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5 Commits
bot-resimu
...
pause
Author | SHA1 | Date | |
---|---|---|---|
cc6450975c | |||
500db0a5b9 | |||
971e83e392 | |||
2d8f677501 | |||
3b689e58b3 |
90
Cargo.lock
generated
90
Cargo.lock
generated
@ -28,7 +28,7 @@ dependencies = [
|
||||
"getrandom",
|
||||
"once_cell",
|
||||
"version_check",
|
||||
"zerocopy",
|
||||
"zerocopy 0.7.35",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -294,9 +294,9 @@ checksum = "1fd0f2584146f6f2ef48085050886acf353beff7305ebd1ae69500e27c67f64b"
|
||||
|
||||
[[package]]
|
||||
name = "bytes"
|
||||
version = "1.7.1"
|
||||
version = "1.7.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8318a53db07bb3f8dca91a600466bdb3f2eaadeedfdbcf02e1accbad9271ba50"
|
||||
checksum = "fca2be1d5c43812bae364ee3f30b3afcb7877cf59f4aeb94c66f313a41d2fac9"
|
||||
|
||||
[[package]]
|
||||
name = "calloop"
|
||||
@ -326,9 +326,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "cc"
|
||||
version = "1.1.8"
|
||||
version = "1.1.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "504bdec147f2cc13c8b57ed9401fd8a147cc66b67ad5cb241394244f2c947549"
|
||||
checksum = "26a5c3fd7bfa1ce3897a3a3501d362b2d87b7f2583ebcb4a949ec25911025cbc"
|
||||
dependencies = [
|
||||
"jobserver",
|
||||
"libc",
|
||||
@ -1460,11 +1460,11 @@ checksum = "22686f4785f02a4fcc856d3b3bb19bf6c8160d103f7a99cc258bddd0251dc7f2"
|
||||
|
||||
[[package]]
|
||||
name = "ppv-lite86"
|
||||
version = "0.2.20"
|
||||
version = "0.2.18"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "77957b295656769bb8ad2b6a6b09d897d94f05c41b069aede1fcdaa675eaea04"
|
||||
checksum = "dee4364d9f3b902ef14fab8a1ddffb783a1cb6b4bba3bfc1fa3922732c7de97f"
|
||||
dependencies = [
|
||||
"zerocopy",
|
||||
"zerocopy 0.6.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -1677,9 +1677,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "regex"
|
||||
version = "1.10.6"
|
||||
version = "1.10.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4219d74c6b67a3654a9fbebc4b419e22126d13d2f3c4a07ee0cb61ff79a79619"
|
||||
checksum = "b91213439dad192326a0d7c6ee3955910425f441d7038e0d6933b0aec5c4517f"
|
||||
dependencies = [
|
||||
"aho-corasick",
|
||||
"memchr",
|
||||
@ -1880,7 +1880,7 @@ checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
|
||||
|
||||
[[package]]
|
||||
name = "strafe-client"
|
||||
version = "0.10.3"
|
||||
version = "0.10.2"
|
||||
dependencies = [
|
||||
"bytemuck",
|
||||
"configparser",
|
||||
@ -1900,9 +1900,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_bsp_loader"
|
||||
version = "0.1.4"
|
||||
version = "0.1.3"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "b6b3e1324034abfd648e339580989f8f2c30ac2009296229349d88b8fcb4eedd"
|
||||
checksum = "6d4af68c422b5f57febbaa218f44ba02d413fd25e84afff9e45e557a8caee2ce"
|
||||
dependencies = [
|
||||
"glam",
|
||||
"strafesnet_common",
|
||||
@ -1912,11 +1912,10 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_common"
|
||||
version = "0.3.0"
|
||||
version = "0.2.1"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "1077d45a0b064964906a57de765a5a2bfe47b41f2f807d13b18c70765e76d3dd"
|
||||
checksum = "0ac1343bd9731706a962b66fac1efd1bd5ff56fd0a40f41c48e006fad91cf80c"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"bitflags 2.6.0",
|
||||
"glam",
|
||||
"id",
|
||||
@ -1924,9 +1923,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_deferred_loader"
|
||||
version = "0.3.2"
|
||||
version = "0.3.1"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "9d5ad437524fb201fd5be68f76c53dd831e81ccad4655e19e3d1ca201863b566"
|
||||
checksum = "c3891dcbdbc20b03cf561786b810e839ae7c11dd8810fd005f2474805ee9cccc"
|
||||
dependencies = [
|
||||
"lazy-regex",
|
||||
"strafesnet_common",
|
||||
@ -1935,9 +1934,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_rbx_loader"
|
||||
version = "0.3.3"
|
||||
version = "0.3.2"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "3a910867e1f5ab2d9cc9c178973aee7fa029547e27465e47fea2eb99b860bb81"
|
||||
checksum = "21ea93b0170063dd2a063a138c41e6f7a6c14a82c6553fa4ba32df65a26efc6e"
|
||||
dependencies = [
|
||||
"bytemuck",
|
||||
"glam",
|
||||
@ -1952,9 +1951,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_snf"
|
||||
version = "0.1.3-bot"
|
||||
version = "0.1.1"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "69448a3ed6ab5e9886cf83a3b2358c1f05d652cde4839963cd867978b924b52b"
|
||||
checksum = "78479f73437a3f10230efd2304be0f3ef30dff98c54d93613ed1621bfd6a7da6"
|
||||
dependencies = [
|
||||
"binrw 0.14.0",
|
||||
"id",
|
||||
@ -2104,9 +2103,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "ttf-parser"
|
||||
version = "0.24.1"
|
||||
version = "0.24.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5be21190ff5d38e8b4a2d3b6a3ae57f612cc39c96e83cedeaf7abc338a8bac4a"
|
||||
checksum = "8686b91785aff82828ed725225925b33b4fde44c4bb15876e5f7c832724c420a"
|
||||
|
||||
[[package]]
|
||||
name = "unicode-ident"
|
||||
@ -2528,11 +2527,11 @@ checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
|
||||
|
||||
[[package]]
|
||||
name = "winapi-util"
|
||||
version = "0.1.9"
|
||||
