Compare commits

..

41 Commits

Author SHA1 Message Date
a139b5a409 update deps (aggressive) 2024-07-22 12:58:36 -07:00
1b71bda9c7 wgpu 22.0.0 2024-07-22 12:33:39 -07:00
5f1b162775 use strafesnet registry 2024-03-30 13:39:06 -07:00
ed27ee060b pretty polygon fanning from vbsp code 2024-03-18 21:08:39 -07:00
5c107c1e5f print texture load error 2024-03-18 20:50:39 -07:00
3834194156 update deps 2024-03-13 13:57:21 -07:00
d0432188b5 include meshes symbolic link 2024-03-13 11:48:34 -07:00
9ff946c325 implement roblox mesh loading 2024-03-13 11:48:34 -07:00
63b2b1676c update deps 2024-03-13 11:48:34 -07:00
b7fc7d2a12 update deps 2024-03-02 13:19:01 -08:00
f273bbf4a9 update strafesnet deps 2024-03-02 13:18:56 -08:00
cc19917025 note 2024-02-22 02:17:20 -08:00
cc58f23512 the bug 2024-02-22 01:30:17 -08:00
b6e7ce4e25 fixup double references 2024-02-22 01:29:29 -08:00
b0d8f2e09a not-working 2024-02-22 00:57:09 -08:00
9b4b09798b notes about fixes 2024-02-21 22:58:40 -08:00
5a55aefb4f unused argument 2024-02-21 22:28:33 -08:00
8f606b7cfc ad-hoc fixups 2024-02-21 22:07:40 -08:00
fad7ed393b implicitly apply_to_body in apply_enum 2024-02-21 22:07:21 -08:00
d2a864e2c1 rename MoveState::changed to apply_enum 2024-02-21 22:07:05 -08:00
f027594ab4 before and after not needed currently 2024-02-21 05:24:12 -08:00
0026b92a72 hide hints 2024-02-21 05:20:40 -08:00
4dc706b783 notes 2024-02-21 05:20:40 -08:00
9bf3f55191 it works?? 2024-02-21 05:17:13 -08:00
eb34cce746 flyin 2024-02-21 04:12:08 -08:00
623a2d2a4f be pedantic about public private 2024-02-21 04:11:31 -08:00
aadcca91ea Debug 2024-02-21 03:23:50 -08:00
04c70ba0bc more private 2024-02-21 02:52:20 -08:00
865c086f14 actually implement this function 2024-02-21 02:48:49 -08:00
619049c11f unneeded 2024-02-21 02:48:41 -08:00
2acefe9a1a want water here 2024-02-21 02:41:19 -08:00
2496d71afa compiler 2024-02-21 02:32:00 -08:00
8ffbca204b wishful thinking 2024-02-21 02:31:50 -08:00
05e2f67e36 don't write duplicate code 2024-02-21 02:17:13 -08:00
b955407b06 delete get_move_state function 2024-02-21 01:32:29 -08:00
fb47b09925 wip 2024-02-21 01:32:03 -08:00
dbd08729d7 wip 2024-02-21 00:31:44 -08:00
c895a66ad6 wip 2024-02-20 22:27:31 -08:00
efdb4c97be edit jumped_velocity garbage 2024-02-18 01:52:29 -08:00
9396623f0c wip - notably remove camera interpolation for walking and rocket 2024-02-18 01:52:29 -08:00
c55156bb92 wip 2024-02-18 01:52:29 -08:00
18 changed files with 196 additions and 518 deletions

