forked from StrafesNET/strafe-client
commonize
This commit is contained in:
parent
515ca20fb5
commit
480cd0e3be
9
Cargo.lock
generated
9
Cargo.lock
generated
@ -1648,12 +1648,21 @@ dependencies = [
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"rbx_dom_weak",
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"rbx_reflection_database",
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"rbx_xml",
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"strafesnet_common",
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"vbsp",
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"vmdl",
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"wgpu",
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"winit",
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]
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[[package]]
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name = "strafesnet_common"
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version = "0.1.0"
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source = "git+https://git.itzana.me/StrafesNET/common?rev=434ca29aef7e3015c9ca1ed45de8fef42e33fdfb#434ca29aef7e3015c9ca1ed45de8fef42e33fdfb"
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dependencies = [
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"glam",
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]
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[[package]]
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name = "strict-num"
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version = "0.1.1"
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@ -18,6 +18,7 @@ rbx_binary = "0.7.1"
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rbx_dom_weak = "2.5.0"
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rbx_reflection_database = "0.2.7"
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rbx_xml = "0.13.1"
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strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "434ca29aef7e3015c9ca1ed45de8fef42e33fdfb" }
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vbsp = "0.5.0"
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vmdl = "0.1.1"
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wgpu = "0.19.0"
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46
src/aabb.rs
46
src/aabb.rs
@ -1,46 +0,0 @@
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use crate::integer::Planar64Vec3;
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#[derive(Clone)]
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pub struct Aabb{
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min:Planar64Vec3,
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max:Planar64Vec3,
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}
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impl Default for Aabb {
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fn default()->Self {
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Self{min:Planar64Vec3::MAX,max:Planar64Vec3::MIN}
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}
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}
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impl Aabb{
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pub fn grow(&mut self,point:Planar64Vec3){
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self.min=self.min.min(point);
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self.max=self.max.max(point);
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}
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pub fn join(&mut self,aabb:&Aabb){
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self.min=self.min.min(aabb.min);
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self.max=self.max.max(aabb.max);
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}
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pub fn inflate(&mut self,hs:Planar64Vec3){
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self.min-=hs;
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self.max+=hs;
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}
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pub fn intersects(&self,aabb:&Aabb)->bool{
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(self.min.cmplt(aabb.max)&aabb.min.cmplt(self.max)).all()
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}
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pub fn size(&self)->Planar64Vec3{
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self.max-self.min
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}
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pub fn center(&self)->Planar64Vec3{
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self.min.midpoint(self.max)
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}
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//probably use floats for area & volume because we don't care about precision
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// pub fn area_weight(&self)->f32{
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// let d=self.max-self.min;
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// d.x*d.y+d.y*d.z+d.z*d.x
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// }
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// pub fn volume(&self)->f32{
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// let d=self.max-self.min;
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// d.x*d.y*d.z
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// }
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}
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123
src/bvh.rs
123
src/bvh.rs
@ -1,123 +0,0 @@
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use crate::aabb::Aabb;
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//da algaritum
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//lista boxens
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//sort by {minx,maxx,miny,maxy,minz,maxz} (6 lists)
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//find the sets that minimizes the sum of surface areas
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//splitting is done when the minimum split sum of surface areas is larger than the node's own surface area
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//start with bisection into octrees because a bad bvh is still 1000x better than no bvh
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//sort the centerpoints on each axis (3 lists)
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//bv is put into octant based on whether it is upper or lower in each list
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enum BvhNodeContent{
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Branch(Vec<BvhNode>),
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Leaf(usize),
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}
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impl Default for BvhNodeContent{
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fn default()->Self{
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Self::Branch(Vec::new())
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}
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}
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#[derive(Default)]
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pub struct BvhNode{
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content:BvhNodeContent,
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aabb:Aabb,
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}
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impl BvhNode{
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pub fn the_tester<F:FnMut(usize)>(&self,aabb:&Aabb,f:&mut F){
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match &self.content{
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&BvhNodeContent::Leaf(model)=>f(model),
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BvhNodeContent::Branch(children)=>for child in children{
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//this test could be moved outside the match statement
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//but that would test the root node aabb
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//you're probably not going to spend a lot of time outside the map,
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//so the test is extra work for nothing
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if aabb.intersects(&child.aabb){
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child.the_tester(aabb,f);
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}
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},
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}
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}
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}
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pub fn generate_bvh(boxen:Vec<Aabb>)->BvhNode{
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generate_bvh_node(boxen.into_iter().enumerate().collect())
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}
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fn generate_bvh_node(boxen:Vec<(usize,Aabb)>)->BvhNode{
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let n=boxen.len();
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if n<20{
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let mut aabb=Aabb::default();
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let nodes=boxen.into_iter().map(|b|{
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aabb.join(&b.1);
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BvhNode{
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content:BvhNodeContent::Leaf(b.0),
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aabb:b.1,
