next_instruction non-optional time_limit

This commit is contained in:
Quaternions 2023-09-09 12:42:51 -07:00
parent 7f841427dd
commit ea9ac948f8
2 changed files with 25 additions and 18 deletions

View File

@ -1,4 +1,4 @@
use crate::instruction::TimedInstruction;
use crate::instruction::{InstructionEmitter, InstructionConsumer, TimedInstruction};
pub enum PhysicsInstruction {
CollisionStart(RelativeCollision),
@ -210,10 +210,7 @@ impl PhysicsState {
//tickless gaming
pub fn run(&mut self, time: TIME){
//prepare is ommitted - everything is done via instructions.
while let Some(instruction) = self.next_instruction() {//collect
if time<instruction.time {
break;
}
while let Some(instruction) = self.next_instruction(time) {//collect
//advance
//self.advance_time(instruction.time);
//process
@ -281,9 +278,9 @@ impl PhysicsState {
impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState {
//this little next instruction function can cache its return value and invalidate the cached value by watching the State.
fn next_instruction(&self) -> Option<TimedInstruction<PhysicsInstruction>> {
fn next_instruction(&self,time_limit:TIME) -> Option<TimedInstruction<PhysicsInstruction>> {
//JUST POLLING!!! NO MUTATION
let mut collector = crate::instruction::InstructionCollector::new();
let mut collector = crate::instruction::InstructionCollector::new(time_limit);
//autohop (already pressing spacebar; the signal to begin trying to jump is different)
if self.grounded&&self.jump_trying {
//scroll will be implemented with InputInstruction::Jump(true) but it blocks setting self.jump_trying=true

View File

@ -4,7 +4,7 @@ pub struct TimedInstruction<I> {
}
pub trait InstructionEmitter<I> {
fn next_instruction(&self) -> Option<TimedInstruction<I>>;
fn next_instruction(&self, time:crate::body::TIME) -> Option<TimedInstruction<I>>;
}
pub trait InstructionConsumer<I> {
fn process_instruction(&mut self, instruction:TimedInstruction<I>);
@ -12,26 +12,36 @@ pub trait InstructionConsumer<I> {
//PROPER PRIVATE FIELDS!!!
pub struct InstructionCollector<I> {
instruction: Option<TimedInstruction<I>>,
time: crate::body::TIME,
instruction: Option<I>,
}
impl<I> InstructionCollector<I> {
pub fn new() -> Self {
Self{instruction:None}
pub fn new(time:crate::body::TIME) -> Self {
Self{
time,
instruction:None
}
}
pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
match &instruction {
Some(unwrap_instruction) => match &self.instruction {
Some(unwrap_best_instruction) => if unwrap_instruction.time<unwrap_best_instruction.time {
self.instruction=instruction;
},
None => self.instruction=instruction,
match instruction {
Some(unwrap_instruction) => {
if unwrap_instruction.time<self.time {
self.time=unwrap_instruction.time;
self.instruction=Some(unwrap_instruction.instruction);
}
},
None => (),
}
}
pub fn instruction(self) -> Option<TimedInstruction<I>> {
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
return self.instruction
match self.instruction {
Some(instruction)=>Some(TimedInstruction{
time:self.time,
instruction
}),
None => None,
}
}
}