframe_rope))=>(),
Ok(Entity::Light(_light))=>(),
Ok(Entity::LightEnvironment(_light_environment))=>(),
Ok(Entity::LightSpot(_light_spot))=>(),
Ok(Entity::LogicAuto(_logic_auto))=>(),
Ok(Entity::LogicBranch(_logic_branch))=>(),
Ok(Entity::LogicCase(_logic_case))=>(),
Ok(Entity::LogicCompare(_logic_compare))=>(),
Ok(Entity::LogicMeasureMovement(_logic_measure_movement))=>(),
Ok(Entity::LogicRelay(_logic_relay))=>(),
Ok(Entity::LogicTimer(_logic_timer))=>(),
Ok(Entity::MathCounter(_math_counter))=>(),
Ok(Entity::MoveRope(_move_rope))=>(),
Ok(Entity::PathTrack(_path_track))=>(),
Ok(Entity::PhysBallsocket(_phys_ballsocket))=>(),
Ok(Entity::PhysConstraint(_phys_constraint))=>(),
Ok(Entity::PhysConstraintsystem(_phys_constraintsystem))=>(),
Ok(Entity::PhysHinge(_phys_hinge))=>(),
Ok(Entity::PhysKeepupright(_phys_keepupright))=>(),
Ok(Entity::PhysLengthconstraint(_phys_lengthconstraint))=>(),
Ok(Entity::PhysPulleyconstraint(_phys_pulleyconstraint))=>(),
Ok(Entity::PhysRagdollconstraint(_phys_ragdollconstraint))=>(),
Ok(Entity::PhysRagdollmagnet(_phys_ragdollmagnet))=>(),
Ok(Entity::PhysThruster(_phys_thruster))=>(),
Ok(Entity::PhysTorque(_phys_torque))=>(),
Ok(Entity::PlayerSpeedmod(_player_speedmod))=>(),
Ok(Entity::PlayerWeaponstrip(_player_weaponstrip))=>(),
Ok(Entity::PointCamera(_point_camera))=>(),
Ok(Entity::PointClientcommand(_point_clientcommand))=>(),
Ok(Entity::PointDevshotCamera(_point_devshot_camera))=>(),
Ok(Entity::PointServercommand(_point_servercommand))=>(),
Ok(Entity::PointSpotlight(_point_spotlight))=>(),
Ok(Entity::PointSurroundtest(_point_surroundtest))=>(),
Ok(Entity::PointTemplate(_point_template))=>(),
Ok(Entity::PointTesla(_point_tesla))=>(),
Ok(Entity::PointViewcontrol(_point_viewcontrol))=>(),
Ok(Entity::PropDoorRotating(brush))=>ent_brush_prop!(brush),
Ok(Entity::PropDynamic(brush))=>ent_brush_prop!(brush),
Ok(Entity::PropDynamicOverride(brush))=>ent_brush_prop!(brush),
Ok(Entity::PropPhysics(brush))=>ent_brush_prop!(brush),
Ok(Entity::PropPhysicsMultiplayer(brush))=>ent_brush_prop!(brush),
Ok(Entity::PropPhysicsOverride(brush))=>ent_brush_prop!(brush),
Ok(Entity::PropRagdoll(brush))=>ent_brush_prop!(brush),
Ok(Entity::ShadowControl(_shadow_control))=>(),
Ok(Entity::SkyCamera(_sky_camera))=>(),
Ok(Entity::TriggerGravity(brush))=>ent_brush_trigger!(brush),
Ok(Entity::TriggerHurt(brush))=>ent_brush_trigger!(brush),
Ok(Entity::TriggerLook(brush))=>ent_brush_trigger!(brush),
Ok(Entity::TriggerMultiple(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model.unwrap_or_default(),brush.origin,WHITE,ENTITY_TRIGGER_ATTRIBUTE,debug_info),
Ok(Entity::TriggerOnce(brush))=>ent_brush_trigger!(brush),
Ok(Entity::TriggerProximity(brush))=>ent_brush_trigger!(brush),
// TriggerPush is booster
Ok(Entity::TriggerPush(brush))=>ent_brush_trigger!(brush),
Ok(Entity::TriggerSoundscape(brush))=>ent_brush_trigger!(brush),
// TriggerTeleport is Trigger#
Ok(Entity::TriggerTeleport(brush))=>add_brush(mesh_deferred_loader,&mut world_models,&mut prop_models,brush.model.unwrap_or_default(),brush.origin,WHITE,ENTITY_TRIGGER_ATTRIBUTE,debug_info),
Ok(Entity::TriggerVphysicsMotion(brush))=>ent_brush_trigger!(brush),
Ok(Entity::TriggerWind(brush))=>ent_brush_trigger!(brush),
Ok(Entity::WaterLodControl(_water_lod_control))=>(),
Ok(Entity::WeaponAk47(_weapon_ak47))=>(),
Ok(Entity::WeaponAwp(_weapon_awp))=>(),
Ok(Entity::WeaponDeagle(_weapon_deagle))=>(),
Ok(Entity::WeaponElite(_weapon_elite))=>(),
Ok(Entity::WeaponFamas(_weapon_famas))=>(),
Ok(Entity::WeaponFiveseven(_weapon_fiveseven))=>(),
Ok(Entity::WeaponFlashbang(_weapon_flashbang))=>(),
Ok(Entity::WeaponG3sg1(_weapon_g3sg1))=>(),
Ok(Entity::WeaponGlock(_weapon_glock))=>(),
Ok(Entity::WeaponHegrenade(_weapon_hegrenade))=>(),
Ok(Entity::WeaponKnife(_weapon_knife))=>(),
Ok(Entity::WeaponM249(_weapon_m249))=>(),
Ok(Entity::WeaponM3(_weapon_m3))=>(),
Ok(Entity::WeaponM4a1(_weapon_m4a1))=>(),
Ok(Entity::WeaponMac10(_weapon_mac10))=>(),
Ok(Entity::WeaponP228(_weapon_p228))=>(),
Ok(Entity::WeaponP90(_weapon_p90))=>(),
Ok(Entity::WeaponScout(_weapon_scout))=>(),
Ok(Entity::WeaponSg550(_weapon_sg550))=>(),
Ok(Entity::WeaponSmokegrenade(_weapon_smokegrenade))=>(),
Ok(Entity::WeaponTmp(_weapon_tmp))=>(),
Ok(Entity::WeaponUmp45(_weapon_ump45))=>(),
Ok(Entity::WeaponUsp(_weapon_usp))=>(),
Ok(Entity::WeaponXm1014(_weapon_xm1014))=>(),
Ok(Entity::Worldspawn(_worldspawn))=>(),
Err(e)=>{ Err(e)=>{
println!("Bsp Entity parse error: {e}"); println!("Bsp Entity parse error: {e}");
}, },
@@ -290,6 +452,13 @@ pub fn convert<'a>(
Ok(mesh)=>{ Ok(mesh)=>{
let mesh_id=model::MeshId::new(world_meshes.len() as u32); let mesh_id=model::MeshId::new(world_meshes.len() as u32);
world_meshes.push(mesh); world_meshes.push(mesh);
let sides={
let brush_start_idx=brush.brush_side as usize;
let sides_range=brush_start_idx..brush_start_idx+brush.num_brush_sides as usize;
bsp.brush_sides[sides_range].iter().filter_map(|side|bsp.texture_info(side.texture_info as usize)).map(|texture_info|{
texture_info.flags
}).collect()
};
world_models.push(model::Model{ world_models.push(model::Model{
mesh:mesh_id, mesh:mesh_id,
attributes, attributes,
@@ -298,6 +467,7 @@ pub fn convert<'a>(
integer::vec3::ZERO, integer::vec3::ZERO,
), ),
color:glam::Vec4::ONE, color:glam::Vec4::ONE,
debug_info:model::DebugInfo::Brush(model::BrushInfo{flags:brush.flags,sides}),
}); });
}, },
Err(e)=>println!("Brush mesh error: {e}"), Err(e)=>println!("Brush mesh error: {e}"),
@@ -306,16 +476,14 @@ pub fn convert<'a>(
let mut modes_list=Vec::new(); let mut modes_list=Vec::new();
if let Some(spawn_point)=found_spawn{ if let Some(spawn_point)=found_spawn{
// create a new mesh
let mesh_id=model::MeshId::new(world_meshes.len() as u32);
world_meshes.push(crate::brush::unit_cube());
// create a new model // create a new model
let model_id=model::ModelId::new(world_models.len() as u32); let model_id=model::ModelId::new(world_models.len() as u32);
world_models.push(model::Model{ world_models.push(model::Model{
mesh:mesh_id, mesh:destination_mesh_id,
attributes:ATTRIBUTE_INTERSECT_DEFAULT, attributes:ATTRIBUTE_INTERSECT_DEFAULT,
transform:integer::Planar64Affine3::from_translation(spawn_point), transform:integer::Planar64Affine3::from_translation(valve_transform(spawn_point.into())),
color:glam::Vec4::W, color:glam::Vec4::W,
debug_info:model::DebugInfo::World,
}); });
let first_stage=Stage::empty(model_id); let first_stage=Stage::empty(model_id);

View File

@@ -22,17 +22,17 @@ impl From<std::io::Error> for TextureError{
} }
} }
pub struct TextureLoader; pub struct TextureLoader<'a>(std::marker::PhantomData<&'a ()>);
impl TextureLoader{ impl TextureLoader<'_>{
pub fn new()->Self{ pub fn new()->Self{
Self Self(std::marker::PhantomData)
} }
} }
impl Loader for TextureLoader{ impl<'a> Loader for TextureLoader<'a>{
type Error=TextureError; type Error=TextureError;
type Index<'a>=Cow<'a,str>; type Index=Cow<'a,str>;
type Resource=Texture; type Resource=Texture;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{ fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
let file_name=format!("textures/{}.dds",index); let file_name=format!("textures/{}.dds",index);
let mut file=std::fs::File::open(file_name)?; let mut file=std::fs::File::open(file_name)?;
let mut data=Vec::new(); let mut data=Vec::new();
@@ -100,24 +100,30 @@ impl<'bsp,'vpk> BspFinder<'bsp,'vpk>{
} }
} }
pub struct ModelLoader<'bsp,'vpk>{ pub struct ModelLoader<'bsp,'vpk,'a>{
finder:BspFinder<'bsp,'vpk>, finder:BspFinder<'bsp,'vpk>,
life:core::marker::PhantomData<&'a ()>,
} }
impl ModelLoader<'_,'_>{ impl ModelLoader<'_,'_,'_>{
#[inline] #[inline]
pub const fn new<'bsp,'vpk>( pub const fn new<'bsp,'vpk,'a>(
finder:BspFinder<'bsp,'vpk>, finder:BspFinder<'bsp,'vpk>,
)->ModelLoader<'bsp,'vpk>{ )->ModelLoader<'bsp,'vpk,'a>{
ModelLoader{ ModelLoader{
finder, finder,
life:core::marker::PhantomData,
} }
} }
} }
impl<'bsp,'vpk> Loader for ModelLoader<'bsp,'vpk>{ impl<'bsp,'vpk,'a> Loader for ModelLoader<'bsp,'vpk,'a>
where
'bsp:'a,
'vpk:'a,
{
type Error=MeshError; type Error=MeshError;
type Index<'a>=&'a str where Self:'a; type Index=&'a str;
type Resource=vmdl::Model; type Resource=vmdl::Model;
fn load<'a>(&'a mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{ fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
let mdl_path_lower=index.to_lowercase(); let mdl_path_lower=index.to_lowercase();
//.mdl, .vvd, .dx90.vtx //.mdl, .vvd, .dx90.vtx
let path=std::path::PathBuf::from(mdl_path_lower.as_str()); let path=std::path::PathBuf::from(mdl_path_lower.as_str());
@@ -137,27 +143,31 @@ impl<'bsp,'vpk> Loader for ModelLoader<'bsp,'vpk>{
} }
} }
pub struct MeshLoader<'bsp,'vpk,'load,'str>{ pub struct MeshLoader<'bsp,'vpk,'load,'a>{
finder:BspFinder<'bsp,'vpk>, finder:BspFinder<'bsp,'vpk>,
deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'str,str>>, deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'a,str>>,
} }
impl MeshLoader<'_,'_,'_,'_>{ impl MeshLoader<'_,'_,'_,'_>{
#[inline] #[inline]
pub const fn new<'bsp,'vpk,'load,'str>( pub const fn new<'bsp,'vpk,'load,'a>(
finder:BspFinder<'bsp,'vpk>, finder:BspFinder<'bsp,'vpk>,
deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'str,str>>, deferred_loader:&'load mut strafesnet_deferred_loader::deferred_loader::RenderConfigDeferredLoader<Cow<'a,str>>,
)->MeshLoader<'bsp,'vpk,'load,'str>{ )->MeshLoader<'bsp,'vpk,'load,'a>{
MeshLoader{ MeshLoader{
finder, finder,
deferred_loader deferred_loader
} }
} }
} }
impl<'str,'bsp,'vpk,'load> Loader for MeshLoader<'bsp,'vpk,'load,'str>{ impl<'bsp,'vpk,'load,'a> Loader for MeshLoader<'bsp,'vpk,'load,'a>
where
'bsp:'a,
'vpk:'a,
{
type Error=MeshError; type Error=MeshError;
type Index<'a>=&'a str where Self:'a; type Index=&'a str;
type Resource=Mesh; type Resource=Mesh;
fn load<'a>(&'a mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{ fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
let model=ModelLoader::new(self.finder).load(index)?; let model=ModelLoader::new(self.finder).load(index)?;
let mesh=crate::mesh::convert_mesh(model,&mut self.deferred_loader); let mesh=crate::mesh::convert_mesh(model,&mut self.deferred_loader);
Ok(mesh) Ok(mesh)

View File

@@ -12,8 +12,9 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
[dependencies] [dependencies]
arrayvec = "0.7.4" arrayvec = "0.7.4"
bitflags = "2.6.0" bitflags = "2.6.0"
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] } fixed_wide = { version = "0.1.2", path = "../fixed_wide", registry = "strafesnet", features = ["deferred-division","zeroes","wide-mul"] }
linear_ops = { version = "0.1.1", path = "../linear_ops", registry = "strafesnet", features = ["deferred-division","named-fields"] } linear_ops = { version = "0.1.0", path = "../linear_ops", registry = "strafesnet", features = ["deferred-division","named-fields"] }
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet" } ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet" }
glam = "0.30.0" glam = "0.30.0"
id = { version = "0.1.0", registry = "strafesnet" } id = { version = "0.1.0", registry = "strafesnet" }
vbsp = "0.8.0"

View File

@@ -66,18 +66,18 @@ impl JumpImpulse{
_mass:Planar64, _mass:Planar64,
)->Planar64Vec3{ )->Planar64Vec3{
match self{ match self{
&JumpImpulse::Time(time)=>velocity-(*gravity*time).map(|t|t.divide().clamp_1()), &JumpImpulse::Time(time)=>velocity-(*gravity*time).map(|t|t.divide().fix_1()),
&JumpImpulse::Height(height)=>{ &JumpImpulse::Height(height)=>{
//height==-v.y*v.y/(2*g.y); //height==-v.y*v.y/(2*g.y);
//use energy to determine max height //use energy to determine max height
let gg=gravity.length_squared(); let gg=gravity.length_squared();
let g=gg.sqrt(); let g=gg.sqrt().fix_1();
let v_g=gravity.dot(velocity); let v_g=gravity.dot(velocity);
//do it backwards //do it backwards
let radicand=v_g*v_g+(g*height*2).widen_4(); let radicand=v_g*v_g+(g*height*2).fix_4();
velocity-(*gravity*(radicand.sqrt().wrap_2()+v_g)/gg).divide().clamp_1() velocity-(*gravity*(radicand.sqrt().fix_2()+v_g)/gg).divide().fix_1()
}, },
&JumpImpulse::Linear(jump_speed)=>velocity+(jump_dir*jump_speed/jump_dir.length()).divide().clamp_1(), &JumpImpulse::Linear(jump_speed)=>velocity+(jump_dir*jump_speed/jump_dir.length()).divide().fix_1(),
&JumpImpulse::Energy(_energy)=>{ &JumpImpulse::Energy(_energy)=>{
//calculate energy //calculate energy
//let e=gravity.dot(velocity); //let e=gravity.dot(velocity);
@@ -91,10 +91,10 @@ impl JumpImpulse{
pub fn get_jump_deltav(&self,gravity:&Planar64Vec3,mass:Planar64)->Planar64{ pub fn get_jump_deltav(&self,gravity:&Planar64Vec3,mass:Planar64)->Planar64{
//gravity.length() is actually the proper calculation because the jump is always opposite the gravity direction //gravity.length() is actually the proper calculation because the jump is always opposite the gravity direction
match self{ match self{
&JumpImpulse::Time(time)=>(gravity.length().wrap_1()*time/2).divide().clamp_1(), &JumpImpulse::Time(time)=>(gravity.length().fix_1()*time/2).divide().fix_1(),
&JumpImpulse::Height(height)=>(gravity.length()*height*2).sqrt().wrap_1(), &JumpImpulse::Height(height)=>(gravity.length()*height*2).sqrt().fix_1(),
&JumpImpulse::Linear(deltav)=>deltav, &JumpImpulse::Linear(deltav)=>deltav,
&JumpImpulse::Energy(energy)=>(energy.sqrt()*2/mass.sqrt()).divide().clamp_1(), &JumpImpulse::Energy(energy)=>(energy.sqrt()*2/mass.sqrt()).divide().fix_1(),
} }
} }
} }
@@ -126,10 +126,10 @@ impl JumpSettings{
None=>rel_velocity, None=>rel_velocity,
}; };
let j=boost_vel.dot(jump_dir); let j=boost_vel.dot(jump_dir);
let js=jump_speed.widen_2(); let js=jump_speed.fix_2();
if j<js{ if j<js{
//weak booster: just do a regular jump //weak booster: just do a regular jump
boost_vel+jump_dir.with_length(js-j).divide().wrap_1() boost_vel+jump_dir.with_length(js-j).divide().fix_1()
}else{ }else{
//activate booster normally, jump does nothing //activate booster normally, jump does nothing
boost_vel boost_vel
@@ -142,13 +142,13 @@ impl JumpSettings{
None=>rel_velocity, None=>rel_velocity,
}; };
let j=boost_vel.dot(jump_dir); let j=boost_vel.dot(jump_dir);
let js=jump_speed.widen_2(); let js=jump_speed.fix_2();
if j<js{ if j<js{
//speed in direction of jump cannot be lower than amount //speed in direction of jump cannot be lower than amount
boost_vel+jump_dir.with_length(js-j).divide().wrap_1() boost_vel+jump_dir.with_length(js-j).divide().fix_1()
}else{ }else{
//boost and jump add together //boost and jump add together
boost_vel+jump_dir.with_length(js).divide().wrap_1() boost_vel+jump_dir.with_length(js).divide().fix_1()
} }
} }
(false,JumpCalculation::Max)=>{ (false,JumpCalculation::Max)=>{
@@ -159,10 +159,10 @@ impl JumpSettings{
None=>rel_velocity, None=>rel_velocity,
}; };
let boost_dot=boost_vel.dot(jump_dir); let boost_dot=boost_vel.dot(jump_dir);
let js=jump_speed.widen_2(); let js=jump_speed.fix_2();
if boost_dot<js{ if boost_dot<js{
//weak boost is extended to jump speed //weak boost is extended to jump speed
boost_vel+jump_dir.with_length(js-boost_dot).divide().wrap_1() boost_vel+jump_dir.with_length(js-boost_dot).divide().fix_1()
}else{ }else{
//activate booster normally, jump does nothing //activate booster normally, jump does nothing
boost_vel boost_vel
@@ -174,7 +174,7 @@ impl JumpSettings{
Some(booster)=>booster.boost(rel_velocity), Some(booster)=>booster.boost(rel_velocity),
None=>rel_velocity, None=>rel_velocity,
}; };
boost_vel+jump_dir.with_length(jump_speed).divide().wrap_1() boost_vel+jump_dir.with_length(jump_speed).divide().fix_1()
}, },
} }
} }
@@ -267,9 +267,9 @@ pub struct StrafeSettings{
impl StrafeSettings{ impl StrafeSettings{
pub fn tick_velocity(&self,velocity:Planar64Vec3,control_dir:Planar64Vec3)->Option<Planar64Vec3>{ pub fn tick_velocity(&self,velocity:Planar64Vec3,control_dir:Planar64Vec3)->Option<Planar64Vec3>{
let d=velocity.dot(control_dir); let d=velocity.dot(control_dir);
let mv=self.mv.widen_2(); let mv=self.mv.fix_2();
match d<mv{ match d<mv{
true=>Some(velocity+(control_dir*self.air_accel_limit.map_or(mv-d,|limit|limit.widen_2().min(mv-d))).wrap_1()), true=>Some(velocity+(control_dir*self.air_accel_limit.map_or(mv-d,|limit|limit.fix_2().min(mv-d))).fix_1()),
false=>None, false=>None,
} }
} }
@@ -290,7 +290,7 @@ pub struct PropulsionSettings{
} }
impl PropulsionSettings{ impl PropulsionSettings{
pub fn acceleration(&self,control_dir:Planar64Vec3)->Planar64Vec3{ pub fn acceleration(&self,control_dir:Planar64Vec3)->Planar64Vec3{
(control_dir*self.magnitude).clamp_1() (control_dir*self.magnitude).fix_1()
} }
} }
@@ -310,13 +310,13 @@ pub struct WalkSettings{
impl WalkSettings{ impl WalkSettings{
pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{ pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
//TODO: fallible walk accel //TODO: fallible walk accel
let diff_len=target_diff.length().wrap_1(); let diff_len=target_diff.length().fix_1();
let friction=if diff_len<self.accelerate.topspeed{ let friction=if diff_len<self.accelerate.topspeed{
self.static_friction self.static_friction
}else{ }else{
self.kinetic_friction self.kinetic_friction
}; };
self.accelerate.accel.min((-gravity.y*friction).clamp_1()) self.accelerate.accel.min((-gravity.y*friction).fix_1())
} }
pub fn get_walk_target_velocity(&self,control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{ pub fn get_walk_target_velocity(&self,control_dir:Planar64Vec3,normal:Planar64Vec3)->Planar64Vec3{
if control_dir==crate::integer::vec3::ZERO{ if control_dir==crate::integer::vec3::ZERO{
@@ -332,7 +332,7 @@ impl WalkSettings{
if cr==crate::integer::vec3::ZERO_2{ if cr==crate::integer::vec3::ZERO_2{
crate::integer::vec3::ZERO crate::integer::vec3::ZERO
}else{ }else{
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_1() (cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().fix_1()
} }
}else{ }else{
crate::integer::vec3::ZERO crate::integer::vec3::ZERO
@@ -341,7 +341,7 @@ impl WalkSettings{
pub fn is_slope_walkable(&self,normal:Planar64Vec3,up:Planar64Vec3)->bool{ pub fn is_slope_walkable(&self,normal:Planar64Vec3,up:Planar64Vec3)->bool{
//normal is not guaranteed to be unit length //normal is not guaranteed to be unit length
let ny=normal.dot(up); let ny=normal.dot(up);
let h=normal.length().wrap_1(); let h=normal.length().fix_1();
//remember this is a normal vector //remember this is a normal vector
ny.is_positive()&&h*self.surf_dot<ny ny.is_positive()&&h*self.surf_dot<ny
} }
@@ -368,13 +368,13 @@ impl LadderSettings{
let nnmm=nn*mm; let nnmm=nn*mm;
let d=normal.dot(control_dir); let d=normal.dot(control_dir);
let mut dd=d*d; let mut dd=d*d;
if (self.dot*self.dot*nnmm).clamp_4()<dd{ if (self.dot*self.dot*nnmm).fix_4()<dd{
if d.is_negative(){ if d.is_negative(){
control_dir=Planar64Vec3::new([Planar64::ZERO,mm.clamp_1(),Planar64::ZERO]); control_dir=Planar64Vec3::new([Planar64::ZERO,mm.fix_1(),Planar64::ZERO]);
}else{ }else{
control_dir=Planar64Vec3::new([Planar64::ZERO,-mm.clamp_1(),Planar64::ZERO]); control_dir=Planar64Vec3::new([Planar64::ZERO,-mm.fix_1(),Planar64::ZERO]);
} }
dd=(normal.y*normal.y).widen_4(); dd=(normal.y*normal.y).fix_4();
} }
//n=d if you are standing on top of a ladder and press E. //n=d if you are standing on top of a ladder and press E.
//two fixes: //two fixes:
@@ -385,7 +385,7 @@ impl LadderSettings{
if cr==crate::integer::vec3::ZERO_2{ if cr==crate::integer::vec3::ZERO_2{
crate::integer::vec3::ZERO crate::integer::vec3::ZERO
}else{ }else{
(cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().clamp_1() (cr.cross(normal)*self.accelerate.topspeed/((nn*(nnmm-dd)).sqrt())).divide().fix_1()
} }
}else{ }else{
crate::integer::vec3::ZERO crate::integer::vec3::ZERO
@@ -417,7 +417,7 @@ impl Hitbox{
} }
pub fn source()->Self{ pub fn source()->Self{
Self{ Self{
halfsize:((int3(33,73,33)>>1)*VALVE_SCALE).narrow_1().unwrap(), halfsize:((int3(33,73,33)>>1)*VALVE_SCALE).fix_1(),
mesh:HitboxMesh::Box, mesh:HitboxMesh::Box,
} }
} }
@@ -538,11 +538,11 @@ impl StyleModifiers{
tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(), tick_rate:Ratio64::new(100,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
}), }),
jump:Some(JumpSettings{ jump:Some(JumpSettings{
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).narrow_1().unwrap()), impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
calculation:JumpCalculation::JumpThenBoost, calculation:JumpCalculation::JumpThenBoost,
limit_minimum:true, limit_minimum:true,
}), }),
gravity:(int3(0,-800,0)*VALVE_SCALE).narrow_1().unwrap(), gravity:(int3(0,-800,0)*VALVE_SCALE).fix_1(),
mass:int(1), mass:int(1),
rocket:None, rocket:None,
walk:Some(WalkSettings{ walk:Some(WalkSettings{
@@ -565,7 +565,7 @@ impl StyleModifiers{
magnitude:int(12),//? magnitude:int(12),//?
}), }),
hitbox:Hitbox::source(), hitbox:Hitbox::source(),
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).narrow_1().unwrap(), camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).fix_1(),
} }
} }
pub fn source_surf()->Self{ pub fn source_surf()->Self{
@@ -574,16 +574,16 @@ impl StyleModifiers{
controls_mask_state:Controls::all(), controls_mask_state:Controls::all(),
strafe:Some(StrafeSettings{ strafe:Some(StrafeSettings{
enable:ControlsActivation::full_2d(), enable:ControlsActivation::full_2d(),
air_accel_limit:Some((int(150)*66*VALVE_SCALE).narrow_1().unwrap()), air_accel_limit:Some((int(150)*66*VALVE_SCALE).fix_1()),
mv:Planar64::raw(30<<28), mv:Planar64::raw(30<<28),
tick_rate:Ratio64::new(66,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(), tick_rate:Ratio64::new(66,AbsoluteTime::ONE_SECOND.get() as u64).unwrap(),
}), }),
jump:Some(JumpSettings{ jump:Some(JumpSettings{
impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).narrow_1().unwrap()), impulse:JumpImpulse::Height((int(52)*VALVE_SCALE).fix_1()),
calculation:JumpCalculation::JumpThenBoost, calculation:JumpCalculation::JumpThenBoost,
limit_minimum:true, limit_minimum:true,
}), }),
gravity:(int3(0,-800,0)*VALVE_SCALE).narrow_1().unwrap(), gravity:(int3(0,-800,0)*VALVE_SCALE).fix_1(),
mass:int(1), mass:int(1),
rocket:None, rocket:None,
walk:Some(WalkSettings{ walk:Some(WalkSettings{
@@ -606,7 +606,7 @@ impl StyleModifiers{
magnitude:int(12),//? magnitude:int(12),//?
}), }),
hitbox:Hitbox::source(), hitbox:Hitbox::source(),
camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).narrow_1().unwrap(), camera_offset:((int3(0,64,0)-(int3(0,73,0)>>1))*VALVE_SCALE).fix_1(),
} }
} }
} }

