forked from StrafesNET/strafe-project
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10 Commits
config-fil
...
spirv
Author | SHA1 | Date | |
---|---|---|---|
3594268cf6 | |||
fac0383bb1 | |||
2e8cdf968c | |||
dd0ac7cc7e | |||
e2af6fc4ed | |||
bdc0dd1b3b | |||
95fb316a23 | |||
9dec53d764 | |||
3552491a9a | |||
dd13a066d0 |
61
Cargo.lock
generated
61
Cargo.lock
generated
@ -538,6 +538,12 @@ dependencies = [
|
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"simd-adler32",
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]
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[[package]]
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name = "fixedbitset"
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version = "0.4.2"
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||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0ce7134b9999ecaf8bcd65542e436736ef32ddca1b3e06094cb6ec5755203b80"
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[[package]]
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name = "flate2"
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version = "1.0.27"
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@ -617,6 +623,15 @@ dependencies = [
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"waker-fn",
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]
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[[package]]
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name = "fxhash"
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version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c31b6d751ae2c7f11320402d34e41349dd1016f8d5d45e48c4312bc8625af50c"
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dependencies = [
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"byteorder",
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]
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[[package]]
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name = "generic-array"
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version = "0.14.7"
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@ -762,6 +777,16 @@ version = "2.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9a3a5bfb195931eeb336b2a7b4d761daec841b97f947d34394601737a7bba5e4"
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[[package]]
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name = "include_wgsl"
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version = "1.1.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "57ac28436974a64aef47cbf8453e8f1a558b779177fe50b7e3c3774e2cb9ba47"
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dependencies = [
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"naga 0.7.3",
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"syn 1.0.109",
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]
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[[package]]
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name = "indexmap"
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version = "1.9.3"
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@ -1013,6 +1038,24 @@ dependencies = [
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"windows-sys 0.48.0",
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]
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[[package]]
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name = "naga"
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version = "0.7.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "806f448a7ce662ca79ef5484ef8f451a9b7c51b8166c95f5a667228b3825a6ca"
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dependencies = [
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"bit-set",
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"bitflags 1.3.2",
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"codespan-reporting",
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"fxhash",
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"hexf-parse",
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"indexmap 1.9.3",
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"log",
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"num-traits 0.2.16",
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"spirv",
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"thiserror",
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]
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[[package]]
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name = "naga"
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version = "0.13.0"
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@ -1026,6 +1069,7 @@ dependencies = [
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"indexmap 1.9.3",
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"log",
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"num-traits 0.2.16",
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"petgraph",
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"rustc-hash",
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"spirv",
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"termcolor",
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@ -1282,6 +1326,16 @@ version = "2.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9b2a4787296e9989611394c33f193f676704af1686e70b8f8033ab5ba9a35a94"
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[[package]]
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name = "petgraph"
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version = "0.6.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e1d3afd2628e69da2be385eb6f2fd57c8ac7977ceeff6dc166ff1657b0e386a9"
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dependencies = [
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"fixedbitset",
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"indexmap 2.0.0",
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]
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[[package]]
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name = "pin-project-lite"
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version = "0.2.13"
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@ -1696,6 +1750,7 @@ dependencies = [
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"ddsfile",
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"env_logger",
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"glam",
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"include_wgsl",
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"lazy-regex",
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"log",
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"obj",
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@ -2027,7 +2082,7 @@ dependencies = [
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"cfg-if",
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"js-sys",
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"log",
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"naga",
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"naga 0.13.0",
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"parking_lot",
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"profiling",
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"raw-window-handle",
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@ -2052,7 +2107,7 @@ dependencies = [
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"bitflags 2.4.0",
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"codespan-reporting",
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"log",
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"naga",
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"naga 0.13.0",
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"parking_lot",
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"profiling",
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"raw-window-handle",
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@ -2089,7 +2144,7 @@ dependencies = [
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"libloading 0.8.0",
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"log",
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"metal",
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"naga",
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"naga 0.13.0",
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"objc",
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"parking_lot",
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"profiling",
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|
@ -12,6 +12,7 @@ configparser = "3.0.2"
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ddsfile = "0.5.1"
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env_logger = "0.10.0"
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glam = "0.24.1"
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include_wgsl = { version = "1.1.1", features = ["spv-out"] }
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lazy-regex = "3.0.2"
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log = "0.4.20"
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obj = "0.10.2"
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@ -21,7 +22,7 @@ rbx_binary = "0.7.1"
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rbx_dom_weak = "2.5.0"
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rbx_reflection_database = "0.2.7"
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rbx_xml = "0.13.1"
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wgpu = "0.17.0"
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wgpu = { version = "0.17.0", features = ["spirv"] }
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winit = "0.28.6"
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#[profile.release]
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|
98
src/main.rs
98
src/main.rs
@ -556,7 +556,7 @@ impl framework::Example for GlobalState {
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// Create the render pipeline
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let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