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}
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}).collect();
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BvhNode{
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content:BvhNodeContent::Branch(nodes),
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aabb,
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}
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}else{
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let mut octant=std::collections::HashMap::with_capacity(n);//this ids which octant the boxen is put in
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let mut sort_x=Vec::with_capacity(n);
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let mut sort_y=Vec::with_capacity(n);
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let mut sort_z=Vec::with_capacity(n);
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for (i,aabb) in boxen.iter(){
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let center=aabb.center();
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octant.insert(*i,0);
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sort_x.push((*i,center.x()));
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sort_y.push((*i,center.y()));
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sort_z.push((*i,center.z()));
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}
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sort_x.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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sort_y.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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sort_z.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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let h=n/2;
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let median_x=sort_x[h].1;
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let median_y=sort_y[h].1;
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let median_z=sort_z[h].1;
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for (i,c) in sort_x{
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if median_x<c{
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octant.insert(i,octant[&i]+1<<0);
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}
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}
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for (i,c) in sort_y{
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if median_y<c{
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octant.insert(i,octant[&i]+1<<1);
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}
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}
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for (i,c) in sort_z{
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if median_z<c{
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octant.insert(i,octant[&i]+1<<2);
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}
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}
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//generate lists for unique octant values
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let mut list_list=Vec::with_capacity(8);
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let mut octant_list=Vec::with_capacity(8);
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for (i,aabb) in boxen.into_iter(){
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let octant_id=octant[&i];
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let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
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list_id
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}else{
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let list_id=list_list.len();
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octant_list.push(octant_id);
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list_list.push(Vec::new());
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list_id
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};
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list_list[list_id].push((i,aabb));
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}
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let mut aabb=Aabb::default();
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let children=list_list.into_iter().map(|b|{
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let node=generate_bvh_node(b);
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aabb.join(&node.aabb);
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node
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}).collect();
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BvhNode{
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content:BvhNodeContent::Branch(children),
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aabb,
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}
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}
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}
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@ -1,7 +1,7 @@
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use crate::physics::Body;
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use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
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use crate::integer::{Time,Planar64};
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use crate::zeroes::zeroes2;
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use strafesnet_common::integer::{Time,Planar64};
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use strafesnet_common::zeroes::zeroes2;
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enum Transition<F,E:DirectedEdge,V>{
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Miss,
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@ -1,4 +1,5 @@
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use std::borrow::Cow;
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use strafesnet_common::integer;
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use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
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use crate::model_graphics::{GraphicsVertex,GraphicsModelColor4,GraphicsModelInstance,GraphicsModelSingleTexture,IndexedGraphicsModelSingleTexture,IndexedGroupFixedTexture};
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@ -833,7 +834,7 @@ impl GraphicsState{
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});
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let camera=GraphicsCamera::default();
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let camera_uniforms = camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,crate::integer::Time::ZERO));
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let camera_uniforms = camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,integer::Time::ZERO));
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let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("Camera"),
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contents: bytemuck::cast_slice(&camera_uniforms),
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@ -902,7 +903,7 @@ impl GraphicsState{
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device:&wgpu::Device,
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queue:&wgpu::Queue,
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physics_output:crate::physics::PhysicsOutputState,
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predicted_time:crate::integer::Time,
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predicted_time:integer::Time,
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mouse_pos:glam::IVec2,
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) {
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//TODO: use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
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@ -1,5 +1,7 @@
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use strafesnet_common::integer;
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pub enum Instruction{
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Render(crate::physics::PhysicsOutputState,crate::integer::Time,glam::IVec2),
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Render(crate::physics::PhysicsOutputState,integer::Time,glam::IVec2),
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//UpdateModel(crate::graphics::GraphicsModelUpdate),
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Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
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GenerateModels(crate::model::IndexedModelInstances),
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@ -1,53 +0,0 @@
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use crate::integer::Time;
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#[derive(Debug)]
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pub struct TimedInstruction<I>{
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pub time:Time,
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pub instruction:I,
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}
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pub trait InstructionEmitter<I>{
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fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<I>>;
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}
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pub trait InstructionConsumer<I>{
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fn process_instruction(&mut self, instruction:TimedInstruction<I>);
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}
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//PROPER PRIVATE FIELDS!!!