View File

@@ -1,4 +1,4 @@
pub use fixed_wide::fixed::*; pub use fixed_wide::fixed::{Fixed,Fix};
pub use ratio_ops::ratio::{Ratio,Divide}; pub use ratio_ops::ratio::{Ratio,Divide};
//integer units //integer units
@@ -60,7 +60,7 @@ impl<T> Time<T>{
impl<T> From<Planar64> for Time<T>{ impl<T> From<Planar64> for Time<T>{
#[inline] #[inline]
fn from(value:Planar64)->Self{ fn from(value:Planar64)->Self{
Self::raw((value*Planar64::raw(1_000_000_000)).clamp_1().to_raw()) Self::raw((value*Planar64::raw(1_000_000_000)).fix_1().to_raw())
} }
} }
impl<T> From<Time<T>> for Ratio<Planar64,Planar64>{ impl<T> From<Time<T>> for Ratio<Planar64,Planar64>{
@@ -73,11 +73,11 @@ impl<T,Num,Den,N1,T1> From<Ratio<Num,Den>> for Time<T>
where where
Num:core::ops::Mul<Planar64,Output=N1>, Num:core::ops::Mul<Planar64,Output=N1>,
N1:Divide<Den,Output=T1>, N1:Divide<Den,Output=T1>,
T1:Clamp<Planar64>, T1:Fix<Planar64>,
{ {
#[inline] #[inline]
fn from(value:Ratio<Num,Den>)->Self{ fn from(value:Ratio<Num,Den>)->Self{
Self::raw((value*Planar64::raw(1_000_000_000)).divide().clamp().to_raw()) Self::raw((value*Planar64::raw(1_000_000_000)).divide().fix().to_raw())
} }
} }
impl<T> std::fmt::Display for Time<T>{ impl<T> std::fmt::Display for Time<T>{
@@ -401,10 +401,6 @@ impl Angle32{
pub const NEG_FRAC_PI_2:Self=Self(-1<<30); pub const NEG_FRAC_PI_2:Self=Self(-1<<30);
pub const PI:Self=Self(-1<<31); pub const PI:Self=Self(-1<<31);
#[inline] #[inline]
pub const fn raw(num:i32)->Self{
Self(num)
}
#[inline]
pub const fn wrap_from_i64(theta:i64)->Self{ pub const fn wrap_from_i64(theta:i64)->Self{
//take lower bits //take lower bits
//note: this was checked on compiler explorer and compiles to 1 instruction! //note: this was checked on compiler explorer and compiles to 1 instruction!
@@ -519,8 +515,8 @@ fn angle_sin_cos(){
println!("cordic s={} c={}",(s/h).divide(),(c/h).divide()); println!("cordic s={} c={}",(s/h).divide(),(c/h).divide());
let (fs,fc)=f.sin_cos(); let (fs,fc)=f.sin_cos();
println!("float s={} c={}",fs,fc); println!("float s={} c={}",fs,fc);
assert!(close_enough((c/h).divide().wrap_1(),Planar64::raw((fc*((1u64<<32) as f64)) as i64))); assert!(close_enough((c/h).divide().fix_1(),Planar64::raw((fc*((1u64<<32) as f64)) as i64)));
assert!(close_enough((s/h).divide().wrap_1(),Planar64::raw((fs*((1u64<<32) as f64)) as i64))); assert!(close_enough((s/h).divide().fix_1(),Planar64::raw((fs*((1u64<<32) as f64)) as i64)));
} }
test_angle(1.0); test_angle(1.0);
test_angle(std::f64::consts::PI/4.0); test_angle(std::f64::consts::PI/4.0);
@@ -562,10 +558,6 @@ pub mod vec3{
pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]); pub const MAX:Planar64Vec3=Planar64Vec3::new([Planar64::MAX;3]);
pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]); pub const ZERO:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO;3]);
pub const ZERO_2:linear_ops::types::Vector3<Fixed::<2,64>>=linear_ops::types::Vector3::new([Fixed::<2,64>::ZERO;3]); pub const ZERO_2:linear_ops::types::Vector3<Fixed::<2,64>>=linear_ops::types::Vector3::new([Fixed::<2,64>::ZERO;3]);
pub const ZERO_3:linear_ops::types::Vector3<Fixed::<3,96>>=linear_ops::types::Vector3::new([Fixed::<3,96>::ZERO;3]);
pub const ZERO_4:linear_ops::types::Vector3<Fixed::<4,128>>=linear_ops::types::Vector3::new([Fixed::<4,128>::ZERO;3]);
pub const ZERO_5:linear_ops::types::Vector3<Fixed::<5,160>>=linear_ops::types::Vector3::new([Fixed::<5,160>::ZERO;3]);
pub const ZERO_6:linear_ops::types::Vector3<Fixed::<6,192>>=linear_ops::types::Vector3::new([Fixed::<6,192>::ZERO;3]);
pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]); pub const X:Planar64Vec3=Planar64Vec3::new([Planar64::ONE,Planar64::ZERO,Planar64::ZERO]);
pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]); pub const Y:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ONE,Planar64::ZERO]);
pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]); pub const Z:Planar64Vec3=Planar64Vec3::new([Planar64::ZERO,Planar64::ZERO,Planar64::ONE]);
@@ -633,8 +625,8 @@ pub mod mat3{
let (yc,ys)=y.cos_sin(); let (yc,ys)=y.cos_sin();
Planar64Mat3::from_cols([ Planar64Mat3::from_cols([
Planar64Vec3::new([xc,Planar64::ZERO,-xs]), Planar64Vec3::new([xc,Planar64::ZERO,-xs]),
Planar64Vec3::new([(xs*ys).wrap_1(),yc,(xc*ys).wrap_1()]), Planar64Vec3::new([(xs*ys).fix_1(),yc,(xc*ys).fix_1()]),
Planar64Vec3::new([(xs*yc).wrap_1(),-ys,(xc*yc).wrap_1()]), Planar64Vec3::new([(xs*yc).fix_1(),-ys,(xc*yc).fix_1()]),
]) ])
} }
#[inline] #[inline]
@@ -676,7 +668,7 @@ impl Planar64Affine3{
} }
#[inline] #[inline]
pub fn transform_point3(&self,point:Planar64Vec3)->vec3::Vector3<Fixed<2,64>>{ pub fn transform_point3(&self,point:Planar64Vec3)->vec3::Vector3<Fixed<2,64>>{
self.translation.widen_2()+self.matrix3*point self.translation.fix_2()+self.matrix3*point
} }
} }
impl Into<glam::Mat4> for Planar64Affine3{ impl Into<glam::Mat4> for Planar64Affine3{

View File

@@ -208,9 +208,87 @@ impl MeshBuilder{
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)] #[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
pub struct ModelId(u32); pub struct ModelId(u32);
#[derive(Clone)]
pub struct Model{ pub struct Model{
pub mesh:MeshId, pub mesh:MeshId,
pub attributes:gameplay_attributes::CollisionAttributesId, pub attributes:gameplay_attributes::CollisionAttributesId,
pub color:Color4,//transparency is in here pub color:Color4,//transparency is in here
pub transform:Planar64Affine3, pub transform:Planar64Affine3,
pub debug_info:DebugInfo,
}
#[derive(Debug,Clone)]
pub enum DebugInfo{
World,
Prop,
Brush(BrushInfo),
Entity(EntityInfo),
}
impl std::fmt::Display for DebugInfo{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
match self{
DebugInfo::World=>write!(f,"World"),
DebugInfo::Prop=>write!(f,"Prop"),
DebugInfo::Brush(brush_info)=>brush_info.fmt(f),
DebugInfo::Entity(entity_info)=>entity_info.fmt(f),
}
}
}
#[derive(Debug,Clone)]
pub struct BrushInfo{
pub flags:vbsp::BrushFlags,
pub sides:Vec<vbsp::TextureFlags>,
}
impl std::fmt::Display for BrushInfo{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
let noice=self.flags.iter_names().filter_map(|(name,flags)|{
(flags.bits()!=0).then(||name)
}).collect::<Vec<&str>>().join("|");
writeln!(f,"brush_info.flags={noice}")?;
for (i,side) in self.sides.iter().enumerate(){
let noice_string=side.iter_names().filter_map(|(name,flags)|{
(flags.bits()!=0).then(||name)
}).collect::<Vec<&str>>().join("|");
writeln!(f,"brush_info.sides[{i}]={noice_string}")?;
}
Ok(())
}
}
#[derive(Debug,Clone)]
pub struct EntityInfo{
pub classname:Box<str>,
pub properties:Vec<(Box<str>,Box<str>)>,
}
pub enum EntityInfoError{
MissingClassname,
}
impl EntityInfo{
pub fn new<'a>(iter:impl IntoIterator<Item=(&'a str,&'a str)>)->Result<Self,EntityInfoError>{
let mut classname:Option<Box<str>>=None;
let mut properties:Vec<(Box<str>,Box<str>)>=Vec::new();
for (name,value) in iter{
match name{
"classname"=>classname=Some(value.into()),
"hammerid"=>(),
_=>properties.push((name.into(),value.into())),
}
}
properties.sort_by(|(n0,_),(n1,_)|n0.cmp(n1));
let Some(classname)=classname else{
return Err(EntityInfoError::MissingClassname);
};
Ok(EntityInfo{classname,properties})
}
}
impl std::fmt::Display for EntityInfo{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
writeln!(f,"struct {}{{",self.classname)?;
for (name,value) in &self.properties{
writeln!(f,"\t{name}:{value},")?;
}
write!(f,"}}")?;
Ok(())
}
} }

View File

@@ -13,8 +13,8 @@ impl Ray{
Num:core::ops::Mul<Planar64,Output=N1>, Num:core::ops::Mul<Planar64,Output=N1>,
Planar64:core::ops::Mul<Den,Output=N1>, Planar64:core::ops::Mul<Den,Output=N1>,
N1:integer::Divide<Den,Output=T1>, N1:integer::Divide<Den,Output=T1>,
T1:integer::Clamp<Planar64>, T1:integer::Fix<Planar64>,
{ {
self.origin+self.direction.map(|elem|(t*elem).divide().clamp()) self.origin+self.direction.map(|elem|(t*elem).divide().fix())
} }
} }

View File

@@ -45,7 +45,7 @@ impl<H:core::hash::Hash+Eq> RenderConfigDeferredLoader<H>{
pub fn into_indices(self)->impl Iterator<Item=H>{ pub fn into_indices(self)->impl Iterator<Item=H>{
self.render_config_id_from_asset_id.into_keys().flatten() self.render_config_id_from_asset_id.into_keys().flatten()
} }
pub fn into_render_configs<'a,L:Loader<Resource=Texture,Index<'a>=H>+'a>(mut self,loader:&mut L,failure_mode:LoadFailureMode)->Result<RenderConfigs,L::Error>{ pub fn into_render_configs<L:Loader<Resource=Texture,Index=H>>(mut self,loader:&mut L,failure_mode:LoadFailureMode)->Result<RenderConfigs,L::Error>{
let mut sorted_textures=vec![None;self.texture_count as usize]; let mut sorted_textures=vec![None;self.texture_count as usize];
for (index_option,render_config_id) in self.render_config_id_from_asset_id{ for (index_option,render_config_id) in self.render_config_id_from_asset_id{
let render_config=&mut self.render_configs[render_config_id.get() as usize]; let render_config=&mut self.render_configs[render_config_id.get() as usize];
@@ -93,7 +93,7 @@ impl<H:core::hash::Hash+Eq> MeshDeferredLoader<H>{
pub fn into_indices(self)->impl Iterator<Item=H>{ pub fn into_indices(self)->impl Iterator<Item=H>{
self.mesh_id_from_asset_id.into_keys() self.mesh_id_from_asset_id.into_keys()
} }
pub fn into_meshes<'a,L:Loader<Resource=Mesh,Index<'a>=H>+'a>(self,loader:&mut L,failure_mode:LoadFailureMode)->Result<Meshes,L::Error>{ pub fn into_meshes<L:Loader<Resource=Mesh,Index=H>>(self,loader:&mut L,failure_mode:LoadFailureMode)->Result<Meshes,L::Error>{
let mut mesh_list=vec![None;self.mesh_id_from_asset_id.len()]; let mut mesh_list=vec![None;self.mesh_id_from_asset_id.len()];
for (index,mesh_id) in self.mesh_id_from_asset_id{ for (index,mesh_id) in self.mesh_id_from_asset_id{
let resource_result=loader.load(index); let resource_result=loader.load(index);

View File

@@ -2,7 +2,7 @@ use std::error::Error;
pub trait Loader{ pub trait Loader{
type Error:Error; type Error:Error;
type Index<'a> where Self:'a; type Index;
type Resource; type Resource;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>; fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>;
} }

View File

@@ -1,6 +1,6 @@
[package] [package]
name = "fixed_wide" name = "fixed_wide"
version = "0.2.0" version = "0.1.2"
edition = "2024" edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project" repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0" license = "MIT OR Apache-2.0"

View File

@@ -663,94 +663,74 @@ macro_repeated!(
1,2,3,4,5,6,7,8 1,2,3,4,5,6,7,8
); );
#[derive(Debug,Eq,PartialEq)] pub trait Fix<Out>{
pub enum NarrowError{ fn fix(self)->Out;
Overflow,
Underflow,
} }
pub trait Wrap<Output>{ macro_rules! impl_fix_rhs_lt_lhs_not_const_generic{
fn wrap(self)->Output;
}
pub trait Clamp<Output>{
fn clamp(self)->Output;
}
impl<const N:usize,const F:usize> Clamp<Fixed<N,F>> for Result<Fixed<N,F>,NarrowError>{
fn clamp(self)->Fixed<N,F>{
match self{
Ok(fixed)=>fixed,
Err(NarrowError::Overflow)=>Fixed::MAX,
Err(NarrowError::Underflow)=>Fixed::MIN,
}
}
}
macro_rules! impl_narrow_not_const_generic{
( (
(), (),
($lhs:expr,$rhs:expr) ($lhs:expr,$rhs:expr)
)=>{ )=>{
paste::item!{ impl Fixed<$lhs,{$lhs*32}>
impl Fixed<$lhs,{$lhs*32}> {
{ paste::item!{
#[inline] #[inline]
pub fn [<wrap_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{ pub fn [<fix_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
Fixed::from_bits(bnum::cast::As::as_::<BInt::<$rhs>>(self.bits.shr(($lhs-$rhs)*32))) Fixed::from_bits(bnum::cast::As::as_::<BInt::<$rhs>>(self.bits.shr(($lhs-$rhs)*32)))
} }
#[inline]
pub fn [<narrow_ $rhs>](self)->Result<Fixed<$rhs,{$rhs*32}>,NarrowError>{
if Fixed::<$rhs,{$rhs*32}>::MAX.[<widen_ $lhs>]().bits<self.bits{
return Err(NarrowError::Overflow);
}
if self.bits<Fixed::<$rhs,{$rhs*32}>::MIN.[<widen_ $lhs>]().bits{
return Err(NarrowError::Underflow);
}
Ok(self.[<wrap_ $rhs>]())
}
#[inline]
pub fn [<clamp_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
self.[<narrow_ $rhs>]().clamp()
}
} }
impl Wrap<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{ }
#[inline] impl Fix<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
fn wrap(self)->Fixed<$rhs,{$rhs*32}>{ fn fix(self)->Fixed<$rhs,{$rhs*32}>{
self.[<wrap_ $rhs>]() paste::item!{
} self.[<fix_ $rhs>]()
}
impl TryInto<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
type Error=NarrowError;
#[inline]
fn try_into(self)->Result<Fixed<$rhs,{$rhs*32}>,Self::Error>{
self.[<narrow_ $rhs>]()
}
}
impl Clamp<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
#[inline]
fn clamp(self)->Fixed<$rhs,{$rhs*32}>{
self.[<clamp_ $rhs>]()
} }
} }
} }
} }
} }
macro_rules! impl_widen_not_const_generic{ macro_rules! impl_fix_lhs_lt_rhs_not_const_generic{
( (
(), (),
($lhs:expr,$rhs:expr) ($lhs:expr,$rhs:expr)
)=>{ )=>{
paste::item!{ impl Fixed<$lhs,{$lhs*32}>
impl Fixed<$lhs,{$lhs*32}> {
{ paste::item!{
#[inline] #[inline]
pub fn [<widen_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{ pub fn [<fix_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
Fixed::from_bits(bnum::cast::As::as_::<BInt::<$rhs>>(self.bits).shl(($rhs-$lhs)*32)) Fixed::from_bits(bnum::cast::As::as_::<BInt::<$rhs>>(self.bits).shl(($rhs-$lhs)*32))
} }
} }
impl Into<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{ }
impl Fix<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
fn fix(self)->Fixed<$rhs,{$rhs*32}>{
paste::item!{
self.[<fix_ $rhs>]()
}
}
}
}
}
macro_rules! impl_fix_lhs_eq_rhs_not_const_generic{
(
(),
($lhs:expr,$rhs:expr)
)=>{
impl Fixed<$lhs,{$lhs*32}>
{
paste::item!{
#[inline] #[inline]
fn into(self)->Fixed<$rhs,{$rhs*32}>{ pub fn [<fix_ $rhs>](self)->Fixed<$rhs,{$rhs*32}>{
self.[<widen_ $rhs>]() self
}
}
}
impl Fix<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
fn fix(self)->Fixed<$rhs,{$rhs*32}>{
paste::item!{
self.[<fix_ $rhs>]()
} }
} }
} }
@@ -760,7 +740,7 @@ macro_rules! impl_widen_not_const_generic{
// I LOVE NOT BEING ABLE TO USE CONST GENERICS // I LOVE NOT BEING ABLE TO USE CONST GENERICS
macro_repeated!( macro_repeated!(
impl_narrow_not_const_generic,(), impl_fix_rhs_lt_lhs_not_const_generic,(),
(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),(17,1), (2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),(17,1),
(3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2), (3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2),
(4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3), (4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3),
@@ -778,7 +758,7 @@ macro_repeated!(
(16,15) (16,15)
); );
macro_repeated!( macro_repeated!(
impl_widen_not_const_generic,(), impl_fix_lhs_lt_rhs_not_const_generic,(),
(1,2), (1,2),
(1,3),(2,3), (1,3),(2,3),
(1,4),(2,4),(3,4), (1,4),(2,4),(3,4),
@@ -793,8 +773,11 @@ macro_repeated!(
(1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13), (1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13),
(1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14), (1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14),
(1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15), (1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15),
(1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16), (1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16)
(1,17) );
macro_repeated!(
impl_fix_lhs_eq_rhs_not_const_generic,(),
(1,1),(2,2),(3,3),(4,4),(5,5),(6,6),(7,7),(8,8),(9,9),(10,10),(11,11),(12,12),(13,13),(14,14),(15,15),(16,16)
); );
macro_rules! impl_not_const_generic{ macro_rules! impl_not_const_generic{
@@ -814,7 +797,7 @@ macro_rules! impl_not_const_generic{
let mut result=Self::ZERO; let mut result=Self::ZERO;
//resize self to match the wide mul output //resize self to match the wide mul output
let wide_self=self.[<widen_ $_2n>](); let wide_self=self.[<fix_ $_2n>]();
//descend down the bits and check if flipping each bit would push the square over the input value //descend down the bits and check if flipping each bit would push the square over the input value
for shift in (0..=max_shift).rev(){ for shift in (0..=max_shift).rev(){
result.as_bits_mut().as_bits_mut().set_bit(shift,true); result.as_bits_mut().as_bits_mut().set_bit(shift,true);