1
.gitignore vendored

@ -1 +1,2 @@
/target
/textures

100
Cargo.lock generated

@ -149,18 +149,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "173901312e9850391d4d7c1318c4e099fdc037d61870fca427429830efdb4e5f"
dependencies = [
"array-init",
"binrw_derive 0.13.3",
"bytemuck",
]
[[package]]
name = "binrw"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3f36b7cb3ab9ff6a2858650d8dc360e783a5d14dc29594db48c56a3c233cc265"
dependencies = [
"array-init",
"binrw_derive 0.14.0",
"binrw_derive",
"bytemuck",
]
@ -177,19 +166,6 @@ dependencies = [
"syn 1.0.109",
]
[[package]]
name = "binrw_derive"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "20ea7a8c5c8eeffffac6d54d172444e15beffac6f817fac714460a9a9aa88da3"
dependencies = [
"either",
"owo-colors",
"proc-macro2",
"quote",
"syn 1.0.109",
]
[[package]]
name = "bit-set"
version = "0.6.0"
@ -326,9 +302,9 @@ dependencies = [
[[package]]
name = "cc"
version = "1.1.7"
version = "1.1.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "26a5c3fd7bfa1ce3897a3a3501d362b2d87b7f2583ebcb4a949ec25911025cbc"
checksum = "2aba8f4e9906c7ce3c73463f62a7f0c65183ada1a2d47e397cc8810827f9694f"
dependencies = [
"jobserver",
"libc",
@ -675,9 +651,9 @@ dependencies = [
[[package]]
name = "glam"
version = "0.28.0"
version = "0.25.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "779ae4bf7e8421cf91c0b3b64e7e8b40b862fba4d393f59150042de7c4965a94"
checksum = "151665d9be52f9bb40fc7966565d39666f2d1e69233571b71b87791c7e0528b3"
[[package]]
name = "glow"
@ -843,9 +819,9 @@ checksum = "8eaf4bc02d17cbdd7ff4c7438cafcdf7fb9a4613313ad11b4f8fefe7d3fa0130"
[[package]]
name = "jobserver"
version = "0.1.32"
version = "0.1.31"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "48d1dbcbbeb6a7fec7e059840aa538bd62aaccf972c7346c4d9d2059312853d0"
checksum = "d2b099aaa34a9751c5bf0878add70444e1ed2dd73f347be99003d4577277de6e"
dependencies = [
"libc",
]
@ -878,9 +854,9 @@ checksum = "e2db585e1d738fc771bf08a151420d3ed193d9d895a36df7f6f8a9456b911ddc"
[[package]]
name = "lazy-regex"
version = "3.2.0"
version = "3.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "576c8060ecfdf2e56995cf3274b4f2d71fa5e4fa3607c1c0b63c10180ee58741"
checksum = "5d12be4595afdf58bd19e4a9f4e24187da2a66700786ff660a418e9059937a4c"
dependencies = [
"lazy-regex-proc_macros",
"once_cell",
@ -889,9 +865,9 @@ dependencies = [
[[package]]
name = "lazy-regex-proc_macros"
version = "3.2.0"
version = "3.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9efb9e65d4503df81c615dc33ff07042a9408ac7f26b45abee25566f7fbfd12c"
checksum = "44bcd58e6c97a7fcbaffcdc95728b393b8d98933bfadad49ed4097845b57ef0b"
dependencies = [
"proc-macro2",
"quote",
@ -1109,18 +1085,18 @@ dependencies = [
[[package]]
name = "num_enum"
version = "0.7.3"
version = "0.7.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4e613fc340b2220f734a8595782c551f1250e969d87d3be1ae0579e8d4065179"
checksum = "02339744ee7253741199f897151b38e72257d13802d4ee837285cc2990a90845"
dependencies = [
"num_enum_derive",
]
[[package]]
name = "num_enum_derive"
version = "0.7.3"
version = "0.7.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "af1844ef2428cc3e1cb900be36181049ef3d3193c63e43026cfe202983b27a56"
checksum = "681030a937600a36906c185595136d26abfebb4aa9c65701cefcaf8578bb982b"
dependencies = [
"proc-macro-crate",
"proc-macro2",
@ -1594,11 +1570,11 @@ dependencies = [
[[package]]
name = "rbx_mesh"
version = "0.1.2"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "864ead0e98afce28c960f653d6203483834890d07f87b60e2f01415530a2fe9d"
checksum = "b9f5cad033f5b4e15d13176f1f15aa1c6b9f025ce6b7ae64a5ce00f97367f2d0"
dependencies = [
"binrw 0.14.0",
"binrw",
"lazy-regex",
]
@ -1877,7 +1853,7 @@ checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
[[package]]
name = "strafe-client"
version = "0.10.1"
version = "0.9.5"
dependencies = [
"bytemuck",
"configparser",
@ -1890,16 +1866,15 @@ dependencies = [
"strafesnet_common",
"strafesnet_deferred_loader",
"strafesnet_rbx_loader",
"strafesnet_snf",
"wgpu",
"winit",
]
[[package]]
name = "strafesnet_bsp_loader"
version = "0.1.3"
version = "0.1.1"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "6d4af68c422b5f57febbaa218f44ba02d413fd25e84afff9e45e557a8caee2ce"
checksum = "fa4f0e59adc42910a08bdfeabbe8c8fdfd9295f999d642226214a3784eacf654"
dependencies = [
"glam",
"strafesnet_common",
@ -1909,9 +1884,9 @@ dependencies = [
[[package]]
name = "strafesnet_common"
version = "0.2.0"
version = "0.1.2"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "74580c59a09194ce39db49cd814a5c2fc2d61513c88c6b811b5b40c0da6de057"
checksum = "0704e795010e6ca97f3d3dd6c24e76bf2d23f91186e1807ad4c7cb84ba6b8239"
dependencies = [
"bitflags 2.6.0",
"glam",
@ -1920,9 +1895,9 @@ dependencies = [
[[package]]
name = "strafesnet_deferred_loader"
version = "0.3.1"
version = "0.3.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "c3891dcbdbc20b03cf561786b810e839ae7c11dd8810fd005f2474805ee9cccc"
checksum = "737954ffff299d244b0267b8101092034935d98fff7694628dbe438151579c3a"
dependencies = [
"lazy-regex",
"strafesnet_common",
@ -1931,9 +1906,9 @@ dependencies = [
[[package]]
name = "strafesnet_rbx_loader"
version = "0.3.2"
version = "0.3.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "21ea93b0170063dd2a063a138c41e6f7a6c14a82c6553fa4ba32df65a26efc6e"
checksum = "d093481d64ce60837f8d2fbb512b935e5730932ed2aae90e94b3ba6112350176"
dependencies = [
"bytemuck",
"glam",
@ -1946,17 +1921,6 @@ dependencies = [
"strafesnet_common",
]
[[package]]
name = "strafesnet_snf"
version = "0.1.1"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "78479f73437a3f10230efd2304be0f3ef30dff98c54d93613ed1621bfd6a7da6"
dependencies = [
"binrw 0.14.0",
"id",
"strafesnet_common",
]
[[package]]
name = "strict-num"
version = "0.1.1"
@ -2052,9 +2016,9 @@ dependencies = [
[[package]]
name = "toml_datetime"
version = "0.6.7"
version = "0.6.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f8fb9f64314842840f1d940ac544da178732128f1c78c21772e876579e0da1db"
checksum = "4badfd56924ae69bcc9039335b2e017639ce3f9b001c393c1b2d1ef846ce2cbf"
[[package]]
name = "toml_edit"
@ -2136,7 +2100,7 @@ checksum = "d9267540dab0c93bb5201c40ba3b2d027e2717bf355a8f9bf25377b06a5b32f6"
dependencies = [
"ahash",
"arrayvec",
"binrw 0.13.3",
"binrw",
"bitflags 2.6.0",
"bv",
"cgmath",
@ -2163,9 +2127,9 @@ dependencies = [
[[package]]
name = "version_check"
version = "0.9.5"
version = "0.9.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0b928f33d975fc6ad9f86c8f283853ad26bdd5b10b7f1542aa2fa15e2289105a"
checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
[[package]]
name = "vmdl"

