Compare commits
62 Commits
debug-grap
...
luauu
| Author | SHA1 | Date | |
|---|---|---|---|
|
8801a82ee9
|
|||
|
9c4e49ce15
|
|||
|
fee511e0db
|
|||
|
c57423553a
|
|||
|
9f5af7060f
|
|||
|
6ef2e41421
|
|||
|
84e55c557a
|
|||
|
f96398cc84
|
|||
|
9ff0736d50
|
|||
|
c3d390dda0
|
|||
|
eeb47abde1
|
|||
|
567354cebb
|
|||
|
a787bf2ab2
|
|||
|
623cc8d822
|
|||
|
6da4f3b3fb
|
|||
|
982b837143
|
|||
|
02b52ef748
|
|||
|
e32523e626
|
|||
|
9a0c26cc97
|
|||
|
45c2fdbb3f
|
|||
|
c1d3045a77
|
|||
|
f1ca5a3735
|
|||
|
3fa048434b
|
|||
|
0909a62caf
|
|||
|
97012940cd
|
|||
|
b601667d6a
|
|||
|
6d5c7df14a
|
|||
|
3140c0a552
|
|||
|
f9a92b7a8d
|
|||
|
1fa6d5c031
|
|||
|
05954bc487
|
|||
|
e11d96a9b3
|
|||
|
5ee8a02693
|
|||
|
efba2a8f19
|
|||
|
de44e19909
|
|||
|
c7e29d05d4
|
|||
|
6171ceab6d
|
|||
|
41aeeefb5b
|
|||
|
1473fe8fe1
|
|||
|
ac987a2efd
|
|||
|
1050d824e6
|
|||
|
496f838408
|
|||
|
38a7aaa046
|
|||
|
ce246acb43
|
|||
|
3a7eeaee7f
|
|||
|
9afbd0a91d
|
|||
|
2ffa9cbe6c
|
|||
|
8dee2140e1
|
|||
|
af9f1a218e
|
|||
|
b8442274a5
|
|||
|
72ba5bad63
|
|||
|
d7b779170e
|
|||
|
ff28c0a311
|
|||
|
69f49d3dcf
|
|||
|
a91dfe07ec
|
|||
|
922f80657c
|
|||
|
f05e6b5995
|
|||
|
e2ba15880a
|
|||
|
749ace538d
|
|||
|
6d9fc38ef1
|
|||
|
565b53138c
|
|||
|
b0668136d6
|
895
Cargo.lock
generated
895
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -9,10 +9,9 @@ ddsfile = "0.5.1"
|
||||
glam = "0.30.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
strafesnet_physics = { path = "../physics", registry = "strafesnet" }
|
||||
strafesnet_session = { path = "../session", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../settings", registry = "strafesnet" }
|
||||
wgpu = "28.0.0"
|
||||
wgpu = "27.0.0"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -5,7 +5,7 @@ use strafesnet_settings::settings;
|
||||
use strafesnet_session::session;
|
||||
use strafesnet_common::model::{self, ColorId, NormalId, PolygonIter, PositionId, RenderConfigId, TextureCoordinateId, VertexId};
|
||||
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
|
||||
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex,DebugGraphicsVertex};
|
||||
use crate::model::{self as model_graphics,IndexedGraphicsMeshOwnedRenderConfig,IndexedGraphicsMeshOwnedRenderConfigId,GraphicsMeshOwnedRenderConfig,GraphicsModelColor4,GraphicsModelOwned,GraphicsVertex};
|
||||
|
||||
pub fn required_limits()->wgpu::Limits{
|
||||
wgpu::Limits::default()
|
||||
@@ -36,28 +36,12 @@ struct GraphicsModel{
|
||||
instance_count:u32,
|
||||
}
|
||||
|
||||
struct DebugGraphicsSubmesh{
|
||||
verts:Vec<strafesnet_physics::model::MeshVertId>,
|
||||
edges:Vec<Indices>,
|
||||
faces:Vec<Indices>,
|
||||
}
|
||||
struct DebugGraphicsMesh{
|
||||
verts:Indices,
|
||||
submeshes:Vec<DebugGraphicsSubmesh>,
|
||||
vertex_buf:wgpu::Buffer,
|
||||
}
|
||||
struct DebugGraphicsModel{
|
||||
debug_mesh_id:u32,
|
||||
bind_group:wgpu::BindGroup,
|
||||
}
|
||||
|
||||
struct GraphicsSamplers{
|
||||
repeat:wgpu::Sampler,
|
||||
}
|
||||
|
||||
struct GraphicsBindGroupLayouts{
|
||||
model:wgpu::BindGroupLayout,
|
||||
debug_model:wgpu::BindGroupLayout,
|
||||
}
|
||||
|
||||
struct GraphicsBindGroups{
|
||||
@@ -68,9 +52,6 @@ struct GraphicsBindGroups{
|
||||
struct GraphicsPipelines{
|
||||
skybox:wgpu::RenderPipeline,
|
||||
model:wgpu::RenderPipeline,
|
||||
debug_face:wgpu::RenderPipeline,
|
||||
debug_edge:wgpu::RenderPipeline,
|
||||
debug_vert:wgpu::RenderPipeline,
|
||||
}
|
||||
|
||||
struct GraphicsCamera{
|
||||
@@ -151,8 +132,6 @@ pub struct GraphicsState{
|
||||
camera_buf:wgpu::Buffer,
|
||||
temp_squid_texture_view:wgpu::TextureView,
|
||||
models:Vec<GraphicsModel>,
|
||||
debug_meshes:Vec<DebugGraphicsMesh>,
|
||||
debug_models:Vec<DebugGraphicsModel>,
|
||||
depth_view:wgpu::TextureView,
|
||||
staging_belt:wgpu::util::StagingBelt,
|
||||
}
|
||||
@@ -187,88 +166,6 @@ impl GraphicsState{
|
||||
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
|
||||
}
|
||||
pub fn generate_models(&mut self,device:&wgpu::Device,queue:&wgpu::Queue,map:&map::CompleteMap){
|
||||
//generate debug meshes, each debug model refers to one
|
||||
self.debug_meshes=map.meshes.iter().map(|mesh|{
|
||||
let vertices:Vec<DebugGraphicsVertex>=mesh.unique_pos.iter().copied().map(|pos|{
|
||||
DebugGraphicsVertex{
|
||||
pos:pos.to_array().map(Into::into),
|
||||
}
|
||||
}).collect();
|
||||
let vertex_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some("Vertex"),
|
||||
contents:bytemuck::cast_slice(&vertices),
|
||||
usage:wgpu::BufferUsages::VERTEX,
|
||||
});
|
||||
|
||||
macro_rules! indices{
|
||||
($indices:expr)=>{
|
||||
if (u32::MAX as usize)<vertices.len(){
|
||||
panic!("Model has too many vertices!");
|
||||
}else if (u16::MAX as usize)<vertices.len(){
|
||||
Indices::new(device,&$indices.into_iter().map(|vertex_idx|vertex_idx.get() as u32).collect(),wgpu::IndexFormat::Uint32)
|
||||
}else{
|
||||
Indices::new(device,&$indices.into_iter().map(|vertex_idx|vertex_idx.get() as u16).collect(),wgpu::IndexFormat::Uint16)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
let submeshes=if let Ok(physics_mesh)=strafesnet_physics::model::PhysicsMesh::try_from(mesh){
|
||||
physics_mesh.submesh_views().into_iter().map(|submesh_view|DebugGraphicsSubmesh{
|
||||
verts:submesh_view.verts().to_owned(),
|
||||
edges:submesh_view.edge_vert_ids_iter().map(|edge_verts|indices!(edge_verts)).collect(),
|
||||
faces:submesh_view.face_vert_ids_iter().map(|face_verts|{
|
||||
// triangulate
|
||||
let mut indices=Vec::new();
|
||||
let mut poly_vertices=face_verts.into_iter();
|
||||
if let (Some(a),Some(mut b))=(poly_vertices.next(),poly_vertices.next()){
|
||||
for c in poly_vertices{
|
||||
indices.extend([a,b,c]);
|
||||
b=c;
|
||||
}
|
||||
}
|
||||
indices!(indices)
|
||||
}).collect(),
|
||||
}).collect()
|
||||
}else{
|
||||
//idc
|
||||
Vec::new()
|
||||
};
|
||||
|
||||
DebugGraphicsMesh{
|
||||
verts:indices!((0..vertices.len() as u32).map(strafesnet_physics::model::MeshVertId::new)),
|
||||
submeshes,
|
||||
vertex_buf,
|
||||
}
|
||||
}).collect();
|
||||
|
||||
//generate debug models, only one will be rendered at a time
|
||||
self.debug_models=map.models.iter().enumerate().map(|(model_id,model)|{
|
||||
let model_uniforms=get_instances_buffer_data(&[GraphicsModelOwned{
|
||||
transform:model.transform.into(),
|
||||
normal_transform:glam::Mat3::from_cols_array_2d(&model.transform.matrix3.to_array().map(|row|row.map(Into::into))).inverse().transpose(),
|
||||
color:GraphicsModelColor4::new(glam::vec4(1.0,0.0,0.0,0.2)),
|
||||
}]);
|
||||
let model_buf=device.create_buffer_init(&wgpu::util::BufferInitDescriptor{
|
||||
label:Some(format!("Debug Model{} Buf",model_id).as_str()),
|
||||
contents:bytemuck::cast_slice(&model_uniforms),
|
||||
usage:wgpu::BufferUsages::UNIFORM|wgpu::BufferUsages::COPY_DST,
|
||||
});
|
||||
let bind_group=device.create_bind_group(&wgpu::BindGroupDescriptor{
|
||||
layout:&self.bind_group_layouts.debug_model,
|
||||
entries:&[
|
||||
wgpu::BindGroupEntry{
|
||||
binding:0,
|
||||
resource:model_buf.as_entire_binding(),
|
||||
},
|
||||
],
|
||||
label:Some(format!("Debug Model{} Bind Group",model_id).as_str()),