View File

@@ -61,7 +61,7 @@ fn from_f32(){
let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MIN).try_into(); let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MIN).try_into();
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow)); assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
//16 is within the 24 bits of float precision //16 is within the 24 bits of float precision
let b:Result<I32F32,_>=Into::<f32>::into(-I32F32::MIN.widen_2()).try_into(); let b:Result<I32F32,_>=Into::<f32>::into(-I32F32::MIN.fix_2()).try_into();
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow)); assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
let b:Result<I32F32,_>=f32::MIN_POSITIVE.try_into(); let b:Result<I32F32,_>=f32::MIN_POSITIVE.try_into();
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Underflow)); assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Underflow));
@@ -136,24 +136,11 @@ fn test_bint(){
} }
#[test] #[test]
fn test_wrap(){ fn test_fix(){
assert_eq!(I32F32::ONE,I256F256::ONE.wrap_1()); assert_eq!(I32F32::ONE.fix_8(),I256F256::ONE);
assert_eq!(I32F32::NEG_ONE,I256F256::NEG_ONE.wrap_1()); assert_eq!(I32F32::ONE,I256F256::ONE.fix_1());
} assert_eq!(I32F32::NEG_ONE.fix_8(),I256F256::NEG_ONE);
#[test] assert_eq!(I32F32::NEG_ONE,I256F256::NEG_ONE.fix_1());
fn test_narrow(){
assert_eq!(Ok(I32F32::ONE),I256F256::ONE.narrow_1());
assert_eq!(Ok(I32F32::NEG_ONE),I256F256::NEG_ONE.narrow_1());
}
#[test]
fn test_widen(){
assert_eq!(I32F32::ONE.widen_8(),I256F256::ONE);
assert_eq!(I32F32::NEG_ONE.widen_8(),I256F256::NEG_ONE);
}
#[test]
fn test_clamp(){
assert_eq!(I32F32::ONE,I256F256::ONE.clamp_1());
assert_eq!(I32F32::NEG_ONE,I256F256::NEG_ONE.clamp_1());
} }
#[test] #[test]
fn test_sqrt(){ fn test_sqrt(){

View File

@@ -15,10 +15,8 @@ macro_rules! impl_zeroes{
let radicand=a1*a1-a2*a0*4; let radicand=a1*a1-a2*a0*4;
match radicand.cmp(&<Self as core::ops::Mul>::Output::ZERO){ match radicand.cmp(&<Self as core::ops::Mul>::Output::ZERO){
Ordering::Greater=>{ Ordering::Greater=>{
// using wrap because sqrt always halves the number of leading digits.
// clamp would be more defensive, but is slower.
paste::item!{ paste::item!{
let planar_radicand=radicand.sqrt().[<wrap_ $n>](); let planar_radicand=radicand.sqrt().[<fix_ $n>]();
} }
//sort roots ascending and avoid taking the difference of large numbers //sort roots ascending and avoid taking the difference of large numbers
let zeroes=match (a2pos,Self::ZERO<a1){ let zeroes=match (a2pos,Self::ZERO<a1){

View File

@@ -1,6 +1,6 @@
[package] [package]
name = "linear_ops" name = "linear_ops"
version = "0.1.1" version = "0.1.0"
edition = "2024" edition = "2024"
repository = "https://git.itzana.me/StrafesNET/strafe-project" repository = "https://git.itzana.me/StrafesNET/strafe-project"
license = "MIT OR Apache-2.0" license = "MIT OR Apache-2.0"
@@ -15,7 +15,7 @@ deferred-division=["dep:ratio_ops"]
[dependencies] [dependencies]
ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true } ratio_ops = { version = "0.1.0", path = "../ratio_ops", registry = "strafesnet", optional = true }
fixed_wide = { version = "0.2.0", path = "../fixed_wide", registry = "strafesnet", optional = true } fixed_wide = { version = "0.1.2", path = "../fixed_wide", registry = "strafesnet", optional = true }
paste = { version = "1.0.15", optional = true } paste = { version = "1.0.15", optional = true }
[dev-dependencies] [dev-dependencies]

View File

@@ -38,95 +38,40 @@ macro_rules! impl_fixed_wide_vector {
$crate::macro_4!(impl_fixed_wide_vector_not_const_generic,()); $crate::macro_4!(impl_fixed_wide_vector_not_const_generic,());
// I LOVE NOT BEING ABLE TO USE CONST GENERICS // I LOVE NOT BEING ABLE TO USE CONST GENERICS
$crate::macro_repeated!( $crate::macro_repeated!(
impl_narrow_not_const_generic,(), impl_fix_not_const_generic,(),
(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),(17,1), (1,1),(2,1),(3,1),(4,1),(5,1),(6,1),(7,1),(8,1),(9,1),(10,1),(11,1),(12,1),(13,1),(14,1),(15,1),(16,1),
(3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2), (1,2),(2,2),(3,2),(4,2),(5,2),(6,2),(7,2),(8,2),(9,2),(10,2),(11,2),(12,2),(13,2),(14,2),(15,2),(16,2),
(4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3), (1,3),(2,3),(3,3),(4,3),(5,3),(6,3),(7,3),(8,3),(9,3),(10,3),(11,3),(12,3),(13,3),(14,3),(15,3),(16,3),
(5,4),(6,4),(7,4),(8,4),(9,4),(10,4),(11,4),(12,4),(13,4),(14,4),(15,4),(16,4), (1,4),(2,4),(3,4),(4,4),(5,4),(6,4),(7,4),(8,4),(9,4),(10,4),(11,4),(12,4),(13,4),(14,4),(15,4),(16,4),
(6,5),(7,5),(8,5),(9,5),(10,5),(11,5),(12,5),(13,5),(14,5),(15,5),(16,5), (1,5),(2,5),(3,5),(4,5),(5,5),(6,5),(7,5),(8,5),(9,5),(10,5),(11,5),(12,5),(13,5),(14,5),(15,5),(16,5),
(7,6),(8,6),(9,6),(10,6),(11,6),(12,6),(13,6),(14,6),(15,6),(16,6), (1,6),(2,6),(3,6),(4,6),(5,6),(6,6),(7,6),(8,6),(9,6),(10,6),(11,6),(12,6),(13,6),(14,6),(15,6),(16,6),
(8,7),(9,7),(10,7),(11,7),(12,7),(13,7),(14,7),(15,7),(16,7), (1,7),(2,7),(3,7),(4,7),(5,7),(6,7),(7,7),(8,7),(9,7),(10,7),(11,7),(12,7),(13,7),(14,7),(15,7),(16,7),
(9,8),(10,8),(11,8),(12,8),(13,8),(14,8),(15,8),(16,8), (1,8),(2,8),(3,8),(4,8),(5,8),(6,8),(7,8),(8,8),(9,8),(10,8),(11,8),(12,8),(13,8),(14,8),(15,8),(16,8),
(10,9),(11,9),(12,9),(13,9),(14,9),(15,9),(16,9), (1,9),(2,9),(3,9),(4,9),(5,9),(6,9),(7,9),(8,9),(9,9),(10,9),(11,9),(12,9),(13,9),(14,9),(15,9),(16,9),
(11,10),(12,10),(13,10),(14,10),(15,10),(16,10), (1,10),(2,10),(3,10),(4,10),(5,10),(6,10),(7,10),(8,10),(9,10),(10,10),(11,10),(12,10),(13,10),(14,10),(15,10),(16,10),
(12,11),(13,11),(14,11),(15,11),(16,11), (1,11),(2,11),(3,11),(4,11),(5,11),(6,11),(7,11),(8,11),(9,11),(10,11),(11,11),(12,11),(13,11),(14,11),(15,11),(16,11),
(13,12),(14,12),(15,12),(16,12), (1,12),(2,12),(3,12),(4,12),(5,12),(6,12),(7,12),(8,12),(9,12),(10,12),(11,12),(12,12),(13,12),(14,12),(15,12),(16,12),
(14,13),(15,13),(16,13), (1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13),(13,13),(14,13),(15,13),(16,13),
(15,14),(16,14), (1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14),(14,14),(15,14),(16,14),
(16,15) (1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15),(15,15),(16,15),
(1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16),(16,16)
); );
$crate::macro_repeated!(
impl_widen_not_const_generic,(),
(1,2),
(1,3),(2,3),
(1,4),(2,4),(3,4),
(1,5),(2,5),(3,5),(4,5),
(1,6),(2,6),(3,6),(4,6),(5,6),
(1,7),(2,7),(3,7),(4,7),(5,7),(6,7),
(1,8),(2,8),(3,8),(4,8),(5,8),(6,8),(7,8),
(1,9),(2,9),(3,9),(4,9),(5,9),(6,9),(7,9),(8,9),
(1,10),(2,10),(3,10),(4,10),(5,10),(6,10),(7,10),(8,10),(9,10),
(1,11),(2,11),(3,11),(4,11),(5,11),(6,11),(7,11),(8,11),(9,11),(10,11),
(1,12),(2,12),(3,12),(4,12),(5,12),(6,12),(7,12),(8,12),(9,12),(10,12),(11,12),
(1,13),(2,13),(3,13),(4,13),(5,13),(6,13),(7,13),(8,13),(9,13),(10,13),(11,13),(12,13),
(1,14),(2,14),(3,14),(4,14),(5,14),(6,14),(7,14),(8,14),(9,14),(10,14),(11,14),(12,14),(13,14),
(1,15),(2,15),(3,15),(4,15),(5,15),(6,15),(7,15),(8,15),(9,15),(10,15),(11,15),(12,15),(13,15),(14,15),
(1,16),(2,16),(3,16),(4,16),(5,16),(6,16),(7,16),(8,16),(9,16),(10,16),(11,16),(12,16),(13,16),(14,16),(15,16),
(1,17)
);
impl<const N:usize,T:fixed_wide::fixed::Wrap<U>,U> fixed_wide::fixed::Wrap<Vector<N,U>> for Vector<N,T>
{
#[inline]
fn wrap(self)->Vector<N,U>{
self.map(|t|t.wrap())
}
}
impl<const N:usize,T:fixed_wide::fixed::Clamp<U>,U> fixed_wide::fixed::Clamp<Vector<N,U>> for Vector<N,T>
{
#[inline]
fn clamp(self)->Vector<N,U>{
self.map(|t|t.clamp())
}
}
}; };
} }
#[doc(hidden)] #[doc(hidden)]
#[macro_export(local_inner_macros)] #[macro_export(local_inner_macros)]
macro_rules! impl_narrow_not_const_generic{ macro_rules! impl_fix_not_const_generic{
( (
(), (),
($lhs:expr,$rhs:expr) ($lhs:expr,$rhs:expr)
)=>{ )=>{
paste::item!{ impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$lhs,{$lhs*32}>>
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$lhs,{$lhs*32}>>{ {
paste::item!{
#[inline] #[inline]
pub fn [<wrap_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{ pub fn [<fix_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
self.map(|t|t.[<wrap_ $rhs>]()) self.map(|t|t.[<fix_ $rhs>]())
}
#[inline]
pub fn [<narrow_ $rhs>](self)->Vector<N,Result<fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>,fixed_wide::fixed::NarrowError>>{
self.map(|t|t.[<narrow_ $rhs>]())
}
#[inline]
pub fn [<clamp_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
self.map(|t|t.[<clamp_ $rhs>]())
}
}
}
}
}
#[doc(hidden)]
#[macro_export(local_inner_macros)]
macro_rules! impl_widen_not_const_generic{
(
(),
($lhs:expr,$rhs:expr)
)=>{
paste::item!{
impl<const N:usize> Vector<N,fixed_wide::fixed::Fixed<$lhs,{$lhs*32}>>{
#[inline]
pub fn [<widen_ $rhs>](self)->Vector<N,fixed_wide::fixed::Fixed<$rhs,{$rhs*32}>>{
self.map(|t|t.[<widen_ $rhs>]())
} }
} }
} }

View File

@@ -58,15 +58,6 @@ macro_rules! impl_vector {
} }
} }
impl<const N:usize,T,E:std::fmt::Debug> Vector<N,Result<T,E>>{
#[inline]
pub fn unwrap(self)->Vector<N,T>{
Vector{
array:self.array.map(Result::unwrap)
}
}
}
impl<const N:usize,T:Ord> Vector<N,T>{ impl<const N:usize,T:Ord> Vector<N,T>{
#[inline] #[inline]
pub fn min(self,rhs:Self)->Self{ pub fn min(self,rhs:Self)->Self{

View File

@@ -13,12 +13,12 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
bytemuck = "1.14.3" bytemuck = "1.14.3"
glam = "0.30.0" glam = "0.30.0"
lazy-regex = "3.1.0" lazy-regex = "3.1.0"
rbx_binary = { version = "1.1.0-sn3", registry = "strafesnet"} rbx_binary = { version = "0.7.4", registry = "strafesnet" }
rbx_dom_weak = { version = "3.1.0-sn1", registry = "strafesnet"} rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
rbx_mesh = "0.3.1" rbx_mesh = "0.3.1"
rbx_reflection_database = "1.0.0" rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
rbx_xml = { version = "1.1.0-sn3", registry = "strafesnet"} rbx_xml = { version = "0.13.3", registry = "strafesnet" }
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" } rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
roblox_emulator = { version = "0.4.7", path = "../roblox_emulator", default-features = false, registry = "strafesnet" } roblox_emulator = { version = "0.4.7", path = "../roblox_emulator", registry = "strafesnet" }
strafesnet_common = { version = "0.6.0", path = "../common", registry = "strafesnet" } strafesnet_common = { version = "0.6.0", path = "../common", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.0", path = "../deferred_loader", registry = "strafesnet" } strafesnet_deferred_loader = { version = "0.5.0", path = "../deferred_loader", registry = "strafesnet" }

View File

@@ -1,5 +1,5 @@
use std::io::Read; use std::io::Read;
use roblox_emulator::types::WeakDom; use rbx_dom_weak::WeakDom;
use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader}; use strafesnet_deferred_loader::deferred_loader::{LoadFailureMode,MeshDeferredLoader,RenderConfigDeferredLoader};
mod rbx; mod rbx;
@@ -95,8 +95,8 @@ pub fn read<R:Read>(input:R)->Result<Model,ReadError>{
let mut buf=std::io::BufReader::new(input); let mut buf=std::io::BufReader::new(input);
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?; let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
match &peek[0..8]{ match &peek[0..8]{
b"<roblox!"=>rbx_binary::from_reader_generic(buf).map(Model::new).map_err(ReadError::RbxBinary), b"<roblox!"=>rbx_binary::from_reader(buf).map(Model::new).map_err(ReadError::RbxBinary),
b"<roblox "=>rbx_xml::from_reader_generic(buf,Default::default()).map(Model::new).map_err(ReadError::RbxXml), b"<roblox "=>rbx_xml::from_reader_default(buf).map(Model::new).map_err(ReadError::RbxXml),
_=>Err(ReadError::UnknownFileFormat), _=>Err(ReadError::UnknownFileFormat),
} }
} }

View File

@@ -1,11 +1,10 @@
use std::io::Read; use std::io::Read;
use rbx_dom_weak::ustr;
use rbxassetid::{RobloxAssetId,RobloxAssetIdParseErr}; use rbxassetid::{RobloxAssetId,RobloxAssetIdParseErr};
use strafesnet_common::model::Mesh; use strafesnet_common::model::Mesh;
use strafesnet_deferred_loader::{loader::Loader,texture::Texture}; use strafesnet_deferred_loader::{loader::Loader,texture::Texture};
use crate::data::RobloxMeshBytes; use crate::data::RobloxMeshBytes;
use crate::rbx::RobloxPartDescription; use crate::rbx::RobloxFaceTextureDescription;
fn read_entire_file(path:impl AsRef<std::path::Path>)->Result<Vec<u8>,std::io::Error>{ fn read_entire_file(path:impl AsRef<std::path::Path>)->Result<Vec<u8>,std::io::Error>{
let mut file=std::fs::File::open(path)?; let mut file=std::fs::File::open(path)?;
@@ -37,17 +36,17 @@ impl From<RobloxAssetIdParseErr> for TextureError{
} }
} }
pub struct TextureLoader; pub struct TextureLoader<'a>(std::marker::PhantomData<&'a ()>);
impl TextureLoader{ impl TextureLoader<'_>{
pub fn new()->Self{ pub fn new()->Self{
Self Self(std::marker::PhantomData)
} }
} }
impl Loader for TextureLoader{ impl<'a> Loader for TextureLoader<'a>{
type Error=TextureError; type Error=TextureError;
type Index<'a>=&'a str; type Index=&'a str;
type Resource=Texture; type Resource=Texture;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{ fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
let RobloxAssetId(asset_id)=index.parse()?; let RobloxAssetId(asset_id)=index.parse()?;
let file_name=format!("textures/{}.dds",asset_id); let file_name=format!("textures/{}.dds",asset_id);
let data=read_entire_file(file_name)?; let data=read_entire_file(file_name)?;
@@ -105,7 +104,7 @@ pub enum MeshType<'a>{
mesh_data:&'a [u8], mesh_data:&'a [u8],
physics_data:&'a [u8], physics_data:&'a [u8],
size_float_bits:[u32;3], size_float_bits:[u32;3],
part_texture_description:RobloxPartDescription, part_texture_description:[Option<RobloxFaceTextureDescription>;6],
}, },
} }
#[derive(Hash,Eq,PartialEq)] #[derive(Hash,Eq,PartialEq)]
@@ -125,7 +124,7 @@ impl MeshIndex<'_>{
mesh_data:&'a [u8], mesh_data:&'a [u8],
physics_data:&'a [u8], physics_data:&'a [u8],
size:&rbx_dom_weak::types::Vector3, size:&rbx_dom_weak::types::Vector3,
part_texture_description:RobloxPartDescription, part_texture_description:crate::rbx::RobloxPartDescription,
)->MeshIndex<'a>{ )->MeshIndex<'a>{
MeshIndex{ MeshIndex{
mesh_type:MeshType::Union{ mesh_type:MeshType::Union{
@@ -139,17 +138,17 @@ impl MeshIndex<'_>{
} }
} }
pub struct MeshLoader; pub struct MeshLoader<'a>(std::marker::PhantomData<&'a ()>);
impl MeshLoader{ impl MeshLoader<'_>{
pub fn new()->Self{ pub fn new()->Self{
Self Self(std::marker::PhantomData)
} }
} }
impl Loader for MeshLoader{ impl<'a> Loader for MeshLoader<'a>{
type Error=MeshError; type Error=MeshError;
type Index<'a>=MeshIndex<'a>; type Index=MeshIndex<'a>;
type Resource=Mesh; type Resource=Mesh;
fn load<'a>(&mut self,index:Self::Index<'a>)->Result<Self::Resource,Self::Error>{ fn load(&mut self,index:Self::Index)->Result<Self::Resource,Self::Error>{
let mesh=match index.mesh_type{ let mesh=match index.mesh_type{
MeshType::FileMesh=>{ MeshType::FileMesh=>{
let RobloxAssetId(asset_id)=index.content.parse()?; let RobloxAssetId(asset_id)=index.content.parse()?;
@@ -172,12 +171,12 @@ impl Loader for MeshLoader{
return Err(MeshError::MissingInstance); return Err(MeshError::MissingInstance);
}; };
if physics_data.is_empty(){ if physics_data.is_empty(){
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get(&ustr("PhysicsData")){ if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get("PhysicsData"){
physics_data=data.as_ref(); physics_data=data.as_ref();
} }
} }
if mesh_data.is_empty(){ if mesh_data.is_empty(){
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get(&ustr("MeshData")){ if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=instance.properties.get("MeshData"){
mesh_data=data.as_ref(); mesh_data=data.as_ref();
} }
} }

