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2 Commits

Author SHA1 Message Date
c5922bf2b7 print edge -> face 2025-12-15 13:03:05 -08:00
ff990e1d9f the message prints when you fall through the log 2025-12-12 14:51:38 -08:00
10 changed files with 374 additions and 1157 deletions

324
Cargo.lock generated
View File

@@ -48,9 +48,9 @@ dependencies = [
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checksum = "836d9622d604feee9e5de25ac10e3ea5f2d65b41eac0d9ce72eb5deae707ce7c" checksum = "551f88106c6d5e7ccc7cd9a16f312dd3b5d36ea8b4954304657d5dfba115d4a0"
dependencies = [ dependencies = [
"cfg-if", "cfg-if",
"js-sys", "js-sys",
@@ -4670,9 +4670,9 @@ dependencies = [
[[package]] [[package]]
name = "wasm-bindgen-macro" name = "wasm-bindgen-macro"
version = "0.2.106" version = "0.2.105"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "48cb0d2638f8baedbc542ed444afc0644a29166f1595371af4fecf8ce1e7eeb3" checksum = "04264334509e04a7bf8690f2384ef5265f05143a4bff3889ab7a3269adab59c2"
dependencies = [ dependencies = [
"quote", "quote",
"wasm-bindgen-macro-support", "wasm-bindgen-macro-support",
@@ -4680,9 +4680,9 @@ dependencies = [
[[package]] [[package]]
name = "wasm-bindgen-macro-support" name = "wasm-bindgen-macro-support"
version = "0.2.106" version = "0.2.105"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cefb59d5cd5f92d9dcf80e4683949f15ca4b511f4ac0a6e14d4e1ac60c6ecd40" checksum = "420bc339d9f322e562942d52e115d57e950d12d88983a14c79b86859ee6c7ebc"
dependencies = [ dependencies = [
"bumpalo", "bumpalo",
"proc-macro2", "proc-macro2",
@@ -4693,9 +4693,9 @@ dependencies = [
[[package]] [[package]]
name = "wasm-bindgen-shared" name = "wasm-bindgen-shared"
version = "0.2.106" version = "0.2.105"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cbc538057e648b67f72a982e708d485b2efa771e1ac05fec311f9f63e5800db4" checksum = "76f218a38c84bcb33c25ec7059b07847d465ce0e0a76b995e134a45adcb6af76"
dependencies = [ dependencies = [
"unicode-ident", "unicode-ident",
] ]
@@ -4811,9 +4811,9 @@ dependencies = [
[[package]] [[package]]
name = "web-sys" name = "web-sys"
version = "0.3.83" version = "0.3.82"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9b32828d774c412041098d182a8b38b16ea816958e07cf40eec2bc080ae137ac" checksum = "3a1f95c0d03a47f4ae1f7a64643a6bb97465d9b740f0fa8f90ea33915c99a9a1"
dependencies = [ dependencies = [
"js-sys", "js-sys",
"wasm-bindgen", "wasm-bindgen",
@@ -4837,13 +4837,12 @@ checksum = "a28ac98ddc8b9274cb41bb4d9d4d5c425b6020c50c46f25559911905610b4a88"
[[package]] [[package]]
name = "wgpu" name = "wgpu"
version = "28.0.0" version = "27.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f9cb534d5ffd109c7d1135f34cdae29e60eab94855a625dcfe1705f8bc7ad79f" checksum = "bfe68bac7cde125de7a731c3400723cadaaf1703795ad3f4805f187459cd7a77"
dependencies = [ dependencies = [
"arrayvec", "arrayvec",
"bitflags 2.10.0", "bitflags 2.10.0",
"bytemuck",
"cfg-if", "cfg-if",
"cfg_aliases", "cfg_aliases",
"document-features", "document-features",
@@ -4867,9 +4866,9 @@ dependencies = [
[[package]] [[package]]
name = "wgpu-core" name = "wgpu-core"
version = "28.0.0" version = "27.0.3"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8bb4c8b5db5f00e56f1f08869d870a0dff7c8bc7ebc01091fec140b0cf0211a9" checksum = "27a75de515543b1897b26119f93731b385a19aea165a1ec5f0e3acecc229cae7"
dependencies = [ dependencies = [
"arrayvec", "arrayvec",
"bit-set", "bit-set",
@@ -4899,36 +4898,36 @@ dependencies = [
[[package]] [[package]]
name = "wgpu-core-deps-apple" name = "wgpu-core-deps-apple"
version = "28.0.0" version = "27.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "87b7b696b918f337c486bf93142454080a32a37832ba8a31e4f48221890047da" checksum = "0772ae958e9be0c729561d5e3fd9a19679bcdfb945b8b1a1969d9bfe8056d233"
dependencies = [ dependencies = [
"wgpu-hal", "wgpu-hal",
] ]
[[package]] [[package]]
name = "wgpu-core-deps-emscripten" name = "wgpu-core-deps-emscripten"
version = "28.0.0" version = "27.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "34b251c331f84feac147de3c4aa3aa45112622a95dd7ee1b74384fa0458dbd79" checksum = "b06ac3444a95b0813ecfd81ddb2774b66220b264b3e2031152a4a29fda4da6b5"
dependencies = [ dependencies = [
"wgpu-hal", "wgpu-hal",
] ]
[[package]] [[package]]
name = "wgpu-core-deps-windows-linux-android" name = "wgpu-core-deps-windows-linux-android"
version = "28.0.0" version = "27.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "68ca976e72b2c9964eb243e281f6ce7f14a514e409920920dcda12ae40febaae" checksum = "71197027d61a71748e4120f05a9242b2ad142e3c01f8c1b47707945a879a03c3"
dependencies = [ dependencies = [
"wgpu-hal", "wgpu-hal",
] ]
[[package]] [[package]]
name = "wgpu-hal" name = "wgpu-hal"
version = "28.0.0" version = "27.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "293080d77fdd14d6b08a67c5487dfddbf874534bb7921526db56a7b75d7e3bef" checksum = "5b21cb61c57ee198bc4aff71aeadff4cbb80b927beb912506af9c780d64313ce"
dependencies = [ dependencies = [
"android_system_properties", "android_system_properties",
"arrayvec", "arrayvec",
@@ -4942,6 +4941,7 @@ dependencies = [
"core-graphics-types 0.2.0", "core-graphics-types 0.2.0",
"glow", "glow",
"glutin_wgl_sys", "glutin_wgl_sys",
"gpu-alloc",
"gpu-allocator", "gpu-allocator",
"gpu-descriptor", "gpu-descriptor",
"hashbrown 0.16.1", "hashbrown 0.16.1",
@@ -4969,19 +4969,20 @@ dependencies = [
"web-sys", "web-sys",
"wgpu-types", "wgpu-types",
"windows", "windows",
"windows-core", "windows-core 0.58.0",
] ]
[[package]] [[package]]
name = "wgpu-types" name = "wgpu-types"
version = "28.0.0" version = "27.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e18308757e594ed2cd27dddbb16a139c42a683819d32a2e0b1b0167552f5840c" checksum = "afdcf84c395990db737f2dd91628706cb31e86d72e53482320d368e52b5da5eb"
dependencies = [ dependencies = [
"bitflags 2.10.0", "bitflags 2.10.0",
"bytemuck", "bytemuck",
"js-sys", "js-sys",
"log", "log",
"thiserror 2.0.17",
"web-sys", "web-sys",
] ]
@@ -4996,23 +4997,25 @@ dependencies = [
[[package]] [[package]]
name = "windows" name = "windows"
version = "0.62.2" version = "0.58.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "527fadee13e0c05939a6a05d5bd6eec6cd2e3dbd648b9f8e447c6518133d8580" checksum = "dd04d41d93c4992d421894c18c8b43496aa748dd4c081bac0dc93eb0489272b6"
dependencies = [ dependencies = [
"windows-collections", "windows-core 0.58.0",
"windows-core", "windows-targets 0.52.6",
"windows-future",
"windows-numerics",
] ]
[[package]] [[package]]
name = "windows-collections" name = "windows-core"
version = "0.3.2" version = "0.58.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "23b2d95af1a8a14a3c7367e1ed4fc9c20e0a26e79551b1454d72583c97cc6610" checksum = "6ba6d44ec8c2591c134257ce647b7ea6b20335bf6379a27dac5f1641fcf59f99"
dependencies = [ dependencies = [
"windows-core", "windows-implement 0.58.0",
"windows-interface 0.58.0",
"windows-result 0.2.0",
"windows-strings 0.1.0",
"windows-targets 0.52.6",
] ]
[[package]] [[package]]
@@ -5021,22 +5024,22 @@ version = "0.62.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b8e83a14d34d0623b51dce9581199302a221863196a1dde71a7663a4c2be9deb" checksum = "b8e83a14d34d0623b51dce9581199302a221863196a1dde71a7663a4c2be9deb"
dependencies = [ dependencies = [
"windows-implement", "windows-implement 0.60.2",
"windows-interface", "windows-interface 0.59.3",
"windows-link", "windows-link",
"windows-result", "windows-result 0.4.1",
"windows-strings", "windows-strings 0.5.1",
] ]
[[package]] [[package]]
name = "windows-future" name = "windows-implement"
version = "0.3.2" version = "0.58.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e1d6f90251fe18a279739e78025bd6ddc52a7e22f921070ccdc67dde84c605cb" checksum = "2bbd5b46c938e506ecbce286b6628a02171d56153ba733b6c741fc627ec9579b"
dependencies = [ dependencies = [
"windows-core", "proc-macro2",
"windows-link", "quote",
"windows-threading", "syn 2.0.111",
] ]
[[package]] [[package]]
@@ -5050,6 +5053,17 @@ dependencies = [
"syn 2.0.111", "syn 2.0.111",
] ]
[[package]]
name = "windows-interface"
version = "0.58.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "053c4c462dc91d3b1504c6fe5a726dd15e216ba718e84a0e46a88fbe5ded3515"
dependencies = [
"proc-macro2",
"quote",
"syn 2.0.111",
]
[[package]] [[package]]
name = "windows-interface" name = "windows-interface"
version = "0.59.3" version = "0.59.3"
@@ -5067,16 +5081,6 @@ version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5" checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5"
[[package]]
name = "windows-numerics"
version = "0.3.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6e2e40844ac143cdb44aead537bbf727de9b044e107a0f1220392177d15b0f26"
dependencies = [
"windows-core",
"windows-link",
]
[[package]] [[package]]
name = "windows-registry" name = "windows-registry"
version = "0.6.1" version = "0.6.1"
@@ -5084,8 +5088,17 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "02752bf7fbdcce7f2a27a742f798510f3e5ad88dbe84871e5168e2120c3d5720" checksum = "02752bf7fbdcce7f2a27a742f798510f3e5ad88dbe84871e5168e2120c3d5720"
dependencies = [ dependencies = [
"windows-link", "windows-link",
"windows-result", "windows-result 0.4.1",
"windows-strings", "windows-strings 0.5.1",
]
[[package]]
name = "windows-result"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1d1043d8214f791817bab27572aaa8af63732e11bf84aa21a45a78d6c317ae0e"
dependencies = [
"windows-targets 0.52.6",
] ]
[[package]] [[package]]
@@ -5097,6 +5110,16 @@ dependencies = [
"windows-link", "windows-link",
] ]
[[package]]
name = "windows-strings"
version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4cd9b125c486025df0eabcb585e62173c6c9eddcec5d117d3b6e8c30e2ee4d10"
dependencies = [
"windows-result 0.2.0",
"windows-targets 0.52.6",
]
[[package]] [[package]]
name = "windows-strings" name = "windows-strings"
version = "0.5.1" version = "0.5.1"
@@ -5223,15 +5246,6 @@ dependencies = [
"windows_x86_64_msvc 0.53.1", "windows_x86_64_msvc 0.53.1",
] ]
[[package]]
name = "windows-threading"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3949bd5b99cafdf1c7ca86b43ca564028dfe27d66958f2470940f73d86d75b37"
dependencies = [
"windows-link",
]
[[package]] [[package]]
name = "windows_aarch64_gnullvm" name = "windows_aarch64_gnullvm"
version = "0.42.2" version = "0.42.2"
@@ -5579,18 +5593,18 @@ dependencies = [
[[package]] [[package]]
name = "zerocopy" name = "zerocopy"
version = "0.8.31" version = "0.8.30"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fd74ec98b9250adb3ca554bdde269adf631549f51d8a8f8f0a10b50f1cb298c3" checksum = "4ea879c944afe8a2b25fef16bb4ba234f47c694565e97383b36f3a878219065c"
dependencies = [ dependencies = [
"zerocopy-derive", "zerocopy-derive",
] ]
[[package]] [[package]]
name = "zerocopy-derive" name = "zerocopy-derive"
version = "0.8.31" version = "0.8.30"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d8a8d209fdf45cf5138cbb5a506f6b52522a25afccc534d1475dad8e31105c6a" checksum = "cf955aa904d6040f70dc8e9384444cb1030aed272ba3cb09bbc4ab9e7c1f34f5"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quote", "quote",
@@ -5729,9 +5743,9 @@ dependencies = [
[[package]] [[package]]
name = "zune-jpeg" name = "zune-jpeg"
version = "0.5.7" version = "0.5.5"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "51d915729b0e7d5fe35c2f294c5dc10b30207cc637920e5b59077bfa3da63f28" checksum = "dc6fb7703e32e9a07fb3f757360338b3a567a5054f21b5f52a666752e333d58e"
dependencies = [ dependencies = [
"zune-core 0.5.0", "zune-core 0.5.0",
] ]

