forked from StrafesNET/strafe-client
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2
.cargo/config.toml
Normal file
2
.cargo/config.toml
Normal file
@ -0,0 +1,2 @@
|
||||
[registries.strafesnet]
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index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,2 +1 @@
|
||||
/target
|
||||
/textures
|
1555
Cargo.lock
generated
1555
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
34
Cargo.toml
34
Cargo.toml
@ -1,26 +1,36 @@
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[package]
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name = "strafe-client"
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version = "0.9.5"
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version = "0.10.5"
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edition = "2021"
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repository = "https://git.itzana.me/StrafesNET/strafe-client"
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license = "Custom"
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description = "StrafesNET game client for bhop and surf."
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authors = ["Rhys Lloyd <krakow20@gmail.com>"]
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[features]
|
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default = ["snf"]
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snf = ["dep:strafesnet_snf"]
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source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
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roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
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[dependencies]
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bytemuck = { version = "1.13.1", features = ["derive"] }
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configparser = "3.0.2"
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ddsfile = "0.5.1"
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glam = "0.25.0"
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id = { git = "https://git.itzana.me/Quaternions/id", rev = "1f710976cc786c8853dab73d6e1cee53158deeb0" }
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glam = "0.29.0"
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id = { version = "0.1.0", registry = "strafesnet" }
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parking_lot = "0.12.1"
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pollster = "0.3.0"
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strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "093a54c527134ef7020a22a0f5778df8cba60228" }
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strafesnet_bsp_loader = { git = "https://git.itzana.me/StrafesNET/bsp_loader", rev = "53ad6c171c3ed1bf7ee3411055ceb38d86f841cd" }
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strafesnet_rbx_loader = { git = "https://git.itzana.me/StrafesNET/rbx_loader", rev = "e0739fa792ad506e210f076b90697194005bb7de" }
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strafesnet_deferred_loader = { git = "https://git.itzana.me/StrafesNET/deferred_loader", rev = "2273f881b2ebcd404e400f0a3aded0661bb29389", features = ["legacy"] }
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wgpu = "0.19.0"
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winit = "0.29.2"
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strafesnet_bsp_loader = { version = "0.2.1", registry = "strafesnet", optional = true }
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strafesnet_common = { version = "0.5.2", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.4.0", features = ["legacy"], registry = "strafesnet", optional = true }
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strafesnet_rbx_loader = { version = "0.5.1", registry = "strafesnet", optional = true }
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strafesnet_snf = { version = "0.2.0", registry = "strafesnet", optional = true }
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wgpu = "22.1.0"
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winit = "0.30.5"
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#[profile.release]
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[profile.release]
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#lto = true
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#strip = true
|
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#codegen-units = 1
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strip = true
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codegen-units = 1
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|
@ -1,32 +1,33 @@
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use crate::physics::Body;
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use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
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use strafesnet_common::integer::{Time,Planar64};
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use strafesnet_common::zeroes::zeroes2;
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use crate::model_physics::{GigaTime,FEV,MeshQuery,DirectedEdge,MinkowskiMesh,MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert};
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use strafesnet_common::integer::{Time,Fixed,Ratio};
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|
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#[derive(Debug)]
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enum Transition<F,E:DirectedEdge,V>{
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Miss,
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Next(FEV<F,E,V>,Time),
|
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Hit(F,Time),
|
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Next(FEV<F,E,V>,GigaTime),
|
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Hit(F,GigaTime),
|
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}
|
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fn next_transition<F:Copy,E:Copy+DirectedEdge,V:Copy>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>{
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type MinkowskiFEV=FEV<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
|
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type MinkowskiTransition=Transition<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
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fn next_transition(fev:&MinkowskiFEV,body_time:GigaTime,mesh:&MinkowskiMesh,body:&Body,mut best_time:GigaTime)->MinkowskiTransition{
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//conflicting derivative means it crosses in the wrong direction.
|
||||
//if the transition time is equal to an already tested transition, do not replace the current best.
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||||
let mut best_time=time_limit;
|
||||
let mut best_transtition=Transition::Miss;
|
||||
let mut best_transition=MinkowskiTransition::Miss;
|
||||
match fev{
|
||||
&FEV::<F,E,V>::Face(face_id)=>{
|
||||
&MinkowskiFEV::Face(face_id)=>{
|
||||
//test own face collision time, ignoring roots with zero or conflicting derivative
|
||||
//n=face.normal d=face.dot
|
||||
//n.a t^2+n.v t+n.p-d==0
|
||||
let (n,d)=mesh.face_nd(face_id);
|
||||
//TODO: use higher precision d value?
|
||||
//use the mesh transform translation instead of baking it into the d value.
|
||||
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
let t=body.time+Time::from(t);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_transtition=Transition::Hit(face_id,t);
|
||||
for dt in Fixed::<4,128>::zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=dt;
|
||||
best_transition=MinkowskiTransition::Hit(face_id,dt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -36,18 +37,18 @@ enum Transition<F,E:DirectedEdge,V>{
|
||||
let n=n.cross(edge_n);
|
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let verts=mesh.edge_verts(directed_edge_id.as_undirected());
|
||||
//WARNING: d is moved out of the *2 block because of adding two vertices!
|
||||
for t in zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))),n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
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let t=body.time+Time::from(t);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
||||
//WARNING: precision is swept under the rug!
|
||||
for dt in Fixed::<4,128>::zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
|
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
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best_time=dt;
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best_transition=MinkowskiTransition::Next(MinkowskiFEV::Edge(directed_edge_id.as_undirected()),dt);
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break;
|
||||
}
|
||||
}
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||||
}
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||||
//if none:
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},
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||||
&FEV::<F,E,V>::Edge(edge_id)=>{
|
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&MinkowskiFEV::Edge(edge_id)=>{
|
||||
//test each face collision time, ignoring roots with zero or conflicting derivative
|
||||
let edge_n=mesh.edge_n(edge_id);
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||||
let edge_verts=mesh.edge_verts(edge_id);
|
||||
@ -57,11 +58,10 @@ enum Transition<F,E:DirectedEdge,V>{
|
||||
//edge_n gets parity from the order of edge_faces
|
||||
let n=face_n.cross(edge_n)*((i as i64)*2-1);
|
||||
//WARNING yada yada d *2
|
||||
for t in zeroes2(n.dot(delta_pos),n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
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let t=body.time+Time::from(t);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
|
||||
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).fix_4(),n.dot(body.velocity).fix_4()*2,n.dot(body.acceleration).fix_4()){
|
||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=dt;
|
||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Face(edge_face_id),dt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -70,27 +70,27 @@ enum Transition<F,E:DirectedEdge,V>{
|
||||
for (i,&vert_id) in edge_verts.iter().enumerate(){
|
||||
//vertex normal gets parity from vert index
|
||||
let n=edge_n*(1-2*(i as i64));
|
||||
for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
let t=body.time+Time::from(t);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
|
||||
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
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if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
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let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
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best_time=dt;
|
||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Vert(vert_id),dt);
|
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break;
|
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}
|
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}
|
||||
}
|
||||
//if none:
|
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},
|
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&FEV::<F,E,V>::Vert(vert_id)=>{
|
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&MinkowskiFEV::Vert(vert_id)=>{
|
||||
//test each edge collision time, ignoring roots with zero or conflicting derivative
|
||||
for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
|
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//edge is directed away from vertex, but we want the dot product to turn out negative
|
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let n=-mesh.directed_edge_n(directed_edge_id);
|
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for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
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let t=body.time+Time::from(t);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
||||
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
if body_time.le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
let dt=Ratio::new(dt.num.fix_4(),dt.den.fix_4());
|
||||
best_time=dt;
|
||||
best_transition=MinkowskiTransition::Next(MinkowskiFEV::Edge(directed_edge_id.as_undirected()),dt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -98,18 +98,26 @@ enum Transition<F,E:DirectedEdge,V>{
|
||||
//if none:
|
||||
},
|
||||
}
|
||||
best_transtition
|
||||
best_transition
|
||||
}
|
||||
pub enum CrawlResult<F,E:DirectedEdge,V>{
|
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Miss(FEV<F,E,V>),
|
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Hit(F,Time),
|
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Hit(F,GigaTime),
|
||||
}
|
||||
pub fn crawl_fev<F:Copy,E:Copy+DirectedEdge,V:Copy>(mut fev:FEV<F,E,V>,mesh:&impl MeshQuery<F,E,V>,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<F,E,V>{
|
||||
let mut time=start_time;
|
||||
type MinkowskiCrawlResult=CrawlResult<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>;
|
||||
pub fn crawl_fev(mut fev:MinkowskiFEV,mesh:&MinkowskiMesh,relative_body:&Body,start_time:Time,time_limit:Time)->MinkowskiCrawlResult{
|
||||
let mut body_time={
|
||||
let r=(start_time-relative_body.time).to_ratio();
|
||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
||||
};
|
||||
let time_limit={
|
||||
let r=(time_limit-relative_body.time).to_ratio();
|
||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
||||
};
|
||||
for _ in 0..20{
|
||||
match next_transition(&fev,time,mesh,relative_body,time_limit){
|
||||
match next_transition(&fev,body_time,mesh,relative_body,time_limit){
|
||||
Transition::Miss=>return CrawlResult::Miss(fev),
|
||||
Transition::Next(next_fev,next_time)=>(fev,time)=(next_fev,next_time),
|
||||
Transition::Next(next_fev,next_time)=>(fev,body_time)=(next_fev,next_time),
|
||||
Transition::Hit(face,time)=>return CrawlResult::Hit(face,time),
|
||||
}
|
||||
}
|
||||
|
53
src/file.rs
53
src/file.rs
@ -2,8 +2,14 @@ use std::io::Read;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ReadError{
|
||||
#[cfg(feature="roblox")]
|
||||
Roblox(strafesnet_rbx_loader::ReadError),
|
||||
#[cfg(feature="source")]
|
||||
Source(strafesnet_bsp_loader::ReadError),
|
||||
#[cfg(feature="snf")]
|
||||
StrafesNET(strafesnet_snf::Error),
|
||||
#[cfg(feature="snf")]
|
||||
StrafesNETMap(strafesnet_snf::map::Error),
|
||||
Io(std::io::Error),
|
||||
UnknownFileFormat,
|
||||
}
|
||||
@ -15,16 +21,27 @@ impl std::fmt::Display for ReadError{
|
||||
impl std::error::Error for ReadError{}
|
||||
|
||||
pub enum DataStructure{
|
||||
Roblox(strafesnet_rbx_loader::Dom),
|
||||
Source(strafesnet_bsp_loader::Bsp)
|
||||
#[cfg(feature="roblox")]
|
||||
Roblox(strafesnet_rbx_loader::Model),
|
||||
#[cfg(feature="source")]
|
||||
Source(strafesnet_bsp_loader::Bsp),
|
||||
#[cfg(feature="snf")]
|
||||
StrafesNET(strafesnet_common::map::CompleteMap),
|
||||
}
|
||||
|
||||
pub fn read<R:Read>(input:R)->Result<DataStructure,ReadError>{
|
||||
pub fn read<R:Read+std::io::Seek>(input:R)->Result<DataStructure,ReadError>{
|
||||
let mut buf=std::io::BufReader::new(input);
|
||||
let peek=std::io::BufRead::fill_buf(&mut buf).map_err(ReadError::Io)?;
|
||||
match &peek[0..4]{
|
||||
#[cfg(feature="roblox")]
|
||||
b"<rob"=>Ok(DataStructure::Roblox(strafesnet_rbx_loader::read(buf).map_err(ReadError::Roblox)?)),
|
||||
#[cfg(feature="source")]
|
||||
b"VBSP"=>Ok(DataStructure::Source(strafesnet_bsp_loader::read(buf).map_err(ReadError::Source)?)),
|
||||
#[cfg(feature="snf")]
|
||||
b"SNFM"=>Ok(DataStructure::StrafesNET(
|
||||
strafesnet_snf::read_map(buf).map_err(ReadError::StrafesNET)?