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label: None,
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source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
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source: wgpu::ShaderSource::SpirV(Cow::Borrowed(include_wgsl_to_spv!("shader.wgsl"))),
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});
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//load textures
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@ -918,51 +918,23 @@ impl framework::Example for GlobalState {
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#[allow(clippy::single_match)]
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fn update(&mut self, window: &winit::window::Window, device: &wgpu::Device, queue: &wgpu::Queue, event: winit::event::WindowEvent) {
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let time=self.start_time.elapsed().as_nanos() as i64;
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match event {
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winit::event::WindowEvent::DroppedFile(path) => self.load_file(path,device,queue),
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winit::event::WindowEvent::Focused(state)=>{
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//pause unpause
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//recalculate pressed keys on focus
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}
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_=>(),
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}
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}
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fn device_event(&mut self, window: &winit::window::Window, event: winit::event::DeviceEvent) {
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//there's no way this is the best way get a timestamp.
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let time=self.start_time.elapsed().as_nanos() as i64;
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match event {
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winit::event::DeviceEvent::Key(winit::event::KeyboardInput {
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state,
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scancode: keycode,
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},
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winit::event::WindowEvent::KeyboardInput {
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input:winit::event::KeyboardInput{state, virtual_keycode,..},
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..
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}) => {
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}=>{
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let s=match state {
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winit::event::ElementState::Pressed => true,
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winit::event::ElementState::Released => false,
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};
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if let Some(input_instruction)=match keycode {
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17=>Some(InputInstruction::MoveForward(s)),//W
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30=>Some(InputInstruction::MoveLeft(s)),//A
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31=>Some(InputInstruction::MoveBack(s)),//S
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32=>Some(InputInstruction::MoveRight(s)),//D
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18=>Some(InputInstruction::MoveUp(s)),//E
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16=>Some(InputInstruction::MoveDown(s)),//Q
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57=>Some(InputInstruction::Jump(s)),//Space
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44=>Some(InputInstruction::Zoom(s)),//Z
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19=>if s{Some(InputInstruction::Reset)}else{None},//R
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01=>{//Esc
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if s{
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self.manual_mouse_lock=false;
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match window.set_cursor_grab(winit::window::CursorGrabMode::None){
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Ok(())=>(),
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Err(e)=>println!("Could not release cursor: {:?}",e),
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}
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window.set_cursor_visible(true);
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}
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None
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},
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15=>{//Tab
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match virtual_keycode{
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Some(winit::event::VirtualKeyCode::Tab)=>{
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if s{
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self.manual_mouse_lock=false;
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match window.set_cursor_position(winit::dpi::PhysicalPosition::new(self.graphics.camera.screen_size.x as f32/2.0, self.graphics.camera.screen_size.y as f32/2.0)){
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@ -990,16 +962,56 @@ impl framework::Example for GlobalState {
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}
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}
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window.set_cursor_visible(s);
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None
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},
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_ => {println!("scancode {}",keycode);None},
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}{
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self.physics_thread.send(TimedInstruction{
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time,
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instruction:input_instruction,
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}).unwrap();
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Some(winit::event::VirtualKeyCode::F11)=>{
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if s{
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if window.fullscreen().is_some(){
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window.set_fullscreen(None);
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}else{
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window.set_fullscreen(Some(winit::window::Fullscreen::Borderless(None)));
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}
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}
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},
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Some(winit::event::VirtualKeyCode::Escape)=>{
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if s{
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self.manual_mouse_lock=false;
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match window.set_cursor_grab(winit::window::CursorGrabMode::None){
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Ok(())=>(),
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Err(e)=>println!("Could not release cursor: {:?}",e),
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}
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window.set_cursor_visible(true);
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}
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},
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Some(keycode)=>{
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if let Some(input_instruction)=match keycode {
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winit::event::VirtualKeyCode::W => Some(InputInstruction::MoveForward(s)),
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winit::event::VirtualKeyCode::A => Some(InputInstruction::MoveLeft(s)),
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winit::event::VirtualKeyCode::S => Some(InputInstruction::MoveBack(s)),
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winit::event::VirtualKeyCode::D => Some(InputInstruction::MoveRight(s)),
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winit::event::VirtualKeyCode::E => Some(InputInstruction::MoveUp(s)),
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winit::event::VirtualKeyCode::Q => Some(InputInstruction::MoveDown(s)),
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winit::event::VirtualKeyCode::Space => Some(InputInstruction::Jump(s)),
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winit::event::VirtualKeyCode::Z => Some(InputInstruction::Zoom(s)),
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winit::event::VirtualKeyCode::R => if s{Some(InputInstruction::Reset)}else{None},
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_ => None,
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}{
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self.physics_thread.send(TimedInstruction{
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time,
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instruction:input_instruction,
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}).unwrap();
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}
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},
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_=>(),
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}
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},
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_=>(),
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}
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}
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fn device_event(&mut self, window: &winit::window::Window, event: winit::event::DeviceEvent) {
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//there's no way this is the best way get a timestamp.
