strafe-client-jed/src/model_physics.rs

529 lines
17 KiB
Rust
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use crate::integer::{Planar64,Planar64Vec3};
use std::borrow::{Borrow,Cow};
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#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
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pub struct VertId(usize);
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#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
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pub struct EdgeId(usize);
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impl EdgeId{
fn as_directed_edge_id(&self,parity:bool)->DirectedEdgeId{
DirectedEdgeId(self.0|((parity as usize)<<(usize::BITS-1)))
}
}
/// DirectedEdgeId refers to an EdgeId when undirected.
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
pub struct DirectedEdgeId(usize);
impl DirectedEdgeId{
fn as_edge_id(&self)->EdgeId{
EdgeId(self.0&!(1<<(usize::BITS-1)))
}
fn signum(&self)->isize{
((self.0&(1<<(usize::BITS-1))!=0) as isize)*2-1
}
}
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#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
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pub struct FaceId(usize);
//Vertex <-> Edge <-> Face -> Collide
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pub enum FEV<F,E,V>{
Face(F),
Edge(E),
Vert(V),
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}
//use Unit32 #[repr(C)] for map files
struct Face{
normal:Planar64Vec3,
dot:Planar64,
}
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impl Face{
fn nd(&self)->(Planar64Vec3,Planar64){
(self.normal,self.dot)
}
}
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struct Vert(Planar64Vec3);
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struct FaceRefs{
edges:Vec<EdgeId>,
//verts:Vec<VertId>,
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}
struct EdgeRefs{
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faces:[FaceId;2],//left, right
verts:[VertId;2],//bottom, top
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}
struct VertRefs{
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faces:Vec<FaceId>,
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edges:Vec<DirectedEdgeId>,
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}
pub struct PhysicsMesh{
faces:Vec<Face>,
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verts:Vec<Vert>,
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face_topology:Vec<FaceRefs>,
edge_topology:Vec<EdgeRefs>,
vert_topology:Vec<VertRefs>,
}
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#[derive(Default,Clone)]
struct VertRefGuy{
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edges:std::collections::HashSet<DirectedEdgeId>,
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faces:std::collections::HashSet<FaceId>,
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}
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#[derive(Clone,Hash,Eq,PartialEq)]
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struct EdgeIdGuy([VertId;2]);
impl EdgeIdGuy{
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fn new(v0:VertId,v1:VertId)->(Self,bool){
(if v0.0<v1.0{
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Self([v0,v1])
}else{
Self([v1,v0])
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},v0.0<v1.0)
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}
}
struct EdgeRefGuy([FaceId;2]);
impl EdgeRefGuy{
fn new()->Self{
Self([FaceId(0);2])
}
fn push(&mut self,i:usize,face_id:FaceId){
self.0[i]=face_id;
}
}
struct FaceRefGuy(Vec<EdgeId>);
#[derive(Default)]
struct EdgePool{
edge_guys:Vec<(EdgeIdGuy,EdgeRefGuy)>,
edge_id_from_guy:std::collections::HashMap<EdgeIdGuy,usize>,
}
impl EdgePool{
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fn push(&mut self,edge_id_guy:EdgeIdGuy)->(&mut EdgeRefGuy,EdgeId){
let edge_id=if let Some(&edge_id)=self.edge_id_from_guy.get(&edge_id_guy){
edge_id
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}else{
let edge_id=self.edge_guys.len();
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self.edge_guys.push((edge_id_guy.clone(),EdgeRefGuy::new()));
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self.edge_id_from_guy.insert(edge_id_guy,edge_id);
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edge_id
};
(&mut unsafe{self.edge_guys.get_unchecked_mut(edge_id)}.1,EdgeId(edge_id))
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}
}
impl From<&crate::model::IndexedModel> for PhysicsMesh{
fn from(indexed_model:&crate::model::IndexedModel)->Self{
let verts=indexed_model.unique_pos.iter().map(|v|Vert(v.clone())).collect();
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let mut vert_ref_guys=vec![VertRefGuy::default();indexed_model.unique_pos.len()];
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let mut edge_pool=EdgePool::default();
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let mut face_i=0;
let mut faces=Vec::new();
let mut face_ref_guys=Vec::new();
for group in indexed_model.groups.iter(){for poly in group.polys.iter(){
let face_id=FaceId(face_i);
