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21 Commits

Author SHA1 Message Date
05e609521a implement texture_loader 2024-02-13 02:09:35 -08:00
b5ab8f377d update common 2024-02-13 02:09:20 -08:00
5c9a79390a todo 2024-02-12 22:07:44 -08:00
5baff7a6e7 fix wormholes 2024-02-12 22:07:44 -08:00
c3fef4dc35 update common 2024-02-12 22:07:44 -08:00
ea48c40938 fix touching spawns 2024-02-12 21:37:54 -08:00
66269f326d fix stage_elements 2024-02-12 21:33:55 -08:00
77fb784c7e fix attributes & modes 2024-02-12 20:43:09 -08:00
cb80773db4 todo 2024-02-12 20:42:54 -08:00
da9fa7c51c sneak into stack 2024-02-12 18:54:54 -08:00
7a6b494358 update common 2024-02-09 00:18:09 -08:00
864f9dc551 rbx_loader::read 2024-02-08 20:58:00 -08:00
5fc2dda3a1 update common 2024-02-08 20:32:51 -08:00
777ee3439c update common 2024-02-07 22:42:07 -08:00
69f08061ed update common 2024-02-06 22:54:13 -08:00
1ad6104c14 collapse Models struct into Map 2024-02-04 22:42:07 -08:00
20cc3ef96f make it work 2024-02-04 20:57:25 -08:00
ffb20c6dc9 update common 2024-02-04 20:57:01 -08:00
451808f9af primitives wip 2024-02-01 22:17:44 -08:00
2cc7d76a48 wip 2024-02-01 20:03:22 -08:00
56859d4e0c wip make it work 2024-02-01 04:05:30 -08:00
7 changed files with 271 additions and 1060 deletions

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@ -1,2 +0,0 @@
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507
Cargo.lock generated
View File

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source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b5b9d34b8991d19d98081b46eacdd8eb58c6f2b201139f7c5f643cc155a633af" checksum = "291ec9ab5efd934aaf503a6466c5d5251535d108ee747472c3977cc5acc868ef"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
] ]
@ -425,17 +269,11 @@ dependencies = [
"getrandom", "getrandom",
] ]
[[package]]
name = "ratio_ops"
version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "01239195d6afe0509e7e3511b716c0540251dfe7ece0a9a5a27116afb766c42c"
[[package]] [[package]]
name = "rbx_binary" name = "rbx_binary"
version = "0.7.4" version = "0.7.4"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "18b401155b93f7151217bf51e36bdfa7bddcaf5f0d26b563c9ac3b08a3701c27" checksum = "6314dd6bf5c21d0598cdb53cf5d241aa643ba41da8b8abf7402b4a35096f03f6"
dependencies = [ dependencies = [
"log", "log",
"lz4", "lz4",
@ -448,29 +286,19 @@ dependencies = [
[[package]] [[package]]
name = "rbx_dom_weak" name = "rbx_dom_weak"
version = "2.9.0" version = "2.7.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2a6b916687c98aaea36f9c03e80906bfafab057bebee248628c8c04def807f43" checksum = "9b67b56bac99849c2e3c57547b036927f71c57cf7f4d900d04e3e4ee774ec316"
dependencies = [ dependencies = [
"rbx_types", "rbx_types",
"serde", "serde",
] ]
[[package]]
name = "rbx_mesh"
version = "0.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "864ead0e98afce28c960f653d6203483834890d07f87b60e2f01415530a2fe9d"
dependencies = [
"binrw",
"lazy-regex",
]
[[package]] [[package]]
name = "rbx_reflection" name = "rbx_reflection"
version = "4.7.0" version = "4.5.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c1b43fe592a4ce6fe54eb215fb82735efbb516d2cc045a94e3dc0234ff293620" checksum = "0d41509c991b53a7276a746a795eae2b9204f398164920f61976995b47fe1722"
dependencies = [ dependencies = [
"rbx_types", "rbx_types",
"serde", "serde",
@ -479,9 +307,9 @@ dependencies = [
[[package]] [[package]]
name = "rbx_reflection_database" name = "rbx_reflection_database"
version = "0.2.12+roblox-638" version = "0.2.10+roblox-607"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2e772bb9e1bc0ebe65d338f876d1bb1ea22e15a8f9a82e8245028010c2fea3c9" checksum = "12e20c06fa41f7aadc79005c8354f592b2c2f4d0c61e1080ed5718dafc30aea0"
dependencies = [ dependencies = [
"lazy_static", "lazy_static",
"rbx_reflection", "rbx_reflection",
@ -491,12 +319,12 @@ dependencies = [
[[package]] [[package]]
name = "rbx_types" name = "rbx_types"
version = "1.10.0" version = "1.8.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d7a390c44034fa448c53bd0983dfc2d70d8d6b2f65be4f164d4bec8b6a2a2d09" checksum = "7ca23bfd469d067d81ef14f65fe09aeddc25abcf576a889d1a7664fe021cf18c"
dependencies = [ dependencies = [
"base64", "base64",
"bitflags 1.3.2", "bitflags",
"blake3", "blake3",
"lazy_static", "lazy_static",
"rand", "rand",
@ -507,8 +335,8 @@ dependencies = [
[[package]] [[package]]
name = "rbx_xml" name = "rbx_xml"
version = "0.13.3" version = "0.13.3"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d6d1a15f58a1e4b4f578abe6eb5e1461cb16eea82fb4a147d5995c9b79f08d1f" checksum = "f8c03f95500961c32340791d1fabd4587f6873bdbff077ecca6ae32db7960dea"
dependencies = [ dependencies = [
"base64", "base64",
"log", "log",
@ -520,9 +348,9 @@ dependencies = [
[[package]] [[package]]
name = "regex" name = "regex"
version = "1.11.0" version = "1.10.3"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "38200e5ee88914975b69f657f0801b6f6dccafd44fd9326302a4aaeecfacb1d8" checksum = "b62dbe01f0b06f9d8dc7d49e05a0785f153b00b2c227856282f671e0318c9b15"
dependencies = [ dependencies = [
"aho-corasick", "aho-corasick",
"memchr", "memchr",
@ -532,9 +360,9 @@ dependencies = [
[[package]] [[package]]
name = "regex-automata" name = "regex-automata"
version = "0.4.8" version = "0.4.5"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "368758f23274712b504848e9d5a6f010445cc8b87a7cdb4d7cbee666c1288da3" checksum = "5bb987efffd3c6d0d8f5f89510bb458559eab11e4f869acb20bf845e016259cd"
dependencies = [ dependencies = [
"aho-corasick", "aho-corasick",
"memchr", "memchr",
@ -543,15 +371,15 @@ dependencies = [
[[package]] [[package]]
name = "regex-syntax" name = "regex-syntax"
version = "0.8.5" version = "0.8.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2b15c43186be67a4fd63bee50d0303afffcef381492ebe2c5d87f324e1b8815c" checksum = "c08c74e62047bb2de4ff487b251e4a92e24f48745648451635cec7d591162d9f"
[[package]] [[package]]
name = "rmp" name = "rmp"
version = "0.8.14" version = "0.8.12"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "228ed7c16fa39782c3b3468e974aec2795e9089153cd08ee2e9aefb3613334c4" checksum = "7f9860a6cc38ed1da53456442089b4dfa35e7cedaa326df63017af88385e6b20"
dependencies = [ dependencies = [
"byteorder", "byteorder",
"num-traits", "num-traits",
@ -560,108 +388,62 @@ dependencies = [
[[package]] [[package]]
name = "rmp-serde" name = "rmp-serde"
version = "1.3.0" version = "1.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "52e599a477cf9840e92f2cde9a7189e67b42c57532749bf90aea6ec10facd4db" checksum = "bffea85eea980d8a74453e5d02a8d93028f3c34725de143085a844ebe953258a"
dependencies = [ dependencies = [
"byteorder", "byteorder",
"rmp", "rmp",
"serde", "serde",
] ]
[[package]]
name = "roblox_emulator"
version = "0.4.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "df647d25a9bc8871a838a830ae90776cd31c44d1a74268bd783d1cadcd8fcd93"
dependencies = [