View File

@@ -11,7 +11,7 @@ id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" } strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
strafesnet_session = { path = "../session", registry = "strafesnet" } strafesnet_session = { path = "../session", registry = "strafesnet" }
strafesnet_settings = { path = "../settings", registry = "strafesnet" } strafesnet_settings = { path = "../settings", registry = "strafesnet" }
wgpu = "28.0.0" wgpu = "27.0.0"
[lints] [lints]
workspace = true workspace = true

View File

@@ -616,7 +616,7 @@ impl GraphicsState{
address_mode_w:wgpu::AddressMode::ClampToEdge, address_mode_w:wgpu::AddressMode::ClampToEdge,
mag_filter:wgpu::FilterMode::Linear, mag_filter:wgpu::FilterMode::Linear,
min_filter:wgpu::FilterMode::Linear, min_filter:wgpu::FilterMode::Linear,
mipmap_filter:wgpu::MipmapFilterMode::Linear, mipmap_filter:wgpu::FilterMode::Linear,
..Default::default() ..Default::default()
}); });
let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{ let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
@@ -626,7 +626,7 @@ impl GraphicsState{
address_mode_w:wgpu::AddressMode::Repeat, address_mode_w:wgpu::AddressMode::Repeat,
mag_filter:wgpu::FilterMode::Linear, mag_filter:wgpu::FilterMode::Linear,
min_filter:wgpu::FilterMode::Linear, min_filter:wgpu::FilterMode::Linear,
mipmap_filter:wgpu::MipmapFilterMode::Linear, mipmap_filter:wgpu::FilterMode::Linear,
anisotropy_clamp:16, anisotropy_clamp:16,
..Default::default() ..Default::default()
}); });
@@ -754,7 +754,7 @@ impl GraphicsState{
&skybox_texture_bind_group_layout, &skybox_texture_bind_group_layout,
&model_bind_group_layout, &model_bind_group_layout,
], ],
immediate_size:0, push_constant_ranges:&[],
}); });
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{ let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
label:None, label:None,
@@ -762,7 +762,7 @@ impl GraphicsState{
&camera_bind_group_layout, &camera_bind_group_layout,
&skybox_texture_bind_group_layout, &skybox_texture_bind_group_layout,
], ],
immediate_size:0, push_constant_ranges:&[],
}); });
// Create the render pipelines // Create the render pipelines
@@ -793,7 +793,7 @@ impl GraphicsState{
bias:wgpu::DepthBiasState::default(), bias:wgpu::DepthBiasState::default(),
}), }),
multisample:wgpu::MultisampleState::default(), multisample:wgpu::MultisampleState::default(),
multiview_mask:None, multiview:None,
cache:None, cache:None,
}); });
let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{ let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
@@ -828,7 +828,7 @@ impl GraphicsState{
bias:wgpu::DepthBiasState::default(), bias:wgpu::DepthBiasState::default(),
}), }),
multisample:wgpu::MultisampleState::default(), multisample:wgpu::MultisampleState::default(),
multiview_mask:None, multiview:None,
cache:None, cache:None,
}); });
@@ -880,7 +880,7 @@ impl GraphicsState{
camera_buf, camera_buf,
models:Vec::new(), models:Vec::new(),
depth_view, depth_view,
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100), staging_belt:wgpu::util::StagingBelt::new(0x100),
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout}, bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
samplers:GraphicsSamplers{repeat:repeat_sampler}, samplers:GraphicsSamplers{repeat:repeat_sampler},
temp_squid_texture_view:squid_texture_view, temp_squid_texture_view:squid_texture_view,
@@ -918,6 +918,7 @@ impl GraphicsState{
&self.camera_buf, &self.camera_buf,
0, 0,
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(), wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
device,
) )
.copy_from_slice(bytemuck::cast_slice(&camera_uniforms)); .copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
//This code only needs to run when the uniforms change //This code only needs to run when the uniforms change
@@ -964,7 +965,6 @@ impl GraphicsState{
}), }),
timestamp_writes:Default::default(), timestamp_writes:Default::default(),
occlusion_query_set:Default::default(), occlusion_query_set:Default::default(),
multiview_mask:None,
}); });
rpass.set_bind_group(0,&self.bind_groups.camera,&[]); rpass.set_bind_group(0,&self.bind_groups.camera,&[]);

