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3c443b6b6a
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mesh generation
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2023-11-10 19:13:41 -08:00 |
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f73b4a0c52
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Planar64Vec3::new
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2023-11-10 19:13:41 -08:00 |
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c37194daf6
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AddAssign for Planar64
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2023-11-10 19:13:41 -08:00 |
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5317a0fafe
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rename VirtualMesh to TransformedMesh
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2023-11-10 19:13:41 -08:00 |
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941faf199d
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vert and edge does not have an unambiguous face
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2023-11-10 19:13:41 -08:00 |
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053bab9e24
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wip: physics work
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2023-11-10 19:13:41 -08:00 |
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89f7a2b9b9
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wip: start brute force closest_fev
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2023-11-10 19:13:41 -08:00 |
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dff2648cd3
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add Planar64::MAX
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2023-11-10 19:13:41 -08:00 |
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d2d5a62458
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implement vert
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2023-11-10 19:13:41 -08:00 |
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89ea7f45f9
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wip
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2023-11-10 19:13:41 -08:00 |
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01d74102e3
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MinkowskiMesh::edge_verts
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2023-11-10 19:13:41 -08:00 |
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ee4e6dbbaf
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MinkowskiMesh::edge_faces
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2023-11-10 19:13:41 -08:00 |
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19d4fed2a2
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MinkowskiMesh::face_edges
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2023-11-10 19:13:41 -08:00 |
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a9f6cc7c29
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rename functions
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2023-11-10 19:13:41 -08:00 |
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64657e718d
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cow: utter brilliance
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2023-11-10 19:13:41 -08:00 |
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3d5ac0cd61
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Minkowski face_nd
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2023-11-10 19:13:41 -08:00 |
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72ebe5c9c8
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generic generic generic
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2023-11-10 19:13:41 -08:00 |
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e1fde9b507
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there is another
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2023-11-10 19:13:41 -08:00 |
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0cb6236035
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todo
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2023-11-10 19:13:41 -08:00 |
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a8b1ced5cd
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implement face crawler algorithm using functions that don't exist
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2023-11-10 19:13:41 -08:00 |
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bb46801610
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functions
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2023-11-10 19:13:41 -08:00 |
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06eeac6043
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data structures
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2023-11-10 19:13:41 -08:00 |
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558febabc3
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face_normal
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2023-11-10 19:13:41 -08:00 |
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1b51e21ecd
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implement PhysicsMesh
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2023-11-10 19:13:41 -08:00 |
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7ce08b0bbe
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move stuff to model_physics
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2023-11-10 19:13:41 -08:00 |
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19c7a8924e
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face crawler work
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2023-11-10 19:13:41 -08:00 |
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b215578c8d
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virtual body
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2023-11-10 19:13:41 -08:00 |
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2bea7e210e
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pub body
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2023-11-10 19:13:41 -08:00 |
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f8a8cbf12a
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replace Body::with_pva with Body::new
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2023-11-10 19:13:41 -08:00 |
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9f76611c18
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algorithm
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2023-11-10 19:13:41 -08:00 |
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4da3d78057
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Face Crawler™
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2023-11-10 19:13:41 -08:00 |
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19e602544a
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anisotropic filtering
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2023-11-10 19:08:33 -08:00 |
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444c3cbad9
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remove cybertruck model from default map
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2023-11-09 19:21:04 -08:00 |
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de7b7ba7be
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defer resize to next frame render
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2023-11-08 18:20:19 -08:00 |
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008c66e052
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TrussPart
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2023-11-07 20:54:49 -08:00 |
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ba250277bd
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textures for spheres and cylinders
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2023-11-07 20:45:05 -08:00 |
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085d4e7912
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use cubes instead of teapots and monkeys
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2023-11-07 16:54:44 -08:00 |
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dd6b5bed24
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implement primitive FaceDescriptions with fixed size arrays instead of hashmaps
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2023-11-07 13:26:24 -08:00 |
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242b4ab470
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style modifiers in mode
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2023-11-01 16:06:48 -07:00 |
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9d726c5419
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StrafeSettings
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2023-10-31 14:32:54 -07:00 |
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9592f82c4e
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move camera_offset to StyleModifiers & PhysicsOutputState
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2023-10-30 22:29:01 -07:00 |
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873c6ab935
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panic when u32::MAX verts
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2023-10-30 22:12:17 -07:00 |
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7ba94c1b30
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enable compat_worker interop with real workers
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2023-10-30 19:42:02 -07:00 |
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8fc6a7fb8f
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comment on intersection test location
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2023-10-30 19:16:48 -07:00 |
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a3340143db
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use enum for bvh node content + wrap every model in aabb
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2023-10-30 18:59:51 -07:00 |
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9fc7884270
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
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953b17bc69
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change model index_format based on number of vertices
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2023-10-30 17:58:21 -07:00 |
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8fcb4e5c6c
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as works here
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2023-10-30 16:40:56 -07:00 |
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073a076fe8
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already u32
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2023-10-30 16:23:58 -07:00 |
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9848d66001
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tabs
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2023-10-30 16:13:57 -07:00 |
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bbb1857377