View File

@@ -1,6 +1,5 @@
use crate::rbx::{RobloxPartDescription,RobloxWedgeDescription,RobloxCornerWedgeDescription}; use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId};
use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,MeshBuilder,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId}; use strafesnet_common::integer::{vec3,Planar64Vec3};
use strafesnet_common::integer::{vec3,Planar64,Planar64Vec3};
#[derive(Debug)] #[derive(Debug)]
pub enum Primitives{ pub enum Primitives{
@@ -10,22 +9,7 @@ pub enum Primitives{
Wedge, Wedge,
CornerWedge, CornerWedge,
} }
#[derive(Debug)] #[derive(Hash,PartialEq,Eq)]
pub struct PrimitivesError;
impl TryFrom<u32> for Primitives{
type Error=PrimitivesError;
fn try_from(value:u32)->Result<Self,Self::Error>{
match value{
0=>Ok(Primitives::Sphere),
1=>Ok(Primitives::Cube),
2=>Ok(Primitives::Cylinder),
3=>Ok(Primitives::Wedge),
4=>Ok(Primitives::CornerWedge),
_=>Err(PrimitivesError),
}
}
}
#[derive(Clone,Copy,Hash,PartialEq,Eq)]
pub enum CubeFace{ pub enum CubeFace{
Right, Right,
Top, Top,
@@ -34,22 +18,6 @@ pub enum CubeFace{
Bottom, Bottom,
Front, Front,
} }
#[derive(Debug)]
pub struct CubeFaceError;
impl TryFrom<u32> for CubeFace{
type Error=CubeFaceError;
fn try_from(value:u32)->Result<Self,Self::Error>{
match value{
0=>Ok(CubeFace::Right),
1=>Ok(CubeFace::Top),
2=>Ok(CubeFace::Back),
3=>Ok(CubeFace::Left),
4=>Ok(CubeFace::Bottom),
5=>Ok(CubeFace::Front),
_=>Err(CubeFaceError),
}
}
}
const CUBE_DEFAULT_TEXTURE_COORDS:[TextureCoordinate;4]=[ const CUBE_DEFAULT_TEXTURE_COORDS:[TextureCoordinate;4]=[
TextureCoordinate::new(0.0,0.0), TextureCoordinate::new(0.0,0.0),
TextureCoordinate::new(1.0,0.0), TextureCoordinate::new(1.0,0.0),
@@ -75,36 +43,103 @@ const CUBE_DEFAULT_NORMALS:[Planar64Vec3;6]=[
vec3::int( 0, 0,-1),//CubeFace::Front vec3::int( 0, 0,-1),//CubeFace::Front
]; ];
pub struct CubeFaceDescription([FaceDescription;Self::FACES]); #[derive(Hash,PartialEq,Eq)]
pub enum WedgeFace{
Right,
TopFront,
Back,
Left,
Bottom,
}
const WEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
vec3::int( 1, 0, 0),//Wedge::Right
vec3::int( 0, 1,-1),//Wedge::TopFront
vec3::int( 0, 0, 1),//Wedge::Back
vec3::int(-1, 0, 0),//Wedge::Left
vec3::int( 0,-1, 0),//Wedge::Bottom
];
/*
local cornerWedgeVerticies = {
Vector3.new(-1/2,-1/2,-1/2),7
Vector3.new(-1/2,-1/2, 1/2),0
Vector3.new( 1/2,-1/2,-1/2),6
Vector3.new( 1/2,-1/2, 1/2),1
Vector3.new( 1/2, 1/2,-1/2),5
}
*/
#[derive(Hash,PartialEq,Eq)]
pub enum CornerWedgeFace{
Right,
TopBack,
TopLeft,
Bottom,
Front,
}
const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
vec3::int( 1, 0, 0),//CornerWedge::Right
vec3::int( 0, 1, 1),//CornerWedge::BackTop
vec3::int(-1, 1, 0),//CornerWedge::LeftTop
vec3::int( 0,-1, 0),//CornerWedge::Bottom
vec3::int( 0, 0,-1),//CornerWedge::Front
];
#[derive(Default)]
pub struct CubeFaceDescription([Option<FaceDescription>;6]);
impl CubeFaceDescription{ impl CubeFaceDescription{
pub const FACES:usize=6; pub fn insert(&mut self,index:CubeFace,value:FaceDescription){
pub fn new(RobloxPartDescription(part_description):RobloxPartDescription,textureless_render_id:RenderConfigId)->Self{ self.0[index as usize]=Some(value);
Self(part_description.map(|face_description|match face_description{ }
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(), pub fn pairs(self)->impl Iterator<Item=(usize,FaceDescription)>{
None=>FaceDescription::new_with_render_id(textureless_render_id), self.0.into_iter().enumerate().filter_map(|(i,v)|v.map(|u|(i,u)))
}))
} }
} }
pub struct WedgeFaceDescription([FaceDescription;Self::FACES]); pub fn unit_cube(render:RenderConfigId)->Mesh{
let mut t=CubeFaceDescription::default();
t.insert(CubeFace::Right,FaceDescription::new_with_render_id(render));
t.insert(CubeFace::Top,FaceDescription::new_with_render_id(render));
t.insert(CubeFace::Back,FaceDescription::new_with_render_id(render));
t.insert(CubeFace::Left,FaceDescription::new_with_render_id(render));
t.insert(CubeFace::Bottom,FaceDescription::new_with_render_id(render));
t.insert(CubeFace::Front,FaceDescription::new_with_render_id(render));
generate_partial_unit_cube(t)
}
#[derive(Default)]
pub struct WedgeFaceDescription([Option<FaceDescription>;5]);
impl WedgeFaceDescription{ impl WedgeFaceDescription{
pub const FACES:usize=5; pub fn insert(&mut self,index:WedgeFace,value:FaceDescription){
pub fn new(RobloxWedgeDescription(part_description):RobloxWedgeDescription,textureless_render_id:RenderConfigId)->Self{ self.0[index as usize]=Some(value);
Self(part_description.map(|face_description|match face_description{ }
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(), pub fn pairs(self)->std::iter::FilterMap<std::iter::Enumerate<std::array::IntoIter<Option<FaceDescription>,5>>,impl FnMut((usize,Option<FaceDescription>))->Option<(usize,FaceDescription)>>{
None=>FaceDescription::new_with_render_id(textureless_render_id), self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
}))
} }
} }
pub struct CornerWedgeFaceDescription([FaceDescription;Self::FACES]); // pub fn unit_wedge(render:RenderConfigId)->Mesh{
// let mut t=WedgeFaceDescription::default();
// t.insert(WedgeFace::Right,FaceDescription::new_with_render_id(render));
// t.insert(WedgeFace::TopFront,FaceDescription::new_with_render_id(render));
// t.insert(WedgeFace::Back,FaceDescription::new_with_render_id(render));
// t.insert(WedgeFace::Left,FaceDescription::new_with_render_id(render));
// t.insert(WedgeFace::Bottom,FaceDescription::new_with_render_id(render));
// generate_partial_unit_wedge(t)
// }
#[derive(Default)]
pub struct CornerWedgeFaceDescription([Option<FaceDescription>;5]);
impl CornerWedgeFaceDescription{ impl CornerWedgeFaceDescription{
pub const FACES:usize=5; pub fn insert(&mut self,index:CornerWedgeFace,value:FaceDescription){
pub fn new(RobloxCornerWedgeDescription(part_description):RobloxCornerWedgeDescription,textureless_render_id:RenderConfigId)->Self{ self.0[index as usize]=Some(value);
Self(part_description.map(|face_description|match face_description{ }
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(), pub fn pairs(self)->std::iter::FilterMap<std::iter::Enumerate<std::array::IntoIter<Option<FaceDescription>,5>>,impl FnMut((usize,Option<FaceDescription>))->Option<(usize,FaceDescription)>>{
None=>FaceDescription::new_with_render_id(textureless_render_id), self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
}))
} }
} }
// pub fn unit_cornerwedge(render:RenderConfigId)->Mesh{
// let mut t=CornerWedgeFaceDescription::default();
// t.insert(CornerWedgeFace::Right,FaceDescription::new_with_render_id(render));
// t.insert(CornerWedgeFace::TopBack,FaceDescription::new_with_render_id(render));
// t.insert(CornerWedgeFace::TopLeft,FaceDescription::new_with_render_id(render));
// t.insert(CornerWedgeFace::Bottom,FaceDescription::new_with_render_id(render));
// t.insert(CornerWedgeFace::Front,FaceDescription::new_with_render_id(render));
// generate_partial_unit_cornerwedge(t)
// }
#[derive(Clone)] #[derive(Clone)]
pub struct FaceDescription{ pub struct FaceDescription{
@@ -113,7 +148,7 @@ pub struct FaceDescription{
pub color:Color4, pub color:Color4,
} }
impl FaceDescription{ impl FaceDescription{
pub fn new_with_render_id(render:RenderConfigId)->Self{ pub fn new_with_render_id(render:RenderConfigId)->Self {
Self{ Self{
render, render,
transform:glam::Affine2::IDENTITY, transform:glam::Affine2::IDENTITY,
@@ -121,49 +156,49 @@ impl FaceDescription{
} }
} }
} }
pub fn unit_cube(CubeFaceDescription(face_descriptions):CubeFaceDescription)->Mesh{ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
const CUBE_DEFAULT_POLYS:[[[u32;2];4];6]=[ const CUBE_DEFAULT_POLYS:[[[u32;3];4];6]=[
// right (1, 0, 0) // right (1, 0, 0)
[ [
[6,2],//[vertex,tex] [6,2,0],//[vertex,tex,norm]
[5,1], [5,1,0],
[2,0], [2,0,0],
[1,3], [1,3,0],
], ],
// top (0, 1, 0) // top (0, 1, 0)
[ [
[5,3], [5,3,1],
[4,2], [4,2,1],
[3,1], [3,1,1],
[2,0], [2,0,1],
], ],
// back (0, 0, 1) // back (0, 0, 1)
[ [
[0,3], [0,3,2],
[1,2], [1,2,2],
[2,1], [2,1,2],
[3,0], [3,0,2],
], ],
// left (-1, 0, 0) // left (-1, 0, 0)
[ [
[0,2], [0,2,3],
[3,1], [3,1,3],
[4,0], [4,0,3],
[7,3], [7,3,3],
], ],
// bottom (0,-1, 0) // bottom (0,-1, 0)
[ [
[1,1], [1,1,4],
[0,0], [0,0,4],
[7,3], [7,3,4],
[6,2], [6,2,4],
], ],
// front (0, 0,-1) // front (0, 0,-1)
[ [
[4,1], [4,1,5],
[5,0], [5,0,5],
[6,3], [6,3,5],
[7,2], [7,2,5],
], ],
]; ];
let mut generated_pos=Vec::new(); let mut generated_pos=Vec::new();
@@ -176,7 +211,7 @@ pub fn unit_cube(CubeFaceDescription(face_descriptions):CubeFaceDescription)->Me
let mut physics_group=IndexedPhysicsGroup::default(); let mut physics_group=IndexedPhysicsGroup::default();
let mut transforms=Vec::new(); let mut transforms=Vec::new();
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices. //note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
for (face_id,face_description) in face_descriptions.into_iter().enumerate(){ for (face_id,face_description) in face_descriptions.pairs(){
//assume that scanning short lists is faster than hashing. //assume that scanning short lists is faster than hashing.
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){ let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
transform_index transform_index
@@ -203,8 +238,8 @@ pub fn unit_cube(CubeFaceDescription(face_descriptions):CubeFaceDescription)->Me
//push vertices as they are needed //push vertices as they are needed
let group_id=PolygonGroupId::new(polygon_groups.len() as u32); let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![ polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![
CUBE_DEFAULT_POLYS[face_id].map(|[pos_id,tex_id]|{ CUBE_DEFAULT_POLYS[face_id].map(|tup|{
let pos=CUBE_DEFAULT_VERTICES[pos_id as usize]; let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){ let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
pos_index pos_index
}else{ }else{
@@ -216,7 +251,7 @@ pub fn unit_cube(CubeFaceDescription(face_descriptions):CubeFaceDescription)->Me
//always push vertex //always push vertex
let vertex=IndexedVertex{ let vertex=IndexedVertex{
pos:PositionId::new(pos_index), pos:PositionId::new(pos_index),
tex:TextureCoordinateId::new(tex_id+4*transform_index), tex:TextureCoordinateId::new(tup[1]+4*transform_index),
normal:NormalId::new(normal_index), normal:NormalId::new(normal_index),
color:ColorId::new(color_index), color:ColorId::new(color_index),
}; };
@@ -243,49 +278,42 @@ pub fn unit_cube(CubeFaceDescription(face_descriptions):CubeFaceDescription)->Me
} }
} }
//don't think too hard about the copy paste because this is all going into the map tool eventually... //don't think too hard about the copy paste because this is all going into the map tool eventually...
pub fn unit_wedge(WedgeFaceDescription(face_descriptions):WedgeFaceDescription)->Mesh{ pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh{
const WEDGE_DEFAULT_POLYS:[&[[u32;2]];5]=[ const WEDGE_DEFAULT_POLYS:[&[[u32;3]];5]=[
// right (1, 0, 0) // right (1, 0, 0)
&[ &[
[6,2],//[vertex,tex] [6,2,0],//[vertex,tex,norm]
[2,0], [2,0,0],
[1,3], [1,3,0],
], ],
// FrontTop (0, 1, -1) // FrontTop (0, 1, -1)
&[ &[
[3,1], [3,1,1],
[2,0], [2,0,1],
[6,3], [6,3,1],
[7,2], [7,2,1],
], ],
// back (0, 0, 1) // back (0, 0, 1)
&[ &[
[0,3], [0,3,2],
[1,2], [1,2,2],
[2,1], [2,1,2],
[3,0], [3,0,2],
], ],
// left (-1, 0, 0) // left (-1, 0, 0)
&[ &[
[0,2], [0,2,3],
[3,1], [3,1,3],
[7,3], [7,3,3],
], ],
// bottom (0,-1, 0) // bottom (0,-1, 0)
&[ &[
[1,1], [1,1,4],
[0,0], [0,0,4],
[7,3], [7,3,4],
[6,2], [6,2,4],
], ],
]; ];
const WEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
vec3::int( 1, 0, 0),//Wedge::Right
vec3::int( 0, 1,-1),//Wedge::TopFront
vec3::int( 0, 0, 1),//Wedge::Back
vec3::int(-1, 0, 0),//Wedge::Left
vec3::int( 0,-1, 0),//Wedge::Bottom
];
let mut generated_pos=Vec::new(); let mut generated_pos=Vec::new();
let mut generated_tex=Vec::new(); let mut generated_tex=Vec::new();
let mut generated_normal=Vec::new(); let mut generated_normal=Vec::new();
@@ -296,7 +324,7 @@ pub fn unit_wedge(WedgeFaceDescription(face_descriptions):WedgeFaceDescription)-
let mut physics_group=IndexedPhysicsGroup::default(); let mut physics_group=IndexedPhysicsGroup::default();
let mut transforms=Vec::new(); let mut transforms=Vec::new();
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices. //note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
for (face_id,face_description) in face_descriptions.into_iter().enumerate(){ for (face_id,face_description) in face_descriptions.pairs(){
//assume that scanning short lists is faster than hashing. //assume that scanning short lists is faster than hashing.
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){ let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
transform_index transform_index
@@ -323,8 +351,8 @@ pub fn unit_wedge(WedgeFaceDescription(face_descriptions):WedgeFaceDescription)-
//push vertices as they are needed //push vertices as they are needed
let group_id=PolygonGroupId::new(polygon_groups.len() as u32); let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![ polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![
WEDGE_DEFAULT_POLYS[face_id].iter().map(|&[pos_id,tex_id]|{ WEDGE_DEFAULT_POLYS[face_id].iter().map(|tup|{
let pos=CUBE_DEFAULT_VERTICES[pos_id as usize]; let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){ let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
pos_index pos_index
}else{ }else{
@@ -336,7 +364,7 @@ pub fn unit_wedge(WedgeFaceDescription(face_descriptions):WedgeFaceDescription)-
//always push vertex //always push vertex
let vertex=IndexedVertex{ let vertex=IndexedVertex{
pos:PositionId::new(pos_index), pos:PositionId::new(pos_index),
tex:TextureCoordinateId::new(tex_id+4*transform_index), tex:TextureCoordinateId::new(tup[1]+4*transform_index),
normal:NormalId::new(normal_index), normal:NormalId::new(normal_index),
color:ColorId::new(color_index), color:ColorId::new(color_index),
}; };
@@ -363,47 +391,40 @@ pub fn unit_wedge(WedgeFaceDescription(face_descriptions):WedgeFaceDescription)-
} }
} }
pub fn unit_cornerwedge(CornerWedgeFaceDescription(face_descriptions):CornerWedgeFaceDescription)->Mesh{ pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescription)->Mesh{
const CORNERWEDGE_DEFAULT_POLYS:[&[[u32;2]];5]=[ const CORNERWEDGE_DEFAULT_POLYS:[&[[u32;3]];5]=[
// right (1, 0, 0) // right (1, 0, 0)
&[ &[
[6,2],//[vertex,tex] [6,2,0],//[vertex,tex,norm]
[5,1], [5,1,0],
[1,3], [1,3,0],
], ],
// BackTop (0, 1, 1) // BackTop (0, 1, 1)
&[ &[
[5,3], [5,3,1],
[0,1], [0,1,1],
[1,0], [1,0,1],
], ],
// LeftTop (-1, 1, 0) // LeftTop (-1, 1, 0)
&[ &[
[5,3], [5,3,2],
[7,2], [7,2,2],
[0,1], [0,1,2],
], ],
// bottom (0,-1, 0) // bottom (0,-1, 0)
&[ &[
[1,1], [1,1,3],
[0,0], [0,0,3],
[7,3], [7,3,3],
[6,2], [6,2,3],
], ],
// front (0, 0,-1) // front (0, 0,-1)
&[ &[
[5,0], [5,0,4],
[6,3], [6,3,4],
[7,2], [7,2,4],
], ],
]; ];
const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
vec3::int( 1, 0, 0),//CornerWedge::Right
vec3::int( 0, 1, 1),//CornerWedge::BackTop
vec3::int(-1, 1, 0),//CornerWedge::LeftTop
vec3::int( 0,-1, 0),//CornerWedge::Bottom
vec3::int( 0, 0,-1),//CornerWedge::Front
];
let mut generated_pos=Vec::new(); let mut generated_pos=Vec::new();
let mut generated_tex=Vec::new(); let mut generated_tex=Vec::new();
let mut generated_normal=Vec::new(); let mut generated_normal=Vec::new();
@@ -414,7 +435,7 @@ pub fn unit_cornerwedge(CornerWedgeFaceDescription(face_descriptions):CornerWedg
let mut physics_group=IndexedPhysicsGroup::default(); let mut physics_group=IndexedPhysicsGroup::default();
let mut transforms=Vec::new(); let mut transforms=Vec::new();
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices. //note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
for (face_id,face_description) in face_descriptions.into_iter().enumerate(){ for (face_id,face_description) in face_descriptions.pairs(){
//assume that scanning short lists is faster than hashing. //assume that scanning short lists is faster than hashing.
let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){ let transform_index=if let Some(transform_index)=transforms.iter().position(|&transform|transform==face_description.transform){
transform_index transform_index
@@ -441,8 +462,8 @@ pub fn unit_cornerwedge(CornerWedgeFaceDescription(face_descriptions):CornerWedg
//push vertices as they are needed //push vertices as they are needed
let group_id=PolygonGroupId::new(polygon_groups.len() as u32); let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![ polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(vec![
CORNERWEDGE_DEFAULT_POLYS[face_id].iter().map(|&[pos_id,tex_id]|{ CORNERWEDGE_DEFAULT_POLYS[face_id].iter().map(|tup|{
let pos=CUBE_DEFAULT_VERTICES[pos_id as usize]; let pos=CUBE_DEFAULT_VERTICES[tup[0] as usize];
let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){ let pos_index=if let Some(pos_index)=generated_pos.iter().position(|&p|p==pos){
pos_index pos_index
}else{ }else{
@@ -454,7 +475,7 @@ pub fn unit_cornerwedge(CornerWedgeFaceDescription(face_descriptions):CornerWedg
//always push vertex //always push vertex
let vertex=IndexedVertex{ let vertex=IndexedVertex{
pos:PositionId::new(pos_index), pos:PositionId::new(pos_index),
tex:TextureCoordinateId::new(tex_id+4*transform_index), tex:TextureCoordinateId::new(tup[1]+4*transform_index),
normal:NormalId::new(normal_index), normal:NormalId::new(normal_index),
color:ColorId::new(color_index), color:ColorId::new(color_index),
}; };
@@ -480,133 +501,3 @@ pub fn unit_cornerwedge(CornerWedgeFaceDescription(face_descriptions):CornerWedg
physics_groups:vec![physics_group], physics_groups:vec![physics_group],
} }
} }
// TODO: fix face texture orientation
pub fn unit_cylinder(face_descriptions:CubeFaceDescription)->Mesh{
// cylinder is oriented about the x axis
// roblox cylinders use projected grid coordinates
/// how many grid coordinates to use (positive and negative)
const GON:i32=3;
/// grid perimeter
const POINTS:[[i32;2];4*2*GON as usize]=const{
let mut points=[[0;2];{4*2*GON as usize}];
let mut i=-GON;
while i<GON{
points[(i+GON) as usize]=[i,GON];
points[(i+GON+1*2*GON) as usize]=[GON,-i];
points[(i+GON+2*2*GON) as usize]=[-i,-GON];
points[(i+GON+3*2*GON) as usize]=[-GON,i];
i+=1;
}
points
};
let mut mb=MeshBuilder::new();
let mut polygon_groups=Vec::with_capacity(CubeFaceDescription::FACES);
let mut graphics_groups=Vec::with_capacity(CubeFaceDescription::FACES);
let mut physics_group=IndexedPhysicsGroup{groups:Vec::with_capacity(CubeFaceDescription::FACES)};
let CubeFaceDescription([right,top,back,left,bottom,front])=face_descriptions;
macro_rules! end_face{
($face_description:expr,$end:expr,$iter:expr)=>{
let normal=mb.acquire_normal_id($end);
let color=mb.acquire_color_id($face_description.color);
// single polygon for physics
let polygon:Vec<_>=$iter.map(|[x,y]|{
let tex=mb.acquire_tex_id(
$face_description.transform.transform_point2(
(glam::vec2(-x as f32,y as f32).normalize()+1.0)/2.0
)
);
let pos=mb.acquire_pos_id($end+vec3::int(0,-x,y).with_length(Planar64::ONE).divide().wrap_1());
mb.acquire_vertex_id(IndexedVertex{pos,tex,normal,color})
}).collect();
// fanned polygons for graphics
let pos=mb.acquire_pos_id($end);
let tex=mb.acquire_tex_id($face_description.transform.transform_point2(glam::Vec2::ONE/2.0));
let center=mb.acquire_vertex_id(IndexedVertex{pos,tex,normal,color});
let polygon_list=(0..POINTS.len()).map(|i|
vec![center,polygon[i],polygon[(i+1)%POINTS.len()]]
).collect();
// end face graphics
let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(polygon_list)));
graphics_groups.push(IndexedGraphicsGroup{
render:$face_description.render,
groups:vec![group_id],
});
// end face physics
let polygon_list=vec![polygon];
let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(polygon_list)));
physics_group.groups.push(group_id);
}
}
macro_rules! tex{
($face_description:expr,$tex:expr)=>{{
let [x,y]=$tex;
$face_description.transform.transform_point2(
glam::vec2((x+GON) as f32,(y+GON) as f32)/(2*GON) as f32
)
}};
}
macro_rules! barrel_face{
($face_description:expr,$loop:ident,$lo_dir:expr,$hi_dir:expr,$tex_0:expr,$tex_1:expr,$tex_2:expr,$tex_3:expr)=>{
let mut polygon_list=Vec::with_capacity(CubeFaceDescription::FACES);
for $loop in -GON..GON{
// lo Z
let lz_dir=$lo_dir.with_length(Planar64::ONE).divide().wrap_1();
// hi Z
let hz_dir=$hi_dir.with_length(Planar64::ONE).divide().wrap_1();
// pos
let lx_lz_pos=mb.acquire_pos_id(vec3::NEG_X+lz_dir);
let lx_hz_pos=mb.acquire_pos_id(vec3::NEG_X+hz_dir);
let hx_hz_pos=mb.acquire_pos_id(vec3::X+hz_dir);
let hx_lz_pos=mb.acquire_pos_id(vec3::X+lz_dir);
// tex
let lx_lz_tex=mb.acquire_tex_id(tex!($face_description,$tex_0));
let lx_hz_tex=mb.acquire_tex_id(tex!($face_description,$tex_1));
let hx_hz_tex=mb.acquire_tex_id(tex!($face_description,$tex_2));
let hx_lz_tex=mb.acquire_tex_id(tex!($face_description,$tex_3));
// norm
let lz_norm=mb.acquire_normal_id(lz_dir);
let hz_norm=mb.acquire_normal_id(hz_dir);
// color
let color=mb.acquire_color_id($face_description.color);
polygon_list.push(vec![
mb.acquire_vertex_id(IndexedVertex{pos:lx_lz_pos,tex:lx_lz_tex,normal:lz_norm,color}),
mb.acquire_vertex_id(IndexedVertex{pos:lx_hz_pos,tex:lx_hz_tex,normal:hz_norm,color}),
mb.acquire_vertex_id(IndexedVertex{pos:hx_hz_pos,tex:hx_hz_tex,normal:hz_norm,color}),
mb.acquire_vertex_id(IndexedVertex{pos:hx_lz_pos,tex:hx_lz_tex,normal:lz_norm,color}),
]);
}
// push face
let group_id=PolygonGroupId::new(polygon_groups.len() as u32);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(polygon_list)));
graphics_groups.push(IndexedGraphicsGroup{
render:$face_description.render,
groups:vec![group_id],
});
physics_group.groups.push(group_id);
};
}
end_face!(right, vec3::X,POINTS.into_iter());
barrel_face!(top, z,vec3::int(0,GON,z),vec3::int(0,GON,z+1), [GON,z],[GON,z+1],[-GON,z+1],[-GON,z]);
barrel_face!(back, y,vec3::int(0,y+1,GON),vec3::int(0,y,GON), [GON,y+1],[GON,y],[-GON,y],[-GON,y+1]);
end_face!(left, vec3::NEG_X,POINTS.into_iter().rev());
barrel_face!(bottom, z,vec3::int(0,-GON,z+1),vec3::int(0,-GON,z), [-GON,z+1],[-GON,z],[GON,z],[GON,z+1]);
barrel_face!(front, y,vec3::int(0,y,-GON),vec3::int(0,y+1,-GON), [-GON,y],[-GON,y+1],[GON,y+1],[GON,y]);
let physics_groups=vec![physics_group];
mb.build(polygon_groups,graphics_groups,physics_groups)
}