version = "0.1.8"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "cf221c93e13a30d793f7645a0e7762c55d169dbb0a49671918a2319d289b10bb"
|
||||
checksum = "4d4cc384e1e73b93bafa6fb4f1df8c41695c8a91cf9c4c64358067d15a7b6c6b"
|
||||
dependencies = [
|
||||
"windows-sys 0.59.0",
|
||||
"windows-sys 0.52.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -2578,15 +2577,6 @@ dependencies = [
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-sys"
|
||||
version = "0.59.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1e38bc4d79ed67fd075bcc251a1c39b32a1776bbe92e5bef1f0bf1f8c531853b"
|
||||
dependencies = [
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-targets"
|
||||
version = "0.42.2"
|
||||
@ -2885,9 +2875,19 @@ checksum = "b9cc00251562a284751c9973bace760d86c0276c471b4be569fe6b068ee97a56"
|
||||
|
||||
[[package]]
|
||||
name = "xml-rs"
|
||||
version = "0.8.21"
|
||||
version = "0.8.20"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "539a77ee7c0de333dcc6da69b177380a0b81e0dacfa4f7344c465a36871ee601"
|
||||
checksum = "791978798f0597cfc70478424c2b4fdc2b7a8024aaff78497ef00f24ef674193"
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy"
|
||||
version = "0.6.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "854e949ac82d619ee9a14c66a1b674ac730422372ccb759ce0c39cabcf2bf8e6"
|
||||
dependencies = [
|
||||
"byteorder 1.5.0",
|
||||
"zerocopy-derive 0.6.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy"
|
||||
@ -2895,8 +2895,18 @@ version = "0.7.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1b9b4fd18abc82b8136838da5d50bae7bdea537c574d8dc1a34ed098d6c166f0"
|
||||
dependencies = [
|
||||
"byteorder 1.5.0",
|
||||
"zerocopy-derive",
|
||||
"zerocopy-derive 0.7.35",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy-derive"
|
||||
version = "0.6.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "125139de3f6b9d625c39e2efdd73d41bdac468ccd556556440e322be0e1bbd91"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn 2.0.72",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
|
@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafe-client"
|
||||
version = "0.10.3"
|
||||
version = "0.10.2"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-client"
|
||||
license = "Custom"
|
||||
@ -23,10 +23,10 @@ id = { version = "0.1.0", registry = "strafesnet" }
|
||||
parking_lot = "0.12.1"
|
||||
pollster = "0.3.0"
|
||||
strafesnet_bsp_loader = { version = "0.1.3", registry = "strafesnet", optional = true }
|
||||
strafesnet_common = { version = "0.3.0", registry = "strafesnet" }
|
||||
strafesnet_common = { version = "0.2.1", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.3.1", features = ["legacy"], registry = "strafesnet", optional = true }
|
||||
strafesnet_rbx_loader = { version = "0.3.2", registry = "strafesnet", optional = true }
|
||||
strafesnet_snf = { version = "0.1.3-bot", registry = "strafesnet", optional = true }
|
||||
strafesnet_snf = { version = "0.1.0", registry = "strafesnet", optional = true }
|
||||
wgpu = "22.0.0"
|
||||
winit = "0.30.4"
|
||||
|
||||
|
@ -816,7 +816,7 @@ impl GraphicsState{
|
||||
});
|
||||
|
||||
let camera=GraphicsCamera::default();
|
||||
let camera_uniforms=camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(strafesnet_common::mouse::MouseState::default()));
|
||||
let camera_uniforms=camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(crate::physics::MouseState::default()));
|
||||
let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some("Camera"),
|
||||
contents:bytemuck::cast_slice(&camera_uniforms),
|
||||
@ -893,7 +893,7 @@ impl GraphicsState{
|
||||
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
// update rotation
|
||||
let camera_uniforms=self.camera.to_uniform_data(physics_output.extrapolate(strafesnet_common::mouse::MouseState{pos:mouse_pos,time:predicted_time}));
|
||||
let camera_uniforms=self.camera.to_uniform_data(physics_output.extrapolate(crate::physics::MouseState{pos:mouse_pos,time:predicted_time}));
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
|
@ -4,7 +4,8 @@ pub enum Instruction{
|
||||
Render(crate::physics::PhysicsOutputState,integer::Time,glam::IVec2),
|
||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
GenerateModels(strafesnet_common::map::CompleteMap),
|
||||
ClearModels,
|
||||
}
|
||||
|
||||
//Ideally the graphics thread worker description is:
|
||||
@ -26,10 +27,12 @@ pub fn new<'a>(
|
||||
let mut resize=None;
|
||||
crate::compat_worker::INWorker::new(move |ins:Instruction|{
|
||||
match ins{
|
||||
Instruction::ChangeMap(map)=>{
|
||||
graphics.clear();
|
||||
Instruction::GenerateModels(map)=>{
|
||||
graphics.generate_models(&device,&queue,&map);
|
||||
},
|
||||
Instruction::ClearModels=>{
|
||||
graphics.clear();
|
||||
},
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
resize=Some((size,user_settings));
|
||||
}
|
||||
@ -66,4 +69,4 @@ pub fn new<'a>(
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
174
src/physics.rs
174
src/physics.rs
@ -5,7 +5,6 @@ use strafesnet_common::map;
|
||||
use strafesnet_common::run;
|
||||
use strafesnet_common::aabb;
|
||||
