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1c4191cfc9
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convert recursion to stack
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2023-12-12 14:47:20 -08:00 |
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b2f067e0b4
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stop erroring on subnormals, it's not really an issue
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2023-12-04 08:55:21 -08:00 |
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aec82358ee
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comment about conceptual failure case
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2023-12-02 03:06:13 -08:00 |
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5da5006027
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attempt to fix the bug
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2023-12-02 03:06:13 -08:00 |
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97a1b57b65
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TODO: relative d value
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2023-12-02 02:02:51 -08:00 |
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a359650ff8
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use relative position to avoid overflow
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2023-12-02 01:58:18 -08:00 |
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1790390055
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don't mess with casts, wtf
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2023-12-02 01:31:47 -08:00 |
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49e077996d
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overflow detect
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2023-12-02 01:31:47 -08:00 |
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9bfcf0b083
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use det to make numbers smaller
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2023-12-01 20:59:04 -08:00 |
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82b3201b0a
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optimize face_nd: precalculate det
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2023-12-01 20:50:38 -08:00 |
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513414d4bd
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fix a near overflow bug
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2023-12-01 18:28:05 -08:00 |
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5c4bd4c3c7
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wrong air accel limit
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2023-12-01 05:01:13 -08:00 |
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5cedf91709
|
Face Crawler™
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2023-12-01 04:41:28 -08:00 |
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c201a1a626
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improve zeroes precision
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2023-12-01 04:41:11 -08:00 |
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fbae4d9f80
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delete sweep
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2023-12-01 04:41:11 -08:00 |
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9374e93801
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face crawler prerequisites
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2023-12-01 04:41:11 -08:00 |
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0585cfe6f1
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fix test
|
2023-11-30 01:45:55 -08:00 |
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19e602544a
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anisotropic filtering
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2023-11-10 19:08:33 -08:00 |
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444c3cbad9
|
remove cybertruck model from default map
|
2023-11-09 19:21:04 -08:00 |
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de7b7ba7be
|
defer resize to next frame render
|
2023-11-08 18:20:19 -08:00 |
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008c66e052
|
TrussPart
|
2023-11-07 20:54:49 -08:00 |
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ba250277bd
|
textures for spheres and cylinders
|
2023-11-07 20:45:05 -08:00 |
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085d4e7912
|
use cubes instead of teapots and monkeys
|
2023-11-07 16:54:44 -08:00 |
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dd6b5bed24
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implement primitive FaceDescriptions with fixed size arrays instead of hashmaps
|
2023-11-07 13:26:24 -08:00 |
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242b4ab470
|
style modifiers in mode
|
2023-11-01 16:06:48 -07:00 |
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9d726c5419
|
StrafeSettings
|
2023-10-31 14:32:54 -07:00 |
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9592f82c4e
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move camera_offset to StyleModifiers & PhysicsOutputState
|
2023-10-30 22:29:01 -07:00 |
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873c6ab935
|
panic when u32::MAX verts
|
2023-10-30 22:12:17 -07:00 |
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7ba94c1b30
|
enable compat_worker interop with real workers
|
2023-10-30 19:42:02 -07:00 |
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8fc6a7fb8f
|
comment on intersection test location
|
2023-10-30 19:16:48 -07:00 |
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a3340143db
|
use enum for bvh node content + wrap every model in aabb
|
2023-10-30 18:59:51 -07:00 |
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9fc7884270
|
rename Model{Graphics|Physics} for consistency
|
2023-10-30 18:27:52 -07:00 |
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953b17bc69
|
change model index_format based on number of vertices
|
2023-10-30 17:58:21 -07:00 |
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8fcb4e5c6c
|
as works here
|
2023-10-30 16:40:56 -07:00 |
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073a076fe8
|
already u32
|
2023-10-30 16:23:58 -07:00 |
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9848d66001
|
tabs
|
2023-10-30 16:13:57 -07:00 |
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bbb1857377
|
attributes: checkpoints, jump count
|
2023-10-28 17:04:30 -07:00 |
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|
883be0bc01
|
disable vsync for funsies
|
2023-10-28 17:04:30 -07:00 |
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|
076dab23cf
|
delete some dead code
|
2023-10-27 00:24:11 -07:00 |
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|
c1001d6f37
|
update wgpu to 0.18.0
|
2023-10-26 23:58:27 -07:00 |
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08d4e7d997
|
back face culling
|
2023-10-26 19:07:44 -07:00 |
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|
3a4c4ef9fe
|
silence many compiler warnings
|
2023-10-25 16:07:12 -07:00 |
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41dd155c50
|
styling
|
2023-10-25 15:58:10 -07:00 |
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|
5fd6ca219b
|
roblox_rocket style
|
2023-10-25 15:45:25 -07:00 |
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|
1c22f4a3c3
|
implement rocket_force
|
2023-10-25 15:45:25 -07:00 |
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|
1e6c489750
|
optional strafing + optional rocket force
|
2023-10-25 15:45:25 -07:00 |
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|
9f62f5f2fd
|
graphics thread + refactor everything + drop deps + update winit
|
2023-10-25 15:41:35 -07:00 |
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|
7be7d2c0df
|
literally into_worker
|
2023-10-18 18:21:11 -07:00 |
|
|
cb6b0acd44
|
TODO: need real functions
|
2023-10-18 18:21:11 -07:00 |
|
|
cbcf047c3f
|
basic wormholes (no velocity or camera transformation)
|
2023-10-18 18:21:11 -07:00 |
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