"glam",
"mlua",
"rbx_dom_weak",
"rbx_reflection",
"rbx_reflection_database",
"rbx_types",
]
[[package]]
name = "rustc-hash"
version = "2.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "583034fd73374156e66797ed8e5b0d5690409c9226b22d87cb7f19821c05d152"
[[package]] [[package]]
name = "serde" name = "serde"
version = "1.0.210" version = "1.0.196"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c8e3592472072e6e22e0a54d5904d9febf8508f65fb8552499a1abc7d1078c3a" checksum = "870026e60fa08c69f064aa766c10f10b1d62db9ccd4d0abb206472bee0ce3b32"
dependencies = [ dependencies = [
"serde_derive", "serde_derive",
] ]
[[package]] [[package]]
name = "serde_derive" name = "serde_derive"
version = "1.0.210" version = "1.0.196"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "243902eda00fad750862fc144cea25caca5e20d615af0a81bee94ca738f1df1f" checksum = "33c85360c95e7d137454dc81d9a4ed2b8efd8fbe19cee57357b32b9771fccb67"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quote", "quote",
"syn 2.0.79", "syn",
] ]
[[package]]
name = "shlex"
version = "1.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0fda2ff0d084019ba4d7c6f371c95d8fd75ce3524c3cb8fb653a3023f6323e64"
[[package]] [[package]]
name = "strafesnet_common" name = "strafesnet_common"
version = "0.5.2" version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "git+https://git.itzana.me/StrafesNET/common?rev=fccb13bc6080ea6db94ef9175affd4aef1d9249d#fccb13bc6080ea6db94ef9175affd4aef1d9249d"
checksum = "91cc1f3699bd8248da18bf5d11273264396a257b5d47b8558acb2cb4e1761219"
dependencies = [ dependencies = [
"arrayvec",
"bitflags 2.6.0",
"fixed_wide",
"glam", "glam",
"id", "id",
"linear_ops",
"ratio_ops",
] ]
[[package]] [[package]]
name = "strafesnet_rbx_loader" name = "strafesnet_rbx_loader"
version = "0.5.2" version = "0.1.0"
dependencies = [ dependencies = [
"bytemuck",
"glam", "glam",
"lazy-regex", "lazy-regex",
"rbx_binary", "rbx_binary",
"rbx_dom_weak", "rbx_dom_weak",
"rbx_mesh",
"rbx_reflection_database", "rbx_reflection_database",
"rbx_xml", "rbx_xml",
"roblox_emulator",
"strafesnet_common", "strafesnet_common",
] ]
[[package]] [[package]]
name = "syn" name = "syn"
version = "1.0.109" version = "2.0.48"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "72b64191b275b66ffe2469e8af2c1cfe3bafa67b529ead792a6d0160888b4237" checksum = "0f3531638e407dfc0814761abb7c00a5b54992b849452a0646b7f65c9f770f3f"
dependencies = [
"proc-macro2",
"quote",
"unicode-ident",
]
[[package]]
name = "syn"
version = "2.0.79"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "89132cd0bf050864e1d38dc3bbc07a0eb8e7530af26344d3d2bbbef83499f590"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quote", "quote",
@ -670,29 +452,29 @@ dependencies = [
[[package]] [[package]]
name = "thiserror" name = "thiserror"
version = "1.0.64" version = "1.0.56"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d50af8abc119fb8bb6dbabcfa89656f46f84aa0ac7688088608076ad2b459a84" checksum = "d54378c645627613241d077a3a79db965db602882668f9136ac42af9ecb730ad"
dependencies = [ dependencies = [
"thiserror-impl", "thiserror-impl",
] ]
[[package]] [[package]]
name = "thiserror-impl" name = "thiserror-impl"
version = "1.0.64" version = "1.0.56"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "08904e7672f5eb876eaaf87e0ce17857500934f4981c4a0ab2b4aa98baac7fc3" checksum = "fa0faa943b50f3db30a20aa7e265dbc66076993efed8463e8de414e5d06d3471"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quote", "quote",
"syn 2.0.79", "syn",
] ]
[[package]] [[package]]
name = "unicode-ident" name = "unicode-ident"
version = "1.0.13" version = "1.0.12"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e91b56cd4cadaeb79bbf1a5645f6b4f8dc5bde8834ad5894a8db35fda9efa1fe" checksum = "3354b9ac3fae1ff6755cb6db53683adb661634f67557942dea4facebec0fee4b"
[[package]] [[package]]
name = "wasi" name = "wasi"
@ -700,93 +482,8 @@ version = "0.11.0+wasi-snapshot-preview1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9c8d87e72b64a3b4db28d11ce29237c246188f4f51057d65a7eab63b7987e423" checksum = "9c8d87e72b64a3b4db28d11ce29237c246188f4f51057d65a7eab63b7987e423"
[[package]]
name = "windows-targets"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9b724f72796e036ab90c1021d4780d4d3d648aca59e491e6b98e725b84e99973"
dependencies = [
"windows_aarch64_gnullvm",
"windows_aarch64_msvc",
"windows_i686_gnu",
"windows_i686_gnullvm",
"windows_i686_msvc",
"windows_x86_64_gnu",
"windows_x86_64_gnullvm",
"windows_x86_64_msvc",
]
[[package]]
name = "windows_aarch64_gnullvm"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32a4622180e7a0ec044bb555404c800bc9fd9ec262ec147edd5989ccd0c02cd3"
[[package]]
name = "windows_aarch64_msvc"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "09ec2a7bb152e2252b53fa7803150007879548bc709c039df7627cabbd05d469"
[[package]]
name = "windows_i686_gnu"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8e9b5ad5ab802e97eb8e295ac6720e509ee4c243f69d781394014ebfe8bbfa0b"
[[package]]
name = "windows_i686_gnullvm"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0eee52d38c090b3caa76c563b86c3a4bd71ef1a819287c19d586d7334ae8ed66"
[[package]]
name = "windows_i686_msvc"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "240948bc05c5e7c6dabba28bf89d89ffce3e303022809e73deaefe4f6ec56c66"
[[package]]
name = "windows_x86_64_gnu"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "147a5c80aabfbf0c7d901cb5895d1de30ef2907eb21fbbab29ca94c5b08b1a78"
[[package]]
name = "windows_x86_64_gnullvm"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "24d5b23dc417412679681396f2b49f3de8c1473deb516bd34410872eff51ed0d"
[[package]]
name = "windows_x86_64_msvc"
version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "589f6da84c646204747d1270a2a5661ea66ed1cced2631d546fdfb155959f9ec"
[[package]] [[package]]
name = "xml-rs" name = "xml-rs"
version = "0.8.22" version = "0.8.19"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "af4e2e2f7cba5a093896c1e150fbfe177d1883e7448200efb81d40b9d339ef26" checksum = "0fcb9cbac069e033553e8bb871be2fbdffcab578eb25bd0f7c508cedc6dcd75a"
[[package]]
name = "zerocopy"
version = "0.7.35"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1b9b4fd18abc82b8136838da5d50bae7bdea537c574d8dc1a34ed098d6c166f0"
dependencies = [
"byteorder",
"zerocopy-derive",
]
[[package]]
name = "zerocopy-derive"
version = "0.7.35"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fa4f8080344d4671fb4e831a13ad1e68092748387dfc4f55e356242fae12ce3e"
dependencies = [
"proc-macro2",
"quote",
"syn 2.0.79",
]

View File

@ -1,22 +1,15 @@
[package] [package]
name = "strafesnet_rbx_loader" name = "strafesnet_rbx_loader"
version = "0.5.2" version = "0.1.0"
edition = "2021" edition = "2021"
repository = "https://git.itzana.me/StrafesNET/rbx_loader"
license = "MIT OR Apache-2.0"
description = "Convert Roblox place and model files to StrafesNET data structures."