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let time=self.start_time.elapsed().as_nanos() as i64;
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match event {
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winit::event::DeviceEvent::MouseMotion {
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delta,//these (f64,f64) are integers on my machine
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} => {
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|
@ -19,12 +19,12 @@ pub enum PhysicsInstruction {
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pub enum PhysicsInputInstruction {
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ReplaceMouse(MouseState,MouseState),
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SetNextMouse(MouseState),
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SetMoveForward(bool),
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SetMoveLeft(bool),
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SetMoveBack(bool),
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SetMoveRight(bool),
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SetMoveUp(bool),
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SetMoveBack(bool),
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SetMoveLeft(bool),
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SetMoveDown(bool),
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SetMoveForward(bool),
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SetJump(bool),
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SetZoom(bool),
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Reset,
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@ -33,12 +33,12 @@ pub enum PhysicsInputInstruction {
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#[derive(Debug)]
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pub enum InputInstruction {
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MoveMouse(glam::IVec2),
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MoveForward(bool),
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MoveLeft(bool),
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MoveBack(bool),
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MoveRight(bool),
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MoveUp(bool),
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MoveBack(bool),
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MoveLeft(bool),
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MoveDown(bool),
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MoveForward(bool),
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Jump(bool),
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Zoom(bool),
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Reset,
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@ -913,7 +913,7 @@ impl PhysicsState {
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fn predict_collision_start(&self,time:TIME,time_limit:TIME,model_id:u32) -> Option<TimedInstruction<PhysicsInstruction>> {
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let mesh0=self.mesh();
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let mesh1=self.models.get(model_id as usize).unwrap().mesh();
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let (p,v,a,time)=(self.body.position,self.body.velocity,self.body.acceleration,self.body.time);
|
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let (p,v,a,body_time)=(self.body.position,self.body.velocity,self.body.acceleration,self.body.time);
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//find best t
|
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let mut best_time=time_limit;
|
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let mut best_face:Option<TreyMeshFace>=None;
|
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@ -922,7 +922,7 @@ impl PhysicsState {
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//must collide now or in the future
|
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//must beat the current soonest collision time
|
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//must be moving towards surface
|
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let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
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let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
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if time<=t_time&&t_time<best_time&&0f32<v.x+a.x*t{
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let dp=self.body.extrapolated_position(t_time)-p;
|
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//faces must be overlapping
|
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@ -938,7 +938,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
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if time<=t_time&&t_time<best_time&&v.x+a.x*t<0f32{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@ -955,7 +955,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&0f32<v.y+a.y*t{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@ -971,7 +971,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&v.y+a.y*t<0f32{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@ -988,7 +988,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&0f32<v.z+a.z*t{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@ -1004,7 +1004,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&v.z+a.z*t<0f32{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
|
@ -27,7 +27,6 @@ impl Default for Sensitivity{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct UserSettings{
|
||||
fov:Fov,
|
||||
|
@ -79,7 +79,7 @@ fn test_worker() {
|
||||
);
|
||||
|
||||
// Send tasks to the worker
|
||||
for i in 0..5 {
|
||||
for _ in 0..5 {
|
||||
let task = crate::instruction::TimedInstruction{
|
||||
time:0,
|
||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||
|
Reference in New Issue
Block a user