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@ -1,6 +1,2 @@
|
||||
[registries.strafesnet]
|
||||
index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
|
||||
[target.x86_64-unknown-linux-gnu]
|
||||
linker = "clang"
|
||||
rustflags = ["-C", "link-arg=-fuse-ld=/usr/bin/mold"]
|
||||
|
499
Cargo.lock
generated
499
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,10 @@
|
||||
[workspace]
|
||||
members = [
|
||||
"engine/graphics",
|
||||
"engine/physics",
|
||||
"engine/session",
|
||||
"engine/settings",
|
||||
"integration-testing",
|
||||
"lib/bsp_loader",
|
||||
"lib/common",
|
||||
"lib/deferred_loader",
|
||||
|
@ -3,6 +3,9 @@
|
||||
# Strafe Project
|
||||
Monorepo for working on projects related to strafe client.
|
||||
|
||||
## Try it out
|
||||
See [releases](https://git.itzana.me/StrafesNET/strafe-project/releases) for downloads.
|
||||
|
||||
## How to build and run
|
||||
1. Have rust and git installed
|
||||
2. `git clone https://git.itzana.me/StrafesNET/strafe-project`
|
||||
@ -10,4 +13,4 @@ Monorepo for working on projects related to strafe client.
|
||||
4. `cargo run --release --bin strafe-client`
|
||||
|
||||
## Licenses
|
||||
Each project has its own license. Most crates are MIT/Apache but notably the Strafe Client has a sole proprietor license.
|
||||
Each project has its own license. Most crates are MIT/Apache but notably the Strafe Client and engine crates have a sole proprietor license.
|
||||
|
14
engine/graphics/Cargo.toml
Normal file
14
engine/graphics/Cargo.toml
Normal file
@ -0,0 +1,14 @@
|
||||
[package]
|
||||
name = "strafesnet_graphics"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
bytemuck = { version = "1.13.1", features = ["derive"] }
|
||||
ddsfile = "0.5.1"
|
||||
glam = "0.29.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
strafesnet_session = { path = "../session", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
|
||||
wgpu = "24.0.0"
|
8
engine/graphics/LICENSE
Normal file
8
engine/graphics/LICENSE
Normal file
@ -0,0 +1,8 @@
|
||||
/*******************************************************
|
||||
* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
|
||||
*
|
||||
* This file is part of the StrafesNET bhop/surf client.
|
||||
*
|
||||
* StrafesNET can not be copied and/or distributed
|
||||
* without the express permission of Rhys Lloyd
|
||||
*******************************************************/
|
@ -1,9 +1,15 @@
|
||||
use std::borrow::Cow;
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use strafesnet_common::map;
|
||||
use strafesnet_settings::settings;
|
||||
use strafesnet_session::session;
|
||||
use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
|
||||
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
|
||||
use crate::model_graphics::{self,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
|
||||
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
|
||||
|
||||
pub fn required_limits()->wgpu::Limits{
|
||||
wgpu::Limits::default()
|
||||
}
|
||||
|
||||
struct Indices{
|
||||
count:u32,
|
||||
@ -136,7 +142,7 @@ impl GraphicsState{
|
||||
pub fn clear(&mut self){
|
||||
self.models.clear();
|
||||
}
|
||||
pub fn load_user_settings(&mut self,user_settings:&crate::settings::UserSettings){
|
||||
pub fn load_user_settings(&mut self,user_settings:&settings::UserSettings){
|
||||
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
|
||||
}
|
||||
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
|
||||
@ -448,7 +454,7 @@ impl GraphicsState{
|
||||
//.into_iter() the modeldata vec so entities can be /moved/ to models.entities
|
||||
let mut model_count=0;
|
||||
let mut instance_count=0;
|
||||
let uniform_buffer_binding_size=crate::setup::required_limits().max_uniform_buffer_binding_size as usize;
|
||||
let uniform_buffer_binding_size=required_limits().max_uniform_buffer_binding_size as usize;
|
||||
let chunk_size=uniform_buffer_binding_size/MODEL_BUFFER_SIZE_BYTES;
|
||||
self.models.reserve(models.len());
|
||||
for model in models.into_iter(){
|
||||
@ -608,7 +614,7 @@ impl GraphicsState{
|
||||
// Create the render pipeline
|
||||
let shader=device.create_shader_module(wgpu::ShaderModuleDescriptor{
|
||||
label:None,
|
||||
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
source:wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("../../../strafe-client/src/shader.wgsl"))),
|
||||
});
|
||||
|
||||
//load textures
|
||||
@ -636,10 +642,10 @@ impl GraphicsState{
|
||||
wgpu::TextureFormat::Astc{
|
||||
block:AstcBlock::B4x4,
|
||||
channel:AstcChannel::UnormSrgb,
|
||||
}=>&include_bytes!("../images/astc.dds")[..],
|
||||
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../images/etc2.dds")[..],
|
||||
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../images/bc1.dds")[..],
|
||||
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../images/bgra.dds")[..],
|
||||
}=>&include_bytes!("../../../strafe-client/images/astc.dds")[..],
|
||||
wgpu::TextureFormat::Etc2Rgb8UnormSrgb=>&include_bytes!("../../../strafe-client/images/etc2.dds")[..],
|
||||
wgpu::TextureFormat::Bc1RgbaUnormSrgb=>&include_bytes!("../../../strafe-client/images/bc1.dds")[..],
|
||||
wgpu::TextureFormat::Bgra8UnormSrgb=>&include_bytes!("../../../strafe-client/images/bgra.dds")[..],
|
||||
_=>unreachable!(),
|
||||
};
|
||||
|
||||
@ -682,7 +688,7 @@ impl GraphicsState{
|
||||
|
||||
//squid
|
||||
let squid_texture_view={
|
||||
let bytes=include_bytes!("../images/squid.dds");
|
||||
let bytes=include_bytes!("../../../strafe-client/images/squid.dds");
|
||||
|
||||
let image=ddsfile::Dds::read(&mut std::io::Cursor::new(bytes)).unwrap();
|
||||
|
||||
@ -864,7 +870,7 @@ impl GraphicsState{
|
||||
&mut self,
|
||||
device:&wgpu::Device,
|
||||
config:&wgpu::SurfaceConfiguration,
|
||||
user_settings:&crate::settings::UserSettings,
|
||||
user_settings:&settings::UserSettings,
|
||||
){
|
||||
self.depth_view=Self::create_depth_texture(config,device);
|
||||
self.camera.screen_size=glam::uvec2(config.width,config.height);
|
||||
@ -875,7 +881,7 @@ impl GraphicsState{
|
||||
view:&wgpu::TextureView,
|
||||
device:&wgpu::Device,
|
||||
queue:&wgpu::Queue,
|
||||
frame_state:crate::session::FrameState,
|
||||
frame_state:session::FrameState,
|
||||
){
|
||||
//TODO:use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
||||
|
2
engine/graphics/src/lib.rs
Normal file
2
engine/graphics/src/lib.rs
Normal file
@ -0,0 +1,2 @@
|
||||
pub mod model;
|
||||
pub mod graphics;
|
10
engine/physics/Cargo.toml
Normal file
10
engine/physics/Cargo.toml
Normal file
@ -0,0 +1,10 @@
|
||||
[package]
|
||||
name = "strafesnet_physics"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.7.6"
|
||||
glam = "0.29.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
8
engine/physics/LICENSE
Normal file
8
engine/physics/LICENSE
Normal file
@ -0,0 +1,8 @@
|
||||
/*******************************************************
|
||||
* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
|
||||
*
|
||||
* This file is part of the StrafesNET bhop/surf client.
|
||||
*
|
||||
* StrafesNET can not be copied and/or distributed
|
||||
* without the express permission of Rhys Lloyd
|
||||
*******************************************************/
|
@ -31,6 +31,14 @@ impl<T> Body<T>
|
||||
time,
|
||||
}
|
||||
}
|
||||
pub const fn relative_to<'a>(&'a self,body0:&'a Body<T>)->VirtualBody<'a,T>{
|
||||
//(p0,v0,a0,t0)
|
||||
//(p1,v1,a1,t1)
|
||||
VirtualBody{
|
||||
body0,
|
||||
body1:self,
|
||||
}
|
||||
}
|
||||
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
|
||||
let dt=time-self.time;
|
||||
self.position
|
||||
@ -82,7 +90,7 @@ impl<T> Body<T>
|
||||
// a*dt + v
|
||||
self.acceleration.map(|elem|(dt*elem).divide().fix())+self.velocity
|
||||
}
|
||||
pub fn advance_time_ratio_dt(&mut self,dt:crate::model_physics::GigaTime){
|
||||
pub fn advance_time_ratio_dt(&mut self,dt:crate::model::GigaTime){
|
||||
self.position=self.extrapolated_position_ratio_dt(dt);
|
||||
self.velocity=self.extrapolated_velocity_ratio_dt(dt);
|
||||
self.time+=dt.into();
|
||||
@ -137,14 +145,6 @@ pub struct VirtualBody<'a,T>{
|
||||
impl<T> VirtualBody<'_,T>
|
||||
where Time<T>:Copy,
|
||||
{
|
||||
pub const fn relative<'a>(body0:&'a Body<T>,body1:&'a Body<T>)->VirtualBody<'a,T>{
|
||||
//(p0,v0,a0,t0)
|
||||
//(p1,v1,a1,t1)
|
||||
VirtualBody{
|
||||
body0,
|
||||
body1,
|
||||
}
|
||||
}
|
||||
pub fn extrapolated_position(&self,time:Time<T>)->Planar64Vec3{
|
||||
self.body1.extrapolated_position(time)-self.body0.extrapolated_position(time)
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
use crate::model_physics::{GigaTime,FEV,MeshQuery,DirectedEdge};
|
||||
use crate::model::{GigaTime,FEV,MeshQuery,DirectedEdge};
|
||||
use strafesnet_common::integer::{Fixed,Ratio,vec3::Vector3};
|
||||
use crate::physics::{Time,Body};
|
||||
|
||||
@ -12,6 +12,20 @@ pub enum CrawlResult<M:MeshQuery>{
|
||||
Miss(FEV<M>),
|
||||
Hit(M::Face,GigaTime),
|
||||
}
|
||||
impl<M:MeshQuery> CrawlResult<M>{
|
||||
pub fn hit(self)->Option<(M::Face,GigaTime)>{
|
||||
match self{
|
||||
CrawlResult::Miss(_)=>None,
|
||||
CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
}
|
||||
pub fn miss(self)->Option<FEV<M>>{
|
||||
match self{
|
||||
CrawlResult::Miss(fev)=>Some(fev),
|
||||
CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
|
||||
where
|
45
engine/physics/src/lib.rs
Normal file
45
engine/physics/src/lib.rs
Normal file
@ -0,0 +1,45 @@
|
||||
mod body;
|
||||
mod push_solve;
|
||||
mod face_crawler;
|
||||
mod model;
|
||||
|
||||
pub mod physics;
|
||||
|
||||
// Physics bug fixes can easily desync all bots.
|
||||
//
|
||||
// When replaying a bot, use the exact physics version which it was recorded with.
|
||||
//
|
||||
// When validating a new bot, ignore the version and use the latest version,
|
||||
// and overwrite the version in the file.
|
||||
//
|
||||
// Compatible physics versions should be determined
|
||||
// empirically at development time via leaderboard resimulation.
|
||||
//
|
||||
// Compatible physics versions should result in an identical leaderboard state,
|
||||
// or the only bots which fail are ones exploiting a surgically patched bug.
|
||||
#[derive(Clone,Copy,Hash,Debug,id::Id,Eq,PartialEq,Ord,PartialOrd)]
|
||||
pub struct PhysicsVersion(u32);
|
||||
pub const VERSION:PhysicsVersion=PhysicsVersion(0);
|
||||
const LATEST_COMPATIBLE_VERSION:[u32;1+VERSION.0 as usize]=const{
|
||||
let compat=[0];
|
||||
|
||||
let mut input_version=0;
|
||||
while input_version<compat.len(){
|
||||
// compatible version must be greater than or equal to the input version
|
||||
assert!(input_version as u32<=compat[input_version]);
|
||||
// compatible version must be a version that exists
|
||||
assert!(compat[input_version]<=VERSION.0);
|
||||
input_version+=1;
|
||||
}
|
||||
compat
|
||||
};
|
||||
pub enum PhysicsVersionError{
|
||||
UnknownPhysicsVersion,
|
||||
}
|
||||
pub const fn get_latest_compatible_version(PhysicsVersion(version):PhysicsVersion)->Result<PhysicsVersion,PhysicsVersionError>{
|
||||
if (version as usize)<LATEST_COMPATIBLE_VERSION.len(){
|
||||
Ok(PhysicsVersion(LATEST_COMPATIBLE_VERSION[version as usize]))
|
||||
}else{
|
||||
Err(PhysicsVersionError::UnknownPhysicsVersion)
|
||||
}
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
use std::borrow::{Borrow,Cow};
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use core::ops::Range;
|
||||
use strafesnet_common::integer::vec3::Vector3;
|
||||
use strafesnet_common::model::{self,MeshId,PolygonIter};
|
||||
use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3,Ratio};
|
||||
@ -84,11 +85,11 @@ pub trait MeshQuery{
|
||||
}
|
||||
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
|
||||
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
|
||||
fn face_edges(&self,face_id:Self::Face)->Cow<Vec<Self::Edge>>;
|
||||
fn face_edges(&self,face_id:Self::Face)->Cow<[Self::Edge]>;
|
||||
fn edge_faces(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Cow<[Self::Face;2]>;
|
||||
fn edge_verts(&self,edge_id:<Self::Edge as DirectedEdge>::UndirectedEdge)->Cow<[Self::Vert;2]>;
|
||||
fn vert_edges(&self,vert_id:Self::Vert)->Cow<Vec<Self::Edge>>;
|
||||
fn vert_faces(&self,vert_id:Self::Vert)->Cow<Vec<Self::Face>>;
|
||||
fn vert_edges(&self,vert_id:Self::Vert)->Cow<[Self::Edge]>;
|
||||
fn vert_faces(&self,vert_id:Self::Vert)->Cow<[Self::Face]>;
|
||||
}
|
||||
struct FaceRefs{
|
||||
edges:Vec<SubmeshDirectedEdgeId>,
|
||||
@ -279,15 +280,12 @@ struct EdgePool{
|
||||
}
|
||||
impl EdgePool{
|
||||
fn push(&mut self,edge_ref_verts:EdgeRefVerts)->(&mut EdgeRefFaces,SubmeshEdgeId){
|
||||
let edge_id=if let Some(&edge_id)=self.edge_id_from_guy.get(&edge_ref_verts){
|
||||
edge_id
|
||||
}else{
|
||||
let edge_id=*self.edge_id_from_guy.entry(edge_ref_verts.clone()).or_insert_with(||{
|
||||
let edge_id=SubmeshEdgeId::new(self.edge_guys.len() as u32);
|
||||
self.edge_guys.push((edge_ref_verts.clone(),EdgeRefFaces::new()));
|
||||
self.edge_id_from_guy.insert(edge_ref_verts,edge_id);
|
||||
self.edge_guys.push((edge_ref_verts,EdgeRefFaces::new()));
|
||||
edge_id
|
||||
};
|
||||
(&mut unsafe{self.edge_guys.get_unchecked_mut(edge_id.get() as usize)}.1,edge_id)
|
||||
});
|
||||
(&mut self.edge_guys[edge_id.get() as usize].1,edge_id)
|
||||
}
|
||||
}
|
||||
|
||||
@ -322,16 +320,11 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
let mut submesh_verts=Vec::new();
|
||||
let mut submesh_vert_id_from_mesh_vert_id=HashMap::<MeshVertId,SubmeshVertId>::new();
|
||||
//lazy closure
|
||||
let mut get_submesh_vert_id=|vert_id:MeshVertId|{
|
||||
if let Some(&submesh_vert_id)=submesh_vert_id_from_mesh_vert_id.get(&vert_id){
|
||||
submesh_vert_id
|
||||
}else{
|
||||
let submesh_vert_id=SubmeshVertId::new(submesh_verts.len() as u32);
|
||||
submesh_verts.push(vert_id);
|
||||
submesh_vert_id_from_mesh_vert_id.insert(vert_id,submesh_vert_id);
|
||||
submesh_vert_id
|
||||
}
|
||||
};
|
||||
let mut get_submesh_vert_id=|vert_id:MeshVertId|*submesh_vert_id_from_mesh_vert_id.entry(vert_id).or_insert_with(||{
|
||||
let submesh_vert_id=SubmeshVertId::new(submesh_verts.len() as u32);
|
||||
submesh_verts.push(vert_id);
|
||||
submesh_vert_id
|
||||
});
|
||||
let mut edge_pool=EdgePool::default();
|
||||
let mut vert_ref_guys=vec![VertRefGuy::default();mesh.unique_pos.len()];
|
||||
let mut face_ref_guys=Vec::new();
|
||||
@ -364,10 +357,10 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
edge_ref_faces.push(!is_sorted as usize,submesh_face_id);
|
||||
//index edges & face into vertices
|
||||
{
|
||||
let vert_ref_guy=unsafe{vert_ref_guys.get_unchecked_mut(submesh_vert0_id.get() as usize)};
|
||||
let vert_ref_guy=&mut vert_ref_guys[submesh_vert0_id.get() as usize];
|
||||
vert_ref_guy.edges.insert(edge_id.as_directed(is_sorted));
|
||||
vert_ref_guy.faces.insert(submesh_face_id);
|
||||
unsafe{vert_ref_guys.get_unchecked_mut(submesh_vert1_id.get() as usize)}.edges.insert(edge_id.as_directed(!is_sorted));
|
||||
vert_ref_guys[submesh_vert1_id.get() as usize].edges.insert(edge_id.as_directed(!is_sorted));
|
||||
}
|
||||
//return directed_edge_id
|
||||
edge_id.as_directed(is_sorted)
|
||||
@ -442,7 +435,7 @@ impl MeshQuery for PhysicsMeshView<'_>{
|
||||
let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
|
||||
self.data.verts[vert_idx].0
|
||||
}
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->Cow<Vec<SubmeshDirectedEdgeId>>{
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->Cow<[SubmeshDirectedEdgeId]>{
|
||||
Cow::Borrowed(&self.topology.face_topology[face_id.get() as usize].edges)
|
||||
}
|
||||
fn edge_faces(&self,edge_id:SubmeshEdgeId)->Cow<[SubmeshFaceId;2]>{
|
||||
@ -451,10 +444,10 @@ impl MeshQuery for PhysicsMeshView<'_>{
|
||||
fn edge_verts(&self,edge_id:SubmeshEdgeId)->Cow<[SubmeshVertId;2]>{
|
||||
Cow::Borrowed(&self.topology.edge_topology[edge_id.get() as usize].verts)
|
||||
}
|
||||
fn vert_edges(&self,vert_id:SubmeshVertId)->Cow<Vec<SubmeshDirectedEdgeId>>{
|
||||
fn vert_edges(&self,vert_id:SubmeshVertId)->Cow<[SubmeshDirectedEdgeId]>{
|
||||
Cow::Borrowed(&self.topology.vert_topology[vert_id.get() as usize].edges)
|
||||
}
|
||||
fn vert_faces(&self,vert_id:SubmeshVertId)->Cow<Vec<SubmeshFaceId>>{
|
||||
fn vert_faces(&self,vert_id:SubmeshVertId)->Cow<[SubmeshFaceId]>{
|
||||
Cow::Borrowed(&self.topology.vert_topology[vert_id.get() as usize].faces)
|
||||
}
|
||||
}
|
||||
@ -520,7 +513,7 @@ impl MeshQuery for TransformedMesh<'_>{
|
||||
self.transform.vertex.transform_point3(self.view.vert(vert_id)).fix_1()
|
||||
}
|
||||
#[inline]
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->Cow<Vec<SubmeshDirectedEdgeId>>{
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->Cow<[SubmeshDirectedEdgeId]>{
|
||||
self.view.face_edges(face_id)
|
||||
}
|
||||
#[inline]
|
||||
@ -532,11 +525,11 @@ impl MeshQuery for TransformedMesh<'_>{
|
||||
self.view.edge_verts(edge_id)
|
||||
}
|
||||
#[inline]
|
||||
fn vert_edges(&self,vert_id:SubmeshVertId)->Cow<Vec<SubmeshDirectedEdgeId>>{
|
||||
fn vert_edges(&self,vert_id:SubmeshVertId)->Cow<[SubmeshDirectedEdgeId]>{
|
||||
self.view.vert_edges(vert_id)
|
||||
}
|
||||
#[inline]
|
||||
fn vert_faces(&self,vert_id:SubmeshVertId)->Cow<Vec<SubmeshFaceId>>{
|
||||
fn vert_faces(&self,vert_id:SubmeshVertId)->Cow<[SubmeshFaceId]>{
|
||||
self.view.vert_faces(vert_id)
|
||||
}
|
||||
}
|
||||
@ -712,48 +705,54 @@ impl MinkowskiMesh<'_>{
|
||||
},
|
||||
}
|
||||
}
|
||||
fn closest_fev_not_inside(&self,mut infinity_body:Body)->Option<FEV<MinkowskiMesh>>{
|
||||
infinity_body.infinity_dir().map_or(None,|dir|{
|
||||
// TODO: fundamentally improve this algorithm.
|
||||
// All it needs to do is find the closest point on the mesh
|
||||
// and return the FEV which the point resides on.
|
||||
//
|
||||
// What it actually does is use the above functions to trace a ray in from infinity,
|
||||
// crawling the closest point along the mesh surface until the ray reaches
|
||||
// the starting point to discover the final FEV.
|
||||
//
|
||||
// The actual collision prediction probably does a single test
|
||||
// and then immediately returns with 0 FEV transitions on average,
|
||||
// because of the strict time_limit constraint.
|
||||
//
|
||||
// Most of the calculation time is just calculating the starting point
|
||||
// for the "actual" crawling algorithm below (predict_collision_{in|out}).
|
||||
fn closest_fev_not_inside(&self,mut infinity_body:Body,start_time:Time)->Option<FEV<MinkowskiMesh>>{
|
||||
infinity_body.infinity_dir().and_then(|dir|{
|
||||
let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
|
||||
//a line is simpler to solve than a parabola
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=vec3::ZERO;
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
// TODO: change crawl_fev args to delta time? Optional values?
|
||||
match infinity_fev.crawl(self,&infinity_body,Time::MIN/4,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
||||
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
infinity_fev.crawl(self,&infinity_body,Time::MIN/4,start_time).miss()
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&Body,time_limit:Time)->Option<(MinkowskiFace,GigaTime)>{
|
||||
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
||||
pub fn predict_collision_in(&self,relative_body:&Body,Range{start:start_time,end:time_limit}:Range<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
self.closest_fev_not_inside(relative_body.clone(),start_time).and_then(|fev|{
|
||||
//continue forwards along the body parabola
|
||||
match fev.crawl(self,relative_body,relative_body.time,time_limit){
|
||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||
crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
fev.crawl(self,relative_body,start_time,time_limit).hit()
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&Body,time_limit:Time)->Option<(MinkowskiFace,GigaTime)>{
|
||||
pub fn predict_collision_out(&self,relative_body:&Body,Range{start:start_time,end:time_limit}:Range<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
//create an extrapolated body at time_limit
|
||||
let infinity_body=Body::new(
|
||||
relative_body.extrapolated_position(time_limit),
|
||||
-relative_body.extrapolated_velocity(time_limit),
|
||||
relative_body.acceleration,
|
||||
-time_limit,
|
||||
);
|
||||
self.closest_fev_not_inside(infinity_body).map_or(None,|fev|{
|
||||
let infinity_body=-relative_body.clone();
|
||||
self.closest_fev_not_inside(infinity_body,-time_limit).and_then(|fev|{
|
||||
//continue backwards along the body parabola
|
||||
match fev.crawl(self,&-relative_body.clone(),-time_limit,-relative_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||
crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,-time)),//no need to test -time<time_limit because of the first step
|
||||
}
|
||||
fev.crawl(self,&infinity_body,-time_limit,-start_time).hit()
|
||||
//no need to test -time<time_limit because of the first step
|
||||
.map(|(face,time)|(face,-time))
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&Body,time_limit:Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,GigaTime)>{
|
||||
pub fn predict_collision_face_out(&self,relative_body:&Body,Range{start:start_time,end:time_limit}:Range<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,GigaTime)>{
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let start_time={
|
||||
let r=(start_time-relative_body.time).to_ratio();
|
||||
Ratio::new(r.num,r.den)
|
||||
};
|
||||
let mut best_time={
|
||||
let r=(time_limit-relative_body.time).to_ratio();
|
||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
||||
@ -769,7 +768,7 @@ impl MinkowskiMesh<'_>{
|
||||
//WARNING! d outside of *2
|
||||
//WARNING: truncated precision
|
||||
for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).fix_4(),n.dot(relative_body.velocity).fix_4()*2,n.dot(relative_body.acceleration).fix_4()){
|
||||
if Ratio::new(Planar64::ZERO,Planar64::EPSILON).le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
if start_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=dt;
|
||||
best_edge=Some(directed_edge_id);
|
||||
break;
|
||||
@ -780,10 +779,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
fn infinity_in(&self,infinity_body:Body)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let infinity_fev=self.infinity_fev(-infinity_body.velocity,infinity_body.position);
|
||||
match infinity_fev.crawl(self,&infinity_body,Time::MIN/4,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||
crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
infinity_fev.crawl(self,&infinity_body,Time::MIN/4,infinity_body.time).hit()
|
||||
}
|
||||
pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
|
||||
let infinity_body=Body::new(point,vec3::Y,vec3::ZERO,Time::ZERO);
|
||||
@ -832,7 +828,7 @@ impl MeshQuery for MinkowskiMesh<'_>{
|
||||
},
|
||||
}
|
||||
}
|
||||
fn face_edges(&self,face_id:MinkowskiFace)->Cow<Vec<MinkowskiDirectedEdge>>{
|
||||
fn face_edges(&self,face_id:MinkowskiFace)->Cow<[MinkowskiDirectedEdge]>{
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
Cow::Owned(self.mesh1.face_edges(f1).iter().map(|&edge_id1|{
|
||||
@ -933,7 +929,7 @@ impl MeshQuery for MinkowskiMesh<'_>{
|
||||
},
|
||||
}
|
||||
}
|
||||
fn vert_edges(&self,vert_id:MinkowskiVert)->Cow<Vec<MinkowskiDirectedEdge>>{
|
||||
fn vert_edges(&self,vert_id:MinkowskiVert)->Cow<[MinkowskiDirectedEdge]>{
|
||||
match vert_id{
|
||||
MinkowskiVert::VertVert(v0,v1)=>{
|
||||
let mut edges=Vec::new();
|
||||
@ -975,7 +971,7 @@ impl MeshQuery for MinkowskiMesh<'_>{
|
||||
},
|
||||
}
|
||||
}
|
||||
fn vert_faces(&self,_vert_id:MinkowskiVert)->Cow<Vec<MinkowskiFace>>{
|
||||
fn vert_faces(&self,_vert_id:MinkowskiVert)->Cow<[MinkowskiFace]>{
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
@ -989,7 +985,7 @@ fn is_empty_volume(normals:Vec<Vector3<Fixed<3,96>>>)->bool{
|
||||
for k in 0..len{
|
||||
if k!=i&&k!=j{
|
||||
let d=n.dot(normals[k]).is_negative();
|
||||
if let Some(comp)=&d_comp{
|
||||
if let &Some(comp)=&d_comp{
|
||||
// This is testing if d_comp*d < 0
|
||||
if comp^d{
|
||||
return true;
|
||||
@ -1009,9 +1005,3 @@ fn test_is_empty_volume(){
|
||||
assert!(!is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3()].to_vec()));
|
||||
assert!(is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3(),vec3::NEG_X.fix_3()].to_vec()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn build_me_a_cube(){
|
||||
let mesh=PhysicsMesh::unit_cube();
|
||||
//println!("mesh={:?}",mesh);
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
use std::collections::{HashMap,HashSet};
|
||||
use crate::model_physics::{self,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
|
||||
use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
|
||||
use strafesnet_common::bvh;
|
||||
use strafesnet_common::map;
|
||||
use strafesnet_common::run;
|
||||
@ -19,7 +19,7 @@ type MouseState=strafesnet_common::mouse::MouseState<TimeInner>;
|
||||
|
||||
//external influence
|
||||
//this is how you influence the physics from outside
|
||||
use strafesnet_common::physics::{Instruction,OtherInstruction,MouseInstruction,ModeInstruction,OtherOtherInstruction,SetControlInstruction};
|
||||
use strafesnet_common::physics::{Instruction,MouseInstruction,ModeInstruction,MiscInstruction,SetControlInstruction};
|
||||
|
||||
//internal influence
|
||||
//when the physics asks itself what happens next, this is how it's represented
|
||||
@ -32,21 +32,23 @@ pub enum InternalInstruction{
|
||||
// Water,
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug,Default)]
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct InputState{
|
||||
mouse:MouseState,
|
||||
next_mouse:MouseState,
|
||||
controls:strafesnet_common::controls_bitflag::Controls,
|
||||
}
|
||||
impl InputState{
|
||||
pub const fn get_next_mouse(&self)->&MouseState{
|
||||
&self.next_mouse
|
||||
}
|
||||
fn set_next_mouse(&mut self,next_mouse:MouseState){
|
||||
// would this be correct?