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attributes: checkpoints, jump count
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2023-10-28 17:04:30 -07:00 |
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883be0bc01
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disable vsync for funsies
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2023-10-28 17:04:30 -07:00 |
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076dab23cf
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delete some dead code
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2023-10-27 00:24:11 -07:00 |
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c1001d6f37
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update wgpu to 0.18.0
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2023-10-26 23:58:27 -07:00 |
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08d4e7d997
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back face culling
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2023-10-26 19:07:44 -07:00 |
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3a4c4ef9fe
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silence many compiler warnings
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2023-10-25 16:07:12 -07:00 |
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41dd155c50
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styling
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2023-10-25 15:58:10 -07:00 |
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5fd6ca219b
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roblox_rocket style
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2023-10-25 15:45:25 -07:00 |
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1c22f4a3c3
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implement rocket_force
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2023-10-25 15:45:25 -07:00 |
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1e6c489750
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optional strafing + optional rocket force
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2023-10-25 15:45:25 -07:00 |
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9f62f5f2fd
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
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7be7d2c0df
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literally into_worker
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2023-10-18 18:21:11 -07:00 |
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cb6b0acd44
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TODO: need real functions
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2023-10-18 18:21:11 -07:00 |
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cbcf047c3f
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basic wormholes (no velocity or camera transformation)
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2023-10-18 18:21:11 -07:00 |
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6e5de4aa46
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overhaul TempIndexedAttributes + add Wormhole indexing
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2023-10-18 18:21:11 -07:00 |
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cc776e7cb4
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model_id is usize + PhysicsModels struct
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2023-10-18 18:21:11 -07:00 |
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5a66ac46b9
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functionate that damn code block
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2023-10-18 18:21:11 -07:00 |
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38f6e1df3f
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overhaul attributes
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2023-10-18 18:21:11 -07:00 |
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849dcf98f7
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overhaul StyleModifiers
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2023-10-18 18:21:11 -07:00 |
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d04d1be27e
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overhaul WalkState + implement ladders
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2023-10-18 18:21:11 -07:00 |
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35bfd1d366
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implement simulate_move_rotation
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2023-10-18 18:21:11 -07:00 |
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586bf8ce89
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unpub a bunch of physics stuff
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2023-10-18 18:21:11 -07:00 |
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127b205401
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implement MoveState + TouchingState
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2023-10-18 18:21:11 -07:00 |
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4f596ca5d7
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unneeded mut
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2023-10-18 16:30:02 -07:00 |
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87f781a656
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drop models with 0 visible instances
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2023-10-16 19:38:24 -07:00 |
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cd9cf164e9
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into_iter collect deindex models
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2023-10-16 19:38:24 -07:00 |
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497ca93071
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unneeded copy
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2023-10-16 19:38:24 -07:00 |
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747f628f04
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deduplicate models
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2023-10-16 19:38:24 -07:00 |
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7e1cf7041a
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GameMechanics: make invalid states unrepresentable
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2023-10-14 18:14:27 -07:00 |
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50543ffcea
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implement additional attribute populating
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2023-10-14 18:14:27 -07:00 |
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54498f20f9
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improve constant names
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2023-10-14 16:20:57 -07:00 |
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2240b80656
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sqrt + test
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2023-10-14 16:20:57 -07:00 |
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d18f2168e4
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fix tests
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2023-10-14 16:20:57 -07:00 |
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381b7b3c2f
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put jump in style
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2023-10-14 14:51:13 -07:00 |
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0d6741a81c
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integer physics
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2023-10-14 12:34:20 -07:00 |
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2e8cdf968c
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silence lint
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2023-10-10 16:30:00 -07:00 |
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dd0ac7cc7e
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overshadowed value by mistake
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2023-10-10 16:05:47 -07:00 |
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e2af6fc4ed
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sort enums like normalid
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2023-10-10 15:33:32 -07:00 |
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bdc0dd1b3b
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move keyboard input to WindowEvent to fix Wayland
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2023-10-10 02:45:19 -07:00 |
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95fb316a23
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add fullscreen hotkey
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2023-10-09 20:39:15 -07:00 |
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9dec53d764
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implement config
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2023-10-09 19:48:15 -07:00 |
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3552491a9a
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calculators
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2023-10-09 19:48:15 -07:00 |
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dd13a066d0
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settings module
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2023-10-09 19:47:38 -07:00 |
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82d71df94e
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texture fallbacks for corner wedge
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2023-10-08 13:32:50 -07:00 |
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684dbda73a
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use rust
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2023-10-07 14:12:39 -07:00 |
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e398da3aa6
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there was never a normal vector problem
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2023-10-07 01:54:52 -07:00 |
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944393dabe
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free performance
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2023-10-06 16:00:46 -07:00 |
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4adce7acd3
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fix cancollide false triggers + losing speed from hitting teleports
why can't I make this into a function
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2023-10-06 16:00:46 -07:00 |
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5b935c32fe
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p
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2023-10-06 14:28:29 -07:00 |
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436706bc4d
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save 4 bytes per model + include camera matrix
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2023-10-06 13:58:22 -07:00 |
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