View File

@@ -21,6 +21,12 @@ impl<M:MeshQuery> CrawlResult<M>{
CrawlResult::Hit(face,time)=>Some((face,time)), CrawlResult::Hit(face,time)=>Some((face,time)),
} }
} }
pub fn miss(self)->Option<FEV<M>>{
match self{
CrawlResult::Miss(fev)=>Some(fev),
CrawlResult::Hit(_,_)=>None,
}
}
} }
// TODO: move predict_collision_face_out algorithm in here or something // TODO: move predict_collision_face_out algorithm in here or something
@@ -68,13 +74,13 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
where where
// This is hardcoded for MinkowskiMesh lol // This is hardcoded for MinkowskiMesh lol
M::Face:Copy, M::Face:Copy,
M::Edge:Copy, M::Edge:Copy+core::fmt::Debug,
M::Vert:Copy, M::Vert:Copy+core::fmt::Debug,
F:core::ops::Mul<Fixed<1,32>,Output=Fixed<4,128>>, F:core::ops::Mul<Fixed<1,32>,Output=Fixed<4,128>>,
<F as core::ops::Mul<Fixed<1,32>>>::Output:core::iter::Sum, <F as core::ops::Mul<Fixed<1,32>>>::Output:core::iter::Sum,
M::Offset:core::ops::Sub<<F as std::ops::Mul<Fixed<1,32>>>::Output>, M::Offset:core::ops::Sub<<F as std::ops::Mul<Fixed<1,32>>>::Output>,
{ {
fn next_transition(&self,mesh:&M,body:&Body,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{ fn next_transition<const ENABLE_DEBUG:bool>(&self,mesh:&M,body:&Body,lower_bound:Bound<GigaTime>,mut upper_bound:Bound<GigaTime>)->Transition<M>{
//conflicting derivative means it crosses in the wrong direction. //conflicting derivative means it crosses in the wrong direction.
//if the transition time is equal to an already tested transition, do not replace the current best. //if the transition time is equal to an already tested transition, do not replace the current best.
let mut best_transition=Transition::Miss; let mut best_transition=Transition::Miss;
@@ -126,6 +132,9 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
//wrap for speed //wrap for speed
for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){ for dt in Fixed::<4,128>::zeroes2(n.dot(delta_pos).wrap_4(),n.dot(body.velocity).wrap_4()*2,n.dot(body.acceleration).wrap_4()){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
if ENABLE_DEBUG{
println!("Face Crawler FEV::Edge({edge_id:?}) -> FEV::Face");
}
upper_bound=Bound::Included(dt); upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Face(edge_face_id),dt); best_transition=Transition::Next(FEV::Face(edge_face_id),dt);
break; break;
@@ -154,6 +163,9 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
let n=-mesh.directed_edge_n(directed_edge_id); let n=-mesh.directed_edge_n(directed_edge_id);
for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){ for dt in Fixed::<2,64>::zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){ if low(&lower_bound,&dt)&&upp(&dt,&upper_bound)&&n.dot(body.extrapolated_velocity_ratio_dt(dt)).is_negative(){
if ENABLE_DEBUG{
println!("Face Crawler FEV::Vert({vert_id:?}) -> FEV::Edge");
}
let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4()); let dt=Ratio::new(dt.num.widen_4(),dt.den.widen_4());
upper_bound=Bound::Included(dt); upper_bound=Bound::Included(dt);
best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt); best_transition=Transition::Next(FEV::Edge(directed_edge_id.as_undirected()),dt);
@@ -166,11 +178,11 @@ impl<F:Copy,M:MeshQuery<Normal=Vector3<F>,Offset=Fixed<4,128>>> FEV<M>
} }
best_transition best_transition
} }
pub fn crawl(mut self,mesh:&M,relative_body:&Body,lower_bound:Bound<&Time>,upper_bound:Bound<&Time>)->CrawlResult<M>{ pub fn crawl<const ENABLE_DEBUG:bool>(mut self,mesh:&M,relative_body:&Body,lower_bound:Bound<&Time>,upper_bound:Bound<&Time>)->CrawlResult<M>{
let mut lower_bound=lower_bound.map(|&t|into_giga_time(t,relative_body.time)); let mut lower_bound=lower_bound.map(|&t|into_giga_time(t,relative_body.time));
let upper_bound=upper_bound.map(|&t|into_giga_time(t,relative_body.time)); let upper_bound=upper_bound.map(|&t|into_giga_time(t,relative_body.time));
for _ in 0..20{ for _ in 0..20{
match self.next_transition(mesh,relative_body,lower_bound,upper_bound){ match self.next_transition::<ENABLE_DEBUG>(mesh,relative_body,lower_bound,upper_bound){
Transition::Miss=>return CrawlResult::Miss(self), Transition::Miss=>return CrawlResult::Miss(self),
Transition::Next(next_fev,next_time)=>(self,lower_bound)=(next_fev,Bound::Included(next_time)), Transition::Next(next_fev,next_time)=>(self,lower_bound)=(next_fev,Bound::Included(next_time)),
Transition::Hit(face,time)=>return CrawlResult::Hit(face,time), Transition::Hit(face,time)=>return CrawlResult::Hit(face,time),

View File

@@ -1,8 +1,7 @@
mod body; mod body;
mod push_solve;
mod face_crawler; mod face_crawler;
mod model; mod model;
mod push_solve;
mod minimum_difference;
pub mod physics; pub mod physics;