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//one face per poly
let mut normal=Planar64Vec3::ZERO;
let len=poly.vertices.len();
let face_edges=poly.vertices.iter().enumerate().map(|(i,&vert_id)|{
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let vert0_id=indexed_model.unique_vertices[vert_id as usize].pos as usize;
let vert1_id=indexed_model.unique_vertices[poly.vertices[(i+1)%len] as usize].pos as usize;
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//https://www.khronos.org/opengl/wiki/Calculating_a_Surface_Normal (Newell's Method)
let v0=indexed_model.unique_pos[vert0_id];
let v1=indexed_model.unique_pos[vert1_id];
normal+=Planar64Vec3::new(
(v0.y()-v1.y())*(v0.z()+v1.z()),
(v0.z()-v1.z())*(v0.x()+v1.x()),
(v0.x()-v1.x())*(v0.y()+v1.y()),
);
//get/create edge and push face into it
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let (edge_id_guy,is_sorted)=EdgeIdGuy::new(VertId(vert0_id),VertId(vert1_id));
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let (edge_ref_guy,edge_id)=edge_pool.push(edge_id_guy);
//polygon vertices as assumed to be listed clockwise
//populate the edge face on the left or right depending on how the edge vertices got sorted
edge_ref_guy.push(is_sorted as usize,face_id);
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//index edges & face into vertices
{
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let vert_ref_guy=unsafe{vert_ref_guys.get_unchecked_mut(vert0_id)};
vert_ref_guy.edges.insert(edge_id.as_directed_edge_id(!is_sorted));
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vert_ref_guy.faces.insert(face_id);
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unsafe{vert_ref_guys.get_unchecked_mut(vert1_id)}.edges.insert(edge_id.as_directed_edge_id(is_sorted));
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}
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//return edge_id
edge_id
}).collect();
//choose precision loss randomly idk
normal=normal/len as i64;
let mut dot=Planar64::ZERO;
for &v in poly.vertices.iter(){
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dot+=normal.dot(indexed_model.unique_pos[indexed_model.unique_vertices[v as usize].pos as usize]);
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}
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faces.push(Face{normal,dot:dot/len as i64});
face_ref_guys.push(FaceRefGuy(face_edges));
face_i+=1;
}}
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//conceivably faces, edges, and vertices exist now
Self{
faces,
verts,
face_topology:face_ref_guys.into_iter().map(|face_ref_guy|{
FaceRefs{edges:face_ref_guy.0}
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}).collect(),
edge_topology:edge_pool.edge_guys.into_iter().map(|(edge_id_guy,edge_ref_guy)|
EdgeRefs{faces:edge_ref_guy.0,verts:edge_id_guy.0}
).collect(),
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vert_topology:vert_ref_guys.into_iter().map(|vert_ref_guy|
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VertRefs{
edges:vert_ref_guy.edges.into_iter().collect(),
faces:vert_ref_guy.faces.into_iter().collect(),
}
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).collect(),
}
}
}
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pub trait MeshQuery<FACE:Clone,EDGE:Clone,VERT:Clone>{
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fn edge_n(&self,edge_id:EDGE)->Planar64Vec3{
let verts=self.edge_verts(edge_id);
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self.vert(verts[1].clone())-self.vert(verts[0].clone())
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}
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fn vert(&self,vert_id:VERT)->Planar64Vec3;
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fn face_nd(&self,face_id:FACE)->(Planar64Vec3,Planar64);
fn face_edges(&self,face_id:FACE)->Cow<Vec<EDGE>>;
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fn edge_faces(&self,edge_id:EDGE)->Cow<[FACE;2]>;
fn edge_verts(&self,edge_id:EDGE)->Cow<[VERT;2]>;
fn vert_edges(&self,vert_id:VERT)->Cow<Vec<EDGE>>;
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fn vert_faces(&self,vert_id:VERT)->Cow<Vec<FACE>>;
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}
impl PhysicsMesh{
pub fn verts<'a>(&'a self)->impl Iterator<Item=Planar64Vec3>+'a{
self.verts.iter().map(|Vert(pos)|*pos)
}
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fn vert_directed_edges(&self,vert_id:VertId)->Cow<Vec<DirectedEdgeId>>{
Cow::Borrowed(&self.vert_topology[vert_id.0].edges)
}
fn directed_edge_n(&self,directed_edge_id:DirectedEdgeId)->Planar64Vec3{
let verts=self.edge_verts(directed_edge_id.as_edge_id());
(self.vert(verts[1].clone())-self.vert(verts[0].clone()))*(directed_edge_id.signum() as i64)
}
}
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impl MeshQuery<FaceId,EdgeId,VertId> for PhysicsMesh{
fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){
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(self.faces[face_id.0].normal,self.faces[face_id.0].dot)
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}
//ideally I never calculate the vertex position, but I have to for the graphical meshes...