|
||||
// if self.next_mouse.time==next_mouse.time{
|
||||
// self.next_mouse=next_mouse;
|
||||
// }else{
|
||||
//I like your functions magic language
|
||||
self.mouse=std::mem::replace(&mut self.next_mouse,next_mouse);
|
||||
//equivalently:
|
||||
//(self.next_mouse,self.mouse)=(next_mouse,self.next_mouse.clone());
|
||||
// }
|
||||
}
|
||||
fn replace_mouse(&mut self,mouse:MouseState,next_mouse:MouseState){
|
||||
(self.next_mouse,self.mouse)=(next_mouse,mouse);
|
||||
@ -68,6 +70,15 @@ impl InputState{
|
||||
((dm*t)/dt).as_ivec2()
|
||||
}
|
||||
}
|
||||
impl Default for InputState{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
mouse:MouseState{pos:Default::default(),time:Time::ZERO-Time::EPSILON*2},
|
||||
next_mouse:MouseState{pos:Default::default(),time:Time::ZERO-Time::EPSILON},
|
||||
controls:Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
enum JumpDirection{
|
||||
Exactly(Planar64Vec3),
|
||||
@ -150,17 +161,17 @@ fn ground_things(walk_settings:&gameplay_style::WalkSettings,contact:&ContactCol
|
||||
let normal=contact_normal(models,hitbox_mesh,contact);
|
||||
let gravity=touching.base_acceleration(models,style,camera,input_state);
|
||||
let control_dir=style.get_y_control_dir(camera,input_state.controls);
|
||||
let mut target_velocity=walk_settings.get_walk_target_velocity(control_dir,normal);
|
||||
touching.constrain_velocity(models,hitbox_mesh,&mut target_velocity);
|
||||
(gravity,target_velocity)
|
||||
let target_velocity=walk_settings.get_walk_target_velocity(control_dir,normal);
|
||||
let target_velocity_clipped=touching.constrain_velocity(models,hitbox_mesh,target_velocity);
|
||||
(gravity,target_velocity_clipped)
|
||||
}
|
||||
fn ladder_things(ladder_settings:&gameplay_style::LadderSettings,contact:&ContactCollision,touching:&TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,style:&StyleModifiers,camera:&PhysicsCamera,input_state:&InputState)->(Planar64Vec3,Planar64Vec3){
|
||||
let normal=contact_normal(models,hitbox_mesh,contact);
|
||||
let gravity=touching.base_acceleration(models,style,camera,input_state);
|
||||
let control_dir=style.get_y_control_dir(camera,input_state.controls);
|
||||
let mut target_velocity=ladder_settings.get_ladder_target_velocity(control_dir,normal);
|
||||
touching.constrain_velocity(models,hitbox_mesh,&mut target_velocity);
|
||||
(gravity,target_velocity)
|
||||
let target_velocity=ladder_settings.get_ladder_target_velocity(control_dir,normal);
|
||||
let target_velocity_clipped=touching.constrain_velocity(models,hitbox_mesh,target_velocity);
|
||||
(gravity,target_velocity_clipped)
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
@ -218,12 +229,6 @@ impl PhysicsModels{
|
||||
.map(|model|&model.transform),
|
||||
}
|
||||
}
|
||||
fn contact_model(&self,model_id:ContactModelId)->&ContactModel{
|
||||
&self.contact_models[&model_id]
|
||||
}
|
||||
fn intersect_model(&self,model_id:IntersectModelId)->&IntersectModel{
|
||||
&self.intersect_models[&model_id]
|
||||
}
|
||||
fn contact_attr(&self,model_id:ContactModelId)->&gameplay_attributes::ContactAttributes{
|
||||
&self.contact_attributes[&self.contact_models[&model_id].attr_id]
|
||||
}
|
||||
@ -258,7 +263,7 @@ impl PhysicsCamera{
|
||||
);
|
||||
self.clamped_mouse_pos=unclamped_mouse_pos;
|
||||
}
|
||||
pub fn simulate_move_angles(&self,mouse_delta:glam::IVec2)->glam::Vec2 {
|
||||
pub fn simulate_move_angles(&self,mouse_delta:glam::IVec2)->glam::Vec2{
|
||||
let a=-self.sensitivity.mul_int((self.clamped_mouse_pos+mouse_delta).as_i64vec2());
|
||||
let ax=Angle32::wrap_from_i64(a.x);
|
||||
let ay=Angle32::clamp_from_i64(a.y)
|
||||
@ -693,18 +698,18 @@ struct IntersectModel{
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy,Eq,Hash,PartialEq)]
|
||||
struct ContactCollision{
|
||||
pub struct ContactCollision{
|
||||
face_id:model_physics::MinkowskiFace,
|
||||
model_id:ContactModelId,
|
||||
submesh_id:PhysicsSubmeshId,
|
||||
}
|
||||
#[derive(Debug,Clone,Copy,Eq,Hash,PartialEq)]
|
||||
struct IntersectCollision{
|
||||
pub struct IntersectCollision{
|
||||
model_id:IntersectModelId,
|
||||
submesh_id:PhysicsSubmeshId,
|
||||
}
|
||||
#[derive(Debug,Clone,Eq,Hash,PartialEq)]
|
||||
enum Collision{
|
||||
pub enum Collision{
|
||||
Contact(ContactCollision),
|
||||
Intersect(IntersectCollision),
|
||||
}
|
||||
@ -757,8 +762,8 @@ impl TouchingState{
|
||||
//TODO: add water
|
||||
a
|
||||
}
|
||||
fn constrain_velocity(&self,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,velocity:&mut Planar64Vec3){
|
||||
let contacts=self.contacts.iter().map(|contact|{
|
||||
fn constrain_velocity(&self,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,velocity:Planar64Vec3)->Planar64Vec3{
|
||||
let contacts:Vec<_>=self.contacts.iter().map(|contact|{
|
||||
let n=contact_normal(models,hitbox_mesh,contact);
|
||||
crate::push_solve::Contact{
|
||||
position:vec3::ZERO,
|
||||
@ -766,10 +771,10 @@ impl TouchingState{
|
||||
normal:n,
|
||||
}
|
||||
}).collect();
|
||||
*velocity=crate::push_solve::push_solve(&contacts,*velocity);
|
||||
crate::push_solve::push_solve(&contacts,velocity)
|
||||
}
|
||||
fn constrain_acceleration(&self,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,acceleration:&mut Planar64Vec3){
|
||||
let contacts=self.contacts.iter().map(|contact|{
|
||||
fn constrain_acceleration(&self,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,acceleration:Planar64Vec3)->Planar64Vec3{
|
||||
let contacts:Vec<_>=self.contacts.iter().map(|contact|{
|
||||
let n=contact_normal(models,hitbox_mesh,contact);
|
||||
crate::push_solve::Contact{
|
||||
position:vec3::ZERO,
|
||||
@ -777,15 +782,16 @@ impl TouchingState{
|
||||
normal:n,
|
||||
}
|
||||
}).collect();
|
||||
*acceleration=crate::push_solve::push_solve(&contacts,*acceleration);
|
||||
crate::push_solve::push_solve(&contacts,acceleration)
|
||||
}
|
||||
fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<InternalInstruction,TimeInner>,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,body:&Body,time:Time){
|
||||
let relative_body=crate::body::VirtualBody::relative(&Body::ZERO,body).body(time);
|
||||
fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<InternalInstruction,TimeInner>,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,body:&Body,start_time:Time){
|
||||
// let relative_body=body.relative_to(&Body::ZERO);
|
||||
let relative_body=body;
|
||||
for contact in &self.contacts{
|
||||
//detect face slide off
|
||||
let model_mesh=models.contact_mesh(contact);
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh());
|
||||
collector.collect(minkowski.predict_collision_face_out(&relative_body,collector.time(),contact.face_id).map(|(_face,time)|{
|
||||
collector.collect(minkowski.predict_collision_face_out(&relative_body,start_time..collector.time(),contact.face_id).map(|(_face,time)|{
|
||||
TimedInstruction{
|
||||
time:relative_body.time+time.into(),
|
||||
instruction:InternalInstruction::CollisionEnd(
|
||||
@ -799,7 +805,7 @@ impl TouchingState{
|
||||
//detect model collision in reverse
|
||||
let model_mesh=models.intersect_mesh(intersect);
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh());
|
||||
collector.collect(minkowski.predict_collision_out(&relative_body,collector.time()).map(|(_face,time)|{
|
||||
collector.collect(minkowski.predict_collision_out(&relative_body,start_time..collector.time()).map(|(_face,time)|{
|
||||
TimedInstruction{
|
||||
time:relative_body.time+time.into(),
|
||||
instruction:InternalInstruction::CollisionEnd(
|
||||
@ -832,17 +838,7 @@ pub struct PhysicsState{
|
||||
//a start zone. If you change mode, a new run is created.
|
||||
run:run::Run,
|
||||
}
|
||||
//random collection of contextual data that doesn't belong in PhysicsState
|
||||
pub struct PhysicsData{
|
||||
//permanent map data
|
||||
bvh:bvh::BvhNode<ConvexMeshId>,
|
||||
//transient map/environment data (open world loads/unloads parts of this data)
|
||||
models:PhysicsModels,
|
||||
//semi-transient data
|
||||
modes:gameplay_modes::Modes,
|
||||
//cached calculations
|
||||
hitbox_mesh:HitboxMesh,
|
||||
}
|
||||
|
||||
impl Default for PhysicsState{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
@ -859,19 +855,24 @@ impl Default for PhysicsState{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Default for PhysicsData{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
bvh:bvh::BvhNode::default(),
|
||||
models:Default::default(),
|
||||
modes:Default::default(),
|
||||
hitbox_mesh:StyleModifiers::default().calculate_mesh(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PhysicsState{
|
||||
fn clear(&mut self){
|
||||
pub fn camera_body(&self)->Body{
|
||||
Body{
|
||||
position:self.body.position+self.style.camera_offset,
|
||||
..self.body
|
||||
}
|
||||
}
|
||||
pub const fn camera(&self)->PhysicsCamera{
|
||||
self.camera
|
||||
}
|
||||
pub const fn mode(&self)->gameplay_modes::ModeId{
|
||||
self.mode_state.get_mode_id()
|
||||
}
|
||||
pub fn get_finish_time(&self)->Option<run::Time>{
|
||||
self.run.get_finish_time()
|
||||
}
|
||||
pub fn clear(&mut self){
|
||||
self.touching.clear();
|
||||
}
|
||||
fn reset_to_default(&mut self){
|
||||
@ -920,49 +921,67 @@ impl PhysicsState{
|
||||
// });
|
||||
// }
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct PhysicsContext{
|
||||
state:PhysicsState,//this captures the entire state of the physics.
|
||||
data:PhysicsData,//data currently loaded into memory which is needded for physics to run, but is not part of the state.
|
||||
// shared geometry for simulations
|
||||
pub struct PhysicsData{
|
||||
//permanent map data
|
||||
bvh:bvh::BvhNode<ConvexMeshId>,
|
||||
//transient map/environment data (open world loads/unloads parts of this data)
|
||||
models:PhysicsModels,
|
||||
//semi-transient data
|
||||
modes:gameplay_modes::Modes,
|
||||
//cached calculations
|
||||
hitbox_mesh:HitboxMesh,
|
||||
}
|
||||
impl Default for PhysicsData{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
bvh:bvh::BvhNode::default(),
|
||||
models:Default::default(),
|
||||
modes:Default::default(),
|
||||
hitbox_mesh:StyleModifiers::default().calculate_mesh(),
|
||||
}
|
||||
}
|
||||
}
|
||||
// the collection of information required to run physics
|
||||
pub struct PhysicsContext<'a>{
|
||||
state:&'a mut PhysicsState,//this captures the entire state of the physics.
|
||||
data:&'a PhysicsData,//data currently loaded into memory which is needded for physics to run, but is not part of the state.
|
||||
}
|
||||
// the physics consumes both Instruction and PhysicsInternalInstruction,
|
||||
// but can only emit PhysicsInternalInstruction
|
||||
impl InstructionConsumer<InternalInstruction> for PhysicsContext{
|
||||
impl InstructionConsumer<InternalInstruction> for PhysicsContext<'_>{
|
||||
type TimeInner=TimeInner;
|
||||
fn process_instruction(&mut self,ins:TimedInstruction<InternalInstruction,TimeInner>){
|
||||
atomic_internal_instruction(&mut self.state,&self.data,ins)
|
||||
}
|
||||
}
|
||||
impl InstructionConsumer<Instruction> for PhysicsContext{
|
||||
impl InstructionConsumer<Instruction> for PhysicsContext<'_>{
|
||||
type TimeInner=TimeInner;
|
||||
fn process_instruction(&mut self,ins:TimedInstruction<Instruction,TimeInner>){
|
||||
atomic_input_instruction(&mut self.state,&self.data,ins)
|
||||
}
|
||||
}
|
||||
impl InstructionEmitter<InternalInstruction> for PhysicsContext{
|
||||
impl InstructionEmitter<InternalInstruction> for PhysicsContext<'_>{
|
||||
type TimeInner=TimeInner;
|
||||
//this little next instruction function could cache its return value and invalidate the cached value by watching the State.
|
||||
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<InternalInstruction,TimeInner>>{
|
||||
next_instruction_internal(&self.state,&self.data,time_limit)
|
||||
}
|
||||
}
|
||||
impl PhysicsContext{
|
||||
pub fn camera_body(&self)->Body{
|
||||
Body{
|
||||
position:self.state.body.position+self.state.style.camera_offset,
|
||||
..self.state.body
|
||||
}
|
||||
}
|
||||
pub const fn camera(&self)->PhysicsCamera{
|
||||
self.state.camera
|
||||
}
|
||||
pub const fn get_next_mouse(&self)->&MouseState{
|
||||
self.state.input_state.get_next_mouse()
|
||||
impl PhysicsContext<'_>{
|
||||
pub fn run_input_instruction(
|
||||
state:&mut PhysicsState,
|
||||
data:&PhysicsData,
|
||||
instruction:TimedInstruction<Instruction,TimeInner>
|
||||
){
|
||||
let mut context=PhysicsContext{state,data};
|
||||
context.process_exhaustive(instruction.time);
|
||||
context.process_instruction(instruction);
|
||||
}
|
||||
}
|
||||
impl PhysicsData{
|
||||
/// use with caution, this is the only non-instruction way to mess with physics
|
||||
pub fn generate_models(&mut self,map:&map::CompleteMap){
|
||||
self.state.clear();
|
||||
let mut modes=map.modes.clone();
|
||||
for mode in &mut modes.modes{
|
||||
mode.denormalize_data();
|
||||
@ -1093,23 +1112,18 @@ impl PhysicsContext{
|
||||
(IntersectAttributesId::new(attr_id as u32),attr)
|
||||
).collect(),
|
||||
};
|
||||
self.data.bvh=bvh;
|
||||
self.data.models=models;
|
||||
self.data.modes=modes;
|
||||
self.bvh=bvh;
|
||||
self.models=models;
|
||||
self.modes=modes;
|
||||
//hitbox_mesh is unchanged
|
||||
println!("Physics Objects: {}",model_count);
|
||||
}
|
||||
|
||||
pub fn run_input_instruction(&mut self,instruction:TimedInstruction<Instruction,TimeInner>){
|
||||
self.process_exhaustive(instruction.time);
|
||||
self.process_instruction(instruction);
|
||||
}
|
||||
}
|
||||
|
||||
//this is the one who asks
|
||||
fn next_instruction_internal(state:&PhysicsState,data:&PhysicsData,time_limit:Time)->Option<TimedInstruction<InternalInstruction,TimeInner>>{
|
||||
//JUST POLLING!!! NO MUTATION
|
||||
let mut collector = instruction::InstructionCollector::new(time_limit);
|
||||
let mut collector=instruction::InstructionCollector::new(time_limit);
|
||||
|
||||
collector.collect(state.next_move_instruction());
|
||||
|
||||
@ -1120,15 +1134,15 @@ impl PhysicsContext{
|
||||
state.body.grow_aabb(&mut aabb,state.time,collector.time());
|
||||
aabb.inflate(data.hitbox_mesh.halfsize);
|
||||
//relative to moving platforms
|
||||
//let relative_body=&VirtualBody::relative(&Body::default(),&state.body).body(state.time);
|
||||
//let relative_body=state.body.relative_to(&Body::ZERO);
|
||||
let relative_body=&state.body;
|
||||
data.bvh.the_tester(&aabb,&mut |&convex_mesh_id|{
|
||||
//no checks are needed because of the time limits.
|
||||
let model_mesh=data.models.mesh(convex_mesh_id);
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,data.hitbox_mesh.transformed_mesh());
|
||||
collector.collect(minkowski.predict_collision_in(relative_body,collector.time())
|
||||
collector.collect(minkowski.predict_collision_in(relative_body,state.time..collector.time())
|
||||
//temp (?) code to avoid collision loops
|
||||
.map_or(None,|(face,dt)|{
|
||||
.and_then(|(face,dt)|{
|
||||
// this must be rounded to avoid the infinite loop when hitting the start zone
|
||||
let time=relative_body.time+dt.into();
|
||||
(state.time<time).then_some((time,face,dt))
|
||||
@ -1143,7 +1157,7 @@ impl PhysicsContext{
|
||||
)
|
||||
);
|
||||
});
|
||||
collector.instruction()
|
||||
collector.take()
|
||||
}
|
||||
|
||||
|
||||
@ -1183,7 +1197,7 @@ fn recalculate_touching(
|
||||
aabb.grow(body.position);
|
||||
aabb.inflate(hitbox_mesh.halfsize);
|
||||
//relative to moving platforms
|
||||
//let relative_body=&VirtualBody::relative(&Body::default(),&state.body).body(state.time);
|
||||
//let relative_body=state.body.relative_to(&Body::ZERO);
|
||||
bvh.the_tester(&aabb,&mut |&convex_mesh_id|{
|
||||
//no checks are needed because of the time limits.
|
||||
let model_mesh=models.mesh(convex_mesh_id);
|
||||
@ -1238,16 +1252,14 @@ fn set_velocity_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsM
|
||||
let r=n.dot(v).is_positive();
|
||||
if r{
|
||||
culled=true;
|
||||
println!("set_velocity_cull contact={:?}",contact);
|
||||
}
|
||||
!r
|
||||
});
|
||||
set_velocity(body,touching,models,hitbox_mesh,v);
|
||||
culled
|
||||
}
|
||||
fn set_velocity(body:&mut Body,touching:&TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,mut v:Planar64Vec3){
|
||||
touching.constrain_velocity(models,hitbox_mesh,&mut v);
|
||||
body.velocity=v;
|
||||
fn set_velocity(body:&mut Body,touching:&TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,v:Planar64Vec3){
|
||||
body.velocity=touching.constrain_velocity(models,hitbox_mesh,v);;
|
||||
}
|
||||
fn set_acceleration_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,a:Planar64Vec3)->bool{
|
||||
//This is not correct but is better than what I have
|
||||
@ -1257,16 +1269,14 @@ fn set_acceleration_cull(body:&mut Body,touching:&mut TouchingState,models:&Phys
|
||||
let r=n.dot(a).is_positive();
|
||||
if r{
|
||||
culled=true;
|
||||
println!("set_acceleration_cull contact={:?}",contact);
|
||||
}
|
||||
!r
|
||||
});
|
||||
set_acceleration(body,touching,models,hitbox_mesh,a);
|
||||
culled
|
||||
}
|
||||
fn set_acceleration(body:&mut Body,touching:&TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,mut a:Planar64Vec3){
|
||||
touching.constrain_acceleration(models,hitbox_mesh,&mut a);
|
||||
body.acceleration=a;
|
||||
fn set_acceleration(body:&mut Body,touching:&TouchingState,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,a:Planar64Vec3){
|
||||
body.acceleration=touching.constrain_acceleration(models,hitbox_mesh,a);
|
||||
}
|
||||
|
||||
fn teleport(
|
||||
@ -1475,7 +1485,7 @@ fn collision_start_contact(
|
||||
let model_id=contact.model_id.into();
|
||||
let mut allow_run_teleport_behaviour=not_spawn_at(mode,model_id);
|
||||
match &attr.contacting.contact_behaviour{
|
||||
Some(gameplay_attributes::ContactingBehaviour::Surf)=>println!("I'm surfing!"),
|
||||
Some(gameplay_attributes::ContactingBehaviour::Surf)=>(),
|
||||
Some(gameplay_attributes::ContactingBehaviour::Cling)=>println!("Unimplemented!"),
|
||||
&Some(gameplay_attributes::ContactingBehaviour::Elastic(elasticity))=>{
|
||||
let reflected_velocity=body.velocity+((body.velocity-incident_velocity)*Planar64::raw(elasticity as i64+1)).fix_1();
|
||||
@ -1505,6 +1515,21 @@ fn collision_start_contact(
|
||||
}
|
||||
},
|
||||
}
|
||||
match &attr.general.trajectory{
|
||||
Some(trajectory)=>{
|
||||
match trajectory{
|
||||
gameplay_attributes::SetTrajectory::AirTime(_)=>todo!(),
|
||||
gameplay_attributes::SetTrajectory::Height(_)=>todo!(),
|
||||
gameplay_attributes::SetTrajectory::TargetPointTime{..}=>todo!(),
|
||||
gameplay_attributes::SetTrajectory::TargetPointSpeed{..}=>todo!(),
|
||||
&gameplay_attributes::SetTrajectory::Velocity(velocity)=>{
|
||||
move_state.cull_velocity(velocity,body,touching,models,hitbox_mesh,style,camera,input_state);
|
||||
},
|
||||
gameplay_attributes::SetTrajectory::DotVelocity{..}=>todo!(),
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
}
|
||||
//I love making functions with 10 arguments to dodge the borrow checker
|
||||
if allow_run_teleport_behaviour{
|
||||
run_teleport_behaviour(model_id,attr.general.wormhole.as_ref(),mode,move_state,body,touching,run,mode_state,models,hitbox_mesh,bvh,style,camera,input_state,time);
|
||||
@ -1532,21 +1557,6 @@ fn collision_start_contact(
|
||||
}
|
||||
}
|
||||
}
|
||||
match &attr.general.trajectory{
|
||||
Some(trajectory)=>{
|
||||
match trajectory{
|
||||
gameplay_attributes::SetTrajectory::AirTime(_)=>todo!(),
|
||||
gameplay_attributes::SetTrajectory::Height(_)=>todo!(),
|
||||
gameplay_attributes::SetTrajectory::TargetPointTime { target_point: _, time: _ }=>todo!(),
|
||||
gameplay_attributes::SetTrajectory::TargetPointSpeed { target_point: _, speed: _, trajectory_choice: _ }=>todo!(),
|
||||
&gameplay_attributes::SetTrajectory::Velocity(velocity)=>{
|
||||
move_state.cull_velocity(velocity,body,touching,models,hitbox_mesh,style,camera,input_state);
|
||||
},
|
||||
gameplay_attributes::SetTrajectory::DotVelocity { direction: _, dot: _ }=>todo!(),
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
}
|
||||
//doing enum to set the acceleration when surfing
|
||||
//doing input_and_body to refresh the walk state if you hit a wall while accelerating
|
||||
move_state.apply_enum_and_input_and_body(body,touching,models,hitbox_mesh,style,camera,input_state);
|
||||
@ -1717,19 +1727,19 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
|
||||
|MoveState::Fly
|
||||
=>println!("ReachWalkTargetVelocity fired for non-walking MoveState"),
|
||||
MoveState::Walk(walk_state)|MoveState::Ladder(walk_state)=>{
|
||||
match &walk_state.target{
|
||||
//velocity is already handled by advance_time
|
||||
//we know that the acceleration is precisely zero because the walk target is known to be reachable
|
||||
//which means that gravity can be fully cancelled
|
||||
//ignore moving platforms for now
|
||||
let target=core::mem::replace(&mut walk_state.target,TransientAcceleration::Reached);
|
||||
set_acceleration(&mut state.body,&state.touching,&data.models,&data.hitbox_mesh,vec3::ZERO);
|
||||
// check what the target was to see if it was invalid
|
||||
match target{
|
||||
//you are not supposed to reach a walk target which is already reached!