View File

@@ -1,913 +0,0 @@
use strafesnet_common::integer::vec3;
use strafesnet_common::integer::vec3::Vector3;
use strafesnet_common::integer::{Fixed,Planar64,Planar64Vec3};
use crate::model::{DirectedEdge,FEV,MeshQuery};
// TODO: remove mesh invert
use crate::model::{MinkowskiMesh,MinkowskiVert};
// This algorithm is based on Lua code
// written by Trey Reynolds in 2021
type Simplex<const N:usize,Vert>=[Vert;N];
#[derive(Clone,Copy)]
enum Simplex1_3<Vert>{
Simplex1(Simplex<1,Vert>),
Simplex2(Simplex<2,Vert>),
Simplex3(Simplex<3,Vert>),
}
impl<Vert> Simplex1_3<Vert>{
fn push_front(self,v:Vert)->Simplex2_4<Vert>{
match self{
Simplex1_3::Simplex1([v0])=>Simplex2_4::Simplex2([v,v0]),
Simplex1_3::Simplex2([v0,v1])=>Simplex2_4::Simplex3([v,v0,v1]),
Simplex1_3::Simplex3([v0,v1,v2])=>Simplex2_4::Simplex4([v,v0,v1,v2]),
}
}
}
#[derive(Clone,Copy)]
enum Simplex2_4<Vert>{
Simplex2(Simplex<2,Vert>),
Simplex3(Simplex<3,Vert>),
Simplex4(Simplex<4,Vert>),
}
/*
local function absDet(r, u, v, w)
if w then
return math.abs((u - r):Cross(v - r):Dot(w - r))
elseif v then
return (u - r):Cross(v - r).magnitude
elseif u then
return (u - r).magnitude
else
return 1
end
end
*/
impl<Vert> Simplex2_4<Vert>{
fn det_is_zero<M:MeshQuery<Vert=Vert>>(self,mesh:&M)->bool{
match self{
Self::Simplex4([p0,p1,p2,p3])=>{
let p0=mesh.vert(p0);
let p1=mesh.vert(p1);
let p2=mesh.vert(p2);
let p3=mesh.vert(p3);
(p1-p0).cross(p2-p0).dot(p3-p0)==Fixed::ZERO
},
Self::Simplex3([p0,p1,p2])=>{
let p0=mesh.vert(p0);
let p1=mesh.vert(p1);
let p2=mesh.vert(p2);
(p1-p0).cross(p2-p0)==vec3::zero()
},
Self::Simplex2([p0,p1])=>{
let p0=mesh.vert(p0);
let p1=mesh.vert(p1);
p1-p0==vec3::zero()
}
}
}
}
/*
local function choosePerpendicularDirection(d)
local x, y, z = d.x, d.y, d.z
local best = math.min(x*x, y*y, z*z)
if x*x == best then
return Vector3.new(y*y + z*z, -x*y, -x*z)
elseif y*y == best then
return Vector3.new(-x*y, x*x + z*z, -y*z)
else
return Vector3.new(-x*z, -y*z, x*x + y*y)
end
end
*/
fn choose_perpendicular_direction(d:Planar64Vec3)->Planar64Vec3{
let x=d.x.abs();
let y=d.y.abs();
let z=d.z.abs();
if x<y&&x<z{
Vector3::new([Fixed::ZERO,-d.z,d.y])
}else if y<z{
Vector3::new([d.z,Fixed::ZERO,-d.x])
}else{
Vector3::new([-d.y,d.x,Fixed::ZERO])
}
}
const fn choose_any_direction()->Planar64Vec3{
vec3::X
}
fn narrow_dir2(dir:Vector3<Fixed<2,64>>)->Planar64Vec3{
if dir==vec3::zero(){
return dir.narrow_1().unwrap();
}
let x=dir.x.as_bits().unsigned_abs().bits();
let y=dir.y.as_bits().unsigned_abs().bits();
let z=dir.z.as_bits().unsigned_abs().bits();
let big=x.max(y).max(z);
const MAX_BITS:u32=64+31;
if MAX_BITS<big{
dir>>(big-MAX_BITS)
}else{
dir
}.narrow_1().unwrap()
}
fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
if dir==vec3::zero(){
return dir.narrow_1().unwrap();
}
let x=dir.x.as_bits().unsigned_abs().bits();
let y=dir.y.as_bits().unsigned_abs().bits();
let z=dir.z.as_bits().unsigned_abs().bits();
let big=x.max(y).max(z);
const MAX_BITS:u32=96+31;
if MAX_BITS<big{
dir>>(big-MAX_BITS)
}else{
dir
}.narrow_1().unwrap()
}
fn reduce1<M:MeshQuery>(
[v0]:Simplex<1,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
// --debug.profilebegin("reduceSimplex0")
// local a = a1 - a0
let p0=mesh.vert(v0);
// local p = -a
let p=-(p0+point);
// local direction = p
let mut dir=p;
// if direction.magnitude == 0 then
// direction = chooseAnyDirection()
if dir==vec3::zero(){
dir=choose_any_direction();
}
// return direction, a0, a1
Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
}
}
// local function reduceSimplex1(a0, a1, b0, b1)
fn reduce2<M:MeshQuery>(
[v0,v1]:Simplex<2,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
// --debug.profilebegin("reduceSimplex1")
// local a = a1 - a0
// local b = b1 - b0
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
// local p = -a
// local u = b - a
let p=-(p0+point);
let u=p1-p0;
// -- modify to take into account the radiuses
// local p_u = p:Dot(u)
let p_u=p.dot(u);
// if p_u >= 0 then
if !p_u.is_negative(){
// local direction = u:Cross(p):Cross(u)
let direction=u.cross(p).cross(u);
// if direction.magnitude == 0 then
if direction==vec3::zero(){
return Reduced{
dir:choose_perpendicular_direction(u),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
// -- modify the direction to take into account a0R and b0R
// return direction, a0, a1, b0, b1
return Reduced{
dir:narrow_dir3(direction),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
// local direction = p
let mut dir=p;
// if direction.magnitude == 0 then
if dir==vec3::zero(){
dir=choose_perpendicular_direction(u);
}
// return direction, a0, a1
Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
}
}
// local function reduceSimplex2(a0, a1, b0, b1, c0, c1)
fn reduce3<M:MeshQuery>(
[v0,mut v1,v2]:Simplex<3,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduced<M::Vert>{
// --debug.profilebegin("reduceSimplex2")
// local a = a1 - a0
// local b = b1 - b0
// local c = c1 - c0
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
let p2=mesh.vert(v2);
// local p = -a
// local u = b - a
// local v = c - a
let p=-(p0+point);
let mut u=p1-p0;
let v=p2-p0;
// local uv = u:Cross(v)
// local up = u:Cross(p)
// local pv = p:Cross(v)
// local uv_up = uv:Dot(up)
// local uv_pv = uv:Dot(pv)
let mut uv=u.cross(v);
let mut up=u.cross(p);
let pv=p.cross(v);
let uv_up=uv.dot(up);
let uv_pv=uv.dot(pv);
// if uv_up >= 0 and uv_pv >= 0 then
if !uv_up.is_negative()&&!uv_pv.is_negative(){
// local uvp = uv:Dot(p)
let uvp=uv.dot(p);
// local direction = uvp < 0 and -uv or uv
let direction=if uvp.is_negative(){
-uv
}else{
uv
};
// return direction, a0, a1, b0, b1, c0, c1
return Reduced{
dir:narrow_dir2(direction),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
};
}
// local u_u = u:Dot(u)
// local v_v = v:Dot(v)
// local uDist = uv_up/(u_u*v.magnitude)
// local vDist = uv_pv/(v_v*u.magnitude)
// local minDist2 = math.min(uDist, vDist)
let u_dist=uv_up*v.length();
let v_dist=uv_pv*u.length();
// if vDist == minDist2 then
if v_dist<u_dist{
u=v;
up=-pv;
uv=-uv;
// b0 = c0
// b1 = c1
v1=v2;
}
// local p_u = p:Dot(u)
let p_u=p.dot(u);
// if p_u >= 0 then
if !p_u.is_negative(){
// local direction = up:Cross(u)
let direction=up.cross(u);
// if direction.magnitude == 0 then
if direction==vec3::zero(){
// direction = uv
return Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
// return direction, a0, a1, b0, b1
return Reduced{
dir:narrow_dir3(direction),
simplex:Simplex1_3::Simplex2([v0,v1]),
};
}
// local direction = p
let dir=p;
// if direction.magnitude == 0 then
if dir==vec3::zero(){
// direction = uv
return Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex1([v0]),
};
}
// return direction, a0, a0
Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
}
}
// local function reduceSimplex3(a0, a1, b0, b1, c0, c1, d0, d1)
fn reduce4<M:MeshQuery>(
[v0,mut v1,mut v2,v3]:Simplex<4,M::Vert>,
mesh:&M,
point:Planar64Vec3,
)->Reduce<M::Vert>{
// --debug.profilebegin("reduceSimplex3")
// local a = a1 - a0
// local b = b1 - b0
// local c = c1 - c0
// local d = d1 - d0
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
let p2=mesh.vert(v2);
let p3=mesh.vert(v3);
// local p = -a
// local u = b - a
// local v = c - a
// local w = d - a
let p=-(p0+point);
let mut u=p1-p0;
let mut v=p2-p0;
let w=p3-p0;
// local uv = u:Cross(v)
