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c37194daf6
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AddAssign for Planar64
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2023-11-10 19:13:41 -08:00 |
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5317a0fafe
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rename VirtualMesh to TransformedMesh
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2023-11-10 19:13:41 -08:00 |
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941faf199d
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vert and edge does not have an unambiguous face
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2023-11-10 19:13:41 -08:00 |
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053bab9e24
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wip: physics work
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2023-11-10 19:13:41 -08:00 |
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89f7a2b9b9
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wip: start brute force closest_fev
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2023-11-10 19:13:41 -08:00 |
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dff2648cd3
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add Planar64::MAX
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2023-11-10 19:13:41 -08:00 |
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d2d5a62458
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implement vert
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2023-11-10 19:13:41 -08:00 |
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89ea7f45f9
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wip
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2023-11-10 19:13:41 -08:00 |
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01d74102e3
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MinkowskiMesh::edge_verts
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2023-11-10 19:13:41 -08:00 |
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ee4e6dbbaf
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MinkowskiMesh::edge_faces
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2023-11-10 19:13:41 -08:00 |
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19d4fed2a2
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MinkowskiMesh::face_edges
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2023-11-10 19:13:41 -08:00 |
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a9f6cc7c29
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rename functions
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2023-11-10 19:13:41 -08:00 |
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64657e718d
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cow: utter brilliance
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2023-11-10 19:13:41 -08:00 |
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3d5ac0cd61
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Minkowski face_nd
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2023-11-10 19:13:41 -08:00 |
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72ebe5c9c8
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generic generic generic
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2023-11-10 19:13:41 -08:00 |
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e1fde9b507
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there is another
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2023-11-10 19:13:41 -08:00 |
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0cb6236035
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todo
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2023-11-10 19:13:41 -08:00 |
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a8b1ced5cd
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implement face crawler algorithm using functions that don't exist
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2023-11-10 19:13:41 -08:00 |
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bb46801610
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functions
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2023-11-10 19:13:41 -08:00 |
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06eeac6043
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data structures
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2023-11-10 19:13:41 -08:00 |
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558febabc3
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face_normal
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2023-11-10 19:13:41 -08:00 |
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1b51e21ecd
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implement PhysicsMesh
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2023-11-10 19:13:41 -08:00 |
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7ce08b0bbe
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move stuff to model_physics
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2023-11-10 19:13:41 -08:00 |
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19c7a8924e
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face crawler work
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2023-11-10 19:13:41 -08:00 |
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b215578c8d
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virtual body
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2023-11-10 19:13:41 -08:00 |
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2bea7e210e
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pub body
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2023-11-10 19:13:41 -08:00 |
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f8a8cbf12a
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replace Body::with_pva with Body::new
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2023-11-10 19:13:41 -08:00 |
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9f76611c18
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algorithm
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2023-11-10 19:13:41 -08:00 |
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4da3d78057
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Face Crawler™
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2023-11-10 19:13:41 -08:00 |
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eeb1561c3d
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utopia preset
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2023-11-10 19:12:19 -08:00 |
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19e602544a
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anisotropic filtering
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2023-11-10 19:08:33 -08:00 |
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444c3cbad9
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remove cybertruck model from default map
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2023-11-09 19:21:04 -08:00 |
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2006f81804
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surf maps link
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2023-11-08 19:41:26 -08:00 |
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de7b7ba7be
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defer resize to next frame render
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2023-11-08 18:20:19 -08:00 |
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008c66e052
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TrussPart
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2023-11-07 20:54:49 -08:00 |
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ba250277bd
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textures for spheres and cylinders
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2023-11-07 20:45:05 -08:00 |
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085d4e7912
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use cubes instead of teapots and monkeys
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2023-11-07 16:54:44 -08:00 |
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dd6b5bed24
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implement primitive FaceDescriptions with fixed size arrays instead of hashmaps
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2023-11-07 13:26:24 -08:00 |
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9d4cadda30
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demo zipping script
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2023-11-06 00:32:31 -08:00 |
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242b4ab470
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style modifiers in mode
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2023-11-01 16:06:48 -07:00 |
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eaef3d3fd5
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dedicated arcane loader
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2023-10-31 16:14:21 -07:00 |
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9d726c5419
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StrafeSettings
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2023-10-31 14:32:54 -07:00 |
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9592f82c4e
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move camera_offset to StyleModifiers & PhysicsOutputState
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2023-10-30 22:29:01 -07:00 |
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873c6ab935
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panic when u32::MAX verts
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2023-10-30 22:12:17 -07:00 |
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7ba94c1b30
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enable compat_worker interop with real workers
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2023-10-30 19:42:02 -07:00 |
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8fc6a7fb8f
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comment on intersection test location
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2023-10-30 19:16:48 -07:00 |
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a3340143db
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use enum for bvh node content + wrap every model in aabb
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2023-10-30 18:59:51 -07:00 |
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9fc7884270
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
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953b17bc69
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change model index_format based on number of vertices
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2023-10-30 17:58:21 -07:00 |
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8fcb4e5c6c
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as works here
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2023-10-30 16:40:56 -07:00 |
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