|
||||
});
|
||||
DebugGraphicsModel{
|
||||
debug_mesh_id:model.mesh.get(),
|
||||
bind_group,
|
||||
}
|
||||
}).collect();
|
||||
|
||||
//generate texture view per texture
|
||||
let texture_views:HashMap<model::TextureId,wgpu::TextureView>=map.textures.iter().enumerate().filter_map(|(texture_id,texture_data)|{
|
||||
let texture_id=model::TextureId::new(texture_id as u32);
|
||||
@@ -711,21 +608,6 @@ impl GraphicsState{
|
||||
},
|
||||
],
|
||||
});
|
||||
let debug_model_bind_group_layout=device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor{
|
||||
label:Some("Debug Model Bind Group Layout"),
|
||||
entries:&[
|
||||
wgpu::BindGroupLayoutEntry{
|
||||
binding:0,
|
||||
visibility:wgpu::ShaderStages::VERTEX_FRAGMENT,
|
||||
ty:wgpu::BindingType::Buffer{
|
||||
ty:wgpu::BufferBindingType::Uniform,
|
||||
has_dynamic_offset:false,
|
||||
min_binding_size:None,
|
||||
},
|
||||
count:None,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let clamp_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
|
||||
label:Some("Clamp Sampler"),
|
||||
@@ -734,7 +616,7 @@ impl GraphicsState{
|
||||
address_mode_w:wgpu::AddressMode::ClampToEdge,
|
||||
mag_filter:wgpu::FilterMode::Linear,
|
||||
min_filter:wgpu::FilterMode::Linear,
|
||||
mipmap_filter:wgpu::MipmapFilterMode::Linear,
|
||||
mipmap_filter:wgpu::FilterMode::Linear,
|
||||
..Default::default()
|
||||
});
|
||||
let repeat_sampler=device.create_sampler(&wgpu::SamplerDescriptor{
|
||||
@@ -744,7 +626,7 @@ impl GraphicsState{
|
||||
address_mode_w:wgpu::AddressMode::Repeat,
|
||||
mag_filter:wgpu::FilterMode::Linear,
|
||||
min_filter:wgpu::FilterMode::Linear,
|
||||
mipmap_filter:wgpu::MipmapFilterMode::Linear,
|
||||
mipmap_filter:wgpu::FilterMode::Linear,
|
||||
anisotropy_clamp:16,
|
||||
..Default::default()
|
||||
});
|
||||
@@ -872,23 +754,15 @@ impl GraphicsState{
|
||||
&skybox_texture_bind_group_layout,
|
||||
&model_bind_group_layout,
|
||||
],
|
||||
immediate_size:0,
|
||||
push_constant_ranges:&[],
|
||||
});
|
||||
let debug_model_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
|
||||
label:None,
|
||||
bind_group_layouts:&[
|
||||
&camera_bind_group_layout,
|
||||
&debug_model_bind_group_layout,
|
||||
],
|
||||
push_constant_ranges:&[],
|
||||
});
|
||||
let sky_pipeline_layout=device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor{
|
||||
label:None,
|
||||
bind_group_layouts:&[
|
||||
&camera_bind_group_layout,
|
||||
&skybox_texture_bind_group_layout,
|
||||
],
|
||||
immediate_size:0,
|
||||
push_constant_ranges:&[],
|
||||
});
|
||||
|
||||
// Create the render pipelines
|
||||
@@ -919,7 +793,7 @@ impl GraphicsState{
|
||||
bias:wgpu::DepthBiasState::default(),
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview_mask:None,
|
||||
multiview:None,
|
||||
cache:None,
|
||||
});
|
||||
let model_pipeline=device.create_render_pipeline(&wgpu::RenderPipelineDescriptor{
|
||||
@@ -954,57 +828,9 @@ impl GraphicsState{
|
||||
bias:wgpu::DepthBiasState::default(),
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview_mask:None,
|
||||
cache:None,
|
||||
});
|
||||
let mut debug_model_pipeline=wgpu::RenderPipelineDescriptor{
|
||||
label:None,
|
||||
layout:Some(&debug_model_pipeline_layout),
|
||||
vertex:wgpu::VertexState{
|
||||
module:&shader,
|
||||
entry_point:Some("vs_debug"),
|
||||
buffers:&[wgpu::VertexBufferLayout{
|
||||
array_stride:size_of::<DebugGraphicsVertex>() as wgpu::BufferAddress,
|
||||
step_mode:wgpu::VertexStepMode::Vertex,
|
||||
attributes:&wgpu::vertex_attr_array![0=>Float32x3],
|
||||
}],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
},
|
||||
fragment:Some(wgpu::FragmentState{
|
||||
module:&shader,
|
||||
entry_point:Some("fs_debug"),
|
||||
targets:&[Some(wgpu::ColorTargetState{
|
||||
format:config.view_formats[0],
|
||||
blend:Some(wgpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask:wgpu::ColorWrites::default(),
|
||||
})],
|
||||
compilation_options:wgpu::PipelineCompilationOptions::default(),
|
||||
}),
|
||||
primitive:wgpu::PrimitiveState{
|
||||
front_face:wgpu::FrontFace::Cw,
|
||||
cull_mode:Some(wgpu::Face::Front),
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil:Some(wgpu::DepthStencilState{
|
||||
format:Self::DEPTH_FORMAT,
|
||||
depth_write_enabled:true,
|
||||
depth_compare:wgpu::CompareFunction::Always,
|
||||
stencil:wgpu::StencilState::default(),
|
||||
bias:wgpu::DepthBiasState::default(),
|
||||
}),
|
||||
multisample:wgpu::MultisampleState::default(),
|
||||
multiview:None,
|
||||
cache:None,
|
||||
};
|
||||
debug_model_pipeline.label=Some("Debug Face Pipeline");
|
||||
debug_model_pipeline.primitive.topology=wgpu::PrimitiveTopology::TriangleList;
|
||||
let debug_model_pipeline_face=device.create_render_pipeline(&debug_model_pipeline);
|
||||
debug_model_pipeline.label=Some("Debug Edge Pipeline");
|
||||
debug_model_pipeline.primitive.topology=wgpu::PrimitiveTopology::LineList;
|
||||
let debug_model_pipeline_edge=device.create_render_pipeline(&debug_model_pipeline);
|
||||
debug_model_pipeline.label=Some("Debug Vert Pipeline");
|
||||
debug_model_pipeline.primitive.topology=wgpu::PrimitiveTopology::PointList;
|
||||
let debug_model_pipeline_vert=device.create_render_pipeline(&debug_model_pipeline);
|
||||
});
|
||||
|
||||
let camera=GraphicsCamera::default();
|
||||
let camera_uniforms=camera.to_uniform_data(glam::Vec3::ZERO,glam::Vec2::ZERO);
|
||||
@@ -1044,10 +870,7 @@ impl GraphicsState{
|
||||
Self{
|
||||
pipelines:GraphicsPipelines{
|
||||
skybox:sky_pipeline,
|
||||
model:model_pipeline,
|
||||
debug_face:debug_model_pipeline_face,
|
||||
debug_edge:debug_model_pipeline_edge,
|
||||
debug_vert:debug_model_pipeline_vert,
|
||||
model:model_pipeline
|
||||
},
|
||||
bind_groups:GraphicsBindGroups{
|
||||
camera:camera_bind_group,
|
||||
@@ -1056,14 +879,9 @@ impl GraphicsState{
|
||||
camera,
|
||||
camera_buf,
|
||||
models:Vec::new(),
|
||||
debug_meshes:Vec::new(),
|
||||
debug_models:Vec::new(),
|
||||
depth_view,
|
||||
staging_belt:wgpu::util::StagingBelt::new(device.clone(),0x100),
|
||||
bind_group_layouts:GraphicsBindGroupLayouts{
|
||||
model:model_bind_group_layout,
|
||||
debug_model:debug_model_bind_group_layout,
|
||||
},
|
||||
staging_belt:wgpu::util::StagingBelt::new(0x100),
|
||||
bind_group_layouts:GraphicsBindGroupLayouts{model:model_bind_group_layout},
|
||||
samplers:GraphicsSamplers{repeat:repeat_sampler},
|
||||
temp_squid_texture_view:squid_texture_view,
|
||||
}
|
||||
@@ -1100,6 +918,7 @@ impl GraphicsState{
|
||||
&self.camera_buf,
|
||||
0,
|
||||
wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(),
|
||||
device,
|
||||
)
|
||||
.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
|
||||
//This code only needs to run when the uniforms change
|
||||
@@ -1146,13 +965,11 @@ impl GraphicsState{
|
||||
}),
|
||||
timestamp_writes:Default::default(),
|
||||
occlusion_query_set:Default::default(),
|
||||
multiview_mask:None,
|
||||
});
|
||||
|
||||
rpass.set_bind_group(0,&self.bind_groups.camera,&[]);
|
||||
rpass.set_bind_group(1,&self.bind_groups.skybox_texture,&[]);
|
||||
|
||||
// Draw all models.
