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b3f7802046
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Idle instruction: important concept for marking the end of instruction streams, including real time networking
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2023-09-30 00:13:26 -07:00 |
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977c8e565c
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need lower sens man
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2023-09-29 22:48:48 -07:00 |
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4ee29911a3
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read and use dds format
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2023-09-29 18:05:36 -07:00 |
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9ce9eb50be
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fix washed out textures
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2023-09-29 13:26:31 -07:00 |
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c85a84a52e
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enable model color
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2023-09-29 10:48:47 -07:00 |
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2df76f020b
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blend with texture alpha
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2023-09-29 10:48:47 -07:00 |
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7e3bfeb59e
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default texture alpha is zero to reveal model_color
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2023-09-29 02:32:56 -07:00 |
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d4835187a8
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print more graphics info
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2023-09-28 20:43:48 -07:00 |
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f36b681614
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clip camera correctly lol
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2023-09-28 20:21:10 -07:00 |
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a618f305e1
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idea for roblox primitives optimization
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2023-09-28 20:01:08 -07:00 |
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575d343276
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relax the wetness
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2023-09-28 19:58:54 -07:00 |
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ac4ba19ed3
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calculate vertex extents for accurate mesh aabb hitboxes
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2023-09-28 19:21:01 -07:00 |
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ed712933e5
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split models into unique texture groups and deindex
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2023-09-28 19:21:01 -07:00 |
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665a83d174
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primitives generates IndexedModel
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2023-09-28 19:21:01 -07:00 |
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ba21ce262a
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load_roblox generates IndexedModelInstances
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2023-09-28 19:21:01 -07:00 |
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5b770fc8a9
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refactor model gen
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2023-09-28 19:20:08 -07:00 |
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23a1a8690b
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color vertices for decals
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2023-09-28 19:18:09 -07:00 |
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60be7f14e5
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temp disable part color
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2023-09-28 19:07:22 -07:00 |
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37e9299f7d
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count properly
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2023-09-28 19:01:30 -07:00 |
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099865c682
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sky should not be using model_sampler
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2023-09-28 19:00:04 -07:00 |
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c65354c23f
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proper instance id labels
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2023-09-28 16:12:19 -07:00 |
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1b29db0daf
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BC is required rn
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2023-09-28 10:58:51 -07:00 |
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a06a28c595
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pls sens
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2023-09-27 17:00:08 -07:00 |
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0d6e989812
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change vulkan report to scroll lock key
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2023-09-27 16:23:28 -07:00 |
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da3d0ca254
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redo input
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2023-09-27 16:23:28 -07:00 |
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e685ef7388
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implement roblox Texture class texture coordinate transformation
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2023-09-27 15:01:18 -07:00 |
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b5c689f8ff
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implement roblox cube texture coordinates
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2023-09-27 15:00:53 -07:00 |
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0913063a00
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transform those bad boys
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2023-09-27 14:10:45 -07:00 |
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f492a09377
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unique model per face texture algorithm
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2023-09-26 22:39:41 -07:00 |
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b404908a55
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Tabs
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2023-09-26 22:39:41 -07:00 |
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f0d9c219b6
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remove texture transform lol
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2023-09-26 22:39:41 -07:00 |
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8fc87a59ce
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chunk instances according to limits
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2023-09-26 22:39:41 -07:00 |
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f0b3e87abb
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test teapot
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2023-09-26 20:26:08 -07:00 |
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836749df47
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add texture_transform, switch model_transform to Affine3A
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2023-09-26 20:26:08 -07:00 |
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31156aadfb
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load textures + spawn point
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2023-09-26 20:26:08 -07:00 |
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c5deef8753
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support rbxmx
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2023-09-26 14:27:00 -07:00 |
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7c2666fdf5
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file loader multiplexer, pass dom to load_roblox
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2023-09-26 14:26:53 -07:00 |
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6da4c81826
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rank device types and ignore user preference
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2023-09-25 20:27:14 -07:00 |
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c868a91a06
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revert storage buffers: no igpus support
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2023-09-25 20:27:14 -07:00 |
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b513e4037d
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pick adapter better lole
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2023-09-25 12:38:53 -07:00 |
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a803ada0e4
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zeroes2 inline maybe
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2023-09-22 19:42:15 -07:00 |
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eafcbae677
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add model.rs
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2023-09-22 19:42:15 -07:00 |
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2e786b090f
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no need for hardcoded image size
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2023-09-22 15:20:41 -07:00 |
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70e8f7a0ad
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delete stupid lib file
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2023-09-22 15:19:44 -07:00 |
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48091fc15d
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print loaded object count for physics and graphics
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2023-09-22 02:24:31 -07:00 |
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23857d38d9
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no reason to double reference
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2023-09-21 20:56:24 -07:00 |
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1c9bc347f6
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clear prev map
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2023-09-21 16:01:02 -07:00 |
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c9afa2d059
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only load Block shaped parts
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2023-09-21 15:45:02 -07:00 |
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847209aac4
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runtime load physics
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2023-09-21 15:45:02 -07:00 |
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42ba757ec0
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plumb color everywhere
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2023-09-21 13:08:13 -07:00 |
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