virtual body

This commit is contained in:
Quaternions 2023-10-26 15:52:42 -07:00
parent 2bea7e210e
commit b215578c8d

View File

@ -767,6 +767,33 @@ impl std::fmt::Display for Body{
}
}
struct VirtualBody<'a>{
body0:&'a Body,
body1:&'a Body,
}
impl VirtualBody<'_>{
fn relative<'a>(body0:&'a Body,body1:&'a Body)->VirtualBody<'a>{
//(p0,v0,a0,t0)
//(p1,v1,a1,t1)
VirtualBody{
body0,
body1,
}
}
fn extrapolated_position(&self,time:Time)->Planar64Vec3{
self.body1.extrapolated_position(time)-self.body0.extrapolated_position(time)
}
fn extrapolated_velocity(&self,time:Time)->Planar64Vec3{
self.body1.extrapolated_velocity(time)-self.body0.extrapolated_velocity(time)
}
fn acceleration(&self)->Planar64Vec3{
self.body1.acceleration-self.body0.acceleration
}
fn body(&self,time:Time)->Body{
Body::new(self.extrapolated_position(time),self.extrapolated_velocity(time),self.acceleration(),time)
}
}
impl Default for PhysicsState{
fn default()->Self{
Self{