View File

@@ -1,8 +1,6 @@
use std::collections::HashMap; use std::collections::HashMap;
use crate::loader::MeshIndex; use crate::loader::MeshIndex;
use crate::primitives::{self,CubeFace,CubeFaceDescription,WedgeFaceDescription,CornerWedgeFaceDescription,FaceDescription,Primitives}; use crate::primitives;
use rbx_dom_weak::ustr;
use roblox_emulator::types::{WeakDom,Instance};
use strafesnet_common::aabb::Aabb; use strafesnet_common::aabb::Aabb;
use strafesnet_common::map; use strafesnet_common::map;
use strafesnet_common::model; use strafesnet_common::model;
@@ -15,23 +13,30 @@ use strafesnet_deferred_loader::deferred_loader::{RenderConfigDeferredLoader,Mes
use strafesnet_deferred_loader::mesh::Meshes; use strafesnet_deferred_loader::mesh::Meshes;
use strafesnet_deferred_loader::texture::{RenderConfigs,Texture}; use strafesnet_deferred_loader::texture::{RenderConfigs,Texture};
fn recursive_collect_superclass( fn class_is_a(class: &str, superclass: &str) -> bool {
objects:&mut std::vec::Vec<rbx_dom_weak::types::Ref>, if class==superclass {
dom:&WeakDom, return true
instance:&Instance, }
superclass:&str let class_descriptor=rbx_reflection_database::get().classes.get(class);
){ if let Some(descriptor) = &class_descriptor {
let instance=instance.as_ref(); if let Some(class_super) = &descriptor.superclass {
let db=rbx_reflection_database::get(); return class_is_a(&class_super, superclass)
let Some(superclass)=db.classes.get(superclass)else{ }
return; }
}; false
objects.extend( }
dom.descendants_of(instance.as_ref().referent()).filter_map(|instance|{ fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
let class=db.classes.get(instance.as_ref().class.as_str())?; let mut stack=vec![instance];
db.has_superclass(class,superclass).then(||instance.as_ref().referent()) while let Some(item)=stack.pop(){
}) for &referent in item.children(){
); if let Some(c)=dom.get_by_ref(referent){
if class_is_a(c.class.as_str(),superclass){
objects.push(c.referent());//copy ref
}
stack.push(c);
}
}
}
} }
fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_weak::types::Vector3)->Planar64Affine3{ fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_weak::types::Vector3)->Planar64Affine3{
Planar64Affine3::new( Planar64Affine3::new(
@@ -42,7 +47,7 @@ fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_we
*integer::try_from_f32(size.y/2.0).unwrap(), *integer::try_from_f32(size.y/2.0).unwrap(),
vec3::try_from_f32_array([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z]).unwrap() vec3::try_from_f32_array([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z]).unwrap()
*integer::try_from_f32(size.z/2.0).unwrap(), *integer::try_from_f32(size.z/2.0).unwrap(),
].map(|t|t.narrow_1().unwrap())), ].map(|t|t.fix_1())),
vec3::try_from_f32_array([cf.position.x,cf.position.y,cf.position.z]).unwrap() vec3::try_from_f32_array([cf.position.x,cf.position.y,cf.position.z]).unwrap()
) )
} }
@@ -342,40 +347,17 @@ impl RobloxFaceTextureDescription{
transform:self.transform.to_bits(), transform:self.transform.to_bits(),
} }
} }
pub fn to_face_description(&self)->FaceDescription{ pub fn to_face_description(&self)->primitives::FaceDescription{
FaceDescription{ primitives::FaceDescription{
render:self.render, render:self.render,
transform:self.transform.affine(), transform:self.transform.affine(),
color:self.color, color:self.color,
} }
} }
} }
macro_rules! impl_description_index{ pub type RobloxPartDescription=[Option<RobloxFaceTextureDescription>;6];
($description:ident,$index:ty)=>{ type RobloxWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
impl core::ops::Index<$index> for $description{ type RobloxCornerWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
type Output=Option<RobloxFaceTextureDescription>;
fn index(&self,index:$index)->&Self::Output{
&self.0[index as usize]
}
}
impl core::ops::IndexMut<$index> for $description{
fn index_mut(&mut self,index:$index)->&mut Self::Output{
&mut self.0[index as usize]
}
}
};
}
#[derive(Clone,Default,Eq,Hash,PartialEq)]
pub struct RobloxPartDescription(pub(crate)[Option<RobloxFaceTextureDescription>;6]);
impl_description_index!(RobloxPartDescription,CubeFace);
#[derive(Clone,Default,Eq,Hash,PartialEq)]
pub struct RobloxWedgeDescription(pub(crate)[Option<RobloxFaceTextureDescription>;5]);
#[derive(Clone,Default,Eq,Hash,PartialEq)]
pub struct RobloxCornerWedgeDescription(pub(crate)[Option<RobloxFaceTextureDescription>;5]);
#[derive(Clone,Eq,Hash,PartialEq)] #[derive(Clone,Eq,Hash,PartialEq)]
enum RobloxBasePartDescription{ enum RobloxBasePartDescription{
Sphere(RobloxPartDescription), Sphere(RobloxPartDescription),
@@ -384,104 +366,88 @@ enum RobloxBasePartDescription{
Wedge(RobloxWedgeDescription), Wedge(RobloxWedgeDescription),
CornerWedge(RobloxCornerWedgeDescription), CornerWedge(RobloxCornerWedgeDescription),
} }
// TODO: initialize all ustrs in a top level struct thrown around as a reference
// struct UstrKludge{
// }
fn get_content_url(content:&rbx_dom_weak::types::Content)->Option<&str>{
match content.value(){
rbx_dom_weak::types::ContentType::Uri(uri)=>Some(uri.as_str()),
_=>None,
}
}
fn get_texture_description<'a>( fn get_texture_description<'a>(
temp_objects:&mut Vec<rbx_dom_weak::types::Ref>, temp_objects:&mut Vec<rbx_dom_weak::types::Ref>,
render_config_deferred_loader:&mut RenderConfigDeferredLoader<&'a str>, render_config_deferred_loader:&mut RenderConfigDeferredLoader<&'a str>,
dom:&'a WeakDom, dom:&'a rbx_dom_weak::WeakDom,
object:&Instance, object:&rbx_dom_weak::Instance,
size:&rbx_dom_weak::types::Vector3, size:&rbx_dom_weak::types::Vector3,
)->RobloxPartDescription{ )->RobloxPartDescription{
//use the biggest one and cut it down later... //use the biggest one and cut it down later...
let mut part_texture_description=RobloxPartDescription::default(); let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
temp_objects.clear(); temp_objects.clear();
recursive_collect_superclass(temp_objects,dom,object,"Decal"); recursive_collect_superclass(temp_objects,&dom,object,"Decal");
for &mut decal_ref in temp_objects{ for &mut decal_ref in temp_objects{
let Some(decal)=dom.get_by_ref(decal_ref) else{ if let Some(decal)=dom.get_by_ref(decal_ref){
println!("Decal get_by_ref failed"); if let (
continue; Some(rbx_dom_weak::types::Variant::Content(content)),
};
let decal=decal.as_ref();
let (
Some(rbx_dom_weak::types::Variant::ContentId(content)),
Some(rbx_dom_weak::types::Variant::Enum(normalid)), Some(rbx_dom_weak::types::Variant::Enum(normalid)),
Some(rbx_dom_weak::types::Variant::Color3(decal_color3)), Some(rbx_dom_weak::types::Variant::Color3(decal_color3)),
Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)), Some(rbx_dom_weak::types::Variant::Float32(decal_transparency)),
)=( ) = (
decal.properties.get(&ustr("Texture")), decal.properties.get("Texture"),
decal.properties.get(&ustr("Face")), decal.properties.get("Face"),
decal.properties.get(&ustr("Color3")), decal.properties.get("Color3"),
decal.properties.get(&ustr("Transparency")), decal.properties.get("Transparency"),
)else{ ) {
println!("Decal is missing a required property"); let render_id=render_config_deferred_loader.acquire_render_config_id(Some(content.as_ref()));
continue; let normal_id=normalid.to_u32();
}; if normal_id<6{
let texture_id=Some(content.as_str()); let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
let render_id=render_config_deferred_loader.acquire_render_config_id(texture_id); //generate tranform
let Ok(cube_face)=normalid.to_u32().try_into()else{ if let (
println!("NormalId is invalid"); Some(&rbx_dom_weak::types::Variant::Float32(offset_studs_u)),
continue; Some(&rbx_dom_weak::types::Variant::Float32(offset_studs_v)),
}; Some(&rbx_dom_weak::types::Variant::Float32(studs_per_tile_u)),
let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{ Some(&rbx_dom_weak::types::Variant::Float32(studs_per_tile_v)),
//generate tranform ) = (
if let ( decal.properties.get("OffsetStudsU"),
Some(&rbx_dom_weak::types::Variant::Float32(offset_studs_u)), decal.properties.get("OffsetStudsV"),
Some(&rbx_dom_weak::types::Variant::Float32(offset_studs_v)), decal.properties.get("StudsPerTileU"),
Some(&rbx_dom_weak::types::Variant::Float32(studs_per_tile_u)), decal.properties.get("StudsPerTileV"),
Some(&rbx_dom_weak::types::Variant::Float32(studs_per_tile_v)), )
) = ( {
decal.properties.get(&ustr("OffsetStudsU")), let (size_u,size_v)=match normal_id{
decal.properties.get(&ustr("OffsetStudsV")), 0=>(size.z,size.y),//right
decal.properties.get(&ustr("StudsPerTileU")), 1=>(size.x,size.z),//top
decal.properties.get(&ustr("StudsPerTileV")), 2=>(size.x,size.y),//back
) 3=>(size.z,size.y),//left
{ 4=>(size.x,size.z),//bottom
let (size_u,size_v)=match cube_face{ 5=>(size.x,size.y),//front
CubeFace::Right=>(size.z,size.y),//right _=>unreachable!(),
CubeFace::Top=>(size.x,size.z),//top };
CubeFace::Back=>(size.x,size.y),//back (
CubeFace::Left=>(size.z,size.y),//left glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
CubeFace::Bottom=>(size.x,size.z),//bottom RobloxTextureTransform{
CubeFace::Front=>(size.x,size.y),//front offset_studs_u,
}; offset_studs_v,
( studs_per_tile_u,
glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency), studs_per_tile_v,
RobloxTextureTransform{ size_u,
offset_studs_u, size_v,
offset_studs_v, }
studs_per_tile_u, )
studs_per_tile_v, }else{
size_u, (glam::Vec4::ONE,RobloxTextureTransform::identity())
size_v, }
} }else{
) (glam::Vec4::ONE,RobloxTextureTransform::identity())
}else{ };
(glam::Vec4::ONE,RobloxTextureTransform::identity()) part_texture_description[normal_id as usize]=Some(RobloxFaceTextureDescription{
render:render_id,
color:roblox_texture_color,
transform:roblox_texture_transform,
});
}else{
println!("NormalId={} is invalid",normal_id);
}
} }
}else{ }
(glam::Vec4::ONE,RobloxTextureTransform::identity())
};
part_texture_description[cube_face]=Some(RobloxFaceTextureDescription{
render:render_id,
color:roblox_texture_color,
transform:roblox_texture_transform,
});
} }
part_texture_description part_texture_description
} }
enum Shape{ enum Shape{
Primitive(Primitives), Primitive(primitives::Primitives),
MeshPart, MeshPart,
PhysicsData, PhysicsData,
} }
@@ -516,7 +482,7 @@ struct GetAttributesArgs<'a>{
velocity:Planar64Vec3, velocity:Planar64Vec3,
} }
pub fn convert<'a>( pub fn convert<'a>(
dom:&'a WeakDom, dom:&'a rbx_dom_weak::WeakDom,
render_config_deferred_loader:&mut RenderConfigDeferredLoader<&'a str>, render_config_deferred_loader:&mut RenderConfigDeferredLoader<&'a str>,
mesh_deferred_loader:&mut MeshDeferredLoader<MeshIndex<'a>>, mesh_deferred_loader:&mut MeshDeferredLoader<MeshIndex<'a>>,
)->PartialMap1<'a>{ )->PartialMap1<'a>{
@@ -531,10 +497,9 @@ pub fn convert<'a>(
let mut object_refs=Vec::new(); let mut object_refs=Vec::new();
let mut temp_objects=Vec::new(); let mut temp_objects=Vec::new();
recursive_collect_superclass(&mut object_refs,dom,dom.root(),"BasePart"); recursive_collect_superclass(&mut object_refs, &dom, dom.root(),"BasePart");
for object_ref in object_refs{ for object_ref in object_refs {
if let Some(object_extended)=dom.get_by_ref(object_ref){ if let Some(object)=dom.get_by_ref(object_ref){
let object=object_extended.as_ref();
if let ( if let (
Some(rbx_dom_weak::types::Variant::CFrame(cf)), Some(rbx_dom_weak::types::Variant::CFrame(cf)),
Some(rbx_dom_weak::types::Variant::Vector3(size)), Some(rbx_dom_weak::types::Variant::Vector3(size)),
@@ -543,12 +508,12 @@ pub fn convert<'a>(
Some(rbx_dom_weak::types::Variant::Color3uint8(color3)), Some(rbx_dom_weak::types::Variant::Color3uint8(color3)),
Some(rbx_dom_weak::types::Variant::Bool(can_collide)), Some(rbx_dom_weak::types::Variant::Bool(can_collide)),
) = ( ) = (
object.properties.get(&ustr("CFrame")), object.properties.get("CFrame"),
object.properties.get(&ustr("Size")), object.properties.get("Size"),
object.properties.get(&ustr("Velocity")), object.properties.get("Velocity"),
object.properties.get(&ustr("Transparency")), object.properties.get("Transparency"),
object.properties.get(&ustr("Color")), object.properties.get("Color"),
object.properties.get(&ustr("CanCollide")), object.properties.get("CanCollide"),
) )
{ {
let model_transform=planar64_affine3_from_roblox(cf,size); let model_transform=planar64_affine3_from_roblox(cf,size);
@@ -557,7 +522,6 @@ pub fn convert<'a>(
let mut parent_ref=object.parent(); let mut parent_ref=object.parent();
let mut full_path=object.name.clone(); let mut full_path=object.name.clone();
while let Some(parent)=dom.get_by_ref(parent_ref){ while let Some(parent)=dom.get_by_ref(parent_ref){
let parent=parent.as_ref();
full_path=format!("{}.{}",parent.name,full_path); full_path=format!("{}.{}",parent.name,full_path);
parent_ref=parent.parent(); parent_ref=parent.parent();
} }
@@ -568,55 +532,62 @@ pub fn convert<'a>(
//TODO: also detect "CylinderMesh" etc here //TODO: also detect "CylinderMesh" etc here
let shape=match object.class.as_str(){ let shape=match object.class.as_str(){
"Part"=>if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get(&ustr("Shape")){ "Part"=>if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get("Shape"){
Shape::Primitive(shape.to_u32().try_into().expect("Funky roblox PartType")) Shape::Primitive(match shape.to_u32(){
0=>primitives::Primitives::Sphere,
1=>primitives::Primitives::Cube,
2=>primitives::Primitives::Cylinder,
3=>primitives::Primitives::Wedge,
4=>primitives::Primitives::CornerWedge,
other=>panic!("Funky roblox PartType={};",other),
})
}else{ }else{
panic!("Part has no Shape!"); panic!("Part has no Shape!");
}, },
"TrussPart"=>Shape::Primitive(Primitives::Cube), "TrussPart"=>Shape::Primitive(primitives::Primitives::Cube),
"WedgePart"=>Shape::Primitive(Primitives::Wedge), "WedgePart"=>Shape::Primitive(primitives::Primitives::Wedge),
"CornerWedgePart"=>Shape::Primitive(Primitives::CornerWedge), "CornerWedgePart"=>Shape::Primitive(primitives::Primitives::CornerWedge),
"MeshPart"=>Shape::MeshPart, "MeshPart"=>Shape::MeshPart,
"UnionOperation"=>Shape::PhysicsData, "UnionOperation"=>Shape::PhysicsData,
_=>{ _=>{
println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class); println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class);
Shape::Primitive(Primitives::Cube) Shape::Primitive(primitives::Primitives::Cube)
} }
}; };
let (availability,mesh_id)=match shape{ let (availability,mesh_id)=match shape{
Shape::Primitive(primitive_shape)=>{ Shape::Primitive(primitive_shape)=>{
//TODO: TAB TAB //TODO: TAB TAB
let part_texture_description=get_texture_description(&mut temp_objects,render_config_deferred_loader,dom,object_extended,size); let part_texture_description=get_texture_description(&mut temp_objects,render_config_deferred_loader,dom,object,size);
//obscure rust syntax "slice pattern" //obscure rust syntax "slice pattern"
let RobloxPartDescription([ let [
f0,//Cube::Right f0,//Cube::Right
f1,//Cube::Top f1,//Cube::Top
f2,//Cube::Back f2,//Cube::Back
f3,//Cube::Left f3,//Cube::Left
f4,//Cube::Bottom f4,//Cube::Bottom
f5,//Cube::Front f5,//Cube::Front
])=part_texture_description; ]=part_texture_description;
let basepart_description=match primitive_shape{ let basepart_description=match primitive_shape{
Primitives::Sphere=>RobloxBasePartDescription::Sphere(RobloxPartDescription([f0,f1,f2,f3,f4,f5])), primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere([f0,f1,f2,f3,f4,f5]),
Primitives::Cube=>RobloxBasePartDescription::Part(RobloxPartDescription([f0,f1,f2,f3,f4,f5])), primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
Primitives::Cylinder=>RobloxBasePartDescription::Cylinder(RobloxPartDescription([f0,f1,f2,f3,f4,f5])), primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder([f0,f1,f2,f3,f4,f5]),
//use front face texture first and use top face texture as a fallback //use front face texture first and use top face texture as a fallback
Primitives::Wedge=>RobloxBasePartDescription::Wedge(RobloxWedgeDescription([ primitives::Primitives::Wedge=>RobloxBasePartDescription::Wedge([
f0,//Cube::Right->Wedge::Right f0,//Cube::Right->Wedge::Right
f5.or(f1),//Cube::Front|Cube::Top->Wedge::TopFront f5.or(f1),//Cube::Front|Cube::Top->Wedge::TopFront
f2,//Cube::Back->Wedge::Back f2,//Cube::Back->Wedge::Back
f3,//Cube::Left->Wedge::Left f3,//Cube::Left->Wedge::Left
f4,//Cube::Bottom->Wedge::Bottom f4,//Cube::Bottom->Wedge::Bottom
])), ]),
//TODO: fix Left+Back texture coordinates to match roblox when not overwridden by Top //TODO: fix Left+Back texture coordinates to match roblox when not overwridden by Top
Primitives::CornerWedge=>RobloxBasePartDescription::CornerWedge(RobloxCornerWedgeDescription([ primitives::Primitives::CornerWedge=>RobloxBasePartDescription::CornerWedge([
f0,//Cube::Right->CornerWedge::Right f0,//Cube::Right->CornerWedge::Right
f2.or(f1.clone()),//Cube::Back|Cube::Top->CornerWedge::TopBack f2.or(f1.clone()),//Cube::Back|Cube::Top->CornerWedge::TopBack
f3.or(f1),//Cube::Left|Cube::Top->CornerWedge::TopLeft f3.or(f1),//Cube::Left|Cube::Top->CornerWedge::TopLeft
f4,//Cube::Bottom->CornerWedge::Bottom f4,//Cube::Bottom->CornerWedge::Bottom
f5,//Cube::Front->CornerWedge::Front f5,//Cube::Front->CornerWedge::Front
])), ]),
}; };
//make new model if unit cube has not been created before //make new model if unit cube has not been created before
let mesh_id=if let Some(&mesh_id)=mesh_id_from_description.get(&basepart_description){ let mesh_id=if let Some(&mesh_id)=mesh_id_from_description.get(&basepart_description){
@@ -626,11 +597,66 @@ pub fn convert<'a>(
let mesh_id=model::MeshId::new(primitive_meshes.len() as u32); let mesh_id=model::MeshId::new(primitive_meshes.len() as u32);
mesh_id_from_description.insert(basepart_description.clone(),mesh_id);//borrow checker going crazy mesh_id_from_description.insert(basepart_description.clone(),mesh_id);//borrow checker going crazy
let mesh=match basepart_description{ let mesh=match basepart_description{
RobloxBasePartDescription::Cylinder(part_texture_description)=>primitives::unit_cylinder(CubeFaceDescription::new(part_texture_description,textureless_render_group)),
RobloxBasePartDescription::Sphere(part_texture_description) RobloxBasePartDescription::Sphere(part_texture_description)
|RobloxBasePartDescription::Part(part_texture_description)=>primitives::unit_cube(CubeFaceDescription::new(part_texture_description,textureless_render_group)), |RobloxBasePartDescription::Cylinder(part_texture_description)
RobloxBasePartDescription::Wedge(wedge_texture_description)=>primitives::unit_wedge(WedgeFaceDescription::new(wedge_texture_description,textureless_render_group)), |RobloxBasePartDescription::Part(part_texture_description)=>{
RobloxBasePartDescription::CornerWedge(cornerwedge_texture_description)=>primitives::unit_cornerwedge(CornerWedgeFaceDescription::new(cornerwedge_texture_description,textureless_render_group)), let mut cube_face_description=primitives::CubeFaceDescription::default();
for (face_id,roblox_face_description) in part_texture_description.iter().enumerate(){
cube_face_description.insert(
match face_id{
0=>primitives::CubeFace::Right,
1=>primitives::CubeFace::Top,
2=>primitives::CubeFace::Back,
3=>primitives::CubeFace::Left,
4=>primitives::CubeFace::Bottom,
5=>primitives::CubeFace::Front,
_=>unreachable!(),
},
match roblox_face_description{
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
});
}
primitives::generate_partial_unit_cube(cube_face_description)
},
RobloxBasePartDescription::Wedge(wedge_texture_description)=>{
let mut wedge_face_description=primitives::WedgeFaceDescription::default();
for (face_id,roblox_face_description) in wedge_texture_description.iter().enumerate(){
wedge_face_description.insert(
match face_id{
0=>primitives::WedgeFace::Right,
1=>primitives::WedgeFace::TopFront,
2=>primitives::WedgeFace::Back,
3=>primitives::WedgeFace::Left,
4=>primitives::WedgeFace::Bottom,
_=>unreachable!(),
},
match roblox_face_description{
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
});
}
primitives::generate_partial_unit_wedge(wedge_face_description)
},
RobloxBasePartDescription::CornerWedge(cornerwedge_texture_description)=>{
let mut cornerwedge_face_description=primitives::CornerWedgeFaceDescription::default();
for (face_id,roblox_face_description) in cornerwedge_texture_description.iter().enumerate(){
cornerwedge_face_description.insert(
match face_id{
0=>primitives::CornerWedgeFace::Right,
1=>primitives::CornerWedgeFace::TopBack,
2=>primitives::CornerWedgeFace::TopLeft,
3=>primitives::CornerWedgeFace::Bottom,
4=>primitives::CornerWedgeFace::Front,
_=>unreachable!(),
},
match roblox_face_description{
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
});
}
primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description)
},
}; };
primitive_meshes.push(mesh); primitive_meshes.push(mesh);
mesh_id mesh_id
@@ -638,19 +664,15 @@ pub fn convert<'a>(
(MeshAvailability::Immediate,mesh_id) (MeshAvailability::Immediate,mesh_id)
}, },
Shape::MeshPart=>if let ( Shape::MeshPart=>if let (
Some(rbx_dom_weak::types::Variant::Content(mesh_content)), Some(rbx_dom_weak::types::Variant::Content(mesh_asset_id)),
Some(rbx_dom_weak::types::Variant::Content(texture_content)), Some(rbx_dom_weak::types::Variant::Content(texture_asset_id)),
)=( )=(
// mesh must exist object.properties.get("MeshId"),
object.properties.get(&ustr("MeshContent")), object.properties.get("TextureID"),
// texture is allowed to be none
object.properties.get(&ustr("TextureContent")),
){ ){
let mesh_asset_id=get_content_url(mesh_content).expect("MeshPart Mesh is not a Uri");
let texture_asset_id=get_content_url(texture_content);
( (
MeshAvailability::DeferredMesh(render_config_deferred_loader.acquire_render_config_id(texture_asset_id)), MeshAvailability::DeferredMesh(render_config_deferred_loader.acquire_render_config_id(Some(texture_asset_id.as_ref()))),
mesh_deferred_loader.acquire_mesh_id(MeshIndex::file_mesh(mesh_asset_id)), mesh_deferred_loader.acquire_mesh_id(MeshIndex::file_mesh(mesh_asset_id.as_ref())),
) )
}else{ }else{
panic!("Mesh has no Mesh or Texture"); panic!("Mesh has no Mesh or Texture");
@@ -659,16 +681,16 @@ pub fn convert<'a>(
let mut content=""; let mut content="";
let mut mesh_data:&[u8]=&[]; let mut mesh_data:&[u8]=&[];
let mut physics_data:&[u8]=&[]; let mut physics_data:&[u8]=&[];
if let Some(rbx_dom_weak::types::Variant::ContentId(asset_id))=object.properties.get(&ustr("AssetId")){ if let Some(rbx_dom_weak::types::Variant::Content(asset_id))=object.properties.get("AssetId"){
content=asset_id.as_ref(); content=asset_id.as_ref();
} }
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get(&ustr("MeshData")){ if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get("MeshData"){
mesh_data=data.as_ref(); mesh_data=data.as_ref();
} }
if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get(&ustr("PhysicsData")){ if let Some(rbx_dom_weak::types::Variant::BinaryString(data))=object.properties.get("PhysicsData"){
physics_data=data.as_ref(); physics_data=data.as_ref();
} }
let part_texture_description=get_texture_description(&mut temp_objects,render_config_deferred_loader,dom,object_extended,size); let part_texture_description=get_texture_description(&mut temp_objects,render_config_deferred_loader,dom,object,size);
let mesh_index=MeshIndex::union(content,mesh_data,physics_data,size,part_texture_description.clone()); let mesh_index=MeshIndex::union(content,mesh_data,physics_data,size,part_texture_description.clone());
let mesh_id=mesh_deferred_loader.acquire_mesh_id(mesh_index); let mesh_id=mesh_deferred_loader.acquire_mesh_id(mesh_index);
(MeshAvailability::DeferredUnion(part_texture_description),mesh_id) (MeshAvailability::DeferredUnion(part_texture_description),mesh_id)
@@ -746,7 +768,7 @@ fn acquire_union_id_from_render_config_id<'a>(
let union_id=model::MeshId::new(primitive_meshes.len() as u32); let union_id=model::MeshId::new(primitive_meshes.len() as u32);
let mut union_clone=union_with_aabb.mesh.clone(); let mut union_clone=union_with_aabb.mesh.clone();
//set the render groups //set the render groups
for (graphics_group,maybe_face_texture_description) in union_clone.graphics_groups.iter_mut().zip(part_texture_description.0){ for (graphics_group,maybe_face_texture_description) in union_clone.graphics_groups.iter_mut().zip(part_texture_description){
if let Some(face_texture_description)=maybe_face_texture_description{ if let Some(face_texture_description)=maybe_face_texture_description{
graphics_group.render=face_texture_description.render; graphics_group.render=face_texture_description.render;
} }
@@ -815,9 +837,9 @@ impl PartialMap1<'_>{
color:deferred_model_deferred_attributes.model.color, color:deferred_model_deferred_attributes.model.color,
transform:Planar64Affine3::new( transform:Planar64Affine3::new(
Planar64Mat3::from_cols([ Planar64Mat3::from_cols([
(deferred_model_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().narrow_1().unwrap(), (deferred_model_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().fix_1(),
(deferred_model_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().narrow_1().unwrap(), (deferred_model_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().fix_1(),
(deferred_model_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().narrow_1().unwrap(), (deferred_model_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().fix_1()
]), ]),
deferred_model_deferred_attributes.model.transform.translation deferred_model_deferred_attributes.model.transform.translation
), ),
@@ -839,9 +861,9 @@ impl PartialMap1<'_>{
color:deferred_union_deferred_attributes.model.color, color:deferred_union_deferred_attributes.model.color,
transform:Planar64Affine3::new( transform:Planar64Affine3::new(
Planar64Mat3::from_cols([ Planar64Mat3::from_cols([
(deferred_union_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().narrow_1().unwrap(), (deferred_union_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().fix_1(),
(deferred_union_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().narrow_1().unwrap(), (deferred_union_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().fix_1(),
(deferred_union_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().narrow_1().unwrap(), (deferred_union_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().fix_1()
]), ]),
deferred_union_deferred_attributes.model.transform.translation deferred_union_deferred_attributes.model.transform.translation
), ),