use strafesnet_common::model::{MeshId,ModelId};
|
||||
use strafesnet_common::mouse::MouseState;
|
||||
use strafesnet_common::gameplay_attributes::{self,CollisionAttributesId};
|
||||
use strafesnet_common::gameplay_modes::{self,StageId};
|
||||
use strafesnet_common::gameplay_style::{self,StyleModifiers};
|
||||
@ -14,10 +13,6 @@ use strafesnet_common::instruction::{self,InstructionEmitter,InstructionConsumer
|
||||
use strafesnet_common::integer::{self,Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64Vec2};
|
||||
use gameplay::ModeState;
|
||||
|
||||
//external influence
|
||||
//this is how you influence the physics from outside
|
||||
use strafesnet_common::physics::Instruction as PhysicsInputInstruction;
|
||||
|
||||
//internal influence
|
||||
//when the physics asks itself what happens next, this is how it's represented
|
||||
#[derive(Debug)]
|
||||
@ -27,6 +22,34 @@ enum PhysicsInternalInstruction{
|
||||
StrafeTick,
|
||||
ReachWalkTargetVelocity,
|
||||
// Water,
|
||||
// Spawn(
|
||||
// Option<SpawnId>,
|
||||
// bool,//true = Trigger; false = teleport
|
||||
// bool,//true = Force
|
||||
// )
|
||||
}
|
||||
//external influence
|
||||
//this is how you influence the physics from outside
|
||||
#[derive(Debug)]
|
||||
pub enum PhysicsInputInstruction{
|
||||
ReplaceMouse(MouseState,MouseState),
|
||||
SetNextMouse(MouseState),
|
||||
SetMoveRight(bool),
|
||||
SetMoveUp(bool),
|
||||
SetMoveBack(bool),
|
||||
SetMoveLeft(bool),
|
||||
SetMoveDown(bool),
|
||||
SetMoveForward(bool),
|
||||
SetJump(bool),
|
||||
SetZoom(bool),
|
||||
Restart,
|
||||
Spawn(gameplay_modes::ModeId,StageId),
|
||||
Idle,
|
||||
//Idle: there were no input events, but the simulation is safe to advance to this timestep
|
||||
//for interpolation / networking / playback reasons, most playback heads will always want
|
||||
//to be 1 instruction ahead to generate the next state for interpolation.
|
||||
PracticeFly,
|
||||
SetSensitivity(Ratio64Vec2),
|
||||
}
|
||||
#[derive(Debug)]
|
||||
enum PhysicsInstruction{
|
||||
@ -55,6 +78,32 @@ impl std::ops::Neg for Body{
|
||||
}
|
||||
}
|
||||
|
||||
//hey dumbass just use a delta
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct MouseState {
|
||||
pub pos: glam::IVec2,
|
||||
pub time:Time,
|
||||
}
|
||||
impl Default for MouseState{
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
time:Time::ZERO,
|
||||
pos:glam::IVec2::ZERO,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl MouseState {
|
||||
pub fn lerp(&self,target:&MouseState,time:Time)->glam::IVec2 {
|
||||
let m0=self.pos.as_i64vec2();
|
||||
let m1=target.pos.as_i64vec2();
|
||||
//these are deltas
|
||||
let t1t=(target.time-time).nanos();
|
||||
let tt0=(time-self.time).nanos();
|
||||
let dt=(target.time-self.time).nanos();
|
||||
((m0*t1t+m1*tt0)/dt).as_ivec2()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug,Default)]
|
||||
pub struct InputState{
|
||||
mouse:MouseState,
|
||||
@ -1006,6 +1055,28 @@ impl instruction::InstructionEmitter<PhysicsInternalInstruction> for PhysicsCont
|
||||
}
|
||||
}
|
||||
impl PhysicsContext{
|
||||
pub fn clear(&mut self){
|
||||
self.state.clear();
|
||||
}
|
||||
//TODO: remove non-standard interfaces to process_instruction
|
||||
pub fn load_user_settings(&mut self,user_settings:&crate::settings::UserSettings){
|
||||
self.run_input_instruction(TimedInstruction{
|
||||
time:self.state.time,
|
||||
instruction:PhysicsInputInstruction::SetSensitivity(user_settings.calculate_sensitivity()),
|
||||
});
|
||||
}
|
||||
pub fn restart(&mut self){
|
||||
self.run_input_instruction(TimedInstruction{
|
||||
time:self.state.time,
|
||||
instruction:PhysicsInputInstruction::Restart,
|
||||
});
|
||||
}
|
||||
pub fn spawn(&mut self){
|
||||
self.run_input_instruction(TimedInstruction{
|
||||
time:self.state.time,
|
||||
instruction:PhysicsInputInstruction::Spawn(gameplay_modes::ModeId::MAIN,StageId::FIRST),
|
||||
});
|
||||
}
|
||||
pub const fn output(&self)->PhysicsOutputState{
|
||||
PhysicsOutputState{
|
||||
body:self.state.body,
|
||||
@ -1017,9 +1088,7 @@ impl PhysicsContext{
|
||||
pub const fn get_next_mouse(&self)->&MouseState{
|
||||
self.state.input_state.get_next_mouse()
|
||||
}
|
||||
/// use with caution, this is the only non-instruction way to mess with physics
|
||||
pub fn generate_models(&mut self,map:&map::CompleteMap){
|
||||
self.state.clear();
|
||||
self.data.modes=map.modes.clone();
|
||||
for mode in &mut self.data.modes.modes{
|
||||
mode.denormalize_data();
|
||||
@ -1124,16 +1193,15 @@ impl PhysicsContext{
|
||||
let mut aabb=aabb::Aabb::default();
|
||||
state.body.grow_aabb(&mut aabb,state.time,collector.time());
|
||||
aabb.inflate(data.hitbox_mesh.halfsize);
|
||||
//relative to moving platforms
|
||||
//let relative_body=&VirtualBody::relative(&Body::default(),&state.body).body(state.time);
|
||||
let relative_body=&state.body;
|
||||
//common body
|
||||
let relative_body=VirtualBody::relative(&Body::default(),&state.body).body(state.time);
|
||||
data.bvh.the_tester(&aabb,&mut |&convex_mesh_id|{
|
||||
//no checks are needed because of the time limits.