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
bytemuck = "1.14.3" glam = "0.25.0"
glam = "0.29.0"
lazy-regex = "3.1.0" lazy-regex = "3.1.0"
rbx_binary = { version = "0.7.4", registry = "strafesnet" } rbx_binary = "0.7.4"
rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" } rbx_dom_weak = "2.7.0"
rbx_mesh = "0.1.2" rbx_reflection_database = "0.2.10"
rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" } rbx_xml = "0.13.3"
rbx_xml = { version = "0.13.3", registry = "strafesnet" } strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "fccb13bc6080ea6db94ef9175affd4aef1d9249d" }
roblox_emulator = { version = "0.4.0", registry = "strafesnet" }
strafesnet_common = { version = "0.5.1", registry = "strafesnet" }

View File

@ -1,107 +1,26 @@
use std::io::Read; use std::io::Read;
use rbx_dom_weak::WeakDom;
mod rbx; mod rbx;
mod mesh;
mod primitives; mod primitives;
pub mod data{
pub struct RobloxMeshBytes(Vec<u8>);
impl RobloxMeshBytes{
pub fn new(bytes:Vec<u8>)->Self{
Self(bytes)
}
pub(crate) fn cursor(self)->std::io::Cursor<Vec<u8>>{
std::io::Cursor::new(self.0)
}
}
}
pub struct Model{
dom:WeakDom,
}
impl Model{
fn new(dom:WeakDom)->Self{
Self{dom}
}
pub fn into_place(self)->Place{
let Self{mut dom}=self;
let context=roblox_emulator::context::Context::from_mut(&mut dom);
let services=context.convert_into_place();
Place{dom,services}
}
}
impl AsRef<WeakDom> for Model{
fn as_ref(&self)->&WeakDom{
&self.dom
}
}
pub struct Place{
dom:WeakDom,
services:roblox_emulator::context::Services,
}
impl Place{
fn new(dom:WeakDom)->Option<Self>{
let context=roblox_emulator::context::Context::from_ref(&dom);
Some(Self{
services:context.find_services()?,
dom,
})
}
pub fn run_scripts(&mut self){
let Place{dom,services}=self;
let runner=roblox_emulator::runner::Runner::new().unwrap();
let context=roblox_emulator::context::Context::from_mut(dom);
let scripts=context.scripts();
let runnable=runner.runnable_context_with_services(context,services).unwrap();
for script in scripts{
if let Err(e)=runnable.run_script(script){
println!("runner error: {e}");
}
}
}
}
impl AsRef<WeakDom> for Place{
fn as_ref(&self)->&WeakDom{
&self.dom
}
}
#[derive(Debug)] #[derive(Debug)]
pub enum ReadError{ pub enum Error{
RbxBinary(rbx_binary::DecodeError), RbxBinary(rbx_binary::DecodeError),
RbxXml(rbx_xml::DecodeError), RbxXml(rbx_xml::DecodeError),
Io(std::io::Error), Io(std::io::Error),
UnknownFileFormat, UnknownFileFormat,
} }
impl std::fmt::Display for ReadError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ReadError{}
pub fn read<R:Read>(input:R)->Result<Model,ReadError>{ fn load_dom<R:Read>(input:R)->Result<rbx_dom_weak::WeakDom,Error>{
let mut buf=std::io::BufReader::new(input); let mut buf=std::io::BufReader::new(input);
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?; let peek=std::io::BufRead::fill_buf(&mut buf).map_err(Error::Io)?;
match &peek[0..8]{ match &peek[0..8]{
b"<roblox!"=>rbx_binary::from_reader(buf).map(Model::new).map_err(ReadError::RbxBinary), b"<roblox!"=>return rbx_binary::from_reader(buf).map_err(Error::RbxBinary),
b"<roblox "=>rbx_xml::from_reader_default(buf).map(Model::new).map_err(ReadError::RbxXml), b"<roblox "=>return rbx_xml::from_reader_default(buf).map_err(Error::RbxXml),
_=>Err(ReadError::UnknownFileFormat), _=>Err(Error::UnknownFileFormat),
} }
} }
//ConvertError pub fn read<R:Read,F:FnMut(&str)->Option<strafesnet_common::model::TextureId>>(input:R,acquire_id:F)->Result<strafesnet_common::map::CompleteMap,Error>{
Ok(rbx::convert(load_dom(input)?,acquire_id))
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
dom:impl AsRef<WeakDom>,
acquire_render_config_id:AcquireRenderConfigId,
acquire_mesh_id:AcquireMeshId
)->rbx::PartialMap1
where
AcquireRenderConfigId:FnMut(Option<&str>)->strafesnet_common::model::RenderConfigId,
AcquireMeshId:FnMut(&str)->strafesnet_common::model::MeshId,
{
rbx::convert(&dom.as_ref(),acquire_render_config_id,acquire_mesh_id)
} }

View File

@ -1,210 +0,0 @@
use std::collections::HashMap;
use rbx_mesh::mesh::{Vertex2, Vertex2Truncated};
use strafesnet_common::{integer::vec3,model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonList, PositionId, TextureCoordinateId, VertexId}};
#[derive(Debug)]
pub enum Error{
Planar64Vec3(strafesnet_common::integer::Planar64TryFromFloatError),
RbxMesh(rbx_mesh::mesh::Error)
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for Error{}
fn ingest_vertices2<
AcquirePosId,
AcquireTexId,
AcquireNormalId,
AcquireColorId,
AcquireVertexId,
>(
vertices:Vec<Vertex2>,
acquire_pos_id:&mut AcquirePosId,
acquire_tex_id:&mut AcquireTexId,
acquire_normal_id:&mut AcquireNormalId,
acquire_color_id:&mut AcquireColorId,
acquire_vertex_id:&mut AcquireVertexId,
)->Result<HashMap<rbx_mesh::mesh::VertexId2,VertexId>,Error>
where
AcquirePosId:FnMut([f32;3])->Result<PositionId,Error>,
AcquireTexId:FnMut([f32;2])->TextureCoordinateId,
AcquireNormalId:FnMut([f32;3])->Result<NormalId,Error>,
AcquireColorId:FnMut([f32;4])->ColorId,
AcquireVertexId:FnMut(IndexedVertex)->VertexId,
{
//this monster is collecting a map of old_vertices_index -> unique_vertices_index
//while also doing the inserting unique entries into lists simultaneously
Ok(vertices.into_iter().enumerate().map(|(vertex_id,vertex)|Ok((
rbx_mesh::mesh::VertexId2(vertex_id as u32),
acquire_vertex_id(IndexedVertex{
pos:acquire_pos_id(vertex.pos)?,
tex:acquire_tex_id(vertex.tex),
normal:acquire_normal_id(vertex.norm)?,
color:acquire_color_id(vertex.color.map(|f|f as f32/255.0f32))
}),
))).collect::<Result<_,_>>()?)
}
fn ingest_vertices_truncated2<
AcquirePosId,
AcquireTexId,
AcquireNormalId,
AcquireVertexId,
>(
vertices:Vec<Vertex2Truncated>,
acquire_pos_id:&mut AcquirePosId,
acquire_tex_id:&mut AcquireTexId,
acquire_normal_id:&mut AcquireNormalId,
static_color_id:ColorId,//pick one color and fill everything with it
acquire_vertex_id:&mut AcquireVertexId,
)->Result<HashMap<rbx_mesh::mesh::VertexId2,VertexId>,Error>
where
AcquirePosId:FnMut([f32;3])->Result<PositionId,Error>,
AcquireTexId:FnMut([f32;2])->TextureCoordinateId,
AcquireNormalId:FnMut([f32;3])->Result<NormalId,Error>,
AcquireVertexId:FnMut(IndexedVertex)->VertexId,
{
//this monster is collecting a map of old_vertices_index -> unique_vertices_index
//while also doing the inserting unique entries into lists simultaneously
Ok(vertices.into_iter().enumerate().map(|(vertex_id,vertex)|Ok((
rbx_mesh::mesh::VertexId2(vertex_id as u32),
acquire_vertex_id(IndexedVertex{
pos:acquire_pos_id(vertex.pos)?,
tex:acquire_tex_id(vertex.tex),
normal:acquire_normal_id(vertex.norm)?,
color:static_color_id
}),
))).collect::<Result<_,_>>()?)
}
fn ingest_faces2_lods3(
polygon_groups:&mut Vec<PolygonGroup>,
vertex_id_map:&HashMap<rbx_mesh::mesh::VertexId2,VertexId>,
faces:&Vec<rbx_mesh::mesh::Face2>,
lods:&Vec<rbx_mesh::mesh::Lod3>
){
//faces have to be split into polygon groups based on lod
polygon_groups.extend(lods.windows(2).map(|lod_pair|
PolygonGroup::PolygonList(PolygonList::new(faces[lod_pair[0].0 as usize..lod_pair[1].0 as usize].iter().map(|face|
vec![vertex_id_map[&face.0],vertex_id_map[&face.1],vertex_id_map[&face.2]]
).collect()))
))
}
pub fn convert(roblox_mesh_bytes:crate::data::RobloxMeshBytes)->Result<model::Mesh,Error>{
//generate that mesh boi
let mut unique_pos=Vec::new();
let mut pos_id_from=HashMap::new();
let mut unique_tex=Vec::new();
let mut tex_id_from=HashMap::new();
let mut unique_normal=Vec::new();
let mut normal_id_from=HashMap::new();
let mut unique_color=Vec::new();
let mut color_id_from=HashMap::new();
let mut unique_vertices=Vec::new();
let mut vertex_id_from=HashMap::new();
let mut polygon_groups=Vec::new();
let mut acquire_pos_id=|pos|{
let p=vec3::try_from_f32_array(pos).map_err(Error::Planar64Vec3)?;
Ok(PositionId::new(*pos_id_from.entry(p).or_insert_with(||{
let pos_id=unique_pos.len();
unique_pos.push(p);
pos_id
}) as u32))
};
let mut acquire_tex_id=|tex|{
let h=bytemuck::cast::<[f32;2],[u32;2]>(tex);
TextureCoordinateId::new(*tex_id_from.entry(h).or_insert_with(||{
let tex_id=unique_tex.len();
unique_tex.push(glam::Vec2::from_array(tex));
tex_id
}) as u32)
};
let mut acquire_normal_id=|normal|{
let n=vec3::try_from_f32_array(normal).map_err(Error::Planar64Vec3)?;
Ok(NormalId::new(*normal_id_from.entry(n).or_insert_with(||{
let normal_id=unique_normal.len();
unique_normal.push(n);
normal_id
}) as u32))
};
let mut acquire_color_id=|color|{
let h=bytemuck::cast::<[f32;4],[u32;4]>(color);
ColorId::new(*color_id_from.entry(h).or_insert_with(||{
let color_id=unique_color.len();
unique_color.push(glam::Vec4::from_array(color));
color_id
}) as u32)
};
let mut acquire_vertex_id=|vertex:IndexedVertex|{
VertexId::new(*vertex_id_from.entry(vertex.clone()).or_insert_with(||{
let vertex_id=unique_vertices.len();
unique_vertices.push(vertex);
vertex_id
}) as u32)
};
match rbx_mesh::read_versioned(roblox_mesh_bytes.cursor()).map_err(Error::RbxMesh)?{
rbx_mesh::mesh::VersionedMesh::Version1(mesh)=>{
let color_id=acquire_color_id([1.0f32;4]);
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.vertices.chunks_exact(3).map(|trip|{
let mut ingest_vertex1=|vertex:&rbx_mesh::mesh::Vertex1|Ok(acquire_vertex_id(IndexedVertex{
pos:acquire_pos_id(vertex.pos)?,
tex:acquire_tex_id([vertex.tex[0],vertex.tex[1]]),
normal:acquire_normal_id(vertex.norm)?,
color:color_id,
}));
Ok(vec![ingest_vertex1(&trip[0])?,ingest_vertex1(&trip[1])?,ingest_vertex1(&trip[2])?])
