Commit Graph

22 Commits

Author SHA1 Message Date
64baa64dd3 complete graphics refactor 2024-02-08 16:43:41 -08:00
418e3b756e notes 2024-02-07 21:54:14 -08:00
96085a3076 graphics rewrite (one error left) 2024-02-07 19:47:51 -08:00
2049e2dd2c get_instances_buffer_data: surely this is the same 2024-02-07 16:22:11 -08:00
5b38b2ca33 use id 2024-02-06 22:55:27 -08:00
0c7b8c8a59 graphics map function thing and don't consume map 2024-02-05 20:27:06 -08:00
56bf453337 wip 2024-02-04 22:41:27 -08:00
8687c65e80 wip 2024-02-04 21:00:05 -08:00
480cd0e3be commonize 2024-01-29 22:37:48 -08:00
ae9fc15320 update wgpu and slap lifetimes on everything until it works 2024-01-19 20:11:58 -08:00
6ae058d834 make room for missing texture print 2024-01-18 13:05:54 -08:00
19e602544a anisotropic filtering 2023-11-10 19:08:33 -08:00
873c6ab935 panic when u32::MAX verts 2023-10-30 22:12:17 -07:00
9fc7884270 rename Model{Graphics|Physics} for consistency 2023-10-30 18:27:52 -07:00
953b17bc69 change model index_format based on number of vertices 2023-10-30 17:58:21 -07:00
073a076fe8 already u32 2023-10-30 16:23:58 -07:00
9848d66001 tabs 2023-10-30 16:13:57 -07:00
076dab23cf delete some dead code 2023-10-27 00:24:11 -07:00
c1001d6f37 update wgpu to 0.18.0 2023-10-26 23:58:27 -07:00
08d4e7d997 back face culling 2023-10-26 19:07:44 -07:00
41dd155c50 styling 2023-10-25 15:58:10 -07:00
9f62f5f2fd graphics thread + refactor everything + drop deps + update winit 2023-10-25 15:41:35 -07:00