@ -1,6 +1,6 @@
[package]
name = "strafe-client"
version = "0.10.1"
version = "0.9.5"
edition = "2021"
repository = "https://git.itzana.me/StrafesNET/strafe-client"
license = "Custom"
@ -8,29 +8,23 @@ description = "StrafesNET game client for bhop and surf."
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
default = ["snf"]
snf = ["dep:strafesnet_snf"]
source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
[dependencies]
bytemuck = { version = "1.13.1", features = ["derive"] }
configparser = "3.0.2"
ddsfile = "0.5.1"
glam = "0.28.0"
glam = "0.25.0"
id = { version = "0.1.0", registry = "strafesnet" }
parking_lot = "0.12.1"
pollster = "0.3.0"
strafesnet_bsp_loader = { version = "0.1.3", registry = "strafesnet", optional = true }
strafesnet_common = { version = "0.2.0", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.3.1", features = ["legacy"], registry = "strafesnet", optional = true }
strafesnet_rbx_loader = { version = "0.3.2", registry = "strafesnet", optional = true }
strafesnet_snf = { version = "0.1.0", registry = "strafesnet", optional = true }
strafesnet_bsp_loader = { version = "0.1.1", registry = "strafesnet" }
strafesnet_common = { version = "0.1.2", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.3.0", features = ["legacy"], registry = "strafesnet" }
strafesnet_rbx_loader = { version = "0.3.0", registry = "strafesnet" }
wgpu = "22.0.0"
winit = "0.30.4"
[profile.release]
#[profile.release]
#lto = true
strip = true
codegen-units = 1
#strip = true
#codegen-units = 1

@ -2,14 +2,8 @@ use std::io::Read;
#[derive(Debug)]
pub enum ReadError{
#[cfg(feature="roblox")]
Roblox(strafesnet_rbx_loader::ReadError),
#[cfg(feature="source")]
Source(strafesnet_bsp_loader::ReadError),
#[cfg(feature="snf")]
StrafesNET(strafesnet_snf::Error),
#[cfg(feature="snf")]
StrafesNETMap(strafesnet_snf::map::Error),
Io(std::io::Error),
UnknownFileFormat,
}
@ -21,27 +15,16 @@ impl std::fmt::Display for ReadError{
impl std::error::Error for ReadError{}
pub enum DataStructure{
#[cfg(feature="roblox")]
Roblox(strafesnet_rbx_loader::Dom),
#[cfg(feature="source")]
Source(strafesnet_bsp_loader::Bsp),
#[cfg(feature="snf")]
StrafesNET(strafesnet_common::map::CompleteMap),
Source(strafesnet_bsp_loader::Bsp)
}
pub fn read<R:Read+std::io::Seek>(input:R)->Result<DataStructure,ReadError>{
pub fn read<R:Read>(input:R)->Result<DataStructure,ReadError>{
let mut buf=std::io::BufReader::new(input);
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
match &peek[0..4]{
#[cfg(feature="roblox")]
b"<rob"=>Ok(DataStructure::Roblox(strafesnet_rbx_loader::read(buf).map_err(ReadError::Roblox)?)),
#[cfg(feature="source")]
b"VBSP"=>Ok(DataStructure::Source(strafesnet_bsp_loader::read(buf).map_err(ReadError::Source)?)),
#[cfg(feature="snf")]
b"SNFM"=>Ok(DataStructure::StrafesNET(
strafesnet_snf::read_map(buf).map_err(ReadError::StrafesNET)?
.into_complete_map().map_err(ReadError::StrafesNETMap)?
)),
_=>Err(ReadError::UnknownFileFormat),
}
}
@ -63,9 +46,6 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
//blocking because it's simpler...
let file=std::fs::File::open(path).map_err(LoadError::File)?;
match read(file).map_err(LoadError::ReadError)?{
#[cfg(feature="snf")]
DataStructure::StrafesNET(map)=>Ok(map),
#[cfg(feature="roblox")]
DataStructure::Roblox(dom)=>{
let mut loader=strafesnet_deferred_loader::roblox_legacy();
@ -98,7 +78,6 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
Ok(map)
},
#[cfg(feature="source")]
DataStructure::Source(bsp)=>{
let mut loader=strafesnet_deferred_loader::source_legacy();
@ -138,4 +117,4 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
Ok(map)
},
}
}
}