}).collect::<Result<_,_>>()?)));
},
rbx_mesh::mesh::VersionedMesh::Version2(mesh)=>{
let vertex_id_map=match mesh.header.sizeof_vertex{
rbx_mesh::mesh::SizeOfVertex2::Truncated=>{
//pick white and make all the vertices white
let color_id=acquire_color_id([1.0f32;4]);
ingest_vertices_truncated2(mesh.vertices_truncated,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,color_id,&mut acquire_vertex_id)
},
rbx_mesh::mesh::SizeOfVertex2::Full=>ingest_vertices2(mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id),
}?;
//one big happy group for all the faces
polygon_groups.push(PolygonGroup::PolygonList(PolygonList::new(mesh.faces.into_iter().map(|face|
vec![vertex_id_map[&face.0],vertex_id_map[&face.1],vertex_id_map[&face.2]]
).collect())));
},
rbx_mesh::mesh::VersionedMesh::Version3(mesh)=>{
let vertex_id_map=match mesh.header.sizeof_vertex{
rbx_mesh::mesh::SizeOfVertex2::Truncated=>{
let color_id=acquire_color_id([1.0f32;4]);
ingest_vertices_truncated2(mesh.vertices_truncated,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,color_id,&mut acquire_vertex_id)
},
rbx_mesh::mesh::SizeOfVertex2::Full=>ingest_vertices2(mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id),
}?;
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
},
rbx_mesh::mesh::VersionedMesh::Version4(mesh)=>{
let vertex_id_map=ingest_vertices2(
mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id
)?;
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
},
rbx_mesh::mesh::VersionedMesh::Version5(mesh)=>{
let vertex_id_map=ingest_vertices2(
mesh.vertices,&mut acquire_pos_id,&mut acquire_tex_id,&mut acquire_normal_id,&mut acquire_color_id,&mut acquire_vertex_id
)?;
ingest_faces2_lods3(&mut polygon_groups,&vertex_id_map,&mesh.faces,&mesh.lods);
},
}
Ok(model::Mesh{
unique_pos,
unique_normal,
unique_tex,
unique_color,
unique_vertices,
polygon_groups,
//these should probably be moved to the model...
graphics_groups:Vec::new(),
physics_groups:Vec::new(),
})
}

View File

@ -1,5 +1,5 @@
use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,IndexedVertexList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId}; use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,IndexedVertexList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId};
use strafesnet_common::integer::{vec3,Planar64Vec3}; use strafesnet_common::integer::Planar64Vec3;
#[derive(Debug)] #[derive(Debug)]
pub enum Primitives{ pub enum Primitives{
@ -25,22 +25,22 @@ const CUBE_DEFAULT_TEXTURE_COORDS:[TextureCoordinate;4]=[
TextureCoordinate::new(0.0,1.0), TextureCoordinate::new(0.0,1.0),
]; ];
const CUBE_DEFAULT_VERTICES:[Planar64Vec3;8]=[ const CUBE_DEFAULT_VERTICES:[Planar64Vec3;8]=[
vec3::int(-1,-1, 1),//0 left bottom back Planar64Vec3::int(-1,-1, 1),//0 left bottom back
vec3::int( 1,-1, 1),//1 right bottom back Planar64Vec3::int( 1,-1, 1),//1 right bottom back
vec3::int( 1, 1, 1),//2 right top back Planar64Vec3::int( 1, 1, 1),//2 right top back
vec3::int(-1, 1, 1),//3 left top back Planar64Vec3::int(-1, 1, 1),//3 left top back
vec3::int(-1, 1,-1),//4 left top front Planar64Vec3::int(-1, 1,-1),//4 left top front
vec3::int( 1, 1,-1),//5 right top front Planar64Vec3::int( 1, 1,-1),//5 right top front
vec3::int( 1,-1,-1),//6 right bottom front Planar64Vec3::int( 1,-1,-1),//6 right bottom front
vec3::int(-1,-1,-1),//7 left bottom front Planar64Vec3::int(-1,-1,-1),//7 left bottom front
]; ];
const CUBE_DEFAULT_NORMALS:[Planar64Vec3;6]=[ const CUBE_DEFAULT_NORMALS:[Planar64Vec3;6]=[
vec3::int( 1, 0, 0),//CubeFace::Right Planar64Vec3::int( 1, 0, 0),//CubeFace::Right
vec3::int( 0, 1, 0),//CubeFace::Top Planar64Vec3::int( 0, 1, 0),//CubeFace::Top
vec3::int( 0, 0, 1),//CubeFace::Back Planar64Vec3::int( 0, 0, 1),//CubeFace::Back
vec3::int(-1, 0, 0),//CubeFace::Left Planar64Vec3::int(-1, 0, 0),//CubeFace::Left
vec3::int( 0,-1, 0),//CubeFace::Bottom Planar64Vec3::int( 0,-1, 0),//CubeFace::Bottom
vec3::int( 0, 0,-1),//CubeFace::Front Planar64Vec3::int( 0, 0,-1),//CubeFace::Front
]; ];
const CUBE_DEFAULT_POLYS:[[[u32;3];4];6]=[ const CUBE_DEFAULT_POLYS:[[[u32;3];4];6]=[
// right (1, 0, 0) // right (1, 0, 0)
@ -96,11 +96,11 @@ pub enum WedgeFace{
Bottom, Bottom,
} }
const WEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[ const WEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
vec3::int( 1, 0, 0),//Wedge::Right Planar64Vec3::int( 1, 0, 0),//Wedge::Right
vec3::int( 0, 1,-1),//Wedge::TopFront Planar64Vec3::int( 0, 1,-1),//Wedge::TopFront
vec3::int( 0, 0, 1),//Wedge::Back Planar64Vec3::int( 0, 0, 1),//Wedge::Back
vec3::int(-1, 0, 0),//Wedge::Left Planar64Vec3::int(-1, 0, 0),//Wedge::Left
vec3::int( 0,-1, 0),//Wedge::Bottom Planar64Vec3::int( 0,-1, 0),//Wedge::Bottom
]; ];
/* /*
local cornerWedgeVerticies = { local cornerWedgeVerticies = {
@ -120,11 +120,11 @@ pub enum CornerWedgeFace{
Front, Front,
} }
const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[ const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
vec3::int( 1, 0, 0),//CornerWedge::Right Planar64Vec3::int( 1, 0, 0),//CornerWedge::Right
vec3::int( 0, 1, 1),//CornerWedge::BackTop Planar64Vec3::int( 0, 1, 1),//CornerWedge::BackTop
vec3::int(-1, 1, 0),//CornerWedge::LeftTop Planar64Vec3::int(-1, 1, 0),//CornerWedge::LeftTop
vec3::int( 0,-1, 0),//CornerWedge::Bottom Planar64Vec3::int( 0,-1, 0),//CornerWedge::Bottom
vec3::int( 0, 0,-1),//CornerWedge::Front Planar64Vec3::int( 0, 0,-1),//CornerWedge::Front
]; ];
pub fn unit_sphere(render:RenderConfigId)->Mesh{ pub fn unit_sphere(render:RenderConfigId)->Mesh{
unit_cube(render) unit_cube(render)
@ -207,6 +207,8 @@ impl FaceDescription{
} }
} }
} }
//TODO: it's probably better to use a shared vertex buffer between all primitives and use indexed rendering instead of generating a unique vertex buffer for each primitive.