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fn vert(&self,vert_id:VertId)->Planar64Vec3{
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self.verts[vert_id.0].0
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}
fn face_edges(&self,face_id:FaceId)->Cow<Vec<EdgeId>>{
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Cow::Borrowed(&self.face_topology[face_id.0].edges)
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}
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fn edge_faces(&self,edge_id:EdgeId)->Cow<[FaceId;2]>{
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Cow::Borrowed(&self.edge_topology[edge_id.0].faces)
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}
fn edge_verts(&self,edge_id:EdgeId)->Cow<[VertId;2]>{
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Cow::Borrowed(&self.edge_topology[edge_id.0].verts)
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}
fn vert_edges(&self,vert_id:VertId)->Cow<Vec<EdgeId>>{
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//not poggers
Cow::Owned(self.vert_topology[vert_id.0].edges.iter().map(|directed_edge_id|directed_edge_id.as_edge_id()).collect())
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}
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fn vert_faces(&self,vert_id:VertId)->Cow<Vec<FaceId>>{
Cow::Borrowed(&self.vert_topology[vert_id.0].faces)
}
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}
pub struct TransformedMesh<'a>{
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mesh:&'a PhysicsMesh,
transform:&'a crate::integer::Planar64Affine3,
normal_transform:&'a crate::integer::Planar64Mat3,
}
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impl TransformedMesh<'_>{
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pub fn new<'a>(
mesh:&'a PhysicsMesh,
transform:&'a crate::integer::Planar64Affine3,
normal_transform:&'a crate::integer::Planar64Mat3,
)->TransformedMesh<'a>{
TransformedMesh{
mesh,
transform,
normal_transform,
}
}
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fn farthest_vert(&self,dir:Planar64Vec3)->VertId{
let best_dot=Planar64::MIN;
let best_vert;
for (i,vert) in self.mesh.verts.iter().enumerate(){
let p=self.transform.transform_point3(vert.0);
let d=dir.dot(p);
if best_dot<d{
best_dot=d;
best_vert=VertId(i);
}
}
best_vert
}
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#[inline]
fn vert_directed_edges(&self,vert_id:VertId)->Cow<Vec<DirectedEdgeId>>{
self.mesh.vert_directed_edges(vert_id)
}
#[inline]
fn directed_edge_n(&self,directed_edge_id:DirectedEdgeId)->Planar64Vec3{
self.mesh.directed_edge_n(directed_edge_id)
}
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}
impl MeshQuery<FaceId,EdgeId,VertId> for TransformedMesh<'_>{
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fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){
let (n,d)=self.mesh.face_nd(face_id);
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let transformed_n=*self.normal_transform*n;
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let transformed_d=Planar64::raw(((transformed_n.dot128(self.transform.matrix3*(n*d))<<32)/n.dot128(n)) as i64)+transformed_n.dot(self.transform.translation);
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(transformed_n,transformed_d)
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}
fn vert(&self,vert_id:VertId)->Planar64Vec3{
self.transform.transform_point3(self.mesh.vert(vert_id))
}
#[inline]
fn face_edges(&self,face_id:FaceId)->Cow<Vec<EdgeId>>{
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self.mesh.face_edges(face_id)
}
#[inline]
fn edge_faces(&self,edge_id:EdgeId)->Cow<[FaceId;2]>{
self.mesh.edge_faces(edge_id)
}
#[inline]
fn edge_verts(&self,edge_id:EdgeId)->Cow<[VertId;2]>{
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self.mesh.edge_verts(edge_id)
}
#[inline]
fn vert_edges(&self,vert_id:VertId)->Cow<Vec<EdgeId>>{
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self.mesh.vert_edges(vert_id)
}
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#[inline]
fn vert_faces(&self,vert_id:VertId)->Cow<Vec<FaceId>>{
self.mesh.vert_faces(vert_id)
}
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}
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//Note that a face on a minkowski mesh refers to a pair of fevs on the meshes it's summed from
//(face,vertex)
//(edge,edge)
//(vertex,face)
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#[derive(Clone,Copy)]
enum MinkowskiVert{
VertVert(VertId,VertId),
}
#[derive(Clone,Copy)]
enum MinkowskiEdge{
VertEdge(VertId,EdgeId),
EdgeVert(EdgeId,VertId),
//EdgeEdge when edges are parallel
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}
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#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
