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04c70ba0bc
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more private
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2024-02-21 02:52:20 -08:00 |
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865c086f14
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actually implement this function
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2024-02-21 02:48:49 -08:00 |
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619049c11f
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unneeded
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2024-02-21 02:48:41 -08:00 |
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2acefe9a1a
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want water here
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2024-02-21 02:41:19 -08:00 |
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2496d71afa
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compiler
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2024-02-21 02:32:00 -08:00 |
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8ffbca204b
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wishful thinking
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2024-02-21 02:31:50 -08:00 |
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05e2f67e36
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don't write duplicate code
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2024-02-21 02:17:13 -08:00 |
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b955407b06
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delete get_move_state function
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2024-02-21 01:32:29 -08:00 |
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fb47b09925
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wip
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2024-02-21 01:32:03 -08:00 |
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dbd08729d7
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wip
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2024-02-21 00:31:44 -08:00 |
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c895a66ad6
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wip
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2024-02-20 22:27:31 -08:00 |
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efdb4c97be
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edit jumped_velocity garbage
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2024-02-18 01:52:29 -08:00 |
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9396623f0c
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wip - notably remove camera interpolation for walking and rocket
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2024-02-18 01:52:29 -08:00 |
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c55156bb92
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wip
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2024-02-18 01:52:29 -08:00 |
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0ac1c1aa6b
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adjust clipping planes
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2024-02-18 00:23:27 -08:00 |
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0a75e78c90
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update deferred_loader
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2024-02-17 22:08:06 -08:00 |
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ecc8d2395b
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update bsp_loader
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2024-02-17 20:32:03 -08:00 |
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e2bd8b4038
|
v0.9.5 fix graphical bug
|
2024-02-16 20:03:15 -08:00 |
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4a53040011
|
use .entry().or_insert_with() pattern everywhere
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2024-02-16 06:04:24 -08:00 |
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b1d860edf1
|
fix invisible walls
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2024-02-16 04:11:42 -08:00 |
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db6e1e43c1
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file is probably gonna be here a long time
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2024-02-16 00:18:16 -08:00 |
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03970edeb8
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update bsp_loader
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2024-02-15 01:47:18 -08:00 |
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e2da41ec99
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update rbx_loader
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2024-02-15 00:59:37 -08:00 |
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ae4d539ab1
|
too much spam
|
2024-02-15 00:22:11 -08:00 |
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9de60a8e19
|
v0.9.4 valve mesh loading
|
2024-02-15 00:22:11 -08:00 |
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df8189b874
|
implement valve mesh loading
|
2024-02-15 00:22:11 -08:00 |
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b25bcc627d
|
asref path
|
2024-02-14 23:33:10 -08:00 |
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977069c4eb
|
v0.9.3 bsp legacy texture loader
|
2024-02-14 23:33:10 -08:00 |
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63655ef931
|
enable source_legacy style texture loading
|
2024-02-14 23:33:10 -08:00 |
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|
39924db94d
|
change PhysicsMesh::from to PhysicsMesh::try_from
|
2024-02-14 23:33:10 -08:00 |
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3b3ccefebb
|
fix panic when no modes
|
2024-02-13 23:16:11 -08:00 |
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ae6e4ee6aa
|
v0.9.2 bsp_loader (no props or textures)
|
2024-02-13 22:36:12 -08:00 |
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746d3eb7ee
|
bsp_loader
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2024-02-13 22:34:13 -08:00 |
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7be93d2114
|
refactor loaders + file loading
|
2024-02-13 22:14:26 -08:00 |
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e7f01eff80
|
print instead of panic
|
2024-02-13 06:08:03 -08:00 |
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|
f58a17adba
|
v0.9.1 data structure rewrite
|
2024-02-13 06:08:03 -08:00 |
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3be9730b52
|
allow texture loading failure
|
2024-02-13 06:08:03 -08:00 |
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93eeb3354f
|
rewrite data structures, implement texture_loader
|
2024-02-13 06:08:03 -08:00 |
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|
69bab269db
|
stop clone
|
2024-02-13 00:07:30 -08:00 |
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3bad427f61
|
shrink code
|
2024-02-07 21:11:50 -08:00 |
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90cca51e6e
|
patch arcane
|
2024-02-07 19:50:03 -08:00 |
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|
480cd0e3be
|
commonize
|
2024-01-29 22:37:48 -08:00 |
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515ca20fb5
|
this is now a multi year project
|
2024-01-29 16:19:57 -08:00 |
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|
6dff6a2c33
|
update dependencies
|
2024-01-29 16:19:57 -08:00 |
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|
ae9fc15320
|
update wgpu and slap lifetimes on everything until it works
|
2024-01-19 20:11:58 -08:00 |
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|
6ae058d834
|
make room for missing texture print
|
2024-01-18 13:05:54 -08:00 |
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|
517c4914ac
|
load_bsp module
|
2024-01-18 13:05:26 -08:00 |
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|
6ce057ac64
|
add vbsp dep
|
2024-01-18 13:00:08 -08:00 |
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|
c86824bdc1
|
skip objects with zero determinant
|
2023-12-30 10:36:03 -08:00 |
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|
a7f7edef00
|
update deps
|
2023-12-24 13:10:12 -08:00 |
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