forked from StrafesNET/strafe-project
Compare commits
2 Commits
tickless-p
...
timelines
| Author | SHA1 | Date | |
|---|---|---|---|
| 53d2b5b3f5 | |||
| c565120ea7 |
61
src/body.rs
61
src/body.rs
@@ -1,4 +1,4 @@
|
||||
use crate::instruction::{InstructionEmitter, InstructionConsumer, TimedInstruction};
|
||||
use crate::instruction::TimedInstruction;
|
||||
|
||||
pub enum PhysicsInstruction {
|
||||
CollisionStart(RelativeCollision),
|
||||
@@ -16,10 +16,9 @@ pub enum PhysicsInstruction {
|
||||
}
|
||||
|
||||
pub struct Body {
|
||||
position: glam::Vec3,//I64 where 2^32 = 1 u
|
||||
velocity: glam::Vec3,//I64 where 2^32 = 1 u/s
|
||||
acceleration: glam::Vec3,//I64 where 2^32 = 1 u/s/s
|
||||
time: TIME,//nanoseconds x xxxxD!
|
||||
pub position: glam::Vec3,//I64 where 2^32 = 1 u
|
||||
pub velocity: glam::Vec3,//I64 where 2^32 = 1 u/s
|
||||
pub time: TIME,//nanoseconds x xxxxD!
|
||||
}
|
||||
|
||||
pub enum MoveRestriction {
|
||||
@@ -32,9 +31,7 @@ pub enum MoveRestriction {
|
||||
pub struct PhysicsState {
|
||||
pub body: Body,
|
||||
pub contacts: Vec<RelativeCollision>,
|
||||
//temp
|
||||
pub models_cringe_clone: Vec<Model>,
|
||||
pub temp_control_dir: glam::Vec3,
|
||||
pub time: TIME,
|
||||
pub strafe_tick_num: TIME,
|
||||
pub strafe_tick_den: TIME,
|
||||
@@ -42,7 +39,6 @@ pub struct PhysicsState {
|
||||
pub mv: f32,
|
||||
pub walkspeed: f32,
|
||||
pub friction: f32,
|
||||
pub walk_target_velocity: glam::Vec3,
|
||||
pub gravity: glam::Vec3,
|
||||
pub grounded: bool,
|
||||
pub jump_trying: bool,
|
||||
@@ -186,41 +182,28 @@ impl RelativeCollision {
|
||||
|
||||
pub type TIME = i64;
|
||||
|
||||
impl Body {
|
||||
pub fn with_position(position:glam::Vec3) -> Self {
|
||||
Self{
|
||||
position: position,
|
||||
velocity: glam::Vec3::ZERO,
|
||||
acceleration: glam::Vec3::ZERO,
|
||||
time: 0,
|
||||
}
|
||||
}
|
||||
pub fn extrapolated_position(&self,time: TIME)->glam::Vec3{
|
||||
let dt=(time-self.time) as f64/1_000_000_000f64;
|
||||
self.position+self.velocity*(dt as f32)+self.acceleration*((0.5*dt*dt) as f32)
|
||||
}
|
||||
pub fn advance_time(&mut self, time: TIME){
|
||||
self.position=self.extrapolated_position(time);
|
||||
self.time=time;
|
||||
}
|
||||
}
|
||||
|
||||
const CONTROL_JUMP:u32 = 0b01000000;//temp DATA NORMALIZATION!@#$
|
||||
impl PhysicsState {
|
||||
//tickless gaming
|
||||
//delete this, we are tickless gamers
|
||||
pub fn run(&mut self, time: TIME){
|
||||
//prepare is ommitted - everything is done via instructions.
|
||||
while let Some(instruction) = self.next_instruction(time) {//collect
|
||||
while let Some(instruction) = self.next_instruction() {//collect
|
||||
if time<instruction.time {
|
||||
break;
|
||||
}
|
||||
//advance
|
||||
//self.advance_time(instruction.time);
|
||||
self.advance_time(instruction.time);
|
||||
//process
|
||||
self.process_instruction(instruction);
|
||||
//write hash lol
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
pub fn advance_time(&mut self, time: TIME){
|
||||
self.body.advance_time(time);
|
||||
self.time=time;
|
||||
//delete this
|
||||
pub fn extrapolate_position(&self, time: TIME) -> glam::Vec3 {
|
||||
let dt=(time-self.body.time) as f64/1_000_000_000f64;
|
||||
self.body.position+self.body.velocity*(dt as f32)+self.gravity*((0.5*dt*dt) as f32)
|
||||
}
|
||||
|
||||
fn next_strafe_instruction(&self) -> Option<TimedInstruction<PhysicsInstruction>> {
|
||||
@@ -277,9 +260,9 @@ impl PhysicsState {
|
||||
|
||||
impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState {
|
||||
//this little next instruction function can cache its return value and invalidate the cached value by watching the State.