pub enum MinkowskiFace{
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VertFace(VertId,FaceId),
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EdgeEdge(EdgeId,EdgeId),
FaceVert(FaceId,VertId),
//EdgeFace
//FaceEdge
//FaceFace
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}
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pub struct MinkowskiMesh<'a>{
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mesh0:&'a TransformedMesh<'a>,
mesh1:&'a TransformedMesh<'a>,
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}
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impl MinkowskiMesh<'_>{
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pub fn minkowski_sum<'a>(mesh0:&'a TransformedMesh,mesh1:&'a TransformedMesh)->MinkowskiMesh<'a>{
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MinkowskiMesh{
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mesh0,
mesh1,
}
}
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fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
}
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fn closest_fev(&self,point:Planar64Vec3)->FEV<MinkowskiFace,MinkowskiEdge,MinkowskiVert>{
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//put some genius code right here instead of this
//assume that point is outside the mesh and nonzero
//find vertex on mesh0 farthest in point direction
let fev=FEV::<MinkowskiFace,MinkowskiEdge,MinkowskiVert>::Vert(self.farthest_vert(point));
crate::face_crawler::crawl_fev_dot(fev,self,point)
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}
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pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
crate::face_crawler::crawl_fev_body(self.closest_fev(relative_body.position),self,relative_body,time_limit)
}
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pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,crate::integer::Time)>{
//no algorithm needed, there is only one state and two cases (Edge,None)
//determine when it passes an edge ("sliding off" case)
let mut best_time=time_limit;
let mut best_edge=None;
let face_n=self.face_nd(contact_face_id).0;
for &edge_id in self.face_edges(contact_face_id).iter(){
let edge_n=self.edge_n(edge_id);
let n=face_n.cross(edge_n);
//picking a vert randomly is terrible
let d=n.dot(self.vert(self.edge_verts(edge_id)[0]));
for t in crate::zeroes::zeroes2((n.dot(relative_body.position)-d)*2,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
let t=relative_body.time+crate::integer::Time::from(t);
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
best_time=t;
best_edge=Some(edge_id);
break;
}
}
}
best_edge.map(|e|(e,best_time))
}
}
impl MeshQuery<MinkowskiFace,MinkowskiEdge,MinkowskiVert> for MinkowskiMesh<'_>{
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fn face_nd(&self,face_id:MinkowskiFace)->(Planar64Vec3,Planar64){
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match face_id{
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MinkowskiFace::VertFace(v0,f1)=>{
let (n,d)=self.mesh1.face_nd(f1);
(-n,d-n.dot(self.mesh0.vert(v0)))
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},
MinkowskiFace::EdgeEdge(e0,e1)=>{
let edge0_n=self.mesh0.edge_n(e0);
let edge1_n=self.mesh1.edge_n(e1);
let &[e0v0,e0v1]=self.mesh0.edge_verts(e0).borrow();
let &[e1v0,e1v1]=self.mesh1.edge_verts(e1).borrow();
let n=edge0_n.cross(edge1_n);
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
let e1d=n.dot(self.mesh0.vert(e1v0)+self.mesh0.vert(e1v1));
let sign=e0d.signum_i64();
(n*(sign*2),(e0d-e1d)*sign)
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},
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MinkowskiFace::FaceVert(f0,v1)=>{
let (n,d)=self.mesh0.face_nd(f0);
(n,d+n.dot(self.mesh1.vert(v1)))
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},
}
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}
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fn vert(&self,vert_id:MinkowskiVert)->Planar64Vec3{
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match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{
self.mesh0.vert(v0)-self.mesh1.vert(v1)
},
}
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}
fn face_edges(&self,face_id:MinkowskiFace)->Cow<Vec<MinkowskiEdge>>{
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match face_id{
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MinkowskiFace::VertFace(v0,f1)=>{
Cow::Owned(self.mesh1.face_edges(f1).iter().map(|&edge_id1|{
MinkowskiEdge::VertEdge(v0,edge_id1)
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}).collect())
},
MinkowskiFace::EdgeEdge(e0,e1)=>{
let e0v=self.mesh0.edge_verts(e0);
let e1v=self.mesh1.edge_verts(e1);
//could sort this if ordered edges are needed
Cow::Owned(vec![