// local vw = v:Cross(w)
// local wu = w:Cross(u)
// local uvw = uv:Dot(w)
// local pvw = vw:Dot(p)
// local upw = wu:Dot(p)
// local uvp = uv:Dot(p)
let mut uv=u.cross(v);
let vw=v.cross(w);
let wu=w.cross(u);
let uv_w=uv.dot(w);
let pv_w=vw.dot(p);
let up_w=wu.dot(p);
let uv_p=uv.dot(p);
// if pvw/uvw >= 0 and upw/uvw >= 0 and uvp/uvw >= 0 then
if !pv_w.div_sign(uv_w).is_negative()
||!up_w.div_sign(uv_w).is_negative()
||!uv_p.div_sign(uv_w).is_negative(){
// origin is contained, this is a positive detection
// local direction = Vector3.new(0, 0, 0)
// return direction, a0, a1, b0, b1, c0, c1, d0, d1
return Reduce::Escape([v0,v1,v2,v3]);
}
// local uvwSign = uvw < 0 and -1 or uvw > 0 and 1 or 0
// local uvDist = uvp*uvwSign/uv.magnitude
// local vwDist = pvw*uvwSign/vw.magnitude
// local wuDist = upw*uvwSign/wu.magnitude
// local minDist3 = math.min(uvDist, vwDist, wuDist)
let uv_dist=uv_p.mul_sign(uv_w);
let vw_dist=pv_w.mul_sign(uv_w);
let wu_dist=up_w.mul_sign(uv_w);
let wu_len=wu.length();
let uv_len=uv.length();
let vw_len=vw.length();
if vw_dist*wu_len<wu_dist*vw_len{
// if vwDist == minDist3 then
if vw_dist*uv_len<uv_dist*vw_len{
(u,v)=(v,w);
uv=vw;
// uv_p=pv_w; // unused
// b0, c0 = c0, d0
// b1, c1 = c1, d1
(v1,v2)=(v2,v3);
}else{
v2=v3;
}
}else{
// elseif wuDist == minDist3 then
if wu_dist*uv_len<uv_dist*wu_len{
(u,v)=(w,u);
uv=wu;
// uv_p=up_w; // unused
// b0, c0 = d0, b0
// b1, c1 = d1, b1
// before [a,b,c,d]
(v1,v2)=(v3,v1);
// after [a,d,b]
}else{
v2=v3;
}
}
// local up = u:Cross(p)
// local pv = p:Cross(v)
// local uv_up = uv:Dot(up)
// local uv_pv = uv:Dot(pv)
let mut up=u.cross(p);
let pv=p.cross(v);
let uv_up=uv.dot(up);
let uv_pv=uv.dot(pv);
// if uv_up >= 0 and uv_pv >= 0 then
if !uv_up.is_negative()&&!uv_pv.is_negative(){
// local direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1, c0, c1
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}else{
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
});
}
}
// local u_u = u:Dot(u)
// local v_v = v:Dot(v)
// local uDist = uv_up/(u_u*v.magnitude)
// local vDist = uv_pv/(v_v*u.magnitude)
// local minDist2 = math.min(uDist, vDist)
let u_dist=uv_up*v.length();
let v_dist=uv_pv*u.length();
// if vDist == minDist2 then
if v_dist<u_dist{
u=v;
up=-pv;
uv=-uv;
// b0 = c0
// b1 = c1
v1=v2;
}
// local p_u = p:Dot(u)
let p_u=p.dot(u);
// if p_u >= 0 then
if !p_u.is_negative(){
// local direction = up:Cross(u)
let direction=up.cross(u);
// if direction.magnitude == 0 then
if direction==vec3::zero(){
// direction = uvw < 0 and uv or -uv
// return direction, a0, a1, b0, b1
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}else{
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
}
// return direction, a0, a1, b0, b1
return Reduce::Reduced(Reduced{
dir:narrow_dir3(direction),
simplex:Simplex1_3::Simplex2([v0,v1]),
});
}
// local direction = p
let dir=p;
// if direction.magnitude == 0 then
if dir==vec3::zero(){
// direction = uvw < 0 and uv or -uv
if uv_w.is_negative(){
return Reduce::Reduced(Reduced{
dir:narrow_dir2(uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}else{
return Reduce::Reduced(Reduced{
dir:narrow_dir2(-uv),
simplex:Simplex1_3::Simplex1([v0]),
});
}
}
// return direction, a0, a1
Reduce::Reduced(Reduced{
dir,
simplex:Simplex1_3::Simplex1([v0]),
})
}
struct Reduced<Vert>{
dir:Planar64Vec3,
simplex:Simplex1_3<Vert>,
}
enum Reduce<Vert>{
Escape(Simplex<4,Vert>),
Reduced(Reduced<Vert>),
}
impl<Vert> Simplex2_4<Vert>{
fn reduce<M:MeshQuery<Vert=Vert>>(self,mesh:&M,point:Planar64Vec3)->Reduce<Vert>{
match self{
Self::Simplex2(simplex)=>Reduce::Reduced(reduce2(simplex,mesh,point)),
Self::Simplex3(simplex)=>Reduce::Reduced(reduce3(simplex,mesh,point)),
Self::Simplex4(simplex)=>reduce4(simplex,mesh,point),
}
}
}
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
//infinity fev algorithm state transition
#[derive(Debug)]
enum Transition<Vert>{
Done,//found closest vert, no edges are better
Vert(Vert),//transition to vert
}
enum EV<M:MeshQuery>{
Vert(M::Vert),
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
}
impl<M:MeshQuery> From<EV<M>> for FEV<M>{
fn from(value:EV<M>)->Self{
match value{
EV::Vert(minkowski_vert)=>FEV::Vert(minkowski_vert),
EV::Edge(minkowski_edge)=>FEV::Edge(minkowski_edge),
}
}
}
trait Contains{
fn contains(&self,point:Planar64Vec3)->bool;
}
// convenience type to check if a point is within some threshold of a plane.
struct ThickPlane{
point:Planar64Vec3,
normal:Vector3<Fixed<2,64>>,
epsilon:Fixed<3,96>,
}
impl ThickPlane{
fn new<M:MeshQuery>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
let p2=mesh.vert(v2);
let point=p0;
let normal=(p1-p0).cross(p2-p0);
// Allow ~ 2*sqrt(3) units of thickness on the plane
// This is to account for the variance of two voxels across the longest diagonal
let epsilon=(normal.length()*(Planar64::EPSILON*3)).wrap_3();
Self{point,normal,epsilon}
}
}
impl Contains for ThickPlane{
fn contains(&self,point:Planar64Vec3)->bool{
(point-self.point).dot(self.normal).abs()<=self.epsilon
}
}
struct ThickLine{
point:Planar64Vec3,
dir:Planar64Vec3,
epsilon:Fixed<4,128>,
}
impl ThickLine{
fn new<M:MeshQuery>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
let p0=mesh.vert(v0);
let p1=mesh.vert(v1);
let point=p0;
let dir=p1-p0;
// Allow ~ 2*sqrt(3) units of thickness on the plane
// This is to account for the variance of two voxels across the longest diagonal
let epsilon=(dir.length_squared()*(Planar64::EPSILON*3)).widen_4();
Self{point,dir,epsilon}
}
}
impl Contains for ThickLine{
fn contains(&self,point:Planar64Vec3)->bool{
(point-self.point).cross(self.dir).length_squared()<=self.epsilon
}
}
struct EVFinder<'a,M,C>{
mesh:&'a M,
constraint:C,
best_distance_squared:Fixed<2,64>,
}
impl<M:MeshQuery,C:Contains> EVFinder<'_,M,C>{
fn next_transition_vert(&mut self,vert_id:M::Vert,point:Planar64Vec3)->Transition<M::Vert>{
let mut best_transition=Transition::Done;
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
//test if this edge's opposite vertex closer
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
//select opposite vertex
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
let test_pos=self.mesh.vert(test_vert_id);
let diff=point-test_pos;
let distance_squared=diff.dot(diff);
// ensure test_vert_id is coplanar to simplex
if distance_squared<self.best_distance_squared&&self.constraint.contains(test_pos){
best_transition=Transition::Vert(test_vert_id);
self.best_distance_squared=distance_squared;
}
}
best_transition
}
fn final_ev(&mut self,vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
let mut best_transition=EV::Vert(vert_id);
let vert_pos=self.mesh.vert(vert_id);
let diff=point-vert_pos;
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
//test if this edge is closer
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
let test_pos=self.mesh.vert(test_vert_id);
let edge_n=test_pos-vert_pos;
let d=edge_n.dot(diff);
//test the edge
let edge_nn=edge_n.dot(edge_n);
// ensure edge contains closest point and directed_edge_id is coplanar to simplex
if !d.is_negative()&&d<=edge_nn&&self.constraint.contains(test_pos){
let distance_squared={
let c=diff.cross(edge_n);
//wrap for speed
(c.dot(c)/edge_nn).divide().wrap_2()
};
if distance_squared<=self.best_distance_squared{
best_transition=EV::Edge(directed_edge_id.as_undirected());