|
||||
TransientAcceleration::Reached=>unreachable!(),
|
||||
TransientAcceleration::Reachable{acceleration:_,time:_}=>{
|
||||
//velocity is already handled by advance_time
|
||||
//we know that the acceleration is precisely zero because the walk target is known to be reachable
|
||||
//which means that gravity can be fully cancelled
|
||||
//ignore moving platforms for now
|
||||
set_acceleration(&mut state.body,&state.touching,&data.models,&data.hitbox_mesh,vec3::ZERO);
|
||||
walk_state.target=TransientAcceleration::Reached;
|
||||
},
|
||||
TransientAcceleration::Reached=>println!("Invalid walk target: Reached"),
|
||||
TransientAcceleration::Reachable{..}=>(),
|
||||
//you are not supposed to reach an unreachable walk target!
|
||||
TransientAcceleration::Unreachable{acceleration:_}=>unreachable!(),
|
||||
TransientAcceleration::Unreachable{..}=>println!("Invalid walk target: Unreachable"),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1742,13 +1752,13 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
let should_advance_body=match ins.instruction{
|
||||
//the body may as well be a quantum wave function
|
||||
//as far as these instruction are concerned (they don't care where it is)
|
||||
Instruction::Other(OtherInstruction::Other(OtherOtherInstruction::SetSensitivity(..)))
|
||||
|Instruction::Other(OtherInstruction::Mode(_))
|
||||
|Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetZoom(..)))
|
||||
|Instruction::Other(OtherInstruction::Other(OtherOtherInstruction::Idle))=>false,
|
||||
Instruction::Misc(MiscInstruction::SetSensitivity(..))
|
||||
|Instruction::Mode(_)
|
||||
|Instruction::SetControl(SetControlInstruction::SetZoom(..))
|
||||
|Instruction::Idle=>false,
|
||||
//these controls only update the body if you are on the ground
|
||||
Instruction::Mouse(_)
|
||||
|Instruction::Other(OtherInstruction::SetControl(_))=>{
|
||||
|Instruction::SetControl(_)=>{
|
||||
match &state.move_state{
|
||||
MoveState::Fly
|
||||
|MoveState::Water
|
||||
@ -1758,7 +1768,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
}
|
||||
},
|
||||
//the body must be updated unconditionally
|
||||
Instruction::Other(OtherInstruction::Other(OtherOtherInstruction::PracticeFly))=>true,
|
||||
Instruction::Misc(MiscInstruction::PracticeFly)=>true,
|
||||
};
|
||||
if should_advance_body{
|
||||
state.body.advance_time(state.time);
|
||||
@ -1774,37 +1784,37 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
state.camera.move_mouse(m0.pos-state.input_state.mouse.pos);
|
||||
state.input_state.replace_mouse(m0,m1);
|
||||
},
|
||||
Instruction::Other(OtherInstruction::Other(OtherOtherInstruction::SetSensitivity(sensitivity)))=>state.camera.sensitivity=sensitivity,
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetMoveForward(s)))=>state.input_state.set_control(Controls::MoveForward,s),
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetMoveLeft(s)))=>state.input_state.set_control(Controls::MoveLeft,s),
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetMoveBack(s)))=>state.input_state.set_control(Controls::MoveBackward,s),
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetMoveRight(s)))=>state.input_state.set_control(Controls::MoveRight,s),
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetMoveUp(s)))=>state.input_state.set_control(Controls::MoveUp,s),
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetMoveDown(s)))=>state.input_state.set_control(Controls::MoveDown,s),
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetJump(s)))=>{
|
||||
Instruction::Misc(MiscInstruction::SetSensitivity(sensitivity))=>state.camera.sensitivity=sensitivity,
|
||||
Instruction::SetControl(SetControlInstruction::SetMoveForward(s))=>state.input_state.set_control(Controls::MoveForward,s),
|
||||
Instruction::SetControl(SetControlInstruction::SetMoveLeft(s))=>state.input_state.set_control(Controls::MoveLeft,s),
|
||||
Instruction::SetControl(SetControlInstruction::SetMoveBack(s))=>state.input_state.set_control(Controls::MoveBackward,s),
|
||||
Instruction::SetControl(SetControlInstruction::SetMoveRight(s))=>state.input_state.set_control(Controls::MoveRight,s),
|
||||
Instruction::SetControl(SetControlInstruction::SetMoveUp(s))=>state.input_state.set_control(Controls::MoveUp,s),
|
||||
Instruction::SetControl(SetControlInstruction::SetMoveDown(s))=>state.input_state.set_control(Controls::MoveDown,s),
|
||||
Instruction::SetControl(SetControlInstruction::SetJump(s))=>{
|
||||
state.input_state.set_control(Controls::Jump,s);
|
||||
if let Some(walk_state)=state.move_state.get_walk_state(){
|
||||
if let Some(jump_settings)=&state.style.jump{
|
||||
let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact);
|
||||
let booster_option=data.models.contact_attr(walk_state.contact.model_id).general.booster.as_ref();
|
||||
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity,booster_option);
|
||||
state.cull_velocity(&data,jumped_velocity);
|
||||
state.cull_velocity(data,jumped_velocity);
|
||||
}
|
||||
}
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
Instruction::Other(OtherInstruction::SetControl(SetControlInstruction::SetZoom(s)))=>{
|
||||
Instruction::SetControl(SetControlInstruction::SetZoom(s))=>{
|
||||
state.input_state.set_control(Controls::Zoom,s);
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
Instruction::Other(OtherInstruction::Mode(ModeInstruction::Reset))=>{
|
||||
Instruction::Mode(ModeInstruction::Reset)=>{
|
||||
//totally reset physics state
|
||||
state.reset_to_default();
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
Instruction::Other(OtherInstruction::Mode(ModeInstruction::Restart))=>{
|
||||
//teleport to start zone
|
||||
let mode=data.modes.get_mode(state.mode_state.get_mode_id());
|
||||
Instruction::Mode(ModeInstruction::Restart(mode_id))=>{
|
||||
//teleport to mode start zone
|
||||
let mode=data.modes.get_mode(mode_id);
|
||||
let spawn_point=mode.and_then(|mode|
|
||||
//TODO: spawn at the bottom of the start zone plus the hitbox size
|
||||
//TODO: set camera andles to face the same way as the start zone
|
||||
@ -1818,7 +1828,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
b_refresh_walk_target=false;
|
||||
}
|
||||
// Spawn does not necessarily imply reset
|
||||
Instruction::Other(OtherInstruction::Mode(ModeInstruction::Spawn(mode_id,stage_id)))=>{
|
||||
Instruction::Mode(ModeInstruction::Spawn(mode_id,stage_id))=>{
|
||||
//spawn at a particular stage
|
||||
if let Some(mode)=data.modes.get_mode(mode_id){
|
||||
if let Some(stage)=mode.get_stage(stage_id){
|
||||
@ -1832,7 +1842,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
}
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
Instruction::Other(OtherInstruction::Other(OtherOtherInstruction::PracticeFly))=>{
|
||||
Instruction::Misc(MiscInstruction::PracticeFly)=>{
|
||||
match &state.move_state{
|
||||
MoveState::Fly=>{
|
||||
state.set_move_state(data,MoveState::Air);
|
||||
@ -1843,7 +1853,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
}
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
Instruction::Other(OtherInstruction::Other(OtherOtherInstruction::Idle))=>{
|
||||
Instruction::Idle=>{
|
||||
//literally idle!
|
||||
b_refresh_walk_target=false;
|
||||
},
|
||||
@ -1858,7 +1868,6 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
|
||||
#[cfg(test)]
|
||||
mod test{
|
||||
use strafesnet_common::integer::{vec3::{self,int as int3},mat3};
|
||||
use crate::body::VirtualBody;
|
||||
use super::*;
|
||||
fn test_collision_axis_aligned(relative_body:Body,expected_collision_time:Option<Time>){
|
||||
let h0=HitboxMesh::new(PhysicsMesh::unit_cube(),integer::Planar64Affine3::new(mat3::from_diagonal(int3(5,1,5)>>1),vec3::ZERO));
|
||||
@ -1866,7 +1875,7 @@ mod test{
|
||||
let hitbox_mesh=h1.transformed_mesh();
|
||||
let platform_mesh=h0.transformed_mesh();
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(platform_mesh,hitbox_mesh);
|
||||
let collision=minkowski.predict_collision_in(&relative_body,Time::from_secs(10));
|
||||
let collision=minkowski.predict_collision_in(&relative_body,Time::ZERO..Time::from_secs(10));
|
||||
assert_eq!(collision.map(|tup|relative_body.time+tup.1.into()),expected_collision_time,"Incorrect time of collision");
|
||||
}
|
||||
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
|
||||
@ -1884,7 +1893,7 @@ mod test{
|
||||
let hitbox_mesh=h1.transformed_mesh();
|
||||
let platform_mesh=h0.transformed_mesh();
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(platform_mesh,hitbox_mesh);
|
||||
let collision=minkowski.predict_collision_in(&relative_body,Time::from_secs(10));
|
||||
let collision=minkowski.predict_collision_in(&relative_body,Time::ZERO..Time::from_secs(10));
|
||||
assert_eq!(collision.map(|tup|relative_body.time+tup.1.into()),expected_collision_time,"Incorrect time of collision");
|
||||
}
|
||||
fn test_collision(relative_body:Body,expected_collision_time:Option<Time>){
|
||||
@ -1938,111 +1947,111 @@ mod test{
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_east_from_west(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(3,3,0),
|
||||
int3(100,-1,0),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_south_from_north(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(0,3,3),
|
||||
int3(0,-1,100),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_west_from_east(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(-3,3,0),
|
||||
int3(-100,-1,0),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_north_from_south(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(0,3,-3),
|
||||
int3(0,-1,-100),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_north_from_ne(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(0,6,-7)>>1,
|
||||
int3(-10,-1,1),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_north_from_nw(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(0,6,-7)>>1,
|
||||
int3(10,-1,1),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_east_from_se(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(7,6,0)>>1,
|
||||
int3(-1,-1,-10),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_east_from_ne(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(7,6,0)>>1,
|
||||
int3(-1,-1,10),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_south_from_se(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(0,6,7)>>1,
|
||||
int3(-10,-1,-1),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_south_from_sw(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(0,6,7)>>1,
|
||||
int3(10,-1,-1),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_west_from_se(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(-7,6,0)>>1,
|
||||
int3(1,-1,-10),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_parabola_edge_west_from_ne(){
|
||||
test_collision(VirtualBody::relative(&Body::ZERO,&Body::new(
|
||||
test_collision(Body::new(
|
||||
int3(-7,6,0)>>1,
|
||||
int3(1,-1,10),
|
||||
int3(0,-1,0),
|
||||
Time::ZERO
|
||||
)).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
).relative_to(&Body::ZERO).body(Time::from_secs(-1)),Some(Time::from_secs(0)));
|
||||
}
|
||||
#[test]
|
||||
fn test_collision_oblique(){
|
@ -289,7 +289,7 @@ fn get_best_push_ray_and_conts<'a>(
|
||||
}
|
||||
}
|
||||
|
||||
fn get_first_touch<'a>(contacts:&'a Vec<Contact>,ray:&Ray,conts:&Conts)->Option<(Ratio<Fixed<2,64>,Fixed<2,64>>,&'a Contact)>{
|
||||
fn get_first_touch<'a>(contacts:&'a [Contact],ray:&Ray,conts:&Conts)->Option<(Ratio<Fixed<2,64>,Fixed<2,64>>,&'a Contact)>{
|
||||
contacts.iter()
|
||||
.filter(|&contact|
|
||||
!conts.iter().any(|&c|std::ptr::eq(c,contact))
|
||||
@ -299,7 +299,7 @@ fn get_first_touch<'a>(contacts:&'a Vec<Contact>,ray:&Ray,conts:&Conts)->Option<
|
||||
.min_by_key(|&(t,_)|t)
|
||||
}
|
||||
|
||||
pub fn push_solve(contacts:&Vec<Contact>,point:Planar64Vec3)->Planar64Vec3{
|
||||
pub fn push_solve(contacts:&[Contact],point:Planar64Vec3)->Planar64Vec3{
|
||||
let (mut ray,mut conts)=get_best_push_ray_and_conts_0(point);
|
||||
loop{
|
||||
let (next_t,next_cont)=match get_first_touch(contacts,&ray,&conts){
|
12
engine/session/Cargo.toml
Normal file
12
engine/session/Cargo.toml
Normal file
@ -0,0 +1,12 @@
|
||||
[package]
|
||||
name = "strafesnet_session"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
glam = "0.29.0"
|
||||
replace_with = "0.1.7"
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../physics", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../../lib/snf", registry = "strafesnet" }
|
8
engine/session/LICENSE
Normal file
8
engine/session/LICENSE
Normal file
@ -0,0 +1,8 @@
|
||||
/*******************************************************
|
||||
* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
|
||||
*
|
||||
* This file is part of the StrafesNET bhop/surf client.
|
||||
*
|
||||
* StrafesNET can not be copied and/or distributed
|
||||
* without the express permission of Rhys Lloyd
|
||||
*******************************************************/
|
2
engine/session/src/lib.rs
Normal file
2
engine/session/src/lib.rs
Normal file
@ -0,0 +1,2 @@
|
||||
mod mouse_interpolator;
|
||||
pub mod session;
|
@ -1,28 +1,74 @@
|
||||
use strafesnet_common::mouse::MouseState;
|
||||
use strafesnet_common::physics::{
|
||||
Instruction as PhysicsInputInstruction,
|
||||
MouseInstruction,SetControlInstruction,ModeInstruction,MiscInstruction,
|
||||
Instruction as PhysicsInstruction,
|
||||
TimeInner as PhysicsTimeInner,
|
||||
Time as PhysicsTime,
|
||||
MouseInstruction,
|
||||
OtherInstruction,
|
||||
};
|
||||
use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
|
||||
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,TimedInstruction};
|
||||
|
||||
type TimedPhysicsInstruction=TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>;
|
||||
type TimedUnbufferedInstruction=TimedInstruction<Instruction,PhysicsTimeInner>;
|
||||
type DoubleTimedUnbufferedInstruction=TimedInstruction<TimedUnbufferedInstruction,SessionTimeInner>;
|
||||
type TimedSelfInstruction=TimedInstruction<Instruction,PhysicsTimeInner>;
|
||||
type DoubleTimedSelfInstruction=TimedInstruction<TimedSelfInstruction,SessionTimeInner>;
|
||||
|
||||
type TimedPhysicsInstruction=TimedInstruction<PhysicsInstruction,PhysicsTimeInner>;
|
||||
|
||||
const MOUSE_TIMEOUT:SessionTime=SessionTime::from_millis(10);
|
||||
|
||||
/// To be fed into MouseInterpolator
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum Instruction{
|
||||
pub(crate) enum Instruction{
|
||||
MoveMouse(glam::IVec2),
|
||||
Other(OtherInstruction),
|
||||
SetControl(SetControlInstruction),
|
||||
Mode(ModeInstruction),
|
||||
Misc(MiscInstruction),
|
||||
Idle,
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
enum UnbufferedInstruction{
|
||||
MoveMouse(glam::IVec2),
|
||||
NonMouse(NonMouseInstruction),
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
enum BufferedInstruction{
|
||||
Mouse(MouseInstruction),
|
||||
NonMouse(NonMouseInstruction),
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub(crate) enum NonMouseInstruction{
|
||||
SetControl(SetControlInstruction),
|
||||
Mode(ModeInstruction),
|
||||
Misc(MiscInstruction),
|
||||
Idle,
|
||||
}
|
||||
impl From<Instruction> for UnbufferedInstruction{
|
||||
#[inline]
|
||||
fn from(value:Instruction)->Self{
|
||||
match value{
|
||||
Instruction::MoveMouse(mouse_instruction)=>UnbufferedInstruction::MoveMouse(mouse_instruction),
|
||||
Instruction::SetControl(set_control_instruction)=>UnbufferedInstruction::NonMouse(NonMouseInstruction::SetControl(set_control_instruction)),
|
||||
Instruction::Mode(mode_instruction)=>UnbufferedInstruction::NonMouse(NonMouseInstruction::Mode(mode_instruction)),
|
||||
Instruction::Misc(misc_instruction)=>UnbufferedInstruction::NonMouse(NonMouseInstruction::Misc(misc_instruction)),
|
||||
Instruction::Idle=>UnbufferedInstruction::NonMouse(NonMouseInstruction::Idle),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<BufferedInstruction> for PhysicsInstruction{
|
||||
#[inline]
|
||||
fn from(value:BufferedInstruction)->Self{
|
||||
match value{
|
||||
BufferedInstruction::Mouse(mouse_instruction)=>PhysicsInstruction::Mouse(mouse_instruction),
|
||||
BufferedInstruction::NonMouse(non_mouse_instruction)=>match non_mouse_instruction{
|
||||
NonMouseInstruction::SetControl(set_control_instruction)=>PhysicsInstruction::SetControl(set_control_instruction),
|
||||
NonMouseInstruction::Mode(mode_instruction)=>PhysicsInstruction::Mode(mode_instruction),
|
||||
NonMouseInstruction::Misc(misc_instruction)=>PhysicsInstruction::Misc(misc_instruction),
|
||||
NonMouseInstruction::Idle=>PhysicsInstruction::Idle,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum StepInstruction{
|
||||
pub(crate) enum StepInstruction{
|
||||
Pop,
|
||||
Timeout,
|
||||
}
|
||||
@ -42,10 +88,10 @@ pub struct MouseInterpolator{
|
||||
}
|
||||
// Maybe MouseInterpolator manipulation is better expressed using impls
|
||||
// and called from Instruction trait impls in session
|
||||
impl InstructionConsumer<TimedUnbufferedInstruction> for MouseInterpolator{
|
||||
impl InstructionConsumer<TimedSelfInstruction> for MouseInterpolator{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn process_instruction(&mut self,ins:DoubleTimedUnbufferedInstruction){
|
||||
self.push_unbuffered_input(ins)
|
||||
fn process_instruction(&mut self,ins:DoubleTimedSelfInstruction){
|
||||
self.push_unbuffered_input(ins.time,ins.instruction.time,ins.instruction.instruction.into())
|
||||
}
|
||||
}
|
||||
impl InstructionEmitter<StepInstruction> for MouseInterpolator{
|
||||
@ -65,7 +111,7 @@ impl MouseInterpolator{
|
||||
fn push_mouse_and_flush_buffer(&mut self,ins:TimedInstruction<MouseInstruction,PhysicsTimeInner>){
|
||||
self.buffer.push_front(TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:PhysicsInputInstruction::Mouse(ins.instruction),
|
||||
instruction:BufferedInstruction::Mouse(ins.instruction).into(),
|
||||
});
|
||||
// flush buffer to output
|
||||
if self.output.len()==0{
|
||||
@ -86,7 +132,8 @@ impl MouseInterpolator{
|
||||
}
|
||||
}
|
||||
}
|
||||
fn timeout_mouse(&mut self,time:PhysicsTime){
|
||||
fn timeout_mouse(&mut self,timeout_time:PhysicsTime){
|
||||
// the state always changes to unbuffered
|
||||
let buffer_state=core::mem::replace(&mut self.buffer_state,BufferState::Unbuffered);
|
||||
match buffer_state{
|
||||
BufferState::Unbuffered=>(),
|
||||
@ -95,28 +142,21 @@ impl MouseInterpolator{
|
||||
self.push_mouse_and_flush_buffer(TimedInstruction{
|
||||
time:mouse_state.time,
|
||||
instruction:MouseInstruction::ReplaceMouse{
|
||||
m1:MouseState{pos:mouse_state.pos,time},
|
||||
m1:MouseState{pos:mouse_state.pos,time:timeout_time},
|
||||
m0:mouse_state,
|
||||
},
|
||||
});
|
||||
}
|
||||
BufferState::Buffered(_time,mouse_state)=>{
|
||||
// convert to BufferState::Unbuffered
|
||||
// use the first instruction which should be a mouse instruction
|
||||
// to push a ReplaceMouse instruction
|
||||
// duplicate the current mouse
|
||||
// duplicate the currently buffered mouse state but at a later (future, from the physics perspective) time
|
||||
self.push_mouse_and_flush_buffer(TimedInstruction{
|
||||
// This should be simulation_timer.time(timeout)
|
||||
// but the timer is not accessible from this scope
|
||||
// and it's just here to say that the mouse isn't moving anyways.
|
||||
// I think this is a divide by zero bug, two identical mouse_states will occupy the interpolation state
|
||||
time:mouse_state.time,
|
||||
instruction:MouseInstruction::SetNextMouse(MouseState{pos:mouse_state.pos,time}),
|
||||
instruction:MouseInstruction::SetNextMouse(MouseState{pos:mouse_state.pos,time:timeout_time}),
|
||||
});
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn push_unbuffered_input(&mut self,ins:DoubleTimedUnbufferedInstruction){
|
||||
fn push_unbuffered_input(&mut self,session_time:SessionTime,physics_time:PhysicsTime,ins:UnbufferedInstruction){
|
||||
// new input
|
||||
// if there is zero instruction buffered, it means the mouse is not moving
|
||||
// case 1: unbuffered
|
||||
@ -128,18 +168,16 @@ impl MouseInterpolator{
|
||||
// case 3: stop
|
||||
// a mouse event is buffered, but no mouse events have transpired within 10ms
|
||||
|
||||
// push buffered mouse instruction and flush buffer to output
|
||||
if self.get_mouse_timedout_at(ins.time).is_some(){
|
||||
self.timeout_mouse(ins.instruction.time);
|
||||
}
|
||||
// replace_with allows the enum variant to safely be replaced from behind a mutable reference
|
||||
// replace_with allows the enum variant to safely be replaced
|
||||
// from behind a mutable reference, but a panic in the closure means that
|
||||
// the entire program terminates rather than completing an unwind.
|
||||
let (ins_mouse,ins_other)=replace_with::replace_with_or_abort_and_return(&mut self.buffer_state,|buffer_state|{
|
||||
match ins.instruction.instruction{
|
||||
Instruction::MoveMouse(pos)=>{
|
||||
let next_mouse_state=MouseState{pos,time:ins.instruction.time};
|
||||
match ins{
|
||||
UnbufferedInstruction::MoveMouse(pos)=>{
|
||||
let next_mouse_state=MouseState{pos,time:physics_time};
|
||||
match buffer_state{
|
||||
BufferState::Unbuffered=>{
|
||||
((None,None),BufferState::Initializing(ins.time,next_mouse_state))
|
||||
((None,None),BufferState::Initializing(session_time,next_mouse_state))
|
||||
},
|
||||
BufferState::Initializing(_time,mouse_state)=>{
|
||||
let ins_mouse=TimedInstruction{
|
||||
@ -149,19 +187,19 @@ impl MouseInterpolator{
|
||||
m1:next_mouse_state.clone(),
|
||||
},
|
||||
};
|
||||
((Some(ins_mouse),None),BufferState::Buffered(ins.time,next_mouse_state))
|
||||
((Some(ins_mouse),None),BufferState::Buffered(session_time,next_mouse_state))
|
||||
},
|
||||
BufferState::Buffered(_time,mouse_state)=>{
|
||||
let ins_mouse=TimedInstruction{
|
||||
time:mouse_state.time,
|
||||
instruction:MouseInstruction::SetNextMouse(next_mouse_state.clone()),
|
||||
};
|
||||
((Some(ins_mouse),None),BufferState::Buffered(ins.time,next_mouse_state))
|
||||
((Some(ins_mouse),None),BufferState::Buffered(session_time,next_mouse_state))
|
||||
},
|
||||
}
|
||||
},
|
||||
Instruction::Other(other_instruction)=>((None,Some(TimedInstruction{
|
||||
time:ins.instruction.time,
|
||||
UnbufferedInstruction::NonMouse(other_instruction)=>((None,Some(TimedInstruction{
|
||||
time:physics_time,
|
||||
instruction:other_instruction,
|
||||
})),buffer_state),
|
||||
}
|
||||
@ -172,7 +210,7 @@ impl MouseInterpolator{
|
||||
if let Some(ins)=ins_other{
|
||||
let instruction=TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:PhysicsInputInstruction::Other(ins.instruction),
|
||||
instruction:BufferedInstruction::NonMouse(ins.instruction).into(),
|
||||
};
|
||||
if matches!(self.buffer_state,BufferState::Unbuffered){
|
||||
self.output.push_back(instruction);
|
||||
@ -181,7 +219,7 @@ impl MouseInterpolator{
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn buffered_instruction_with_timeout(&self,time_limit:SessionTime)->Option<TimedInstruction<StepInstruction,SessionTimeInner>>{
|
||||
fn buffered_instruction_with_timeout(&self,time_limit:SessionTime)->Option<TimedInstruction<StepInstruction,SessionTimeInner>>{
|
||||
match self.get_mouse_timedout_at(time_limit){
|
||||
Some(timeout)=>Some(TimedInstruction{
|
||||
time:timeout,
|
||||
@ -194,7 +232,7 @@ impl MouseInterpolator{
|
||||
}),
|
||||
}
|
||||
}
|
||||
pub fn pop_buffered_instruction(&mut self,ins:TimedInstruction<StepInstruction,PhysicsTimeInner>)->Option<TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>>{
|
||||
pub fn pop_buffered_instruction(&mut self,ins:TimedInstruction<StepInstruction,PhysicsTimeInner>)->Option<TimedPhysicsInstruction>{
|
||||
match ins.instruction{
|
||||
StepInstruction::Pop=>(),
|
||||
StepInstruction::Timeout=>self.timeout_mouse(ins.time),
|
||||
@ -215,13 +253,11 @@ mod test{
|
||||
macro_rules! push{
|
||||
($time:expr,$ins:expr)=>{
|
||||
println!("in={:?}",$ins);
|
||||
interpolator.push_unbuffered_input(TimedInstruction{
|
||||
time:$time,
|
||||
instruction:TimedInstruction{
|
||||
time:timer.time($time),
|
||||
instruction:$ins,
|
||||
}
|
||||
});
|
||||
interpolator.push_unbuffered_input(
|
||||
$time,
|
||||
timer.time($time),
|
||||
$ins,
|
||||
);
|
||||
while let Some(ins)=interpolator.buffered_instruction_with_timeout($time){
|
||||
let ins_retimed=TimedInstruction{
|
||||
time:timer.time(ins.time),
|
||||
@ -235,11 +271,11 @@ mod test{
|
||||
|
||||
// test each buffer_state transition
|
||||
let mut t=SessionTime::ZERO;
|
||||
push!(t,Instruction::MoveMouse(glam::ivec2(0,0)));
|
||||
push!(t,UnbufferedInstruction::MoveMouse(glam::ivec2(0,0)));
|
||||
t+=SessionTime::from_millis(5);
|
||||
push!(t,Instruction::MoveMouse(glam::ivec2(0,0)));
|
||||
push!(t,UnbufferedInstruction::MoveMouse(glam::ivec2(0,0)));
|
||||
t+=SessionTime::from_millis(5);
|
||||
push!(t,Instruction::MoveMouse(glam::ivec2(0,0)));
|
||||
push!(t,UnbufferedInstruction::MoveMouse(glam::ivec2(0,0)));
|
||||
t+=SessionTime::from_millis(1);
|
||||
}
|
||||
}
|
443
engine/session/src/session.rs
Normal file
443
engine/session/src/session.rs
Normal file
@ -0,0 +1,443 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use strafesnet_common::gameplay_modes::{ModeId,StageId};
|
||||
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction};
|
||||
// session represents the non-hardware state of the client.