|
||||
.into_complete_map().map_err(ReadError::StrafesNETMap)?
|
||||
)),
|
||||
_=>Err(ReadError::UnknownFileFormat),
|
||||
}
|
||||
}
|
||||
@ -46,17 +63,34 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
|
||||
//blocking because it's simpler...
|
||||
let file=std::fs::File::open(path).map_err(LoadError::File)?;
|
||||
match read(file).map_err(LoadError::ReadError)?{
|
||||
DataStructure::Roblox(dom)=>{
|
||||
#[cfg(feature="snf")]
|
||||
DataStructure::StrafesNET(map)=>Ok(map),
|
||||
#[cfg(feature="roblox")]
|
||||
DataStructure::Roblox(model)=>{
|
||||
let mut place=model.into_place();
|
||||
place.run_scripts();
|
||||
|
||||
let mut loader=strafesnet_deferred_loader::roblox_legacy();
|
||||
|
||||
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
||||
|
||||
let map_step1=strafesnet_rbx_loader::convert(
|
||||
&dom,
|
||||
|name|loader.acquire_render_config_id(name)
|
||||
&place,
|
||||
|name|texture_loader.acquire_render_config_id(name),
|
||||
|name|mesh_loader.acquire_mesh_id(name),
|
||||
);
|
||||
|
||||
let meshpart_meshes=mesh_loader.load_meshes().map_err(LoadError::Io)?;
|
||||
|
||||
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(
|
||||
meshpart_meshes.into_iter().map(|(mesh_id,loader_model)|
|
||||
(mesh_id,strafesnet_rbx_loader::data::RobloxMeshBytes::new(loader_model.get()))
|
||||
)
|
||||
);
|
||||
|
||||
let (textures,render_configs)=loader.into_render_configs().map_err(LoadError::Io)?.consume();
|
||||
|
||||
let map=map_step1.add_render_configs_and_textures(
|
||||
let map=map_step2.add_render_configs_and_textures(
|
||||
render_configs.into_iter(),
|
||||
textures.into_iter().map(|(texture_id,texture)|
|
||||
(texture_id,match texture{
|
||||
@ -67,6 +101,7 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
|
||||
|
||||
Ok(map)
|
||||
},
|
||||
#[cfg(feature="source")]
|
||||
DataStructure::Source(bsp)=>{
|
||||
let mut loader=strafesnet_deferred_loader::source_legacy();
|
||||
|
||||
@ -74,13 +109,11 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
|
||||
|
||||
let map_step1=strafesnet_bsp_loader::convert(
|
||||
&bsp,
|
||||
//acquire_render_config_id
|
||||
|name|texture_loader.acquire_render_config_id(name),
|
||||
//acquire_mesh_id
|
||||
|name|mesh_loader.acquire_mesh_id(name),
|
||||
);
|
||||
|
||||
let prop_meshes=mesh_loader.load_meshes(&bsp.as_ref());
|
||||
let prop_meshes=mesh_loader.load_meshes(bsp.as_ref());
|
||||
|
||||
let map_step2=map_step1.add_prop_meshes(
|
||||
//the type conflagulator 9000
|
||||
|
@ -6,12 +6,6 @@ use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId,
|
||||
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
|
||||
use crate::model_graphics::{self,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct GraphicsModelUpdate{
|
||||
transform:Option<glam::Mat4>,
|
||||
color:Option<glam::Vec4>,
|
||||
}
|
||||
|
||||
struct Indices{
|
||||
count:u32,
|
||||
buf:wgpu::Buffer,
|
||||
@ -32,7 +26,6 @@ impl Indices{
|
||||
}
|
||||
struct GraphicsModel{
|
||||
indices:Indices,
|
||||
model_buf:wgpu::Buffer,
|
||||
vertex_buf:wgpu::Buffer,
|
||||
bind_group:wgpu::BindGroup,
|
||||
instance_count:u32,
|
||||
@ -65,12 +58,12 @@ struct GraphicsCamera{
|
||||
#[inline]
|
||||
fn perspective_rh(fov_x_slope:f32,fov_y_slope:f32,z_near:f32,z_far:f32)->glam::Mat4{
|
||||
//glam_assert!(z_near > 0.0 && z_far > 0.0);
|
||||
let r=z_far / (z_near-z_far);
|
||||
let r=z_far/(z_near-z_far);
|
||||
glam::Mat4::from_cols(
|
||||
glam::Vec4::new(1.0/fov_x_slope,0.0,0.0,0.0),
|
||||
glam::Vec4::new(0.0,1.0/fov_y_slope,0.0,0.0),
|
||||
glam::Vec4::new(0.0,0.0,r,-1.0),
|
||||
glam::Vec4::new(0.0,0.0,r * z_near,0.0),
|
||||
glam::Vec4::new(0.0,0.0,r*z_near,0.0),
|
||||
)
|
||||
}
|
||||
impl GraphicsCamera{
|
||||
@ -79,10 +72,10 @@ impl GraphicsCamera{
|
||||
}
|
||||
pub fn world(&self,pos:glam::Vec3,angles:glam::Vec2)->glam::Mat4{
|
||||
//f32 good enough for view matrix
|
||||
glam::Mat4::from_translation(pos) * glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
|
||||
glam::Mat4::from_translation(pos)*glam::Mat4::from_euler(glam::EulerRot::YXZ,angles.x,angles.y,0f32)
|
||||
}
|
||||
|
||||
pub fn to_uniform_data(&self,(pos,angles):(glam::Vec3,glam::Vec2))->[f32; 16 * 4]{
|
||||
pub fn to_uniform_data(&self,pos:glam::Vec3,angles:glam::Vec2)->[f32;16*4]{
|
||||
let proj=self.proj();
|
||||
let proj_inv=proj.inverse();
|
||||
let view_inv=self.world(pos,angles);
|
||||
@ -105,6 +98,12 @@ impl std::default::Default for GraphicsCamera{
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FrameState{
|
||||
pub body:crate::physics::Body,
|
||||
pub camera:crate::physics::PhysicsCamera,
|
||||
pub time:integer::Time,
|
||||
}
|
||||
|
||||
pub struct GraphicsState{
|
||||
pipelines:GraphicsPipelines,
|
||||
bind_groups:GraphicsBindGroups,
|
||||
@ -151,7 +150,13 @@ impl GraphicsState{
|
||||
//generate texture view per texture
|
||||
let texture_views:HashMap<strafesnet_common::model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
|
||||
let texture_id=model::TextureId::new(texture_id as u32);
|
||||
let image=ddsfile::Dds::read(std::io::Cursor::new(texture_data)).ok()?;
|
||||
let image=match ddsfile::Dds::read(std::io::Cursor::new(texture_data)){
|
||||
Ok(image)=>image,
|
||||
Err(e)=>{
|
||||
println!("Error loading texture: {e}");
|
||||
return None;
|
||||
},
|
||||
};
|
||||
|
||||
let (mut width,mut height)=(image.get_width(),image.get_height());
|
||||
|
||||
@ -214,7 +219,7 @@ impl GraphicsState{
|
||||
//wow
|
||||
let instance=GraphicsModelOwned{
|
||||
transform:model.transform.into(),
|
||||
normal_transform:Into::<glam::Mat3>::into(model.transform.matrix3).inverse().transpose(),
|
||||
normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
|
||||
color:GraphicsModelColor4::new(model.color),
|
||||
};
|
||||
//get or create owned mesh map
|
||||
@ -233,9 +238,9 @@ impl GraphicsState{
|
||||
//create
|
||||
let owned_mesh_id=IndexedGraphicsMeshOwnedRenderConfigId::new(unique_render_config_models.len() as u32);
|
||||
unique_render_config_models.push(IndexedGraphicsMeshOwnedRenderConfig{
|
||||
unique_pos:mesh.unique_pos.iter().map(|&v|*Into::<glam::Vec3>::into(v).as_ref()).collect(),
|
||||
unique_pos:mesh.unique_pos.iter().map(|v|v.to_array().map(Into::into)).collect(),
|
||||
unique_tex:mesh.unique_tex.iter().map(|v|*v.as_ref()).collect(),
|
||||
unique_normal:mesh.unique_normal.iter().map(|&v|*Into::<glam::Vec3>::into(v).as_ref()).collect(),
|
||||
unique_normal:mesh.unique_normal.iter().map(|v|v.to_array().map(Into::into)).collect(),
|
||||
unique_color:mesh.unique_color.iter().map(|v|*v.as_ref()).collect(),
|
||||
unique_vertices:mesh.unique_vertices.clone(),
|
||||
render_config:graphics_group.render,
|
||||
@ -413,22 +418,26 @@ impl GraphicsState{
|
||||
//this mut be combined in a more complex way if the models use different render patterns per group
|
||||
let mut indices=Vec::new();
|
||||
for poly in model.polys.polys(){
|
||||
for end_index in 2..poly.len(){
|
||||
for index in [0,end_index-1,end_index]{
|
||||
let vertex_index=poly[index];
|
||||
indices.push(*index_from_vertex.entry(vertex_index).or_insert_with(||{
|
||||
let i=vertices.len();
|
||||
let vertex=&model.unique_vertices[vertex_index.get() as usize];
|
||||
vertices.push(GraphicsVertex{
|
||||
pos:model.unique_pos[vertex.pos.get() as usize],
|
||||
tex:model.unique_tex[vertex.tex.get() as usize],
|
||||
normal:model.unique_normal[vertex.normal.get() as usize],
|
||||
color:model.unique_color[vertex.color.get() as usize],
|
||||
});
|
||||
i
|
||||
}));
|
||||
}
|
||||
}
|
||||
let mut poly_vertices=poly.iter()
|
||||
.map(|&vertex_index|*index_from_vertex.entry(vertex_index).or_insert_with(||{
|
||||
let i=vertices.len();
|
||||
let vertex=&model.unique_vertices[vertex_index.get() as usize];
|
||||
vertices.push(GraphicsVertex{
|
||||
pos:model.unique_pos[vertex.pos.get() as usize],