@ -1,6 +1,5 @@
mod file;
mod setup;
mod timer;
mod window;
mod worker;
mod physics;

@ -137,22 +137,22 @@ impl PhysicsMesh{
//go go gadget debug print mesh
let data=PhysicsMeshData{
faces:vec![
Face{normal:Planar64Vec3::raw_xyz( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw_xyz( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw_xyz( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw_xyz(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw_xyz( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw_xyz( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
Face{normal:Planar64Vec3::raw( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
Face{normal:Planar64Vec3::raw( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
],
verts:vec![
Vert(Planar64Vec3::raw_xyz( 4294967296,-4294967296,-4294967296)),
Vert(Planar64Vec3::raw_xyz( 4294967296, 4294967296,-4294967296)),
Vert(Planar64Vec3::raw_xyz( 4294967296, 4294967296, 4294967296)),
Vert(Planar64Vec3::raw_xyz( 4294967296,-4294967296, 4294967296)),
Vert(Planar64Vec3::raw_xyz(-4294967296, 4294967296,-4294967296)),
Vert(Planar64Vec3::raw_xyz(-4294967296, 4294967296, 4294967296)),
Vert(Planar64Vec3::raw_xyz(-4294967296,-4294967296, 4294967296)),
Vert(Planar64Vec3::raw_xyz(-4294967296,-4294967296,-4294967296))
Vert(Planar64Vec3::raw( 4294967296,-4294967296,-4294967296)),
Vert(Planar64Vec3::raw( 4294967296, 4294967296,-4294967296)),
Vert(Planar64Vec3::raw( 4294967296, 4294967296, 4294967296)),
Vert(Planar64Vec3::raw( 4294967296,-4294967296, 4294967296)),
Vert(Planar64Vec3::raw(-4294967296, 4294967296,-4294967296)),
Vert(Planar64Vec3::raw(-4294967296, 4294967296, 4294967296)),
Vert(Planar64Vec3::raw(-4294967296,-4294967296, 4294967296)),
Vert(Planar64Vec3::raw(-4294967296,-4294967296,-4294967296))
]
};
let mesh_topology=PhysicsMeshTopology{
@ -167,17 +167,17 @@ impl PhysicsMesh{
FaceRefs{edges:vec![SubmeshDirectedEdgeId(4),SubmeshDirectedEdgeId(0),SubmeshDirectedEdgeId((9223372036854775819u64-(1<<63)+(1<<31)) as u32),SubmeshDirectedEdgeId(9)]}
],
edge_topology:vec![
EdgeRefs{faces:[SubmeshFaceId(0),SubmeshFaceId(5)],verts:[SubmeshVertId(0),SubmeshVertId(1)]},
EdgeRefs{faces:[SubmeshFaceId(0),SubmeshFaceId(1)],verts:[SubmeshVertId(1),SubmeshVertId(2)]},
EdgeRefs{faces:[SubmeshFaceId(0),SubmeshFaceId(2)],verts:[SubmeshVertId(2),SubmeshVertId(3)]},
EdgeRefs{faces:[SubmeshFaceId(4),SubmeshFaceId(0)],verts:[SubmeshVertId(0),SubmeshVertId(3)]},
EdgeRefs{faces:[SubmeshFaceId(1),SubmeshFaceId(5)],verts:[SubmeshVertId(1),SubmeshVertId(4)]},
EdgeRefs{faces:[SubmeshFaceId(1),SubmeshFaceId(3)],verts:[SubmeshVertId(4),SubmeshVertId(5)]},
EdgeRefs{faces:[SubmeshFaceId(2),SubmeshFaceId(1)],verts:[SubmeshVertId(2),SubmeshVertId(5)]},
EdgeRefs{faces:[SubmeshFaceId(4),SubmeshFaceId(2)],verts:[SubmeshVertId(3),SubmeshVertId(6)]},
EdgeRefs{faces:[SubmeshFaceId(2),SubmeshFaceId(3)],verts:[SubmeshVertId(5),SubmeshVertId(6)]},
EdgeRefs{faces:[SubmeshFaceId(3),SubmeshFaceId(5)],verts:[SubmeshVertId(4),SubmeshVertId(7)]},
EdgeRefs{faces:[SubmeshFaceId(4),SubmeshFaceId(3)],verts:[SubmeshVertId(6),SubmeshVertId(7)]},
EdgeRefs{faces:[SubmeshFaceId(0),SubmeshFaceId(5)],verts:[SubmeshVertId(0),SubmeshVertId(1)]},
EdgeRefs{faces:[SubmeshFaceId(0),SubmeshFaceId(1)],verts:[SubmeshVertId(1),SubmeshVertId(2)]},
EdgeRefs{faces:[SubmeshFaceId(0),SubmeshFaceId(2)],verts:[SubmeshVertId(2),SubmeshVertId(3)]},
EdgeRefs{faces:[SubmeshFaceId(4),SubmeshFaceId(0)],verts:[SubmeshVertId(0),SubmeshVertId(3)]},
EdgeRefs{faces:[SubmeshFaceId(1),SubmeshFaceId(5)],verts:[SubmeshVertId(1),SubmeshVertId(4)]},
EdgeRefs{faces:[SubmeshFaceId(1),SubmeshFaceId(3)],verts:[SubmeshVertId(4),SubmeshVertId(5)]},
EdgeRefs{faces:[SubmeshFaceId(2),SubmeshFaceId(1)],verts:[SubmeshVertId(2),SubmeshVertId(5)]},
EdgeRefs{faces:[SubmeshFaceId(4),SubmeshFaceId(2)],verts:[SubmeshVertId(3),SubmeshVertId(6)]},
EdgeRefs{faces:[SubmeshFaceId(2),SubmeshFaceId(3)],verts:[SubmeshVertId(5),SubmeshVertId(6)]},
EdgeRefs{faces:[SubmeshFaceId(3),SubmeshFaceId(5)],verts:[SubmeshVertId(4),SubmeshVertId(7)]},
EdgeRefs{faces:[SubmeshFaceId(4),SubmeshFaceId(3)],verts:[SubmeshVertId(6),SubmeshVertId(7)]},
EdgeRefs{faces:[SubmeshFaceId(5),SubmeshFaceId(4)],verts:[SubmeshVertId(0),SubmeshVertId(7)]}
],
vert_topology:vec![
@ -961,4 +961,4 @@ fn test_is_empty_volume(){
fn build_me_a_cube(){
let mesh=PhysicsMesh::unit_cube();
//println!("mesh={:?}",mesh);
}
}