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pub struct InstructionCollector<I>{
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time:Time,
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instruction:Option<I>,
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}
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impl<I> InstructionCollector<I>{
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pub fn new(time:Time)->Self{
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Self{
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time,
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instruction:None
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}
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}
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#[inline]
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pub fn time(&self)->Time{
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self.time
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}
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pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
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match instruction{
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Some(unwrap_instruction)=>{
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if unwrap_instruction.time<self.time {
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self.time=unwrap_instruction.time;
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self.instruction=Some(unwrap_instruction.instruction);
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}
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},
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None=>(),
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}
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}
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pub fn instruction(self)->Option<TimedInstruction<I>>{
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//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
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match self.instruction{
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Some(instruction)=>Some(TimedInstruction{
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time:self.time,
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instruction
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}),
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None=>None,
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}
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}
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}
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1054
src/integer.rs
1054
src/integer.rs
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,8 @@
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use strafesnet_common::integer;
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const VALVE_SCALE:f32=1.0/16.0;
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fn valve_transform(v:[f32;3])->crate::integer::Planar64Vec3{
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crate::integer::Planar64Vec3::try_from([v[0]*VALVE_SCALE,v[2]*VALVE_SCALE,-v[1]*VALVE_SCALE]).unwrap()
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fn valve_transform(v:[f32;3])->integer::Planar64Vec3{
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integer::Planar64Vec3::try_from([v[0]*VALVE_SCALE,v[2]*VALVE_SCALE,-v[1]*VALVE_SCALE]).unwrap()
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}
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pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Result<crate::model::IndexedModelInstances,vbsp::BspError>{
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let mut s=Vec::new();
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@ -12,7 +14,7 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
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match vbsp::Bsp::read(s.as_slice()){
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Ok(bsp)=>{
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let mut spawn_point=crate::integer::Planar64Vec3::ZERO;
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let mut spawn_point=integer::Planar64Vec3::ZERO;
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let vertices: Vec<_> = bsp
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.vertices
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@ -86,8 +88,8 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
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groups,
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instances:vec![crate::model::ModelInstance{
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attributes:crate::model::CollisionAttributes::Decoration,
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transform:crate::integer::Planar64Affine3::new(
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crate::integer::Planar64Mat3::default(),
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transform:integer::Planar64Affine3::new(
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integer::Planar64Mat3::default(),
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valve_transform(<[f32;3]>::from(world_model.origin))
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),
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..Default::default()
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@ -196,8 +198,8 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
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let placement=prop.as_prop_placement();
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if let Some(&model_index)=model_map.get(placement.model){
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prop_models[model_index].instances.push(crate::model::ModelInstance{