|
||||
tex:model.unique_tex[vertex.tex.get() as usize],
|
||||
normal:model.unique_normal[vertex.normal.get() as usize],
|
||||
color:model.unique_color[vertex.color.get() as usize],
|
||||
});
|
||||
i
|
||||
}));
|
||||
|
||||
let a=poly_vertices.next().unwrap();
|
||||
let mut b=poly_vertices.next().unwrap();
|
||||
|
||||
poly_vertices.for_each(|c|{
|
||||
indices.extend([a,b,c]);
|
||||
b=c;
|
||||
});
|
||||
}
|
||||
GraphicsMeshOwnedRenderConfig{
|
||||
instances:model.instances,
|
||||
@ -453,7 +462,9 @@ impl GraphicsState{
|
||||
instance_count+=model.instances.len();
|
||||
for instances_chunk in model.instances.rchunks(chunk_size){
|
||||
model_count+=1;
|
||||
let model_uniforms=get_instances_buffer_data(instances_chunk);
|
||||
let mut model_uniforms=get_instances_buffer_data(instances_chunk);
|
||||
//TEMP: fill with zeroes to pass validation
|
||||
model_uniforms.resize(MODEL_BUFFER_SIZE*512,0.0f32);
|
||||
let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some(format!("Model{} Buf",model_count).as_str()),
|
||||
contents:bytemuck::cast_slice(&model_uniforms),
|
||||
@ -495,7 +506,6 @@ impl GraphicsState{
|
||||
model_graphics::Indices::U16(indices)=>Indices::new(device,indices,wgpu::IndexFormat::Uint16),
|
||||
},
|
||||
bind_group,
|
||||
model_buf,
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -744,11 +754,13 @@ impl GraphicsState{
|
||||
module:&shader,
|
||||
entry_point:"vs_sky",
|
||||
buffers:&[],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
},
|
||||
fragment:Some(wgpu::FragmentState{
|
||||
module:&shader,
|
||||
entry_point:"fs_sky",
|
||||
targets:&[Some(config.view_formats[0].into())],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
primitive:wgpu::PrimitiveState{
|
||||
front_face:wgpu::FrontFace::Cw,
|
||||
@ -763,6 +775,7 @@ impl GraphicsState{
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview:None,
|
||||
cache:None,
|
||||
});
|
||||
let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
|
||||
label:Some("Model Pipeline"),
|
||||
@ -775,11 +788,13 @@ impl GraphicsState{
|
||||
step_mode:wgpu::VertexStepMode::Vertex,
|
||||
attributes:&wgpu::vertex_attr_array![0=>Float32x3,1=>Float32x2,2=>Float32x3,3=>Float32x4],
|
||||
}],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
},
|
||||
fragment:Some(wgpu::FragmentState{
|
||||
module:&shader,
|
||||
entry_point:"fs_entity_texture",
|
||||
targets:&[Some(config.view_formats[0].into())],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
primitive:wgpu::PrimitiveState{
|
||||
front_face:wgpu::FrontFace::Cw,
|
||||
@ -795,10 +810,11 @@ impl GraphicsState{
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview:None,
|
||||
cache:None,
|
||||
});
|
||||
|
||||
let camera=GraphicsCamera::default();
|
||||
let camera_uniforms=camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,integer::Time::ZERO));
|
||||
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
|
||||
let camera_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some("Camera"),
|
||||
contents:bytemuck::cast_slice(&camera_uniforms),
|
||||
@ -866,16 +882,17 @@ impl GraphicsState{
|
||||
view:&wgpu::TextureView,
|
||||
device:&wgpu::Device,
|
||||
queue:&wgpu::Queue,
|
||||
physics_output:crate::physics::PhysicsOutputState,
|
||||
predicted_time:integer::Time,
|
||||
mouse_pos:glam::IVec2,
|
||||
frame_state:FrameState,
|
||||
){
|
||||
//TODO:use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
||||
|
||||
let mut encoder=device.create_command_encoder(&wgpu::CommandEncoderDescriptor{label:None});
|
||||
|
||||
// update rotation
|
||||
let camera_uniforms=self.camera.to_uniform_data(physics_output.extrapolate(mouse_pos,predicted_time));
|
||||
let camera_uniforms=self.camera.to_uniform_data(
|
||||
frame_state.body.extrapolated_position(frame_state.time).map(Into::<f32>::into).to_array().into(),
|
||||
frame_state.camera.simulate_move_angles(glam::IVec2::ZERO)
|
||||
);
|
||||
self.staging_belt
|
||||
.write_buffer(
|
||||
&mut encoder,
|
||||
|
@ -1,11 +1,8 @@
|
||||
use strafesnet_common::integer;
|
||||
|
||||
pub enum Instruction{
|
||||
Render(crate::physics::PhysicsOutputState,integer::Time,glam::IVec2),
|
||||
Render(crate::graphics::FrameState),
|
||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
GenerateModels(strafesnet_common::map::CompleteMap),
|
||||
ClearModels,
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
}
|
||||
|
||||
//Ideally the graphics thread worker description is:
|
||||
@ -18,36 +15,32 @@ WorkerDescription{
|
||||
//up to three frames in flight, dropping new frame requests when all three are busy, and dropping output frames when one renders out of order
|
||||
|
||||
pub fn new<'a>(
|
||||
mut graphics:crate::graphics::GraphicsState,
|
||||
mut config:wgpu::SurfaceConfiguration,
|
||||
surface:wgpu::Surface<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||
mut graphics:crate::graphics::GraphicsState,
|
||||
mut config:wgpu::SurfaceConfiguration,
|
||||
surface:wgpu::Surface<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||
let mut resize=None;
|
||||
crate::compat_worker::INWorker::new(move |ins:Instruction|{
|
||||
match ins{
|
||||
Instruction::GenerateModels(map)=>{
|
||||
graphics.generate_models(&device,&queue,&map);
|
||||
},
|
||||
Instruction::ClearModels=>{
|
||||
Instruction::ChangeMap(map)=>{
|
||||
graphics.clear();
|
||||
graphics.generate_models(&device,&queue,&map);
|
||||
},
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
resize=Some((size,user_settings));
|
||||
}
|
||||
Instruction::Render(physics_output,predicted_time,mouse_pos)=>{
|
||||
if let Some((size,user_settings))=&resize{
|
||||
Instruction::Render(frame_state)=>{
|
||||
if let Some((size,user_settings))=resize.take(){
|
||||
println!("Resizing to {:?}",size);
|
||||
let t0=std::time::Instant::now();
|
||||
config.width=size.width.max(1);
|
||||
config.height=size.height.max(1);
|
||||
surface.configure(&device,&config);
|
||||
graphics.resize(&device,&config,user_settings);
|
||||
graphics.resize(&device,&config,&user_settings);
|
||||
println!("Resize took {:?}",t0.elapsed());
|
||||
}
|
||||
//clear every time w/e
|
||||
resize=None;
|
||||
//this has to go deeper somehow
|
||||
let frame=match surface.get_current_texture(){
|
||||
Ok(frame)=>frame,
|
||||
@ -63,7 +56,7 @@ pub fn new<'a>(
|
||||
..wgpu::TextureViewDescriptor::default()
|
||||
});
|
||||
|
||||
graphics.render(&view,&device,&queue,physics_output,predicted_time,mouse_pos);
|
||||
graphics.render(&view,&device,&queue,frame_state);
|
||||
|
||||
frame.present();
|
||||
}
|
||||
|
@ -1,15 +1,15 @@
|
||||
use std::borrow::{Borrow,Cow};
|
||||
use std::collections::{HashSet,HashMap};
|
||||
use strafesnet_common::integer::vec3::Vector3;
|
||||
use strafesnet_common::model::{self,MeshId,PolygonIter};
|
||||
use strafesnet_common::zeroes;
|
||||
use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
|
||||
use strafesnet_common::integer::{self,vec3,Fixed,Planar64,Planar64Vec3,Ratio};
|
||||
|
||||
pub trait UndirectedEdge{
|
||||
type DirectedEdge:Copy+DirectedEdge;
|
||||
fn as_directed(&self,parity:bool)->Self::DirectedEdge;
|
||||
}
|
||||
pub trait DirectedEdge{
|
||||
type UndirectedEdge:Copy+UndirectedEdge;
|
||||
type UndirectedEdge:Copy+std::fmt::Debug+UndirectedEdge;
|
||||
fn as_undirected(&self)->Self::UndirectedEdge;
|
||||
fn parity(&self)->bool;
|
||||
//this is stupid but may work fine
|
||||
@ -50,6 +50,7 @@ impl DirectedEdge for SubmeshDirectedEdgeId{
|
||||
}
|
||||
|
||||
//Vertex <-> Edge <-> Face -> Collide
|
||||
#[derive(Debug)]
|
||||
pub enum FEV<F,E:DirectedEdge,V>{
|
||||
Face(F),
|
||||
Edge(E::UndirectedEdge),
|
||||
@ -64,6 +65,9 @@ struct Face{
|
||||
}
|
||||
struct Vert(Planar64Vec3);
|
||||
pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||
// Vertex must be Planar64Vec3 because it represents an actual position
|