|
||||
fn next_instruction(&self,time_limit:TIME) -> Option<TimedInstruction<PhysicsInstruction>> {
|
||||
fn next_instruction(&self) -> Option<TimedInstruction<PhysicsInstruction>> {
|
||||
//JUST POLLING!!! NO MUTATION
|
||||
let mut collector = crate::instruction::InstructionCollector::new(time_limit);
|
||||
let mut collector = crate::instruction::InstructionCollector::new();
|
||||
//autohop (already pressing spacebar; the signal to begin trying to jump is different)
|
||||
if self.grounded&&self.jump_trying {
|
||||
//scroll will be implemented with InputInstruction::Jump(true) but it blocks setting self.jump_trying=true
|
||||
@@ -310,15 +293,15 @@ impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState
|
||||
impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
|
||||
fn process_instruction(&mut self, ins:TimedInstruction<PhysicsInstruction>) {
|
||||
//mutate position and velocity and time
|
||||
self.advance_time(ins.time);//should this be in run?
|
||||
self.body.advance_time(ins.time);//should this be in a separate function: self.advance_time?
|
||||
match ins.instruction {
|
||||
PhysicsInstruction::CollisionStart(_) => todo!(),
|
||||
PhysicsInstruction::CollisionEnd(_) => todo!(),
|
||||
PhysicsInstruction::StrafeTick => {
|
||||
//let control_dir=self.get_control_dir();//this should respect your mouse interpolation settings
|
||||
let d=self.body.velocity.dot(self.temp_control_dir);
|
||||
let control_dir=self.get_control_dir();//this respects your mouse interpolation settings
|
||||
let d=self.body.velocity.dot(control_dir);
|
||||
if d<self.mv {
|
||||
self.body.velocity+=(self.mv-d)*self.temp_control_dir;
|
||||
self.body.velocity+=(self.mv-d)*control_dir;
|
||||
}
|
||||
}
|
||||
PhysicsInstruction::Jump => {
|
||||
|
||||
@@ -4,7 +4,7 @@ pub struct TimedInstruction<I> {
|
||||
}
|
||||
|
||||
pub trait InstructionEmitter<I> {
|
||||
fn next_instruction(&self, time:crate::body::TIME) -> Option<TimedInstruction<I>>;
|
||||
fn next_instruction(&self) -> Option<TimedInstruction<I>>;
|
||||
}
|
||||
pub trait InstructionConsumer<I> {
|
||||
fn process_instruction(&mut self, instruction:TimedInstruction<I>);
|
||||
@@ -12,36 +12,26 @@ pub trait InstructionConsumer<I> {
|
||||
|
||||
//PROPER PRIVATE FIELDS!!!
|
||||
pub struct InstructionCollector<I> {
|
||||
time: crate::body::TIME,
|
||||
instruction: Option<I>,
|
||||
instruction: Option<TimedInstruction<I>>,
|
||||
}
|
||||
impl<I> InstructionCollector<I> {
|
||||
pub fn new(time:crate::body::TIME) -> Self {
|
||||
Self{
|
||||
time,
|
||||
instruction:None
|
||||
}
|
||||
pub fn new() -> Self {
|
||||
Self{instruction:None}
|
||||
}
|
||||
|
||||
pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
|
||||
match instruction {
|
||||
Some(unwrap_instruction) => {
|
||||
if unwrap_instruction.time<self.time {
|
||||
self.time=unwrap_instruction.time;
|
||||
self.instruction=Some(unwrap_instruction.instruction);
|
||||
}
|
||||
match &instruction {
|
||||
Some(unwrap_instruction) => match &self.instruction {
|
||||
Some(unwrap_best_instruction) => if unwrap_instruction.time<unwrap_best_instruction.time {
|
||||
self.instruction=instruction;
|
||||
},
|
||||
None => self.instruction=instruction,
|
||||
},
|
||||
None => (),
|
||||
}
|
||||
}
|
||||
pub fn instruction(self) -> Option<TimedInstruction<I>> {
|
||||
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
||||
match self.instruction {
|
||||
Some(instruction)=>Some(TimedInstruction{
|
||||
time:self.time,
|
||||
instruction
|
||||
}),
|
||||
None => None,
|
||||
}
|
||||
return self.instruction
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
pub mod framework;
|
||||
pub mod body;
|
||||
pub mod instruction;
|
||||
pub mod timelines;
|
||||
|
||||
18
src/main.rs
18
src/main.rs