|
||||
rpass.set_pipeline(&self.pipelines.model);
|
||||
for model in &self.models{
|
||||
rpass.set_bind_group(2,&model.bind_group,&[]);
|
||||
@@ -1164,40 +981,6 @@ impl GraphicsState{
|
||||
|
||||
rpass.set_pipeline(&self.pipelines.skybox);
|
||||
rpass.draw(0..3,0..1);
|
||||
|
||||
// render a single debug_model in red
|
||||
if let Some(hit)=frame_state.hit{
|
||||
if let Some(closest_fev)=&hit.closest_fev{
|
||||
let model_id:model::ModelId=hit.convex_mesh_id.model_id.into();
|
||||
if let Some(model)=self.debug_models.get(model_id.get() as usize){
|
||||
let mesh=&self.debug_meshes[model.debug_mesh_id as usize];
|
||||
rpass.set_bind_group(1,&model.bind_group,&[]);
|
||||
rpass.set_vertex_buffer(0,mesh.vertex_buf.slice(..));
|
||||
match closest_fev{
|
||||
strafesnet_physics::model::FEV::Face(face)=>{
|
||||
rpass.set_pipeline(&self.pipelines.debug_face);
|
||||
let indices=&mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].faces[face.get() as usize];
|
||||
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
|
||||
//TODO: loop over triangle strips
|
||||
rpass.draw_indexed(0..indices.count,0,0..1);
|
||||
},
|
||||
strafesnet_physics::model::FEV::Edge(edge)=>{
|
||||
rpass.set_pipeline(&self.pipelines.debug_edge);
|
||||
let indices=&mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].edges[edge.get() as usize];
|
||||
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
|
||||
rpass.draw_indexed(0..indices.count,0,0..1);
|
||||
},
|
||||
strafesnet_physics::model::FEV::Vert(vert)=>{
|
||||
rpass.set_pipeline(&self.pipelines.debug_vert);
|
||||
let indices=&mesh.verts;
|
||||
rpass.set_index_buffer(indices.buf.slice(..),indices.format);
|
||||
let vert_id=mesh.submeshes[hit.convex_mesh_id.submesh_id.get() as usize].verts[vert.get() as usize].get();
|
||||
rpass.draw_indexed(0..1,vert_id as i32,0..1);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
queue.submit(std::iter::once(encoder.finish()));
|
||||
|
||||
@@ -8,11 +8,6 @@ pub struct GraphicsVertex{
|
||||
pub normal:[f32;3],
|
||||
pub color:[f32;4],
|
||||
}
|
||||
#[derive(Clone,Copy,Pod,Zeroable)]
|
||||
#[repr(C)]
|
||||
pub struct DebugGraphicsVertex{
|
||||
pub pos:[f32;3],
|
||||
}
|
||||
#[derive(Clone,Copy,id::Id)]
|
||||
pub struct IndexedGraphicsMeshOwnedRenderConfigId(u32);
|
||||
pub struct IndexedGraphicsMeshOwnedRenderConfig{
|
||||
|
||||
@@ -7,6 +7,7 @@ edition = "2024"
|
||||
arrayvec = "0.7.6"
|
||||
glam = "0.30.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
mlua = { version = "0.11.5", features = ["luau"] }
|
||||
strafesnet_common = { path = "../../lib/common", registry = "strafesnet" }
|
||||
|
||||
[lints]
|
||||
|
||||
@@ -21,6 +21,12 @@ impl<M:MeshQuery> CrawlResult<M>{
|
||||
CrawlResult::Hit(face,time)=>Some((face,time)),
|
||||
}
|
||||
}
|
||||
pub fn miss(self)->Option<FEV<M>>{
|
||||
match self{
|
||||
CrawlResult::Miss(fev)=>Some(fev),
|
||||
CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: move predict_collision_face_out algorithm in here or something
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
mod body;
|
||||
mod face_crawler;
|
||||
pub mod model;
|
||||
mod model;
|
||||
mod push_solve;
|
||||
mod minimum_difference;
|
||||
mod minimum_difference_lua;
|
||||
|
||||
pub mod physics;
|
||||
|
||||
|
||||
@@ -1,23 +1,20 @@
|
||||
use strafesnet_common::integer::vec3;
|
||||
use strafesnet_common::integer::vec3::Vector3;
|
||||
use strafesnet_common::integer::{Fixed,Planar64,Planar64Vec3};
|
||||
use strafesnet_common::integer::{Fixed,Planar64Vec3};
|
||||
|
||||
use crate::model::{DirectedEdge,FEV,MeshQuery};
|
||||
// TODO: remove mesh invert
|
||||
use crate::model::{MinkowskiMesh,MinkowskiVert};
|
||||
use crate::model::{MeshQuery,MinkowskiMesh,MinkowskiVert};
|
||||
|
||||
// This algorithm is based on Lua code
|
||||
// written by Trey Reynolds in 2021
|
||||
|
||||
type Simplex<const N:usize,Vert>=[Vert;N];
|
||||
#[derive(Clone,Copy)]
|
||||
enum Simplex1_3<Vert>{
|
||||
Simplex1(Simplex<1,Vert>),
|
||||
Simplex2(Simplex<2,Vert>),
|
||||
Simplex3(Simplex<3,Vert>),
|
||||
type Simplex<const N:usize>=[MinkowskiVert;N];
|
||||
enum Simplex1_3{
|
||||
Simplex1(Simplex<1>),
|
||||
Simplex2(Simplex<2>),
|
||||
Simplex3(Simplex<3>),
|
||||
}
|
||||
impl<Vert> Simplex1_3<Vert>{
|
||||
fn push_front(self,v:Vert)->Simplex2_4<Vert>{
|
||||
impl Simplex1_3{
|
||||
fn push_front(self,v:MinkowskiVert)->Simplex2_4{
|
||||
match self{
|
||||
Simplex1_3::Simplex1([v0])=>Simplex2_4::Simplex2([v,v0]),
|
||||
Simplex1_3::Simplex2([v0,v1])=>Simplex2_4::Simplex3([v,v0,v1]),
|
||||
@@ -25,11 +22,10 @@ impl<Vert> Simplex1_3<Vert>{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy)]
|
||||
enum Simplex2_4<Vert>{
|
||||
Simplex2(Simplex<2,Vert>),
|
||||
Simplex3(Simplex<3,Vert>),
|
||||
Simplex4(Simplex<4,Vert>),
|
||||
enum Simplex2_4{
|
||||
Simplex2(Simplex<2>),
|
||||
Simplex3(Simplex<3>),
|
||||
Simplex4(Simplex<4>),
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -45,23 +41,23 @@ local function absDet(r, u, v, w)
|
||||
end
|
||||
end
|
||||
*/
|
||||
impl<Vert> Simplex2_4<Vert>{
|
||||
fn det_is_zero<M:MeshQuery<Vert=Vert>>(self,mesh:&M)->bool{
|
||||
impl Simplex2_4{
|
||||
fn det_is_zero(&self,mesh:&MinkowskiMesh)->bool{
|
||||
match self{
|
||||
Self::Simplex4([p0,p1,p2,p3])=>{
|
||||
&Self::Simplex4([p0,p1,p2,p3])=>{
|
||||
let p0=mesh.vert(p0);
|
||||
let p1=mesh.vert(p1);
|
||||
let p2=mesh.vert(p2);
|
||||
let p3=mesh.vert(p3);
|
||||
(p1-p0).cross(p2-p0).dot(p3-p0)==Fixed::ZERO
|
||||
},
|
||||
Self::Simplex3([p0,p1,p2])=>{
|
||||
&Self::Simplex3([p0,p1,p2])=>{
|
||||
let p0=mesh.vert(p0);
|
||||
let p1=mesh.vert(p1);
|
||||
let p2=mesh.vert(p2);
|
||||
(p1-p0).cross(p2-p0)==vec3::zero()
|
||||
},
|
||||
Self::Simplex2([p0,p1])=>{
|
||||
&Self::Simplex2([p0,p1])=>{
|
||||
let p0=mesh.vert(p0);
|
||||
let p1=mesh.vert(p1);
|
||||
p1-p0==vec3::zero()
|
||||
@@ -100,45 +96,14 @@ const fn choose_any_direction()->Planar64Vec3{
|
||||
vec3::X
|
||||
}
|
||||
|
||||
fn narrow_dir2(dir:Vector3<Fixed<2,64>>)->Planar64Vec3{
|
||||
if dir==vec3::zero(){
|
||||
return dir.narrow_1().unwrap();
|
||||
}
|
||||
let x=dir.x.as_bits().unsigned_abs().bits();
|
||||
let y=dir.y.as_bits().unsigned_abs().bits();
|
||||
let z=dir.z.as_bits().unsigned_abs().bits();
|
||||
let big=x.max(y).max(z);
|
||||
const MAX_BITS:u32=64+31;
|
||||
if MAX_BITS<big{
|
||||
dir>>(big-MAX_BITS)
|
||||
}else{
|
||||
dir
|
||||
}.narrow_1().unwrap()
|
||||
}
|
||||
fn narrow_dir3(dir:Vector3<Fixed<3,96>>)->Planar64Vec3{
|
||||
if dir==vec3::zero(){
|
||||
return dir.narrow_1().unwrap();
|
||||
}
|
||||
let x=dir.x.as_bits().unsigned_abs().bits();
|
||||
let y=dir.y.as_bits().unsigned_abs().bits();
|
||||
