Files
strafe-project/lib
Quaternions 8e4792269d bsp_loader: truncate vertex precision to 16 bits
The physics algorithm expects vertices to align exactly with faces.  Since the face normal is calculated via the cross product of vertex positions, this allows the face normals to be exact with respect to the vertex positions.
2025-03-14 14:34:16 -07:00
..
2025-02-21 12:54:13 -08:00
2025-02-20 18:58:01 -08:00
2025-02-20 19:02:03 -08:00
2025-01-02 19:53:50 -08:00

Vectors: Fixed Size, Fixed Point, Wide

These exist separately in the Rust ecosystem, but not together.

License

Licensed under either of Apache License, Version 2.0 or MIT license at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.