self.best_distance_squared=distance_squared;
}
}
}
best_transition
}
fn crawl_boundaries(&mut self,mut vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
loop{
match self.next_transition_vert(vert_id,point){
Transition::Done=>return self.final_ev(vert_id,point),
Transition::Vert(new_vert_id)=>vert_id=new_vert_id,
}
}
}
}
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
fn crawl_to_closest_ev<M:MeshQuery>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Planar64Vec3)->EV<M>{
// naively start at the closest vertex
// the closest vertex is not necessarily the one with the fewest boundary hops
// but it doesn't matter, we will get there regardless.
let (vert_id,best_distance_squared)=simplex.into_iter().map(|vert_id|{
let diff=point-mesh.vert(vert_id);
(vert_id,diff.dot(diff))
}).min_by_key(|&(_,d)|d).unwrap();
let constraint=ThickLine::new(mesh,simplex);
let mut finder=EVFinder{constraint,mesh,best_distance_squared};
//start on any vertex
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
//cross edge-face boundary if it's uncrossable
finder.crawl_boundaries(vert_id,point)
}
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiVert>,point:Planar64Vec3)->FEV::<MinkowskiMesh<'a>>{
// naively start at the closest vertex
// the closest vertex is not necessarily the one with the fewest boundary hops
// but it doesn't matter, we will get there regardless.
let (vert_id,best_distance_squared)=simplex.into_iter().map(|vert_id|{
let diff=point-mesh.vert(vert_id);
(vert_id,diff.dot(diff))
}).min_by_key(|&(_,d)|d).unwrap();
let constraint=ThickPlane::new(mesh,simplex);
let mut finder=EVFinder{constraint,mesh,best_distance_squared};
//start on any vertex
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
//cross edge-face boundary if it's uncrossable
match finder.crawl_boundaries(vert_id,point){
//if a vert is returned, it is the closest point to the infinity point
EV::Vert(vert_id)=>FEV::Vert(vert_id),
EV::Edge(edge_id)=>{
//cross to face if we are on the wrong side
let edge_n=mesh.edge_n(edge_id);
// point is multiplied by two because vert_sum sums two vertices.
let delta_pos=point*2-{
let &[v0,v1]=mesh.edge_verts(edge_id).as_ref();
mesh.vert(v0)+mesh.vert(v1)
};
for (i,&face_id) in mesh.edge_faces(edge_id).as_ref().iter().enumerate(){
//test if this face is closer
let (face_n,d)=mesh.face_nd(face_id);
//if test point is behind face, the face is invalid
// TODO: find out why I thought of this backwards
if !(face_n.dot(point)-d).is_positive(){
continue;
}
//edge-face boundary nd, n facing out of the face towards the edge
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
let boundary_d=boundary_n.dot(delta_pos);
//is test point behind edge, i.e. contained in the face
if !boundary_d.is_positive(){
//both faces cannot pass this condition, return early if one does.
return FEV::Face(face_id);
}
}
FEV::Edge(edge_id)
},
}
}
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
const ENABLE_FAST_FAIL:bool=false;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
// on_exact
|is_intersecting,simplex|{
if is_intersecting{
return None;
}
// Convert simplex to FEV
// Vertices must be inverted since the mesh is inverted
Some(match simplex{
Simplex1_3::Simplex1([v0])=>FEV::Vert(-v0),
Simplex1_3::Simplex2([v0,v1])=>{
// invert
let (v0,v1)=(-v0,-v1);
let ev=crawl_to_closest_ev(mesh,[v0,v1],point);
if !matches!(ev,EV::Edge(_)){
println!("I can't believe it's not an edge!");
}
ev.into()
},
Simplex1_3::Simplex3([v0,v1,v2])=>{
// invert
let (v0,v1,v2)=(-v0,-v1,-v2);
// Shimmy to the side until you find a face that contains the closest point
// it's ALWAYS representable as a face, but this algorithm may
// return E or V in edge cases but I don't think that will break the face crawler
let fev=crawl_to_closest_fev(mesh,[v0,v1,v2],point);
if !matches!(fev,FEV::Face(_)){
println!("I can't believe it's not a face!");
}
fev
},
})
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
// local norm, dist, u0, u1, v0, v1, w0, w1 = expand(queryP, queryQ, a0, a1, b0, b1, c0, c1, d0, d1, 1e-5)
// let simplex=refine_to_exact(mesh,simplex);
None
},
// fast_fail value is irrelevant and will never be returned!
||unreachable!()
)
}
// local function minimumDifference(
// queryP, radiusP,
// queryQ, radiusQ,
// exitRadius, testIntersection
// )
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
mesh:&M,
point:Planar64Vec3,
on_exact:impl FnOnce(bool,Simplex1_3<M::Vert>)->T,
on_escape:impl FnOnce(Simplex<4,M::Vert>)->T,
on_fast_fail:impl FnOnce()->T,
)->T{
// local initialAxis = queryQ() - queryP()
// local new_point_p = queryP(initialAxis)
// local new_point_q = queryQ(-initialAxis)
// local direction, a0, a1, b0, b1, c0, c1, d0, d1
let mut initial_axis=mesh.hint_point()+point;
// degenerate case
if initial_axis==vec3::zero(){
initial_axis=choose_any_direction();
}
let last_point=mesh.farthest_vert(-initial_axis);
// this represents the 'a' value in the commented code
let mut last_pos=mesh.vert(last_point);
let Reduced{dir:mut direction,simplex:mut simplex_small}=reduce1([last_point],mesh,point);
// exitRadius = testIntersection and 0 or exitRadius or 1/0
// for _ = 1, 100 do
loop{
// new_point_p = queryP(-direction)
// new_point_q = queryQ(direction)
// local next_point = new_point_q - new_point_p
let next_point=mesh.farthest_vert(direction);
let next_pos=mesh.vert(next_point);
// if -direction:Dot(next_point) > (exitRadius + radiusP + radiusQ)*direction.magnitude then
if ENABLE_FAST_FAIL&&direction.dot(next_pos+point).is_negative(){
return on_fast_fail();
}
let simplex_big=simplex_small.push_front(next_point);
// if
// direction:Dot(next_point - a) <= 0 or
// absDet(next_point, a, b, c) < 1e-6
if !direction.dot(next_pos-last_pos).is_positive()
||simplex_big.det_is_zero(mesh){
// Found enough information to compute the exact closest point.
// local norm = direction.unit
// local dist = a:Dot(norm)
// local hits = -dist < radiusP + radiusQ
let is_intersecting=(last_pos+point).dot(direction).is_positive();
return on_exact(is_intersecting,simplex_small);
}
// direction, a0, a1, b0, b1, c0, c1, d0, d1 = reduceSimplex(new_point_p, new_point_q, a0, a1, b0, b1, c0, c1)
match simplex_big.reduce(mesh,point){
// if a and b and c and d then
Reduce::Escape(simplex)=>{
// Enough information to conclude that the meshes are intersecting.
// Topology information is computed if needed.
return on_escape(simplex);
},
Reduce::Reduced(reduced)=>{
direction=reduced.dir;
simplex_small=reduced.simplex;
},
}
// next loop this will be a
last_pos=next_pos;
}
}
#[cfg(test)]
mod test{
use super::*;
use crate::model::{PhysicsMesh,PhysicsMeshView};
fn mesh_contains_point(mesh:PhysicsMeshView<'_>,point:Planar64Vec3)->bool{
const ENABLE_FAST_FAIL:bool=true;
// TODO: remove mesh negation
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&mesh,point,
// on_exact
|is_intersecting,_simplex|{
is_intersecting
},
// on_escape
|_simplex|{
// intersection is guaranteed at this point
true
},
// fast_fail value
||false
)
}
#[test]
fn test_cube_points(){
let mesh=PhysicsMesh::unit_cube();
let mesh_view=mesh.complete_mesh_view();
for x in -2..=2{
for y in -2..=2{
for z in -2..=2{
let point=vec3::int(x,y,z)>>1;
assert!(mesh_contains_point(mesh_view,point),"Mesh did not contain point {point}");
}
}
}
}
}