|
||||
let model_mesh=data.models.mesh(convex_mesh_id);
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,data.hitbox_mesh.transformed_mesh());
|
||||
collector.collect(minkowski.predict_collision_in(relative_body,collector.time())
|
||||
collector.collect(minkowski.predict_collision_in(&relative_body,collector.time())
|
||||
//temp (?) code to avoid collision loops
|
||||
.map_or(None,|(face,time)|if time<=state.time{None}else{Some((face,time))})
|
||||
.map_or(None,|(face,time)|if time==state.time{None}else{Some((face,time))})
|
||||
.map(|(face,time)|{
|
||||
TimedInstruction{time,instruction:PhysicsInternalInstruction::CollisionStart(match data.models.attr(convex_mesh_id.model_id){
|
||||
PhysicsCollisionAttributes::Contact{contacting:_,general:_}=>Collision::Contact(ContactCollision{convex_mesh_id,face_id:face}),
|
||||
@ -1272,7 +1340,6 @@ fn run_teleport_behaviour(wormhole:&Option<gameplay_attributes::Wormhole>,models
|
||||
}
|
||||
|
||||
fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedInstruction<PhysicsInternalInstruction>){
|
||||
state.time=ins.time;
|
||||
let should_advance_body=match ins.instruction{
|
||||
PhysicsInternalInstruction::CollisionStart(_)
|
||||
|PhysicsInternalInstruction::CollisionEnd(_)
|
||||
@ -1326,10 +1393,25 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
|
||||
if let Some(mode)=data.modes.get_mode(state.mode_state.get_mode_id()){
|
||||
run_teleport_behaviour(&general.wormhole,&data.models,mode,&state.style,&data.hitbox_mesh,&mut state.mode_state,&mut state.touching,&mut state.body,convex_mesh_id);
|
||||
}
|
||||
match &general.booster{
|
||||
Some(booster)=>{
|
||||
//DELETE THIS when boosters get converted to height machines
|
||||
match booster{
|
||||
//&gameplay_attributes::Booster::Affine(transform)=>v=transform.transform_point3(v),
|
||||
&gameplay_attributes::Booster::Velocity(velocity)=>{
|
||||
let boosted_velocity=state.body.velocity+velocity;
|
||||
//fall through boosters
|
||||
state.cull_velocity(data,boosted_velocity);
|
||||
},
|
||||
&gameplay_attributes::Booster::Energy{direction: _,energy: _}=>todo!(),
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
}
|
||||
if state.style.get_control(Controls::Jump,state.input_state.controls){
|
||||
if let (Some(jump_settings),Some(walk_state))=(&state.style.jump,state.move_state.get_walk_state()){
|
||||
let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact);
|
||||
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity,general.booster.as_ref());
|
||||
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity);
|
||||
state.cull_velocity(data,jumped_velocity);
|
||||
}
|
||||
}
|
||||
@ -1355,10 +1437,6 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
|
||||
(PhysicsCollisionAttributes::Intersect{intersecting:_,general},Collision::Intersect(_intersect))=>{
|
||||
//I think that setting the velocity to 0 was preventing surface contacts from entering an infinite loop
|
||||
state.touching.insert(collision);
|
||||
//insta booster!
|
||||
if let Some(booster)=&general.booster{
|
||||
state.cull_velocity(data,booster.boost(state.body.velocity));
|
||||
}
|
||||
if let Some(mode)=data.modes.get_mode(state.mode_state.get_mode_id()){
|
||||
let zone=mode.get_zone(convex_mesh_id.model_id.into());
|
||||
match zone{
|
||||
@ -1460,12 +1538,10 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
|
||||
}
|
||||
|
||||
fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedInstruction<PhysicsInputInstruction>){
|
||||
state.time=ins.time;
|
||||
let should_advance_body=match ins.instruction{
|
||||
//the body may as well be a quantum wave function
|
||||
//as far as these instruction are concerned (they don't care where it is)
|
||||
PhysicsInputInstruction::SetSensitivity(..)
|
||||
|PhysicsInputInstruction::Reset
|
||||
|PhysicsInputInstruction::Restart
|
||||
|PhysicsInputInstruction::Spawn(..)
|
||||
|PhysicsInputInstruction::SetZoom(..)
