Mesh Format v2 #10

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opened 2025-03-14 22:31:29 +00:00 by Quaternions · 0 comments
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  • Only triangle lists allowed instead of polygon lists - exact face normals
  • Change vertex precision to P32 - face normals fit in full precision & reduces final calculation precision requirements
  • Change rotation precision to P32 - reduces final calculation precision requirements
  • Translation precision remains P64 - place models in the full range of world coordinates
- Only triangle lists allowed instead of polygon lists - exact face normals - Change vertex precision to P32 - face normals fit in full precision & reduces final calculation precision requirements - Change rotation precision to P32 - reduces final calculation precision requirements - Translation precision remains P64 - place models in the full range of world coordinates
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Reference: StrafesNET/strafe-project#10
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