||||
type Normal;
|
||||
type Offset;
|
||||
fn edge_n(&self,edge_id:EDGE::UndirectedEdge)->Planar64Vec3{
|
||||
let verts=self.edge_verts(edge_id);
|
||||
self.vert(verts[1].clone())-self.vert(verts[0].clone())
|
||||
@ -73,7 +77,7 @@ pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||
(self.vert(verts[1].clone())-self.vert(verts[0].clone()))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
fn vert(&self,vert_id:VERT)->Planar64Vec3;
|
||||
fn face_nd(&self,face_id:FACE)->(Planar64Vec3,Planar64);
|
||||
fn face_nd(&self,face_id:FACE)->(Self::Normal,Self::Offset);
|
||||
fn face_edges(&self,face_id:FACE)->Cow<Vec<EDGE>>;
|
||||
fn edge_faces(&self,edge_id:EDGE::UndirectedEdge)->Cow<[FACE;2]>;
|
||||
fn edge_verts(&self,edge_id:EDGE::UndirectedEdge)->Cow<[VERT;2]>;
|
||||
@ -137,22 +141,22 @@ impl PhysicsMesh{
|
||||
//go go gadget debug print mesh
|
||||
let data=PhysicsMeshData{
|
||||
faces:vec![
|
||||
Face{normal:Planar64Vec3::raw( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:Planar64Vec3::raw( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
|
||||
Face{normal:vec3::raw_xyz( 4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0, 4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0, 0, 4294967296),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz(-4294967296, 0, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0,-4294967296, 0),dot:Planar64::raw(4294967296)},
|
||||
Face{normal:vec3::raw_xyz( 0, 0,-4294967296),dot:Planar64::raw(4294967296)}
|
||||
],
|
||||
verts:vec![
|
||||
Vert(Planar64Vec3::raw( 4294967296,-4294967296,-4294967296)),
|
||||
Vert(Planar64Vec3::raw( 4294967296, 4294967296,-4294967296)),
|
||||
Vert(Planar64Vec3::raw( 4294967296, 4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw( 4294967296,-4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw(-4294967296, 4294967296,-4294967296)),
|
||||
Vert(Planar64Vec3::raw(-4294967296, 4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw(-4294967296,-4294967296, 4294967296)),
|
||||
Vert(Planar64Vec3::raw(-4294967296,-4294967296,-4294967296))
|
||||
Vert(vec3::raw_xyz( 4294967296,-4294967296,-4294967296)),
|
||||
Vert(vec3::raw_xyz( 4294967296, 4294967296,-4294967296)),
|
||||
Vert(vec3::raw_xyz( 4294967296, 4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz( 4294967296,-4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296, 4294967296,-4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296, 4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296,-4294967296, 4294967296)),
|
||||
Vert(vec3::raw_xyz(-4294967296,-4294967296,-4294967296))
|
||||
]
|
||||
};
|
||||
let mesh_topology=PhysicsMeshTopology{
|
||||
@ -284,6 +288,7 @@ impl EdgePool{
|
||||
#[derive(Debug)]
|
||||
pub enum PhysicsMeshError{
|
||||
ZeroVertices,
|
||||
NoPhysicsGroups,
|
||||
}
|
||||
impl std::fmt::Display for PhysicsMeshError{
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
@ -329,7 +334,7 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
for poly_vertices in polygon_group.polys(){
|
||||
let submesh_face_id=SubmeshFaceId::new(submesh_faces.len() as u32);
|
||||
//one face per poly
|
||||
let mut normal=Planar64Vec3::ZERO;
|
||||
let mut normal=Vector3::new([Fixed::ZERO,Fixed::ZERO,Fixed::ZERO]);
|
||||
let len=poly_vertices.len();
|
||||
let face_edges=poly_vertices.into_iter().enumerate().map(|(i,vert_id)|{
|
||||
let vert0_id=MeshVertId::new(mesh.unique_vertices[vert_id.get() as usize].pos.get() as u32);
|
||||
@ -340,11 +345,11 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
//https://www.khronos.org/opengl/wiki/Calculating_a_Surface_Normal (Newell's Method)
|
||||
let v0=mesh.unique_pos[vert0_id.get() as usize];
|
||||
let v1=mesh.unique_pos[vert1_id.get() as usize];
|
||||
normal+=Planar64Vec3::new(
|
||||
(v0.y()-v1.y())*(v0.z()+v1.z()),
|
||||
(v0.z()-v1.z())*(v0.x()+v1.x()),
|
||||
(v0.x()-v1.x())*(v0.y()+v1.y()),
|
||||
);
|
||||
normal+=Vector3::new([
|
||||
(v0.y-v1.y)*(v0.z+v1.z),
|
||||
(v0.z-v1.z)*(v0.x+v1.x),
|
||||
(v0.x-v1.x)*(v0.y+v1.y),
|
||||
]);
|
||||
//get/create edge and push face into it
|
||||
let (edge_ref_verts,is_sorted)=EdgeRefVerts::new(submesh_vert0_id,submesh_vert1_id);
|
||||
let (edge_ref_faces,edge_id)=edge_pool.push(edge_ref_verts);
|
||||
@ -361,14 +366,16 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
//return directed_edge_id
|
||||
edge_id.as_directed(is_sorted)
|
||||
}).collect();
|
||||
//choose precision loss randomly idk
|
||||
normal=normal/len as i64;
|
||||
let mut dot=Planar64::ZERO;
|
||||
let mut dot=Fixed::ZERO;
|
||||
// find the average dot
|
||||
for &v in poly_vertices{
|
||||
dot+=normal.dot(mesh.unique_pos[mesh.unique_vertices[v.get() as usize].pos.get() as usize]);
|
||||
}
|
||||
//assume face hash is stable, and there are no flush faces...
|
||||
let face=Face{normal,dot:dot/len as i64};
|
||||
let face=Face{
|
||||
normal:(normal/len as i64).divide().fix_1(),
|
||||
dot:(dot/(len*len) as i64).fix_1(),
|
||||
};
|
||||
let face_id=match face_id_from_face.get(&face){
|
||||
Some(&face_id)=>face_id,
|
||||
None=>{
|
||||
@ -404,7 +411,7 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
faces,
|
||||
verts,
|
||||
},
|
||||
complete_mesh:mesh_topologies.pop().unwrap(),
|
||||
complete_mesh:mesh_topologies.pop().ok_or(PhysicsMeshError::NoPhysicsGroups)?,
|
||||
submeshes:mesh_topologies,
|
||||
})
|
||||
}
|
||||
@ -415,6 +422,8 @@ pub struct PhysicsMeshView<'a>{
|
||||
topology:&'a PhysicsMeshTopology,
|
||||
}
|
||||
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMeshView<'_>{
|
||||
type Normal=Planar64Vec3;
|
||||
type Offset=Planar64;
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
||||
let face_idx=self.topology.faces[face_id.get() as usize].get() as usize;
|
||||
(self.data.faces[face_idx].normal,self.data.faces[face_idx].dot)
|
||||
@ -443,14 +452,14 @@ impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for PhysicsMes
|
||||
|
||||
pub struct PhysicsMeshTransform{
|
||||
pub vertex:integer::Planar64Affine3,
|
||||
pub normal:integer::Planar64Mat3,
|
||||
pub det:Planar64,
|
||||
pub normal:integer::mat3::Matrix3<Fixed<2,64>>,
|
||||
pub det:Fixed<3,96>,
|
||||
}
|
||||
impl PhysicsMeshTransform{
|
||||
pub const fn new(transform:integer::Planar64Affine3)->Self{
|
||||
pub fn new(transform:integer::Planar64Affine3)->Self{
|
||||
Self{
|
||||
normal:transform.matrix3.inverse_times_det().transpose(),
|
||||
det:transform.matrix3.determinant(),
|
||||
normal:transform.matrix3.adjugate().transpose(),
|
||||
det:transform.matrix3.det(),
|
||||
vertex:transform,
|
||||
}
|
||||
}
|
||||
@ -461,7 +470,7 @@ pub struct TransformedMesh<'a>{
|
||||
transform:&'a PhysicsMeshTransform,
|
||||
}
|
||||
impl TransformedMesh<'_>{
|
||||
pub fn new<'a>(
|
||||
pub const fn new<'a>(
|
||||
view:PhysicsMeshView<'a>,
|
||||
transform:&'a PhysicsMeshTransform,
|
||||
)->TransformedMesh<'a>{
|
||||
@ -470,33 +479,33 @@ impl TransformedMesh<'_>{
|
||||
transform,
|
||||
}
|
||||
}
|
||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=Planar64Vec3>+'a{
|
||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=vec3::Vector3<Fixed<2,64>>>+'a{
|
||||
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
||||
let mut best_dot=Planar64::MIN;
|
||||
let mut best_vert=SubmeshVertId(0);
|
||||
//this happens to be well-defined. there are no virtual virtices
|
||||
for (i,vert_id) in self.view.topology.verts.iter().enumerate(){
|
||||
let p=self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0);
|
||||
let d=dir.dot(p);
|
||||
if best_dot<d{
|
||||
best_dot=d;
|
||||
best_vert=SubmeshVertId::new(i as u32);
|
||||
}
|
||||
}
|
||||
best_vert
|
||||
SubmeshVertId::new(
|
||||
self.view.topology.verts.iter()
|
||||
.enumerate()
|
||||
.max_by_key(|(_,&vert_id)|
|
||||
dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
|
||||
)
|
||||
//assume there is more than zero vertices.