let z=dir.z.as_bits().unsigned_abs().bits();
|
||||
let big=x.max(y).max(z);
|
||||
const MAX_BITS:u32=96+31;
|
||||
if MAX_BITS<big{
|
||||
dir>>(big-MAX_BITS)
|
||||
}else{
|
||||
dir
|
||||
}.narrow_1().unwrap()
|
||||
}
|
||||
|
||||
fn reduce1<M:MeshQuery>(
|
||||
[v0]:Simplex<1,M::Vert>,
|
||||
mesh:&M,
|
||||
fn reduce1(
|
||||
[v0]:Simplex<1>,
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
)->Reduced<M::Vert>{
|
||||
)->Reduced{
|
||||
// --debug.profilebegin("reduceSimplex0")
|
||||
// local a = a1 - a0
|
||||
let p0=mesh.vert(v0);
|
||||
let p0=-mesh.vert(v0);
|
||||
|
||||
// local p = -a
|
||||
let p=-(p0+point);
|
||||
@@ -160,16 +125,16 @@ fn reduce1<M:MeshQuery>(
|
||||
}
|
||||
|
||||
// local function reduceSimplex1(a0, a1, b0, b1)
|
||||
fn reduce2<M:MeshQuery>(
|
||||
[v0,v1]:Simplex<2,M::Vert>,
|
||||
mesh:&M,
|
||||
fn reduce2(
|
||||
[v0,v1]:Simplex<2>,
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
)->Reduced<M::Vert>{
|
||||
)->Reduced{
|
||||
// --debug.profilebegin("reduceSimplex1")
|
||||
// local a = a1 - a0
|
||||
// local b = b1 - b0
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let p0=-mesh.vert(v0);
|
||||
let p1=-mesh.vert(v1);
|
||||
|
||||
// local p = -a
|
||||
// local u = b - a
|
||||
@@ -196,7 +161,7 @@ fn reduce2<M:MeshQuery>(
|
||||
// -- modify the direction to take into account a0R and b0R
|
||||
// return direction, a0, a1, b0, b1
|
||||
return Reduced{
|
||||
dir:narrow_dir3(direction),
|
||||
dir:direction.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
};
|
||||
}
|
||||
@@ -217,18 +182,18 @@ fn reduce2<M:MeshQuery>(
|
||||
}
|
||||
|
||||
// local function reduceSimplex2(a0, a1, b0, b1, c0, c1)
|
||||
fn reduce3<M:MeshQuery>(
|
||||
[v0,mut v1,v2]:Simplex<3,M::Vert>,
|
||||
mesh:&M,
|
||||
fn reduce3(
|
||||
[v0,mut v1,v2]:Simplex<3>,
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
)->Reduced<M::Vert>{
|
||||
)->Reduced{
|
||||
// --debug.profilebegin("reduceSimplex2")
|
||||
// local a = a1 - a0
|
||||
// local b = b1 - b0
|
||||
// local c = c1 - c0
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let p2=mesh.vert(v2);
|
||||
let p0=-mesh.vert(v0);
|
||||
let p1=-mesh.vert(v1);
|
||||
let p2=-mesh.vert(v2);
|
||||
|
||||
// local p = -a
|
||||
// local u = b - a
|
||||
@@ -262,7 +227,7 @@ fn reduce3<M:MeshQuery>(
|
||||
|
||||
// return direction, a0, a1, b0, b1, c0, c1
|
||||
return Reduced{
|
||||
dir:narrow_dir2(direction),
|
||||
dir:direction.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||
};
|
||||
}
|
||||
@@ -296,14 +261,14 @@ fn reduce3<M:MeshQuery>(
|
||||
if direction==vec3::zero(){
|
||||
// direction = uv
|
||||
return Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
};
|
||||
}
|
||||
|
||||
// return direction, a0, a1, b0, b1
|
||||
return Reduced{
|
||||
dir:narrow_dir3(direction),
|
||||
dir:direction.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
};
|
||||
}
|
||||
@@ -314,7 +279,7 @@ fn reduce3<M:MeshQuery>(
|
||||
if dir==vec3::zero(){
|
||||
// direction = uv
|
||||
return Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex1([v0]),
|
||||
};
|
||||
}
|
||||
@@ -326,20 +291,20 @@ fn reduce3<M:MeshQuery>(
|
||||
}
|
||||
|
||||
// local function reduceSimplex3(a0, a1, b0, b1, c0, c1, d0, d1)
|
||||
fn reduce4<M:MeshQuery>(
|
||||
[v0,mut v1,mut v2,v3]:Simplex<4,M::Vert>,
|
||||
mesh:&M,
|
||||
fn reduce4(
|
||||
[v0,mut v1,mut v2,v3]:Simplex<4>,
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
)->Reduce<M::Vert>{
|
||||
)->Reduce{
|
||||
// --debug.profilebegin("reduceSimplex3")
|
||||
// local a = a1 - a0
|
||||
// local b = b1 - b0
|
||||
// local c = c1 - c0
|
||||
// local d = d1 - d0
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let p2=mesh.vert(v2);
|
||||
let p3=mesh.vert(v3);
|
||||
let p0=-mesh.vert(v0);
|
||||
let p1=-mesh.vert(v1);
|
||||
let p2=-mesh.vert(v2);
|
||||
let p3=-mesh.vert(v3);
|
||||
|
||||
// local p = -a
|
||||
// local u = b - a
|
||||
@@ -430,12 +395,12 @@ fn reduce4<M:MeshQuery>(
|
||||
// return direction, a0, a1, b0, b1, c0, c1
|
||||
if uv_w.is_negative(){
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||
});
|
||||
}else{
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(-uv),
|
||||
dir:-uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex3([v0,v1,v2]),
|
||||
});
|
||||
}
|
||||
@@ -472,12 +437,12 @@ fn reduce4<M:MeshQuery>(
|
||||
// return direction, a0, a1, b0, b1
|
||||
if uv_w.is_negative(){
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
});
|
||||
}else{
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(-uv),
|
||||
dir:-uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
});
|
||||
}
|
||||
@@ -485,7 +450,7 @@ fn reduce4<M:MeshQuery>(
|
||||
|
||||
// return direction, a0, a1, b0, b1
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir3(direction),
|
||||
dir:direction.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex2([v0,v1]),
|
||||
});
|
||||
}
|
||||
@@ -497,12 +462,12 @@ fn reduce4<M:MeshQuery>(
|
||||
// direction = uvw < 0 and uv or -uv
|
||||
if uv_w.is_negative(){
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(uv),
|
||||
dir:uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex1([v0]),
|
||||
});
|
||||
}else{
|
||||
return Reduce::Reduced(Reduced{
|
||||
dir:narrow_dir2(-uv),
|
||||
dir:-uv.narrow_1().unwrap(),
|
||||
simplex:Simplex1_3::Simplex1([v0]),
|
||||
});
|
||||
}
|
||||
@@ -515,18 +480,18 @@ fn reduce4<M:MeshQuery>(
|
||||
})
|
||||
}
|
||||
|
||||
struct Reduced<Vert>{
|
||||
struct Reduced{
|
||||
dir:Planar64Vec3,
|
||||
simplex:Simplex1_3<Vert>,
|
||||
simplex:Simplex1_3,
|
||||
}
|
||||
|
||||
enum Reduce<Vert>{
|
||||
Escape(Simplex<4,Vert>),
|
||||
Reduced(Reduced<Vert>),
|
||||
enum Reduce{
|
||||
Escape(Simplex<4>),
|
||||
Reduced(Reduced),
|
||||
}
|
||||
|
||||
impl<Vert> Simplex2_4<Vert>{
|
||||
fn reduce<M:MeshQuery<Vert=Vert>>(self,mesh:&M,point:Planar64Vec3)->Reduce<Vert>{
|
||||
impl Simplex2_4{
|
||||
fn reduce(self,mesh:&MinkowskiMesh,point:Planar64Vec3)->Reduce{
|
||||
match self{
|
||||
Self::Simplex2(simplex)=>Reduce::Reduced(reduce2(simplex,mesh,point)),
|
||||
Self::Simplex3(simplex)=>Reduce::Reduced(reduce3(simplex,mesh,point)),
|
||||
@@ -535,13 +500,57 @@ impl<Vert> Simplex2_4<Vert>{
|
||||
}
|
||||
}
|
||||
|
||||
pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
|
||||
// local function expand(
|
||||
// queryP, queryQ,
|
||||
// vertA0, vertA1,
|
||||
// vertB0, vertB1,
|
||||
// vertC0, vertC1,
|
||||
// vertD0, vertD1,
|
||||
// accuracy
|
||||
// )
|
||||
fn refine_to_exact(mesh:&MinkowskiMesh,simplex:Simplex<4>)->Simplex2_4{
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
/// Intermediate data structure containing a partially complete calculation.