View File

@@ -1,5 +1,4 @@
use rbx_mesh::mesh_data::{NormalId2 as MeshDataNormalId2,VertexId as MeshDataVertexId}; use rbx_mesh::mesh_data::NormalId2 as MeshDataNormalId2;
use rbx_mesh::physics_data::VertexId as PhysicsDataVertexId;
use strafesnet_common::model::{self,IndexedVertex,PolygonGroup,PolygonGroupId,PolygonList,RenderConfigId}; use strafesnet_common::model::{self,IndexedVertex,PolygonGroup,PolygonGroupId,PolygonList,RenderConfigId};
use strafesnet_common::integer::vec3; use strafesnet_common::integer::vec3;
@@ -57,7 +56,7 @@ pub fn convert(
roblox_physics_data:&[u8], roblox_physics_data:&[u8],
roblox_mesh_data:&[u8], roblox_mesh_data:&[u8],
size:glam::Vec3, size:glam::Vec3,
crate::rbx::RobloxPartDescription(part_texture_description):crate::rbx::RobloxPartDescription, part_texture_description:crate::rbx::RobloxPartDescription,
)->Result<model::Mesh,Error>{ )->Result<model::Mesh,Error>{
const NORMAL_FACES:usize=6; const NORMAL_FACES:usize=6;
let mut polygon_groups_normal_id=vec![Vec::new();NORMAL_FACES]; let mut polygon_groups_normal_id=vec![Vec::new();NORMAL_FACES];
@@ -80,11 +79,11 @@ pub fn convert(
rbx_mesh::mesh_data::MeshData::CSGMDL(rbx_mesh::mesh_data::CSGMDL::CSGMDL2(mesh_data2))=>mesh_data2.mesh, rbx_mesh::mesh_data::MeshData::CSGMDL(rbx_mesh::mesh_data::CSGMDL::CSGMDL2(mesh_data2))=>mesh_data2.mesh,
rbx_mesh::mesh_data::MeshData::CSGMDL(rbx_mesh::mesh_data::CSGMDL::CSGMDL4(mesh_data4))=>mesh_data4.mesh, rbx_mesh::mesh_data::MeshData::CSGMDL(rbx_mesh::mesh_data::CSGMDL::CSGMDL4(mesh_data4))=>mesh_data4.mesh,
}; };
for [MeshDataVertexId(vertex_id0),MeshDataVertexId(vertex_id1),MeshDataVertexId(vertex_id2)] in graphics_mesh.faces{ for [vertex_id0,vertex_id1,vertex_id2] in graphics_mesh.faces{
let face=[ let face=[
graphics_mesh.vertices.get(vertex_id0 as usize).ok_or(Error::MissingVertexId(vertex_id0))?, graphics_mesh.vertices.get(vertex_id0.0 as usize).ok_or(Error::MissingVertexId(vertex_id0.0))?,
graphics_mesh.vertices.get(vertex_id1 as usize).ok_or(Error::MissingVertexId(vertex_id1))?, graphics_mesh.vertices.get(vertex_id1.0 as usize).ok_or(Error::MissingVertexId(vertex_id1.0))?,
graphics_mesh.vertices.get(vertex_id2 as usize).ok_or(Error::MissingVertexId(vertex_id2))?, graphics_mesh.vertices.get(vertex_id2.0 as usize).ok_or(Error::MissingVertexId(vertex_id2.0))?,
]; ];
let mut normal_agreement_checker=MeshDataNormalChecker::new(); let mut normal_agreement_checker=MeshDataNormalChecker::new();
let face=face.into_iter().map(|vertex|{ let face=face.into_iter().map(|vertex|{
@@ -152,11 +151,11 @@ pub fn convert(
let color=mb.acquire_color_id(glam::Vec4::ONE); let color=mb.acquire_color_id(glam::Vec4::ONE);
let tex=mb.acquire_tex_id(glam::Vec2::ZERO); let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
// physics polygon groups (to do physics) // physics polygon groups (to do physics)
Ok(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|[PhysicsDataVertexId(vertex_id0),PhysicsDataVertexId(vertex_id1),PhysicsDataVertexId(vertex_id2)]|{ Ok(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|[vertex_id0,vertex_id1,vertex_id2]|{
let face=[ let face=[
mesh.vertices.get(vertex_id0 as usize).ok_or(Error::MissingVertexId(vertex_id0))?, mesh.vertices.get(vertex_id0.0 as usize).ok_or(Error::MissingVertexId(vertex_id0.0))?,
mesh.vertices.get(vertex_id1 as usize).ok_or(Error::MissingVertexId(vertex_id1))?, mesh.vertices.get(vertex_id1.0 as usize).ok_or(Error::MissingVertexId(vertex_id1.0))?,
mesh.vertices.get(vertex_id2 as usize).ok_or(Error::MissingVertexId(vertex_id2))?, mesh.vertices.get(vertex_id2.0 as usize).ok_or(Error::MissingVertexId(vertex_id2.0))?,
].map(|v|glam::Vec3::from_slice(v)/size); ].map(|v|glam::Vec3::from_slice(v)/size);
let vertex_norm=(face[1]-face[0]) let vertex_norm=(face[1]-face[0])
.cross(face[2]-face[0]); .cross(face[2]-face[0]);

View File

@@ -15,7 +15,7 @@ run-service=[]
glam = "0.30.0" glam = "0.30.0"
mlua = { version = "0.10.1", features = ["luau"] } mlua = { version = "0.10.1", features = ["luau"] }
phf = { version = "0.11.2", features = ["macros"] } phf = { version = "0.11.2", features = ["macros"] }
rbx_dom_weak = { version = "3.1.0-sn1", registry = "strafesnet"} rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
rbx_reflection = "5.0.0" rbx_reflection = { version = "4.7.0", registry = "strafesnet" }
rbx_reflection_database = "1.0.0" rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
rbx_types = "2.0.0" rbx_types = { version = "1.10.0", registry = "strafesnet" }

View File

@@ -1,5 +1,4 @@
use crate::types::WeakDom; use rbx_dom_weak::{types::Ref,InstanceBuilder,WeakDom};
use rbx_dom_weak::{types::Ref,ustr,InstanceBuilder};
pub fn class_is_a(class:&str,superclass:&str)->bool{ pub fn class_is_a(class:&str,superclass:&str)->bool{
class==superclass class==superclass
@@ -20,7 +19,7 @@ impl Context{
pub const fn new(dom:WeakDom)->Self{ pub const fn new(dom:WeakDom)->Self{
Self{dom} Self{dom}
} }
pub fn script_singleton(source:String)->(Context,crate::runner::instance::InstanceRef,Services){ pub fn script_singleton(source:String)->(Context,crate::runner::instance::Instance,Services){
let script=InstanceBuilder::new("Script") let script=InstanceBuilder::new("Script")
.with_property("Source",rbx_types::Variant::String(source)); .with_property("Source",rbx_types::Variant::String(source));
let script_ref=script.referent(); let script_ref=script.referent();
@@ -29,7 +28,7 @@ impl Context{
.with_child(script) .with_child(script)
)); ));
let services=context.convert_into_place(); let services=context.convert_into_place();
(context,crate::runner::instance::InstanceRef::new(script_ref),services) (context,crate::runner::instance::Instance::new(script_ref),services)
} }
pub fn from_ref(dom:&WeakDom)->&Context{ pub fn from_ref(dom:&WeakDom)->&Context{
unsafe{&*(dom as *const WeakDom as *const Context)} unsafe{&*(dom as *const WeakDom as *const Context)}
@@ -40,24 +39,24 @@ impl Context{
/// Creates an iterator over all items of a particular class. /// Creates an iterator over all items of a particular class.
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{ pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
self.dom.descendants().filter(|&instance| self.dom.descendants().filter(|&instance|
class_is_a(instance.as_ref().class.as_ref(),superclass) class_is_a(instance.class.as_ref(),superclass)
).map(|instance|instance.as_ref().referent()) ).map(|instance|instance.referent())
} }
pub fn scripts(&self)->Vec<crate::runner::instance::InstanceRef>{ pub fn scripts(&self)->Vec<crate::runner::instance::Instance>{
self.superclass_iter("LuaSourceContainer").map(crate::runner::instance::InstanceRef::new).collect() self.superclass_iter("LuaSourceContainer").map(crate::runner::instance::Instance::new).collect()
} }
pub fn find_services(&self)->Option<Services>{ pub fn find_services(&self)->Option<Services>{
Some(Services{ Some(Services{
workspace:*self.dom.root().as_ref().children().iter().find(|&&r| workspace:*self.dom.root().children().iter().find(|&&r|
self.dom.get_by_ref(r).is_some_and(|instance|instance.as_ref().class=="Workspace") self.dom.get_by_ref(r).is_some_and(|instance|instance.class=="Workspace")
)?, )?,
game:self.dom.root_ref(), game:self.dom.root_ref(),
}) })
} }
pub fn convert_into_place(&mut self)->Services{ pub fn convert_into_place(&mut self)->Services{
//snapshot root instances //snapshot root instances
let children=self.dom.root().as_ref().children().to_owned(); let children=self.dom.root().children().to_owned();
//insert services //insert services
let game=self.dom.root_ref(); let game=self.dom.root_ref();
@@ -70,9 +69,9 @@ impl Context{
); );
{ {
//Lowercase and upper case workspace property! //Lowercase and upper case workspace property!
let game=self.dom.root_mut().as_mut(); let game=self.dom.root_mut();
game.properties.insert(ustr("workspace"),rbx_types::Variant::Ref(workspace)); game.properties.insert("workspace".to_owned(),rbx_types::Variant::Ref(workspace));
game.properties.insert(ustr("Workspace"),rbx_types::Variant::Ref(workspace)); game.properties.insert("Workspace".to_owned(),rbx_types::Variant::Ref(workspace));
} }
self.dom.insert(game,InstanceBuilder::new("Lighting")); self.dom.insert(game,InstanceBuilder::new("Lighting"));

View File

@@ -1,4 +1,3 @@
pub mod types;
pub mod runner; pub mod runner;
pub mod context; pub mod context;
#[cfg(feature="run-service")] #[cfg(feature="run-service")]