|
||||
// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
|
||||
use strafesnet_common::physics::{
|
||||
ModeInstruction,MiscInstruction,
|
||||
Instruction as PhysicsInputInstruction,
|
||||
TimeInner as PhysicsTimeInner,
|
||||
Time as PhysicsTime
|
||||
};
|
||||
use strafesnet_common::timer::{Scaled,Timer};
|
||||
use strafesnet_common::session::{TimeInner as SessionTimeInner,Time as SessionTime};
|
||||
use strafesnet_settings::directories::Directories;
|
||||
|
||||
use crate::mouse_interpolator::{MouseInterpolator,StepInstruction,Instruction as MouseInterpolatorInstruction};
|
||||
use strafesnet_physics::physics::{self,PhysicsContext,PhysicsData};
|
||||
use strafesnet_settings::settings::UserSettings;
|
||||
|
||||
pub enum Instruction<'a>{
|
||||
Input(SessionInputInstruction),
|
||||
Control(SessionControlInstruction),
|
||||
Playback(SessionPlaybackInstruction),
|
||||
ChangeMap(&'a strafesnet_common::map::CompleteMap),
|
||||
LoadReplay(strafesnet_snf::bot::Segment),
|
||||
Idle,
|
||||
}
|
||||
|
||||
pub enum SessionInputInstruction{
|
||||
Mouse(glam::IVec2),
|
||||
SetControl(strafesnet_common::physics::SetControlInstruction),
|
||||
Mode(ImplicitModeInstruction),
|
||||
Misc(strafesnet_common::physics::MiscInstruction),
|
||||
}
|
||||
/// Implicit mode instruction are fed separately to session.
|
||||
/// Session generates the explicit mode instructions interlaced with a SetSensitivity instruction
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum ImplicitModeInstruction{
|
||||
ResetAndRestart,
|
||||
ResetAndSpawn(ModeId,StageId),
|
||||
}
|
||||
|
||||
pub enum SessionControlInstruction{
|
||||
SetPaused(bool),
|
||||
// copy the current session simulation recording into a replay and view it
|
||||
CopyRecordingIntoReplayAndSpectate,
|
||||
StopSpectate,
|
||||
SaveReplay,
|
||||
LoadIntoReplayState,
|
||||
}
|
||||
pub enum SessionPlaybackInstruction{
|
||||
SkipForward,
|
||||
SkipBack,
|
||||
TogglePaused,
|
||||
DecreaseTimescale,
|
||||
IncreaseTimescale,
|
||||
}
|
||||
|
||||
pub struct FrameState{
|
||||
pub body:physics::Body,
|
||||
pub camera:physics::PhysicsCamera,
|
||||
pub time:PhysicsTime,
|
||||
}
|
||||
|
||||
pub struct Simulation{
|
||||
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
|
||||
physics:physics::PhysicsState,
|
||||
}
|
||||
impl Simulation{
|
||||
pub const fn new(
|
||||
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
|
||||
physics:physics::PhysicsState,
|
||||
)->Self{
|
||||
Self{
|
||||
timer,
|
||||
physics,
|
||||
}
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
|
||||
FrameState{
|
||||
body:self.physics.camera_body(),
|
||||
camera:self.physics.camera(),
|
||||
time:self.timer.time(time),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Recording{
|
||||
instructions:Vec<TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>>,
|
||||
}
|
||||
impl Recording{
|
||||
pub fn new(
|
||||
instructions:Vec<TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>>,
|
||||
)->Self{
|
||||
Self{instructions}
|
||||
}
|
||||
fn clear(&mut self){
|
||||
self.instructions.clear();
|
||||
}
|
||||
}
|
||||
pub struct Replay{
|
||||
next_instruction_id:usize,
|
||||
recording:Recording,
|
||||
simulation:Simulation,
|
||||
}
|
||||
impl Replay{
|
||||
pub const fn new(
|
||||
recording:Recording,
|
||||
simulation:Simulation,
|
||||
)->Self{
|
||||
Self{
|
||||
next_instruction_id:0,
|
||||
recording,
|
||||
simulation,
|
||||
}
|
||||
}
|
||||
pub fn advance(&mut self,physics_data:&PhysicsData,time_limit:SessionTime){
|
||||
let mut time=self.simulation.timer.time(time_limit);
|
||||
loop{
|
||||
if let Some(ins)=self.recording.instructions.get(self.next_instruction_id){
|
||||
if ins.time<time{
|
||||
PhysicsContext::run_input_instruction(&mut self.simulation.physics,physics_data,ins.clone());
|
||||
self.next_instruction_id+=1;
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}else{
|
||||
// loop playback
|
||||
self.next_instruction_id=0;
|
||||
// No need to reset physics because the very first instruction is 'Reset'
|
||||
let new_time=self.recording.instructions.first().map_or(PhysicsTime::ZERO,|ins|ins.time);
|
||||
self.simulation.timer.set_time(time_limit,new_time);
|
||||
time=new_time;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,PartialEq,Eq)]
|
||||
struct BotId(u32);
|
||||
//#[derive(Clone,Copy,Hash,PartialEq,Eq)]
|
||||
//struct PlayerId(u32);
|
||||
|
||||
enum ViewState{
|
||||
Play,
|
||||
//Spectate(PlayerId),
|
||||
Replay(BotId),
|
||||
}
|
||||
|
||||
pub struct Session{
|
||||
directories:Directories,
|
||||
user_settings:UserSettings,
|
||||
mouse_interpolator:crate::mouse_interpolator::MouseInterpolator,
|
||||
view_state:ViewState,
|
||||
//gui:GuiState
|
||||
geometry_shared:physics::PhysicsData,
|
||||
simulation:Simulation,
|
||||
// below fields not included in lite session
|
||||
recording:Recording,
|
||||
//players:HashMap<PlayerId,Simulation>,
|
||||
replays:HashMap<BotId,Replay>,
|
||||
}
|
||||
impl Session{
|
||||
pub fn new(
|
||||
user_settings:UserSettings,
|
||||
directories:Directories,
|
||||
simulation:Simulation,
|
||||
)->Self{
|
||||
Self{
|
||||
user_settings,
|
||||
directories,
|
||||
mouse_interpolator:MouseInterpolator::new(),
|
||||
geometry_shared:Default::default(),
|
||||
simulation,
|
||||
view_state:ViewState::Play,
|
||||
recording:Default::default(),
|
||||
replays:HashMap::new(),
|
||||
}
|
||||
}
|
||||
fn clear_recording(&mut self){
|
||||
self.recording.clear();
|
||||
}
|
||||
fn change_map(&mut self,map:&strafesnet_common::map::CompleteMap){
|
||||
self.simulation.physics.clear();
|
||||
self.geometry_shared.generate_models(map);
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>Some(self.simulation.get_frame_state(time)),
|
||||
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
|
||||
replay.simulation.get_frame_state(time)
|
||||
),
|
||||
}
|
||||
}
|
||||
pub fn user_settings(&self)->&UserSettings{
|
||||
&self.user_settings
|
||||
}
|
||||
}
|
||||
|
||||
// mouseinterpolator consumes RawInputInstruction
|
||||
// mouseinterpolator emits PhysicsInputInstruction
|
||||
// mouseinterpolator consumes DoStep to move on to the next emitted instruction
|
||||
// Session comsumes SessionInstruction -> forwards RawInputInstruction to mouseinterpolator
|
||||
// Session consumes DoStep -> forwards DoStep to mouseinterpolator
|
||||
// Session emits DoStep
|
||||
|
||||
impl InstructionConsumer<Instruction<'_>> for Session{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn process_instruction(&mut self,ins:TimedInstruction<Instruction,Self::TimeInner>){
|
||||
// repetitive procedure macro
|
||||
macro_rules! run_mouse_interpolator_instruction{
|
||||
($instruction:expr)=>{
|
||||
self.mouse_interpolator.process_instruction(TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:TimedInstruction{
|
||||
time:self.simulation.timer.time(ins.time),
|
||||
instruction:$instruction,
|
||||
},
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
// process any timeouts that occured since the last instruction
|
||||
self.process_exhaustive(ins.time);
|
||||
|
||||
match ins.instruction{
|
||||
// send it down to MouseInterpolator with two timestamps, SessionTime and PhysicsTime
|
||||
Instruction::Input(SessionInputInstruction::Mouse(pos))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::MoveMouse(pos));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::SetControl(set_control_instruction))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::SetControl(set_control_instruction));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndRestart))=>{
|
||||
self.clear_recording();
|
||||
let mode_id=self.simulation.physics.mode();
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Restart(mode_id)));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(mode_id,spawn_id)))=>{
|
||||
self.clear_recording();
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Spawn(mode_id,spawn_id)));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Misc(misc_instruction))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(misc_instruction));
|
||||
},
|
||||
Instruction::Control(SessionControlInstruction::SetPaused(paused))=>{
|
||||
// don't flush the buffered instructions in the mouse interpolator
|
||||
// until the mouse is confirmed to be not moving at a later time
|
||||
// what if they pause for 5ms lmao
|
||||
_=self.simulation.timer.set_paused(ins.time,paused);
|
||||
},
|
||||
Instruction::Control(SessionControlInstruction::CopyRecordingIntoReplayAndSpectate)=> if let ViewState::Play=self.view_state{
|
||||
// Bind: B
|
||||
|
||||
// pause simulation
|
||||
_=self.simulation.timer.set_paused(ins.time,true);
|
||||
|
||||
// create recording
|
||||
let mut recording=Recording::default();
|
||||
recording.instructions.extend(self.recording.instructions.iter().cloned());
|
||||
|
||||
// create timer starting at first instruction (or zero if the list is empty)
|
||||
let new_time=recording.instructions.first().map_or(PhysicsTime::ZERO,|ins|ins.time);
|
||||
let timer=Timer::unpaused(ins.time,new_time);
|
||||
|
||||
// create default physics state
|
||||
let simulation=Simulation::new(timer,Default::default());
|
||||
|
||||
// invent a new bot id and insert the replay
|
||||
let bot_id=BotId(self.replays.len() as u32);
|
||||
self.replays.insert(bot_id,Replay::new(
|
||||
recording,
|
||||
simulation,
|
||||
));
|
||||
|
||||
// begin spectate
|
||||
self.view_state=ViewState::Replay(bot_id);
|
||||
},
|
||||
Instruction::Control(SessionControlInstruction::StopSpectate)=>{
|
||||
let view_state=core::mem::replace(&mut self.view_state,ViewState::Play);
|
||||
// delete the bot, otherwise it's inaccessible and wastes CPU
|
||||
match view_state{
|
||||
ViewState::Play=>(),
|
||||
ViewState::Replay(bot_id)=>{
|
||||
self.replays.remove(&bot_id);
|
||||
},
|
||||
}
|
||||
_=self.simulation.timer.set_paused(ins.time,false);
|
||||
},
|
||||
Instruction::Control(SessionControlInstruction::SaveReplay)=>{
|
||||
// Bind: N
|
||||
let view_state=core::mem::replace(&mut self.view_state,ViewState::Play);
|
||||
match view_state{
|
||||
ViewState::Play=>(),
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.remove(&bot_id){
|
||||
let mut replays_path=self.directories.replays.clone();
|
||||
let file_name=format!("{}.snfb",ins.time);
|
||||
std::thread::spawn(move ||{
|
||||
std::fs::create_dir_all(replays_path.as_path()).unwrap();
|
||||
replays_path.push(file_name);
|
||||
let file=std::fs::File::create(replays_path).unwrap();
|
||||
strafesnet_snf::bot::write_bot(
|
||||
std::io::BufWriter::new(file),
|
||||
strafesnet_physics::VERSION.get(),
|
||||
replay.recording.instructions
|
||||
).unwrap();
|
||||
println!("Finished writing bot file!");
|
||||
});
|
||||
},
|
||||
}
|
||||
_=self.simulation.timer.set_paused(ins.time,false);
|
||||
},
|
||||
Instruction::Control(SessionControlInstruction::LoadIntoReplayState)=>{
|
||||
// Bind: J
|
||||
let view_state=core::mem::replace(&mut self.view_state,ViewState::Play);
|
||||
match view_state{
|
||||
ViewState::Play=>(),
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.remove(&bot_id){
|
||||
self.recording.instructions=replay.recording.instructions.into_iter().take(replay.next_instruction_id).collect();
|
||||
self.simulation=replay.simulation;
|
||||
},
|
||||
}
|
||||
// don't unpause -- use the replay timer state whether it is pasued or unpaused
|
||||
},
|
||||
Instruction::Playback(SessionPlaybackInstruction::IncreaseTimescale)=>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>{
|
||||
// allow simulation timescale for fun
|
||||
let scale=self.simulation.timer.get_scale();
|
||||
self.simulation.timer.set_scale(ins.time,strafesnet_common::integer::Ratio64::new(scale.num()*5,scale.den()*4).unwrap());
|
||||
},
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
|
||||
let scale=replay.simulation.timer.get_scale();
|
||||
replay.simulation.timer.set_scale(ins.time,strafesnet_common::integer::Ratio64::new(scale.num()*5,scale.den()*4).unwrap());
|
||||
},
|
||||
}
|
||||
},
|
||||
Instruction::Playback(SessionPlaybackInstruction::DecreaseTimescale)=>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>{
|
||||
// allow simulation timescale for fun
|
||||
let scale=self.simulation.timer.get_scale();
|
||||
self.simulation.timer.set_scale(ins.time,strafesnet_common::integer::Ratio64::new(scale.num()*4,scale.den()*5).unwrap());
|
||||
},
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
|
||||
let scale=replay.simulation.timer.get_scale();
|
||||
replay.simulation.timer.set_scale(ins.time,strafesnet_common::integer::Ratio64::new(scale.num()*4,scale.den()*5).unwrap());
|
||||
},
|
||||
}
|
||||
},
|
||||
Instruction::Playback(SessionPlaybackInstruction::SkipForward)=>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>(),
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
|
||||
let time=replay.simulation.timer.time(ins.time+SessionTime::from_secs(5));
|
||||
replay.simulation.timer.set_time(ins.time,time);
|
||||
},
|
||||
}
|
||||
},
|
||||
Instruction::Playback(SessionPlaybackInstruction::SkipBack)=>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>(),
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
|
||||
let time=replay.simulation.timer.time(ins.time+SessionTime::from_secs(5));
|
||||
replay.simulation.timer.set_time(ins.time,time);
|
||||
// resimulate the entire playback lol
|
||||
replay.next_instruction_id=0;
|
||||
},
|
||||
}
|
||||
},
|
||||
Instruction::Playback(SessionPlaybackInstruction::TogglePaused)=>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>(),
|
||||
ViewState::Replay(bot_id)=>if let Some(replay)=self.replays.get_mut(bot_id){
|
||||
_=replay.simulation.timer.set_paused(ins.time,!replay.simulation.timer.is_paused());
|
||||
},
|
||||
}
|
||||
}
|
||||
Instruction::ChangeMap(complete_map)=>{
|
||||
self.clear_recording();
|
||||
self.change_map(complete_map);
|
||||
},
|
||||
Instruction::LoadReplay(bot)=>{
|
||||
// pause simulation
|
||||
_=self.simulation.timer.set_paused(ins.time,true);
|
||||
|
||||
// create recording
|
||||
let recording=Recording::new(bot.instructions);
|
||||
|
||||
// create timer starting at first instruction (or zero if the list is empty)
|
||||
let new_time=recording.instructions.first().map_or(PhysicsTime::ZERO,|ins|ins.time);
|
||||
let timer=Timer::unpaused(ins.time,new_time);
|
||||
|
||||
// create default physics state
|
||||
let simulation=Simulation::new(timer,Default::default());
|
||||
|
||||
// invent a new bot id and insert the replay
|
||||
let bot_id=BotId(self.replays.len() as u32);
|
||||
self.replays.insert(bot_id,Replay::new(
|
||||
recording,
|
||||
simulation,
|
||||
));
|
||||
|
||||
// begin spectate
|
||||
self.view_state=ViewState::Replay(bot_id);
|
||||
},
|
||||
Instruction::Idle=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Idle);
|
||||
// this just refreshes the replays
|
||||
for replay in self.replays.values_mut(){
|
||||
// TODO: filter idles from recording, inject new idles in real time
|
||||
replay.advance(&self.geometry_shared,ins.time);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// process all emitted output instructions
|
||||
self.process_exhaustive(ins.time);
|
||||
}
|
||||
}
|
||||
impl InstructionConsumer<StepInstruction> for Session{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn process_instruction(&mut self,ins:TimedInstruction<StepInstruction,Self::TimeInner>){
|
||||
let time=self.simulation.timer.time(ins.time);
|
||||
if let Some(instruction)=self.mouse_interpolator.pop_buffered_instruction(ins.set_time(time)){
|
||||
//record
|
||||
self.recording.instructions.push(instruction.clone());
|
||||
PhysicsContext::run_input_instruction(&mut self.simulation.physics,&self.geometry_shared,instruction);
|
||||
}
|
||||
}
|
||||
}
|
||||
impl InstructionEmitter<StepInstruction> for Session{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn next_instruction(&self,time_limit:SessionTime)->Option<TimedInstruction<StepInstruction,Self::TimeInner>>{
|
||||
self.mouse_interpolator.next_instruction(time_limit)
|
||||
}
|
||||
}
|
10
engine/settings/Cargo.toml
Normal file
10
engine/settings/Cargo.toml
Normal file
@ -0,0 +1,10 @@
|
||||
[package]
|
||||
name = "strafesnet_settings"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
configparser = "3.0.2"
|
||||
directories = "6.0.0"
|
||||
glam = "0.29.0"
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
8
engine/settings/LICENSE
Normal file
8
engine/settings/LICENSE
Normal file
@ -0,0 +1,8 @@
|
||||
/*******************************************************
|
||||
* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
|
||||
*
|
||||
* This file is part of the StrafesNET bhop/surf client.