MinkowskiEdge::VertEdge(e0v[0],e1),
MinkowskiEdge::VertEdge(e0v[1],e1),
MinkowskiEdge::EdgeVert(e0,e1v[0]),
MinkowskiEdge::EdgeVert(e0,e1v[1]),
])
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},
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MinkowskiFace::FaceVert(f0,v1)=>{
Cow::Owned(self.mesh0.face_edges(f0).iter().map(|&edge_id0|{
MinkowskiEdge::EdgeVert(edge_id0,v1)
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}).collect())
},
}
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}
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fn edge_faces(&self,edge_id:MinkowskiEdge)->Cow<[MinkowskiFace;2]>{
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match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>{
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let e1f=self.mesh1.edge_faces(e1);
Cow::Owned([(e1f[0],e1f[1]),(e1f[1],e1f[0])].map(|(edge_face_id1,other_edge_face_id1)|{
let mut best_edge=None;
let mut best_d=Planar64::MAX;
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
let other_edge_face1_n=self.mesh1.face_nd(other_edge_face_id1).0;
let v0e=self.mesh0.vert_directed_edges(v0);
for &directed_edge_id0 in v0e.iter(){
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
if edge_face1_n.dot(edge0_n)<Planar64::ZERO{
let d=other_edge_face1_n.dot(edge0_n);
if d<best_d{
best_d=d;
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best_edge=Some(directed_edge_id0);
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}
}
}
best_edge.map_or(
MinkowskiFace::VertFace(v0,edge_face_id1),
|directed_edge_id0|MinkowskiFace::EdgeEdge(directed_edge_id0.as_edge_id(),e1)
)
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}))
},
MinkowskiEdge::EdgeVert(e0,v1)=>{
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let e0f=self.mesh0.edge_faces(e0);
Cow::Owned([(e0f[0],e0f[1]),(e0f[1],e0f[0])].map(|(edge_face_id0,other_edge_face_id0)|{
let mut best_edge=None;
let mut best_d=Planar64::MAX;
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
let other_edge_face0_n=self.mesh0.face_nd(other_edge_face_id0).0;
let v1e=self.mesh1.vert_directed_edges(v1);
for &directed_edge_id1 in v1e.iter(){
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
if edge_face0_n.dot(edge1_n)<Planar64::ZERO{
let d=other_edge_face0_n.dot(edge1_n);
if d<best_d{
best_d=d;
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best_edge=Some(directed_edge_id1);
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}
}
}
best_edge.map_or(
MinkowskiFace::FaceVert(edge_face_id0,v1),
|directed_edge_id1|MinkowskiFace::EdgeEdge(e0,directed_edge_id1.as_edge_id())
)
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}))
},
}
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}
fn edge_verts(&self,edge_id:MinkowskiEdge)->Cow<[MinkowskiVert;2]>{
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match edge_id{
MinkowskiEdge::VertEdge(v0,e1)=>{
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Cow::Owned(self.mesh1.edge_verts(e1).map(|vert_id1|{
MinkowskiVert::VertVert(v0,vert_id1)
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}))
},
MinkowskiEdge::EdgeVert(e0,v1)=>{
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Cow::Owned(self.mesh0.edge_verts(e0).map(|vert_id0|{
MinkowskiVert::VertVert(vert_id0,v1)
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}))
},
}
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}
fn vert_edges(&self,vert_id:MinkowskiVert)->Cow<Vec<MinkowskiEdge>>{
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match vert_id{
MinkowskiVert::VertVert(v0,v1)=>{
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let mut edges=Vec::new();
let v0e=self.mesh0.vert_directed_edges(v0);
let v1f=self.mesh1.vert_faces(v1);
for &directed_edge_id in v0e.iter(){
let n=self.mesh0.directed_edge_n(directed_edge_id);
if v1f.iter().all(|&face_id|n.dot(self.mesh1.face_nd(face_id).0)<Planar64::ZERO){
edges.push(MinkowskiEdge::EdgeVert(directed_edge_id.as_edge_id(),v1));
}
}
let v1e=self.mesh1.vert_directed_edges(v1);
let v0f=self.mesh0.vert_faces(v0);
for &directed_edge_id in v1e.iter(){
let n=self.mesh1.directed_edge_n(directed_edge_id);
if v0f.iter().all(|&face_id|n.dot(self.mesh0.face_nd(face_id).0)<Planar64::ZERO){
edges.push(MinkowskiEdge::VertEdge(v0,directed_edge_id.as_edge_id()));
}
}
Cow::Owned(edges)
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},
}
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}
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fn vert_faces(&self,vert_id:MinkowskiVert)->Cow<Vec<MinkowskiFace>>{
todo!()
}
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}
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#[test]
fn build_me_a_cube(){
let unit_cube=crate::primitives::unit_cube();
let mesh=PhysicsMesh::from(&unit_cube);
println!("mesh={:?}",mesh);
}