@ -1,4 +1,5 @@
use std::collections::{HashMap,HashSet};
use std::collections::HashMap;
use std::collections::HashSet;
use crate::model_physics::{self,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
use strafesnet_common::bvh;
use strafesnet_common::map;
@ -104,8 +105,7 @@ impl InputState{
&self.next_mouse
}
fn set_next_mouse(&mut self,next_mouse:MouseState){
//I like your functions magic language
self.mouse=std::mem::replace(&mut self.next_mouse,next_mouse);
(self.next_mouse,self.mouse)=(next_mouse,self.next_mouse.clone());
}
fn replace_mouse(&mut self,mouse:MouseState,next_mouse:MouseState){
(self.next_mouse,self.mouse)=(next_mouse,mouse);
@ -1161,7 +1161,7 @@ impl PhysicsContext{
aabb.inflate(data.hitbox_mesh.halfsize);
//common body
let relative_body=VirtualBody::relative(&Body::default(),&state.body).body(state.time);
data.bvh.the_tester(&aabb,&mut |&convex_mesh_id|{
data.bvh.the_tester(&aabb,&mut |convex_mesh_id|{
//no checks are needed because of the time limits.
let model_mesh=data.models.mesh(convex_mesh_id);
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,data.hitbox_mesh.transformed_mesh());
@ -1763,4 +1763,4 @@ mod test{
Time::ZERO
),None);
}
}
}