|
||||
.unwrap().0 as u32
|
||||
)
|
||||
}
|
||||
}
|
||||
impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for TransformedMesh<'_>{
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Planar64Vec3,Planar64){
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
fn face_nd(&self,face_id:SubmeshFaceId)->(Self::Normal,Self::Offset){
|
||||
let (n,d)=self.view.face_nd(face_id);
|
||||
let transformed_n=self.transform.normal*n;
|
||||
let transformed_d=d+transformed_n.dot(self.transform.vertex.translation)/self.transform.det;
|
||||
(transformed_n/self.transform.det,transformed_d)
|
||||
let transformed_d=d*self.transform.det+transformed_n.dot(self.transform.vertex.translation);
|
||||
(transformed_n,transformed_d)
|
||||
}
|
||||
fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
|
||||
self.transform.vertex.transform_point3(self.view.vert(vert_id))
|
||||
self.transform.vertex.transform_point3(self.view.vert(vert_id)).fix_1()
|
||||
}
|
||||
#[inline]
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->Cow<Vec<SubmeshDirectedEdgeId>>{
|
||||
@ -524,11 +533,11 @@ impl MeshQuery<SubmeshFaceId,SubmeshDirectedEdgeId,SubmeshVertId> for Transforme
|
||||
//(face,vertex)
|
||||
//(edge,edge)
|
||||
//(vertex,face)
|
||||
#[derive(Clone,Copy)]
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiVert{
|
||||
VertVert(SubmeshVertId,SubmeshVertId),
|
||||
}
|
||||
#[derive(Clone,Copy)]
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshEdgeId),
|
||||
EdgeVert(SubmeshEdgeId,SubmeshVertId),
|
||||
@ -543,7 +552,7 @@ impl UndirectedEdge for MinkowskiEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy)]
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiDirectedEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
|
||||
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
|
||||
@ -564,7 +573,7 @@ impl DirectedEdge for MinkowskiDirectedEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
pub enum MinkowskiFace{
|
||||
VertFace(SubmeshVertId,SubmeshFaceId),
|
||||
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
|
||||
@ -580,6 +589,7 @@ pub struct MinkowskiMesh<'a>{
|
||||
}
|
||||
|
||||
//infinity fev algorithm state transition
|
||||
#[derive(Debug)]
|
||||
enum Transition{
|
||||
Done,//found closest vert, no edges are better
|
||||
Vert(MinkowskiVert),//transition to vert
|
||||
@ -589,6 +599,8 @@ enum EV{
|
||||
Edge(MinkowskiEdge),
|
||||
}
|
||||
|
||||
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
|
||||
|
||||
impl MinkowskiMesh<'_>{
|
||||
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
|
||||
MinkowskiMesh{
|
||||
@ -599,7 +611,7 @@ impl MinkowskiMesh<'_>{
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
|
||||
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
|
||||
let mut best_transition=Transition::Done;
|
||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
@ -609,7 +621,7 @@ impl MinkowskiMesh<'_>{
|
||||
let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
|
||||
//test if it's closer
|
||||
let diff=point-self.vert(test_vert_id);
|
||||
if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let distance_squared=diff.dot(diff);
|
||||
if distance_squared<*best_distance_squared{
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
@ -619,21 +631,21 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Planar64,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
let mut best_transition=EV::Vert(vert_id);
|
||||
let diff=point-self.vert(vert_id);
|
||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
let d=edge_n.dot(diff);
|
||||
if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let d=edge_n.dot(diff);
|
||||
//test the edge
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
if Planar64::ZERO<=d&&d<=edge_nn{
|
||||
if !d.is_negative()&&d<=edge_nn{
|
||||
let distance_squared={
|
||||
let c=diff.cross(edge_n);
|
||||
c.dot(c)/edge_nn
|
||||
(c.dot(c)/edge_nn).divide().fix_2()
|
||||
};
|
||||
if distance_squared<=*best_distance_squared{
|
||||
best_transition=EV::Edge(directed_edge_id.as_undirected());
|
||||
@ -679,7 +691,7 @@ impl MinkowskiMesh<'_>{
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
//infinity_dir can always be treated as a velocity
|
||||
if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
|
||||
if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
|
||||
}
|
||||
@ -693,15 +705,16 @@ impl MinkowskiMesh<'_>{
|
||||
let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
|
||||
//a line is simpler to solve than a parabola
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=Planar64Vec3::ZERO;
|
||||
infinity_body.acceleration=vec3::ZERO;
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
|
||||
// TODO: change crawl_fev args to delta time? Optional values?
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN/4,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
||||
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,GigaTime)>{
|
||||
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
||||
//continue forwards along the body parabola
|
||||
match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){
|
||||
@ -710,7 +723,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,GigaTime)>{
|
||||
//create an extrapolated body at time_limit
|
||||
let infinity_body=crate::physics::Body::new(
|
||||
relative_body.extrapolated_position(time_limit),
|
||||
@ -726,10 +739,13 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,integer::Time)>{
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,GigaTime)>{
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let mut best_time=time_limit;
|
||||
let mut best_time={
|
||||
let r=(time_limit-relative_body.time).to_ratio();
|
||||
Ratio::new(r.num.fix_4(),r.den.fix_4())
|
||||
};
|
||||
let mut best_edge=None;
|
||||
let face_n=self.face_nd(contact_face_id).0;
|
||||
for &directed_edge_id in self.face_edges(contact_face_id).iter(){
|
||||
@ -739,10 +755,10 @@ impl MinkowskiMesh<'_>{
|
||||
let verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
|
||||
//WARNING! d outside of *2
|
||||
for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||
let t=relative_body.time+integer::Time::from(t);
|
||||
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
//WARNING: truncated precision
|
||||
for dt in Fixed::<4,128>::zeroes2(((n.dot(relative_body.position))*2-d).fix_4(),n.dot(relative_body.velocity).fix_4()*2,n.dot(relative_body.acceleration).fix_4()){
|
||||
if Ratio::new(Planar64::ZERO,Planar64::EPSILON).le_ratio(dt)&&dt.lt_ratio(best_time)&&n.dot(relative_body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
|
||||
best_time=dt;
|
||||
best_edge=Some(directed_edge_id);
|
||||
break;
|
||||
}
|
||||
@ -750,9 +766,28 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
best_edge.map(|e|(e.as_undirected(),best_time))
|
||||
}
|
||||
fn infinity_in(&self,infinity_body:crate::physics::Body)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let infinity_fev=self.infinity_fev(-infinity_body.velocity,infinity_body.position);
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN/4,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||
crate::face_crawler::CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
}
|
||||
pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
|
||||
let infinity_body=crate::physics::Body::new(point,vec3::Y,vec3::ZERO,integer::Time::ZERO);
|
||||
//movement must escape the mesh forwards and backwards in time,
|
||||
//otherwise the point is not inside the mesh
|
||||
self.infinity_in(infinity_body)
|
||||
.is_some_and(|_|
|
||||
self.infinity_in(-infinity_body)
|
||||
.is_some()
|
||||
)
|
||||
}
|
||||
}
|
||||
impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiMesh<'_>{
|
||||
fn face_nd(&self,face_id:MinkowskiFace)->(Planar64Vec3,Planar64){
|
||||
type Normal=Vector3<Fixed<3,96>>;
|
||||
type Offset=Fixed<4,128>;
|
||||
fn face_nd(&self,face_id:MinkowskiFace)->(Self::Normal,Self::Offset){
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
let (n,d)=self.mesh1.face_nd(f1);
|
||||
@ -766,7 +801,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let n=edge0_n.cross(edge1_n);
|
||||
let e0d=n.dot(self.mesh0.vert(e0v0)+self.mesh0.vert(e0v1));
|
||||
let e1d=n.dot(self.mesh1.vert(e1v0)+self.mesh1.vert(e1v1));
|
||||
(n*(parity as i64*4-2),(e0d-e1d)*(parity as i64*2-1))
|
||||
((n*(parity as i64*4-2)).fix_3(),((e0d-e1d)*(parity as i64*2-1)).fix_4())
|
||||
},
|
||||
MinkowskiFace::FaceVert(f0,v1)=>{
|
||||
let (n,d)=self.mesh0.face_nd(f0);
|
||||
@ -815,17 +850,18 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let &[e1f0,e1f1]=self.mesh1.edge_faces(e1).borrow();
|
||||
Cow::Owned([(e1f1,false),(e1f0,true)].map(|(edge_face_id1,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d=Planar64::ZERO;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let edge_face1_n=self.mesh1.face_nd(edge_face_id1).0;
|
||||
let edge_face1_nn=edge_face1_n.dot(edge_face1_n);
|
||||
for &directed_edge_id0 in v0e.iter(){
|
||||
let edge0_n=self.mesh0.directed_edge_n(directed_edge_id0);
|
||||
//must be behind other face.
|
||||
let d=edge_face1_n.dot(edge0_n);
|
||||
if d<Planar64::ZERO{
|
||||
if d.is_negative(){
|
||||
let edge0_nn=edge0_n.dot(edge0_n);
|
||||
//divide by zero???
