Commit Graph

570 Commits

Author SHA1 Message Date
ee4e6dbbaf MinkowskiMesh::edge_faces 2023-11-10 19:13:41 -08:00
19d4fed2a2 MinkowskiMesh::face_edges 2023-11-10 19:13:41 -08:00
a9f6cc7c29 rename functions 2023-11-10 19:13:41 -08:00
64657e718d cow: utter brilliance 2023-11-10 19:13:41 -08:00
3d5ac0cd61 Minkowski face_nd 2023-11-10 19:13:41 -08:00
72ebe5c9c8 generic generic generic 2023-11-10 19:13:41 -08:00
e1fde9b507 there is another 2023-11-10 19:13:41 -08:00
0cb6236035 todo 2023-11-10 19:13:41 -08:00
a8b1ced5cd implement face crawler algorithm using functions that don't exist 2023-11-10 19:13:41 -08:00
bb46801610 functions 2023-11-10 19:13:41 -08:00
06eeac6043 data structures 2023-11-10 19:13:41 -08:00
558febabc3 face_normal 2023-11-10 19:13:41 -08:00
1b51e21ecd implement PhysicsMesh 2023-11-10 19:13:41 -08:00
7ce08b0bbe move stuff to model_physics 2023-11-10 19:13:41 -08:00
19c7a8924e face crawler work 2023-11-10 19:13:41 -08:00
b215578c8d virtual body 2023-11-10 19:13:41 -08:00
2bea7e210e pub body 2023-11-10 19:13:41 -08:00
f8a8cbf12a replace Body::with_pva with Body::new 2023-11-10 19:13:41 -08:00
9f76611c18 algorithm 2023-11-10 19:13:41 -08:00
4da3d78057 Face Crawler™ 2023-11-10 19:13:41 -08:00
eeb1561c3d utopia preset 2023-11-10 19:12:19 -08:00
19e602544a anisotropic filtering 2023-11-10 19:08:33 -08:00
444c3cbad9 remove cybertruck model from default map 2023-11-09 19:21:04 -08:00
2006f81804 surf maps link 2023-11-08 19:41:26 -08:00
de7b7ba7be defer resize to next frame render 2023-11-08 18:20:19 -08:00
008c66e052 TrussPart 2023-11-07 20:54:49 -08:00
ba250277bd textures for spheres and cylinders 2023-11-07 20:45:05 -08:00
085d4e7912 use cubes instead of teapots and monkeys 2023-11-07 16:54:44 -08:00
dd6b5bed24 implement primitive FaceDescriptions with fixed size arrays instead of hashmaps 2023-11-07 13:26:24 -08:00
9d4cadda30 demo zipping script 2023-11-06 00:32:31 -08:00
242b4ab470 style modifiers in mode 2023-11-01 16:06:48 -07:00
eaef3d3fd5 dedicated arcane loader 2023-10-31 16:14:21 -07:00
9d726c5419 StrafeSettings 2023-10-31 14:32:54 -07:00
9592f82c4e move camera_offset to StyleModifiers & PhysicsOutputState 2023-10-30 22:29:01 -07:00
873c6ab935 panic when u32::MAX verts 2023-10-30 22:12:17 -07:00
7ba94c1b30 enable compat_worker interop with real workers 2023-10-30 19:42:02 -07:00
8fc6a7fb8f comment on intersection test location 2023-10-30 19:16:48 -07:00
a3340143db use enum for bvh node content + wrap every model in aabb 2023-10-30 18:59:51 -07:00
9fc7884270 rename Model{Graphics|Physics} for consistency 2023-10-30 18:27:52 -07:00
953b17bc69 change model index_format based on number of vertices 2023-10-30 17:58:21 -07:00
8fcb4e5c6c as works here 2023-10-30 16:40:56 -07:00
073a076fe8 already u32 2023-10-30 16:23:58 -07:00
9848d66001 tabs 2023-10-30 16:13:57 -07:00
6474ddcbd1 update winit 2023-10-28 23:08:09 -07:00
c4cd73e914 toc script 2023-10-28 17:30:37 -07:00
bbb1857377 attributes: checkpoints, jump count 2023-10-28 17:04:30 -07:00
883be0bc01 disable vsync for funsies 2023-10-28 17:04:30 -07:00
5885036f8f put build/run tools in git because I just lost them 2023-10-28 17:04:30 -07:00
076dab23cf delete some dead code 2023-10-27 00:24:11 -07:00
c1001d6f37 update wgpu to 0.18.0 2023-10-26 23:58:27 -07:00