|
||||
@ -1517,11 +1593,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
if let Some(walk_state)=state.move_state.get_walk_state(){
|
||||
if let Some(jump_settings)=&state.style.jump{
|
||||
let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact);
|
||||
let booster_option=match data.models.attr(walk_state.contact.convex_mesh_id.model_id){
|
||||
PhysicsCollisionAttributes::Contact{contacting:_,general}=>general.booster.as_ref(),
|
||||
PhysicsCollisionAttributes::Intersect{..}=>None,
|
||||
};
|
||||
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity,booster_option);
|
||||
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity);
|
||||
state.cull_velocity(&data,jumped_velocity);
|
||||
}
|
||||
}
|
||||
@ -1531,13 +1603,10 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
state.input_state.set_control(Controls::Zoom,s);
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
PhysicsInputInstruction::Reset=>{
|
||||
PhysicsInputInstruction::Restart=>{
|
||||
//totally reset physics state
|
||||
state.reset_to_default();
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
PhysicsInputInstruction::Restart=>{
|
||||
//teleport to start zone
|
||||
//spawn at start zone
|
||||
let spawn_point=data.modes.get_mode(state.mode_state.get_mode_id()).map(|mode|
|
||||
//TODO: spawn at the bottom of the start zone plus the hitbox size
|
||||
//TODO: set camera andles to face the same way as the start zone
|
||||
@ -1589,9 +1658,8 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
if ins.time<state.time{
|
||||
println!("@@@@ Time travel warning! {:?}",ins);
|
||||
}
|
||||
//idle is special, it is specifically a no-op to get Internal events to catch up to real time
|
||||
state.time=ins.time;
|
||||
match ins.instruction{
|
||||
PhysicsInstruction::Input(PhysicsInputInstruction::Idle)=>(),
|
||||
PhysicsInstruction::Internal(instruction)=>atomic_internal_instruction(state,data,TimedInstruction{time:ins.time,instruction}),
|
||||
PhysicsInstruction::Input(instruction)=>atomic_input_instruction(state,data,TimedInstruction{time:ins.time,instruction}),
|
||||
}
|
||||
@ -1811,46 +1879,4 @@ mod test{
|
||||
Time::ZERO
|
||||
),None);
|
||||
}
|
||||
fn simulate(map:&str,bot:&str){
|
||||
//create physics
|
||||
let mut physics=PhysicsContext::default();
|
||||
|
||||
//load map
|
||||
let map_file=std::fs::File::open(format!("/run/media/quat/Files/Documents/map-files/verify-scripts/maps/{map}.snfm")).unwrap();
|
||||
let map=strafesnet_snf::read_map(map_file).unwrap().into_complete_map().unwrap();
|
||||
physics.generate_models(&map);
|
||||
|
||||
//load bot
|
||||
let bot_file=std::fs::File::open(format!("/run/media/quat/Files/Documents/Strafe Client/debug_bots_v1/{bot}")).unwrap();
|
||||
let instructions=strafesnet_snf::bot::read_bot_debug(bot_file).unwrap();
|
||||
|
||||
//run bot on physics
|
||||
for ins in instructions{
|
||||
physics.run_input_instruction(ins);
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn simulate_bot_1(){
|
||||
//arcane
|
||||
simulate("bhop_snfm/5692113331","ff4940efb50f724e48eb54ce3593d88f")
|
||||
}
|
||||
#[test]
|
||||
fn simulate_bot_2(){
|
||||
simulate("bhop_snfm/5692113331","17cf70412eba16d172a67385cab5727e")
|
||||
}
|
||||
#[test]
|
||||
fn simulate_bot_4(){
|
||||
//brick
|
||||
simulate("bhop_snfm/5692176057","c0631c6f524eebddbf75237cac48e78e")
|
||||
}
|
||||
#[test]
|
||||
fn simulate_bot_5(){
|
||||
//toc
|
||||
simulate("bhop_snfm/5692152916","1722976199076914659")
|
||||
}
|
||||
#[test]
|
||||
fn simulate_bot_6(){
|
||||
//utopia
|
||||
simulate("surf_snfm/5692145408","1722980796007573431")
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
use strafesnet_common::mouse::MouseState;
|
||||
use strafesnet_common::physics::Instruction as PhysicsInputInstruction;
|
||||
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||
use strafesnet_common::integer::Time;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::timer::{Scaled,Timer,TimerState};
|
||||
use mouse_interpolator::MouseInterpolator;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum InputInstruction{
|
||||
@ -16,49 +14,27 @@ pub enum InputInstruction{
|
||||
MoveForward(bool),
|
||||
Jump(bool),
|
||||
Zoom(bool),
|
||||
ResetAndRestart,
|
||||
ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId,strafesnet_common::gameplay_modes::StageId),
|
||||
Restart,
|
||||
Spawn(strafesnet_common::gameplay_modes::ModeId,strafesnet_common::gameplay_modes::StageId),
|
||||
PracticeFly,
|
||||
}
|
||||
pub enum Instruction{
|
||||
Input(InputInstruction),
|
||||
Render,
|
||||
Resize(winit::dpi::PhysicalSize<u32>),
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
//SetPaused is not an InputInstruction: the physics doesn't know that it's paused.
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
GenerateModels(strafesnet_common::map::CompleteMap),
|
||||
ClearModels,
|
||||
SetPaused(bool),
|
||||
//Graphics(crate::graphics_worker::Instruction),
|
||||
}
|
||||
mod mouse_interpolator{
|
||||
use super::*;
|
||||
//TODO: move this or tab
|
||||
pub struct MouseInterpolator{
|
||||
//"PlayerController"
|
||||
user_settings:crate::settings::UserSettings,
|
||||
//"MouseInterpolator"
|
||||
timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
|
||||
last_mouse_time:Time,//this value is pre-transformed to simulation time
|
||||
mouse_blocking:bool,
|
||||
//"Simulation"
|
||||
timer:Timer<Scaled>,
|
||||
physics:crate::physics::PhysicsContext,
|
||||
|
||||
}
|
||||
impl MouseInterpolator{
|
||||
pub fn new(
|
||||
physics:crate::physics::PhysicsContext,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
)->MouseInterpolator{
|
||||
MouseInterpolator{
|
||||
mouse_blocking:true,
|
||||
last_mouse_time:physics.get_next_mouse().time,
|
||||
timeline:std::collections::VecDeque::new(),
|
||||
timer:Timer::from_state(Scaled::identity(),false),
|
||||
physics,
|
||||
user_settings,
|
||||
}
|
||||
}
|
||||
fn push_mouse_instruction(&mut self,ins:&TimedInstruction<Instruction>,m:glam::IVec2){
|
||||
fn push_mouse_instruction(&mut self,physics:&crate::physics::PhysicsContext,ins:&TimedInstruction<Instruction>,m:glam::IVec2){
|
||||
if self.mouse_blocking{
|
||||
//tell the game state which is living in the past about its future
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
@ -71,7 +47,7 @@ impl MouseInterpolator{
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
time:self.last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::ReplaceMouse(
|
||||
MouseState{time:self.last_mouse_time,pos:self.physics.get_next_mouse().pos},
|
||||
MouseState{time:self.last_mouse_time,pos:physics.get_next_mouse().pos},
|
||||
MouseState{time:self.timer.time(ins.time),pos:m}
|
||||
),
|
||||
});
|
||||
@ -80,159 +56,131 @@ impl MouseInterpolator{
|
||||
}
|
||||
self.last_mouse_time=self.timer.time(ins.time);
|
||||
}
|
||||
fn push(&mut self,time:Time,phys_input:PhysicsInputInstruction){
|
||||
//This is always a non-mouse event
|
||||
self.timeline.push_back(TimedInstruction{
|
||||
time:self.timer.time(time),
|
||||
instruction:phys_input,
|
||||
});
|
||||
}
|
||||
/// returns should_empty_queue
|
||||
/// returns the mapped physics input instruction
|
||||
/// may or may not mutate internal state XD!