//implementation: put all roblox primitives into one model.groups <- this won't work but I forget why
pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
let mut generated_pos=Vec::new(); let mut generated_pos=Vec::new();
let mut generated_tex=Vec::new(); let mut generated_tex=Vec::new();
@ -215,7 +217,7 @@ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
let mut generated_vertices=Vec::new(); let mut generated_vertices=Vec::new();
let mut polygon_groups=Vec::new(); let mut polygon_groups=Vec::new();
let mut graphics_groups=Vec::new(); let mut graphics_groups=Vec::new();
let mut physics_group=IndexedPhysicsGroup::default(); let mut physics_groups=vec![IndexedPhysicsGroup::default()];
let mut transforms=Vec::new(); let mut transforms=Vec::new();
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices. //note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
for (face_id,face_description) in face_descriptions.pairs(){ for (face_id,face_description) in face_descriptions.pairs(){
@ -226,9 +228,9 @@ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
//create new transform_index //create new transform_index
let transform_index=transforms.len(); let transform_index=transforms.len();
transforms.push(face_description.transform); transforms.push(face_description.transform);
generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex| for tex in CUBE_DEFAULT_TEXTURE_COORDS{
face_description.transform.transform_point2(tex) generated_tex.push(face_description.transform.transform_point2(tex));
)); }
transform_index transform_index
} as u32; } as u32;
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){ let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
@ -271,7 +273,7 @@ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
render:face_description.render, render:face_description.render,
groups:vec![group_id], groups:vec![group_id],
}); });
physics_group.groups.push(group_id); physics_groups[0].groups.push(group_id);
} }
Mesh{ Mesh{
unique_pos:generated_pos, unique_pos:generated_pos,
@ -281,7 +283,7 @@ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
unique_vertices:generated_vertices, unique_vertices:generated_vertices,
polygon_groups, polygon_groups,
graphics_groups, graphics_groups,
physics_groups:vec![physics_group], physics_groups,
} }
} }
//don't think too hard about the copy paste because this is all going into the map tool eventually... //don't think too hard about the copy paste because this is all going into the map tool eventually...
@ -328,7 +330,7 @@ pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh
let mut generated_vertices=Vec::new(); let mut generated_vertices=Vec::new();
let mut polygon_groups=Vec::new(); let mut polygon_groups=Vec::new();
let mut graphics_groups=Vec::new(); let mut graphics_groups=Vec::new();
let mut physics_group=IndexedPhysicsGroup::default(); let mut physics_groups=vec![IndexedPhysicsGroup::default()];
let mut transforms=Vec::new(); let mut transforms=Vec::new();
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices. //note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
for (face_id,face_description) in face_descriptions.pairs(){ for (face_id,face_description) in face_descriptions.pairs(){
@ -339,9 +341,9 @@ pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh
//create new transform_index //create new transform_index
let transform_index=transforms.len(); let transform_index=transforms.len();
transforms.push(face_description.transform); transforms.push(face_description.transform);
generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex| for tex in CUBE_DEFAULT_TEXTURE_COORDS{
face_description.transform.transform_point2(tex) generated_tex.push(face_description.transform.transform_point2(tex));
)); }
transform_index transform_index
} as u32; } as u32;
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){ let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
@ -384,7 +386,7 @@ pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh
render:face_description.render, render:face_description.render,
groups:vec![group_id], groups:vec![group_id],
}); });
physics_group.groups.push(group_id); physics_groups[0].groups.push(group_id);
} }
Mesh{ Mesh{
unique_pos:generated_pos, unique_pos:generated_pos,
@ -394,7 +396,7 @@ pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh
unique_vertices:generated_vertices, unique_vertices:generated_vertices,
polygon_groups, polygon_groups,
graphics_groups, graphics_groups,
physics_groups:vec![physics_group], physics_groups,
} }
} }
@ -439,7 +441,7 @@ pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescri
let mut generated_vertices=Vec::new(); let mut generated_vertices=Vec::new();
let mut polygon_groups=Vec::new(); let mut polygon_groups=Vec::new();
let mut graphics_groups=Vec::new(); let mut graphics_groups=Vec::new();
let mut physics_group=IndexedPhysicsGroup::default(); let mut physics_groups=vec![IndexedPhysicsGroup::default()];
let mut transforms=Vec::new(); let mut transforms=Vec::new();
//note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices. //note that on a cube every vertex is guaranteed to be unique, so there's no need to hash them against existing vertices.
for (face_id,face_description) in face_descriptions.pairs(){ for (face_id,face_description) in face_descriptions.pairs(){
@ -450,9 +452,9 @@ pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescri
//create new transform_index //create new transform_index
let transform_index=transforms.len(); let transform_index=transforms.len();
transforms.push(face_description.transform); transforms.push(face_description.transform);
generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex| for tex in CUBE_DEFAULT_TEXTURE_COORDS{
face_description.transform.transform_point2(tex) generated_tex.push(face_description.transform.transform_point2(tex));
)); }
transform_index transform_index
} as u32; } as u32;
let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){ let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
@ -495,7 +497,7 @@ pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescri
render:face_description.render, render:face_description.render,
groups:vec![group_id], groups:vec![group_id],
}); });
physics_group.groups.push(group_id); physics_groups[0].groups.push(group_id);
} }
Mesh{ Mesh{
unique_pos:generated_pos, unique_pos:generated_pos,
@ -505,6 +507,6 @@ pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescri
unique_vertices:generated_vertices, unique_vertices:generated_vertices,
polygon_groups, polygon_groups,
graphics_groups, graphics_groups,
physics_groups:vec![physics_group], physics_groups,
} }
} }

View File

@ -5,7 +5,8 @@ use strafesnet_common::model;
use strafesnet_common::gameplay_modes; use strafesnet_common::gameplay_modes;
use strafesnet_common::gameplay_style; use strafesnet_common::gameplay_style;
use strafesnet_common::gameplay_attributes as attr; use strafesnet_common::gameplay_attributes as attr;
use strafesnet_common::integer::{self,vec3,Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3}; use strafesnet_common::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
use strafesnet_common::model::RenderConfig;
use strafesnet_common::model::RenderConfigId; use strafesnet_common::model::RenderConfigId;
use strafesnet_common::updatable::Updatable; use strafesnet_common::updatable::Updatable;
@ -19,7 +20,7 @@ fn class_is_a(class: &str, superclass: &str) -> bool {
return class_is_a(&class_super, superclass) return class_is_a(&class_super, superclass)
} }
} }
false return false
} }
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){ fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
let mut stack=vec![instance]; let mut stack=vec![instance];
@ -36,15 +37,15 @@ fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types:
} }
fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_weak::types::Vector3)->Planar64Affine3{ fn planar64_affine3_from_roblox(cf:&rbx_dom_weak::types::CFrame,size:&rbx_dom_weak::types::Vector3)->Planar64Affine3{
Planar64Affine3::new( Planar64Affine3::new(
Planar64Mat3::from_cols([ Planar64Mat3::from_cols(
vec3::try_from_f32_array([cf.orientation.x.x,cf.orientation.y.x,cf.orientation.z.x]).unwrap() Planar64Vec3::try_from([cf.orientation.x.x,cf.orientation.y.x,cf.orientation.z.x]).unwrap()
*integer::try_from_f32(size.x/2.0).unwrap(), *Planar64::try_from(size.x/2.0).unwrap(),
vec3::try_from_f32_array([cf.orientation.x.y,cf.orientation.y.y,cf.orientation.z.y]).unwrap() Planar64Vec3::try_from([cf.orientation.x.y,cf.orientation.y.y,cf.orientation.z.y]).unwrap()
*integer::try_from_f32(size.y/2.0).unwrap(), *Planar64::try_from(size.y/2.0).unwrap(),
vec3::try_from_f32_array([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z]).unwrap() Planar64Vec3::try_from([cf.orientation.x.z,cf.orientation.y.z,cf.orientation.z.z]).unwrap()
*integer::try_from_f32(size.z/2.0).unwrap(), *Planar64::try_from(size.z/2.0).unwrap(),
].map(|t|t.fix_1())), ),
vec3::try_from_f32_array([cf.position.x,cf.position.y,cf.position.z]).unwrap() Planar64Vec3::try_from([cf.position.x,cf.position.y,cf.position.z]).unwrap()
) )
} }
struct ModeBuilder{ struct ModeBuilder{
@ -63,7 +64,7 @@ impl ModesBuilder{
//collect modes and stages into contiguous arrays //collect modes and stages into contiguous arrays