|
||||
let dd=d*d/(edge_face1_nn*edge0_nn);
|
||||
// Assume not every number is huge
|
||||
// TODO: revisit this
|
||||
let dd=(d*d)/(edge_face1_nn*edge0_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id0);
|
||||
@ -844,15 +880,15 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let &[e0f0,e0f1]=self.mesh0.edge_faces(e0).borrow();
|
||||
Cow::Owned([(e0f0,true),(e0f1,false)].map(|(edge_face_id0,face_parity)|{
|
||||
let mut best_edge=None;
|
||||
let mut best_d=Planar64::ZERO;
|
||||
let mut best_d:Ratio<Fixed<8,256>,Fixed<8,256>>=Ratio::new(Fixed::ZERO,Fixed::ONE);
|
||||
let edge_face0_n=self.mesh0.face_nd(edge_face_id0).0;
|
||||
let edge_face0_nn=edge_face0_n.dot(edge_face0_n);
|
||||
for &directed_edge_id1 in v1e.iter(){
|
||||
let edge1_n=self.mesh1.directed_edge_n(directed_edge_id1);
|
||||
let d=edge_face0_n.dot(edge1_n);
|
||||
if d<Planar64::ZERO{
|
||||
if d.is_negative(){
|
||||
let edge1_nn=edge1_n.dot(edge1_n);
|
||||
let dd=d*d/(edge_face0_nn*edge1_nn);
|
||||
let dd=(d*d)/(edge_face0_nn*edge1_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
best_edge=Some(directed_edge_id1);
|
||||
@ -888,19 +924,20 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
//detect shared volume when the other mesh is mirrored along a test edge dir
|
||||
let v0f=self.mesh0.vert_faces(v0);
|
||||
let v1f=self.mesh1.vert_faces(v1);
|
||||
let v0f_n:Vec<Planar64Vec3>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
|
||||
let v1f_n:Vec<Planar64Vec3>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
|
||||
let v0f_n:Vec<_>=v0f.iter().map(|&face_id|self.mesh0.face_nd(face_id).0).collect();
|
||||
let v1f_n:Vec<_>=v1f.iter().map(|&face_id|self.mesh1.face_nd(face_id).0).collect();
|
||||
let the_len=v0f.len()+v1f.len();
|
||||
for &directed_edge_id in self.mesh0.vert_edges(v0).iter(){
|
||||
let n=self.mesh0.directed_edge_n(directed_edge_id);
|
||||
let nn=n.dot(n);
|
||||
// TODO: there's gotta be a better way to do this
|
||||
//make a set of faces
|
||||
let mut face_normals=Vec::with_capacity(the_len);
|
||||
//add mesh0 faces as-is
|
||||
face_normals.clone_from(&v0f_n);
|
||||
for face_n in &v1f_n{
|
||||
//add reflected mesh1 faces
|
||||
face_normals.push(*face_n-n*(face_n.dot(n)*2/nn));
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().fix_3());
|
||||
}
|
||||
if is_empty_volume(face_normals){
|
||||
edges.push(MinkowskiDirectedEdge::EdgeVert(directed_edge_id,v1));
|
||||
@ -912,7 +949,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let mut face_normals=Vec::with_capacity(the_len);
|
||||
face_normals.clone_from(&v1f_n);
|
||||
for face_n in &v0f_n{
|
||||
face_normals.push(*face_n-n*(face_n.dot(n)*2/nn));
|
||||
face_normals.push(*face_n-(n*face_n.dot(n)*2/nn).divide().fix_3());
|
||||
}
|
||||
if is_empty_volume(face_normals){
|
||||
edges.push(MinkowskiDirectedEdge::VertEdge(v0,directed_edge_id));
|
||||
@ -927,7 +964,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
}
|
||||
}
|
||||
|
||||
fn is_empty_volume(normals:Vec<Planar64Vec3>)->bool{
|
||||
fn is_empty_volume(normals:Vec<Vector3<Fixed<3,96>>>)->bool{
|
||||
let len=normals.len();
|
||||
for i in 0..len-1{
|
||||
for j in i+1..len{
|
||||
@ -935,9 +972,10 @@ fn is_empty_volume(normals:Vec<Planar64Vec3>)->bool{
|
||||
let mut d_comp=None;
|
||||
for k in 0..len{
|
||||
if k!=i&&k!=j{
|
||||
let d=n.dot(normals[k]);
|
||||
let d=n.dot(normals[k]).is_negative();
|
||||
if let Some(comp)=&d_comp{
|
||||
if *comp*d<Planar64::ZERO{
|
||||
// This is testing if d_comp*d < 0
|
||||
if comp^d{
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
@ -952,8 +990,8 @@ fn is_empty_volume(normals:Vec<Planar64Vec3>)->bool{
|
||||
|
||||
#[test]
|
||||
fn test_is_empty_volume(){
|
||||
assert!(!is_empty_volume([Planar64Vec3::X,Planar64Vec3::Y,Planar64Vec3::Z].to_vec()));
|
||||
assert!(is_empty_volume([Planar64Vec3::X,Planar64Vec3::Y,Planar64Vec3::Z,Planar64Vec3::NEG_X].to_vec()));
|
||||
assert!(!is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3()].to_vec()));
|
||||
assert!(is_empty_volume([vec3::X.fix_3(),vec3::Y.fix_3(),vec3::Z.fix_3(),vec3::NEG_X.fix_3()].to_vec()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
2200
src/physics.rs
2200
src/physics.rs
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,10 @@
|
||||
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||
use strafesnet_common::mouse::MouseState;
|
||||
use strafesnet_common::physics::Instruction as PhysicsInputInstruction;
|
||||
use strafesnet_common::integer::Time;
|
||||
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::timer::{Scaled,Timer,TimerState};
|
||||
use mouse_interpolator::MouseInterpolator;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum InputInstruction{
|
||||
MoveMouse(glam::IVec2),
|
||||
@ -12,122 +16,227 @@ pub enum InputInstruction{
|
||||
MoveForward(bool),
|
||||
Jump(bool),
|
||||
Zoom(bool),
|
||||
Reset,
|
||||
ResetAndRestart,
|
||||
ResetAndSpawn(strafesnet_common::gameplay_modes::ModeId,strafesnet_common::gameplay_modes::StageId),
|
||||
PracticeFly,
|
||||
}
|
||||
pub enum Instruction{
|
||||
Input(InputInstruction),
|
||||
Render,
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
GenerateModels(strafesnet_common::map::CompleteMap),
|
||||
ClearModels,
|
||||
Resize(winit::dpi::PhysicalSize<u32>),
|
||||
ChangeMap(strafesnet_common::map::CompleteMap),
|
||||
//SetPaused is not an InputInstruction: the physics doesn't know that it's paused.
|
||||
SetPaused(bool),
|
||||
//Graphics(crate::graphics_worker::Instruction),
|
||||
}
|
||||
mod mouse_interpolator{
|
||||
use super::*;
|
||||
//TODO: move this or tab
|
||||
pub struct MouseInterpolator{
|
||||
//"PlayerController"
|
||||
user_settings:crate::settings::UserSettings,
|
||||
//"MouseInterpolator"
|
||||
timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
|
||||
last_mouse_time:Time,//this value is pre-transformed to simulation time
|
||||
mouse_blocking:bool,
|
||||
//"Simulation"
|
||||
timer:Timer<Scaled>,
|
||||
physics:crate::physics::PhysicsContext,
|
||||
|
||||
pub fn new(mut physics:crate::physics::PhysicsContext,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
||||
let mut mouse_blocking=true;
|
||||
let mut last_mouse_time=physics.state.next_mouse.time;
|
||||
let mut timeline=std::collections::VecDeque::new();
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||
if if let Some(phys_input)=match &ins.instruction{
|
||||
Instruction::Input(input_instruction)=>match input_instruction{
|
||||
&InputInstruction::MoveMouse(m)=>{
|
||||
if mouse_blocking{
|
||||
//tell the game state which is living in the past about its future
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:m}),
|
||||
});
|
||||
}else{
|
||||
//mouse has just started moving again after being still for longer than 10ms.
|
||||
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::ReplaceMouse(
|
||||
MouseState{time:last_mouse_time,pos:physics.state.next_mouse.pos},
|
||||
MouseState{time:ins.time,pos:m}
|
||||
),
|
||||
});
|
||||
//delay physics execution until we have an interpolation target
|
||||
mouse_blocking=true;
|
||||
}
|
||||
last_mouse_time=ins.time;
|
||||
None
|
||||
},
|
||||
&InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
|
||||
&InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
|
||||
&InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
|
||||
&InputInstruction::MoveRight(s)=>Some(PhysicsInputInstruction::SetMoveRight(s)),
|
||||
&InputInstruction::MoveUp(s)=>Some(PhysicsInputInstruction::SetMoveUp(s)),
|
||||
&InputInstruction::MoveDown(s)=>Some(PhysicsInputInstruction::SetMoveDown(s)),
|
||||
&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
|
||||
&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
|
||||
InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
|
||||
},
|
||||
Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Render=>Some(PhysicsInputInstruction::Idle),
|
||||
}{
|
||||
//non-mouse event
|
||||
timeline.push_back(TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:phys_input,
|
||||
});
|
||||
|
||||
if mouse_blocking{
|
||||
//assume the mouse has stopped moving after 10ms.
|
||||
//shitty mice are 125Hz which is 8ms so this should cover that.
|
||||
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
||||
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
||||
if Time::from_millis(10)<ins.time-physics.state.next_mouse.time{
|
||||
//push an event to extrapolate no movement from
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.state.next_mouse.pos}),
|
||||
});
|
||||
last_mouse_time=ins.time;
|
||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||
mouse_blocking=false;
|
||||
true
|
||||
}else{
|
||||
false
|
||||
}
|
||||
}else{
|
||||
//keep this up to date so that it can be used as a known-timestamp
|
||||
//that the mouse was not moving when the mouse starts moving again
|
||||
last_mouse_time=ins.time;
|
||||
true
|
||||
}
|
||||
}else{
|
||||
//mouse event
|
||||
true
|
||||
}{
|
||||
//empty queue
|
||||
while let Some(instruction)=timeline.pop_front(){
|
||||
physics.run(instruction.time);
|
||||
physics.process_instruction(TimedInstruction{
|
||||
time:instruction.time,
|
||||
instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
||||
});
|
||||
}
|
||||
}
|
||||
match ins.instruction{
|
||||
Instruction::Render=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.state.output(),ins.time,physics.state.next_mouse.pos)).unwrap();
|
||||
},
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
|
||||
},
|
||||
Instruction::GenerateModels(map)=>{
|
||||
physics.generate_models(&map);
|
||||
physics.spawn();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(map)).unwrap();
|
||||
},
|
||||
Instruction::ClearModels=>{
|
||||
physics.state.clear();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
})
|
||||
}
|
||||
impl MouseInterpolator{
|
||||
pub fn new(
|
||||
physics:crate::physics::PhysicsContext,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
)->MouseInterpolator{
|
||||
MouseInterpolator{
|
||||
mouse_blocking:true,
|
||||
last_mouse_time:physics.get_next_mouse().time,
|
||||
timeline:std::collections::VecDeque::new(),
|
||||
timer:Timer::from_state(Scaled::identity(),false),
|
||||
physics,
|
||||
user_settings,
|
||||
}
|
||||
}
|
||||
fn push_mouse_instruction(&mut self,ins:&TimedInstruction<Instruction>,m:glam::IVec2){
|
||||
if self.mouse_blocking{
|
||||
//tell the game state which is living in the past about its future
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
time:self.last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:self.timer.time(ins.time),pos:m}),
|
||||
});
|
||||
}else{
|
||||
//mouse has just started moving again after being still for longer than 10ms.