@ -16,190 +16,116 @@ pub enum InputInstruction{
PracticeFly,
}
pub enum Instruction{
Passthrough(PassthroughInstruction),
Interpolate(InputInstruction),
}
pub enum PassthroughInstruction{
Input(InputInstruction),
Render,
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
GenerateModels(strafesnet_common::map::CompleteMap),
ClearModels,
//Graphics(crate::graphics_worker::Instruction),
}
pub struct MouseInterpolator{
queue:std::collections::VecDeque<TimedInstruction<InputInstruction>>,
}
fn drain_queue(physics:&mut crate::physics::PhysicsContext,iterable:impl IntoIterator<Item=TimedInstruction<InputInstruction>>){
for ins in iterable{
let physics_input=match &ins.instruction{
InputInstruction::MoveMouse(_)=>panic!("Queue was confirmed to contain no MoveMouse events1"),
&InputInstruction::MoveForward(s)=>PhysicsInputInstruction::SetMoveForward(s),
&InputInstruction::MoveLeft(s)=>PhysicsInputInstruction::SetMoveLeft(s),
&InputInstruction::MoveBack(s)=>PhysicsInputInstruction::SetMoveBack(s),
&InputInstruction::MoveRight(s)=>PhysicsInputInstruction::SetMoveRight(s),
&InputInstruction::MoveUp(s)=>PhysicsInputInstruction::SetMoveUp(s),
&InputInstruction::MoveDown(s)=>PhysicsInputInstruction::SetMoveDown(s),
&InputInstruction::Jump(s)=>PhysicsInputInstruction::SetJump(s),
&InputInstruction::Zoom(s)=>PhysicsInputInstruction::SetZoom(s),
InputInstruction::Reset=>PhysicsInputInstruction::Reset,
InputInstruction::PracticeFly=>PhysicsInputInstruction::PracticeFly,
};
physics.run_input_instruction(TimedInstruction{
time:ins.time,
instruction:physics_input,
});
}
}
impl MouseInterpolator{
fn handle_instruction(&mut self,physics:&mut crate::physics::PhysicsContext,ins:TimedInstruction<InputInstruction>){
//need to handle the case where mouse polling rate is less than 100hz
//also the whole thing is probably wrong lol
let is_inserting_mouse_instruction=matches!(ins.instruction,InputInstruction::MoveMouse(_));
self.queue.push_back(ins);
//We just pushed an element.
//The first element is guaranteed to exist.
let mut iter=self.queue.iter();
//find a mouse input
'outer:loop{
match iter.next(){
Some(ins0)=>{
let physics_input=match &ins0.instruction{
&InputInstruction::MoveMouse(mut mouse0)=>{
//mouse instruction found.
//enter a new loop with different behaviour
//we have to wait for the next mouse event
//so there is a before and after interpolation target
//write down ins0.time to appease the borrow checker
let mut t0=ins0.time;
'inner:loop{
match iter.next(){
Some(ins1)=>match &ins1.instruction{
&InputInstruction::MoveMouse(mouse1)=>{
//we found two mouse events to interpolate between
let consume_count=self.queue.len()-iter.len()-1;//don't consume the mouse1 instruction
//fire off a mouse instruction
physics.run_input_instruction(TimedInstruction{
time:t0,
instruction:PhysicsInputInstruction::SetNextMouse(
MouseState{time:ins1.time,pos:mouse1}
),
});
//update inner loop state
mouse0=mouse1;
t0=ins1.time;
//drain and handle the elements from the front
std::mem::drop(iter);
let mut hot_queue=self.queue.drain(0..consume_count);
hot_queue.next();
drain_queue(physics,hot_queue);
iter=self.queue.iter();
//keep looking for another mouse instruction in the inner loop
continue 'inner;
},
_=>if Time::from_millis(10)<ins1.time-t0{
//we have passed more than 10ms of instructions and have not seen a mouse event.
let consume_count=self.queue.len()-iter.len();
//run an event to extrapolate no movement from
let last_mouse=physics.get_next_mouse();
physics.run_input_instruction(TimedInstruction{
time:last_mouse.time,
instruction:PhysicsInputInstruction::SetNextMouse(
MouseState{time:ins1.time,pos:last_mouse.pos}
),
});
//drop the iterator so we can consume the queue up to this point
std::mem::drop(iter);
//consume queue up to the scanned point
let mut hot_queue=self.queue.drain(0..consume_count);
//the first element is always the last mouse instruction (last_mouse above)
hot_queue.next();
drain_queue(physics,hot_queue);
//make a new iterator starting from the new beginning
//and continue looping like nothing happened
iter=self.queue.iter();
continue 'outer;
},
},
None=>{
if is_inserting_mouse_instruction{
//the mouse started moving again after being still for over 10ms.
//replace the entire mouse state
physics.run_input_instruction(TimedInstruction{
time:physics.get_next_mouse().time,
instruction:PhysicsInputInstruction::ReplaceMouse(
physics.get_next_mouse().clone(),
MouseState{time:t0,pos:mouse0}
),
});
}
break 'outer;
}
}
}
},
&InputInstruction::MoveForward(s)=>PhysicsInputInstruction::SetMoveForward(s),
&InputInstruction::MoveLeft(s)=>PhysicsInputInstruction::SetMoveLeft(s),
&InputInstruction::MoveBack(s)=>PhysicsInputInstruction::SetMoveBack(s),
&InputInstruction::MoveRight(s)=>PhysicsInputInstruction::SetMoveRight(s),
&InputInstruction::MoveUp(s)=>PhysicsInputInstruction::SetMoveUp(s),
&InputInstruction::MoveDown(s)=>PhysicsInputInstruction::SetMoveDown(s),
&InputInstruction::Jump(s)=>PhysicsInputInstruction::SetJump(s),
&InputInstruction::Zoom(s)=>PhysicsInputInstruction::SetZoom(s),
InputInstruction::Reset=>PhysicsInputInstruction::Reset,
InputInstruction::PracticeFly=>PhysicsInputInstruction::PracticeFly,
};
//handle each event immediately, we are not waiting for mouse
physics.run_input_instruction(TimedInstruction{
time:ins0.time,
instruction:physics_input,
});
//drop it and pop it! consume one element and continue the loop
std::mem::drop(iter);
self.queue.pop_front();
iter=self.queue.iter();
pub fn new(mut physics:crate::physics::PhysicsContext,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
let mut mouse_blocking=true;
let mut last_mouse_time=physics.get_next_mouse().time;
let mut timeline=std::collections::VecDeque::new();
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
if if let Some(phys_input)=match &ins.instruction{
Instruction::Input(input_instruction)=>match input_instruction{
&InputInstruction::MoveMouse(m)=>{
if mouse_blocking{
//tell the game state which is living in the past about its future
timeline.push_front(TimedInstruction{
time:last_mouse_time,
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:m}),
});
}else{
//mouse has just started moving again after being still for longer than 10ms.
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
timeline.push_front(TimedInstruction{
time:last_mouse_time,
instruction:PhysicsInputInstruction::ReplaceMouse(
MouseState{time:last_mouse_time,pos:physics.get_next_mouse().pos},
MouseState{time:ins.time,pos:m}
),
});
//delay physics execution until we have an interpolation target
mouse_blocking=true;
}
last_mouse_time=ins.time;
None
},
&InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
&InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
&InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
&InputInstruction::MoveRight(s)=>Some(PhysicsInputInstruction::SetMoveRight(s)),
&InputInstruction::MoveUp(s)=>Some(PhysicsInputInstruction::SetMoveUp(s)),
&InputInstruction::MoveDown(s)=>Some(PhysicsInputInstruction::SetMoveDown(s)),
&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
InputInstruction::PracticeFly=>Some(PhysicsInputInstruction::PracticeFly),
},
None=>{
//if mouse0 is never found and the loop ends, we can drain the entire queue
//because we are not waiting for mouse events.
drain_queue(physics,self.queue.drain(..));
break 'outer;
Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
Instruction::Render=>Some(PhysicsInputInstruction::Idle),
}{
//non-mouse event
timeline.push_back(TimedInstruction{
time:ins.time,
instruction:phys_input,
});
if mouse_blocking{
//assume the mouse has stopped moving after 10ms.
//shitty mice are 125Hz which is 8ms so this should cover that.
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
//so mouse events are probably not handled separately from drawing and fire right before it :(
if Time::from_millis(10)<ins.time-physics.get_next_mouse().time{
//push an event to extrapolate no movement from
timeline.push_front(TimedInstruction{
time:last_mouse_time,
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.get_next_mouse().pos}),
});
last_mouse_time=ins.time;
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
mouse_blocking=false;
true
}else{
false
}
}else{
//keep this up to date so that it can be used as a known-timestamp
//that the mouse was not moving when the mouse starts moving again
last_mouse_time=ins.time;
true
}
}else{
//mouse event
true
}{
//empty queue
while let Some(instruction)=timeline.pop_front(){
physics.run_input_instruction(instruction);
}
}
}
}
}
pub fn new(mut physics:crate::physics::PhysicsContext,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
let mut interpolator=MouseInterpolator{
queue:std::collections::VecDeque::new(),
};
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
let passthrough_instruction=match ins.instruction{
Instruction::Passthrough(passthrough_instruction)=>passthrough_instruction,
Instruction::Interpolate(input_instruction)=>{
interpolator.handle_instruction(&mut physics,TimedInstruction{
instruction:input_instruction,
time:ins.time,
});
return;
},
};
match passthrough_instruction{
PassthroughInstruction::Render=>{
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),ins.time,physics.get_next_mouse().pos)).unwrap();
},
PassthroughInstruction::Resize(size,user_settings)=>{
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
},
PassthroughInstruction::GenerateModels(map)=>{
physics.generate_models(&map);
physics.spawn();
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(map)).unwrap();
},
PassthroughInstruction::ClearModels=>{
physics.clear();
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
},
}
})
}
match ins.instruction{
Instruction::Render=>{
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),ins.time,physics.get_next_mouse().pos)).unwrap();
},
Instruction::Resize(size,user_settings)=>{
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
},
Instruction::GenerateModels(map)=>{
physics.generate_models(&map);
physics.spawn();
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(map)).unwrap();
},
Instruction::ClearModels=>{
physics.clear();
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
},
_=>(),
}
})
}