|
||||
/// Sometimes you only care about the topology, and not about the
|
||||
/// exact point of intersection details.
|
||||
pub struct Topology{
|
||||
simplex:Simplex2_4,
|
||||
}
|
||||
impl Topology{
|
||||
/// Returns None if the point is intersecting the mesh.
|
||||
pub fn closest_point_details(self,mesh:&MinkowskiMesh)->Option<Details>{
|
||||
// NOTE: if hits is true, this if statement necessarily evaluates to true.
|
||||
// i.e. hits implies this statement
|
||||
// if -dist <= exitRadius + radiusP + radiusQ then
|
||||
// local posP, posQ = decompose(-point, a0, a1, b0, b1, c0, c1)
|
||||
// return hits, -dist - radiusP - radiusQ,
|
||||
// posP - radiusP*norm, -norm,
|
||||
// posQ + radiusQ*norm, norm
|
||||
// end
|
||||
// return false
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
pub struct Details{
|
||||
// distance:Planar64,
|
||||
// p_pos:Planar64Vec3,
|
||||
// p_norm:Planar64Vec3,
|
||||
// q_pos:Planar64Vec3,
|
||||
// q_norm:Planar64Vec3,
|
||||
}
|
||||
|
||||
pub fn contains_point(mesh:&MinkowskiMesh,point:Planar64Vec3)->bool{
|
||||
const ENABLE_FAST_FAIL:bool=true;
|
||||
// TODO: remove mesh negation
|
||||
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
|
||||
minimum_difference::<ENABLE_FAST_FAIL,_>(mesh,point,
|
||||
// on_exact
|
||||
|is_intersecting,_simplex|{
|
||||
is_intersecting
|
||||
|last_pos,direction|{
|
||||
// local norm = direction.unit
|
||||
// local dist = a:Dot(norm)
|
||||
// local hits = -dist < radiusP + radiusQ
|
||||
// return hits
|
||||
(last_pos+point).dot(direction).is_positive()
|
||||
},
|
||||
// on_escape
|
||||
|_simplex|{
|
||||
@@ -552,248 +561,16 @@ pub fn contains_point(mesh:&MinkowskiMesh<'_>,point:Planar64Vec3)->bool{
|
||||
||false
|
||||
)
|
||||
}
|
||||
|
||||
//infinity fev algorithm state transition
|
||||
#[derive(Debug)]
|
||||
enum Transition<Vert>{
|
||||
Done,//found closest vert, no edges are better
|
||||
Vert(Vert),//transition to vert
|
||||
}
|
||||
enum EV<M:MeshQuery>{
|
||||
Vert(M::Vert),
|
||||
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
|
||||
}
|
||||
impl<M:MeshQuery> From<EV<M>> for FEV<M>{
|
||||
fn from(value:EV<M>)->Self{
|
||||
match value{
|
||||
EV::Vert(minkowski_vert)=>FEV::Vert(minkowski_vert),
|
||||
EV::Edge(minkowski_edge)=>FEV::Edge(minkowski_edge),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
trait Contains{
|
||||
fn contains(&self,point:Planar64Vec3)->bool;
|
||||
}
|
||||
|
||||
// convenience type to check if a point is within some threshold of a plane.
|
||||
struct ThickPlane{
|
||||
point:Planar64Vec3,
|
||||
normal:Vector3<Fixed<2,64>>,
|
||||
epsilon:Fixed<3,96>,
|
||||
}
|
||||
impl ThickPlane{
|
||||
fn new<M:MeshQuery>(mesh:&M,[v0,v1,v2]:Simplex<3,M::Vert>)->Self{
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let p2=mesh.vert(v2);
|
||||
let point=p0;
|
||||
let normal=(p1-p0).cross(p2-p0);
|
||||
// Allow ~ 2*sqrt(3) units of thickness on the plane
|
||||
// This is to account for the variance of two voxels across the longest diagonal
|
||||
let epsilon=(normal.length()*(Planar64::EPSILON*3)).wrap_3();
|
||||
Self{point,normal,epsilon}
|
||||
}
|
||||
}
|
||||
impl Contains for ThickPlane{
|
||||
fn contains(&self,point:Planar64Vec3)->bool{
|
||||
(point-self.point).dot(self.normal).abs()<=self.epsilon
|
||||
}
|
||||
}
|
||||
|
||||
struct ThickLine{
|
||||
point:Planar64Vec3,
|
||||
dir:Planar64Vec3,
|
||||
epsilon:Fixed<4,128>,
|
||||
}
|
||||
impl ThickLine{
|
||||
fn new<M:MeshQuery>(mesh:&M,[v0,v1]:Simplex<2,M::Vert>)->Self{
|
||||
let p0=mesh.vert(v0);
|
||||
let p1=mesh.vert(v1);
|
||||
let point=p0;
|
||||
let dir=p1-p0;
|
||||
// Allow ~ 2*sqrt(3) units of thickness on the plane
|
||||
// This is to account for the variance of two voxels across the longest diagonal
|
||||
let epsilon=(dir.length_squared()*(Planar64::EPSILON*3)).widen_4();
|
||||
Self{point,dir,epsilon}
|
||||
}
|
||||
}
|
||||
impl Contains for ThickLine{
|
||||
fn contains(&self,point:Planar64Vec3)->bool{
|
||||
(point-self.point).cross(self.dir).length_squared()<=self.epsilon
|
||||
}
|
||||
}
|
||||
|
||||
struct EVFinder<'a,M,C>{
|
||||
mesh:&'a M,
|
||||
constraint:C,
|
||||
best_distance_squared:Fixed<2,64>,
|
||||
}
|
||||
|
||||
impl<M:MeshQuery,C:Contains> EVFinder<'_,M,C>{
|
||||
fn next_transition_vert(&mut self,vert_id:M::Vert,point:Planar64Vec3)->Transition<M::Vert>{
|
||||
let mut best_transition=Transition::Done;
|
||||
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
|
||||
//test if this edge's opposite vertex closer
|
||||
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
|
||||
//select opposite vertex
|
||||
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
|
||||
let test_pos=self.mesh.vert(test_vert_id);
|
||||
let diff=point-test_pos;
|
||||
let distance_squared=diff.dot(diff);
|
||||
// ensure test_vert_id is coplanar to simplex
|
||||
if distance_squared<self.best_distance_squared&&self.constraint.contains(test_pos){
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
self.best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn final_ev(&mut self,vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
|
||||
let mut best_transition=EV::Vert(vert_id);
|
||||
let vert_pos=self.mesh.vert(vert_id);
|
||||
let diff=point-vert_pos;
|
||||
for &directed_edge_id in self.mesh.vert_edges(vert_id).as_ref(){
|
||||
//test if this edge is closer
|
||||
let edge_verts=self.mesh.edge_verts(directed_edge_id.as_undirected());
|
||||
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
|
||||
let test_pos=self.mesh.vert(test_vert_id);
|
||||
let edge_n=test_pos-vert_pos;
|
||||
let d=edge_n.dot(diff);
|
||||
//test the edge
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
// ensure edge contains closest point and directed_edge_id is coplanar to simplex
|
||||
if !d.is_negative()&&d<=edge_nn&&self.constraint.contains(test_pos){
|
||||
let distance_squared={
|
||||
let c=diff.cross(edge_n);
|
||||
//wrap for speed
|
||||
(c.dot(c)/edge_nn).divide().wrap_2()
|
||||
};
|
||||
if distance_squared<=self.best_distance_squared{
|
||||
best_transition=EV::Edge(directed_edge_id.as_undirected());
|
||||
self.best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn crawl_boundaries(&mut self,mut vert_id:M::Vert,point:Planar64Vec3)->EV<M>{
|
||||
loop{
|
||||
match self.next_transition_vert(vert_id,point){
|
||||
Transition::Done=>return self.final_ev(vert_id,point),
|
||||
Transition::Vert(new_vert_id)=>vert_id=new_vert_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn crawl_to_closest_ev<M:MeshQuery>(mesh:&M,simplex:Simplex<2,M::Vert>,point:Planar64Vec3)->EV<M>{
|
||||
// naively start at the closest vertex
|
||||
// the closest vertex is not necessarily the one with the fewest boundary hops
|
||||
// but it doesn't matter, we will get there regardless.