|
||||
*
|
||||
* StrafesNET can not be copied and/or distributed
|
||||
* without the express permission of Rhys Lloyd
|
||||
*******************************************************/
|
32
engine/settings/src/directories.rs
Normal file
32
engine/settings/src/directories.rs
Normal file
@ -0,0 +1,32 @@
|
||||
use std::path::PathBuf;
|
||||
|
||||
use crate::settings::{UserSettings,load_user_settings};
|
||||
|
||||
pub struct Directories{
|
||||
pub settings:PathBuf,
|
||||
pub maps:PathBuf,
|
||||
pub replays:PathBuf,
|
||||
}
|
||||
impl Directories{
|
||||
pub fn settings(&self)->UserSettings{
|
||||
load_user_settings(&self.settings)
|
||||
}
|
||||
pub fn user()->Option<Self>{
|
||||
let dirs=directories::ProjectDirs::from("net.strafes","StrafesNET","Strafe Client")?;
|
||||
Some(Self{
|
||||
settings:dirs.config_dir().join("settings.conf"),
|
||||
maps:dirs.cache_dir().join("maps"),
|
||||
// separate directory for remote downloaded replays (cache)
|
||||
// bots:dirs.cache_dir().join("bots"),
|
||||
replays:dirs.data_local_dir().join("replays"),
|
||||
})
|
||||
}
|
||||
pub fn portable()->Result<Self,std::io::Error>{
|
||||
let current_dir=std::env::current_dir()?;
|
||||
Ok(Self{
|
||||
settings:current_dir.join("settings.conf"),
|
||||
maps:current_dir.join("maps"),
|
||||
replays:current_dir.join("replays"),
|
||||
})
|
||||
}
|
||||
}
|
2
engine/settings/src/lib.rs
Normal file
2
engine/settings/src/lib.rs
Normal file
@ -0,0 +1,2 @@
|
||||
pub mod settings;
|
||||
pub mod directories;
|
@ -74,9 +74,9 @@ sensitivity_y_from_x_ratio=1
|
||||
Sensitivity::DeriveY{x:0.0.001,y:DerivedSensitivity{ratio:1.0}}
|
||||
*/
|
||||
|
||||
pub fn read_user_settings()->UserSettings{
|
||||
pub fn load_user_settings(path:&std::path::Path)->UserSettings{
|
||||
let mut cfg=configparser::ini::Ini::new();
|
||||
if let Ok(_)=cfg.load("settings.conf"){
|
||||
if let Ok(_)=cfg.load(path){
|
||||
let (cfg_fov_x,cfg_fov_y)=(cfg.getfloat("camera","fov_x"),cfg.getfloat("camera","fov_y"));
|
||||
let fov=match(cfg_fov_x,cfg_fov_y){
|
||||
(Ok(Some(fov_x)),Ok(Some(fov_y)))=>Fov::Exactly {
|
||||
@ -136,4 +136,4 @@ pub fn read_user_settings()->UserSettings{
|
||||
}else{
|
||||
UserSettings::default()
|
||||
}
|
||||
}
|
||||
}
|
9
integration-testing/Cargo.toml
Normal file
9
integration-testing/Cargo.toml
Normal file
@ -0,0 +1,9 @@
|
||||
[package]
|
||||
name = "integration-testing"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
strafesnet_common = { version = "0.5.2", path = "../lib/common", registry = "strafesnet" }
|
||||
strafesnet_physics = { version = "0.1.0", path = "../engine/physics", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet" }
|
221
integration-testing/src/main.rs
Normal file
221
integration-testing/src/main.rs
Normal file
@ -0,0 +1,221 @@
|
||||
|
||||
use std::{io::{Cursor,Read},path::Path};
|
||||
|
||||
use strafesnet_physics::physics::{PhysicsData,PhysicsState,PhysicsContext};
|
||||
|
||||
fn main(){
|
||||
test_determinism().unwrap();
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
#[derive(Debug)]
|
||||
enum ReplayError{
|
||||
IO(std::io::Error),
|
||||
SNF(strafesnet_snf::Error),
|
||||
SNFM(strafesnet_snf::map::Error),
|
||||
SNFB(strafesnet_snf::bot::Error),
|
||||
}
|
||||
impl From<std::io::Error> for ReplayError{
|
||||
fn from(value:std::io::Error)->Self{
|
||||
Self::IO(value)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_snf::Error> for ReplayError{
|
||||
fn from(value:strafesnet_snf::Error)->Self{
|
||||
Self::SNF(value)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_snf::map::Error> for ReplayError{
|
||||
fn from(value:strafesnet_snf::map::Error)->Self{
|
||||
Self::SNFM(value)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_snf::bot::Error> for ReplayError{
|
||||
fn from(value:strafesnet_snf::bot::Error)->Self{
|
||||
Self::SNFB(value)
|
||||
}
|
||||
}
|
||||
|
||||
fn read_entire_file(path:impl AsRef<Path>)->Result<Cursor<Vec<u8>>,std::io::Error>{
|
||||
let mut file=std::fs::File::open(path)?;
|
||||
let mut data=Vec::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
Ok(Cursor::new(data))
|
||||
}
|
||||
|
||||
fn run_replay()->Result<(),ReplayError>{
|
||||
println!("loading map file..");
|
||||
let data=read_entire_file("../tools/bhop_maps/5692113331.snfm")?;
|
||||
let map=strafesnet_snf::read_map(data)?.into_complete_map()?;
|
||||
|
||||
println!("loading bot file..");
|
||||
let data=read_entire_file("../tools/replays/535s+159764769ns.snfb")?;
|
||||
let bot=strafesnet_snf::read_bot(data)?.read_all()?;
|
||||
|
||||
// create recording
|
||||
let mut physics_data=PhysicsData::default();
|
||||
println!("generating models..");
|
||||
physics_data.generate_models(&map);
|
||||
println!("simulating...");
|
||||
let mut physics=PhysicsState::default();
|
||||
for ins in bot.instructions{
|
||||
PhysicsContext::run_input_instruction(&mut physics,&physics_data,ins);
|
||||
}
|
||||
match physics.get_finish_time(){
|
||||
Some(time)=>println!("finish time:{}",time),
|
||||
None=>println!("simulation did not end in finished state"),
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
enum DeterminismResult{
|
||||
Deterministic,
|
||||
NonDeterministic,
|
||||
}
|
||||
fn segment_determinism(bot:strafesnet_snf::bot::Segment,physics_data:&PhysicsData)->DeterminismResult{
|
||||
// create default physics state
|
||||
let mut physics_deterministic=PhysicsState::default();
|
||||
// create a second physics state
|
||||
let mut physics_filtered=PhysicsState::default();
|
||||
|
||||
// invent a new bot id and insert the replay
|
||||
println!("simulating...");
|
||||
|
||||
let mut non_idle_count=0;
|
||||
|
||||
for (i,ins) in bot.instructions.into_iter().enumerate(){
|
||||
let state_deterministic=physics_deterministic.clone();
|
||||
let state_filtered=physics_filtered.clone();
|
||||
PhysicsContext::run_input_instruction(&mut physics_deterministic,&physics_data,ins.clone());
|
||||
match ins{
|
||||
strafesnet_common::instruction::TimedInstruction{instruction:strafesnet_common::physics::Instruction::Idle,..}=>(),
|
||||
other=>{
|
||||
non_idle_count+=1;
|
||||
// run
|
||||
PhysicsContext::run_input_instruction(&mut physics_filtered,&physics_data,other.clone());
|
||||
// check if position matches
|
||||
let b0=physics_deterministic.camera_body();
|
||||
let b1=physics_filtered.camera_body();
|
||||
if b0.position!=b1.position{
|
||||
println!("desync at instruction #{}",i);
|
||||
println!("non idle instructions completed={non_idle_count}");
|
||||
println!("instruction #{i}={:?}",other);
|
||||
println!("deterministic state0:\n{state_deterministic:?}");
|
||||
println!("filtered state0:\n{state_filtered:?}");
|
||||
println!("deterministic state1:\n{:?}",physics_deterministic);
|
||||
println!("filtered state1:\n{:?}",physics_filtered);
|
||||
return DeterminismResult::NonDeterministic;
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
match physics_deterministic.get_finish_time(){
|
||||
Some(time)=>println!("[with idle] finish time:{}",time),
|
||||
None=>println!("[with idle] simulation did not end in finished state"),
|
||||
}
|
||||
match physics_filtered.get_finish_time(){
|
||||
Some(time)=>println!("[filtered] finish time:{}",time),
|
||||
None=>println!("[filtered] simulation did not end in finished state"),
|
||||
}
|
||||
DeterminismResult::Deterministic
|
||||
}
|
||||
type ThreadResult=Result<Option<DeterminismResult>,ReplayError>;
|
||||
fn read_and_run(file_path:std::path::PathBuf,physics_data:&PhysicsData)->ThreadResult{
|
||||
let data=read_entire_file(file_path.as_path())?;
|
||||
let bot=strafesnet_snf::read_bot(data)?.read_all()?;
|
||||
println!("Running {:?}",file_path.file_stem());
|
||||
Ok(Some(segment_determinism(bot,physics_data)))
|
||||
}
|
||||
fn do_thread<'a>(s:&'a std::thread::Scope<'a,'_>,file_path:std::path::PathBuf,send:std::sync::mpsc::Sender<ThreadResult>,physics_data:&'a PhysicsData){
|
||||
s.spawn(move ||{
|
||||
let result=read_and_run(file_path,physics_data);
|
||||
// send when thread is complete
|
||||
send.send(result).unwrap();
|
||||
});
|
||||
}
|
||||
fn get_file_path(dir_entry:std::fs::DirEntry)->Result<Option<std::path::PathBuf>,std::io::Error>{
|
||||
Ok(dir_entry.file_type()?.is_file().then_some(
|
||||
dir_entry.path()
|
||||
))
|
||||
}
|
||||
fn test_determinism()->Result<(),ReplayError>{
|
||||
let thread_limit=std::thread::available_parallelism()?.get();
|
||||
println!("loading map file..");
|
||||
let data=read_entire_file("../tools/bhop_maps/5692113331.snfm")?;
|
||||
let map=strafesnet_snf::read_map(data)?.into_complete_map()?;
|
||||
|
||||
let mut physics_data=PhysicsData::default();
|
||||
println!("generating models..");
|
||||
physics_data.generate_models(&map);
|
||||
|
||||
let (send,recv)=std::sync::mpsc::channel();
|
||||
|
||||
let mut read_dir=std::fs::read_dir("../tools/replays")?;
|
||||
|
||||
// promise that &physics_data will outlive the spawned threads
|
||||
let thread_results=std::thread::scope(|s|{
|
||||
let mut thread_results=Vec::new();
|
||||
|
||||
// spawn threads
|
||||
println!("spawning up to {thread_limit} threads...");
|
||||
let mut active_thread_count=0;
|
||||
while active_thread_count<thread_limit{
|
||||
if let Some(dir_entry_result)=read_dir.next(){
|
||||
if let Some(file_path)=get_file_path(dir_entry_result?)?{
|
||||
active_thread_count+=1;
|
||||
do_thread(s,file_path,send.clone(),&physics_data);
|
||||
}
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// spawn another thread every time a message is received from the channel
|
||||
println!("riding parallelism wave...");
|
||||
while let Some(dir_entry_result)=read_dir.next(){
|
||||
if let Some(file_path)=get_file_path(dir_entry_result?)?{
|
||||
// wait for a thread to complete
|
||||
thread_results.push(recv.recv().unwrap());
|
||||
do_thread(s,file_path,send.clone(),&physics_data);
|
||||
}
|
||||
}
|
||||
|
||||
// wait for remaining threads to complete
|
||||
println!("waiting for all threads to complete...");
|
||||
for _ in 0..active_thread_count{
|
||||
thread_results.push(recv.recv().unwrap());
|
||||
}
|
||||
|
||||
println!("done.");
|
||||
Ok::<_,ReplayError>(thread_results)
|
||||
})?;
|
||||
|
||||
// tally results
|
||||
#[derive(Default)]
|
||||
struct Totals{
|
||||
deterministic:u32,
|
||||
nondeterministic:u32,
|
||||
invalid:u32,
|
||||
error:u32,
|
||||
}
|
||||
let Totals{deterministic,nondeterministic,invalid,error}=thread_results.into_iter().fold(Totals::default(),|mut totals,result|{
|
||||
match result{
|
||||
Ok(Some(DeterminismResult::Deterministic))=>totals.deterministic+=1,
|
||||
Ok(Some(DeterminismResult::NonDeterministic))=>totals.nondeterministic+=1,
|
||||
Ok(None)=>totals.invalid+=1,
|
||||
Err(_)=>totals.error+=1,
|
||||
}
|
||||
totals
|
||||
});
|
||||
|
||||
println!("deterministic={deterministic}");
|
||||
println!("nondeterministic={nondeterministic}");
|
||||
println!("invalid={invalid}");
|
||||
println!("error={error}");
|
||||
|
||||
assert!(nondeterministic==0);
|
||||
assert!(invalid==0);
|
||||
assert!(error==0);
|
||||
|
||||
Ok(())
|
||||
}
|
@ -240,7 +240,7 @@ impl PartialMap2{
|
||||
.enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
|
||||
(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
|
||||
}).unzip();
|
||||
let render_configs=render_configs.into_iter().map(|(render_config_id,mut render_config)|{
|
||||
let render_configs=render_configs.into_iter().map(|(_render_config_id,mut render_config)|{
|
||||
//this may generate duplicate no-texture render configs but idc
|
||||
render_config.texture=render_config.texture.and_then(|texture_id|
|
||||
texture_id_map.get(&texture_id).copied()
|
||||
|
@ -1,10 +1,19 @@
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Debug)]
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct TimedInstruction<I,T>{
|
||||
pub time:Time<T>,
|
||||
pub instruction:I,
|
||||
}
|
||||
impl<I,T> TimedInstruction<I,T>{
|
||||
#[inline]
|
||||
pub fn set_time<TimeInner>(self,new_time:Time<TimeInner>)->TimedInstruction<I,TimeInner>{
|
||||
TimedInstruction{
|
||||
time:new_time,
|
||||
instruction:self.instruction,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Ensure all emitted instructions are processed before consuming external instructions
|
||||
pub trait InstructionEmitter<I>{
|
||||
@ -21,6 +30,7 @@ pub trait InstructionFeedback<I,T>:InstructionEmitter<I,TimeInner=T>+Instruction
|
||||
where
|
||||
Time<T>:Copy,
|
||||
{
|
||||
#[inline]
|
||||
fn process_exhaustive(&mut self,time_limit:Time<T>){
|
||||
while let Some(instruction)=self.next_instruction(time_limit){
|
||||
self.process_instruction(instruction);
|
||||
@ -33,42 +43,6 @@ impl<I,T,X> InstructionFeedback<I,T> for X
|
||||
X:InstructionEmitter<I,TimeInner=T>+InstructionConsumer<I,TimeInner=T>,
|
||||
{}
|
||||
|
||||
pub struct InstructionCache<S,I,T>{
|
||||
instruction_machine:S,
|
||||
cached_instruction:Option<TimedInstruction<I,T>>,
|
||||
time_limit:Time<T>,
|
||||
}
|
||||
impl<S,I,T> InstructionCache<S,I,T>
|
||||
where
|
||||
Time<T>:Copy+Ord,
|
||||
Option<TimedInstruction<I,T>>:Clone,
|
||||
S:InstructionEmitter<I,TimeInner=T>+InstructionConsumer<I,TimeInner=T>
|
||||
{
|
||||
pub fn new(
|
||||
instruction_machine:S,
|
||||
)->Self{
|
||||
Self{
|
||||
instruction_machine,
|
||||
cached_instruction:None,
|
||||
time_limit:Time::MIN,
|
||||
}
|
||||
}
|
||||
pub fn next_instruction_cached(&mut self,time_limit:Time<T>)->Option<TimedInstruction<I,T>>{
|
||||
if time_limit<self.time_limit{
|
||||
return self.cached_instruction.clone();
|
||||
}
|
||||
let next_instruction=self.instruction_machine.next_instruction(time_limit);
|
||||
self.cached_instruction=next_instruction.clone();
|
||||
self.time_limit=time_limit;
|
||||
next_instruction
|
||||
}
|
||||
pub fn process_instruction(&mut self,instruction:TimedInstruction<I,T>){
|
||||
// invalidate cache
|
||||
self.time_limit=Time::MIN;
|
||||
self.instruction_machine.process_instruction(instruction);
|
||||
}
|
||||
}
|
||||
|
||||
//PROPER PRIVATE FIELDS!!!
|
||||
pub struct InstructionCollector<I,T>{
|
||||
time:Time<T>,
|
||||
@ -77,6 +51,7 @@ pub struct InstructionCollector<I,T>{
|
||||
impl<I,T> InstructionCollector<I,T>
|
||||
where Time<T>:Copy+PartialOrd,
|
||||
{
|
||||
#[inline]
|
||||
pub const fn new(time:Time<T>)->Self{
|
||||
Self{
|
||||
time,
|
||||
@ -87,25 +62,21 @@ impl<I,T> InstructionCollector<I,T>
|
||||
pub const fn time(&self)->Time<T>{
|
||||
self.time
|
||||
}
|
||||
#[inline]
|
||||
pub fn collect(&mut self,instruction:Option<TimedInstruction<I,T>>){
|
||||
match instruction{
|
||||
Some(unwrap_instruction)=>{
|
||||
if unwrap_instruction.time<self.time {
|
||||
self.time=unwrap_instruction.time;
|
||||
self.instruction=Some(unwrap_instruction.instruction);
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
if let Some(ins)=instruction{
|
||||
if ins.time<self.time{
|
||||
self.time=ins.time;
|
||||
self.instruction=Some(ins.instruction);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn instruction(self)->Option<TimedInstruction<I,T>>{
|
||||
#[inline]
|
||||
pub fn take(self)->Option<TimedInstruction<I,T>>{
|
||||
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
||||
match self.instruction{
|
||||
Some(instruction)=>Some(TimedInstruction{
|
||||
time:self.time,
|
||||
instruction
|
||||
}),
|
||||
None=>None,
|
||||
}
|
||||
self.instruction.map(|instruction|TimedInstruction{
|
||||
time:self.time,
|
||||
instruction
|
||||
})
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ impl<T> Time<T>{
|
||||
pub const MIN:Self=Self::raw(i64::MIN);
|
||||
pub const MAX:Self=Self::raw(i64::MAX);
|
||||
pub const ZERO:Self=Self::raw(0);
|
||||
pub const EPSILON:Self=Self::raw(1);
|
||||
pub const ONE_SECOND:Self=Self::raw(1_000_000_000);
|
||||
pub const ONE_MILLISECOND:Self=Self::raw(1_000_000);
|
||||
pub const ONE_MICROSECOND:Self=Self::raw(1_000);
|
||||
|
@ -1,4 +1,5 @@
|
||||
use crate::mouse::MouseState;
|
||||
use crate::gameplay_modes::{ModeId,StageId};
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
pub enum TimeInner{}
|
||||
@ -7,16 +8,14 @@ pub type Time=crate::integer::Time<TimeInner>;
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum Instruction{
|
||||
Mouse(MouseInstruction),
|
||||
Other(OtherInstruction),
|
||||
}
|
||||
impl Instruction{
|
||||
pub const IDLE:Self=Self::Other(OtherInstruction::Other(OtherOtherInstruction::Idle));
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum OtherInstruction{
|
||||
SetControl(SetControlInstruction),
|
||||
Mode(ModeInstruction),
|
||||
Other(OtherOtherInstruction),
|
||||
Misc(MiscInstruction),
|
||||
/// Idle: there were no input events, but the simulation is safe to advance to this timestep
|
||||
Idle,
|
||||
}
|
||||
impl Instruction{
|
||||
pub const IDLE:Self=Self::Idle;
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum MouseInstruction{
|
||||
@ -44,15 +43,14 @@ pub enum ModeInstruction{
|
||||
/// This forgets all inputs and settings which need to be reapplied.
|
||||
Reset,
|
||||
/// Restart: Teleport to the start zone.
|
||||
Restart,
|
||||
/// This runs when you press R or teleport to a bonus
|
||||
Restart(ModeId),
|
||||
/// Spawn: Teleport to a specific mode's spawn
|
||||
/// Sets current mode & spawn
|
||||
Spawn(crate::gameplay_modes::ModeId,crate::gameplay_modes::StageId),
|
||||
/// This runs when the map loads to put you at the map lobby
|
||||
Spawn(ModeId,StageId),
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum OtherOtherInstruction{
|
||||
/// Idle: there were no input events, but the simulation is safe to advance to this timestep
|
||||
Idle,
|
||||
pub enum MiscInstruction{
|
||||
PracticeFly,
|
||||
SetSensitivity(crate::integer::Ratio64Vec2),
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ impl Run{
|
||||
match &self.state{
|
||||
RunState::Created=>Time::ZERO,
|
||||
RunState::Started{timer}=>timer.time(time),
|
||||
RunState::Finished{timer}=>timer.time(time),
|
||||
RunState::Finished{timer}=>timer.time(),
|
||||
}
|
||||
}
|
||||
pub fn start(&mut self,time:PhysicsTime)->Result<(),Error>{
|
||||
@ -110,4 +110,10 @@ impl Run{
|
||||
self.flagged=Some(flag_reason);
|
||||
}
|
||||
}
|
||||
pub fn get_finish_time(&self)->Option<Time>{
|
||||
match &self.state{
|
||||
RunState::Finished{timer}=>Some(timer.time()),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ impl PauseState for Unpaused{
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Hash,Eq,PartialEq,PartialOrd,Debug)]
|
||||
enum Inner{}
|
||||
pub enum Inner{}
|
||||
type InnerTime=Time<Inner>;
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
@ -157,7 +157,7 @@ impl<T:TimerState> TimerFixed<T,Paused>
|
||||
where Time<T::In>:Copy,
|
||||
{
|
||||
pub fn into_unpaused(self,time:Time<T::In>)->TimerFixed<T,Unpaused>{
|
||||
let new_time=self.time(time);
|
||||
let new_time=self.time();
|
||||
let mut timer=TimerFixed{
|
||||
state:self.state,
|
||||
_paused:Unpaused,
|
||||
@ -165,6 +165,9 @@ impl<T:TimerState> TimerFixed<T,Paused>
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn time(&self)->Time<T::Out>{
|
||||
self.state.get_offset().coerce()
|
||||
}
|
||||
}
|
||||
impl<T:TimerState> TimerFixed<T,Unpaused>
|
||||
where Time<T::In>:Copy,
|
||||
@ -178,6 +181,9 @@ impl<T:TimerState> TimerFixed<T,Unpaused>
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn time(&self,time:Time<T::In>)->Time<T::Out>{
|
||||
self.state.get_time(time)
|
||||
}
|
||||
}
|
||||
|
||||
//the new constructor and time queries are generic across both
|
||||
@ -199,12 +205,6 @@ impl<T:TimerState,P:PauseState> TimerFixed<T,P>{
|
||||
pub fn into_state(self)->T{
|
||||
self.state
|
||||
}
|
||||
pub fn time(&self,time:Time<T::In>)->Time<T::Out>{
|
||||
match P::IS_PAUSED{
|
||||
true=>self.state.get_offset().coerce(),
|
||||
false=>self.state.get_time(time),
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:Time<T::In>,new_time:Time<T::Out>){
|
||||
match P::IS_PAUSED{
|
||||
true=>self.state.set_offset(new_time.coerce()),
|
||||
@ -256,7 +256,7 @@ impl<T:TimerState> Timer<T>
|
||||
}
|
||||
pub fn time(&self,time:Time<T::In>)->Time<T::Out>{
|
||||
match self{
|
||||
Self::Paused(timer)=>timer.time(time),
|
||||
Self::Paused(timer)=>timer.time(),
|
||||
Self::Unpaused(timer)=>timer.time(time),
|
||||
}
|
||||
}
|
||||
@ -329,7 +329,7 @@ mod test{
|
||||
//create a paused timer that reads 0s
|
||||
let timer=TimerFixed::<Scaled<Parent,Calculated>,Paused>::from_state(Scaled::new(0.5f32.try_into().unwrap(),sec!(0)));
|
||||
//the paused timer at 1 second should read 0s
|
||||
assert_eq!(timer.time(sec!(1)),sec!(0));
|
||||
assert_eq!(timer.time(),sec!(0));
|
||||
|
||||
//unpause it after one second
|
||||
let timer=timer.into_unpaused(sec!(1));
|
||||
@ -339,7 +339,7 @@ mod test{
|
||||
//pause the timer after 11 seconds
|
||||
let timer=timer.into_paused(sec!(11));
|
||||
//the paused timer at 20 seconds should read 5s
|
||||
assert_eq!(timer.time(sec!(20)),sec!(5));
|
||||
assert_eq!(timer.time(),sec!(5));
|
||||
}
|
||||
#[test]
|
||||
fn test_timer()->Result<(),Error>{
|
||||
|
@ -1,3 +1,5 @@
|
||||
// This whole thing should be a drive macro
|
||||
|
||||
pub trait Updatable<Updater>{
|
||||
fn update(&mut self,update:Updater);
|
||||
}
|
||||
@ -53,4 +55,3 @@ impl Updatable<OuterUpdate> for Outer{
|
||||
}
|
||||
}
|
||||
}
|
||||
//*/
|
@ -12,8 +12,8 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
[features]
|
||||
default = ["legacy"]
|
||||
legacy = ["dep:url","dep:vbsp"]
|
||||
#roblox = ["dep:lazy-regex"]
|
||||
#source = ["dep:vbsp"]
|
||||
roblox = []
|
||||
source = ["dep:vbsp"]
|
||||
|
||||
[dependencies]
|
||||
strafesnet_common = { path = "../common", registry = "strafesnet" }
|
||||
|
@ -1,6 +1,6 @@
|
||||
use bnum::{BInt,cast::As};
|
||||
|
||||
#[derive(Clone,Copy,Debug,Default,Hash,PartialEq,PartialOrd,Ord)]
|
||||
#[derive(Clone,Copy,Debug,Default,Hash,PartialEq,Eq,PartialOrd,Ord)]
|
||||
/// A Fixed point number for which multiply operations widen the bits in the output. (when the wide-mul feature is enabled)
|
||||
/// N is the number of u64s to use
|
||||
/// F is the number of fractional bits (always N*32 lol)
|
||||
@ -97,7 +97,6 @@ where
|
||||
self.bits.eq(&other.into())
|
||||
}
|
||||
}
|
||||
impl<const N:usize,const F:usize> Eq for Fixed<N,F>{}
|
||||
|
||||
impl<const N:usize,const F:usize,T> PartialOrd<T> for Fixed<N,F>
|
||||
where
|
||||
|
@ -57,7 +57,7 @@ fn from_f32(){
|
||||
assert_eq!(b,Ok(a));
|
||||
//I32F32::MIN hits a special case since it's not representable as a positive signed integer
|
||||
//TODO: don't return an overflow because this is technically possible
|
||||
let a=I32F32::MIN;
|
||||
let _a=I32F32::MIN;
|
||||
let b:Result<I32F32,_>=Into::<f32>::into(I32F32::MIN).try_into();
|
||||
assert_eq!(b,Err(crate::fixed::FixedFromFloatError::Overflow));
|
||||
//16 is within the 24 bits of float precision
|
||||
|
@ -42,7 +42,7 @@ pub struct Place{
|
||||
services:roblox_emulator::context::Services,
|
||||
}
|
||||
impl Place{
|
||||
fn new(dom:WeakDom)->Option<Self>{
|
||||
pub fn new(dom:WeakDom)->Option<Self>{
|
||||
let context=roblox_emulator::context::Context::from_ref(&dom);
|
||||
Some(Self{
|
||||
services:context.find_services()?,
|
||||
|
@ -3,6 +3,7 @@ use std::collections::HashMap;
|
||||
use rbx_mesh::mesh::{Vertex2, Vertex2Truncated};
|
||||
use strafesnet_common::{integer::vec3,model::{self, ColorId, IndexedVertex, NormalId, PolygonGroup, PolygonList, PositionId, TextureCoordinateId, VertexId}};
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
Planar64Vec3(strafesnet_common::integer::Planar64TryFromFloatError),
|
||||
|
@ -1,4 +1,4 @@
|
||||
use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,IndexedVertexList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId};
|
||||
use strafesnet_common::model::{Color4,TextureCoordinate,Mesh,IndexedGraphicsGroup,IndexedPhysicsGroup,IndexedVertex,PolygonGroupId,PolygonGroup,PolygonList,PositionId,TextureCoordinateId,NormalId,ColorId,VertexId,RenderConfigId};
|
||||
use strafesnet_common::integer::{vec3,Planar64Vec3};
|
||||
|
||||
#[derive(Debug)]
|
||||
@ -126,9 +126,6 @@ const CORNERWEDGE_DEFAULT_NORMALS:[Planar64Vec3;5]=[
|
||||
vec3::int( 0,-1, 0),//CornerWedge::Bottom
|
||||
vec3::int( 0, 0,-1),//CornerWedge::Front
|
||||
];
|
||||
pub fn unit_sphere(render:RenderConfigId)->Mesh{
|
||||
unit_cube(render)
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct CubeFaceDescription([Option<FaceDescription>;6]);
|
||||
impl CubeFaceDescription{
|
||||
@ -149,10 +146,6 @@ pub fn unit_cube(render:RenderConfigId)->Mesh{
|
||||
t.insert(CubeFace::Front,FaceDescription::new_with_render_id(render));
|
||||
generate_partial_unit_cube(t)
|
||||
}
|
||||
pub fn unit_cylinder(render:RenderConfigId)->Mesh{
|
||||
//lmao
|
||||
unit_cube(render)
|
||||
}
|
||||
#[derive(Default)]
|
||||
pub struct WedgeFaceDescription([Option<FaceDescription>;5]);
|
||||
impl WedgeFaceDescription{
|
||||
@ -163,15 +156,15 @@ impl WedgeFaceDescription{
|
||||
self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
|
||||
}
|
||||
}
|
||||
pub fn unit_wedge(render:RenderConfigId)->Mesh{
|
||||
let mut t=WedgeFaceDescription::default();
|
||||
t.insert(WedgeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::TopFront,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::Back,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::Left,FaceDescription::new_with_render_id(render));
|
||||
t.insert(WedgeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
generate_partial_unit_wedge(t)
|
||||
}
|
||||
// pub fn unit_wedge(render:RenderConfigId)->Mesh{
|
||||
// let mut t=WedgeFaceDescription::default();
|
||||
// t.insert(WedgeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(WedgeFace::TopFront,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(WedgeFace::Back,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(WedgeFace::Left,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(WedgeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
// generate_partial_unit_wedge(t)
|
||||
// }
|
||||
#[derive(Default)]
|
||||
pub struct CornerWedgeFaceDescription([Option<FaceDescription>;5]);
|
||||
impl CornerWedgeFaceDescription{
|
||||
@ -182,15 +175,15 @@ impl CornerWedgeFaceDescription{
|
||||
self.0.into_iter().enumerate().filter_map(|v|v.1.map(|u|(v.0,u)))
|
||||
}
|
||||
}
|
||||
pub fn unit_cornerwedge(render:RenderConfigId)->Mesh{
|
||||
let mut t=CornerWedgeFaceDescription::default();
|
||||
t.insert(CornerWedgeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::TopBack,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::TopLeft,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
t.insert(CornerWedgeFace::Front,FaceDescription::new_with_render_id(render));
|
||||
generate_partial_unit_cornerwedge(t)
|
||||
}
|
||||
// pub fn unit_cornerwedge(render:RenderConfigId)->Mesh{
|
||||
// let mut t=CornerWedgeFaceDescription::default();
|
||||
// t.insert(CornerWedgeFace::Right,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(CornerWedgeFace::TopBack,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(CornerWedgeFace::TopLeft,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(CornerWedgeFace::Bottom,FaceDescription::new_with_render_id(render));
|
||||
// t.insert(CornerWedgeFace::Front,FaceDescription::new_with_render_id(render));
|
||||
// generate_partial_unit_cornerwedge(t)
|
||||
// }
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct FaceDescription{
|
||||
|
@ -130,9 +130,9 @@ impl ModesBuilder{
|
||||
fn push_mode_update(&mut self,mode_id:gameplay_modes::ModeId,mode_update:gameplay_modes::ModeUpdate){
|
||||
self.mode_updates.push((mode_id,mode_update));
|
||||
}
|
||||
fn push_stage_update(&mut self,mode_id:gameplay_modes::ModeId,stage_id:gameplay_modes::StageId,stage_update:gameplay_modes::StageUpdate){
|
||||
self.stage_updates.push((mode_id,stage_id,stage_update));
|
||||
}
|
||||
// fn push_stage_update(&mut self,mode_id:gameplay_modes::ModeId,stage_id:gameplay_modes::StageId,stage_update:gameplay_modes::StageUpdate){
|
||||
// self.stage_updates.push((mode_id,stage_id,stage_update));
|
||||
// }
|
||||
}
|
||||
fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:model::ModelId,modes_builder:&mut ModesBuilder,wormhole_in_model_to_id:&mut HashMap<model::ModelId,u32>,wormhole_id_to_out_model:&mut HashMap<u32,model::ModelId>)->attr::CollisionAttributes{
|
||||
let mut general=attr::GeneralAttributes::default();
|
||||
@ -485,9 +485,6 @@ where
|
||||
continue;
|
||||
}
|
||||
|
||||
//at this point a new model is going to be generated for sure.
