2024-12-28 - 2025-12-28
Overview
1 Release published by 1 user
Published
v0.11.0
v0.11.0 Pre Alpha
3 Pull requests merged by 2 users
Merged
#22 Do Not Collision-Test Existing Contacts
Merged
#19 Gracefully handle 0 acceleration for walking targets
Merged
#20 Ensure collisions are prioritised by model id instead of psuedo-random hashmap ordering
1 Pull request proposed by 1 user
Proposed
#14 WIP: Conditionally Advance Body in atomic_internal_instruction StrafeTick
4 Issues closed from 3 users
Closed
#18 Possible division by zero when there is 0 gravity
Closed
#17 integration tests: Simultaneous collisions do not occur in a consistent order
Closed
#5 Reproducible Divide by Zero Segfault Crash Report
Closed
#4 Unhandled exception crash
10 Issues created by 1 user
Opened
#9 Physics Bugs
Opened
#10 Mesh Format v2
Opened
#11 NoClip
Opened
#12 Swimming Variable Update Rate
Opened
#13 StrafeTick Always Advances Body
Opened
#16 [BUG 3] Simultaneity Breaks Physics
Opened
#17 integration tests: Simultaneous collisions do not occur in a consistent order
Opened
#18 Possible division by zero when there is 0 gravity
Opened
#23 Add Walking Tests
Opened
#24 [BUG 13] bhop_arcane Fall Through Logs