Commit Graph

546 Commits

Author SHA1 Message Date
4b3aadfc04 Merge branch 'common' 2025-01-02 19:38:15 -08:00
5dfe37487e Merge branch 'strafe-client' 2025-01-02 19:38:01 -08:00
c1188aec1b Initial commit 2025-01-02 19:37:33 -08:00
263b82cfa7 common: move into folder 2025-01-02 19:28:07 -08:00
784858848e strafe-client: move into folder 2025-01-02 19:24:06 -08:00
a67aa71fb0 update rbx_loader 2024-10-04 19:42:25 -07:00
7cc0fd59c8 simplify double map into single map 2024-10-04 12:47:52 -07:00
bded9fccdf update rbx_loader 2024-10-03 20:33:10 -07:00
4cd0114567 v0.10.5 update roblox + source loaders 2024-10-01 17:11:23 -07:00
991e01d530 update deps 2024-10-01 17:11:23 -07:00
81f6a405cf v0.5.2 update deps 2024-10-01 16:47:19 -07:00
522f9f6668 update deps 2024-10-01 16:46:48 -07:00
d02df2f83e v0.5.1 from float 2024-10-01 16:20:52 -07:00
ed78807a9f integer from float 2024-10-01 16:20:38 -07:00
e2bd9ba692 maybe multiply smaller den faster (this operation sucks) 2024-09-30 21:09:45 -07:00
383df8637f update deps 2024-09-30 17:05:27 -07:00
1a6831cf8b fixed wide vectors 2024-09-30 10:36:37 -07:00
b419f2a321 v0.5.0 fixed wide vectors 2024-09-30 10:29:07 -07:00
92e333fcbe fixed wide vectors 2024-09-30 10:29:07 -07:00
ccae1a45e1 up the date 2024-09-21 15:41:02 -07:00
1e299b7b9c update rbx_loader 2024-09-21 12:42:29 -07:00
f3d4d8dbda v0.10.4 roblox scripts 2024-09-20 11:50:44 -07:00
79011171cb zeroes: use ArrayVec::from_iter instead of helper function 2024-08-22 19:47:44 -07:00
cd58e20fc2 integer: give Planar64 abs 2024-08-22 19:47:44 -07:00
fbdabf449a v0.4.1 bvh tweaks + run tweaks 2024-08-22 19:47:44 -07:00
0a95f492ba run: Run is Copy 2024-08-22 19:47:44 -07:00
27dba8a90d bvh: handling for median clumps 2024-08-22 19:47:44 -07:00
2b8bb0b705 bvh: remove unnecessary work 2024-08-22 19:47:38 -07:00
b2a84e3be1 update common 2024-08-21 14:20:09 -07:00
0468484788 make physics-graphics communication a bit less insane 2024-08-21 14:20:09 -07:00
b9dc97053f graphics: spaces 2024-08-21 14:20:09 -07:00
40ed173b60 physics: unused field 2024-08-21 14:20:09 -07:00
fd5a813357 graphics: bundle FrameState into struct 2024-08-21 14:20:09 -07:00
50726199b9 todo 2024-08-21 14:20:09 -07:00
0676007430 graphics: drop model_buf after upload 2024-08-21 14:20:09 -07:00
97c49c9351 graphics: unused struct 2024-08-21 14:20:09 -07:00
10689784be graphics_worker: untab 2024-08-21 14:20:09 -07:00
2eff5dda9e graphics_worker: tweaks (rust master) 2024-08-21 14:20:09 -07:00
93b04f4f1f physics: recalculate touching parts in set_position 2024-08-21 14:20:09 -07:00
c616e82c47 use const 2024-08-19 17:04:53 -07:00
d3f84c2dbd physics: refactor models and attributes with type safety
make invalid states unrepresentable!!!
2024-08-09 14:47:04 -07:00
5e45753756 update deps 2024-08-09 14:46:54 -07:00
88b87b1859 v0.4.0 typed attribute structs 2024-08-09 14:23:59 -07:00
aa79d9a54e update deps 2024-08-09 14:23:09 -07:00
d95549070b gameplay_attributes: split out collision variants into structs 2024-08-09 13:49:42 -07:00
af1f1aad14 bvh: don't require T to implement Default 2024-08-09 13:48:20 -07:00
cfee6f119f pull out collision handlers into functions 2024-08-08 15:54:23 -07:00
b9e34f53c3 do not set time on idle 2024-08-08 13:18:28 -07:00
394f1f1dc2 v0.10.3 physics updates + pause game + fix boosters 2024-08-07 19:48:09 -07:00
05ec7ea5d8 physics: rework jumping and boosters 2024-08-07 18:48:57 -07:00