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The physics algorithm expects vertices to align exactly with faces. Since the face normal is calculated via the cross product of vertex positions, this allows the face normals to be exact with respect to the vertex positions.

Strafe Project
Monorepo for working on projects related to strafe client.
Try it out
See releases for downloads.
How to build and run
- Have rust and git installed
git clone https://git.itzana.me/StrafesNET/strafe-project
cd strafe-project
cargo run --release --bin strafe-client
Licenses
Each project has its own license. Most crates are MIT/Apache but notably the Strafe Client and engine crates have a sole proprietor license.
Description
Languages
Rust
99.5%
WGSL
0.4%