View File

@@ -2,25 +2,25 @@ use std::collections::{hash_map::Entry,HashMap};
use mlua::{FromLua,FromLuaMulti,IntoLua,IntoLuaMulti}; use mlua::{FromLua,FromLuaMulti,IntoLua,IntoLuaMulti};
use rbx_types::Ref; use rbx_types::Ref;
use rbx_dom_weak::{ustr,Ustr,InstanceBuilder}; use rbx_dom_weak::{InstanceBuilder,WeakDom};
use crate::runner::vector3::Vector3; use crate::runner::vector3::Vector3;
use crate::types::{WeakDom,Instance};
pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{ pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
//class functions store //class functions store
lua.set_app_data(ClassMethodsStore::default()); lua.set_app_data(ClassMethodsStore::default());
lua.set_app_data(InstanceValueStore::default());
let instance_table=lua.create_table()?; let instance_table=lua.create_table()?;
//Instance.new //Instance.new
instance_table.raw_set("new", instance_table.raw_set("new",
lua.create_function(|lua,(class_name,parent):(mlua::String,Option<InstanceRef>)|{ lua.create_function(|lua,(class_name,parent):(mlua::String,Option<Instance>)|{
let class_name_str=&*class_name.to_str()?; let class_name_str=&*class_name.to_str()?;
let parent=parent.ok_or_else(||mlua::Error::runtime("Nil Parent not yet supported"))?; let parent=parent.ok_or_else(||mlua::Error::runtime("Nil Parent not yet supported"))?;
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
//TODO: Nil instances //TODO: Nil instances
Ok(InstanceRef::new(dom.insert(parent.referent,InstanceBuilder::new(class_name_str)))) Ok(Instance::new(dom.insert(parent.referent,InstanceBuilder::new(class_name_str))))
}) })
})? })?
)?; )?;
@@ -44,12 +44,10 @@ fn coerce_float32(value:&mlua::Value)->Option<f32>{
} }
} }
fn get_full_name(dom:&WeakDom,instance:&Instance)->String{ fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance)->String{
let instance=instance.as_ref();
let mut full_name=instance.name.clone(); let mut full_name=instance.name.clone();
let mut pref=instance.parent(); let mut pref=instance.parent();
while let Some(parent)=dom.get_by_ref(pref){ while let Some(parent)=dom.get_by_ref(pref){
let parent=parent.as_ref();
full_name.insert(0,'.'); full_name.insert(0,'.');
full_name.insert_str(0,parent.name.as_str()); full_name.insert_str(0,parent.name.as_str());
pref=parent.parent(); pref=parent.parent();
@@ -57,10 +55,10 @@ fn get_full_name(dom:&WeakDom,instance:&Instance)->String{
full_name full_name
} }
//helper function for script //helper function for script
pub fn get_name_source(lua:&mlua::Lua,script:InstanceRef)->Result<(String,String),mlua::Error>{ pub fn get_name_source(lua:&mlua::Lua,script:Instance)->Result<(String,String),mlua::Error>{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=script.get(dom)?; let instance=script.get(dom)?;
let source=match instance.as_ref().properties.get(&ustr("Source")){ let source=match instance.properties.get("Source"){
Some(rbx_dom_weak::types::Variant::String(s))=>s.clone(), Some(rbx_dom_weak::types::Variant::String(s))=>s.clone(),
_=>Err(mlua::Error::external("Missing script.Source"))?, _=>Err(mlua::Error::external("Missing script.Source"))?,
}; };
@@ -68,46 +66,65 @@ pub fn get_name_source(lua:&mlua::Lua,script:InstanceRef)->Result<(String,String
}) })
} }
pub fn find_first_child<'a>(dom:&'a WeakDom,instance:&Instance,name:&str)->Option<&'a Instance>{ pub fn find_first_child<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,name:&str)->Option<&'a rbx_dom_weak::Instance>{
instance.as_ref().children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|inst.as_ref().name==name) instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|inst.name==name)
} }
pub fn find_first_descendant<'a>(dom:&'a WeakDom,instance:&Instance,name:&str)->Option<&'a Instance>{ pub fn find_first_descendant<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,name:&str)->Option<&'a rbx_dom_weak::Instance>{
dom.descendants_of(instance.as_ref().referent()).find(|&inst|inst.as_ref().name==name) dom.descendants_of(instance.referent()).find(|&inst|inst.name==name)
} }
pub fn find_first_child_of_class<'a>(dom:&'a WeakDom,instance:&Instance,class:&str)->Option<&'a Instance>{ pub fn find_first_child_of_class<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,class:&str)->Option<&'a rbx_dom_weak::Instance>{
instance.as_ref().children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|inst.as_ref().class==class) instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|inst.class==class)
} }
pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&Instance,class:&str)->Option<&'a Instance>{ pub fn find_first_descendant_of_class<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance,class:&str)->Option<&'a rbx_dom_weak::Instance>{
dom.descendants_of(instance.as_ref().referent()).find(|&inst|inst.as_ref().class==class) dom.descendants_of(instance.referent()).find(|&inst|inst.class==class)
} }
#[derive(Clone,Copy)] #[derive(Clone,Copy)]
pub struct InstanceRef{ pub struct Instance{
referent:Ref, referent:Ref,
} }
impl InstanceRef{ impl Instance{
pub const fn new(referent:Ref)->Self{ pub const fn new(referent:Ref)->Self{
Self{referent} Self{referent}
} }
pub fn get<'a>(&self,dom:&'a WeakDom)->mlua::Result<&'a Instance>{ pub fn get<'a>(&self,dom:&'a WeakDom)->mlua::Result<&'a rbx_dom_weak::Instance>{
dom.get_by_ref(self.referent).ok_or_else(||mlua::Error::runtime("Instance missing")) dom.get_by_ref(self.referent).ok_or_else(||mlua::Error::runtime("Instance missing"))
} }
pub fn get_mut<'a>(&self,dom:&'a mut WeakDom)->mlua::Result<&'a mut Instance>{ pub fn get_mut<'a>(&self,dom:&'a mut WeakDom)->mlua::Result<&'a mut rbx_dom_weak::Instance>{
dom.get_by_ref_mut(self.referent).ok_or_else(||mlua::Error::runtime("Instance missing")) dom.get_by_ref_mut(self.referent).ok_or_else(||mlua::Error::runtime("Instance missing"))
} }
} }
type_from_lua_userdata!(InstanceRef); type_from_lua_userdata!(Instance);
impl mlua::UserData for InstanceRef{ //TODO: update rbx_reflection and use dom.superclasses_iter
pub struct SuperClassIter<'a> {
database: &'a rbx_reflection::ReflectionDatabase<'a>,
descriptor: Option<&'a rbx_reflection::ClassDescriptor<'a>>,
}
impl<'a> SuperClassIter<'a> {
fn next_descriptor(&self) -> Option<&'a rbx_reflection::ClassDescriptor<'a>> {
let superclass = self.descriptor?.superclass.as_ref()?;
self.database.classes.get(superclass)
}
}
impl<'a> Iterator for SuperClassIter<'a> {
type Item = &'a rbx_reflection::ClassDescriptor<'a>;
fn next(&mut self) -> Option<Self::Item> {
let next_descriptor = self.next_descriptor();
std::mem::replace(&mut self.descriptor, next_descriptor)
}
}
impl mlua::UserData for Instance{
fn add_fields<F:mlua::UserDataFields<Self>>(fields:&mut F){ fn add_fields<F:mlua::UserDataFields<Self>>(fields:&mut F){
fields.add_field_method_get("Parent",|lua,this|{ fields.add_field_method_get("Parent",|lua,this|{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?.as_ref(); let instance=this.get(dom)?;
Ok(InstanceRef::new(instance.parent())) Ok(Instance::new(instance.parent()))
}) })
}); });
fields.add_field_method_set("Parent",|lua,this,val:Option<InstanceRef>|{ fields.add_field_method_set("Parent",|lua,this,val:Option<Instance>|{
let parent=val.ok_or_else(||mlua::Error::runtime("Nil Parent not yet supported"))?; let parent=val.ok_or_else(||mlua::Error::runtime("Nil Parent not yet supported"))?;
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
dom.transfer_within(this.referent,parent.referent); dom.transfer_within(this.referent,parent.referent);
@@ -116,13 +133,13 @@ impl mlua::UserData for InstanceRef{
}); });
fields.add_field_method_get("Name",|lua,this|{ fields.add_field_method_get("Name",|lua,this|{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?.as_ref(); let instance=this.get(dom)?;
Ok(instance.name.clone()) Ok(instance.name.clone())
}) })
}); });
fields.add_field_method_set("Name",|lua,this,val:mlua::String|{ fields.add_field_method_set("Name",|lua,this,val:mlua::String|{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get_mut(dom)?.as_mut(); let instance=this.get_mut(dom)?;
//Why does this need to be cloned? //Why does this need to be cloned?
instance.name=val.to_str()?.to_owned(); instance.name=val.to_str()?.to_owned();
Ok(()) Ok(())
@@ -130,25 +147,25 @@ impl mlua::UserData for InstanceRef{
}); });
fields.add_field_method_get("ClassName",|lua,this|{ fields.add_field_method_get("ClassName",|lua,this|{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?.as_ref(); let instance=this.get(dom)?;
Ok(instance.class.to_owned()) Ok(instance.class.clone())
}) })
}); });
} }
fn add_methods<M:mlua::UserDataMethods<Self>>(methods:&mut M){ fn add_methods<M:mlua::UserDataMethods<Self>>(methods:&mut M){
methods.add_method("GetChildren",|lua,this,_:()| methods.add_method("GetChildren",|lua,this,_:()|
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?.as_ref(); let instance=this.get(dom)?;
let children:Vec<_>=instance let children:Vec<_>=instance
.children() .children()
.iter() .iter()
.copied() .copied()
.map(InstanceRef::new) .map(Instance::new)
.collect(); .collect();
Ok(children) Ok(children)
}) })
); );
fn ffc(lua:&mlua::Lua,this:&InstanceRef,(name,search_descendants):(mlua::String,Option<bool>))->mlua::Result<Option<InstanceRef>>{ fn ffc(lua:&mlua::Lua,this:&Instance,(name,search_descendants):(mlua::String,Option<bool>))->mlua::Result<Option<Instance>>{
let name_str=&*name.to_str()?; let name_str=&*name.to_str()?;
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?; let instance=this.get(dom)?;
@@ -158,7 +175,7 @@ impl mlua::UserData for InstanceRef{
false=>find_first_child(dom,instance,name_str), false=>find_first_child(dom,instance,name_str),
} }
.map(|instance| .map(|instance|
InstanceRef::new(instance.as_ref().referent()) Instance::new(instance.referent())
) )
) )
}) })
@@ -174,7 +191,7 @@ impl mlua::UserData for InstanceRef{
false=>find_first_child_of_class(dom,this.get(dom)?,class_str), false=>find_first_child_of_class(dom,this.get(dom)?,class_str),
} }
.map(|instance| .map(|instance|
InstanceRef::new(instance.as_ref().referent()) Instance::new(instance.referent())
) )
) )
}) })
@@ -184,7 +201,7 @@ impl mlua::UserData for InstanceRef{
let children:Vec<_>=dom let children:Vec<_>=dom
.descendants_of(this.referent) .descendants_of(this.referent)
.map(|instance| .map(|instance|
InstanceRef::new(instance.as_ref().referent()) Instance::new(instance.referent())
) )
.collect(); .collect();
Ok(children) Ok(children)
@@ -192,7 +209,7 @@ impl mlua::UserData for InstanceRef{
); );
methods.add_method("IsA",|lua,this,classname:mlua::String| methods.add_method("IsA",|lua,this,classname:mlua::String|
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?.as_ref(); let instance=this.get(dom)?;
Ok(crate::context::class_is_a(instance.class.as_str(),&*classname.to_str()?)) Ok(crate::context::class_is_a(instance.class.as_str(),&*classname.to_str()?))
}) })
); );
@@ -202,44 +219,52 @@ impl mlua::UserData for InstanceRef{
Ok(()) Ok(())
}) })
); );
methods.add_meta_function(mlua::MetaMethod::ToString,|lua,this:InstanceRef|{ methods.add_meta_function(mlua::MetaMethod::ToString,|lua,this:Instance|{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?.as_ref(); let instance=this.get(dom)?;
Ok(instance.name.clone()) Ok(instance.name.clone())
}) })
}); });
methods.add_meta_function(mlua::MetaMethod::Index,|lua,(this,index):(InstanceRef,mlua::String)|{ methods.add_meta_function(mlua::MetaMethod::Index,|lua,(this,index):(Instance,mlua::String)|{
let index_str=&*index.to_str()?; let index_str=&*index.to_str()?;
let index_ustr=ustr(index_str);
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get(dom)?; let instance=this.get(dom)?;
let instance_ref=instance.as_ref();
//println!("__index t={} i={index:?}",instance.name); //println!("__index t={} i={index:?}",instance.name);
let db=rbx_reflection_database::get(); let db=rbx_reflection_database::get();
let class=db.classes.get(instance_ref.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?; let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
//Find existing property //Find existing property
match instance_ref.properties.get(&index_ustr) match instance.properties.get(index_str)
.cloned() .cloned()
//Find default value //Find default value
.or_else(||db.find_default_property(class,index_str).cloned()) .or_else(||db.find_default_property(class,index_str).cloned())
//Find virtual property //Find virtual property
.or_else(||db.superclasses_iter(class).find_map(|class| .or_else(||{
find_virtual_property(&instance_ref.properties,class,&index_ustr) SuperClassIter{
)) database:db,
descriptor:Some(class),
}
.find_map(|class|
find_virtual_property(&instance.properties,class,index_str)
)
})
{ {
Some(rbx_types::Variant::Int32(val))=>return val.into_lua(lua), Some(rbx_types::Variant::Int32(val))=>return val.into_lua(lua),
Some(rbx_types::Variant::Int64(val))=>return val.into_lua(lua), Some(rbx_types::Variant::Int64(val))=>return val.into_lua(lua),
Some(rbx_types::Variant::Float32(val))=>return val.into_lua(lua), Some(rbx_types::Variant::Float32(val))=>return val.into_lua(lua),
Some(rbx_types::Variant::Float64(val))=>return val.into_lua(lua), Some(rbx_types::Variant::Float64(val))=>return val.into_lua(lua),
Some(rbx_types::Variant::Ref(val))=>return InstanceRef::new(val).into_lua(lua), Some(rbx_types::Variant::Ref(val))=>return Instance::new(val).into_lua(lua),
Some(rbx_types::Variant::CFrame(cf))=>return Into::<crate::runner::cframe::CFrame>::into(cf).into_lua(lua), Some(rbx_types::Variant::CFrame(cf))=>return Into::<crate::runner::cframe::CFrame>::into(cf).into_lua(lua),
Some(rbx_types::Variant::Vector3(v))=>return Into::<crate::runner::vector3::Vector3>::into(v).into_lua(lua), Some(rbx_types::Variant::Vector3(v))=>return Into::<crate::runner::vector3::Vector3>::into(v).into_lua(lua),
None=>(), None=>(),
other=>return Err(mlua::Error::runtime(format!("Instance.__index Unsupported property type instance={} index={index_str} value={other:?}",instance_ref.name))), other=>return Err(mlua::Error::runtime(format!("Instance.__index Unsupported property type instance={} index={index_str} value={other:?}",instance.name))),
} }
//find a function with a matching name //find a function with a matching name
if let Some(function)=class_methods_store_mut(lua,|cf|{ if let Some(function)=class_methods_store_mut(lua,|cf|{
db.superclasses_iter(class).find_map(|class|{ let mut iter=SuperClassIter{
database:db,
descriptor:Some(class),
};
iter.find_map(|class|{
let mut class_methods=cf.get_or_create_class_methods(&class.name)?; let mut class_methods=cf.get_or_create_class_methods(&class.name)?;
class_methods.get_or_create_function(lua,index_str) class_methods.get_or_create_function(lua,index_str)
.transpose() .transpose()
@@ -249,39 +274,41 @@ impl mlua::UserData for InstanceRef{
} }
//find or create an associated userdata object //find or create an associated userdata object
let instance=this.get_mut(dom)?; if let Some(value)=instance_value_store_mut(lua,|ivs|{
if let Some(value)=instance.get_or_create_userdata(lua,index_ustr)?{ //TODO: walk class tree somehow
match ivs.get_or_create_instance_values(&instance){
Some(mut instance_values)=>instance_values.get_or_create_value(lua,index_str),
None=>Ok(None)
}
})?{
return value.into_lua(lua); return value.into_lua(lua);
} }
// drop mutable borrow
//find a child with a matching name //find a child with a matching name
let instance=this.get(dom)?;
find_first_child(dom,instance,index_str) find_first_child(dom,instance,index_str)
.map(|instance|InstanceRef::new(instance.as_ref().referent())) .map(|instance|Instance::new(instance.referent()))
.into_lua(lua) .into_lua(lua)
}) })
}); });
methods.add_meta_function(mlua::MetaMethod::NewIndex,|lua,(this,index,value):(InstanceRef,mlua::String,mlua::Value)|{ methods.add_meta_function(mlua::MetaMethod::NewIndex,|lua,(this,index,value):(Instance,mlua::String,mlua::Value)|{
dom_mut(lua,|dom|{ dom_mut(lua,|dom|{
let instance=this.get_mut(dom)?.as_mut(); let instance=this.get_mut(dom)?;
//println!("__newindex t={} i={index:?} v={value:?}",instance.name); //println!("__newindex t={} i={index:?} v={value:?}",instance.name);
let index_str=&*index.to_str()?; let index_str=&*index.to_str()?;
let index_ustr=ustr(index_str);
let db=rbx_reflection_database::get(); let db=rbx_reflection_database::get();
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?; let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
let property=db.superclasses_iter(class).find_map(|cls| let mut iter=SuperClassIter{
cls.properties.get(index_str) database:db,
).ok_or_else(|| descriptor:Some(class),
mlua::Error::runtime(format!("Property '{index_str}' missing on class '{}'",class.name)) };
)?; let property=iter.find_map(|cls|cls.properties.get(index_str)).ok_or_else(||mlua::Error::runtime(format!("Property '{index_str}' missing on class '{}'",class.name)))?;
match &property.data_type{ match &property.data_type{
rbx_reflection::DataType::Value(rbx_types::VariantType::Vector3)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::Vector3)=>{
let typed_value:Vector3=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected Userdata"))?.borrow()?; let typed_value:Vector3=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected Userdata"))?.borrow()?;
instance.properties.insert(index_ustr,rbx_types::Variant::Vector3(typed_value.into())); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::Vector3(typed_value.into()));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::Float32)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::Float32)=>{
let typed_value:f32=coerce_float32(&value).ok_or_else(||mlua::Error::runtime("Expected f32"))?; let typed_value:f32=coerce_float32(&value).ok_or_else(||mlua::Error::runtime("Expected f32"))?;
instance.properties.insert(index_ustr,rbx_types::Variant::Float32(typed_value)); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::Float32(typed_value));
}, },
rbx_reflection::DataType::Enum(enum_name)=>{ rbx_reflection::DataType::Enum(enum_name)=>{
let typed_value=match &value{ let typed_value=match &value{
@@ -297,27 +324,27 @@ impl mlua::UserData for InstanceRef{
}, },
_=>Err(mlua::Error::runtime("Expected Enum")), _=>Err(mlua::Error::runtime("Expected Enum")),
}?; }?;
instance.properties.insert(index_ustr,rbx_types::Variant::Enum(typed_value)); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::Enum(typed_value));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::Color3)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::Color3)=>{
let typed_value:crate::runner::color3::Color3=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected Color3"))?.borrow()?; let typed_value:crate::runner::color3::Color3=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected Color3"))?.borrow()?;
instance.properties.insert(index_ustr,rbx_types::Variant::Color3(typed_value.into())); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::Color3(typed_value.into()));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::Bool)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::Bool)=>{
let typed_value=value.as_boolean().ok_or_else(||mlua::Error::runtime("Expected boolean"))?; let typed_value=value.as_boolean().ok_or_else(||mlua::Error::runtime("Expected boolean"))?;
instance.properties.insert(index_ustr,rbx_types::Variant::Bool(typed_value)); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::Bool(typed_value));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::String)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::String)=>{
let typed_value=value.as_str().ok_or_else(||mlua::Error::runtime("Expected boolean"))?; let typed_value=value.as_str().ok_or_else(||mlua::Error::runtime("Expected boolean"))?;
instance.properties.insert(index_ustr,rbx_types::Variant::String(typed_value.to_owned())); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::String(typed_value.to_owned()));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::NumberSequence)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::NumberSequence)=>{
let typed_value:crate::runner::number_sequence::NumberSequence=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected NumberSequence"))?.borrow()?; let typed_value:crate::runner::number_sequence::NumberSequence=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected NumberSequence"))?.borrow()?;
instance.properties.insert(index_ustr,rbx_types::Variant::NumberSequence(typed_value.into())); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::NumberSequence(typed_value.into()));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::ColorSequence)=>{ rbx_reflection::DataType::Value(rbx_types::VariantType::ColorSequence)=>{
let typed_value:crate::runner::color_sequence::ColorSequence=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected ColorSequence"))?.borrow()?; let typed_value:crate::runner::color_sequence::ColorSequence=*value.as_userdata().ok_or_else(||mlua::Error::runtime("Expected ColorSequence"))?.borrow()?;
instance.properties.insert(index_ustr,rbx_types::Variant::ColorSequence(typed_value.into())); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::ColorSequence(typed_value.into()));
}, },
other=>return Err(mlua::Error::runtime(format!("Unimplemented property type: {other:?}"))), other=>return Err(mlua::Error::runtime(format!("Unimplemented property type: {other:?}"))),
} }
@@ -331,7 +358,7 @@ impl mlua::UserData for InstanceRef{
macro_rules! cf{ macro_rules! cf{
($f:expr)=>{ ($f:expr)=>{
|lua,mut args|{ |lua,mut args|{
let this=InstanceRef::from_lua(args.pop_front().unwrap_or(mlua::Value::Nil),lua)?; let this=Instance::from_lua(args.pop_front().unwrap_or(mlua::Value::Nil),lua)?;
$f(lua,this,FromLuaMulti::from_lua_multi(args,lua)?)?.into_lua_multi(lua) $f(lua,this,FromLuaMulti::from_lua_multi(args,lua)?)?.into_lua_multi(lua)
} }
}; };
@@ -354,13 +381,13 @@ static CLASS_FUNCTION_DATABASE:CFD=phf::phf_map!{
match service{ match service{
"Lighting"|"RunService"=>{ "Lighting"|"RunService"=>{
let referent=find_first_child_of_class(dom,dom.root(),service) let referent=find_first_child_of_class(dom,dom.root(),service)
.map(|instance|instance.as_ref().referent()) .map(|instance|instance.referent())
.unwrap_or_else(|| .unwrap_or_else(||
dom.insert(dom.root_ref(),InstanceBuilder::new(service)) dom.insert(dom.root_ref(),InstanceBuilder::new(service))
); );
Ok(InstanceRef::new(referent)) Ok(Instance::new(referent))
}, },
other=>Err::<InstanceRef,_>(mlua::Error::runtime(format!("Service '{other}' not supported"))), other=>Err::<Instance,_>(mlua::Error::runtime(format!("Service '{other}' not supported"))),
} }
}) })
}), }),
@@ -453,17 +480,78 @@ static VIRTUAL_PROPERTY_DATABASE:VPD=phf::phf_map!{
}; };
fn find_virtual_property( fn find_virtual_property(
properties:&rbx_dom_weak::UstrMap<rbx_types::Variant>, properties:&HashMap<String,rbx_types::Variant>,
class:&rbx_reflection::ClassDescriptor, class:&rbx_reflection::ClassDescriptor,
index:&Ustr, index:&str
)->Option<rbx_types::Variant>{ )->Option<rbx_types::Variant>{
//Find virtual property //Find virtual property
let class_virtual_properties=VIRTUAL_PROPERTY_DATABASE.get(&class.name)?; let class_virtual_properties=VIRTUAL_PROPERTY_DATABASE.get(&class.name)?;
let virtual_property=class_virtual_properties.get(index)?; let virtual_property=class_virtual_properties.get(index)?;
//Get source property //Get source property
let variant=properties.get(&ustr(virtual_property.property))?; let variant=properties.get(virtual_property.property)?;
//Transform Source property with provided function //Transform Source property with provided function
(virtual_property.pointer)(variant) (virtual_property.pointer)(variant)
} }
// lazy-loaded per-instance userdata values
// This whole thing is a bad idea and a garbage collection nightmare.
// TODO: recreate rbx_dom_weak with my own instance type that owns this data.
type CreateUserData=fn(&mlua::Lua)->mlua::Result<mlua::AnyUserData>;
type LUD=phf::Map<&'static str,// Class name
phf::Map<&'static str,// Value name
CreateUserData
>
>;
static LAZY_USER_DATA:LUD=phf::phf_map!{
"RunService"=>phf::phf_map!{
"RenderStepped"=>|lua|{
lua.create_any_userdata(crate::runner::script_signal::ScriptSignal::new())
},
},
};
#[derive(Default)]
pub struct InstanceValueStore{
values:HashMap<Ref,
HashMap<&'static str,
mlua::AnyUserData
>
>,
}
pub struct InstanceValues<'a>{
named_values:&'static phf::Map<&'static str,CreateUserData>,
values:&'a mut HashMap<&'static str,mlua::AnyUserData>,
}
impl InstanceValueStore{
pub fn get_or_create_instance_values(&mut self,instance:&rbx_dom_weak::Instance)->Option<InstanceValues>{
LAZY_USER_DATA.get(instance.class.as_str())
.map(|named_values|
InstanceValues{
named_values,
values:self.values.entry(instance.referent())
.or_insert_with(||HashMap::new()),
}
)
}
}
impl InstanceValues<'_>{
pub fn get_or_create_value(&mut self,lua:&mlua::Lua,index:&str)->mlua::Result<Option<mlua::AnyUserData>>{
Ok(match self.named_values.get_entry(index){
Some((&static_index_str,&function_pointer))=>Some(
match self.values.entry(static_index_str){
Entry::Occupied(entry)=>entry.get().clone(),
Entry::Vacant(entry)=>entry.insert(
function_pointer(lua)?
).clone(),
}
),
None=>None,
})
}
}
pub fn instance_value_store_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut InstanceValueStore)->mlua::Result<T>)->mlua::Result<T>{
let mut cf=lua.app_data_mut::<InstanceValueStore>().ok_or_else(||mlua::Error::runtime("InstanceValueStore missing"))?;
f(&mut *cf)
}