|
||||
fn map_instruction(&mut self,ins:&TimedInstruction<Instruction>)->bool{
|
||||
let mut update_mouse_blocking=true;
|
||||
fn map_instruction(&mut self,physics:&crate::physics::PhysicsContext,ins:&TimedInstruction<Instruction>)->Option<PhysicsInputInstruction>{
|
||||
match &ins.instruction{
|
||||
Instruction::Input(input_instruction)=>match input_instruction{
|
||||
&InputInstruction::MoveMouse(m)=>{
|
||||
if !self.timer.is_paused(){
|
||||
self.push_mouse_instruction(ins,m);
|
||||
self.push_mouse_instruction(physics,ins,m);
|
||||
}
|
||||
update_mouse_blocking=false;
|
||||
None
|
||||
},
|
||||
&InputInstruction::MoveForward(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveForward(s)),
|
||||
&InputInstruction::MoveLeft(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveLeft(s)),
|
||||
&InputInstruction::MoveBack(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveBack(s)),
|
||||
&InputInstruction::MoveRight(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveRight(s)),
|
||||
&InputInstruction::MoveUp(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveUp(s)),
|
||||
&InputInstruction::MoveDown(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveDown(s)),
|
||||
&InputInstruction::Jump(s)=>self.push(ins.time,PhysicsInputInstruction::SetJump(s)),
|
||||
&InputInstruction::Zoom(s)=>self.push(ins.time,PhysicsInputInstruction::SetZoom(s)),
|
||||
&InputInstruction::ResetAndSpawn(mode_id,stage_id)=>{
|
||||
self.push(ins.time,PhysicsInputInstruction::Reset);
|
||||
self.push(ins.time,PhysicsInputInstruction::SetSensitivity(self.user_settings.calculate_sensitivity()));
|
||||
self.push(ins.time,PhysicsInputInstruction::Spawn(mode_id,stage_id));
|
||||
},
|
||||
InputInstruction::ResetAndRestart=>{
|
||||
self.push(ins.time,PhysicsInputInstruction::Reset);
|
||||
self.push(ins.time,PhysicsInputInstruction::SetSensitivity(self.user_settings.calculate_sensitivity()));
|
||||
self.push(ins.time,PhysicsInputInstruction::Restart);
|
||||
},
|
||||
InputInstruction::PracticeFly=>self.push(ins.time,PhysicsInputInstruction::PracticeFly),
|
||||
&InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
|
||||
&InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
|
||||
&InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
|
||||
&InputInstruction::MoveRight(s)=>Some(PhysicsInputInstruction::SetMoveRight(s)),
|
||||
&InputInstruction::MoveUp(s)=>Some(PhysicsInputInstruction::SetMoveUp(s)),
|
||||
&InputInstruction::MoveDown(s)=>Some(PhysicsInputInstruction::SetMoveDown(s)),
|
||||
&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
|
||||
&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
|
||||
&InputInstruction::Spawn(mode_id,stage_id)=>Some(PhysicsInputInstruction::Spawn(mode_id,stage_id)),
|
||||
InputInstruction::Restart=>Some(PhysicsInputInstruction::Restart),
|
||||
InputInstruction::PracticeFly=>Some(PhysicsInputInstruction::PracticeFly),
|
||||
},
|
||||
//do these really need to idle the physics?
|
||||
//sending None dumps the instruction queue
|
||||
Instruction::ChangeMap(_)=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
||||
Instruction::Resize(_)=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
||||
Instruction::Render=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
||||
Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Render=>Some(PhysicsInputInstruction::Idle),
|
||||
&Instruction::SetPaused(paused)=>{
|
||||
if let Err(e)=self.timer.set_paused(ins.time,paused){
|
||||
println!("Cannot pause: {e}");
|
||||
}
|
||||
self.push(ins.time,PhysicsInputInstruction::Idle);
|
||||
Some(PhysicsInputInstruction::Idle)
|
||||
},
|
||||
}
|
||||
if update_mouse_blocking{
|
||||
//this returns the bool for us
|
||||
self.update_mouse_blocking(ins.time)
|
||||
}else{
|
||||
//do flush that queue
|
||||
true
|
||||
}
|
||||
}
|
||||
/// must check if self.mouse_blocking==true before calling!
|
||||
fn unblock_mouse(&mut self,time:Time){
|
||||
//push an event to extrapolate no movement from
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
time:self.last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:self.timer.time(time),pos:self.physics.get_next_mouse().pos}),
|
||||
});
|
||||
self.last_mouse_time=self.timer.time(time);
|
||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||
self.mouse_blocking=false;
|
||||
}
|
||||
fn update_mouse_blocking(&mut self,time:Time)->bool{
|
||||
fn update_mouse_blocking(&mut self,physics:&crate::physics::PhysicsContext,ins:&TimedInstruction<Instruction>)->bool{
|
||||
if self.mouse_blocking{
|
||||
//assume the mouse has stopped moving after 10ms.
|
||||
//shitty mice are 125Hz which is 8ms so this should cover that.