|
||||
let model_id=model::ModelId::new(primitive_models_deferred_attributes.len() as u32);
|
||||
|
||||
//TODO: also detect "CylinderMesh" etc here
|
||||
let shape=match object.class.as_str(){
|
||||
"Part"=>if let Some(rbx_dom_weak::types::Variant::Enum(shape))=object.properties.get("Shape"){
|
||||
@ -889,8 +886,14 @@ impl PartialMap2{
|
||||
=textures.into_iter().enumerate().map(|(new_texture_id,(old_texture_id,texture))|{
|
||||
(texture,(old_texture_id,model::TextureId::new(new_texture_id as u32)))
|
||||
}).unzip();
|
||||
let render_configs=render_configs.into_iter().map(|(render_config_id,mut render_config)|{
|
||||
//this may generate duplicate no-texture render configs but idc
|
||||
let render_configs=render_configs.into_iter().map(|(_render_config_id,mut render_config)|{
|
||||
// This may generate duplicate no-texture render configs but idc
|
||||
//
|
||||
// This is because some textures may not exist, so the render config
|
||||
// that it points to is unique but is texture.
|
||||
//
|
||||
// I don't think this needs to be fixed because missing textures
|
||||
// should be a conversion error anyways.
|
||||
render_config.texture=render_config.texture.and_then(|texture_id|
|
||||
texture_id_map.get(&texture_id).copied()
|
||||
);
|
||||
|
@ -1,22 +1,22 @@
|
||||
macro_rules! type_from_lua_userdata{
|
||||
($asd:ident)=>{
|
||||
impl mlua::FromLua for $asd{
|
||||
($ty:ident)=>{
|
||||
impl mlua::FromLua for $ty{
|
||||
fn from_lua(value:mlua::Value,_lua:&mlua::Lua)->Result<Self,mlua::Error>{
|
||||
match value{
|
||||
mlua::Value::UserData(ud)=>Ok(*ud.borrow::<Self>()?),
|
||||
other=>Err(mlua::Error::runtime(format!("Expected {} got {:?}",stringify!($asd),other))),
|
||||
other=>Err(mlua::Error::runtime(format!("Expected {} got {:?}",stringify!($ty),other))),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
macro_rules! type_from_lua_userdata_lua_lifetime{
|
||||
($asd:ident)=>{
|
||||
impl mlua::FromLua for $asd<'static>{
|
||||
($ty:ident)=>{
|
||||
impl mlua::FromLua for $ty<'static>{
|
||||
fn from_lua(value:mlua::Value,_lua:&mlua::Lua)->Result<Self,mlua::Error>{
|
||||
match value{
|
||||
mlua::Value::UserData(ud)=>Ok(*ud.borrow::<Self>()?),
|
||||
other=>Err(mlua::Error::runtime(format!("Expected {} got {:?}",stringify!($asd),other))),
|
||||
other=>Err(mlua::Error::runtime(format!("Expected {} got {:?}",stringify!($ty),other))),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,8 +59,8 @@ fn schedule_thread(lua:&mlua::Lua,dt:mlua::Value)->Result<(),mlua::Error>{
|
||||
match delay.classify(){
|
||||
std::num::FpCategory::Nan=>Err(mlua::Error::runtime("NaN"))?,
|
||||
// cases where the number is too large to schedule
|
||||
std::num::FpCategory::Infinite=>return Ok(()),
|
||||
std::num::FpCategory::Normal=>if (u64::MAX as f64)<delay{
|
||||
std::num::FpCategory::Infinite
|
||||
|std::num::FpCategory::Normal if (u64::MAX as f64)<delay=>{
|
||||
return Ok(());
|
||||
},
|
||||
_=>(),
|
||||
|
@ -1,98 +1,347 @@
|
||||
use binrw::{BinReaderExt, binrw};
|
||||
use binrw::{binrw,BinReaderExt,BinWrite,BinWriterExt};
|
||||
|
||||
use crate::newtypes;
|
||||
use crate::file::BlockId;
|
||||
use strafesnet_common::physics::Time;
|
||||
|
||||
const VERSION:u32=0;
|
||||
|
||||
type TimedPhysicsInstruction=strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction,strafesnet_common::physics::TimeInner>;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
InvalidHeader,
|
||||
InvalidHeader(binrw::Error),
|
||||
InvalidSegment(binrw::Error),
|
||||
SegmentConvert(newtypes::integer::RatioError),
|
||||
InstructionConvert(newtypes::physics::InstructionConvert),
|
||||
InstructionWrite(binrw::Error),
|
||||
InvalidSegmentId(SegmentId),
|
||||
InvalidData(binrw::Error),
|
||||
IO(std::io::Error),
|
||||
File(crate::file::Error),
|
||||
}
|
||||
|
||||
// Bot files are simply the sequence of instructions that the physics received during the run.
|
||||
// The instructions are partitioned into timestamped blocks for ease of streaming.
|
||||
//
|
||||
// Keyframe information required for efficient seeking
|
||||
// is part of a different file, and is generated from this file.
|
||||
|
||||
/* block types
|
||||
|
||||
BLOCK_BOT_HEADER:
|
||||
u128 map_resource_uuid //which map is this bot running
|
||||
//don't include style info in bot header because it's in the simulation state
|
||||
//blocks are laid out in chronological order, but indices may jump around.
|
||||
u64 num_segments
|
||||
// Segments are laid out in chronological order,
|
||||
// but block_id is not necessarily in ascending order.
|
||||
//
|
||||
// This is to place the final segment close to the start of the file,
|
||||
// which allows the duration of the bot to be conveniently calculated
|
||||
// from the first and last instruction timestamps.
|
||||
//
|
||||
// Use exact physics version for replay playback
|
||||
// Use highest compatible physics version for verification
|
||||
u32 physics_version
|
||||
u32 num_segments
|
||||
for _ in 0..num_segments{
|
||||
i64 time //simulation_state timestamp
|
||||
u64 block_id
|
||||
i64 time
|
||||
u32 instruction_count
|
||||
u32 block_id
|
||||
}
|
||||
|
||||
BLOCK_BOT_SEGMENT:
|
||||
//format version indicates what version of these structures to use
|
||||
SimulationState simulation_state //SimulationState is just under ClientState which includes Play/Pause events that the simulation doesn't know about.
|
||||
//to read, greedily decode instructions until eof
|
||||
loop{
|
||||
//delta encode as much as possible (time,mousepos)
|
||||
//strafe ticks are implied
|
||||
//physics can be implied in an input-only bot file
|
||||
TimedInstruction<SimulationInstruction> instruction
|
||||
// segments can potentially be losslessly compressed!
|
||||
for _ in 0..instruction_count{
|
||||
// TODO: delta encode as much as possible (time,mousepos)
|
||||
i64 time
|
||||
physics::Instruction instruction
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
//error hiding mock code
|
||||
mod simulation{
|
||||
#[super::binrw]
|
||||
#[brw(little)]
|
||||
pub struct State{}
|
||||
#[super::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Instruction{}
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct SegmentHeader{
|
||||
time:i64,
|
||||
instruction_count:u32,
|
||||
block_id:BlockId,
|
||||
}
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct Header{
|
||||
physics_version:u32,
|
||||
num_segments:u32,
|
||||
#[br(count=num_segments)]
|
||||
segments:Vec<SegmentHeader>,
|
||||
}
|
||||
// mod instruction{
|
||||
// #[super::binrw]
|
||||
// #[brw(little)]
|
||||
// pub struct TimedInstruction<Instruction:binrw::BinRead+binrw::BinWrite>{
|
||||
// time:u64,
|
||||
// instruction:Instruction
|
||||
// }
|
||||
// }
|
||||
// mod timeline{
|
||||
// #[super::binrw]
|
||||
// #[brw(little)]
|
||||
// pub struct Timeline<Instruction:binrw::BinRead+binrw::BinWrite>{
|
||||
// #[bw(try_calc(u32::try_from(instructions.len())))]
|
||||
// instruction_count:u32,
|
||||
// #[br(count=instruction_count)]
|
||||
// instructions:Vec<super::instruction::TimedInstruction<Instruction>>
|
||||
// }
|
||||
// }
|
||||
|
||||
//serious code
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Clone,Copy,Debug,id::Id)]
|
||||
pub struct SegmentId(u32);
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
pub struct Segment{
|
||||
state:simulation::State,
|
||||
//#[bw(try_calc(u32::try_from(instructions.len())))]
|
||||
//instruction_count:u32,
|
||||
//#[br(count=instruction_count)]
|
||||
//instructions:Vec<instruction::TimedInstruction<simulation::Instruction>>
|
||||
pub instructions:Vec<TimedPhysicsInstruction>
|
||||
}
|
||||
|
||||
//please remember that strafe ticks are implicit! 33% smaller bot files
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct SegmentInfo{
|
||||
/// time of the first instruction in this segment.
|
||||
time:Time,
|
||||
instruction_count:u32,
|
||||
/// How many total instructions in segments up to and including this segment
|
||||
/// Alternatively, the id of the first instruction be in the _next_ segment
|
||||
instructions_subtotal:u64,
|
||||
block_id:BlockId,
|
||||
}
|
||||
|
||||
pub struct StreamableBot<R:BinReaderExt>{
|
||||
file:crate::file::File<R>,
|
||||
//timeline:timeline::Timeline<SegmentId>,
|
||||
segment_id_to_block_id:Vec<crate::file::BlockId>,
|
||||
segment_map:Vec<SegmentInfo>,
|
||||
}
|
||||
impl<R:BinReaderExt> StreamableBot<R>{
|
||||
pub(crate) fn new(file:crate::file::File<R>)->Result<Self,Error>{
|
||||
Err(Error::InvalidHeader)
|
||||
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
|
||||
//assume the file seek is in the right place to start reading header
|
||||
let header:Header=file.data_mut().read_le().map_err(Error::InvalidHeader)?;
|
||||
let mut instructions_subtotal=0;
|
||||
let segment_map=header.segments.into_iter().map(|SegmentHeader{time,instruction_count,block_id}|{
|
||||
instructions_subtotal+=instruction_count as u64;
|
||||
SegmentInfo{
|
||||
time:Time::raw(time),
|
||||
instruction_count,
|
||||
instructions_subtotal,
|
||||
block_id,
|
||||
}
|
||||
}).collect();
|
||||
Ok(Self{
|
||||
file,
|
||||
segment_map,
|
||||
})
|
||||
}
|
||||
pub fn load_segment(&mut self,segment_id:SegmentId)->Result<Segment,Error>{
|
||||
let block_id=*self.segment_id_to_block_id.get(segment_id.get() as usize).ok_or(Error::InvalidSegmentId(segment_id))?;
|
||||
let mut block=self.file.block_reader(block_id).map_err(Error::File)?;
|
||||
let segment=block.read_le().map_err(Error::InvalidSegment)?;
|
||||
fn get_segment_info(&self,segment_id:SegmentId)->Result<SegmentInfo,Error>{
|
||||
Ok(*self.segment_map.get(segment_id.get() as usize).ok_or(Error::InvalidSegmentId(segment_id))?)
|
||||
}
|
||||
pub fn find_segments_instruction_range(&self,start_instruction:u64,end_instruction:u64)->&[SegmentInfo]{
|
||||
let start=self.segment_map.partition_point(|segment_info|segment_info.instructions_subtotal<start_instruction);
|
||||
let end=self.segment_map.partition_point(|segment_info|segment_info.instructions_subtotal<end_instruction);
|
||||
&self.segment_map[start..=end]
|
||||
}
|
||||
// pub fn find_segments_time_range(&self,start_time:Time,end_time:Time)->&[SegmentInfo]{
|
||||
// // TODO: This is off by one, both should be one less
|
||||
// let start=self.segment_map.partition_point(|segment_info|segment_info.time<start_time);
|
||||
// let end=self.segment_map.partition_point(|segment_info|segment_info.time<end_time);
|
||||
// &self.segment_map[start..=end]
|
||||
// }
|
||||
fn append_to_segment(&mut self,segment_info:SegmentInfo,segment:&mut Segment)->Result<(),Error>{
|
||||
let mut block=self.file.block_reader(segment_info.block_id).map_err(Error::File)?;
|
||||
for _ in 0..segment_info.instruction_count{
|
||||
let instruction:newtypes::physics::TimedInstruction=block.read_le().map_err(Error::InvalidSegment)?;
|
||||
segment.instructions.push(instruction.try_into().map_err(Error::SegmentConvert)?);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
pub fn load_segment(&mut self,segment_info:SegmentInfo)->Result<Segment,Error>{
|
||||
let mut segment=Segment{
|
||||
instructions:Vec::with_capacity(segment_info.instruction_count as usize),
|
||||
};
|
||||
self.append_to_segment(segment_info,&mut segment)?;
|
||||
Ok(segment)
|
||||
}
|
||||
pub fn read_all(&mut self)->Result<Segment,Error>{
|
||||
let mut segment=Segment{
|
||||
instructions:Vec::new(),
|
||||
};
|
||||
for i in 0..self.segment_map.len(){
|
||||
let segment_info=self.segment_map[i];
|
||||
self.append_to_segment(segment_info,&mut segment)?;
|
||||
}
|
||||
Ok(segment)
|
||||
}
|
||||
}
|
||||
|
||||
const MAX_BLOCK_SIZE:usize=64*1024;//64 kB
|
||||
pub fn write_bot<W:BinWriterExt>(mut writer:W,physics_version:u32,instructions:impl IntoIterator<Item=TimedPhysicsInstruction>)->Result<(),Error>{
|
||||
// decide which instructions to put in which segment
|
||||
// write segment 1 to block 1
|
||||
// write segment N to block 2
|
||||
// write rest of segments
|
||||
// 1 2 3 4 5
|
||||
// becomes
|
||||
// [1 5] 2 3 4
|
||||
struct SegmentHeaderInfo{
|
||||
time:Time,
|
||||
instruction_count:u32,
|
||||
range:core::ops::Range<usize>
|
||||
}
|
||||
|
||||
let mut segment_header_infos=Vec::new();
|
||||
let mut raw_segments=std::io::Cursor::new(Vec::new());
|
||||
|
||||
// block info
|
||||
let mut start_time=Time::ZERO;
|
||||
let mut start_position=raw_segments.position() as usize;
|
||||
let mut instruction_count=0;
|
||||
|
||||
let mut last_position=start_position;
|
||||
|
||||
let mut iter=instructions.into_iter();
|
||||
|
||||
macro_rules! collect_instruction{
|
||||
($instruction:expr)=>{
|
||||
let time=$instruction.time;
|
||||
let instruction_writable:newtypes::physics::TimedInstruction=$instruction.try_into().map_err(Error::InstructionConvert)?;
|
||||
instruction_writable.write_le(&mut raw_segments).map_err(Error::InstructionWrite)?;
|
||||
instruction_count+=1;
|
||||
let position=raw_segments.position() as usize;
|
||||
// exceeds max block size
|
||||
if MAX_BLOCK_SIZE<position-last_position{
|
||||
segment_header_infos.push(SegmentHeaderInfo{
|
||||
time:start_time,
|
||||
instruction_count,
|
||||
range:start_position..last_position,
|
||||
});
|
||||
start_position=last_position;
|
||||
instruction_count=0;
|
||||
start_time=time;
|
||||
}
|
||||
last_position=position;
|
||||
}
|
||||
}
|
||||
|
||||
// unroll one loop iteration to grab the starting time
|
||||
if let Some(instruction)=iter.next(){
|
||||
start_time=instruction.time;
|
||||
collect_instruction!(instruction);
|
||||
}
|
||||
|
||||
for instruction in iter{
|
||||
collect_instruction!(instruction);
|
||||
}
|
||||
//last block, whatever size it happens to be
|
||||
{
|
||||
let final_position=raw_segments.position() as usize;
|
||||
segment_header_infos.push(SegmentHeaderInfo{
|
||||
time:start_time,
|
||||
instruction_count,
|
||||
range:start_position..final_position,
|
||||
});
|
||||
}
|
||||
// drop cursor
|
||||
let raw_segments=raw_segments.into_inner();
|
||||
|
||||
let num_segments=segment_header_infos.len();
|
||||
|
||||
// segments list is in chronological order
|
||||
let make_segment_header=|block_id,&SegmentHeaderInfo{time,instruction_count,range:ref _range}|SegmentHeader{
|
||||
time:time.get(),
|
||||
instruction_count,
|
||||
block_id,
|
||||
};
|
||||
let segments=if 2<num_segments{
|
||||
let mut segments=Vec::with_capacity(num_segments);
|
||||
// segment 1 is second block
|
||||
if let Some(seg)=segment_header_infos.first(){
|
||||
segments.push(make_segment_header(BlockId::new(1),seg));
|
||||
}
|
||||
// rest of segments start at fourth block
|
||||
for (i,seg) in segment_header_infos[1..num_segments-1].iter().enumerate(){
|
||||
make_segment_header(BlockId::new(3+i as u32),seg);
|
||||
}
|
||||
// last segment is third block
|
||||
if let Some(seg)=segment_header_infos.last(){
|
||||
segments.push(make_segment_header(BlockId::new(2),seg));
|
||||
}
|
||||
segments
|
||||
}else{
|
||||
// all segments in order
|
||||
segment_header_infos.iter().enumerate().map(|(i,seg)|
|
||||
make_segment_header(BlockId::new(1+i as u32),seg)
|
||||
).collect()
|
||||
};
|
||||
|
||||
let header=Header{
|
||||
physics_version,
|
||||
num_segments:num_segments as u32,
|
||||
segments,
|
||||
};
|
||||
|
||||
// map header is +1
|
||||
let block_count=1+num_segments as u32;
|
||||
|
||||
let mut offset=crate::file::Header::calculate_size(block_count) as u64;
|
||||
// block_location is one longer than block_count
|
||||
let mut block_location=Vec::with_capacity(1+block_count as usize);
|
||||
|
||||
//probe header length
|
||||
let mut bot_header_data=Vec::new();
|
||||
binrw::BinWrite::write_le(&header,&mut std::io::Cursor::new(&mut bot_header_data)).map_err(Error::InvalidData)?;
|
||||
|
||||
// the first block location is the map header
|
||||
block_location.push(offset);
|
||||
offset+=bot_header_data.len() as u64;
|
||||
block_location.push(offset);
|
||||
|
||||
// priming includes file header + first 3 blocks [bot header, first segment, last segment]
|
||||
let priming=if 2<num_segments{
|
||||
// segment 1 is block 2
|
||||
if let Some(seg)=segment_header_infos.first(){
|
||||
offset+=seg.range.len() as u64;
|
||||
block_location.push(offset);
|
||||
}
|
||||
// last segment is block 3
|
||||
if let Some(seg)=segment_header_infos.last(){
|
||||
offset+=seg.range.len() as u64;
|
||||
block_location.push(offset);
|
||||
}
|
||||
|
||||
let priming=offset;
|
||||
|
||||
// rest of segments
|
||||
for seg in &segment_header_infos[1..num_segments-1]{
|
||||
offset+=seg.range.len() as u64;
|
||||
block_location.push(offset);
|
||||
}
|
||||
priming
|
||||
}else{
|
||||
// all segments in order
|
||||
for seg in &segment_header_infos{
|
||||
offset+=seg.range.len() as u64;
|
||||
block_location.push(offset);
|
||||
}
|
||||
offset
|
||||
};
|
||||
|
||||
let file_header=crate::file::Header{
|
||||
fourcc:crate::file::FourCC::Bot,
|
||||
version:VERSION,
|
||||
priming,
|
||||
resource:0,
|
||||
block_count,
|
||||
block_location,
|
||||
};
|
||||
|
||||
// write file header
|
||||
writer.write_le(&file_header).map_err(Error::InvalidData)?;
|
||||
// write bot header
|
||||
writer.write(&bot_header_data).map_err(Error::IO)?;
|
||||
|
||||
// write blocks
|
||||
if 2<num_segments{
|
||||
// segment 1 is block 2
|
||||
if let Some(seg)=segment_header_infos.first(){
|
||||
writer.write(&raw_segments[seg.range.clone()]).map_err(Error::IO)?;
|
||||
}
|
||||
// last segment is block 3
|
||||
if let Some(seg)=segment_header_infos.last(){
|
||||
writer.write(&raw_segments[seg.range.clone()]).map_err(Error::IO)?;
|
||||
}
|
||||
// rest of segments
|
||||
for seg in &segment_header_infos[1..num_segments-1]{
|
||||
writer.write(&raw_segments[seg.range.clone()]).map_err(Error::IO)?;
|
||||
}
|
||||
}else{
|
||||
// all segments in order
|
||||
for seg in segment_header_infos{
|
||||
writer.write(&raw_segments[seg.range]).map_err(Error::IO)?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
@ -73,6 +73,16 @@ pub struct Header{
|
||||
#[br(count=block_count+1)]
|
||||
pub block_location:Vec<u64>,
|
||||
}
|
||||
impl Header{
|
||||
pub const fn calculate_size(block_count:u32)->usize{
|
||||
4 // fourcc
|
||||
+4 // version
|
||||
+8 // priming
|
||||
+16 // resource
|
||||
+4 // block_count
|
||||
+(block_count as usize+1)*8 // block_location
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
|
@ -86,6 +86,7 @@ for model_id in 0..num_models{
|
||||
//if you hash the resource itself and set the first 8 bits to this, that's the resource uuid
|
||||
#[binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
#[repr(u8)]
|
||||
enum ResourceType{
|
||||
Mesh,
|
||||
Texture,
|
||||
@ -94,21 +95,6 @@ enum ResourceType{
|
||||
//Video,
|
||||
//Animation,
|
||||
}
|
||||
const RESOURCE_TYPE_VARIANT_COUNT:u8=2;
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct ResourceId(u128);
|
||||
impl ResourceId{
|
||||
fn resource_type(&self)->Option<ResourceType>{
|
||||
let discriminant=self.0 as u8;
|
||||
//TODO: use this when it is stabilized https://github.com/rust-lang/rust/issues/73662
|
||||
//if (discriminant as usize)<std::mem::variant_count::<ResourceType>(){
|
||||
match discriminant<RESOURCE_TYPE_VARIANT_COUNT{
|
||||
true=>Some(unsafe{std::mem::transmute::<u8,ResourceType>(discriminant)}),
|
||||
false=>None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct ResourceMap<T>{
|
||||
meshes:HashMap<strafesnet_common::model::MeshId,T>,
|
||||
@ -135,11 +121,6 @@ struct ResourceBlockHeader{
|
||||
resource:ResourceType,
|
||||
id:BlockId,
|
||||
}
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct ResourceExternalHeader{
|
||||
resource_uuid:ResourceId,
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
@ -411,28 +392,26 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
|
||||
attributes:map.attributes.into_iter().map(Into::into).collect(),
|
||||
render_configs:map.render_configs.into_iter().map(Into::into).collect(),
|
||||
};
|
||||
let mut file_header=crate::file::Header{
|
||||
//probe header length
|
||||
let mut map_header_data=Vec::new();
|
||||
binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
|
||||
|
||||
// calculate final file header
|
||||
let mut offset=crate::file::Header::calculate_size(block_count) as u64;
|
||||
offset+=map_header_data.len() as u64;
|
||||
// priming includes map header
|
||||
let priming=offset;
|
||||
for position in &mut block_location{
|
||||
*position+=offset;
|
||||
}
|
||||
let file_header=crate::file::Header{
|
||||
fourcc:crate::file::FourCC::Map,
|
||||
version:0,
|
||||
priming:0,
|
||||
priming,
|
||||
resource:0,
|
||||
block_count,
|
||||
block_location,
|
||||
};
|
||||
//probe header length
|
||||
let mut file_header_data=Vec::new();
|
||||
binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
|
||||
let mut map_header_data=Vec::new();
|
||||
binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
|
||||
|
||||
//update file header according to probe data
|
||||
let mut offset=file_header_data.len() as u64;
|
||||
file_header.priming=offset;
|
||||
file_header.block_location[0]=offset;
|
||||
offset+=map_header_data.len() as u64;
|
||||
for position in &mut file_header.block_location[1..]{
|
||||
*position+=offset;
|
||||
}
|
||||
|
||||
//write (updated) file header
|
||||
writer.write_le(&file_header).map_err(Error::InvalidData)?;
|
||||
|
@ -1,3 +1,9 @@
|
||||
pub const fn flag(b:bool,mask:u8)->u8{
|
||||
(-(b as i8) as u8)&mask
|
||||
}
|
||||
pub fn bool_from_u8(value:u8)->bool{
|
||||
value!=0
|
||||
}
|
||||
pub fn bool_into_u8(value:&bool)->u8{
|
||||
*value as u8
|
||||
}
|
||||
|
@ -38,6 +38,23 @@ pub struct Ratio64Vec2{
|
||||
pub x:Ratio64,
|
||||
pub y:Ratio64,
|
||||
}
|
||||
impl TryInto<strafesnet_common::integer::Ratio64Vec2> for Ratio64Vec2{
|
||||
type Error=RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::integer::Ratio64Vec2,Self::Error>{
|
||||
Ok(strafesnet_common::integer::Ratio64Vec2{
|
||||
x:self.x.try_into()?,
|
||||
y:self.y.try_into()?,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::integer::Ratio64Vec2> for Ratio64Vec2{
|
||||
fn from(value:strafesnet_common::integer::Ratio64Vec2)->Self{
|
||||
Self{
|
||||
x:value.x.into(),
|
||||
y:value.y.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub type Angle32=i32;
|
||||
pub type Planar64=i64;
|
||||
|
@ -1,7 +1,9 @@
|
||||
mod common;
|
||||
pub mod aabb;
|
||||
pub mod model;
|
||||
pub mod mouse;
|
||||
pub mod integer;
|
||||
pub mod physics;
|
||||
pub mod gameplay_modes;
|
||||
pub mod gameplay_style;
|
||||
pub mod gameplay_attributes;
|
25
lib/snf/src/newtypes/mouse.rs
Normal file
25
lib/snf/src/newtypes/mouse.rs
Normal file
@ -0,0 +1,25 @@
|
||||
use super::integer::Time;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct MouseState{
|
||||
pub pos:[i32;2],
|
||||
pub time:Time,
|
||||
}
|
||||
|
||||