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transform:crate::integer::Planar64Affine3::new(
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crate::integer::Planar64Mat3::try_from(
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transform:integer::Planar64Affine3::new(
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integer::Planar64Mat3::try_from(
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glam::Mat3A::from_diagonal(glam::Vec3::splat(placement.scale))
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//TODO: figure this out
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*glam::Mat3A::from_quat(glam::Quat::from_xyzw(
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@ -1,5 +1,5 @@
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use crate::primitives;
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use crate::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
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use strafesnet_common::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
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fn class_is_a(class: &str, superclass: &str) -> bool {
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if class==superclass {
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@ -1,16 +1,13 @@
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mod bvh;
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mod aabb;
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use strafesnet_common::integer;
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mod model;
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mod setup;
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mod window;
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mod worker;
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mod zeroes;
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mod integer;
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mod physics;
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mod graphics;
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mod settings;
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mod primitives;
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mod instruction;
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mod load_bsp;
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mod load_roblox;
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mod face_crawler;
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|
@ -1,4 +1,4 @@
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use crate::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
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use strafesnet_common::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
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pub type TextureCoordinate=glam::Vec2;
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pub type Color4=glam::Vec4;
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#[derive(Clone,Hash,PartialEq,Eq)]
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|
@ -1,5 +1,6 @@
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use crate::integer::{Planar64,Planar64Vec3};
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use std::borrow::{Borrow,Cow};
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use strafesnet_common::zeroes;
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use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
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#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
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pub struct VertId(usize);
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@ -236,15 +237,15 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for PhysicsMesh{
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pub struct TransformedMesh<'a>{
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mesh:&'a PhysicsMesh,
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transform:&'a crate::integer::Planar64Affine3,
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normal_transform:&'a crate::integer::Planar64Mat3,
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transform:&'a integer::Planar64Affine3,
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normal_transform:&'a integer::Planar64Mat3,
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transform_det:Planar64,
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}
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impl TransformedMesh<'_>{
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pub fn new<'a>(
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mesh:&'a PhysicsMesh,
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transform:&'a crate::integer::Planar64Affine3,
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normal_transform:&'a crate::integer::Planar64Mat3,
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transform:&'a integer::Planar64Affine3,
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normal_transform:&'a integer::Planar64Mat3,
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transform_det:Planar64,
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)->TransformedMesh<'a>{
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TransformedMesh{
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@ -389,7 +390,7 @@ impl MinkowskiMesh<'_>{
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let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
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//test if it's closer
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let diff=point-self.vert(test_vert_id);