|
||||
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
||||
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
||||
if Time::from_millis(10)<self.timer.time(time)-self.physics.get_next_mouse().time{
|
||||
self.unblock_mouse(time);
|
||||
if Time::from_millis(10)<self.timer.time(ins.time)-physics.get_next_mouse().time{
|
||||
//push an event to extrapolate no movement from
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
time:self.last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:self.timer.time(ins.time),pos:physics.get_next_mouse().pos}),
|
||||
});
|
||||
self.last_mouse_time=self.timer.time(ins.time);
|
||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||
self.mouse_blocking=false;
|
||||
true
|
||||
}else{
|
||||
false
|
||||
}
|
||||
}else{
|
||||
//keep this up to date so that it can be used as a known-timestamp
|
||||
//that the mouse was not moving when the mouse starts moving again
|
||||
self.last_mouse_time=self.timer.time(time);
|
||||
//that the mouse was Timer<Scaled>not moving when the mouse starts moving again
|
||||
self.last_mouse_time=self.timer.time(ins.time);
|
||||
true
|
||||
}
|
||||
}
|
||||
fn empty_queue(&mut self){
|
||||
while let Some(instruction)=self.timeline.pop_front(){
|
||||
self.physics.run_input_instruction(instruction);
|
||||
/// returns whether or not to empty the instruction queue
|
||||
fn handle_physics_input(&mut self,physics:&crate::physics::PhysicsContext,ins:&TimedInstruction<Instruction>,phys_input_option:Option<PhysicsInputInstruction>)->bool{
|
||||
if let Some(phys_input)=phys_input_option{
|
||||
//non-mouse event
|
||||
self.timeline.push_back(TimedInstruction{
|
||||
time:self.timer.time(ins.time),
|
||||
instruction:phys_input,
|
||||
});
|
||||
|
||||
//this returns the bool for us
|
||||
self.update_mouse_blocking(physics,ins)
|
||||
}else{
|
||||
//mouse event
|
||||
true
|
||||
}
|
||||
}
|
||||
pub fn handle_instruction(&mut self,ins:&TimedInstruction<Instruction>){
|
||||
let should_empty_queue=self.map_instruction(ins);
|
||||
fn empty_queue(&mut self,physics:&mut crate::physics::PhysicsContext){
|
||||
while let Some(ins)=self.timeline.pop_front(){
|
||||
physics.run_input_instruction(ins);
|
||||
}
|
||||
}
|
||||
fn handle_instruction(&mut self,physics:&mut crate::physics::PhysicsContext,ins:&TimedInstruction<Instruction>){
|
||||
let physics_input_option=self.map_instruction(physics,ins);
|
||||
let should_empty_queue=self.handle_physics_input(physics,ins,physics_input_option);
|
||||
if should_empty_queue{
|
||||
self.empty_queue();
|
||||
self.empty_queue(physics);
|
||||
}
|
||||
}
|
||||
pub fn get_render_stuff(&self,time:Time)->(crate::physics::PhysicsOutputState,Time,glam::IVec2){
|
||||
(self.physics.output(),self.timer.time(time),self.physics.get_next_mouse().pos)
|
||||
}
|
||||
pub fn change_map(&mut self,time:Time,map:&strafesnet_common::map::CompleteMap){
|
||||
//dump any pending interpolation state
|
||||
if self.mouse_blocking{
|
||||
self.unblock_mouse(time);
|
||||
}
|
||||
self.empty_queue();
|
||||
|
||||
//doing it like this to avoid doing PhysicsInstruction::ChangeMap(Rc<CompleteMap>)
|
||||
self.physics.generate_models(&map);
|
||||
|
||||
//use the standard input interface so the instructions are written out to bots
|
||||
self.handle_instruction(&TimedInstruction{
|
||||
time:self.timer.time(time),
|
||||
instruction:Instruction::Input(InputInstruction::ResetAndSpawn(
|
||||
strafesnet_common::gameplay_modes::ModeId::MAIN,
|
||||
strafesnet_common::gameplay_modes::StageId::FIRST,
|
||||
)),
|
||||
});
|
||||
}
|
||||
pub const fn user_settings(&self)->&crate::settings::UserSettings{
|
||||
&self.user_settings
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new<'a>(
|
||||
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction>>{
|
||||
let physics=crate::physics::PhysicsContext::default();
|
||||
let mut interpolator=MouseInterpolator::new(
|
||||
physics,
|
||||
user_settings
|
||||
);
|
||||
pub fn new(mut physics:crate::physics::PhysicsContext,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
||||
let mut interpolator=MouseInterpolator{
|
||||
mouse_blocking:true,
|
||||
last_mouse_time:physics.get_next_mouse().time,
|
||||
timeline:std::collections::VecDeque::new(),
|
||||
timer:Timer::from_state(Scaled::identity(),false),
|
||||
};
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||
interpolator.handle_instruction(&ins);
|
||||
interpolator.handle_instruction(&mut physics,&ins);
|
||||
match ins.instruction{
|
||||
Instruction::Render=>{
|
||||
let (physics_output,time,mouse_pos)=interpolator.get_render_stuff(ins.time);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics_output,time,mouse_pos)).unwrap();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),interpolator.timer.time(ins.time),physics.get_next_mouse().pos)).unwrap();
|
||||
},
|
||||
Instruction::Resize(size)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,interpolator.user_settings().clone())).unwrap();
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
|
||||
},
|
||||
Instruction::ChangeMap(map)=>{
|
||||
interpolator.change_map(ins.time,&map);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ChangeMap(map)).unwrap();
|
||||
Instruction::GenerateModels(map)=>{
|
||||
physics.generate_models(&map);
|
||||
//important!
