Commit Graph

335 Commits

Author SHA1 Message Date
3d5ac0cd61 Minkowski face_nd 2023-11-10 19:13:41 -08:00
72ebe5c9c8 generic generic generic 2023-11-10 19:13:41 -08:00
e1fde9b507 there is another 2023-11-10 19:13:41 -08:00
0cb6236035 todo 2023-11-10 19:13:41 -08:00
a8b1ced5cd implement face crawler algorithm using functions that don't exist 2023-11-10 19:13:41 -08:00
bb46801610 functions 2023-11-10 19:13:41 -08:00
06eeac6043 data structures 2023-11-10 19:13:41 -08:00
558febabc3 face_normal 2023-11-10 19:13:41 -08:00
1b51e21ecd implement PhysicsMesh 2023-11-10 19:13:41 -08:00
7ce08b0bbe move stuff to model_physics 2023-11-10 19:13:41 -08:00
19c7a8924e face crawler work 2023-11-10 19:13:41 -08:00
b215578c8d virtual body 2023-11-10 19:13:41 -08:00
2bea7e210e pub body 2023-11-10 19:13:41 -08:00
f8a8cbf12a replace Body::with_pva with Body::new 2023-11-10 19:13:41 -08:00
9f76611c18 algorithm 2023-11-10 19:13:41 -08:00
4da3d78057 Face Crawler™ 2023-11-10 19:13:41 -08:00
19e602544a anisotropic filtering 2023-11-10 19:08:33 -08:00
444c3cbad9 remove cybertruck model from default map 2023-11-09 19:21:04 -08:00
de7b7ba7be defer resize to next frame render 2023-11-08 18:20:19 -08:00
008c66e052 TrussPart 2023-11-07 20:54:49 -08:00
ba250277bd textures for spheres and cylinders 2023-11-07 20:45:05 -08:00
085d4e7912 use cubes instead of teapots and monkeys 2023-11-07 16:54:44 -08:00
dd6b5bed24 implement primitive FaceDescriptions with fixed size arrays instead of hashmaps 2023-11-07 13:26:24 -08:00
242b4ab470 style modifiers in mode 2023-11-01 16:06:48 -07:00
9d726c5419 StrafeSettings 2023-10-31 14:32:54 -07:00
9592f82c4e move camera_offset to StyleModifiers & PhysicsOutputState 2023-10-30 22:29:01 -07:00
873c6ab935 panic when u32::MAX verts 2023-10-30 22:12:17 -07:00
7ba94c1b30 enable compat_worker interop with real workers 2023-10-30 19:42:02 -07:00
8fc6a7fb8f comment on intersection test location 2023-10-30 19:16:48 -07:00
a3340143db use enum for bvh node content + wrap every model in aabb 2023-10-30 18:59:51 -07:00
9fc7884270 rename Model{Graphics|Physics} for consistency 2023-10-30 18:27:52 -07:00
953b17bc69 change model index_format based on number of vertices 2023-10-30 17:58:21 -07:00
8fcb4e5c6c as works here 2023-10-30 16:40:56 -07:00
073a076fe8 already u32 2023-10-30 16:23:58 -07:00
9848d66001 tabs 2023-10-30 16:13:57 -07:00
bbb1857377 attributes: checkpoints, jump count 2023-10-28 17:04:30 -07:00
883be0bc01 disable vsync for funsies 2023-10-28 17:04:30 -07:00
076dab23cf delete some dead code 2023-10-27 00:24:11 -07:00
c1001d6f37 update wgpu to 0.18.0 2023-10-26 23:58:27 -07:00
08d4e7d997 back face culling 2023-10-26 19:07:44 -07:00
3a4c4ef9fe silence many compiler warnings 2023-10-25 16:07:12 -07:00
41dd155c50 styling 2023-10-25 15:58:10 -07:00
5fd6ca219b roblox_rocket style 2023-10-25 15:45:25 -07:00
1c22f4a3c3 implement rocket_force 2023-10-25 15:45:25 -07:00
1e6c489750 optional strafing + optional rocket force 2023-10-25 15:45:25 -07:00
9f62f5f2fd graphics thread + refactor everything + drop deps + update winit 2023-10-25 15:41:35 -07:00
7be7d2c0df literally into_worker 2023-10-18 18:21:11 -07:00
cb6b0acd44 TODO: need real functions 2023-10-18 18:21:11 -07:00
cbcf047c3f basic wormholes (no velocity or camera transformation) 2023-10-18 18:21:11 -07:00
6e5de4aa46 overhaul TempIndexedAttributes + add Wormhole indexing 2023-10-18 18:21:11 -07:00