Quaternions 881bc60ab3 bsp_loader: truncate vertex precision to 16 bits
The physics algorithm expects vertices to align exactly with faces.  Since the face normal is calculated via the cross product of vertex positions, this allows the face normals to be exact with respect to the vertex positions.
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Strafe Project

Monorepo for working on projects related to strafe client.

Try it out

See releases for downloads.

How to build and run

  1. Have rust and git installed
  2. git clone https://git.itzana.me/StrafesNET/strafe-project
  3. cd strafe-project
  4. cargo run --release --bin strafe-client

Licenses

Each project has its own license. Most crates are MIT/Apache but notably the Strafe Client and engine crates have a sole proprietor license.

Description
The official StrafesNET game client for bhop/surf, and related software.
Readme 19 MiB
Languages
Rust 99.5%
WGSL 0.4%