View File

@@ -91,8 +91,8 @@ pub trait MeshQuery{
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1) (self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
} }
/// This must return a point inside the mesh. /// This must return a point inside the mesh.
#[expect(dead_code)]
fn hint_point(&self)->Planar64Vec3; fn hint_point(&self)->Planar64Vec3;
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3; fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset); fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>; fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>;
@@ -439,7 +439,7 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
} }
} }
#[derive(Debug,Clone,Copy)] #[derive(Debug)]
pub struct PhysicsMeshView<'a>{ pub struct PhysicsMeshView<'a>{
data:&'a PhysicsMeshData, data:&'a PhysicsMeshData,
topology:&'a PhysicsMeshTopology, topology:&'a PhysicsMeshTopology,
@@ -458,18 +458,6 @@ impl MeshQuery for PhysicsMeshView<'_>{
// invariant: meshes always encompass the origin // invariant: meshes always encompass the origin
vec3::zero() vec3::zero()
} }
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
//this happens to be well-defined. there are no virtual virtices
SubmeshVertId::new(
self.topology.verts.iter()
.enumerate()
.max_by_key(|&(_,&vert_id)|
dir.dot(self.data.verts[vert_id.get() as usize].0)
)
//assume there is more than zero vertices.
.unwrap().0 as u32
)
}
//ideally I never calculate the vertex position, but I have to for the graphical meshes... //ideally I never calculate the vertex position, but I have to for the graphical meshes...
fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{ fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize; let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
@@ -508,7 +496,7 @@ impl PhysicsMeshTransform{
} }
} }
#[derive(Debug,Clone,Copy)] #[derive(Debug)]
pub struct TransformedMesh<'a>{ pub struct TransformedMesh<'a>{
view:PhysicsMeshView<'a>, view:PhysicsMeshView<'a>,
transform:&'a PhysicsMeshTransform, transform:&'a PhysicsMeshTransform,
@@ -526,6 +514,18 @@ impl TransformedMesh<'_>{
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{ pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos)) self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
} }
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
//this happens to be well-defined. there are no virtual virtices
SubmeshVertId::new(
self.view.topology.verts.iter()
.enumerate()
.max_by_key(|&(_,&vert_id)|
dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
)
//assume there is more than zero vertices.
.unwrap().0 as u32
)
}
} }
impl MeshQuery for TransformedMesh<'_>{ impl MeshQuery for TransformedMesh<'_>{
type Face=SubmeshFaceId; type Face=SubmeshFaceId;
@@ -546,18 +546,6 @@ impl MeshQuery for TransformedMesh<'_>{
fn hint_point(&self)->Planar64Vec3{ fn hint_point(&self)->Planar64Vec3{
self.transform.vertex.translation self.transform.vertex.translation
} }
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
//this happens to be well-defined. there are no virtual virtices
SubmeshVertId::new(
self.view.topology.verts.iter()
.enumerate()
.max_by_key(|&(_,&vert_id)|
dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
)
//assume there is more than zero vertices.
.unwrap().0 as u32
)
}
#[inline] #[inline]
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{ fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
self.view.face_edges(face_id) self.view.face_edges(face_id)
@@ -584,20 +572,11 @@ impl MeshQuery for TransformedMesh<'_>{
//(face,vertex) //(face,vertex)
//(edge,edge) //(edge,edge)
//(vertex,face) //(vertex,face)
#[derive(Clone,Copy,Debug,Eq,PartialEq)] #[derive(Clone,Copy,Debug)]
pub enum MinkowskiVert{ pub enum MinkowskiVert{
VertVert(SubmeshVertId,SubmeshVertId), VertVert(SubmeshVertId,SubmeshVertId),
} }
// TODO: remove this #[derive(Clone,Copy,Debug)]
impl core::ops::Neg for MinkowskiVert{
type Output=Self;
fn neg(self)->Self::Output{
match self{
MinkowskiVert::VertVert(v0,v1)=>MinkowskiVert::VertVert(v1,v0),
}
}
}
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
pub enum MinkowskiEdge{ pub enum MinkowskiEdge{
VertEdge(SubmeshVertId,SubmeshEdgeId), VertEdge(SubmeshVertId,SubmeshEdgeId),
EdgeVert(SubmeshEdgeId,SubmeshVertId), EdgeVert(SubmeshEdgeId,SubmeshVertId),
@@ -612,7 +591,7 @@ impl UndirectedEdge for MinkowskiEdge{
} }
} }
} }
#[derive(Clone,Copy,Debug,Eq,PartialEq)] #[derive(Clone,Copy,Debug)]
pub enum MinkowskiDirectedEdge{ pub enum MinkowskiDirectedEdge{
VertEdge(SubmeshVertId,SubmeshDirectedEdgeId), VertEdge(SubmeshVertId,SubmeshDirectedEdgeId),
EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId), EdgeVert(SubmeshDirectedEdgeId,SubmeshVertId),
@@ -633,7 +612,7 @@ impl DirectedEdge for MinkowskiDirectedEdge{
} }
} }
} }
#[derive(Clone,Copy,Debug,Hash)] #[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
pub enum MinkowskiFace{ pub enum MinkowskiFace{
VertFace(SubmeshVertId,SubmeshFaceId), VertFace(SubmeshVertId,SubmeshFaceId),
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool), EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
@@ -649,20 +628,23 @@ pub struct MinkowskiMesh<'a>{
mesh1:TransformedMesh<'a>, mesh1:TransformedMesh<'a>,
} }
//infinity fev algorithm state transition
#[derive(Debug)]
enum Transition{
Done,//found closest vert, no edges are better
Vert(MinkowskiVert),//transition to vert
}
enum EV{
Vert(MinkowskiVert),
Edge(MinkowskiEdge),
}
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>; pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{ pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
let r=(time-relative_to).to_ratio(); let r=(time-relative_to).to_ratio();
Ratio::new(r.num.widen_4(),r.den.widen_4()) Ratio::new(r.num.widen_4(),r.den.widen_4())
} }
// TODO: remove this
impl<'a> core::ops::Neg for &MinkowskiMesh<'a>{
type Output=MinkowskiMesh<'a>;
fn neg(self)->Self::Output{
MinkowskiMesh::minkowski_sum(self.mesh1,self.mesh0)
}
}
impl MinkowskiMesh<'_>{ impl MinkowskiMesh<'_>{
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{ pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
MinkowskiMesh{ MinkowskiMesh{
@@ -670,27 +652,140 @@ impl MinkowskiMesh<'_>{
mesh1, mesh1,
} }
} }
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
}
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
let mut best_transition=Transition::Done;
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
let edge_n=self.directed_edge_n(directed_edge_id);
//is boundary uncrossable by a crawl from infinity
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
//select opposite vertex
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
//test if it's closer
let diff=point-self.vert(test_vert_id);
if edge_n.dot(infinity_dir).is_zero(){
let distance_squared=diff.dot(diff);
if distance_squared<*best_distance_squared{
best_transition=Transition::Vert(test_vert_id);
*best_distance_squared=distance_squared;
}
}
}
best_transition
}
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
let mut best_transition=EV::Vert(vert_id);
let diff=point-self.vert(vert_id);
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
let edge_n=self.directed_edge_n(directed_edge_id);
//is boundary uncrossable by a crawl from infinity
//check if time of collision is outside Time::MIN..Time::MAX
if edge_n.dot(infinity_dir).is_zero(){
let d=edge_n.dot(diff);
//test the edge
let edge_nn=edge_n.dot(edge_n);
if !d.is_negative()&&d<=edge_nn{
let distance_squared={
let c=diff.cross(edge_n);
//wrap for speed
(c.dot(c)/edge_nn).divide().wrap_2()
};
if distance_squared<=*best_distance_squared{
best_transition=EV::Edge(directed_edge_id.as_undirected());
*best_distance_squared=distance_squared;
}
}
}
}
best_transition
}
fn crawl_boundaries(&self,mut vert_id:MinkowskiVert,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
let mut best_distance_squared={
let diff=point-self.vert(vert_id);
diff.dot(diff)
};
loop{
match self.next_transition_vert(vert_id,&mut best_distance_squared,infinity_dir,point){
Transition::Done=>return self.final_ev(vert_id,&mut best_distance_squared,infinity_dir,point),
Transition::Vert(new_vert_id)=>vert_id=new_vert_id,
}
}
}
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiMesh<'_>>{
//start on any vertex
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
//cross edge-face boundary if it's uncrossable
match self.crawl_boundaries(self.farthest_vert(infinity_dir),infinity_dir,point){
//if a vert is returned, it is the closest point to the infinity point
EV::Vert(vert_id)=>FEV::Vert(vert_id),
EV::Edge(edge_id)=>{
//cross to face if the boundary is not crossable and we are on the wrong side
let edge_n=self.edge_n(edge_id);
// point is multiplied by two because vert_sum sums two vertices.
let delta_pos=point*2-{
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
self.vert(v0)+self.vert(v1)
};
for (i,&face_id) in self.edge_faces(edge_id).as_ref().iter().enumerate(){
let face_n=self.face_nd(face_id).0;
//edge-face boundary nd, n facing out of the face towards the edge
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
let boundary_d=boundary_n.dot(delta_pos);
//check if time of collision is outside Time::MIN..Time::MAX
//infinity_dir can always be treated as a velocity
if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
//both faces cannot pass this condition, return early if one does.
return FEV::Face(face_id);
}
}
FEV::Edge(edge_id)
},
}
}
// TODO: fundamentally improve this algorithm.
// All it needs to do is find the closest point on the mesh
// and return the FEV which the point resides on.
//
// What it actually does is use the above functions to trace a ray in from infinity,
// crawling the closest point along the mesh surface until the ray reaches
// the starting point to discover the final FEV.
//
// The actual collision prediction probably does a single test
// and then immediately returns with 0 FEV transitions on average,
// because of the strict time_limit constraint.
//
// Most of the calculation time is just calculating the starting point
// for the "actual" crawling algorithm below (predict_collision_{in|out}).
fn closest_fev_not_inside(&self,mut infinity_body:Body,start_time:Bound<&Time>)->Option<FEV<MinkowskiMesh<'_>>>{
infinity_body.infinity_dir().and_then(|dir|{
let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
//a line is simpler to solve than a parabola
infinity_body.velocity=dir;
infinity_body.acceleration=vec3::zero();
//crawl in from negative infinity along a tangent line to get the closest fev
infinity_fev.crawl::<false>(self,&infinity_body,Bound::Unbounded,start_time).miss()
})
}
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{ pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?; self.closest_fev_not_inside(*relative_body,range.start_bound()).and_then(|fev|{
//continue forwards along the body parabola //continue forwards along the body parabola
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit() fev.crawl::<true>(self,relative_body,range.start_bound(),range.end_bound()).hit()
})
} }
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{ pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound()); let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
// TODO: handle unbounded collision using infinity fev
let time=match upper_bound{
Bound::Included(&time)=>time,
Bound::Excluded(&time)=>time,
Bound::Unbounded=>unimplemented!("unbounded collision out"),
};
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
// swap and negate bounds to do a time inversion // swap and negate bounds to do a time inversion
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t)); let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
let infinity_body=-relative_body; let infinity_body=-relative_body;
//continue backwards along the body parabola self.closest_fev_not_inside(infinity_body,lower_bound.as_ref()).and_then(|fev|{
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit() //continue backwards along the body parabola
//no need to test -time<time_limit because of the first step fev.crawl::<true>(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
.map(|(face,time)|(face,-time)) //no need to test -time<time_limit because of the first step
.map(|(face,time)|(face,-time))
})
} }
pub fn predict_collision_face_out(&self,relative_body:&Body,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{ pub fn predict_collision_face_out(&self,relative_body:&Body,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
// TODO: make better // TODO: make better
@@ -720,8 +815,20 @@ impl MinkowskiMesh<'_>{
} }
best_edge best_edge
} }
pub fn contains_point(&self,point:Planar64Vec3)->bool{ fn infinity_in(&self,infinity_body:Body)->Option<(MinkowskiFace,GigaTime)>{
crate::minimum_difference::contains_point(self,point) let infinity_fev=self.infinity_fev(-infinity_body.velocity,infinity_body.position);
// Bound::Included means that the surface of the mesh is included in the mesh
infinity_fev.crawl::<false>(self,&infinity_body,Bound::Unbounded,Bound::Included(&infinity_body.time)).hit()
}
pub fn is_point_in_mesh(&self,point:Planar64Vec3)->bool{
let infinity_body=Body::new(point,vec3::Y,vec3::zero(),Time::ZERO);
//movement must escape the mesh forwards and backwards in time,
//otherwise the point is not inside the mesh
self.infinity_in(infinity_body)
.is_some_and(|_|
self.infinity_in(-infinity_body)
.is_some()
)
} }
} }
impl MeshQuery for MinkowskiMesh<'_>{ impl MeshQuery for MinkowskiMesh<'_>{
@@ -761,10 +868,8 @@ impl MeshQuery for MinkowskiMesh<'_>{
} }
} }
fn hint_point(&self)->Planar64Vec3{ fn hint_point(&self)->Planar64Vec3{
self.mesh0.transform.vertex.translation-self.mesh1.transform.vertex.translation self.mesh1.transform.vertex.translation-
} self.mesh0.transform.vertex.translation
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
} }
fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{ fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{
match face_id{ match face_id{