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if crate::zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
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if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
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let distance_squared=diff.dot(diff);
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if distance_squared<*best_distance_squared{
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best_transition=Transition::Vert(test_vert_id);
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@ -407,7 +408,7 @@ impl MinkowskiMesh<'_>{
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//is boundary uncrossable by a crawl from infinity
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//check if time of collision is outside Time::MIN..Time::MAX
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let d=edge_n.dot(diff);
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if crate::zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
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if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
|
||||
//test the edge
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
if Planar64::ZERO<=d&&d<=edge_nn{
|
||||
@ -459,7 +460,7 @@ impl MinkowskiMesh<'_>{
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
//infinity_dir can always be treated as a velocity
|
||||
if (boundary_d)<=Planar64::ZERO&&crate::zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
|
||||
if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
|
||||
}
|
||||
@ -475,13 +476,13 @@ impl MinkowskiMesh<'_>{
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=Planar64Vec3::ZERO;
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,crate::integer::Time::MIN,infinity_body.time){
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
||||
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
||||
//continue forwards along the body parabola
|
||||
match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){
|
||||
@ -490,7 +491,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
//create an extrapolated body at time_limit
|
||||
let infinity_body=crate::physics::Body::new(
|
||||
relative_body.extrapolated_position(time_limit),
|
||||
@ -506,7 +507,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,crate::integer::Time)>{
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,integer::Time)>{
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let mut best_time=time_limit;
|
||||
@ -519,8 +520,8 @@ impl MinkowskiMesh<'_>{
|
||||
let verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
|
||||
//WARNING! d outside of *2
|
||||
for t in crate::zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||
let t=relative_body.time+crate::integer::Time::from(t);
|
||||
for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||
let t=relative_body.time+integer::Time::from(t);
|
||||
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_edge=Some(directed_edge_id);
|
||||
|
@ -1,6 +1,8 @@
|
||||
use crate::instruction::{InstructionEmitter,InstructionConsumer,TimedInstruction};
|
||||
use crate::integer::{Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
|
||||
use crate::model_physics::{PhysicsMesh,TransformedMesh,MeshQuery};
|
||||
use strafesnet_common::bvh;
|
||||
use strafesnet_common::aabb;
|
||||
use strafesnet_common::instruction::{self,InstructionEmitter,InstructionConsumer,TimedInstruction};
|
||||
use strafesnet_common::integer::{self,Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum PhysicsInstruction {
|
||||
@ -186,9 +188,9 @@ impl PhysicsModels{
|
||||
self.attributes.clear();
|
||||
self.model_id_from_wormhole_id.clear();
|
||||
}
|
||||
fn aabb_list(&self)->Vec<crate::aabb::Aabb>{
|
||||
fn aabb_list(&self)->Vec<aabb::Aabb>{
|
||||
self.models.iter().map(|model|{
|
||||
let mut aabb=crate::aabb::Aabb::default();
|
||||
let mut aabb=aabb::Aabb::default();
|
||||
for pos in self.meshes[model.mesh_id].verts(){
|
||||
aabb.grow(model.transform.transform_point3(pos));
|
||||
}
|
||||
@ -342,14 +344,14 @@ struct StrafeSettings{
|
||||
struct Hitbox{
|
||||
halfsize:Planar64Vec3,
|
||||
mesh:PhysicsMesh,
|
||||
transform:crate::integer::Planar64Affine3,
|
||||
transform:integer::Planar64Affine3,
|
||||
normal_transform:Planar64Mat3,
|
||||
transform_det:Planar64,
|
||||
}
|
||||
impl Hitbox{
|
||||
fn new(mesh:PhysicsMesh,transform:crate::integer::Planar64Affine3)->Self{
|
||||
fn new(mesh:PhysicsMesh,transform:integer::Planar64Affine3)->Self{
|
||||
//calculate extents
|
||||
let mut aabb=crate::aabb::Aabb::default();
|
||||
let mut aabb=aabb::Aabb::default();
|
||||
for vert in mesh.verts(){
|
||||
aabb.grow(transform.transform_point3(vert));
|
||||
}
|
||||
@ -367,7 +369,7 @@ impl Hitbox{
|
||||
halfsize:scale,
|
||||
mesh,
|
||||
normal_transform:matrix3.inverse_times_det().transpose(),
|
||||
transform:crate::integer::Planar64Affine3::new(matrix3,Planar64Vec3::ZERO),
|
||||
transform:integer::Planar64Affine3::new(matrix3,Planar64Vec3::ZERO),
|
||||
transform_det:matrix3.determinant(),//scale.x*scale.y*scale.z but whatever
|
||||
}
|
||||
}
|
||||
@ -377,7 +379,7 @@ impl Hitbox{
|
||||
halfsize:scale,
|
||||
mesh,
|
||||
normal_transform:matrix3.inverse_times_det().transpose(),
|
||||
transform:crate::integer::Planar64Affine3::new(matrix3,offset),
|
||||
transform:integer::Planar64Affine3::new(matrix3,offset),
|
||||
transform_det:matrix3.determinant(),
|
||||
}
|
||||
}
|
||||
@ -736,7 +738,7 @@ pub struct PhysicsState{
|
||||
controls:u32,
|
||||
move_state:MoveState,
|
||||
models:PhysicsModels,
|
||||
bvh:crate::bvh::BvhNode,
|
||||
bvh:bvh::BvhNode,
|
||||
|
||||
modes:Modes,
|
||||
//the spawn point is where you spawn when you load into the map.
|
||||
@ -783,13 +785,13 @@ pub struct PhysicsModel{
|
||||
//in this iteration, all it needs is extents.
