Mesh Format v2 #10
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An idea that crossed my mind was to use a fractional-only
Fixed<32,31>for vertices and a integer-onlyFixed<32,0>for transforms, but this is not obvious to use, and has the same output range and precision as simply using balanced fix points. It's also possible to double the range by making vertices unsigned, but this is a lot of engineering work and is more difficult to use. The physics also expects the origin to be contained within the mesh.WIP branch
mesh-v2