|
||||
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
time:self.last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::ReplaceMouse(
|
||||
MouseState{time:self.last_mouse_time,pos:self.physics.get_next_mouse().pos},
|
||||
MouseState{time:self.timer.time(ins.time),pos:m}
|
||||
),
|
||||
});
|
||||
//delay physics execution until we have an interpolation target
|
||||
self.mouse_blocking=true;
|
||||
}
|
||||
self.last_mouse_time=self.timer.time(ins.time);
|
||||
}
|
||||
fn push(&mut self,time:Time,phys_input:PhysicsInputInstruction){
|
||||
//This is always a non-mouse event
|
||||
self.timeline.push_back(TimedInstruction{
|
||||
time:self.timer.time(time),
|
||||
instruction:phys_input,
|
||||
});
|
||||
}
|
||||
/// returns should_empty_queue
|
||||
/// may or may not mutate internal state XD!
|
||||
fn map_instruction(&mut self,ins:&TimedInstruction<Instruction>)->bool{
|
||||
let mut update_mouse_blocking=true;
|
||||
match &ins.instruction{
|
||||
Instruction::Input(input_instruction)=>match input_instruction{
|
||||
&InputInstruction::MoveMouse(m)=>{
|
||||
if !self.timer.is_paused(){
|
||||
self.push_mouse_instruction(ins,m);
|
||||
}
|
||||
update_mouse_blocking=false;
|
||||
},
|
||||
&InputInstruction::MoveForward(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveForward(s)),
|
||||
&InputInstruction::MoveLeft(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveLeft(s)),
|
||||
&InputInstruction::MoveBack(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveBack(s)),
|
||||
&InputInstruction::MoveRight(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveRight(s)),
|
||||
&InputInstruction::MoveUp(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveUp(s)),
|
||||
&InputInstruction::MoveDown(s)=>self.push(ins.time,PhysicsInputInstruction::SetMoveDown(s)),
|
||||
&InputInstruction::Jump(s)=>self.push(ins.time,PhysicsInputInstruction::SetJump(s)),
|
||||
&InputInstruction::Zoom(s)=>self.push(ins.time,PhysicsInputInstruction::SetZoom(s)),
|
||||
&InputInstruction::ResetAndSpawn(mode_id,stage_id)=>{
|
||||
self.push(ins.time,PhysicsInputInstruction::Reset);
|
||||
self.push(ins.time,PhysicsInputInstruction::SetSensitivity(self.user_settings.calculate_sensitivity()));
|
||||
self.push(ins.time,PhysicsInputInstruction::Spawn(mode_id,stage_id));
|
||||
},
|
||||
InputInstruction::ResetAndRestart=>{
|
||||
self.push(ins.time,PhysicsInputInstruction::Reset);
|
||||
self.push(ins.time,PhysicsInputInstruction::SetSensitivity(self.user_settings.calculate_sensitivity()));
|
||||
self.push(ins.time,PhysicsInputInstruction::Restart);
|
||||
},
|
||||
InputInstruction::PracticeFly=>self.push(ins.time,PhysicsInputInstruction::PracticeFly),
|
||||
},
|
||||
//do these really need to idle the physics?
|
||||
//sending None dumps the instruction queue
|
||||
Instruction::ChangeMap(_)=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
||||
Instruction::Resize(_)=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
||||
Instruction::Render=>self.push(ins.time,PhysicsInputInstruction::Idle),
|
||||
&Instruction::SetPaused(paused)=>{
|
||||
if let Err(e)=self.timer.set_paused(ins.time,paused){
|
||||
println!("Cannot pause: {e}");
|
||||
}
|
||||
self.push(ins.time,PhysicsInputInstruction::Idle);
|
||||
},
|
||||
}
|
||||
if update_mouse_blocking{
|
||||
//this returns the bool for us
|
||||
self.update_mouse_blocking(ins.time)
|
||||
}else{
|
||||
//do flush that queue
|
||||
true
|
||||
}
|
||||
}
|
||||
/// must check if self.mouse_blocking==true before calling!
|
||||
fn unblock_mouse(&mut self,time:Time){
|
||||
//push an event to extrapolate no movement from
|
||||
self.timeline.push_front(TimedInstruction{
|
||||
time:self.last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:self.timer.time(time),pos:self.physics.get_next_mouse().pos}),
|
||||
});
|
||||
self.last_mouse_time=self.timer.time(time);
|
||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||
self.mouse_blocking=false;
|
||||
}
|
||||
fn update_mouse_blocking(&mut self,time:Time)->bool{
|
||||
if self.mouse_blocking{
|
||||
//assume the mouse has stopped moving after 10ms.
|
||||
//shitty mice are 125Hz which is 8ms so this should cover that.
|
||||
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
||||
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
||||
if Time::from_millis(10)<self.timer.time(time)-self.physics.get_next_mouse().time{
|
||||
self.unblock_mouse(time);
|
||||
true
|
||||
}else{
|
||||
false
|
||||
}
|
||||
}else{
|
||||
//keep this up to date so that it can be used as a known-timestamp
|
||||
//that the mouse was not moving when the mouse starts moving again
|
||||
self.last_mouse_time=self.timer.time(time);
|
||||
true
|
||||
}
|
||||
}
|
||||
fn empty_queue(&mut self){
|
||||
while let Some(instruction)=self.timeline.pop_front(){
|
||||
self.physics.run_input_instruction(instruction);
|
||||
}
|
||||
}
|
||||
pub fn handle_instruction(&mut self,ins:&TimedInstruction<Instruction>){
|
||||
let should_empty_queue=self.map_instruction(ins);
|
||||
if should_empty_queue{
|
||||
self.empty_queue();
|
||||
}
|
||||
}
|
||||
pub fn get_frame_state(&self,time:Time)->crate::graphics::FrameState{
|
||||
crate::graphics::FrameState{
|
||||
body:self.physics.camera_body(),
|
||||
camera:self.physics.camera(),
|
||||
time:self.timer.time(time),
|
||||
}
|
||||
}
|
||||
pub fn change_map(&mut self,time:Time,map:&strafesnet_common::map::CompleteMap){
|
||||
//dump any pending interpolation state
|
||||
if self.mouse_blocking{
|
||||
self.unblock_mouse(time);
|
||||
}
|
||||
self.empty_queue();
|
||||
|
||||
//doing it like this to avoid doing PhysicsInstruction::ChangeMap(Rc<CompleteMap>)
|
||||
self.physics.generate_models(&map);
|
||||
|
||||
//use the standard input interface so the instructions are written out to bots
|
||||
self.handle_instruction(&TimedInstruction{
|
||||
time:self.timer.time(time),
|
||||
instruction:Instruction::Input(InputInstruction::ResetAndSpawn(
|
||||
strafesnet_common::gameplay_modes::ModeId::MAIN,
|
||||
strafesnet_common::gameplay_modes::StageId::FIRST,
|
||||
)),
|
||||
});
|
||||
}
|
||||
pub const fn user_settings(&self)->&crate::settings::UserSettings{
|
||||
&self.user_settings
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new<'a>(
|
||||
mut graphics_worker:crate::compat_worker::INWorker<'a,crate::graphics_worker::Instruction>,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction>>{
|
||||
let physics=crate::physics::PhysicsContext::default();
|
||||
let mut interpolator=MouseInterpolator::new(
|
||||
physics,
|
||||
user_settings
|
||||
);
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||
interpolator.handle_instruction(&ins);
|
||||
match ins.instruction{
|
||||
Instruction::Render=>{
|
||||
let frame_state=interpolator.get_frame_state(ins.time);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(frame_state)).unwrap();
|
||||
},
|
||||
Instruction::Resize(size)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,interpolator.user_settings().clone())).unwrap();
|
||||
},
|
||||
Instruction::ChangeMap(map)=>{
|
||||
interpolator.change_map(ins.time,&map);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ChangeMap(map)).unwrap();
|
||||
},
|
||||
Instruction::Input(_)=>(),
|
||||
Instruction::SetPaused(_)=>(),
|
||||
}
|
||||
})
|
||||
}
|
||||
|
20
src/setup.rs
20
src/setup.rs
@ -25,14 +25,14 @@ struct SetupContextPartial1{
|
||||
instance:wgpu::Instance,
|
||||
}
|
||||
fn create_window(title:&str,event_loop:&winit::event_loop::EventLoop<()>)->Result<winit::window::Window,winit::error::OsError>{
|
||||
let mut builder = winit::window::WindowBuilder::new();
|
||||
builder = builder.with_title(title);
|
||||
let mut attr=winit::window::WindowAttributes::default();
|
||||
attr=attr.with_title(title);
|
||||
#[cfg(windows_OFF)] // TODO
|
||||
{
|
||||
use winit::platform::windows::WindowBuilderExtWindows;
|
||||
builder = builder.with_no_redirection_bitmap(true);
|
||||
builder=builder.with_no_redirection_bitmap(true);
|
||||
}
|
||||
builder.build(event_loop)
|
||||
event_loop.create_window(attr)
|
||||
}
|
||||
fn create_instance()->SetupContextPartial1{
|
||||
let backends=wgpu::util::backend_bits_from_env().unwrap_or_else(wgpu::Backends::all);
|
||||
@ -143,6 +143,7 @@ impl<'a> SetupContextPartial3<'a>{
|
||||
label: None,
|
||||
required_features: (optional_features & self.adapter.features()) | required_features,
|
||||
required_limits: needed_limits,
|
||||
memory_hints:wgpu::MemoryHints::Performance,
|
||||
},
|
||||
trace_dir.ok().as_ref().map(std::path::Path::new),
|
||||
))
|
||||
@ -212,13 +213,14 @@ pub fn setup_and_start(title:String){
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
let window=crate::window::WindowContextSetup::new(&setup_context,&window);
|
||||
//the thread that spawns the physics thread
|
||||
let mut window_thread=window.into_worker(setup_context);
|
||||
let mut window_thread=crate::window::worker(
|
||||
&window,
|
||||
setup_context,
|
||||
);
|
||||
|
||||
let args:Vec<String>=std::env::args().collect();
|
||||
