|
4b3aadfc04
|
Merge branch 'common'
|
2025-01-02 19:38:15 -08:00 |
|
|
5dfe37487e
|
Merge branch 'strafe-client'
|
2025-01-02 19:38:01 -08:00 |
|
|
c1188aec1b
|
Initial commit
|
2025-01-02 19:37:33 -08:00 |
|
|
263b82cfa7
|
common: move into folder
|
2025-01-02 19:28:07 -08:00 |
|
|
784858848e
|
strafe-client: move into folder
|
2025-01-02 19:24:06 -08:00 |
|
|
a67aa71fb0
|
update rbx_loader
|
2024-10-04 19:42:25 -07:00 |
|
|
7cc0fd59c8
|
simplify double map into single map
|
2024-10-04 12:47:52 -07:00 |
|
|
bded9fccdf
|
update rbx_loader
|
2024-10-03 20:33:10 -07:00 |
|
|
4cd0114567
|
v0.10.5 update roblox + source loaders
|
2024-10-01 17:11:23 -07:00 |
|
|
991e01d530
|
update deps
|
2024-10-01 17:11:23 -07:00 |
|
|
81f6a405cf
|
v0.5.2 update deps
|
2024-10-01 16:47:19 -07:00 |
|
|
522f9f6668
|
update deps
|
2024-10-01 16:46:48 -07:00 |
|
|
d02df2f83e
|
v0.5.1 from float
|
2024-10-01 16:20:52 -07:00 |
|
|
ed78807a9f
|
integer from float
|
2024-10-01 16:20:38 -07:00 |
|
|
e2bd9ba692
|
maybe multiply smaller den faster (this operation sucks)
|
2024-09-30 21:09:45 -07:00 |
|
|
383df8637f
|
update deps
|
2024-09-30 17:05:27 -07:00 |
|
|
1a6831cf8b
|
fixed wide vectors
|
2024-09-30 10:36:37 -07:00 |
|
|
b419f2a321
|
v0.5.0 fixed wide vectors
|
2024-09-30 10:29:07 -07:00 |
|
|
92e333fcbe
|
fixed wide vectors
|
2024-09-30 10:29:07 -07:00 |
|
|
ccae1a45e1
|
up the date
|
2024-09-21 15:41:02 -07:00 |
|
|
1e299b7b9c
|
update rbx_loader
|
2024-09-21 12:42:29 -07:00 |
|
|
f3d4d8dbda
|
v0.10.4 roblox scripts
|
2024-09-20 11:50:44 -07:00 |
|
|
79011171cb
|
zeroes: use ArrayVec::from_iter instead of helper function
|
2024-08-22 19:47:44 -07:00 |
|
|
cd58e20fc2
|
integer: give Planar64 abs
|
2024-08-22 19:47:44 -07:00 |
|
|
fbdabf449a
|
v0.4.1 bvh tweaks + run tweaks
|
2024-08-22 19:47:44 -07:00 |
|
|
0a95f492ba
|
run: Run is Copy
|
2024-08-22 19:47:44 -07:00 |
|
|
27dba8a90d
|
bvh: handling for median clumps
|
2024-08-22 19:47:44 -07:00 |
|
|
2b8bb0b705
|
bvh: remove unnecessary work
|
2024-08-22 19:47:38 -07:00 |
|
|
b2a84e3be1
|
update common
|
2024-08-21 14:20:09 -07:00 |
|
|
0468484788
|
make physics-graphics communication a bit less insane
|
2024-08-21 14:20:09 -07:00 |
|
|
b9dc97053f
|
graphics: spaces
|
2024-08-21 14:20:09 -07:00 |
|
|
40ed173b60
|
physics: unused field
|
2024-08-21 14:20:09 -07:00 |
|
|
fd5a813357
|
graphics: bundle FrameState into struct
|
2024-08-21 14:20:09 -07:00 |
|
|
50726199b9
|
todo
|
2024-08-21 14:20:09 -07:00 |
|
|
0676007430
|
graphics: drop model_buf after upload
|
2024-08-21 14:20:09 -07:00 |
|
|
97c49c9351
|
graphics: unused struct
|
2024-08-21 14:20:09 -07:00 |
|
|
10689784be
|
graphics_worker: untab
|
2024-08-21 14:20:09 -07:00 |
|
|
2eff5dda9e
|
graphics_worker: tweaks (rust master)
|
2024-08-21 14:20:09 -07:00 |
|
|
93b04f4f1f
|
physics: recalculate touching parts in set_position
|
2024-08-21 14:20:09 -07:00 |
|
|
c616e82c47
|
use const
|
2024-08-19 17:04:53 -07:00 |
|
|
d3f84c2dbd
|
physics: refactor models and attributes with type safety
make invalid states unrepresentable!!!
|
2024-08-09 14:47:04 -07:00 |
|
|
5e45753756
|
update deps
|
2024-08-09 14:46:54 -07:00 |
|
|
88b87b1859
|
v0.4.0 typed attribute structs
|
2024-08-09 14:23:59 -07:00 |
|
|
aa79d9a54e
|
update deps
|
2024-08-09 14:23:09 -07:00 |
|
|
d95549070b
|
gameplay_attributes: split out collision variants into structs
|
2024-08-09 13:49:42 -07:00 |
|
|
af1f1aad14
|
bvh: don't require T to implement Default
|
2024-08-09 13:48:20 -07:00 |
|
|
cfee6f119f
|
pull out collision handlers into functions
|
2024-08-08 15:54:23 -07:00 |
|
|
b9e34f53c3
|
do not set time on idle
|
2024-08-08 13:18:28 -07:00 |
|
|
394f1f1dc2
|
v0.10.3 physics updates + pause game + fix boosters
|
2024-08-07 19:48:09 -07:00 |
|
|
05ec7ea5d8
|
physics: rework jumping and boosters
|
2024-08-07 18:48:57 -07:00 |
|