@ -1,179 +0,0 @@
use strafesnet_common::integer::{Time,Ratio64};
pub trait TimerState:Copy{
fn get_time(&self,time:Time)->Time;
fn set_time(&mut self,time:Time,new_time:Time);
fn get_offset(&self)->Time;
fn set_offset(&mut self,offset:Time);
}
#[derive(Clone,Copy,Debug)]
struct Scaled{
scale:Ratio64,
offset:Time,
}
impl Scaled{
fn scale(&self,time:Time)->Time{
Time::raw(self.scale.mul_int(time.get()))
}
fn get_scale(&self)->Ratio64{
self.scale
}
fn set_scale(&mut self,time:Time,new_scale:Ratio64){
let new_time=self.get_time(time);
self.scale=new_scale;
self.set_time(time,new_time);
}
}
impl TimerState for Scaled{
fn get_time(&self,time:Time)->Time{
self.scale(time)+self.offset
}
fn set_time(&mut self,time:Time,new_time:Time){
self.offset=new_time-self.scale(time);
}
fn get_offset(&self)->Time{
self.offset
}
fn set_offset(&mut self,offset:Time){
self.offset=offset;
}
}
#[derive(Clone,Copy,Debug)]
struct Realtime{
offset:Time,
}
impl TimerState for Realtime{
fn get_time(&self,time:Time)->Time{
time+self.offset
}
fn set_time(&mut self,time:Time,new_time:Time){
self.offset=new_time-time;
}
fn get_offset(&self)->Time{
self.offset
}
fn set_offset(&mut self,offset:Time){
self.offset=offset;
}
}
#[derive(Clone,Debug)]
pub struct Timer<T>{
state:T,
paused:bool,
}
impl Timer<Realtime>{
pub fn realtime(offset:Time)->Self{
Self{
state:Realtime{offset},
paused:false,
}
}
pub fn realtime_paused(offset:Time)->Self{
Self{
state:Realtime{offset},
paused:true,
}
}
}
#[derive(Debug)]
pub enum Error{
AlreadyPaused,
AlreadyUnpaused,
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for Error{}
impl Timer<Scaled>{
pub fn scaled(scale:Ratio64,offset:Time)->Self{
Self{
state:Scaled{scale,offset},
paused:false,
}
}
pub fn scaled_paused(scale:Ratio64,offset:Time)->Self{
Self{
state:Scaled{scale,offset},
paused:true,
}
}
pub fn get_scale(&mut self)->Ratio64{
self.state.get_scale()
}
pub fn set_scale(&mut self,time:Time,new_scale:Ratio64){
self.state.set_scale(time,new_scale)
}
}
impl<T:TimerState> Timer<T>{
pub fn time(&self,time:Time)->Time{
match self.paused{
true=>self.state.get_offset(),
false=>self.state.get_time(time),
}
}
pub fn set_time(&mut self,time:Time,new_time:Time){
match self.paused{
true=>self.state.set_offset(new_time),
false=>self.state.set_time(time,new_time),
}
}
pub fn pause(&mut self,time:Time)->Result<(),Error>{
match self.paused{
true=>Err(Error::AlreadyPaused),
false=>{
let new_time=self.time(time);
self.state.set_offset(new_time);
self.paused=true;
Ok(())
},
}
}
pub fn unpause(&mut self,time:Time)->Result<(),Error>{
match self.paused{
true=>{
let new_time=self.time(time);
self.state.set_time(time,new_time);
self.paused=false;
Ok(())
},
false=>Err(Error::AlreadyUnpaused),
}
}
}
#[cfg(test)]
mod test{
use super::{Time,Timer,Error};
macro_rules! sec {
($s: expr) => {
Time::from_secs($s)
};
}
#[test]
fn test_timer()->Result<(),Error>{
//create a paused timer that reads 0s
let mut timer=Timer::realtime_paused(sec!(0));
//the paused timer at 1 second should read 0s
assert_eq!(timer.time(sec!(1)),sec!(0));
//unpause it after one second
timer.unpause(sec!(1))?;
//the timer at 6 seconds should read 5s
assert_eq!(timer.time(sec!(6)),sec!(5));
//pause the timer after 11 seconds
timer.pause(sec!(11))?;
//the paused timer at 20 seconds should read 10s
assert_eq!(timer.time(sec!(20)),sec!(10));
Ok(())
}
}