let mut unique_modes:Vec<(gameplay_modes::ModeId,gameplay_modes::Mode)> let mut unique_modes:Vec<(gameplay_modes::ModeId,gameplay_modes::Mode)>
=self.modes.into_iter().collect(); =self.modes.into_iter().collect();
unique_modes.sort_by_key(|&(mode_id,_)|mode_id); unique_modes.sort_by(|a,b|a.0.cmp(&b.0));
let (mut modes,final_mode_id_from_builder_mode_id):(Vec<ModeBuilder>,HashMap<gameplay_modes::ModeId,gameplay_modes::ModeId>) let (mut modes,final_mode_id_from_builder_mode_id):(Vec<ModeBuilder>,HashMap<gameplay_modes::ModeId,gameplay_modes::ModeId>)
=unique_modes.into_iter().enumerate() =unique_modes.into_iter().enumerate()
.map(|(final_mode_id,(builder_mode_id,mut mode))|{ .map(|(final_mode_id,(builder_mode_id,mut mode))|{
@ -134,7 +135,8 @@ impl ModesBuilder{
self.stage_updates.push((mode_id,stage_id,stage_update)); self.stage_updates.push((mode_id,stage_id,stage_update));
} }
} }
fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:model::ModelId,modes_builder:&mut ModesBuilder,wormhole_in_model_to_id:&mut HashMap<model::ModelId,u32>,wormhole_id_to_out_model:&mut HashMap<u32,model::ModelId>)->attr::CollisionAttributes{ fn get_attributes(object:&rbx_dom_weak::Instance,can_collide:bool,velocity:Planar64Vec3,model_id:model::ModelId,modes_builder:&mut ModesBuilder,wormhole_in_model_to_id:&mut HashMap<model::ModelId,u32>,wormhole_id_to_out_model:&mut HashMap<u32,model::ModelId>)->attr::CollisionAttributes{
let name=object.name.as_str();
let mut general=attr::GeneralAttributes::default(); let mut general=attr::GeneralAttributes::default();
let mut intersecting=attr::IntersectingAttributes::default(); let mut intersecting=attr::IntersectingAttributes::default();
let mut contacting=attr::ContactingAttributes::default(); let mut contacting=attr::ContactingAttributes::default();
@ -163,7 +165,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
force_intersecting=true; force_intersecting=true;
modes_builder.insert_mode( modes_builder.insert_mode(
gameplay_modes::ModeId::MAIN, gameplay_modes::ModeId::MAIN,
gameplay_modes::Mode::empty( gameplay_modes::Mode::new(
gameplay_style::StyleModifiers::roblox_bhop(), gameplay_style::StyleModifiers::roblox_bhop(),
model_id model_id
) )
@ -196,7 +198,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
gameplay_modes::ModeId::MAIN, gameplay_modes::ModeId::MAIN,
gameplay_modes::ModeUpdate::element( gameplay_modes::ModeUpdate::element(
model_id, model_id,
gameplay_modes::StageElement::new(gameplay_modes::StageId::FIRST,false,gameplay_modes::StageElementBehaviour::Platform,None),//roblox does not know which stage the platform belongs to gameplay_modes::StageElement::new(gameplay_modes::StageId::FIRST,false,gameplay_modes::StageElementBehaviour::Platform),//roblox does not know which stage the platform belongs to
), ),
); );
}, },
@ -209,7 +211,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
force_intersecting=true; force_intersecting=true;
modes_builder.insert_mode( modes_builder.insert_mode(
gameplay_modes::ModeId::new(captures[2].parse::<u32>().unwrap()), gameplay_modes::ModeId::new(captures[2].parse::<u32>().unwrap()),
gameplay_modes::Mode::empty( gameplay_modes::Mode::new(
gameplay_style::StyleModifiers::roblox_bhop(), gameplay_style::StyleModifiers::roblox_bhop(),
model_id model_id
) )
@ -241,7 +243,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
modes_builder.insert_stage( modes_builder.insert_stage(
gameplay_modes::ModeId::MAIN, gameplay_modes::ModeId::MAIN,
stage_id, stage_id,
gameplay_modes::Stage::empty(model_id), gameplay_modes::Stage::new(model_id),
); );
//TODO: let denormalize handle this //TODO: let denormalize handle this
gameplay_modes::StageElementBehaviour::SpawnAt gameplay_modes::StageElementBehaviour::SpawnAt
@ -254,7 +256,6 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
"Platform"=>gameplay_modes::StageElementBehaviour::Platform, "Platform"=>gameplay_modes::StageElementBehaviour::Platform,
_=>panic!("regex1[2] messed up bad"), _=>panic!("regex1[2] messed up bad"),
}, },
None
); );
modes_builder.push_mode_update( modes_builder.push_mode_update(
gameplay_modes::ModeId::MAIN, gameplay_modes::ModeId::MAIN,
@ -268,15 +269,10 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
match &captures[1]{ match &captures[1]{
"Jump"=>modes_builder.push_mode_update( "Jump"=>modes_builder.push_mode_update(
gameplay_modes::ModeId::MAIN, gameplay_modes::ModeId::MAIN,
gameplay_modes::ModeUpdate::element( gameplay_modes::ModeUpdate::jump_limit(
model_id, model_id,
//jump_limit: //jump_limit:
gameplay_modes::StageElement::new( captures[2].parse::<u32>().unwrap()
gameplay_modes::StageId::FIRST,
false,
gameplay_modes::StageElementBehaviour::Check,
Some(captures[2].parse::<u8>().unwrap())
)
), ),
), ),
"WormholeIn"=>{ "WormholeIn"=>{
@ -317,7 +313,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
} }
} }
//need some way to skip this //need some way to skip this
if velocity!=vec3::ZERO{ if velocity!=Planar64Vec3::ZERO{
general.booster=Some(attr::Booster::Velocity(velocity)); general.booster=Some(attr::Booster::Velocity(velocity));
} }
match force_can_collide{ match force_can_collide{
@ -328,13 +324,13 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:mode
"Ladder"=>contacting.contact_behaviour=Some(attr::ContactingBehaviour::Ladder(attr::ContactingLadder{sticky:true})), "Ladder"=>contacting.contact_behaviour=Some(attr::ContactingBehaviour::Ladder(attr::ContactingLadder{sticky:true})),
_=>(), _=>(),
} }
attr::CollisionAttributes::Contact(attr::ContactAttributes{contacting,general}) attr::CollisionAttributes::Contact{contacting,general}
}, },
false=>if force_intersecting false=>if force_intersecting
||general.any() ||general.any()
||intersecting.any() ||intersecting.any()
{ {
attr::CollisionAttributes::Intersect(attr::IntersectAttributes{intersecting,general}) attr::CollisionAttributes::Intersect{intersecting,general}
}else{ }else{
attr::CollisionAttributes::Decoration attr::CollisionAttributes::Decoration
}, },
@ -403,52 +399,29 @@ enum RobloxBasePartDescription{
Wedge(RobloxWedgeDescription), Wedge(RobloxWedgeDescription),
CornerWedge(RobloxCornerWedgeDescription), CornerWedge(RobloxCornerWedgeDescription),
} }
enum Shape{
Primitive(primitives::Primitives),
MeshPart,
}
enum MeshAvailability{
Immediate,
Deferred(RenderConfigId),
}
struct DeferredModelDeferredAttributes{
render:RenderConfigId,
model:ModelDeferredAttributes,
}
struct ModelDeferredAttributes{
mesh:model::MeshId,
deferred_attributes:GetAttributesArgs,
color:model::Color4,//transparency is in here
transform:Planar64Affine3,
}
struct ModelOwnedAttributes{ struct ModelOwnedAttributes{
mesh:model::MeshId, mesh:model::MeshId,
attributes:attr::CollisionAttributes, attributes:attr::CollisionAttributes,
color:model::Color4,//transparency is in here color:model::Color4,//transparency is in here
transform:Planar64Affine3, transform:Planar64Affine3,
} }
struct GetAttributesArgs{ pub fn convert<F:FnMut(&str)->Option<model::TextureId>>(dom:rbx_dom_weak::WeakDom,mut acquire_id:F)->map::CompleteMap{
name:Box<str>, let mut modes_builder=ModesBuilder::default();
can_collide:bool,
velocity:Planar64Vec3,
}
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
dom:&rbx_dom_weak::WeakDom,
mut acquire_render_config_id:AcquireRenderConfigId,
mut acquire_mesh_id:AcquireMeshId,
)->PartialMap1
where
AcquireRenderConfigId:FnMut(Option<&str>)->model::RenderConfigId,
AcquireMeshId:FnMut(&str)->model::MeshId,
{
let mut deferred_models_deferred_attributes=Vec::new(); let mut models1=Vec::new();
let mut primitive_models_deferred_attributes=Vec::new(); let mut meshes=Vec::new();
let mut primitive_meshes=Vec::new(); let mut indexed_model_id_from_description=HashMap::new();
let mut mesh_id_from_description=HashMap::new();
//just going to leave it like this for now instead of reworking the data structures for this whole thing let mut unique_attributes=Vec::new();
let textureless_render_group=acquire_render_config_id(None); let mut attributes_id_from_attributes=HashMap::new();
let mut wormhole_in_model_to_id=HashMap::new();
let mut wormhole_id_to_out_model=HashMap::new();
//TODO: some sort of thing like RobloxResources that describes where to get each resource
//this would be another dependency built for downloading resources to keep this one clean
let mut unique_render_groups=vec![RenderConfig::default()];
let textureless_render_group=RenderConfigId::new(0);
let mut object_refs=Vec::new(); let mut object_refs=Vec::new();
let mut temp_objects=Vec::new(); let mut temp_objects=Vec::new();
@ -473,7 +446,7 @@ where
{ {
let model_transform=planar64_affine3_from_roblox(cf,size); let model_transform=planar64_affine3_from_roblox(cf,size);
if model_transform.matrix3.det().is_zero(){ if model_transform.matrix3.determinant()==Planar64::ZERO{
let mut parent_ref=object.parent(); let mut parent_ref=object.parent();
let mut full_path=object.name.clone(); let mut full_path=object.name.clone();
while let Some(parent)=dom.get_by_ref(parent_ref){ while let Some(parent)=dom.get_by_ref(parent_ref){
@ -486,35 +459,33 @@ where
} }
//at this point a new model is going to be generated for sure. //at this point a new model is going to be generated for sure.