|
||||
let (vert_id,best_distance_squared)=simplex.into_iter().map(|vert_id|{
|
||||
let diff=point-mesh.vert(vert_id);
|
||||
(vert_id,diff.dot(diff))
|
||||
}).min_by_key(|&(_,d)|d).unwrap();
|
||||
|
||||
let constraint=ThickLine::new(mesh,simplex);
|
||||
let mut finder=EVFinder{constraint,mesh,best_distance_squared};
|
||||
//start on any vertex
|
||||
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
||||
//cross edge-face boundary if it's uncrossable
|
||||
finder.crawl_boundaries(vert_id,point)
|
||||
}
|
||||
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn crawl_to_closest_fev<'a>(mesh:&MinkowskiMesh<'a>,simplex:Simplex<3,MinkowskiVert>,point:Planar64Vec3)->FEV::<MinkowskiMesh<'a>>{
|
||||
// naively start at the closest vertex
|
||||
// the closest vertex is not necessarily the one with the fewest boundary hops
|
||||
// but it doesn't matter, we will get there regardless.
|
||||
let (vert_id,best_distance_squared)=simplex.into_iter().map(|vert_id|{
|
||||
let diff=point-mesh.vert(vert_id);
|
||||
(vert_id,diff.dot(diff))
|
||||
}).min_by_key(|&(_,d)|d).unwrap();
|
||||
|
||||
let constraint=ThickPlane::new(mesh,simplex);
|
||||
let mut finder=EVFinder{constraint,mesh,best_distance_squared};
|
||||
//start on any vertex
|
||||
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
||||
//cross edge-face boundary if it's uncrossable
|
||||
match finder.crawl_boundaries(vert_id,point){
|
||||
//if a vert is returned, it is the closest point to the infinity point
|
||||
EV::Vert(vert_id)=>FEV::Vert(vert_id),
|
||||
EV::Edge(edge_id)=>{
|
||||
//cross to face if we are on the wrong side
|
||||
let edge_n=mesh.edge_n(edge_id);
|
||||
// point is multiplied by two because vert_sum sums two vertices.
|
||||
let delta_pos=point*2-{
|
||||
let &[v0,v1]=mesh.edge_verts(edge_id).as_ref();
|
||||
mesh.vert(v0)+mesh.vert(v1)
|
||||
};
|
||||
for (i,&face_id) in mesh.edge_faces(edge_id).as_ref().iter().enumerate(){
|
||||
//test if this face is closer
|
||||
let (face_n,d)=mesh.face_nd(face_id);
|
||||
//if test point is behind face, the face is invalid
|
||||
// TODO: find out why I thought of this backwards
|
||||
if !(face_n.dot(point)-d).is_positive(){
|
||||
continue;
|
||||
}
|
||||
//edge-face boundary nd, n facing out of the face towards the edge
|
||||
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//is test point behind edge, i.e. contained in the face
|
||||
if !boundary_d.is_positive(){
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::Face(face_id);
|
||||
}
|
||||
}
|
||||
FEV::Edge(edge_id)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->Option<FEV<MinkowskiMesh<'a>>>{
|
||||
pub fn closest_fev(mesh:&MinkowskiMesh,point:Planar64Vec3)->Topology{
|
||||
const ENABLE_FAST_FAIL:bool=false;
|
||||
// TODO: remove mesh negation
|
||||
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&-mesh,point,
|
||||
minimum_difference::<ENABLE_FAST_FAIL,_>(mesh,point,
|
||||
// on_exact
|
||||
|is_intersecting,simplex|{
|
||||
if is_intersecting{
|
||||
return None;
|
||||
}
|
||||
// Convert simplex to FEV
|
||||
// Vertices must be inverted since the mesh is inverted
|
||||
Some(match simplex{
|
||||
Simplex1_3::Simplex1([v0])=>FEV::Vert(-v0),
|
||||
Simplex1_3::Simplex2([v0,v1])=>{
|
||||
// invert
|
||||
let (v0,v1)=(-v0,-v1);
|
||||
let ev=crawl_to_closest_ev(mesh,[v0,v1],point);
|
||||
if !matches!(ev,EV::Edge(_)){
|
||||
println!("I can't believe it's not an edge!");
|
||||
}
|
||||
ev.into()
|
||||
},
|
||||
Simplex1_3::Simplex3([v0,v1,v2])=>{
|
||||
// invert
|
||||
let (v0,v1,v2)=(-v0,-v1,-v2);
|
||||
// Shimmy to the side until you find a face that contains the closest point
|
||||
// it's ALWAYS representable as a face, but this algorithm may
|
||||
// return E or V in edge cases but I don't think that will break the face crawler
|
||||
let fev=crawl_to_closest_fev(mesh,[v0,v1,v2],point);
|
||||
if !matches!(fev,FEV::Face(_)){
|
||||
println!("I can't believe it's not a face!");
|
||||
}
|
||||
fev
|
||||
},
|
||||
})
|
||||
},
|
||||
|_last_pos,_direction|unimplemented!(),
|
||||
// on_escape
|
||||
|_simplex|{
|
||||
// intersection is guaranteed at this point
|
||||
|simplex|{
|
||||
// local norm, dist, u0, u1, v0, v1, w0, w1 = expand(queryP, queryQ, a0, a1, b0, b1, c0, c1, d0, d1, 1e-5)
|
||||
// let simplex=refine_to_exact(mesh,simplex);
|
||||
None
|
||||
let simplex=refine_to_exact(mesh,simplex);
|
||||
Topology{simplex}
|
||||
},
|
||||
// fast_fail value is irrelevant and will never be returned!
|
||||
||unreachable!()
|
||||
@@ -805,25 +582,25 @@ pub fn closest_fev_not_inside<'a>(mesh:&MinkowskiMesh<'a>,point:Planar64Vec3)->O
|
||||
// queryQ, radiusQ,
|
||||
// exitRadius, testIntersection
|
||||
// )
|
||||
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
mesh:&M,
|
||||
fn minimum_difference<const ENABLE_FAST_FAIL:bool,T>(
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
on_exact:impl FnOnce(bool,Simplex1_3<M::Vert>)->T,
|
||||
on_escape:impl FnOnce(Simplex<4,M::Vert>)->T,
|
||||
on_exact:impl FnOnce(Planar64Vec3,Planar64Vec3)->T,
|
||||
on_escape:impl FnOnce(Simplex<4>)->T,
|
||||
on_fast_fail:impl FnOnce()->T,
|
||||
)->T{
|
||||
// local initialAxis = queryQ() - queryP()
|
||||
// local new_point_p = queryP(initialAxis)
|
||||
// local new_point_q = queryQ(-initialAxis)
|
||||
// local direction, a0, a1, b0, b1, c0, c1, d0, d1
|
||||
let mut initial_axis=mesh.hint_point()+point;
|
||||
let mut initial_axis=-mesh.hint_point()+point;
|
||||
// degenerate case
|
||||
if initial_axis==vec3::zero(){
|
||||
initial_axis=choose_any_direction();
|
||||
}
|
||||
let last_point=mesh.farthest_vert(-initial_axis);
|
||||
let last_point=mesh.farthest_vert(direction);
|
||||
// this represents the 'a' value in the commented code
|
||||
let mut last_pos=mesh.vert(last_point);
|
||||
let mut last_pos=-mesh.vert(last_point);
|
||||
let Reduced{dir:mut direction,simplex:mut simplex_small}=reduce1([last_point],mesh,point);
|
||||
|
||||
// exitRadius = testIntersection and 0 or exitRadius or 1/0
|
||||
@@ -832,8 +609,8 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
// new_point_p = queryP(-direction)
|
||||
// new_point_q = queryQ(direction)
|
||||
// local next_point = new_point_q - new_point_p
|
||||
let next_point=mesh.farthest_vert(direction);
|
||||
let next_pos=mesh.vert(next_point);
|
||||
let next_point=mesh.farthest_vert(-direction);
|
||||
let next_pos=-mesh.vert(next_point);
|
||||
|
||||
// if -direction:Dot(next_point) > (exitRadius + radiusP + radiusQ)*direction.magnitude then
|
||||
if ENABLE_FAST_FAIL&&direction.dot(next_pos+point).is_negative(){
|
||||
@@ -848,11 +625,7 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
if !direction.dot(next_pos-last_pos).is_positive()
|
||||
||simplex_big.det_is_zero(mesh){
|
||||
// Found enough information to compute the exact closest point.