@ -29,12 +29,8 @@ impl WindowContext<'_>{
winit::event::WindowEvent::DroppedFile(path)=>{
match crate::file::load(path.as_path()){
Ok(map)=>{
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::Passthrough(
crate::physics_worker::PassthroughInstruction::ClearModels
)}).unwrap();
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::Passthrough(
crate::physics_worker::PassthroughInstruction::GenerateModels(map)
)}).unwrap();
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ClearModels}).unwrap();
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::GenerateModels(map)}).unwrap();
},
Err(e)=>println!("Failed to load map: {e}"),
}
@ -119,7 +115,7 @@ impl WindowContext<'_>{
}{
self.physics_thread.send(TimedInstruction{
time,
instruction:crate::physics_worker::Instruction::Interpolate(input_instruction),
instruction:crate::physics_worker::Instruction::Input(input_instruction),
}).unwrap();
}
},
@ -147,7 +143,7 @@ impl WindowContext<'_>{
self.mouse.pos+=delta;
self.physics_thread.send(TimedInstruction{
time,
instruction:crate::physics_worker::Instruction::Interpolate(InputInstruction::MoveMouse(self.mouse.pos)),
instruction:crate::physics_worker::Instruction::Input(InputInstruction::MoveMouse(self.mouse.pos)),
}).unwrap();
},
winit::event::DeviceEvent::MouseWheel {
@ -157,7 +153,7 @@ impl WindowContext<'_>{
if false{//self.physics.style.use_scroll{
self.physics_thread.send(TimedInstruction{
time,
instruction:crate::physics_worker::Instruction::Interpolate(InputInstruction::Jump(true)),//activates the immediate jump path, but the style modifier prevents controls&CONTROL_JUMP bit from being set to auto jump
instruction:crate::physics_worker::Instruction::Input(InputInstruction::Jump(true)),//activates the immediate jump path, but the style modifier prevents controls&CONTROL_JUMP bit from being set to auto jump
}).unwrap();
}
}
@ -222,9 +218,7 @@ impl<'a> WindowContextSetup<'a>{
window_context.physics_thread.send(
TimedInstruction{
time:ins.time,
instruction:crate::physics_worker::Instruction::Passthrough(
crate::physics_worker::PassthroughInstruction::Resize(size,window_context.user_settings.clone())
)
instruction:crate::physics_worker::Instruction::Resize(size,window_context.user_settings.clone())
}
).unwrap();
}
@ -232,13 +226,11 @@ impl<'a> WindowContextSetup<'a>{
window_context.physics_thread.send(
TimedInstruction{
time:ins.time,
instruction:crate::physics_worker::Instruction::Passthrough(
crate::physics_worker::PassthroughInstruction::Render
)
instruction:crate::physics_worker::Instruction::Render
}
).unwrap();
}
}
})
}
}
}

@ -1 +1 @@
mangohud ../target/release/strafe-client bhop_maps/5692113331.snfm
mangohud ../target/release/strafe-client bhop_maps/5692113331.rbxm

@ -1 +1 @@
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/bhop_snfm
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/bhop_all/

@ -1 +1 @@
cargo build --release --target x86_64-pc-windows-gnu --all-features
cargo build --release --target x86_64-pc-windows-gnu

1
tools/meshes Symbolic link

@ -0,0 +1 @@
/run/media/quat/Files/Documents/map-files/verify-scripts/meshes/

@ -1 +1 @@
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/surf_snfm
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/surf_all/

1
tools/textures Symbolic link

@ -0,0 +1 @@
/run/media/quat/Files/Documents/map-files/verify-scripts/textures/dds/

@ -1 +1 @@
mangohud ../target/release/strafe-client bhop_maps/5692152916.snfm
mangohud ../target/release/strafe-client bhop_maps/5692152916.rbxm

@ -1 +1 @@
mangohud ../target/release/strafe-client surf_maps/5692145408.snfm
mangohud ../target/release/strafe-client surf_maps/5692145408.rbxm