Commit Graph

408 Commits

Author SHA1 Message Date
f412874317 physics mesh builder rewrite 2024-02-07 21:45:53 -08:00
96085a3076 graphics rewrite (one error left) 2024-02-07 19:47:51 -08:00
2049e2dd2c get_instances_buffer_data: surely this is the same 2024-02-07 16:22:11 -08:00
1444718d88 update id 2024-02-07 04:14:16 -08:00
915b05784e fix worker tests 2024-02-07 03:05:21 -08:00
fa3972edfd delay overflow by 2x 2024-02-07 02:39:20 -08:00
4fb2451261 remove angle limit from StyleModifiers 2024-02-07 02:38:23 -08:00
9ccab08c3e move jump count 2024-02-07 02:37:51 -08:00
9ae4c5b0db cook PhysicsMeshTransform 2024-02-06 23:09:26 -08:00
96e163643b fixups 2024-02-06 22:55:27 -08:00
50eeeb003a megatype-ify 2024-02-06 22:55:27 -08:00
5b38b2ca33 use id 2024-02-06 22:55:27 -08:00
9eb8397e6a add id dep 2024-02-06 20:28:59 -08:00
f883d5ee91 heyyy 2024-02-06 19:04:23 -08:00
0c4dab76a6 the idea 2024-02-06 17:30:02 -08:00
a8af471029 neither, see notes 2024-02-05 21:28:01 -08:00
07c11f523a wrong??? 2024-02-05 20:28:22 -08:00
a2d40e939b change the everything 2024-02-05 20:27:54 -08:00
0c7b8c8a59 graphics map function thing and don't consume map 2024-02-05 20:27:06 -08:00
d52701e94c the work 2024-02-05 19:49:36 -08:00
0f0da179a2 poly iter 2024-02-05 15:25:44 -08:00
56bf453337 wip 2024-02-04 22:41:27 -08:00
8687c65e80 wip 2024-02-04 21:00:05 -08:00
9f2c3cd242 wip 2024-02-04 21:00:05 -08:00
35a0d0d655 delete unused code 2024-02-04 21:00:05 -08:00
6c1ce904ec snf usage prototype 2024-02-04 21:00:05 -08:00
89868c6a12 move loaders to libs 2024-01-30 18:30:56 -08:00
43181c4c3f wip 2024-01-29 22:40:59 -08:00
480cd0e3be commonize 2024-01-29 22:37:48 -08:00
515ca20fb5 this is now a multi year project 2024-01-29 16:19:57 -08:00
6dff6a2c33 update dependencies 2024-01-29 16:19:57 -08:00
ae9fc15320 update wgpu and slap lifetimes on everything until it works 2024-01-19 20:11:58 -08:00
6ae058d834 make room for missing texture print 2024-01-18 13:05:54 -08:00
517c4914ac load_bsp module 2024-01-18 13:05:26 -08:00
6ce057ac64 add vbsp dep 2024-01-18 13:00:08 -08:00
c86824bdc1 skip objects with zero determinant 2023-12-30 10:36:03 -08:00
a7f7edef00 update deps 2023-12-24 13:10:12 -08:00
5b8e5c8899 we're not using floats anymore 2023-12-12 15:47:31 -08:00
14000c016e multiply and check instead of doing bithacks 2023-12-12 15:30:09 -08:00
1c4191cfc9 convert recursion to stack 2023-12-12 14:47:20 -08:00
b2f067e0b4 stop erroring on subnormals, it's not really an issue 2023-12-04 08:55:21 -08:00
aec82358ee comment about conceptual failure case 2023-12-02 03:06:13 -08:00
5da5006027 attempt to fix the bug 2023-12-02 03:06:13 -08:00
97a1b57b65 TODO: relative d value 2023-12-02 02:02:51 -08:00
a359650ff8 use relative position to avoid overflow 2023-12-02 01:58:18 -08:00
1790390055 don't mess with casts, wtf 2023-12-02 01:31:47 -08:00
49e077996d overflow detect 2023-12-02 01:31:47 -08:00
9bfcf0b083 use det to make numbers smaller 2023-12-01 20:59:04 -08:00
82b3201b0a optimize face_nd: precalculate det 2023-12-01 20:50:38 -08:00
513414d4bd fix a near overflow bug 2023-12-01 18:28:05 -08:00