|
||||
// local norm = direction.unit
|
||||
// local dist = a:Dot(norm)
|
||||
// local hits = -dist < radiusP + radiusQ
|
||||
let is_intersecting=(last_pos+point).dot(direction).is_positive();
|
||||
return on_exact(is_intersecting,simplex_small);
|
||||
return on_exact(last_pos,direction);
|
||||
}
|
||||
|
||||
// direction, a0, a1, b0, b1, c0, c1, d0, d1 = reduceSimplex(new_point_p, new_point_q, a0, a1, b0, b1, c0, c1)
|
||||
@@ -873,41 +646,3 @@ fn minimum_difference<const ENABLE_FAST_FAIL:bool,T,M:MeshQuery>(
|
||||
last_pos=next_pos;
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test{
|
||||
use super::*;
|
||||
use crate::model::{PhysicsMesh,PhysicsMeshView};
|
||||
|
||||
fn mesh_contains_point(mesh:PhysicsMeshView<'_>,point:Planar64Vec3)->bool{
|
||||
const ENABLE_FAST_FAIL:bool=true;
|
||||
// TODO: remove mesh negation
|
||||
minimum_difference::<ENABLE_FAST_FAIL,_,_>(&mesh,point,
|
||||
// on_exact
|
||||
|is_intersecting,_simplex|{
|
||||
is_intersecting
|
||||
},
|
||||
// on_escape
|
||||
|_simplex|{
|
||||
// intersection is guaranteed at this point
|
||||
true
|
||||
},
|
||||
// fast_fail value
|
||||
||false
|
||||
)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_cube_points(){
|
||||
let mesh=PhysicsMesh::unit_cube();
|
||||
let mesh_view=mesh.complete_mesh_view();
|
||||
for x in -2..=2{
|
||||
for y in -2..=2{
|
||||
for z in -2..=2{
|
||||
let point=vec3::int(x,y,z)>>1;
|
||||
assert!(mesh_contains_point(mesh_view,point),"Mesh did not contain point {point}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
159
engine/physics/src/minimum_difference_lua.rs
Normal file
159
engine/physics/src/minimum_difference_lua.rs
Normal file
@@ -0,0 +1,159 @@
|
||||
use mlua::{Lua,FromLuaMulti,IntoLuaMulti,Function,Result as LuaResult,Vector};
|
||||
use strafesnet_common::integer::{Planar64,Planar64Vec3,FixedFromFloatError};
|
||||
|
||||
use crate::model::{MeshQuery,MinkowskiMesh};
|
||||
|
||||
pub fn contains_point(
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
)->LuaResult<bool>{
|
||||
Ok(minimum_difference(mesh,point,true)?.hits)
|
||||
}
|
||||
pub fn minimum_difference_details(
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
)->LuaResult<(bool,Details)>{
|
||||
let md=minimum_difference(mesh,point,false)?;
|
||||
Ok((md.hits,md.details.unwrap()))
|
||||
}
|
||||
fn p64v3(v:Vector)->Result<Planar64Vec3,FixedFromFloatError>{
|
||||
Ok(Planar64Vec3::new([
|
||||
v.x().try_into()?,
|
||||
v.y().try_into()?,
|
||||
v.z().try_into()?,
|
||||
]))
|
||||
}
|
||||
fn vec(v:Planar64Vec3)->Vector{
|
||||
Vector::new(v.x.into(),v.y.into(),v.z.into())
|
||||
}
|
||||
struct MinimumDifference{
|
||||
hits:bool,
|
||||
details:Option<Details>
|
||||
}
|
||||
pub struct Details{
|
||||
pub distance:Planar64,
|
||||
pub p_pos:Planar64Vec3,
|
||||
pub p_norm:Planar64Vec3,
|
||||
pub q_pos:Planar64Vec3,
|
||||
pub q_norm:Planar64Vec3,
|
||||
}
|
||||
impl FromLuaMulti for MinimumDifference{
|
||||
fn from_lua_multi(mut values:mlua::MultiValue,_lua:&Lua)->LuaResult<Self>{
|
||||
match values.make_contiguous(){
|
||||
&mut [
|
||||
mlua::Value::Boolean(hits),
|
||||
mlua::Value::Nil,
|
||||
mlua::Value::Nil,
|
||||
mlua::Value::Nil,
|
||||
mlua::Value::Nil,
|
||||
mlua::Value::Nil,
|
||||
]=>Ok(Self{hits,details:None}),
|
||||
&mut [
|
||||
mlua::Value::Boolean(hits),
|
||||
mlua::Value::Number(distance),
|
||||
mlua::Value::Vector(p_pos),
|
||||
mlua::Value::Vector(p_norm),
|
||||
mlua::Value::Vector(q_pos),
|
||||
mlua::Value::Vector(q_norm),
|
||||
]=>Ok(Self{
|
||||
hits,
|
||||
details:Some(Details{
|
||||
distance:distance.try_into().unwrap(),
|
||||
p_pos:p64v3(p_pos).unwrap(),
|
||||
p_norm:p64v3(p_norm).unwrap(),
|
||||
q_pos:p64v3(q_pos).unwrap(),
|
||||
q_norm:p64v3(q_norm).unwrap(),
|
||||
}),
|
||||
}),
|
||||
values=>Err(mlua::Error::runtime(format!("Invalid return values: {values:?}"))),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct Args{
|
||||
query_p:Function,
|
||||
radius_p:f64,
|
||||
query_q:Function,
|
||||
radius_q:f64,
|
||||
exit_radius:f64,
|
||||
test_intersection:bool,
|
||||
}
|
||||
impl Args{
|
||||
fn new(
|
||||
lua:&Lua,
|
||||
mesh:&'static MinkowskiMesh<'static>,
|
||||
point:Planar64Vec3,
|
||||
test_intersection:bool,
|
||||
)->LuaResult<Self>{
|
||||
let radius_p=0.0;
|
||||
let radius_q=0.0;
|
||||
let exit_radius=0.0;
|
||||
// Query the farthest point on the mesh in the given direction.
|
||||
let query_p=lua.create_function(move|_,dir:Option<Vector>|{
|
||||
let Some(dir)=dir else{
|
||||
return Ok(vec(mesh.mesh0.hint_point()));
|
||||
};
|
||||
let dir=p64v3(dir).unwrap();
|
||||
let vert_id=mesh.mesh0.farthest_vert(dir);
|
||||
let dir=mesh.mesh0.vert(vert_id);
|
||||
Ok(vec(dir))
|
||||
})?;
|
||||
// query_q is different since it includes the test point offset.