View File

@@ -729,7 +729,7 @@ struct IntersectModel{
transform:PhysicsMeshTransform, transform:PhysicsMeshTransform,
} }
#[derive(Debug,Clone,Copy,Hash)] #[derive(Debug,Clone,Copy,Eq,Hash,PartialEq)]
pub struct ContactCollision{ pub struct ContactCollision{
convex_mesh_id:ConvexMeshId<ContactModelId>, convex_mesh_id:ConvexMeshId<ContactModelId>,
face_id:model_physics::MinkowskiFace, face_id:model_physics::MinkowskiFace,
@@ -738,7 +738,7 @@ pub struct ContactCollision{
pub struct IntersectCollision{ pub struct IntersectCollision{
convex_mesh_id:ConvexMeshId<IntersectModelId>, convex_mesh_id:ConvexMeshId<IntersectModelId>,
} }
#[derive(Debug,Clone,Hash)] #[derive(Debug,Clone,Eq,Hash,PartialEq)]
pub enum Collision{ pub enum Collision{
Contact(ContactCollision), Contact(ContactCollision),
Intersect(IntersectCollision), Intersect(IntersectCollision),
@@ -1277,7 +1277,7 @@ fn recalculate_touching(
//no checks are needed because of the time limits. //no checks are needed because of the time limits.
let model_mesh=models.mesh(convex_mesh_id); let model_mesh=models.mesh(convex_mesh_id);
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh()); let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,hitbox_mesh.transformed_mesh());
if minkowski.contains_point(body.position){ if minkowski.is_point_in_mesh(body.position){
match convex_mesh_id.model_id{ match convex_mesh_id.model_id{
//being inside of contact objects is an invalid physics state //being inside of contact objects is an invalid physics state
//but the physics isn't advanced enough to do anything about it yet //but the physics isn't advanced enough to do anything about it yet

View File

@@ -28,7 +28,7 @@ strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", o
strafesnet_session = { path = "../engine/session", registry = "strafesnet" } strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" } strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true } strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
wgpu = "28.0.0" wgpu = "27.0.0"
winit = "0.30.7" winit = "0.30.7"
[profile.dev] [profile.dev]

View File

@@ -52,7 +52,7 @@ impl<'a> SetupContextPartial2<'a>{
let required_features=required_features(); let required_features=required_features();
//no helper function smh gotta write it myself //no helper function smh gotta write it myself
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends)); let adapters=self.instance.enumerate_adapters(self.backends);
let mut chosen_adapter=None; let mut chosen_adapter=None;
let mut chosen_adapter_score=0; let mut chosen_adapter_score=0;