Block a user
1a6202ae66
Merge pull request 'Nice looking errors' (#1) from Jeftaei/map-tool:master into master
742f7b4ec0
we Love errors
Nice looking errors
e5cca9ed04
common location
52d911a25a
implement Exit/Delete
7ab20f36a7
fix parse
a7554da1c5
flush prompt
37f0dad7a1
ref cannot refer to object in another dom
add817dddf
Commands::Interactive
7e7d3c507a
upload comments
6d6c6a7f94
Scan::Flagged
ffb4b09e77
scan enum, Source property missing if fatal
06384f1086
use wget to download maps
f60a370228
grounded = false
79053420cd
delete unused
ea9ac948f8
next_instruction non-optional time_limit
7f841427dd
wip: tickless physics
26a4a90b7f
grounded = false
f035537c5f
delete unused
b9a9a0bda4
next_instruction non-optional time_limit
a0e5708802
wip: tickless physics
Linux application support (.desktop) and AUR pkgbuild script
Also it seems kind of recursive to include the PKGBUILD in the project itself. This should probably live on AUR or it's own repo if you don't want to put it on AUR.
882b711bdc
next_instruction non-optional time_limit
7a88b4b5d7
wip: tickless physics
Linux application support (.desktop) and AUR pkgbuild script
Do applications really need 10 different sizes of PNG? Can't they be combined into a single .ico file?
ec0f1b1c49
TimelineEvent
c565120ea7
wip: tickless physics
4f5c9afed3
comments on implementing game mechanics
53605746d4
rename best to collector
cead05b08b
rename event.rs to instruction.rs
c565120ea7
wip: tickless physics
4f5c9afed3
comments on implementing game mechanics
53605746d4
rename best to collector
cead05b08b
rename event.rs to instruction.rs
949897a558
rename EventStruct to TimedInstruction
d46c033942
TimelineEvent
5f04a12b0e
wip: tickless physics
330d55474b
comments on implementing game mechanics
7c8e41db22
rename best to collector
af2de9f1aa
rename event.rs to instruction.rs
074fee2c1a
wip: tickless physics
b5c1366a35
comments on implementing game mechanics
428d5665bf
rename best to collector
ac88c30e2c
rename
b5066c81ee
rename event.rs to instruction.rs