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0a75e78c90
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update deferred_loader
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2024-02-17 22:08:06 -08:00 |
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ecc8d2395b
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update bsp_loader
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2024-02-17 20:32:03 -08:00 |
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e2bd8b4038
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v0.9.5 fix graphical bug
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2024-02-16 20:03:15 -08:00 |
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4a53040011
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use .entry().or_insert_with() pattern everywhere
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2024-02-16 06:04:24 -08:00 |
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b1d860edf1
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fix invisible walls
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2024-02-16 04:11:42 -08:00 |
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db6e1e43c1
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file is probably gonna be here a long time
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2024-02-16 00:18:16 -08:00 |
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03970edeb8
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update bsp_loader
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2024-02-15 01:47:18 -08:00 |
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e2da41ec99
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update rbx_loader
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2024-02-15 00:59:37 -08:00 |
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ae4d539ab1
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too much spam
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2024-02-15 00:22:11 -08:00 |
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9de60a8e19
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v0.9.4 valve mesh loading
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2024-02-15 00:22:11 -08:00 |
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df8189b874
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implement valve mesh loading
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2024-02-15 00:22:11 -08:00 |
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b25bcc627d
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asref path
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2024-02-14 23:33:10 -08:00 |
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977069c4eb
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v0.9.3 bsp legacy texture loader
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2024-02-14 23:33:10 -08:00 |
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63655ef931
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enable source_legacy style texture loading
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2024-02-14 23:33:10 -08:00 |
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39924db94d
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change PhysicsMesh::from to PhysicsMesh::try_from
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2024-02-14 23:33:10 -08:00 |
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3b3ccefebb
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fix panic when no modes
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2024-02-13 23:16:11 -08:00 |
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ae6e4ee6aa
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v0.9.2 bsp_loader (no props or textures)
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2024-02-13 22:36:12 -08:00 |
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746d3eb7ee
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bsp_loader
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2024-02-13 22:34:13 -08:00 |
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7be93d2114
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refactor loaders + file loading
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2024-02-13 22:14:26 -08:00 |
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e7f01eff80
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print instead of panic
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2024-02-13 06:08:03 -08:00 |
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f58a17adba
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v0.9.1 data structure rewrite
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2024-02-13 06:08:03 -08:00 |
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3be9730b52
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allow texture loading failure
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2024-02-13 06:08:03 -08:00 |
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93eeb3354f
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rewrite data structures, implement texture_loader
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2024-02-13 06:08:03 -08:00 |
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69bab269db
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stop clone
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2024-02-13 00:07:30 -08:00 |
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3bad427f61
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shrink code
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2024-02-07 21:11:50 -08:00 |
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90cca51e6e
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patch arcane
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2024-02-07 19:50:03 -08:00 |
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480cd0e3be
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commonize
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2024-01-29 22:37:48 -08:00 |
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515ca20fb5
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this is now a multi year project
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2024-01-29 16:19:57 -08:00 |
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6dff6a2c33
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update dependencies
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2024-01-29 16:19:57 -08:00 |
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ae9fc15320
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update wgpu and slap lifetimes on everything until it works
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2024-01-19 20:11:58 -08:00 |
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6ae058d834
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make room for missing texture print
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2024-01-18 13:05:54 -08:00 |
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517c4914ac
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load_bsp module
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2024-01-18 13:05:26 -08:00 |
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6ce057ac64
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add vbsp dep
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2024-01-18 13:00:08 -08:00 |
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c86824bdc1
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skip objects with zero determinant
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2023-12-30 10:36:03 -08:00 |
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a7f7edef00
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update deps
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2023-12-24 13:10:12 -08:00 |
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5b8e5c8899
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we're not using floats anymore
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2023-12-12 15:47:31 -08:00 |
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14000c016e
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multiply and check instead of doing bithacks
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2023-12-12 15:30:09 -08:00 |
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1c4191cfc9
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convert recursion to stack
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2023-12-12 14:47:20 -08:00 |
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b2f067e0b4
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stop erroring on subnormals, it's not really an issue
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2023-12-04 08:55:21 -08:00 |
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aec82358ee
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comment about conceptual failure case
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2023-12-02 03:06:13 -08:00 |
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5da5006027
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attempt to fix the bug
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2023-12-02 03:06:13 -08:00 |
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97a1b57b65
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TODO: relative d value
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2023-12-02 02:02:51 -08:00 |
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a359650ff8
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use relative position to avoid overflow
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2023-12-02 01:58:18 -08:00 |
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1790390055
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don't mess with casts, wtf
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2023-12-02 01:31:47 -08:00 |
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49e077996d
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overflow detect
|
2023-12-02 01:31:47 -08:00 |
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9bfcf0b083
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use det to make numbers smaller
|
2023-12-01 20:59:04 -08:00 |
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82b3201b0a
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optimize face_nd: precalculate det
|
2023-12-01 20:50:38 -08:00 |
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513414d4bd
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fix a near overflow bug
|
2023-12-01 18:28:05 -08:00 |
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5c4bd4c3c7
|
wrong air accel limit
|
2023-12-01 05:01:13 -08:00 |
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92ec137f33
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v0.9.0 Face Crawler + Integer Physics + Threading Rewrite + Config File
|
2023-12-01 05:01:13 -08:00 |
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