View File

@@ -1,2 +1,2 @@
pub mod instance; pub mod instance;
pub use instance::InstanceRef; pub use instance::Instance;

View File

@@ -7,7 +7,7 @@ mod color3;
mod cframe; mod cframe;
mod vector3; mod vector3;
pub mod instance; pub mod instance;
pub mod script_signal; mod script_signal;
mod color_sequence; mod color_sequence;
mod number_sequence; mod number_sequence;

View File

@@ -1,7 +1,6 @@
use crate::context::Context; use crate::context::Context;
#[cfg(feature="run-service")] #[cfg(feature="run-service")]
use crate::scheduler::scheduler_mut; use crate::scheduler::scheduler_mut;
use crate::types::WeakDom;
pub struct Runner{ pub struct Runner{
lua:mlua::Lua, lua:mlua::Lua,
@@ -61,11 +60,11 @@ impl Runner{
pub fn runnable_context_with_services<'a>(self,context:&'a mut Context,services:&crate::context::Services)->Result<Runnable<'a>,Error>{ pub fn runnable_context_with_services<'a>(self,context:&'a mut Context,services:&crate::context::Services)->Result<Runnable<'a>,Error>{
{ {
let globals=self.lua.globals(); let globals=self.lua.globals();
globals.set("game",super::instance::InstanceRef::new(services.game)).map_err(Error::RustLua)?; globals.set("game",super::instance::Instance::new(services.game)).map_err(Error::RustLua)?;
globals.set("workspace",super::instance::InstanceRef::new(services.workspace)).map_err(Error::RustLua)?; globals.set("workspace",super::instance::Instance::new(services.workspace)).map_err(Error::RustLua)?;
} }
//this makes set_app_data shut up about the lifetime //this makes set_app_data shut up about the lifetime
self.lua.set_app_data::<&'static mut WeakDom>(unsafe{core::mem::transmute(&mut context.dom)}); self.lua.set_app_data::<&'static mut rbx_dom_weak::WeakDom>(unsafe{core::mem::transmute(&mut context.dom)});
#[cfg(feature="run-service")] #[cfg(feature="run-service")]
self.lua.set_app_data::<crate::scheduler::Scheduler>(crate::scheduler::Scheduler::default()); self.lua.set_app_data::<crate::scheduler::Scheduler>(crate::scheduler::Scheduler::default());
Ok(Runnable{ Ok(Runnable{
@@ -82,14 +81,14 @@ pub struct Runnable<'a>{
} }
impl Runnable<'_>{ impl Runnable<'_>{
pub fn drop_context(self)->Runner{ pub fn drop_context(self)->Runner{
self.lua.remove_app_data::<&'static mut WeakDom>(); self.lua.remove_app_data::<&'static mut rbx_dom_weak::WeakDom>();
#[cfg(feature="run-service")] #[cfg(feature="run-service")]
self.lua.remove_app_data::<crate::scheduler::Scheduler>(); self.lua.remove_app_data::<crate::scheduler::Scheduler>();
Runner{ Runner{
lua:self.lua, lua:self.lua,
} }
} }
pub fn run_script(&self,script:super::instance::InstanceRef)->Result<(),Error>{ pub fn run_script(&self,script:super::instance::Instance)->Result<(),Error>{
let (name,source)=super::instance::instance::get_name_source(&self.lua,script).map_err(Error::RustLua)?; let (name,source)=super::instance::instance::get_name_source(&self.lua,script).map_err(Error::RustLua)?;
self.lua.globals().raw_set("script",script).map_err(Error::RustLua)?; self.lua.globals().raw_set("script",script).map_err(Error::RustLua)?;
let f=self.lua.load(source.as_str()) let f=self.lua.load(source.as_str())
@@ -124,15 +123,20 @@ impl Runnable<'_>{
} }
#[cfg(feature="run-service")] #[cfg(feature="run-service")]
pub fn run_service_step(&self)->Result<(),mlua::Error>{ pub fn run_service_step(&self)->Result<(),mlua::Error>{
let render_stepped_signal=super::instance::instance::dom_mut(&self.lua,|dom|{ let render_stepped=super::instance::instance::dom_mut(&self.lua,|dom|{
let run_service=super::instance::instance::find_first_child_of_class(dom,dom.root(),"RunService").ok_or_else(||mlua::Error::runtime("RunService missing"))?; let run_service=super::instance::instance::find_first_child_of_class(dom,dom.root(),"RunService").ok_or_else(||mlua::Error::runtime("RunService missing"))?;
Ok(match run_service.userdata.get(&rbx_dom_weak::ustr("RenderStepped")){ super::instance::instance::instance_value_store_mut(&self.lua,|instance_value_store|{
Some(render_stepped)=>Some(render_stepped.borrow::<super::script_signal::ScriptSignal>()?.clone()), //unwrap because I trust my find_first_child_of_class function to
None=>None let mut instance_values=instance_value_store.get_or_create_instance_values(run_service).ok_or_else(||mlua::Error::runtime("RunService InstanceValues missing"))?;
let render_stepped=instance_values.get_or_create_value(&self.lua,"RenderStepped")?;
//let stepped=instance_values.get_or_create_value(&self.lua,"Stepped")?;
//let heartbeat=instance_values.get_or_create_value(&self.lua,"Heartbeat")?;
Ok(render_stepped)
}) })
})?; })?;
if let Some(render_stepped_signal)=render_stepped_signal{ if let Some(render_stepped)=render_stepped{
render_stepped_signal.fire(&mlua::MultiValue::new()); let signal:&super::script_signal::ScriptSignal=&*render_stepped.borrow()?;
signal.fire(&mlua::MultiValue::new());
} }
Ok(()) Ok(())
} }

View File

@@ -1,57 +0,0 @@
pub struct Instance{
pub(crate) instance:rbx_dom_weak::Instance,
pub(crate) userdata:rbx_dom_weak::UstrMap<mlua::AnyUserData>,
}
impl AsRef<rbx_dom_weak::Instance> for Instance{
fn as_ref(&self)->&rbx_dom_weak::Instance{
&self.instance
}
}
impl AsMut<rbx_dom_weak::Instance> for Instance{
fn as_mut(&mut self)->&mut rbx_dom_weak::Instance{
&mut self.instance
}
}
impl From<Instance> for rbx_dom_weak::Instance{
fn from(instance:Instance)->Self{
instance.instance
}
}
impl From<rbx_dom_weak::Instance> for Instance{
fn from(instance:rbx_dom_weak::Instance)->Self{
Self{
instance,
userdata:Default::default(),
}
}
}
pub type WeakDom=rbx_dom_weak::GenericWeakDom<Instance>;
// lazy-loaded per-instance userdata values
type CreateUserData=fn(&mlua::Lua)->mlua::Result<mlua::AnyUserData>;
type LUD=phf::Map<&'static str,// Class name
phf::Map<&'static str,// Value name
CreateUserData
>
>;
static LAZY_USER_DATA:LUD=phf::phf_map!{
"RunService"=>phf::phf_map!{
"RenderStepped"=>|lua|lua.create_any_userdata(crate::runner::script_signal::ScriptSignal::new()),
},
};
impl Instance{
pub fn get_or_create_userdata(&mut self,lua:&mlua::Lua,index:rbx_dom_weak::Ustr)->mlua::Result<Option<mlua::AnyUserData>>{
use std::collections::hash_map::Entry;
Ok(match LAZY_USER_DATA.get(self.instance.class.as_str()){
Some(userdata_map)=>match self.userdata.entry(index){
Entry::Occupied(entry)=>Some(entry.get().clone()),
Entry::Vacant(entry)=>match userdata_map.get(index.as_str()){
Some(create_userdata)=>Some(entry.insert(create_userdata(lua)?).clone()),
None=>None,
},
},
None=>None,
})
}
}

View File

@@ -386,7 +386,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?; let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
let mut aabb=strafesnet_common::aabb::Aabb::default(); let mut aabb=strafesnet_common::aabb::Aabb::default();
for &pos in &mesh.unique_pos{ for &pos in &mesh.unique_pos{
aabb.grow(model.transform.transform_point3(pos).narrow_1().unwrap()); aabb.grow(model.transform.transform_point3(pos).fix_1());
} }
Ok(((model::ModelId::new(model_id as u32),model.into()),aabb)) Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
}).collect::<Result<Vec<_>,_>>()?; }).collect::<Result<Vec<_>,_>>()?;

View File

@@ -250,6 +250,7 @@ impl Into<strafesnet_common::model::Model> for Model{
]), ]),
strafesnet_common::integer::vec3::raw_xyz(_9,_a,_b) strafesnet_common::integer::vec3::raw_xyz(_9,_a,_b)
), ),
debug_info:strafesnet_common::model::DebugInfo::World,
} }
} }
} }

View File

@@ -13,11 +13,11 @@ futures = "0.3.31"
image = "0.25.2" image = "0.25.2"
image_dds = "0.7.1" image_dds = "0.7.1"
lazy-regex = "3.1.0" lazy-regex = "3.1.0"
rbx_asset = { version = "0.4.4", registry = "strafesnet" } rbx_asset = { version = "0.2.5", registry = "strafesnet" }
rbx_binary = { version = "1.1.0-sn3", registry = "strafesnet"} rbx_binary = { version = "0.7.4", registry = "strafesnet" }
rbx_dom_weak = { version = "3.1.0-sn1", registry = "strafesnet"} rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
rbx_reflection_database = "1.0.0" rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
rbx_xml = { version = "1.1.0-sn3", registry = "strafesnet"} rbx_xml = { version = "0.13.3", registry = "strafesnet" }
rbxassetid = { version = "0.1.0", registry = "strafesnet" } rbxassetid = { version = "0.1.0", registry = "strafesnet" }
strafesnet_bsp_loader = { version = "0.3.0", path = "../lib/bsp_loader", registry = "strafesnet" } strafesnet_bsp_loader = { version = "0.3.0", path = "../lib/bsp_loader", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.5.0", path = "../lib/deferred_loader", registry = "strafesnet" } strafesnet_deferred_loader = { version = "0.5.0", path = "../lib/deferred_loader", registry = "strafesnet" }

View File

@@ -3,7 +3,7 @@ use std::io::{Cursor,Read,Seek};
use std::collections::HashSet; use std::collections::HashSet;
use clap::{Args,Subcommand}; use clap::{Args,Subcommand};
use anyhow::Result as AResult; use anyhow::Result as AResult;
use rbx_dom_weak::{ustr,Instance}; use rbx_dom_weak::Instance;
use strafesnet_deferred_loader::deferred_loader::LoadFailureMode; use strafesnet_deferred_loader::deferred_loader::LoadFailureMode;
use rbxassetid::RobloxAssetId; use rbxassetid::RobloxAssetId;
use tokio::io::AsyncReadExt; use tokio::io::AsyncReadExt;
@@ -88,45 +88,17 @@ SurfaceAppearance.NormalMap
SurfaceAppearance.RoughnessMap SurfaceAppearance.RoughnessMap
SurfaceAppearance.TexturePack SurfaceAppearance.TexturePack
*/ */
/* These properties now use Content
BaseWrap.CageMeshContent
Decal.TextureContent
ImageButton.ImageContent
ImageLabel.ImageContent
MeshPart.MeshContent
MeshPart.TextureContent
SurfaceAppearance.ColorMapContent
SurfaceAppearance.MetalnessMapContent
SurfaceAppearance.NormalMapContent
SurfaceAppearance.RoughnessMapContent
WrapLayer.ReferenceMeshContent
*/
fn accumulate_content(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&str){
let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(&ustr(property))else{
println!("property={} does not exist for class={}",property,object.class.as_str());
return;
};
let rbx_dom_weak::types::ContentType::Uri(uri)=content.value()else{
println!("ContentType is not Uri");
return;
};
let Ok(asset_id)=uri.parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
}
fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&str){ fn accumulate_content_id(content_list:&mut HashSet<RobloxAssetId>,object:&Instance,property:&str){
let Some(rbx_dom_weak::types::Variant::ContentId(content))=object.properties.get(&ustr(property))else{ if let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(property){
let url:&str=content.as_ref();
if let Ok(asset_id)=url.parse(){
content_list.insert(asset_id);
}else{
println!("Content failed to parse into AssetID: {:?}",content);
}
}else{
println!("property={} does not exist for class={}",property,object.class.as_str()); println!("property={} does not exist for class={}",property,object.class.as_str());
return; }
};
let Ok(asset_id)=content.as_str().parse()else{
println!("Content failed to parse into AssetID: {:?}",content);
return;
};
content_list.insert(asset_id);
} }
async fn read_entire_file(path:impl AsRef<Path>)->Result<Cursor<Vec<u8>>,std::io::Error>{ async fn read_entire_file(path:impl AsRef<Path>)->Result<Cursor<Vec<u8>>,std::io::Error>{
let mut file=tokio::fs::File::open(path).await?; let mut file=tokio::fs::File::open(path).await?;
@@ -148,8 +120,8 @@ impl UniqueAssets{
"Texture"=>accumulate_content_id(&mut self.textures,object,"Texture"), "Texture"=>accumulate_content_id(&mut self.textures,object,"Texture"),
"FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"), "FileMesh"=>accumulate_content_id(&mut self.textures,object,"TextureId"),
"MeshPart"=>{ "MeshPart"=>{
accumulate_content(&mut self.textures,object,"TextureContent"); accumulate_content_id(&mut self.textures,object,"TextureID");
accumulate_content(&mut self.meshes,object,"MeshContent"); accumulate_content_id(&mut self.meshes,object,"MeshId");
}, },
"SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"), "SpecialMesh"=>accumulate_content_id(&mut self.meshes,object,"MeshId"),
"ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"), "ParticleEmitter"=>accumulate_content_id(&mut self.textures,object,"Texture"),
@@ -193,16 +165,16 @@ enum DownloadType{
impl DownloadType{ impl DownloadType{
fn path(&self)->PathBuf{ fn path(&self)->PathBuf{
match self{ match self{
DownloadType::Texture(RobloxAssetId(asset_id))=>format!("downloaded_textures/{asset_id}").into(), DownloadType::Texture(asset_id)=>format!("downloaded_textures/{}",asset_id.0.to_string()).into(),
DownloadType::Mesh(RobloxAssetId(asset_id))=>format!("meshes/{asset_id}").into(), DownloadType::Mesh(asset_id)=>format!("meshes/{}",asset_id.0.to_string()).into(),
DownloadType::Union(RobloxAssetId(asset_id))=>format!("unions/{asset_id}").into(), DownloadType::Union(asset_id)=>format!("unions/{}",asset_id.0.to_string()).into(),
} }
} }
fn asset_id(&self)->u64{ fn asset_id(&self)->u64{
match self{ match self{
&DownloadType::Texture(RobloxAssetId(asset_id))=>asset_id, DownloadType::Texture(asset_id)=>asset_id.0,
&DownloadType::Mesh(RobloxAssetId(asset_id))=>asset_id, DownloadType::Mesh(asset_id)=>asset_id.0,
&DownloadType::Union(RobloxAssetId(asset_id))=>asset_id, DownloadType::Union(asset_id)=>asset_id.0,
} }
} }
} }
@@ -219,8 +191,9 @@ struct Stats{
failed_downloads:u32, failed_downloads:u32,
timed_out_downloads:u32, timed_out_downloads:u32,
} }
async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,download_instruction:DownloadType)->Result<DownloadResult,std::io::Error>{ async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::CookieContext,download_instruction:DownloadType)->Result<DownloadResult,std::io::Error>{
stats.total_assets+=1; stats.total_assets+=1;
let download_instruction=download_instruction;
// check if file exists on disk // check if file exists on disk
let path=download_instruction.path(); let path=download_instruction.path();
if tokio::fs::try_exists(path.as_path()).await?{ if tokio::fs::try_exists(path.as_path()).await?{
@@ -240,11 +213,10 @@ async fn download_retry(stats:&mut Stats,context:&rbx_asset::cookie::Context,dow
match asset_result{ match asset_result{
Ok(asset_result)=>{ Ok(asset_result)=>{
stats.downloaded_assets+=1; stats.downloaded_assets+=1;
let data=asset_result.to_vec()?; tokio::fs::write(path,&asset_result).await?;
tokio::fs::write(path,&data).await?; break Ok(DownloadResult::Data(asset_result));
break Ok(DownloadResult::Data(data));
}, },
Err(rbx_asset::cookie::GetError::Response(rbx_asset::types::ResponseError::StatusCodeWithUrlAndBody(scwuab)))=>{ Err(rbx_asset::cookie::GetError::Response(rbx_asset::ResponseError::StatusCodeWithUrlAndBody(scwuab)))=>{
if scwuab.status_code.as_u16()==429{ if scwuab.status_code.as_u16()==429{
if retry==12{ if retry==12{
println!("Giving up asset download {asset_id}"); println!("Giving up asset download {asset_id}");
@@ -280,7 +252,7 @@ enum ConvertTextureError{
#[error("DDS write error {0:?}")] #[error("DDS write error {0:?}")]
DDSWrite(#[from]image_dds::ddsfile::Error), DDSWrite(#[from]image_dds::ddsfile::Error),
} }
async fn convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:DownloadResult)->Result<(),ConvertTextureError>{ async fn convert_texture(asset_id:RobloxAssetId,download_result:DownloadResult)->Result<(),ConvertTextureError>{
let data=match download_result{ let data=match download_result{
DownloadResult::Cached(path)=>tokio::fs::read(path).await?, DownloadResult::Cached(path)=>tokio::fs::read(path).await?,
DownloadResult::Data(data)=>data, DownloadResult::Data(data)=>data,
@@ -305,7 +277,7 @@ async fn convert_texture(RobloxAssetId(asset_id):RobloxAssetId,download_result:D
image_dds::Mipmaps::GeneratedAutomatic, image_dds::Mipmaps::GeneratedAutomatic,
)?; )?;
let file_name=format!("textures/{asset_id}.dds"); let file_name=format!("textures/{}.dds",asset_id.0);
let mut file=std::fs::File::create(file_name)?; let mut file=std::fs::File::create(file_name)?;
dds.write(&mut file)?; dds.write(&mut file)?;
Ok(()) Ok(())
@@ -343,7 +315,7 @@ async fn download_assets(paths:Vec<PathBuf>,cookie:rbx_asset::cookie::Cookie)->A
// insert into global unique assets guy // insert into global unique assets guy
// add to download queue if the asset is globally unique and does not already exist on disk // add to download queue if the asset is globally unique and does not already exist on disk
let mut stats=Stats::default(); let mut stats=Stats::default();
let context=rbx_asset::cookie::Context::new(cookie); let context=rbx_asset::cookie::CookieContext::new(cookie);
let mut globally_unique_assets=UniqueAssets::default(); let mut globally_unique_assets=UniqueAssets::default();
// pop a job = retry_queue.pop_front() or ingest(recv.recv().await) // pop a job = retry_queue.pop_front() or ingest(recv.recv().await)
// SLOW MODE: // SLOW MODE:

View File

@@ -28,5 +28,5 @@ strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", o
strafesnet_session = { path = "../engine/session", registry = "strafesnet" } strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" } strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true } strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wgpu = "25.0.0" wgpu = "24.0.0"
winit = "0.30.7" winit = "0.30.7"

View File

@@ -2,12 +2,14 @@ pub type QNWorker<'a,Task>=CompatNWorker<'a,Task>;
pub type INWorker<'a,Task>=CompatNWorker<'a,Task>; pub type INWorker<'a,Task>=CompatNWorker<'a,Task>;
pub struct CompatNWorker<'a,Task>{ pub struct CompatNWorker<'a,Task>{
data:std::marker::PhantomData<Task>,
f:Box<dyn FnMut(Task)+Send+'a>, f:Box<dyn FnMut(Task)+Send+'a>,
} }
impl<'a,Task> CompatNWorker<'a,Task>{ impl<'a,Task> CompatNWorker<'a,Task>{
pub fn new(f:impl FnMut(Task)+Send+'a)->CompatNWorker<'a,Task>{ pub fn new(f:impl FnMut(Task)+Send+'a)->CompatNWorker<'a,Task>{
Self{ Self{
data:std::marker::PhantomData,
f:Box::new(f), f:Box::new(f),
} }
} }

View File

@@ -77,5 +77,8 @@ pub fn new<'a>(
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot)); run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
} }
} }
//whatever just do it
session.debug_raycast_print_model_id_if_changed(ins.time);
}) })
} }

View File

@@ -117,6 +117,7 @@ impl<'a> SetupContextPartial3<'a>{
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface. // Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits()); let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
let trace_dir=std::env::var("WGPU_TRACE");
let (device, queue)=pollster::block_on(self.adapter let (device, queue)=pollster::block_on(self.adapter
.request_device( .request_device(
&wgpu::DeviceDescriptor { &wgpu::DeviceDescriptor {
@@ -124,8 +125,8 @@ impl<'a> SetupContextPartial3<'a>{
required_features: (optional_features & self.adapter.features()) | required_features, required_features: (optional_features & self.adapter.features()) | required_features,
required_limits: needed_limits, required_limits: needed_limits,
memory_hints:wgpu::MemoryHints::Performance, memory_hints:wgpu::MemoryHints::Performance,
trace: wgpu::Trace::Off,
}, },
trace_dir.ok().as_ref().map(std::path::Path::new),
)) ))
.expect("Unable to find a suitable GPU adapter!"); .expect("Unable to find a suitable GPU adapter!");

View File

@@ -86,6 +86,29 @@ fn vs_entity_texture(
return result; return result;
} }
@group(1)
@binding(0)
var<uniform> model_instance: ModelInstance;
struct DebugEntityOutput {
@builtin(position) position: vec4<f32>,
@location(1) normal: vec3<f32>,
@location(2) view: vec3<f32>,
};
@vertex
fn vs_debug(
@location(0) pos: vec3<f32>,
@location(1) normal: vec3<f32>,
) -> DebugEntityOutput {
var position: vec4<f32> = model_instance.transform * vec4<f32>(pos, 1.0);
var result: DebugEntityOutput;
result.normal = model_instance.normal_transform * normal;
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
result.position = camera.proj * camera.view * position;
return result;
}
//group 2 is the skybox texture //group 2 is the skybox texture
@group(1) @group(1)
@binding(0) @binding(0)
@@ -110,3 +133,8 @@ fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb; let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d)); return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
} }
@fragment
fn fs_debug(vertex: DebugEntityOutput) -> @location(0) vec4<f32> {
return model_instance.color;
}

View File

@@ -1 +0,0 @@
RUST_BACKTRACE=1 mangohud ../target/debug/strafe-client "$@"