|
||||
mesh_id:usize,
|
||||
attr_id:usize,
|
||||
transform:crate::integer::Planar64Affine3,
|
||||
normal_transform:crate::integer::Planar64Mat3,
|
||||
transform:integer::Planar64Affine3,
|
||||
normal_transform:integer::Planar64Mat3,
|
||||
transform_det:Planar64,
|
||||
}
|
||||
|
||||
impl PhysicsModel{
|
||||
pub fn new(mesh_id:usize,attr_id:usize,transform:crate::integer::Planar64Affine3)->Self{
|
||||
pub fn new(mesh_id:usize,attr_id:usize,transform:integer::Planar64Affine3)->Self{
|
||||
Self{
|
||||
mesh_id,
|
||||
attr_id,
|
||||
@ -944,7 +946,7 @@ impl TouchingState{
|
||||
self.constrain_acceleration(models,&style_mesh,&mut a);
|
||||
(move_state,a)
|
||||
}
|
||||
fn predict_collision_end(&self,collector:&mut crate::instruction::InstructionCollector<PhysicsInstruction>,models:&PhysicsModels,style_mesh:&TransformedMesh,body:&Body,time:Time){
|
||||
fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<PhysicsInstruction>,models:&PhysicsModels,style_mesh:&TransformedMesh,body:&Body,time:Time){
|
||||
let relative_body=VirtualBody::relative(&Body::default(),body).body(time);
|
||||
for contact in &self.contacts{
|
||||
//detect face slide off
|
||||
@ -1008,7 +1010,7 @@ impl Body{
|
||||
Some(self.velocity)
|
||||
}
|
||||
}
|
||||
pub fn grow_aabb(&self,aabb:&mut crate::aabb::Aabb,t0:Time,t1:Time){
|
||||
pub fn grow_aabb(&self,aabb:&mut aabb::Aabb,t0:Time,t1:Time){
|
||||
aabb.grow(self.extrapolated_position(t0));
|
||||
aabb.grow(self.extrapolated_position(t1));
|
||||
//v+a*t==0
|
||||
@ -1076,7 +1078,7 @@ impl Default for PhysicsState{
|
||||
style:StyleModifiers::default(),
|
||||
touching:TouchingState::default(),
|
||||
models:PhysicsModels::default(),
|
||||
bvh:crate::bvh::BvhNode::default(),
|
||||
bvh:bvh::BvhNode::default(),
|
||||
move_state: MoveState::Air,
|
||||
camera:PhysicsCamera::default(),
|
||||
next_mouse:MouseState::default(),
|
||||
@ -1093,7 +1095,7 @@ impl PhysicsState {
|
||||
self.models.clear();
|
||||
self.modes.clear();
|
||||
self.touching.clear();
|
||||
self.bvh=crate::bvh::BvhNode::default();
|
||||
self.bvh=bvh::BvhNode::default();
|
||||
}
|
||||
|
||||
pub fn output(&self)->PhysicsOutputState{
|
||||
@ -1107,7 +1109,7 @@ impl PhysicsState {
|
||||
pub fn spawn(&mut self,spawn_point:Planar64Vec3){
|
||||
self.game.stage_id=0;
|
||||
self.spawn_point=spawn_point;
|
||||
self.process_instruction(crate::instruction::TimedInstruction{
|
||||
self.process_instruction(instruction::TimedInstruction{
|
||||
time:self.time,
|
||||
instruction: PhysicsInstruction::Input(PhysicsInputInstruction::Reset),
|
||||
});
|
||||
@ -1145,7 +1147,7 @@ impl PhysicsState {
|
||||
self.models.push_mesh(PhysicsMesh::from(model));
|
||||
}
|
||||
}
|
||||
self.bvh=crate::bvh::generate_bvh(self.models.aabb_list());
|
||||
self.bvh=bvh::generate_bvh(self.models.aabb_list());
|
||||
//I don't wanna write structs for temporary structures
|
||||
//this code builds ModeDescriptions from the unsorted lists at the top of the function
|
||||
starts.sort_by_key(|tup|tup.1.mode_id);
|
||||
@ -1281,11 +1283,11 @@ impl PhysicsState {
|
||||
}
|
||||
}
|
||||
|
||||
impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState{
|
||||
impl instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState{
|
||||
//this little next instruction function can cache its return value and invalidate the cached value by watching the State.