let model_id=model::ModelId::new(primitive_models_deferred_attributes.len() as u32); let model_id=model::ModelId::new(models1.len() as u32);
//TODO: also detect "CylinderMesh" etc here //TODO: also detect "CylinderMesh" etc here
let shape=match object.class.as_str(){ let shape=match &object.class[..]{
"Part"=>if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get("Shape"){ "Part"=>{
Shape::Primitive(match shape.to_u32(){ if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get("Shape"){
match shape.to_u32(){
0=>primitives::Primitives::Sphere, 0=>primitives::Primitives::Sphere,
1=>primitives::Primitives::Cube, 1=>primitives::Primitives::Cube,
2=>primitives::Primitives::Cylinder, 2=>primitives::Primitives::Cylinder,
3=>primitives::Primitives::Wedge, 3=>primitives::Primitives::Wedge,
4=>primitives::Primitives::CornerWedge, 4=>primitives::Primitives::CornerWedge,
other=>panic!("Funky roblox PartType={};",other), _=>panic!("Funky roblox PartType={};",shape.to_u32()),
}) }
}else{ }else{
panic!("Part has no Shape!"); panic!("Part has no Shape!");
}
}, },
"TrussPart"=>Shape::Primitive(primitives::Primitives::Cube), "TrussPart"=>primitives::Primitives::Cube,
"WedgePart"=>Shape::Primitive(primitives::Primitives::Wedge), "WedgePart"=>primitives::Primitives::Wedge,
"CornerWedgePart"=>Shape::Primitive(primitives::Primitives::CornerWedge), "CornerWedgePart"=>primitives::Primitives::CornerWedge,
"MeshPart"=>Shape::MeshPart,
_=>{ _=>{
println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class); println!("Unsupported BasePart ClassName={}; defaulting to cube",object.class);
Shape::Primitive(primitives::Primitives::Cube) primitives::Primitives::Cube
} }
}; };
let (availability,mesh_id)=match shape{
Shape::Primitive(primitive_shape)=>{
//TODO: TAB TAB
//use the biggest one and cut it down later... //use the biggest one and cut it down later...
let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None]; let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
temp_objects.clear(); temp_objects.clear();
@ -532,7 +503,14 @@ where
decal.properties.get("Color3"), decal.properties.get("Color3"),
decal.properties.get("Transparency"), decal.properties.get("Transparency"),
) { ) {
let render_id=acquire_render_config_id(Some(content.as_ref())); if let Some(texture_id)=acquire_id(content.as_ref()){
//this is equivalent to a get_or_create pattern because there is a singular no-texture RenderId
//so RenderId==TextureId+1
//not the most failsafe code but this is just for the map tool lmao
if unique_render_groups.len()==texture_id.get() as usize+1{
unique_render_groups.push(RenderConfig::texture(texture_id));
};
let render_id=RenderConfigId::new(texture_id.get()+1);
let normal_id=normalid.to_u32(); let normal_id=normalid.to_u32();
if normal_id<6{ if normal_id<6{
let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{ let (roblox_texture_color,roblox_texture_transform)=if decal.class=="Texture"{
@ -556,7 +534,7 @@ where
3=>(size.z,size.y),//left 3=>(size.z,size.y),//left
4=>(size.x,size.z),//bottom 4=>(size.x,size.z),//bottom
5=>(size.x,size.y),//front 5=>(size.x,size.y),//front
_=>unreachable!(), _=>panic!("unreachable"),
}; };
( (
glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency), glam::vec4(decal_color3.r,decal_color3.g,decal_color3.b,1.0-*decal_transparency),
@ -577,7 +555,8 @@ where
transform:roblox_texture_transform, transform:roblox_texture_transform,
}); });
}else{ }else{
println!("NormalId={} unsupported for shape={:?}",normal_id,primitive_shape); println!("NormalId={} unsupported for shape={:?}",normal_id,shape);
}
} }
} }
} }
@ -591,7 +570,7 @@ where
f4,//Cube::Bottom f4,//Cube::Bottom
f5,//Cube::Front f5,//Cube::Front
]=part_texture_description; ]=part_texture_description;
let basepart_description=match primitive_shape{ let basepart_texture_description=match shape{
primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere([f0,f1,f2,f3,f4,f5]), primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere([f0,f1,f2,f3,f4,f5]),
primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]), primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder([f0,f1,f2,f3,f4,f5]), primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder([f0,f1,f2,f3,f4,f5]),
@ -613,13 +592,13 @@ where
]), ]),
}; };
//make new model if unit cube has not been created before //make new model if unit cube has not been created before
let mesh_id=if let Some(&mesh_id)=mesh_id_from_description.get(&basepart_description){ let indexed_model_id=if let Some(&indexed_model_id)=indexed_model_id_from_description.get(&basepart_texture_description){
//push to existing texture model //push to existing texture model
mesh_id indexed_model_id
}else{ }else{
let mesh_id=model::MeshId::new(primitive_meshes.len() as u32); let indexed_model_id=model::MeshId::new(meshes.len() as u32);
mesh_id_from_description.insert(basepart_description.clone(),mesh_id);//borrow checker going crazy indexed_model_id_from_description.insert(basepart_texture_description.clone(),indexed_model_id);//borrow checker going crazy
let mesh=match basepart_description{ meshes.push(match basepart_texture_description{
RobloxBasePartDescription::Sphere(part_texture_description) RobloxBasePartDescription::Sphere(part_texture_description)
|RobloxBasePartDescription::Cylinder(part_texture_description) |RobloxBasePartDescription::Cylinder(part_texture_description)
|RobloxBasePartDescription::Part(part_texture_description)=>{ |RobloxBasePartDescription::Part(part_texture_description)=>{
@ -633,7 +612,7 @@ where
3=>primitives::CubeFace::Left, 3=>primitives::CubeFace::Left,
4=>primitives::CubeFace::Bottom, 4=>primitives::CubeFace::Bottom,
5=>primitives::CubeFace::Front, 5=>primitives::CubeFace::Front,
_=>unreachable!(), _=>panic!("unreachable"),
}, },
match roblox_face_description{ match roblox_face_description{
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(), Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
@ -652,7 +631,7 @@ where
2=>primitives::WedgeFace::Back, 2=>primitives::WedgeFace::Back,
3=>primitives::WedgeFace::Left, 3=>primitives::WedgeFace::Left,
4=>primitives::WedgeFace::Bottom, 4=>primitives::WedgeFace::Bottom,
_=>unreachable!(), _=>panic!("unreachable"),
}, },
match roblox_face_description{ match roblox_face_description{
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(), Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
@ -671,7 +650,7 @@ where
2=>primitives::CornerWedgeFace::TopLeft, 2=>primitives::CornerWedgeFace::TopLeft,
3=>primitives::CornerWedgeFace::Bottom, 3=>primitives::CornerWedgeFace::Bottom,
4=>primitives::CornerWedgeFace::Front, 4=>primitives::CornerWedgeFace::Front,
_=>unreachable!(), _=>panic!("unreachable"),
}, },
match roblox_face_description{ match roblox_face_description{
Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(), Some(roblox_texture_transform)=>roblox_texture_transform.to_face_description(),
@ -680,168 +659,36 @@ where
} }
primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description) primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description)
}, },
};
primitive_meshes.push(mesh);
mesh_id
};
(MeshAvailability::Immediate,mesh_id)
},
Shape::MeshPart=>if let (
Some(rbx_dom_weak::types::Variant::Content(mesh_asset_id)),
Some(rbx_dom_weak::types::Variant::Content(texture_asset_id)),
)=(
object.properties.get("MeshId"),
object.properties.get("TextureID"),
){
(
MeshAvailability::Deferred(acquire_render_config_id(Some(texture_asset_id.as_ref()))),
acquire_mesh_id(mesh_asset_id.as_ref()),
)
}else{
panic!("Mesh has no Mesh or Texture");
},
};
let model_deferred_attributes=ModelDeferredAttributes{
mesh:mesh_id,
transform:model_transform,
color:glam::vec4(color3.r as f32/255f32, color3.g as f32/255f32, color3.b as f32/255f32, 1.0-*transparency),
deferred_attributes:GetAttributesArgs{
name:object.name.as_str().into(),
can_collide:*can_collide,
velocity:vec3::try_from_f32_array([velocity.x,velocity.y,velocity.z]).unwrap(),
},
};
match availability{
MeshAvailability::Immediate=>primitive_models_deferred_attributes.push(model_deferred_attributes),
MeshAvailability::Deferred(render)=>deferred_models_deferred_attributes.push(DeferredModelDeferredAttributes{