impl<T> Into<strafesnet_common::mouse::MouseState<T>> for MouseState{
|
||||
fn into(self)->strafesnet_common::mouse::MouseState<T>{
|
||||
strafesnet_common::mouse::MouseState{
|
||||
pos:self.pos.into(),
|
||||
time:strafesnet_common::integer::Time::raw(self.time),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T> From<strafesnet_common::mouse::MouseState<T>> for MouseState{
|
||||
fn from(value:strafesnet_common::mouse::MouseState<T>)->Self{
|
||||
Self{
|
||||
pos:value.pos.to_array(),
|
||||
time:value.time.get(),
|
||||
}
|
||||
}
|
||||
}
|
156
lib/snf/src/newtypes/physics.rs
Normal file
156
lib/snf/src/newtypes/physics.rs
Normal file
@ -0,0 +1,156 @@
|
||||
use super::integer::Time;
|
||||
use super::common::{bool_from_u8,bool_into_u8};
|
||||
|
||||
type TimedPhysicsInstruction=strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction,strafesnet_common::physics::TimeInner>;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct TimedInstruction{
|
||||
pub time:Time,
|
||||
pub instruction:Instruction,
|
||||
}
|
||||
|
||||
impl TryInto<TimedPhysicsInstruction> for TimedInstruction{
|
||||
type Error=super::integer::RatioError;
|
||||
fn try_into(self)->Result<TimedPhysicsInstruction,Self::Error>{
|
||||
Ok(strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::raw(self.time),
|
||||
instruction:self.instruction.try_into()?,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl TryFrom<TimedPhysicsInstruction> for TimedInstruction{
|
||||
type Error=super::physics::InstructionConvert;
|
||||
fn try_from(value:TimedPhysicsInstruction)->Result<Self,Self::Error>{
|
||||
Ok(Self{
|
||||
time:value.time.get(),
|
||||
instruction:value.instruction.try_into()?,
|
||||
})
|
||||
}
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum Instruction{
|
||||
#[brw(magic=0u8)]
|
||||
ReplaceMouse{
|
||||
m0:super::mouse::MouseState,
|
||||
m1:super::mouse::MouseState
|
||||
},
|
||||
#[brw(magic=1u8)]
|
||||
SetNextMouse(super::mouse::MouseState),
|
||||
#[brw(magic=2u8)]
|
||||
SetMoveRight(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=3u8)]
|
||||
SetMoveUp(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=4u8)]
|
||||
SetMoveBack(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=5u8)]
|
||||
SetMoveLeft(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=6u8)]
|
||||
SetMoveDown(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=7u8)]
|
||||
SetMoveForward(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=8u8)]
|
||||
SetJump(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=9u8)]
|
||||
SetZoom(
|
||||
#[br(map=bool_from_u8)]
|
||||
#[bw(map=bool_into_u8)]
|
||||
bool),
|
||||
#[brw(magic=10u8)]
|
||||
Reset,
|
||||
#[brw(magic=11u8)]
|
||||
Restart(super::gameplay_modes::ModeId),
|
||||
#[brw(magic=12u8)]
|
||||
Spawn(super::gameplay_modes::ModeId,super::gameplay_modes::StageId),
|
||||
#[brw(magic=13u8)]
|
||||
PracticeFly,
|
||||
#[brw(magic=14u8)]
|
||||
SetSensitivity(super::integer::Ratio64Vec2),
|
||||
#[brw(magic=255u8)]
|
||||
Idle,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum InstructionConvert{
|
||||
/// This is an instruction that can be dropped when serializing
|
||||
DropInstruction,
|
||||
}
|
||||
impl std::fmt::Display for InstructionConvert{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for InstructionConvert{}
|
||||
impl TryInto<strafesnet_common::physics::Instruction> for Instruction{
|
||||
type Error=super::integer::RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::physics::Instruction,Self::Error>{
|
||||
Ok(match self{
|
||||
Instruction::ReplaceMouse{m0,m1}=>strafesnet_common::physics::Instruction::Mouse(strafesnet_common::physics::MouseInstruction::ReplaceMouse{m0:m0.into(),m1:m1.into()}),
|
||||
Instruction::SetNextMouse(m)=>strafesnet_common::physics::Instruction::Mouse(strafesnet_common::physics::MouseInstruction::SetNextMouse(m.into())),
|
||||
Instruction::SetMoveRight(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveRight(state.into())),
|
||||
Instruction::SetMoveUp(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveUp(state.into())),
|
||||
Instruction::SetMoveBack(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveBack(state.into())),
|
||||
Instruction::SetMoveLeft(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveLeft(state.into())),
|
||||
Instruction::SetMoveDown(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveDown(state.into())),
|
||||
Instruction::SetMoveForward(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveForward(state.into())),
|
||||
Instruction::SetJump(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetJump(state.into())),
|
||||
Instruction::SetZoom(state)=>strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetZoom(state.into())),
|
||||
Instruction::Reset=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Reset),
|
||||
Instruction::Restart(mode_id)=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Restart(strafesnet_common::gameplay_modes::ModeId::new(mode_id))),
|
||||
Instruction::Spawn(mode_id,stage_id)=>strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Spawn(
|
||||
strafesnet_common::gameplay_modes::ModeId::new(mode_id),
|
||||
strafesnet_common::gameplay_modes::StageId::new(stage_id),
|
||||
)),
|
||||
Instruction::PracticeFly=>strafesnet_common::physics::Instruction::Misc(strafesnet_common::physics::MiscInstruction::PracticeFly),
|
||||
Instruction::SetSensitivity(sensitivity)=>strafesnet_common::physics::Instruction::Misc(strafesnet_common::physics::MiscInstruction::SetSensitivity(sensitivity.try_into()?)),
|
||||
Instruction::Idle=>strafesnet_common::physics::Instruction::Idle,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl TryFrom<strafesnet_common::physics::Instruction> for Instruction{
|
||||
type Error=InstructionConvert;
|
||||
fn try_from(value:strafesnet_common::physics::Instruction)->Result<Self,Self::Error>{
|
||||
match value{
|
||||
strafesnet_common::physics::Instruction::Mouse(strafesnet_common::physics::MouseInstruction::ReplaceMouse{m0,m1})=>Ok(Instruction::ReplaceMouse{m0:m0.into(),m1:m1.into()}),
|
||||
strafesnet_common::physics::Instruction::Mouse(strafesnet_common::physics::MouseInstruction::SetNextMouse(m))=>Ok(Instruction::SetNextMouse(m.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveRight(state))=>Ok(Instruction::SetMoveRight(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveUp(state))=>Ok(Instruction::SetMoveUp(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveBack(state))=>Ok(Instruction::SetMoveBack(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveLeft(state))=>Ok(Instruction::SetMoveLeft(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveDown(state))=>Ok(Instruction::SetMoveDown(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetMoveForward(state))=>Ok(Instruction::SetMoveForward(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetJump(state))=>Ok(Instruction::SetJump(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetControl(strafesnet_common::physics::SetControlInstruction::SetZoom(state))=>Ok(Instruction::SetZoom(state.into())),
|
||||
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Reset)=>Ok(Instruction::Reset),
|
||||
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Restart(mode_id))=>Ok(Instruction::Restart(mode_id.get())),
|
||||
strafesnet_common::physics::Instruction::Mode(strafesnet_common::physics::ModeInstruction::Spawn(mode_id,stage_id))=>Ok(Instruction::Spawn(
|
||||
mode_id.get(),
|
||||
stage_id.get(),
|
||||
)),
|
||||
strafesnet_common::physics::Instruction::Misc(strafesnet_common::physics::MiscInstruction::PracticeFly)=>Ok(Instruction::PracticeFly),
|
||||
strafesnet_common::physics::Instruction::Misc(strafesnet_common::physics::MiscInstruction::SetSensitivity(sensitivity))=>Ok(Instruction::SetSensitivity(sensitivity.into())),
|
||||
strafesnet_common::physics::Instruction::Idle=>Ok(Instruction::Idle),
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafe-client"
|
||||
version = "0.10.5"
|
||||
version = "0.11.0"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "Custom"
|
||||
@ -9,25 +9,24 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
[features]
|
||||
user-install=[] # as opposed to portable install
|
||||
default = ["snf"]
|
||||
snf = ["dep:strafesnet_snf"]
|
||||
source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
|
||||
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
|
||||
|
||||
[dependencies]
|
||||
arrayvec = "0.7.6"
|
||||
bytemuck = { version = "1.13.1", features = ["derive"] }
|
||||
configparser = "3.0.2"
|
||||
ddsfile = "0.5.1"
|
||||
glam = "0.29.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
parking_lot = "0.12.1"
|
||||
pollster = "0.4.0"
|
||||
replace_with = "0.1.7"
|
||||
strafesnet_bsp_loader = { path = "../lib/bsp_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_common = { path = "../lib/common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { path = "../lib/deferred_loader", features = ["legacy"], registry = "strafesnet", optional = true }
|
||||
strafesnet_graphics = { path = "../engine/graphics", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../engine/physics", registry = "strafesnet" }
|
||||
strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", optional = true }
|
||||
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
|
||||
wgpu = "23.0.1"
|
||||
wgpu = "24.0.0"
|
||||
winit = "0.30.7"
|
||||
|
68
strafe-client/src/app.rs
Normal file
68
strafe-client/src/app.rs
Normal file
@ -0,0 +1,68 @@
|
||||
use crate::window::Instruction;
|
||||
use strafesnet_common::integer;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::session::TimeInner as SessionTimeInner;
|
||||
|
||||
pub struct App<'a>{
|
||||
root_time:std::time::Instant,
|
||||
window_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTimeInner>>,
|
||||
}
|
||||
impl<'a> App<'a>{
|
||||
pub fn new(
|
||||
root_time:std::time::Instant,
|
||||
window_thread:crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTimeInner>>,
|
||||
)->App<'a>{
|
||||
Self{
|
||||
root_time,
|
||||
window_thread,
|
||||
}
|
||||
}
|
||||
fn send_timed_instruction(&mut self,instruction:Instruction){
|
||||
let time=integer::Time::from_nanos(self.root_time.elapsed().as_nanos() as i64);
|
||||
self.window_thread.send(TimedInstruction{time,instruction}).unwrap();
|
||||
}
|
||||
}
|
||||
impl winit::application::ApplicationHandler for App<'_>{
|
||||
fn resumed(&mut self,_event_loop:&winit::event_loop::ActiveEventLoop){
|
||||
//
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop:&winit::event_loop::ActiveEventLoop,
|
||||
_window_id:winit::window::WindowId,
|
||||
event:winit::event::WindowEvent,
|
||||
){
|
||||
match event{
|
||||
winit::event::WindowEvent::KeyboardInput{
|
||||
event:winit::event::KeyEvent{
|
||||
logical_key:winit::keyboard::Key::Named(winit::keyboard::NamedKey::Escape),
|
||||
state:winit::event::ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
}
|
||||
|winit::event::WindowEvent::CloseRequested=>{
|
||||
event_loop.exit();
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
self.send_timed_instruction(Instruction::WindowEvent(event));
|
||||
}
|
||||
|
||||
fn device_event(
|
||||
&mut self,
|
||||
_event_loop:&winit::event_loop::ActiveEventLoop,
|
||||
_device_id:winit::event::DeviceId,
|
||||
event:winit::event::DeviceEvent,
|
||||
){
|
||||
self.send_timed_instruction(Instruction::DeviceEvent(event));
|
||||
}
|
||||
|
||||
fn about_to_wait(
|
||||
&mut self,
|
||||
_event_loop:&winit::event_loop::ActiveEventLoop
|
||||
){
|
||||
self.send_timed_instruction(Instruction::WindowEvent(winit::event::WindowEvent::RedrawRequested));
|
||||
}
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
use std::io::Read;
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum ReadError{
|
||||
#[cfg(feature="roblox")]
|
||||
@ -10,6 +11,8 @@ pub enum ReadError{
|
||||
StrafesNET(strafesnet_snf::Error),
|
||||
#[cfg(feature="snf")]
|
||||
StrafesNETMap(strafesnet_snf::map::Error),
|
||||
#[cfg(feature="snf")]
|
||||
StrafesNETBot(strafesnet_snf::bot::Error),
|
||||
Io(std::io::Error),
|
||||
UnknownFileFormat,
|
||||
}
|
||||
@ -20,32 +23,44 @@ impl std::fmt::Display for ReadError{
|
||||
}
|
||||
impl std::error::Error for ReadError{}
|
||||
|
||||
pub enum DataStructure{
|
||||
pub enum ReadFormat{
|
||||
#[cfg(feature="roblox")]
|
||||
Roblox(strafesnet_rbx_loader::Model),
|
||||
#[cfg(feature="source")]
|
||||
Source(strafesnet_bsp_loader::Bsp),
|
||||
#[cfg(feature="snf")]
|
||||
StrafesNET(strafesnet_common::map::CompleteMap),
|
||||
SNFM(strafesnet_common::map::CompleteMap),
|
||||
#[cfg(feature="snf")]
|
||||
SNFB(strafesnet_snf::bot::Segment),
|
||||
}
|
||||
|
||||
pub fn read<R:Read+std::io::Seek>(input:R)->Result<DataStructure,ReadError>{
|
||||
pub fn read<R:Read+std::io::Seek>(input:R)->Result<ReadFormat,ReadError>{
|
||||
let mut buf=std::io::BufReader::new(input);
|
||||
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
|
||||
match &peek[0..4]{
|
||||
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?[0..4].to_owned();
|
||||
// reading the entire file is way faster than round tripping the disk constantly
|
||||
let mut entire_file=Vec::new();
|
||||
buf.read_to_end(&mut entire_file).map_err(ReadError::Io)?;
|
||||
let cursor=std::io::Cursor::new(entire_file);
|
||||
match peek.as_slice(){
|
||||
#[cfg(feature="roblox")]
|
||||
b"<rob"=>Ok(DataStructure::Roblox(strafesnet_rbx_loader::read(buf).map_err(ReadError::Roblox)?)),
|
||||
b"<rob"=>Ok(ReadFormat::Roblox(strafesnet_rbx_loader::read(cursor).map_err(ReadError::Roblox)?)),
|
||||
#[cfg(feature="source")]
|
||||
b"VBSP"=>Ok(DataStructure::Source(strafesnet_bsp_loader::read(buf).map_err(ReadError::Source)?)),
|
||||
b"VBSP"=>Ok(ReadFormat::Source(strafesnet_bsp_loader::read(cursor).map_err(ReadError::Source)?)),
|
||||
#[cfg(feature="snf")]
|
||||
b"SNFM"=>Ok(DataStructure::StrafesNET(
|
||||
strafesnet_snf::read_map(buf).map_err(ReadError::StrafesNET)?
|
||||
b"SNFM"=>Ok(ReadFormat::SNFM(
|
||||
strafesnet_snf::read_map(cursor).map_err(ReadError::StrafesNET)?
|
||||
.into_complete_map().map_err(ReadError::StrafesNETMap)?
|
||||
)),
|
||||
#[cfg(feature="snf")]
|
||||
b"SNFB"=>Ok(ReadFormat::SNFB(
|
||||
strafesnet_snf::read_bot(cursor).map_err(ReadError::StrafesNET)?
|
||||
.read_all().map_err(ReadError::StrafesNETBot)?
|
||||
)),
|
||||
_=>Err(ReadError::UnknownFileFormat),
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum LoadError{
|
||||
ReadError(ReadError),
|
||||
@ -59,14 +74,23 @@ impl std::fmt::Display for LoadError{
|
||||
}
|
||||
impl std::error::Error for LoadError{}
|
||||
|
||||
pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::CompleteMap,LoadError>{
|
||||
pub enum LoadFormat{
|
||||
#[cfg(feature="snf")]
|
||||
Map(strafesnet_common::map::CompleteMap),
|
||||
#[cfg(feature="snf")]
|
||||
Bot(strafesnet_snf::bot::Segment),
|
||||
}
|
||||
|
||||
pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<LoadFormat,LoadError>{
|
||||
//blocking because it's simpler...
|
||||
let file=std::fs::File::open(path).map_err(LoadError::File)?;
|
||||
match read(file).map_err(LoadError::ReadError)?{
|
||||
#[cfg(feature="snf")]
|
||||
DataStructure::StrafesNET(map)=>Ok(map),
|
||||
ReadFormat::SNFB(bot)=>Ok(LoadFormat::Bot(bot)),
|
||||
#[cfg(feature="snf")]
|
||||
ReadFormat::SNFM(map)=>Ok(LoadFormat::Map(map)),
|
||||
#[cfg(feature="roblox")]
|
||||
DataStructure::Roblox(model)=>{
|
||||
ReadFormat::Roblox(model)=>{
|
||||
let mut place=model.into_place();
|
||||
place.run_scripts();
|
||||
|
||||
@ -99,10 +123,10 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
|
||||
)
|
||||
);
|
||||
|
||||
Ok(map)
|
||||
Ok(LoadFormat::Map(map))
|
||||
},
|
||||
#[cfg(feature="source")]
|
||||
DataStructure::Source(bsp)=>{
|
||||
ReadFormat::Source(bsp)=>{
|
||||
let mut loader=strafesnet_deferred_loader::source_legacy();
|
||||
|
||||
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
||||
@ -138,7 +162,7 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
|
||||
),
|
||||
);
|
||||
|
||||
Ok(map)
|
||||
Ok(LoadFormat::Map(map))
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,11 @@
|
||||
use strafesnet_graphics::graphics;
|
||||
use strafesnet_session::session;
|
||||
use strafesnet_settings::settings;
|
||||
|
||||
pub enum Instruction{
|
||||
Render(crate::session::FrameState),
|
||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
Render(session::FrameState),
|
||||
//UpdateModel(graphics::GraphicsModelUpdate),
|
||||
Resize(winit::dpi::PhysicalSize<u32>,settings::UserSettings),
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
}
|
||||
|
||||
@ -15,7 +19,7 @@ WorkerDescription{
|
||||
//up to three frames in flight, dropping new frame requests when all three are busy, and dropping output frames when one renders out of order
|
||||
|
||||
pub fn new(
|
||||
mut graphics:crate::graphics::GraphicsState,
|
||||
mut graphics:graphics::GraphicsState,
|
||||
mut config:wgpu::SurfaceConfiguration,
|
||||
surface:wgpu::Surface,
|
||||
device:wgpu::Device,
|
||||
|
@ -1,20 +1,11 @@
|
||||
mod body;
|
||||
mod app;
|
||||
mod file;
|
||||
mod setup;
|
||||
mod window;
|
||||
mod worker;
|
||||
mod physics;
|
||||
mod session;
|
||||
mod graphics;
|
||||
mod settings;
|
||||
mod push_solve;
|
||||
mod face_crawler;
|
||||
mod compat_worker;
|
||||
mod model_physics;
|
||||
mod model_graphics;
|
||||
mod physics_worker;
|
||||
mod graphics_worker;
|
||||
mod mouse_interpolator;
|
||||
|
||||
const TITLE:&'static str=concat!("Strafe Client v",env!("CARGO_PKG_VERSION"));
|
||||
|
||||
|
@ -1,29 +1,35 @@
|
||||
use crate::graphics_worker::Instruction as GraphicsInstruction;
|
||||
use crate::session::{SessionInputInstruction,Instruction as SessionInstruction,Session,Simulation};
|
||||
use strafesnet_settings::{directories::Directories,settings};
|
||||
use strafesnet_session::session::{
|
||||
Session,Simulation,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction,ImplicitModeInstruction,
|
||||
Instruction as SessionInstruction,
|
||||
};
|
||||
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
|
||||
use strafesnet_common::physics::Time as PhysicsTime;
|
||||
use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
|
||||
use strafesnet_common::timer::Timer;
|
||||
|
||||
pub enum Instruction{
|
||||
Input(SessionInputInstruction),
|
||||
SetPaused(bool),
|
||||
SessionInput(SessionInputInstruction),
|
||||
SessionControl(SessionControlInstruction),
|
||||
SessionPlayback(SessionPlaybackInstruction),
|
||||
Render,
|
||||
Resize(winit::dpi::PhysicalSize<u32>),
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
LoadReplay(strafesnet_snf::bot::Segment),
|
||||
}
|
||||
|
||||
const SESSION_INSTRUCTION_IDLE:SessionInstruction=SessionInstruction::Input(SessionInputInstruction::Other(strafesnet_common::physics::OtherOtherInstruction::Idle));
|
||||
|
||||
pub fn new<'a>(
|
||||
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
directories:Directories,
|
||||
user_settings:settings::UserSettings,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTimeInner>>{
|
||||
let physics=crate::physics::PhysicsContext::default();
|
||||
let physics=strafesnet_physics::physics::PhysicsState::default();
|
||||
let timer=Timer::unpaused(SessionTime::ZERO,PhysicsTime::ZERO);
|
||||
let simulation=Simulation::new(timer,physics);
|
||||
let mut session=Session::new(
|
||||
user_settings,
|
||||
directories,
|
||||
simulation,
|
||||
);
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction,SessionTimeInner>|{
|
||||
@ -42,26 +48,34 @@ pub fn new<'a>(
|
||||
};
|
||||
}
|
||||
match ins.instruction{
|
||||
Instruction::Input(unbuffered_instruction)=>{
|
||||
Instruction::SessionInput(unbuffered_instruction)=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::Input(unbuffered_instruction));
|
||||
},
|
||||
Instruction::SetPaused(paused)=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::SetPaused(paused));
|
||||
Instruction::SessionControl(unbuffered_instruction)=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::Control(unbuffered_instruction));
|
||||
},
|
||||
Instruction::SessionPlayback(unbuffered_instruction)=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::Playback(unbuffered_instruction));
|
||||
},
|
||||
Instruction::Render=>{
|
||||
run_session_instruction!(ins.time,SESSION_INSTRUCTION_IDLE);
|
||||
let frame_state=session.get_frame_state(ins.time);
|
||||
run_graphics_worker_instruction!(GraphicsInstruction::Render(frame_state));
|
||||
run_session_instruction!(ins.time,SessionInstruction::Idle);
|
||||
if let Some(frame_state)=session.get_frame_state(ins.time){
|
||||
run_graphics_worker_instruction!(GraphicsInstruction::Render(frame_state));
|
||||
}
|
||||
},
|
||||
Instruction::Resize(physical_size)=>{
|
||||
run_session_instruction!(ins.time,SESSION_INSTRUCTION_IDLE);
|
||||
run_session_instruction!(ins.time,SessionInstruction::Idle);
|
||||
let user_settings=session.user_settings().clone();
|
||||
run_graphics_worker_instruction!(GraphicsInstruction::Resize(physical_size,user_settings));
|
||||
},
|
||||
Instruction::ChangeMap(complete_map)=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::ChangeMap(&complete_map));
|
||||
run_session_instruction!(ins.time,SessionInstruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId::MAIN,strafesnet_common::gameplay_modes::StageId::FIRST))));
|
||||
run_graphics_worker_instruction!(GraphicsInstruction::ChangeMap(complete_map));
|
||||
},
|
||||
Instruction::LoadReplay(bot)=>{
|
||||
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,193 +0,0 @@
|
||||
use strafesnet_common::gameplay_modes::{ModeId,StageId};
|
||||
use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,InstructionFeedback,TimedInstruction};
|
||||
// session represents the non-hardware state of the client.
|
||||
// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
|
||||
use strafesnet_common::physics::{
|
||||
ModeInstruction,OtherInstruction,OtherOtherInstruction,
|
||||
Instruction as PhysicsInputInstruction,
|
||||
TimeInner as PhysicsTimeInner,
|
||||
Time as PhysicsTime
|
||||
};
|
||||
use strafesnet_common::timer::{Scaled,Timer};
|
||||
use strafesnet_common::session::{TimeInner as SessionTimeInner,Time as SessionTime};
|
||||
|
||||
use crate::mouse_interpolator::{MouseInterpolator,StepInstruction,Instruction as MouseInterpolatorInstruction};
|
||||
use crate::settings::UserSettings;
|
||||
|
||||
pub enum Instruction<'a>{
|
||||
Input(SessionInputInstruction),
|
||||
SetPaused(bool),
|
||||
ChangeMap(&'a strafesnet_common::map::CompleteMap),
|
||||
//Graphics(crate::graphics_worker::Instruction),
|
||||
}
|
||||
|
||||
pub enum SessionInputInstruction{
|
||||
Mouse(glam::IVec2),
|
||||
SetControl(strafesnet_common::physics::SetControlInstruction),
|
||||
Mode(ImplicitModeInstruction),
|
||||
Other(strafesnet_common::physics::OtherOtherInstruction),
|
||||
}
|
||||
/// Implicit mode instruction are fed separately to session.