if args.len()==2{
|
||||
let path=std::path::PathBuf::from(&args[1]);
|
||||
if let Some(arg)=std::env::args().nth(1){
|
||||
let path=std::path::PathBuf::from(arg);
|
||||
window_thread.send(TimedInstruction{
|
||||
time:integer::Time::ZERO,
|
||||
instruction:WindowInstruction::WindowEvent(winit::event::WindowEvent::DroppedFile(path)),
|
||||
|
@ -48,7 +48,7 @@ struct ModelInstance{
|
||||
//my fancy idea is to create a megatexture for each model that includes all the textures each intance will need
|
||||
//the texture transform then maps the texture coordinates to the location of the specific texture
|
||||
//group 1 is the model
|
||||
const MAX_MODEL_INSTANCES=4096;
|
||||
const MAX_MODEL_INSTANCES=512;
|
||||
@group(2)
|
||||
@binding(0)
|
||||
var<uniform> model_instances: array<ModelInstance, MAX_MODEL_INSTANCES>;
|
||||
|
@ -13,9 +13,8 @@ pub enum WindowInstruction{
|
||||
//holds thread handles to dispatch to
|
||||
struct WindowContext<'a>{
|
||||
manual_mouse_lock:bool,
|
||||
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||
mouse:strafesnet_common::mouse::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||
screen_size:glam::UVec2,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:&'a winit::window::Window,
|
||||
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
||||
}
|
||||
@ -28,15 +27,16 @@ impl WindowContext<'_>{
|
||||
match event {
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
match crate::file::load(path.as_path()){
|
||||
Ok(map)=>{
|
||||
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ClearModels}).unwrap();
|
||||
self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::GenerateModels(map)}).unwrap();
|
||||
},
|
||||
Ok(map)=>self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ChangeMap(map)}).unwrap(),
|
||||
Err(e)=>println!("Failed to load map: {e}"),
|
||||
}
|
||||
},
|
||||
winit::event::WindowEvent::Focused(_state)=>{
|
||||
winit::event::WindowEvent::Focused(state)=>{
|
||||
//pause unpause
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:crate::physics_worker::Instruction::SetPaused(!state),
|
||||
}).unwrap();
|
||||
//recalculate pressed keys on focus
|
||||
},
|
||||
winit::event::WindowEvent::KeyboardInput{
|
||||
@ -100,14 +100,19 @@ impl WindowContext<'_>{
|
||||
if let Some(input_instruction)=match keycode{
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>Some(InputInstruction::Jump(s)),
|
||||
winit::keyboard::Key::Character(key)=>match key.as_str(){
|
||||
"w"=>Some(InputInstruction::MoveForward(s)),
|
||||
"a"=>Some(InputInstruction::MoveLeft(s)),
|
||||
"s"=>Some(InputInstruction::MoveBack(s)),
|
||||
"d"=>Some(InputInstruction::MoveRight(s)),
|
||||
"e"=>Some(InputInstruction::MoveUp(s)),
|
||||
"q"=>Some(InputInstruction::MoveDown(s)),
|
||||
"z"=>Some(InputInstruction::Zoom(s)),
|
||||
"r"=>if s{Some(InputInstruction::Reset)}else{None},
|
||||
"w"|"W"=>Some(InputInstruction::MoveForward(s)),
|
||||
"a"|"A"=>Some(InputInstruction::MoveLeft(s)),
|
||||
"s"|"S"=>Some(InputInstruction::MoveBack(s)),
|
||||
"d"|"D"=>Some(InputInstruction::MoveRight(s)),
|
||||
"e"|"E"=>Some(InputInstruction::MoveUp(s)),
|
||||
"q"|"Q"=>Some(InputInstruction::MoveDown(s)),
|
||||
"z"|"Z"=>Some(InputInstruction::Zoom(s)),
|
||||
"r"|"R"=>if s{
|
||||
//mouse needs to be reset since the position is absolute
|
||||
self.mouse=strafesnet_common::mouse::MouseState::default();
|
||||
Some(InputInstruction::ResetAndRestart)
|
||||
}else{None},
|
||||
"f"|"F"=>if s{Some(InputInstruction::PracticeFly)}else{None},
|
||||
_=>None,
|
||||
},
|
||||
_=>None,
|
||||
@ -160,48 +165,32 @@ impl WindowContext<'_>{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WindowContextSetup<'a>{
|
||||
user_settings:crate::settings::UserSettings,
|
||||
pub fn worker<'a>(
|
||||
window:&'a winit::window::Window,
|
||||
physics:crate::physics::PhysicsContext,
|
||||
graphics:crate::graphics::GraphicsState,
|
||||
}
|
||||
|
||||
impl<'a> WindowContextSetup<'a>{
|
||||
pub fn new(context:&crate::setup::SetupContext,window:&'a winit::window::Window)->Self{
|
||||
setup_context:crate::setup::SetupContext<'a>,
|
||||
)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
// WindowContextSetup::new
|
||||
let user_settings=crate::settings::read_user_settings();
|
||||
|
||||
let mut physics=crate::physics::PhysicsContext::default();
|
||||
physics.state.load_user_settings(&user_settings);
|
||||
|
||||
let mut graphics=crate::graphics::GraphicsState::new(&context.device,&context.queue,&context.config);
|
||||
let mut graphics=crate::graphics::GraphicsState::new(&setup_context.device,&setup_context.queue,&setup_context.config);
|
||||
graphics.load_user_settings(&user_settings);
|
||||
|
||||
Self{
|
||||
user_settings,
|
||||
window,
|
||||
graphics,
|
||||
physics,
|
||||
}
|
||||
}
|
||||
|
||||
fn into_context(self,setup_context:crate::setup::SetupContext<'a>)->WindowContext<'a>{
|
||||
//WindowContextSetup::into_context
|
||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
WindowContext{
|
||||
let graphics_thread=crate::graphics_worker::new(graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
let mut window_context=WindowContext{
|
||||
manual_mouse_lock:false,
|
||||
mouse:crate::physics::MouseState::default(),
|
||||
mouse:strafesnet_common::mouse::MouseState::default(),
|
||||
//make sure to update this!!!!!
|
||||
screen_size,
|
||||
user_settings:self.user_settings,
|
||||
window:self.window,
|
||||
physics_thread:crate::physics_worker::new(self.physics,graphics_thread),
|
||||
}
|
||||
}
|
||||
window,
|
||||
physics_thread:crate::physics_worker::new(
|
||||
graphics_thread,
|
||||
user_settings,
|
||||
),
|
||||
};
|
||||
|
||||
pub fn into_worker(self,setup_context:crate::setup::SetupContext<'a>)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
let mut window_context=self.into_context(setup_context);
|
||||
//WindowContextSetup::into_worker
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
||||
match ins.instruction{
|
||||
WindowInstruction::RequestRedraw=>{
|
||||
@ -217,7 +206,7 @@ impl<'a> WindowContextSetup<'a>{
|
||||
window_context.physics_thread.send(
|
||||
TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:crate::physics_worker::Instruction::Resize(size,window_context.user_settings.clone())
|
||||
instruction:crate::physics_worker::Instruction::Resize(size)
|
||||
}
|
||||
).unwrap();
|
||||
}
|
||||
@ -231,5 +220,4 @@ impl<'a> WindowContextSetup<'a>{
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
@ -181,16 +181,16 @@ mod test{
|
||||
#[test]//How to run this test with printing: cargo test --release -- --nocapture
|
||||
fn test_worker() {
|
||||
// Create the worker thread
|
||||
let test_body=physics::Body::new(integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Time::ZERO);
|
||||
let worker=QRWorker::new(physics::Body::default(),
|
||||
|_|physics::Body::new(integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Planar64Vec3::ONE,integer::Time::ZERO)
|
||||
let test_body=physics::Body::new(integer::vec3::ONE,integer::vec3::ONE,integer::vec3::ONE,integer::Time::ZERO);
|
||||
let worker=QRWorker::new(physics::Body::ZERO,
|
||||
|_|physics::Body::new(integer::vec3::ONE,integer::vec3::ONE,integer::vec3::ONE,integer::Time::ZERO)
|
||||
);
|
||||
|
||||
// Send tasks to the worker
|
||||
for _ in 0..5 {
|
||||
let task = instruction::TimedInstruction{
|
||||
time:integer::Time::ZERO,
|
||||
instruction:physics::PhysicsInstruction::StrafeTick,
|
||||
instruction:strafesnet_common::physics::Instruction::Idle,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
}
|
||||
@ -204,7 +204,7 @@ mod test{
|
||||
// Send a new task
|
||||
let task = instruction::TimedInstruction{
|
||||
time:integer::Time::ZERO,
|
||||
instruction:physics::PhysicsInstruction::StrafeTick,
|
||||
instruction:strafesnet_common::physics::Instruction::Idle,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
|
||||
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692113331.rbxm
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692113331.snfm
|
||||
|
@ -1 +1 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/bhop_all/
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/bhop_snfm
|
@ -1 +1 @@
|
||||
cargo build --release --target x86_64-pc-windows-gnu
|
||||
cargo build --release --target x86_64-pc-windows-gnu --all-features
|
||||
|
1
tools/iso
Executable file
1
tools/iso
Executable file
@ -0,0 +1 @@
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692124338.snfm
|
@ -1 +1 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/surf_all/
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/maps/surf_snfm
|
@ -1 +0,0 @@
|
||||
/run/media/quat/Files/Documents/map-files/verify-scripts/textures/dds/
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692152916.rbxm
|
||||
mangohud ../target/release/strafe-client bhop_maps/5692152916.snfm
|
||||
|
@ -1 +1 @@
|
||||
mangohud ../target/release/strafe-client surf_maps/5692145408.rbxm
|
||||
mangohud ../target/release/strafe-client surf_maps/5692145408.snfm
|
||||
|
Loading…
Reference in New Issue
Block a user