|
||||
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<PhysicsInstruction>>{
|
||||
//JUST POLLING!!! NO MUTATION
|
||||
let mut collector = crate::instruction::InstructionCollector::new(time_limit);
|
||||
let mut collector = instruction::InstructionCollector::new(time_limit);
|
||||
|
||||
collector.collect(self.next_move_instruction());
|
||||
|
||||
@ -1293,7 +1295,7 @@ impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState
|
||||
//check for collision ends
|
||||
self.touching.predict_collision_end(&mut collector,&self.models,&style_mesh,&self.body,self.time);
|
||||
//check for collision starts
|
||||
let mut aabb=crate::aabb::Aabb::default();
|
||||
let mut aabb=aabb::Aabb::default();
|
||||
self.body.grow_aabb(&mut aabb,self.time,collector.time());
|
||||
aabb.inflate(self.style.hitbox.halfsize);
|
||||
//common body
|
||||
@ -1464,7 +1466,7 @@ fn run_teleport_behaviour(teleport_behaviour:&Option<crate::model::TeleportBehav
|
||||
}
|
||||
}
|
||||
|
||||
impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
|
||||
impl instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
|
||||
fn process_instruction(&mut self, ins:TimedInstruction<PhysicsInstruction>) {
|
||||
match &ins.instruction{
|
||||
PhysicsInstruction::Input(PhysicsInputInstruction::Idle)
|
||||
@ -1687,8 +1689,8 @@ fn test_collision_axis_aligned(relative_body:Body,expected_collision_time:Option
|
||||
#[allow(dead_code)]
|
||||
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
|
||||
let h0=Hitbox::new(PhysicsMesh::from(&crate::primitives::unit_cube()),
|
||||
crate::integer::Planar64Affine3::new(
|
||||
crate::integer::Planar64Mat3::from_cols(
|
||||
integer::Planar64Affine3::new(
|
||||
integer::Planar64Mat3::from_cols(
|
||||
Planar64Vec3::int(5,0,1)/2,
|
||||
Planar64Vec3::int(0,1,0)/2,
|
||||
Planar64Vec3::int(-1,0,5)/2,
|
||||
|
@ -1,6 +1,6 @@
|
||||
use crate::integer::Time;
|
||||
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||
use crate::instruction::{TimedInstruction,InstructionConsumer};
|
||||
use strafesnet_common::integer::Time;
|
||||
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
|
||||
#[derive(Debug)]
|
||||
pub enum InputInstruction {
|
||||
MoveMouse(glam::IVec2),
|
||||
|
@ -1,5 +1,5 @@
|
||||
use crate::model::{Color4,TextureCoordinate,IndexedModel,IndexedPolygon,IndexedGroup,IndexedVertex};
|
||||
use crate::integer::Planar64Vec3;
|
||||
use strafesnet_common::integer::Planar64Vec3;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Primitives{
|
||||
|
@ -1,4 +1,4 @@
|
||||
use crate::integer::{Ratio64,Ratio64Vec2};
|
||||
use strafesnet_common::integer::{Ratio64,Ratio64Vec2};
|
||||
#[derive(Clone)]
|
||||
struct Ratio{
|
||||
ratio:f64,
|
||||
|
@ -1,5 +1,6 @@
|
||||
use crate::instruction::TimedInstruction;
|
||||
use crate::window::WindowInstruction;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::integer;
|
||||
|
||||
fn optional_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||
@ -226,7 +227,7 @@ fn run_event_loop(
|
||||
root_time:std::time::Instant
|
||||
)->Result<(),winit::error::EventLoopError>{
|
||||
event_loop.run(move |event,elwt|{
|
||||
let time=crate::integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||
let time=integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
||||
// winit::event_loop::ControlFlow::Exit
|
||||
// }else{
|
||||
|
@ -1,5 +1,6 @@
|
||||
use crate::instruction::TimedInstruction;
|
||||
use crate::physics_worker::InputInstruction;
|
||||
use strafesnet_common::integer;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
|
||||
pub enum WindowInstruction{
|
||||
Resize(winit::dpi::PhysicalSize<u32>),
|
||||
@ -23,7 +24,7 @@ impl WindowContext<'_>{
|
||||
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<f32>{
|
||||
winit::dpi::PhysicalPosition::new(self.screen_size.x as f32/2.0,self.screen_size.y as f32/2.0)
|
||||
}
|
||||
fn window_event(&mut self,time:crate::integer::Time,event: winit::event::WindowEvent) {
|
||||
fn window_event(&mut self,time:integer::Time,event: winit::event::WindowEvent) {
|
||||
match event {
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
//blocking because it's simpler...