@@ -292,7 +292,11 @@ impl strafe_client::framework::Example for Skybox {
|
||||
controls:0,
|
||||
};
|
||||
let physics = strafe_client::body::PhysicsState {
|
||||
body: strafe_client::body::Body::with_position(glam::Vec3::new(5.0,5.0,5.0)),
|
||||
body: strafe_client::body::Body {
|
||||
position: glam::Vec3::new(5.0,0.0,5.0),
|
||||
velocity: glam::Vec3::new(0.0,0.0,0.0),
|
||||
time: 0,
|
||||
},
|
||||
time: 0,
|
||||
tick: 0,
|
||||
strafe_tick_num: 100,//100t
|
||||
@@ -300,16 +304,14 @@ impl strafe_client::framework::Example for Skybox {
|
||||
gravity: glam::Vec3::new(0.0,-100.0,0.0),
|
||||
friction: 90.0,
|
||||
mv: 2.7,
|
||||
grounded: false,
|
||||
grounded: true,
|
||||
jump_trying: false,
|
||||
temp_control_dir: glam::Vec3::ZERO,
|
||||
walkspeed: 18.0,
|
||||
contacts: Vec::<strafe_client::body::RelativeCollision>::new(),
|
||||
models_cringe_clone: modeldatas.iter().map(|m|strafe_client::body::Model::new(m.transform)).collect(),
|
||||
walk_target_velocity: glam::Vec3::ZERO,
|
||||
};
|
||||
|
||||
let camera_uniforms = camera.to_uniform_data(physics.body.extrapolated_position(0));
|
||||
let camera_uniforms = camera.to_uniform_data(physics.extrapolate_position(0));
|
||||
let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("Camera"),
|
||||
contents: bytemuck::cast_slice(&camera_uniforms),
|
||||
@@ -636,15 +638,13 @@ impl strafe_client::framework::Example for Skybox {
|
||||
|
||||
let time=self.start_time.elapsed().as_nanos() as i64;
|
||||
|
||||
self.physics.temp_control_dir=control_dir;
|
||||
self.physics.jump_trying=self.camera.controls&CONTROL_JUMP!=0;
|
||||
self.physics.run(time);
|
||||
self.physics.run(time,control_dir,self.camera.controls);
|
||||
|
||||
let mut encoder =
|
||||
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
|
||||
|
||||
// update rotation
|
||||
let camera_uniforms = self.camera.to_uniform_data(self.physics.body.extrapolated_position(time));
|
||||
let camera_uniforms = self.camera.to_uniform_data(self.physics.extrapolate_position(time));
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
|
||||
47
src/timelines.rs
Normal file
47
src/timelines.rs
Normal file
@@ -0,0 +1,47 @@
|
||||
type ORDER = u32;
|
||||
|
||||
pub struct Tracker {
|
||||
order: ORDER,
|
||||
}
|
||||
|
||||
pub struct TimelineInstruction<I>{
|
||||
pub order: ORDER,//absolute ordering of instructions which can be used for sorting even when there are multiple simultaneous timestamps
|
||||
pub instruction: crate::instruction::TimedInstruction<I>,
|
||||
}
|
||||
|
||||
pub struct Timeline<I>{
|
||||
instructions: std::collections::VecDeque<TimelineInstruction<I>>,
|
||||
trackers: Vec<Tracker>,//wrong
|
||||
}
|
||||
|
||||
impl<I> Timeline<I>{
|
||||
pub fn new() -> Self {
|
||||
Self{
|
||||
instructions:std::collections::VecDeque::<TimelineInstruction<I>>::new(),
|
||||
trackers:Vec::<Tracker>::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
return self.instructions.len()
|
||||
}
|
||||
pub fn first(&self) -> Option<&TimelineInstruction<I>> {
|
||||
return self.instructions.get(0)
|
||||
}
|
||||
pub fn last(&self) -> Option<&TimelineInstruction<I>> {
|
||||
return self.instructions.get(self.instructions.len()-1)
|
||||
}
|
||||
pub fn append(&mut self,instruction:TimelineInstruction<I>){
|
||||
let i=self.instructions.len();
|
||||
self.instructions.push_back(instruction);
|
||||
for tracker in self.trackers.iter() {
|
||||
tracker.set_active(true);
|
||||
}
|
||||
}
|
||||
pub fn get_index_after_time(&mut self,time:crate::body::TIME) -> usize{
|
||||
self.instructions.partition_point(|ins|ins.instruction.time<time)
|
||||
}
|
||||
pub fn get_index_after_order(&mut self,order:ORDER) -> usize{
|
||||
self.instructions.partition_point(|ins|ins.order<order)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user