|
||||
//bots will not work properly without this exact restart + spawn setup
|
||||
//reset the physics state to start a new run on the new map
|
||||
physics.restart();
|
||||
//generate a spawn event so bots work properly on the first run
|
||||
//no run started so does not invalidate the run
|
||||
physics.spawn();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(map)).unwrap();
|
||||
},
|
||||
Instruction::Input(_)=>(),
|
||||
Instruction::SetPaused(_)=>(),
|
||||
Instruction::ClearModels=>{
|
||||
physics.clear();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -213,11 +213,9 @@ pub fn setup_and_start(title:String){
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
let window=crate::window::WindowContextSetup::new(&setup_context,&window);
|
||||
//the thread that spawns the physics thread
|
||||
let mut window_thread=crate::window::worker(
|
||||
&window,
|
||||
setup_context,
|
||||
);
|
||||
let mut window_thread=window.into_worker(setup_context);
|
||||
|
||||
if let Some(arg)=std::env::args().nth(1){
|
||||
let path=std::path::PathBuf::from(arg);
|
||||
|
@ -13,8 +13,9 @@ pub enum WindowInstruction{
|
||||
//holds thread handles to dispatch to
|
||||
struct WindowContext<'a>{
|
||||
manual_mouse_lock:bool,
|
||||
mouse:strafesnet_common::mouse::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||
screen_size:glam::UVec2,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:&'a winit::window::Window,
|
||||
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
||||
}
|
||||
@ -27,7 +28,10 @@ impl WindowContext<'_>{
|
||||
match event {
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
match crate::file::load(path.as_path()){
|
||||
Ok(map)=>self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ChangeMap(map)}).unwrap(),
|
||||
Ok(map)=>{
|
||||
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ClearModels}).unwrap();
|
||||
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::GenerateModels(map)}).unwrap();
|
||||
},
|
||||
Err(e)=>println!("Failed to load map: {e}"),
|
||||
}
|
||||
},
|
||||
@ -109,8 +113,8 @@ impl WindowContext<'_>{
|
||||
"z"=>Some(InputInstruction::Zoom(s)),
|
||||
"r"=>if s{
|
||||
//mouse needs to be reset since the position is absolute
|
||||
self.mouse=strafesnet_common::mouse::MouseState::default();
|
||||
Some(InputInstruction::ResetAndRestart)
|
||||
self.mouse=crate::physics::MouseState::default();
|
||||
Some(InputInstruction::Restart)
|
||||
}else{None},
|
||||
"f"=>if s{Some(InputInstruction::PracticeFly)}else{None},
|
||||
_=>None,
|
||||
@ -165,32 +169,48 @@ impl WindowContext<'_>{
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn worker<'a>(
|
||||
|
||||
pub struct WindowContextSetup<'a>{
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:&'a winit::window::Window,
|
||||
setup_context:crate::setup::SetupContext<'a>,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
// WindowContextSetup::new
|
||||
physics:crate::physics::PhysicsContext,
|
||||
graphics:crate::graphics::GraphicsState,
|
||||
}
|
||||
|
||||
impl<'a> WindowContextSetup<'a>{
|
||||
pub fn new(context:&crate::setup::SetupContext,window:&'a winit::window::Window)->Self{
|
||||
let user_settings=crate::settings::read_user_settings();
|
||||
|
||||
let mut graphics=crate::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
|
||||
let mut physics=crate::physics::PhysicsContext::default();
|
||||
physics.load_user_settings(&user_settings);
|
||||
|
||||
let mut graphics=crate::graphics::GraphicsState::new(&context.device,&context.queue,&context.config);
|
||||
graphics.load_user_settings(&user_settings);
|
||||
|
||||
//WindowContextSetup::into_context
|
||||
Self{
|
||||
user_settings,
|
||||
window,
|
||||
graphics,
|
||||
physics,
|
||||
}
|
||||
}
|
||||
|
||||
fn into_context(self,setup_context:crate::setup::SetupContext<'a>)->WindowContext<'a>{
|
||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||
let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
let mut window_context=WindowContext{
|
||||
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
WindowContext{
|
||||
manual_mouse_lock:false,
|
||||
mouse:strafesnet_common::mouse::MouseState::default(),
|
||||
mouse:crate::physics::MouseState::default(),
|
||||
//make sure to update this!!!!!
|
||||
screen_size,
|
||||
window,
|
||||
physics_thread:crate::physics_worker::new(
|
||||
graphics_thread,
|
||||
user_settings,
|
||||
),
|
||||
};
|
||||
user_settings:self.user_settings,
|
||||
window:self.window,
|
||||
physics_thread:crate::physics_worker::new(self.physics,graphics_thread),
|
||||
}
|
||||
}
|
||||
|
||||
//WindowContextSetup::into_worker
|
||||
pub fn into_worker(self,setup_context:crate::setup::SetupContext<'a>)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
let mut window_context=self.into_context(setup_context);
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
||||
match ins.instruction{
|
||||
WindowInstruction::RequestRedraw=>{
|
||||
@ -206,7 +226,7 @@ pub fn worker<'a>(
|
||||
window_context.physics_thread.send(
|
||||
TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:crate::physics_worker::Instruction::Resize(size)
|
||||
instruction:crate::physics_worker::Instruction::Resize(size,window_context.user_settings.clone())
|
||||
}
|
||||
).unwrap();
|
||||
}
|
||||
@ -220,4 +240,5 @@ pub fn worker<'a>(
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
@ -190,7 +190,7 @@ mod test{
|
||||
for _ in 0..5 {
|
||||
let task = instruction::TimedInstruction{
|
||||
time:integer::Time::ZERO,
|
||||
instruction:strafesnet_common::physics::Instruction::Idle,
|
||||
instruction:physics::PhysicsInputInstruction::Idle,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
}
|
||||
@ -204,7 +204,7 @@ mod test{
|
||||
// Send a new task
|
||||
let task = instruction::TimedInstruction{
|
||||
time:integer::Time::ZERO,
|
||||
instruction:strafesnet_common::physics::Instruction::Idle,
|
||||
instruction:physics::PhysicsInputInstruction::Idle,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
|
||||
|
Reference in New Issue
Block a user