|
||||
@ -121,7 +122,7 @@ impl WindowContext<'_>{
|
||||
}
|
||||
}
|
||||
|
||||
fn device_event(&mut self,time:crate::integer::Time,event: winit::event::DeviceEvent) {
|
||||
fn device_event(&mut self,time:integer::Time,event: winit::event::DeviceEvent) {
|
||||
match event {
|
||||
winit::event::DeviceEvent::MouseMotion {
|
||||
delta,//these (f64,f64) are integers on my machine
|
||||
|
@ -183,8 +183,8 @@ fn test_worker() {
|
||||
|
||||
// Send tasks to the worker
|
||||
for _ in 0..5 {
|
||||
let task = crate::instruction::TimedInstruction{
|
||||
time:crate::integer::Time::ZERO,
|
||||
let task = strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::ZERO,
|
||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
@ -197,8 +197,8 @@ fn test_worker() {
|
||||
thread::sleep(std::time::Duration::from_millis(10));
|
||||
|
||||
// Send a new task
|
||||
let task = crate::instruction::TimedInstruction{
|
||||
time:crate::integer::Time::ZERO,
|
||||
let task = strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::ZERO,
|
||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
|
@ -1,40 +0,0 @@
|
||||
//find roots of polynomials
|
||||
use crate::integer::Planar64;
|
||||
|
||||
#[inline]
|
||||
pub fn zeroes2(a0:Planar64,a1:Planar64,a2:Planar64) -> Vec<Planar64>{
|
||||
if a2==Planar64::ZERO{
|
||||
return zeroes1(a0, a1);
|
||||
}
|
||||
let radicand=a1.get() as i128*a1.get() as i128-a2.get() as i128*a0.get() as i128*4;
|
||||
if 0<radicand {
|
||||
//start with f64 sqrt
|
||||
//failure case: 2^63 < sqrt(2^127)
|
||||
let planar_radicand=Planar64::raw(unsafe{(radicand as f64).sqrt().to_int_unchecked()});
|
||||
//TODO: one or two newtons
|
||||
//sort roots ascending and avoid taking the difference of large numbers
|
||||
match (Planar64::ZERO<a2,Planar64::ZERO<a1){
|
||||
(true, true )=>vec![(-a1-planar_radicand)/(a2*2),(a0*2)/(-a1-planar_radicand)],
|
||||
(true, false)=>vec![(a0*2)/(-a1+planar_radicand),(-a1+planar_radicand)/(a2*2)],
|
||||
(false,true )=>vec![(a0*2)/(-a1-planar_radicand),(-a1-planar_radicand)/(a2*2)],
|
||||
(false,false)=>vec![(-a1+planar_radicand)/(a2*2),(a0*2)/(-a1+planar_radicand)],
|
||||
}
|
||||
} else if radicand==0 {
|
||||
return vec![a1/(a2*-2)];
|
||||
} else {
|
||||
return vec![];
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn zeroes1(a0:Planar64,a1:Planar64) -> Vec<Planar64> {
|
||||
if a1==Planar64::ZERO{
|
||||
return vec![];
|
||||
}else{
|
||||
let q=((-a0.get() as i128)<<32)/(a1.get() as i128);
|
||||
if i64::MIN as i128<=q&&q<=i64::MAX as i128{
|
||||
return vec![Planar64::raw(q as i64)];
|
||||
}else{
|
||||
return vec![];
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user