render,
model:model_deferred_attributes
}),
}
}
}
}
PartialMap1{
primitive_meshes,
primitive_models_deferred_attributes,
deferred_models_deferred_attributes,
}
}
struct MeshWithAabb{
mesh:model::Mesh,
aabb:strafesnet_common::aabb::Aabb,
}
pub struct PartialMap1{
primitive_meshes:Vec<model::Mesh>,
primitive_models_deferred_attributes:Vec<ModelDeferredAttributes>,
deferred_models_deferred_attributes:Vec<DeferredModelDeferredAttributes>,
}
impl PartialMap1{
pub fn add_meshpart_meshes_and_calculate_attributes(
mut self,
meshpart_meshes:impl IntoIterator<Item=(model::MeshId,crate::data::RobloxMeshBytes)>,
)->PartialMap2{
//calculate attributes
let mut modes_builder=ModesBuilder::default();
let mut unique_attributes=Vec::new();
let mut attributes_id_from_attributes=HashMap::new();
let mut wormhole_in_model_to_id=HashMap::new();
let mut wormhole_id_to_out_model=HashMap::new();
//decode roblox meshes
//generate mesh_id_map based on meshes that failed to load
let loaded_meshes:HashMap<model::MeshId,MeshWithAabb>=
meshpart_meshes.into_iter().flat_map(|(old_mesh_id,roblox_mesh_bytes)|
match crate::mesh::convert(roblox_mesh_bytes){
Ok(mesh)=>{
let mut aabb=strafesnet_common::aabb::Aabb::default();
for &pos in &mesh.unique_pos{
aabb.grow(pos);
}
Some((old_mesh_id,MeshWithAabb{
mesh,
aabb,
}))
},
Err(e)=>{
println!("Error converting mesh: {e:?}");
None
},
}
).collect();
let mut mesh_id_from_render_config_id=HashMap::new();
//ignore meshes that fail to load completely for now
let mut acquire_mesh_id_from_render_config_id=|old_mesh_id,render|{
loaded_meshes.get(&old_mesh_id).map(|mesh_with_aabb|(
*mesh_id_from_render_config_id.entry(old_mesh_id).or_insert_with(||HashMap::new())
.entry(render).or_insert_with(||{
let mesh_id=model::MeshId::new(self.primitive_meshes.len() as u32);
let mut mesh_clone=mesh_with_aabb.mesh.clone();
//add a render group lool
mesh_clone.graphics_groups.push(model::IndexedGraphicsGroup{
render,
//the lowest lod is highest quality
groups:vec![model::PolygonGroupId::new(0)]
}); });
self.primitive_meshes.push(mesh_clone); indexed_model_id
mesh_id
}),
&mesh_with_aabb.aabb,
))
}; };
//now that the meshes are loaded, these models can be generated let attributes=get_attributes(
let models_owned_attributes:Vec<ModelOwnedAttributes>= &object,
self.deferred_models_deferred_attributes.into_iter().flat_map(|deferred_model_deferred_attributes|{ *can_collide,
//meshes need to be cloned from loaded_meshes with a new id when they are used with a new render_id Planar64Vec3::try_from([velocity.x,velocity.y,velocity.z]).unwrap(),
//insert into primitive_meshes
let (mesh,aabb)=acquire_mesh_id_from_render_config_id(
deferred_model_deferred_attributes.model.mesh,
deferred_model_deferred_attributes.render
)?;
let size=aabb.size();
Some(ModelDeferredAttributes{
mesh,
deferred_attributes:deferred_model_deferred_attributes.model.deferred_attributes,
color:deferred_model_deferred_attributes.model.color,
transform:Planar64Affine3::new(
Planar64Mat3::from_cols([
(deferred_model_deferred_attributes.model.transform.matrix3.x_axis*2/size.x).divide().fix_1(),
(deferred_model_deferred_attributes.model.transform.matrix3.y_axis*2/size.y).divide().fix_1(),
(deferred_model_deferred_attributes.model.transform.matrix3.z_axis*2/size.z).divide().fix_1()
]),
deferred_model_deferred_attributes.model.transform.translation
),
})
}).chain(self.primitive_models_deferred_attributes.into_iter())
.enumerate().map(|(model_id,model_deferred_attributes)|{
let model_id=model::ModelId::new(model_id as u32);
ModelOwnedAttributes{
mesh:model_deferred_attributes.mesh,
attributes:get_attributes(
&model_deferred_attributes.deferred_attributes.name,
model_deferred_attributes.deferred_attributes.can_collide,
model_deferred_attributes.deferred_attributes.velocity,
model_id, model_id,
&mut modes_builder, &mut modes_builder,
&mut wormhole_in_model_to_id, &mut wormhole_in_model_to_id,
&mut wormhole_id_to_out_model, &mut wormhole_id_to_out_model,
), );
color:model_deferred_attributes.color, models1.push(ModelOwnedAttributes{
transform:model_deferred_attributes.transform, mesh:indexed_model_id,
transform:model_transform,
color:glam::vec4(color3.r as f32/255f32, color3.g as f32/255f32, color3.b as f32/255f32, 1.0-*transparency),
attributes,
});
} }
}).collect(); }
let models=models_owned_attributes.into_iter().enumerate().map(|(model_id,mut model_owned_attributes)|{ }
//TODO: TAB let models=models1.into_iter().enumerate().map(|(model_id,mut model1)|{
let model_id=model::ModelId::new(model_id as u32); let model_id=model::ModelId::new(model_id as u32);
//update attributes with wormhole id //update attributes with wormhole id
//TODO: errors/prints //TODO: errors/prints
if let Some(wormhole_id)=wormhole_in_model_to_id.get(&model_id){ if let Some(wormhole_id)=wormhole_in_model_to_id.get(&model_id){
if let Some(&wormhole_out_model_id)=wormhole_id_to_out_model.get(wormhole_id){ if let Some(&wormhole_out_model_id)=wormhole_id_to_out_model.get(wormhole_id){
match &mut model_owned_attributes.attributes{ match &mut model1.attributes{
attr::CollisionAttributes::Contact(attr::ContactAttributes{contacting:_,general}) attr::CollisionAttributes::Contact{contacting:_,general}
|attr::CollisionAttributes::Intersect(attr::IntersectAttributes{intersecting:_,general}) |attr::CollisionAttributes::Intersect{intersecting:_,general}
=>general.wormhole=Some(attr::Wormhole{destination_model:wormhole_out_model_id}), =>general.wormhole=Some(attr::Wormhole{destination_model:wormhole_out_model_id}),
attr::CollisionAttributes::Decoration=>println!("Not a wormhole"), attr::CollisionAttributes::Decoration=>println!("Not a wormhole"),
} }
@ -849,61 +696,26 @@ impl PartialMap1{
} }
//index the attributes //index the attributes
let attributes_id=if let Some(&attributes_id)=attributes_id_from_attributes.get(&model_owned_attributes.attributes){ let attributes_id=if let Some(&attributes_id)=attributes_id_from_attributes.get(&model1.attributes){
attributes_id attributes_id
}else{ }else{
let attributes_id=attr::CollisionAttributesId::new(unique_attributes.len() as u32); let attributes_id=attr::CollisionAttributesId::new(unique_attributes.len() as u32);
attributes_id_from_attributes.insert(model_owned_attributes.attributes.clone(),attributes_id); attributes_id_from_attributes.insert(model1.attributes.clone(),attributes_id);
unique_attributes.push(model_owned_attributes.attributes); unique_attributes.push(model1.attributes);
attributes_id attributes_id
}; };
model::Model{ model::Model{
mesh:model_owned_attributes.mesh, mesh:model1.mesh,
transform:model_owned_attributes.transform, transform:model1.transform,
color:model_owned_attributes.color, color:model1.color,
attributes:attributes_id, attributes:attributes_id,
} }
}).collect(); }).collect();
PartialMap2{ map::CompleteMap{
meshes:self.primitive_meshes, render_configs:unique_render_groups,//asset_id_from_texture_id.iter().map(|t|t.to_string()).collect(),
meshes,
models, models,
modes:modes_builder.build(), modes:modes_builder.build(),
attributes:unique_attributes, attributes:unique_attributes,
} }
}
}
pub struct PartialMap2{
meshes:Vec<model::Mesh>,
models:Vec<model::Model>,
modes:gameplay_modes::Modes,
attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
}
impl PartialMap2{
pub fn add_render_configs_and_textures(
self,
render_configs:impl IntoIterator<Item=(model::RenderConfigId,model::RenderConfig)>,
textures:impl IntoIterator<Item=(model::TextureId,Vec<u8>)>,
)->map::CompleteMap{
let (textures,texture_id_map):(Vec<Vec<u8>>,HashMap<model::TextureId,model::TextureId>)
=textures.into_iter().enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
}).unzip();
let render_configs=render_configs.into_iter().map(|(render_config_id,mut render_config)|{
//this may generate duplicate no-texture render configs but idc
render_config.texture=render_config.texture.and_then(|texture_id|
texture_id_map.get(&texture_id).copied()
);
render_config
}).collect();
map::CompleteMap{
modes:self.modes,
attributes:self.attributes,
meshes:self.meshes,
models:self.models,
//the roblox legacy texture thing always works
textures,
render_configs,
}
}
} }