|
||||
/// Session generates the explicit mode instructions interlaced with a SetSensitivity instruction
|
||||
#[derive(Clone,Debug)]
|
||||
pub enum ImplicitModeInstruction{
|
||||
ResetAndRestart,
|
||||
ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId,strafesnet_common::gameplay_modes::StageId),
|
||||
}
|
||||
|
||||
pub struct FrameState{
|
||||
pub body:crate::physics::Body,
|
||||
pub camera:crate::physics::PhysicsCamera,
|
||||
pub time:PhysicsTime,
|
||||
}
|
||||
|
||||
pub struct Simulation{
|
||||
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
|
||||
physics:crate::physics::PhysicsContext,
|
||||
}
|
||||
impl Simulation{
|
||||
pub const fn new(
|
||||
timer:Timer<Scaled<SessionTimeInner,PhysicsTimeInner>>,
|
||||
physics:crate::physics::PhysicsContext,
|
||||
)->Self{
|
||||
Self{
|
||||
timer,
|
||||
physics,
|
||||
}
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
|
||||
FrameState{
|
||||
body:self.physics.camera_body(),
|
||||
camera:self.physics.camera(),
|
||||
time:self.timer.time(time),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Replay{
|
||||
last_instruction_id:usize,
|
||||
instructions:Vec<PhysicsInputInstruction>,
|
||||
simulation:Simulation,
|
||||
}
|
||||
impl Replay{
|
||||
pub const fn new(
|
||||
instructions:Vec<PhysicsInputInstruction>,
|
||||
simulation:Simulation,
|
||||
)->Self{
|
||||
Self{
|
||||
last_instruction_id:0,
|
||||
instructions,
|
||||
simulation,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Session{
|
||||
user_settings:UserSettings,
|
||||
mouse_interpolator:crate::mouse_interpolator::MouseInterpolator,
|
||||
//gui:GuiState
|
||||
simulation:Simulation,
|
||||
replays:Vec<Replay>,
|
||||
}
|
||||
impl Session{
|
||||
pub fn new(
|
||||
user_settings:UserSettings,
|
||||
simulation:Simulation,
|
||||
)->Self{
|
||||
Self{
|
||||
user_settings,
|
||||
mouse_interpolator:MouseInterpolator::new(),
|
||||
simulation,
|
||||
replays:Vec::new(),
|
||||
}
|
||||
}
|
||||
fn change_map(&mut self,map:&strafesnet_common::map::CompleteMap){
|
||||
self.simulation.physics.generate_models(map);
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
|
||||
self.simulation.get_frame_state(time)
|
||||
}
|
||||
pub fn user_settings(&self)->&UserSettings{
|
||||
&self.user_settings
|
||||
}
|
||||
}
|
||||
|
||||
// mouseinterpolator consumes RawInputInstruction
|
||||
// mouseinterpolator emits PhysicsInputInstruction
|
||||
// mouseinterpolator consumes DoStep to move on to the next emitted instruction
|
||||
// Session comsumes SessionInstruction -> forwards RawInputInstruction to mouseinterpolator
|
||||
// Session consumes DoStep -> forwards DoStep to mouseinterpolator
|
||||
// Session emits DoStep
|
||||
|
||||
impl InstructionConsumer<Instruction<'_>> for Session{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn process_instruction(&mut self,ins:TimedInstruction<Instruction,Self::TimeInner>){
|
||||
macro_rules! run_mouse_interpolator_instruction{
|
||||
($instruction:expr)=>{
|
||||
self.mouse_interpolator.process_instruction(TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:TimedInstruction{
|
||||
time:self.simulation.timer.time(ins.time),
|
||||
instruction:$instruction,
|
||||
},
|
||||
});
|
||||
};
|
||||
}
|
||||
match ins.instruction{
|
||||
// send it down to MouseInterpolator with two timestamps, SessionTime and PhysicsTime
|
||||
Instruction::Input(SessionInputInstruction::Mouse(pos))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::MoveMouse(pos));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::SetControl(set_control_instruction))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::SetControl(set_control_instruction)));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndRestart))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Mode(ModeInstruction::Reset)));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Other(OtherOtherInstruction::SetSensitivity(self.user_settings().calculate_sensitivity()))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Mode(ModeInstruction::Restart)));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(mode_id,spawn_id)))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Mode(ModeInstruction::Reset)));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Other(OtherOtherInstruction::SetSensitivity(self.user_settings().calculate_sensitivity()))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Mode(ModeInstruction::Spawn(mode_id,spawn_id))));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Other(other_other_instruction))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Other(other_other_instruction)));
|
||||
},
|
||||
Instruction::SetPaused(paused)=>{
|
||||
// don't flush the buffered instructions in the mouse interpolator
|
||||
// until the mouse is confirmed to be not moving at a later time
|
||||
// what if they pause for 5ms lmao
|
||||
_=self.simulation.timer.set_paused(ins.time,paused);
|
||||
}
|
||||
Instruction::ChangeMap(complete_map)=>{
|
||||
self.change_map(complete_map);
|
||||
// ResetAndSpawn
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Mode(ModeInstruction::Reset)));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Other(OtherOtherInstruction::SetSensitivity(self.user_settings().calculate_sensitivity()))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(OtherInstruction::Mode(ModeInstruction::Spawn(ModeId::MAIN,StageId::FIRST))));
|
||||
},
|
||||
};
|
||||
// run all buffered instruction produced
|
||||
self.process_exhaustive(ins.time);
|
||||
}
|
||||
}
|
||||
impl InstructionConsumer<StepInstruction> for Session{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn process_instruction(&mut self,ins:TimedInstruction<StepInstruction,Self::TimeInner>){
|
||||
// ins.time ignored???
|
||||
let ins_retimed=TimedInstruction{
|
||||
time:self.simulation.timer.time(ins.time),
|
||||
instruction:ins.instruction,
|
||||
};
|
||||
if let Some(instruction)=self.mouse_interpolator.pop_buffered_instruction(ins_retimed){
|
||||
self.simulation.physics.run_input_instruction(instruction);
|
||||
}
|
||||
}
|
||||
}
|
||||
impl InstructionEmitter<StepInstruction> for Session{
|
||||
type TimeInner=SessionTimeInner;
|
||||
fn next_instruction(&self,time_limit:SessionTime)->Option<TimedInstruction<StepInstruction,Self::TimeInner>>{
|
||||
self.mouse_interpolator.next_instruction(time_limit)
|
||||
}
|
||||
}
|
@ -1,8 +1,3 @@
|
||||
use crate::window::Instruction;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::integer;
|
||||
use strafesnet_common::session::TimeInner as SessionTimeInner;
|
||||
|
||||
fn optional_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||
|wgpu::Features::TEXTURE_COMPRESSION_ETC2
|
||||
@ -17,9 +12,6 @@ fn required_downlevel_capabilities()->wgpu::DownlevelCapabilities{
|
||||
..wgpu::DownlevelCapabilities::default()
|
||||
}
|
||||
}
|
||||
pub fn required_limits()->wgpu::Limits{
|
||||
wgpu::Limits::default()
|
||||
}
|
||||
|
||||
struct SetupContextPartial1{
|
||||
backends:wgpu::Backends,
|
||||
@ -28,23 +20,13 @@ struct SetupContextPartial1{
|
||||
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
||||
let mut attr=winit::window::WindowAttributes::default();
|
||||
attr=attr.with_title(title);
|
||||
#[cfg(windows_OFF)] // TODO
|
||||
{
|
||||
use winit::platform::windows::WindowBuilderExtWindows;
|
||||
builder=builder.with_no_redirection_bitmap(true);
|
||||
}
|
||||
event_loop.create_window(attr)
|
||||
}
|
||||
fn create_instance()->SetupContextPartial1{
|
||||
let backends=wgpu::util::backend_bits_from_env().unwrap_or_else(wgpu::Backends::all);
|
||||
let dx12_shader_compiler=wgpu::util::dx12_shader_compiler_from_env().unwrap_or_default();
|
||||
let backends=wgpu::Backends::from_env().unwrap_or_default();
|
||||
SetupContextPartial1{
|
||||
backends,
|
||||
instance:wgpu::Instance::new(wgpu::InstanceDescriptor{
|
||||
backends,
|
||||
dx12_shader_compiler,
|
||||
..Default::default()
|
||||
}),
|
||||
instance:Default::default(),
|
||||
}
|
||||
}
|
||||
impl SetupContextPartial1{
|
||||
@ -118,14 +100,12 @@ impl<'a> SetupContextPartial2<'a>{
|
||||
required_downlevel_capabilities.flags - downlevel_capabilities.flags
|
||||
);
|
||||
SetupContextPartial3{
|
||||
instance:self.instance,
|
||||
surface:self.surface,
|
||||
adapter,
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial3<'a>{
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
}
|
||||
@ -135,7 +115,7 @@ impl<'a> SetupContextPartial3<'a>{
|
||||
let required_features=required_features();
|
||||
|
||||
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the surface.
|
||||
let needed_limits=required_limits().using_resolution(self.adapter.limits());
|
||||
let needed_limits=strafesnet_graphics::graphics::required_limits().using_resolution(self.adapter.limits());
|
||||
|
||||
let trace_dir=std::env::var("WGPU_TRACE");
|
||||
let (device, queue)=pollster::block_on(self.adapter
|
||||
@ -151,7 +131,6 @@ impl<'a> SetupContextPartial3<'a>{
|
||||
.expect("Unable to find a suitable GPU adapter!");
|
||||
|
||||
SetupContextPartial4{
|
||||
instance:self.instance,
|
||||
surface:self.surface,
|
||||
adapter:self.adapter,
|
||||
device,
|
||||
@ -160,7 +139,6 @@ impl<'a> SetupContextPartial3<'a>{
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial4<'a>{
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
device:wgpu::Device,
|
||||
@ -177,7 +155,6 @@ impl<'a> SetupContextPartial4<'a>{
|
||||
self.surface.configure(&self.device, &config);
|
||||
|
||||
SetupContext{
|
||||
instance:self.instance,
|
||||
surface:self.surface,
|
||||
device:self.device,
|
||||
queue:self.queue,
|
||||
@ -186,7 +163,6 @@ impl<'a> SetupContextPartial4<'a>{
|
||||
}
|
||||
}
|
||||
pub struct SetupContext<'a>{
|
||||
pub instance:wgpu::Instance,
|
||||
pub surface:wgpu::Surface<'a>,
|
||||
pub device:wgpu::Device,
|
||||
pub queue:wgpu::Queue,
|
||||
@ -220,74 +196,17 @@ pub fn setup_and_start(title:&str){
|
||||
setup_context,
|
||||
);
|
||||
|
||||
if let Some(arg)=std::env::args().nth(1){
|
||||
let path=std::path::PathBuf::from(arg);
|
||||
window_thread.send(TimedInstruction{
|
||||
time:integer::Time::ZERO,
|
||||
instruction:Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile(path)),
|
||||
for arg in std::env::args().skip(1){
|
||||
window_thread.send(strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::ZERO,
|
||||
instruction:crate::window::Instruction::WindowEvent(winit::event::WindowEvent::DroppedFile(arg.into())),
|
||||
}).unwrap();
|
||||
};
|
||||
|
||||
println!("Entering event loop...");
|
||||
let root_time=std::time::Instant::now();
|
||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||
}
|
||||
|
||||
fn run_event_loop(
|
||||
event_loop:winit::event_loop::EventLoop<()>,
|
||||
mut window_thread:crate::compat_worker::QNWorker<TimedInstruction<Instruction,SessionTimeInner>>,
|
||||
root_time:std::time::Instant
|
||||
)->Result<(),winit::error::EventLoopError>{
|
||||
event_loop.run(move |event,elwt|{
|
||||
let time=integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
||||
// winit::event_loop::ControlFlow::Exit
|
||||
// }else{
|
||||
// winit::event_loop::ControlFlow::Poll
|
||||
// };
|
||||
match event{
|
||||
winit::event::Event::AboutToWait=>{
|
||||
window_thread.send(TimedInstruction{time,instruction:Instruction::RequestRedraw}).unwrap();
|
||||
}
|
||||
winit::event::Event::WindowEvent {
|
||||
event:
|
||||
// WindowEvent::Resized(size)
|
||||
// | WindowEvent::ScaleFactorChanged {
|
||||
// new_inner_size: &mut size,
|
||||
// ..
|
||||
// },
|
||||
winit::event::WindowEvent::Resized(size),//ignoring scale factor changed for now because mutex bruh
|
||||
window_id:_,
|
||||
} => {
|
||||
window_thread.send(TimedInstruction{time,instruction:Instruction::Resize(size)}).unwrap();
|
||||
}
|
||||
winit::event::Event::WindowEvent{event,..}=>match event{
|
||||
winit::event::WindowEvent::KeyboardInput{
|
||||
event:
|
||||
winit::event::KeyEvent {
|
||||
logical_key: winit::keyboard::Key::Named(winit::keyboard::NamedKey::Escape),
|
||||
state: winit::event::ElementState::Pressed,
|
||||
..
|
||||
},
|
||||
..
|
||||
}
|
||||
|winit::event::WindowEvent::CloseRequested=>{
|
||||
elwt.exit();
|
||||
}
|
||||
winit::event::WindowEvent::RedrawRequested=>{
|
||||
window_thread.send(TimedInstruction{time,instruction:Instruction::Render}).unwrap();
|
||||
}
|
||||
_=>{
|
||||
window_thread.send(TimedInstruction{time,instruction:Instruction::WindowEvent(event)}).unwrap();
|
||||
}
|
||||
},
|
||||
winit::event::Event::DeviceEvent{
|
||||
event,
|
||||
..
|
||||
} => {
|
||||
window_thread.send(TimedInstruction{time,instruction:Instruction::DeviceEvent(event)}).unwrap();
|
||||
},
|
||||
_=>{}
|
||||
}
|
||||
})
|
||||
let mut app=crate::app::App::new(
|
||||
std::time::Instant::now(),
|
||||
window_thread
|
||||
);
|
||||
event_loop.run_app(&mut app).unwrap();
|
||||
}
|
||||
|
@ -1,15 +1,14 @@
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
|
||||
use strafesnet_common::physics::{OtherInstruction,OtherOtherInstruction,SetControlInstruction};
|
||||
use strafesnet_common::physics::{MiscInstruction,SetControlInstruction};
|
||||
use crate::file::LoadFormat;
|
||||
use crate::physics_worker::Instruction as PhysicsWorkerInstruction;
|
||||
use crate::session::SessionInputInstruction;
|
||||
use strafesnet_session::session::{self,SessionInputInstruction,SessionControlInstruction,SessionPlaybackInstruction};
|
||||
use strafesnet_settings::directories::Directories;
|
||||
|
||||
pub enum Instruction{
|
||||
Resize(winit::dpi::PhysicalSize<u32>),
|
||||
WindowEvent(winit::event::WindowEvent),
|
||||
DeviceEvent(winit::event::DeviceEvent),
|
||||
RequestRedraw,
|
||||
Render,
|
||||
}
|
||||
|
||||
//holds thread handles to dispatch to
|
||||
@ -29,15 +28,16 @@ impl WindowContext<'_>{
|
||||
match event{
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
match crate::file::load(path.as_path()){
|
||||
Ok(map)=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}).unwrap(),
|
||||
Err(e)=>println!("Failed to load map: {e}"),
|
||||
Ok(LoadFormat::Map(map))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::ChangeMap(map)}).unwrap(),
|
||||
Ok(LoadFormat::Bot(bot))=>self.physics_thread.send(TimedInstruction{time,instruction:PhysicsWorkerInstruction::LoadReplay(bot)}).unwrap(),
|
||||
Err(e)=>println!("Failed to load file: {e}"),
|
||||
}
|
||||
},
|
||||
winit::event::WindowEvent::Focused(state)=>{
|
||||
//pause unpause
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::SetPaused(!state),
|
||||
instruction:PhysicsWorkerInstruction::SessionControl(SessionControlInstruction::SetPaused(!state)),
|
||||
}).unwrap();
|
||||
//recalculate pressed keys on focus
|
||||
},
|
||||
@ -92,34 +92,98 @@ impl WindowContext<'_>{
|
||||
},
|
||||
(keycode,state)=>{
|
||||
let s=state.is_pressed();
|
||||
if let Some(session_input_instruction)=match keycode{
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetJump(s))),
|
||||
|
||||
// internal variants for this scope
|
||||
enum SessionInstructionSubset{
|
||||
Input(SessionInputInstruction),
|
||||
Control(SessionControlInstruction),
|
||||
Playback(SessionPlaybackInstruction),
|
||||
}
|
||||
macro_rules! input_ctrl{
|
||||
($variant:ident,$state:expr)=>{
|
||||
Some(SessionInstructionSubset::Input(SessionInputInstruction::SetControl(SetControlInstruction::$variant($state))))
|
||||
};
|
||||
}
|
||||
macro_rules! input_misc{
|
||||
($variant:ident,$state:expr)=>{
|
||||
s.then_some(SessionInstructionSubset::Input(SessionInputInstruction::Misc(MiscInstruction::$variant)))
|
||||
};
|
||||
}
|
||||
macro_rules! session_ctrl{
|
||||
($variant:ident,$state:expr)=>{
|
||||
s.then_some(SessionInstructionSubset::Control(SessionControlInstruction::$variant))
|
||||
};
|
||||
}
|
||||
macro_rules! session_playback{
|
||||
($variant:ident,$state:expr)=>{
|
||||
s.then_some(SessionInstructionSubset::Playback(SessionPlaybackInstruction::$variant))
|
||||
};
|
||||
}
|
||||
impl From<SessionInstructionSubset> for PhysicsWorkerInstruction{
|
||||
fn from(value:SessionInstructionSubset)->Self{
|
||||
match value{
|
||||
SessionInstructionSubset::Input(session_input_instruction)=>PhysicsWorkerInstruction::SessionInput(session_input_instruction),
|
||||
SessionInstructionSubset::Control(session_control_instruction)=>PhysicsWorkerInstruction::SessionControl(session_control_instruction),
|
||||
SessionInstructionSubset::Playback(session_playback_instruction)=>PhysicsWorkerInstruction::SessionPlayback(session_playback_instruction),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(session_instruction)=match keycode{
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>input_ctrl!(SetJump,s),
|
||||
// TODO: bind system so playback pausing can use spacebar
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Enter)=>session_playback!(TogglePaused,s),
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowUp)=>session_playback!(IncreaseTimescale,s),
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowDown)=>session_playback!(DecreaseTimescale,s),
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowLeft)=>session_playback!(SkipBack,s),
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::ArrowRight)=>session_playback!(SkipForward,s),
|
||||
winit::keyboard::Key::Character(key)=>match key.as_str(){
|
||||
"W"|"w"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetMoveForward(s))),
|
||||
"A"|"a"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetMoveLeft(s))),
|
||||
"S"|"s"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetMoveBack(s))),
|
||||
"D"|"d"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetMoveRight(s))),
|
||||
"E"|"e"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetMoveUp(s))),
|
||||
"Q"|"q"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetMoveDown(s))),
|
||||
"Z"|"z"=>Some(SessionInputInstruction::SetControl(SetControlInstruction::SetZoom(s))),
|
||||
"W"|"w"=>input_ctrl!(SetMoveForward,s),
|
||||
"A"|"a"=>input_ctrl!(SetMoveLeft,s),
|
||||
"S"|"s"=>input_ctrl!(SetMoveBack,s),
|
||||
"D"|"d"=>input_ctrl!(SetMoveRight,s),
|
||||
"E"|"e"=>input_ctrl!(SetMoveUp,s),
|
||||
"Q"|"q"=>input_ctrl!(SetMoveDown,s),
|
||||
"Z"|"z"=>input_ctrl!(SetZoom,s),
|
||||
"R"|"r"=>s.then(||{
|
||||
//mouse needs to be reset since the position is absolute
|
||||
self.mouse_pos=glam::DVec2::ZERO;
|
||||
SessionInputInstruction::Mode(crate::session::ImplicitModeInstruction::ResetAndRestart)
|
||||
SessionInstructionSubset::Input(SessionInputInstruction::Mode(session::ImplicitModeInstruction::ResetAndRestart))
|
||||
}),
|
||||
"F"|"f"=>s.then_some(SessionInputInstruction::Other(OtherOtherInstruction::PracticeFly)),
|
||||
"F"|"f"=>input_misc!(PracticeFly,s),
|
||||
"B"|"b"=>session_ctrl!(CopyRecordingIntoReplayAndSpectate,s),
|
||||
"X"|"x"=>session_ctrl!(StopSpectate,s),
|
||||
"N"|"n"=>session_ctrl!(SaveReplay,s),
|
||||
"J"|"j"=>session_ctrl!(LoadIntoReplayState,s),
|
||||
_=>None,
|
||||
},
|
||||
_=>None,
|
||||
}{
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Input(session_input_instruction),
|
||||
instruction:session_instruction.into(),
|
||||
}).unwrap();
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
winit::event::WindowEvent::Resized(size)=>{
|
||||
self.physics_thread.send(
|
||||
TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Resize(size)
|
||||
}
|
||||
).unwrap();
|
||||
},
|
||||
winit::event::WindowEvent::RedrawRequested=>{
|
||||
self.window.request_redraw();
|
||||
self.physics_thread.send(
|
||||
TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Render
|
||||
}
|
||||
).unwrap();
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
}
|
||||
@ -138,7 +202,7 @@ impl WindowContext<'_>{
|
||||
self.mouse_pos+=glam::dvec2(delta.0,delta.1);
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Input(SessionInputInstruction::Mouse(self.mouse_pos.as_ivec2())),
|
||||
instruction:PhysicsWorkerInstruction::SessionInput(SessionInputInstruction::Mouse(self.mouse_pos.as_ivec2())),
|
||||
}).unwrap();
|
||||
},
|
||||
winit::event::DeviceEvent::MouseWheel {
|
||||
@ -148,7 +212,7 @@ impl WindowContext<'_>{
|
||||
if false{//self.physics.style.use_scroll{
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:PhysicsWorkerInstruction::Input(SessionInputInstruction::SetControl(SetControlInstruction::SetJump(true))),//activates the immediate jump path, but the style modifier prevents controls&CONTROL_JUMP bit from being set to auto jump
|
||||
instruction:PhysicsWorkerInstruction::SessionInput(SessionInputInstruction::SetControl(SetControlInstruction::SetJump(true))),//activates the immediate jump path, but the style modifier prevents controls&CONTROL_JUMP bit from being set to auto jump
|
||||
}).unwrap();
|
||||
}
|
||||
},
|
||||
@ -161,9 +225,14 @@ pub fn worker<'a>(
|
||||
setup_context:crate::setup::SetupContext<'a>,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction,SessionTimeInner>>{
|
||||
// WindowContextSetup::new
|
||||
let user_settings=crate::settings::read_user_settings();
|
||||
#[cfg(feature="user-install")]
|
||||
let directories=Directories::user().unwrap();
|
||||
#[cfg(not(feature="user-install"))]
|
||||
let directories=Directories::portable().unwrap();
|
||||
|
||||
let mut graphics=crate::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
|
||||
let user_settings=directories.settings();
|
||||
|
||||
let mut graphics=strafesnet_graphics::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
|
||||
graphics.load_user_settings(&user_settings);
|
||||
|
||||
//WindowContextSetup::into_context
|
||||
@ -177,6 +246,7 @@ pub fn worker<'a>(
|
||||
window,
|
||||
physics_thread:crate::physics_worker::new(
|
||||
graphics_thread,
|
||||
directories,
|
||||
user_settings,
|
||||
),
|
||||
};
|
||||
@ -184,31 +254,12 @@ pub fn worker<'a>(
|
||||
//WindowContextSetup::into_worker
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction,SessionTimeInner>|{
|
||||
match ins.instruction{
|
||||
Instruction::RequestRedraw=>{
|
||||
window_context.window.request_redraw();
|
||||
}
|
||||
Instruction::WindowEvent(window_event)=>{
|
||||
window_context.window_event(ins.time,window_event);
|
||||
},
|
||||
Instruction::DeviceEvent(device_event)=>{
|
||||
window_context.device_event(ins.time,device_event);
|
||||
},
|
||||
Instruction::Resize(size)=>{
|
||||
window_context.physics_thread.send(
|
||||
TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:PhysicsWorkerInstruction::Resize(size)
|
||||
}
|
||||
).unwrap();
|
||||
}
|
||||
Instruction::Render=>{
|
||||
window_context.physics_thread.send(
|
||||
TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:PhysicsWorkerInstruction::Render
|
||||
}
|
||||
).unwrap();
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -176,7 +176,7 @@ impl<'a,Task:Send+'a> INWorker<'a,Task>{
|
||||
#[cfg(test)]
|
||||
mod test{
|
||||
use super::{thread,QRWorker};
|
||||
type Body=crate::physics::Body;
|
||||
type Body=strafesnet_physics::physics::Body;
|
||||
use strafesnet_common::{integer,instruction};
|
||||
#[test]//How to run this test with printing: cargo test --release -- --nocapture
|
||||
fn test_worker() {
|
||||
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692113331.snfm
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692113331.snfm "$@"
|
||||
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692124338.snfm
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692124338.snfm "$@"
|
||||
|
1
tools/replays
Symbolic link
1
tools/replays
Symbolic link
@ -0,0 +1 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/replays
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client "$1"
|
||||
mangohud ../target/release/strafe-client "$@"
|
||||
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692152916.snfm
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692152916.snfm "$@"
|
||||
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client surf_maps/5692145408.snfm
|
||||
mangohud ../target/release/strafe-client surf_maps/5692145408.snfm "$@"
|
||||
|
Loading…
x
Reference in New Issue
Block a user