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d374a3d4c6
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SpawnAt comment
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2023-11-10 19:13:41 -08:00 |
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c37b990389
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tweak water
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2023-11-10 19:13:41 -08:00 |
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7311b1ae88
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checkpoints are stage elements
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2023-11-10 19:13:41 -08:00 |
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af7fcdd5cb
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add GameMechanicAttributes::is_wrcp() function
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2023-11-10 19:13:41 -08:00 |
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bf51afcf1d
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fix normal code
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2023-11-10 19:13:41 -08:00 |
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fd9ca6cd3f
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Planar64Vec3::{inverse,transpose,determinant}
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2023-11-10 19:13:41 -08:00 |
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d71f143d68
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point hitbox work
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2023-11-10 19:13:41 -08:00 |
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769f88eb9f
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real functions
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2023-11-10 19:13:41 -08:00 |
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cf9063bffc
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PhysicsModels idea
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2023-11-10 19:13:41 -08:00 |
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fc3d72393f
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rename enum
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2023-11-10 19:13:41 -08:00 |
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a5ef0195e2
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tweak minkowski code + fix edge_verts
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2023-11-10 19:13:41 -08:00 |
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6fec6b9f59
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cling thing
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2023-11-10 19:13:41 -08:00 |
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895f9b82f8
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tabs
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2023-11-10 19:13:41 -08:00 |
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6aa0e790d8
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brute force t for plain mesh
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2023-11-10 19:13:41 -08:00 |
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b897d4a662
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I need to rethink Collision vs Attributes
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2023-11-10 19:13:41 -08:00 |
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49931a40fc
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make aabb_list with silly iterator to avoid pub-ing Vert
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2023-11-10 19:13:41 -08:00 |
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e92eaed2d3
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work on indexing meshes and attributes
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2023-11-10 19:13:41 -08:00 |
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1ec9412b49
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closest_fev for TransformedMesh
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2023-11-10 19:13:41 -08:00 |
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d9966a4eb0
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write mesh closest_fev
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2023-11-10 19:13:41 -08:00 |
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cee6835af6
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decide
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2023-11-10 19:13:41 -08:00 |
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f1e0514ecb
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cross product!!!!
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2023-11-10 19:13:41 -08:00 |
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86d45252c7
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use edge_n instead of ambiguous face
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2023-11-10 19:13:41 -08:00 |
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9f948744d4
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add edge_n to MeshQuery
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2023-11-10 19:13:41 -08:00 |
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5e28c02640
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TODOs
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2023-11-10 19:13:41 -08:00 |
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5f1b93d9c4
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next_instruction face crawler implementation
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2023-11-10 19:13:41 -08:00 |
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d63a76269f
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ignore face
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2023-11-10 19:13:41 -08:00 |
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354b96d98f
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collector.time()
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2023-11-10 19:13:41 -08:00 |
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d155517587
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delete aabb physics
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2023-11-10 19:13:41 -08:00 |
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3c443b6b6a
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mesh generation
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2023-11-10 19:13:41 -08:00 |
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f73b4a0c52
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Planar64Vec3::new
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2023-11-10 19:13:41 -08:00 |
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c37194daf6
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AddAssign for Planar64
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2023-11-10 19:13:41 -08:00 |
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5317a0fafe
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rename VirtualMesh to TransformedMesh
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2023-11-10 19:13:41 -08:00 |
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941faf199d
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vert and edge does not have an unambiguous face
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2023-11-10 19:13:41 -08:00 |
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053bab9e24
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wip: physics work
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2023-11-10 19:13:41 -08:00 |
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89f7a2b9b9
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wip: start brute force closest_fev
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2023-11-10 19:13:41 -08:00 |
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dff2648cd3
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add Planar64::MAX
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2023-11-10 19:13:41 -08:00 |
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d2d5a62458
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implement vert
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2023-11-10 19:13:41 -08:00 |
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89ea7f45f9
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wip
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2023-11-10 19:13:41 -08:00 |
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01d74102e3
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MinkowskiMesh::edge_verts
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2023-11-10 19:13:41 -08:00 |
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ee4e6dbbaf
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MinkowskiMesh::edge_faces
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2023-11-10 19:13:41 -08:00 |
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19d4fed2a2
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MinkowskiMesh::face_edges
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2023-11-10 19:13:41 -08:00 |
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a9f6cc7c29
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rename functions
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2023-11-10 19:13:41 -08:00 |
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64657e718d
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cow: utter brilliance
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2023-11-10 19:13:41 -08:00 |
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3d5ac0cd61
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Minkowski face_nd
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2023-11-10 19:13:41 -08:00 |
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72ebe5c9c8
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generic generic generic
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2023-11-10 19:13:41 -08:00 |
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e1fde9b507
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there is another
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2023-11-10 19:13:41 -08:00 |
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0cb6236035
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todo
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2023-11-10 19:13:41 -08:00 |
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a8b1ced5cd
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implement face crawler algorithm using functions that don't exist
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2023-11-10 19:13:41 -08:00 |
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bb46801610
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functions
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2023-11-10 19:13:41 -08:00 |
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06eeac6043
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data structures
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2023-11-10 19:13:41 -08:00 |
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