|
||||
let query_q=lua.create_function(move|_,dir:Option<Vector>|{
|
||||
let Some(dir)=dir else{
|
||||
return Ok(vec(mesh.mesh1.hint_point()+point));
|
||||
};
|
||||
let dir=p64v3(dir).unwrap();
|
||||
let vert_id=mesh.mesh1.farthest_vert(dir);
|
||||
let dir=mesh.mesh1.vert(vert_id)+point;
|
||||
Ok(vec(dir))
|
||||
})?;
|
||||
Ok(Args{
|
||||
query_p,
|
||||
radius_p,
|
||||
query_q,
|
||||
radius_q,
|
||||
exit_radius,
|
||||
test_intersection,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl IntoLuaMulti for Args{
|
||||
fn into_lua_multi(self,lua:&Lua)->LuaResult<mlua::MultiValue>{
|
||||
use mlua::IntoLua;
|
||||
Ok(mlua::MultiValue::from_vec(vec![
|
||||
self.query_p.into_lua(lua)?,
|
||||
self.radius_p.into_lua(lua)?,
|
||||
self.query_q.into_lua(lua)?,
|
||||
self.radius_q.into_lua(lua)?,
|
||||
self.exit_radius.into_lua(lua)?,
|
||||
self.test_intersection.into_lua(lua)?,
|
||||
]))
|
||||
}
|
||||
}
|
||||
|
||||
fn minimum_difference(
|
||||
mesh:&MinkowskiMesh,
|
||||
point:Planar64Vec3,
|
||||
test_intersection:bool,
|
||||
)->LuaResult<MinimumDifference>{
|
||||
let ctx=init_lua()?;
|
||||
// SAFETY: mesh lifetime must outlive args usages
|
||||
let mesh=unsafe{core::mem::transmute(mesh)};
|
||||
let args=Args::new(&ctx.lua,mesh,point,test_intersection)?;
|
||||
ctx.f.call(args)
|
||||
}
|
||||
|
||||
struct Ctx{
|
||||
lua:Lua,
|
||||
f:Function,
|
||||
}
|
||||
fn init_lua()->LuaResult<Ctx>{
|
||||
static SOURCE:std::sync::LazyLock<String>=std::sync::LazyLock::new(||std::fs::read_to_string("/home/quat/strafesnet/game/src/ReplicatedStorage/Shared/Trey-MinimumDifference.lua").unwrap());
|
||||
let lua=Lua::new();
|
||||
lua.sandbox(true)?;
|
||||
let lib_f=lua.load(SOURCE.as_str()).set_name("Trey-MinimumDifference").into_function()?;
|
||||
let lib:mlua::Table=lib_f.call(())?;
|
||||
let f=lib.raw_get("difference")?;
|
||||
Ok(Ctx{lua,f})
|
||||
}
|
||||
@@ -60,7 +60,7 @@ impl DirectedEdge for SubmeshDirectedEdgeId{
|
||||
}
|
||||
|
||||
//Vertex <-> Edge <-> Face -> Collide
|
||||
#[derive(Debug,Clone)]
|
||||
#[derive(Debug)]
|
||||
pub enum FEV<M:MeshQuery>{
|
||||
Face(M::Face),
|
||||
Edge(<M::Edge as DirectedEdge>::UndirectedEdge),
|
||||
@@ -91,9 +91,7 @@ pub trait MeshQuery{
|
||||
(self.vert(v1)-self.vert(v0))*((directed_edge_id.parity() as i64)*2-1)
|
||||
}
|
||||
/// This must return a point inside the mesh.
|
||||
#[expect(dead_code)]
|
||||
fn hint_point(&self)->Planar64Vec3;
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->Self::Vert;
|
||||
fn vert(&self,vert_id:Self::Vert)->Planar64Vec3;
|
||||
fn face_nd(&self,face_id:Self::Face)->(Self::Normal,Self::Offset);
|
||||
fn face_edges(&self,face_id:Self::Face)->impl AsRef<[Self::Edge]>;
|
||||
@@ -104,21 +102,17 @@ pub trait MeshQuery{
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct FaceRefs{
|
||||
// I didn't write it down, but I assume the edges are directed
|
||||
// clockwise when looking towards the face normal, i.e. right hand rule.
|
||||
edges:Vec<SubmeshDirectedEdgeId>,
|
||||
//verts are redundant, use edge[i].verts[0]
|
||||
//verts:Vec<VertId>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct EdgeRefs{
|
||||
faces:[SubmeshFaceId;2],//left, right
|
||||
verts:[SubmeshVertId;2],//start, end
|
||||
verts:[SubmeshVertId;2],//bottom, top
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct VertRefs{
|
||||
faces:Vec<SubmeshFaceId>,
|
||||
// edges are always directed away from the vert
|
||||
edges:Vec<SubmeshDirectedEdgeId>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
@@ -440,29 +434,11 @@ impl TryFrom<&model::Mesh> for PhysicsMesh{
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy)]
|
||||
#[derive(Debug)]
|
||||
pub struct PhysicsMeshView<'a>{
|
||||
data:&'a PhysicsMeshData,
|
||||
topology:&'a PhysicsMeshTopology,
|
||||
}
|
||||
impl PhysicsMeshView<'_>{
|
||||
pub fn verts(&self)->&[MeshVertId]{
|
||||
&self.topology.verts
|
||||
}
|
||||
pub fn edge_vert_ids_iter(&self)->impl Iterator<Item=[MeshVertId;2]>+'_{
|
||||
self.topology.edge_topology.iter().map(|edge|{
|
||||
edge.verts.map(|vert_id|self.topology.verts[vert_id.get() as usize])
|
||||
})
|
||||
}
|
||||
pub fn face_vert_ids_iter(&self)->impl Iterator<Item=impl Iterator<Item=MeshVertId>>+'_{
|
||||
self.topology.face_topology.iter().map(|face|{
|
||||
face.edges.iter().map(|edge_id|{
|
||||
let vert_id=self.topology.edge_topology[edge_id.as_undirected().get() as usize].verts[edge_id.parity() as usize];
|
||||
self.topology.verts[vert_id.get() as usize]
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
impl MeshQuery for PhysicsMeshView<'_>{
|
||||
type Face=SubmeshFaceId;
|
||||
type Edge=SubmeshDirectedEdgeId;
|
||||
@@ -477,18 +453,6 @@ impl MeshQuery for PhysicsMeshView<'_>{
|
||||
// invariant: meshes always encompass the origin
|
||||
vec3::zero()
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
||||
//this happens to be well-defined. there are no virtual virtices
|
||||
SubmeshVertId::new(
|
||||
self.topology.verts.iter()
|
||||
.enumerate()
|
||||
.max_by_key(|&(_,&vert_id)|
|
||||
dir.dot(self.data.verts[vert_id.get() as usize].0)
|
||||
)
|
||||
//assume there is more than zero vertices.
|
||||
.unwrap().0 as u32
|
||||
)
|
||||
}
|
||||
//ideally I never calculate the vertex position, but I have to for the graphical meshes...
|
||||
fn vert(&self,vert_id:SubmeshVertId)->Planar64Vec3{
|
||||
let vert_idx=self.topology.verts[vert_id.get() as usize].get() as usize;
|
||||
@@ -527,7 +491,7 @@ impl PhysicsMeshTransform{
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy)]
|
||||
#[derive(Debug)]
|
||||
pub struct TransformedMesh<'a>{
|
||||
view:PhysicsMeshView<'a>,
|
||||
transform:&'a PhysicsMeshTransform,
|
||||
@@ -545,8 +509,17 @@ impl TransformedMesh<'_>{
|
||||
pub fn verts<'a>(&'a self)->impl Iterator<Item=Vector3<Fixed<2,64>>>+'a{
|
||||
self.view.data.verts.iter().map(|&Vert(pos)|self.transform.vertex.transform_point3(pos))
|
||||
}
|
||||
pub fn faces(&self)->impl Iterator<Item=SubmeshFaceId>{
|
||||
(0..self.view.topology.faces.len() as u32).map(SubmeshFaceId::new)
|
||||
pub fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
||||
//this happens to be well-defined. there are no virtual virtices
|
||||
SubmeshVertId::new(
|
||||
self.view.topology.verts.iter()
|
||||
.enumerate()
|
||||
.max_by_key(|&(_,&vert_id)|
|
||||
dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
|
||||
)
|
||||
//assume there is more than zero vertices.
|
||||
.unwrap().0 as u32
|
||||
)
|
||||
}
|
||||
}
|
||||
impl MeshQuery for TransformedMesh<'_>{
|
||||
@@ -568,18 +541,6 @@ impl MeshQuery for TransformedMesh<'_>{
|
||||
fn hint_point(&self)->Planar64Vec3{
|
||||
self.transform.vertex.translation
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->SubmeshVertId{
|
||||
//this happens to be well-defined. there are no virtual virtices
|
||||
SubmeshVertId::new(
|
||||
self.view.topology.verts.iter()
|
||||
.enumerate()
|
||||
.max_by_key(|&(_,&vert_id)|
|
||||
dir.dot(self.transform.vertex.transform_point3(self.view.data.verts[vert_id.get() as usize].0))
|
||||
)
|
||||
//assume there is more than zero vertices.
|
||||
.unwrap().0 as u32
|
||||
)
|
||||
}
|
||||
#[inline]
|
||||
fn face_edges(&self,face_id:SubmeshFaceId)->impl AsRef<[SubmeshDirectedEdgeId]>{
|
||||
self.view.face_edges(face_id)
|
||||
@@ -610,16 +571,7 @@ impl MeshQuery for TransformedMesh<'_>{
|
||||
pub enum MinkowskiVert{
|
||||
VertVert(SubmeshVertId,SubmeshVertId),
|
||||
}
|
||||
// TODO: remove this
|
||||
impl core::ops::Neg for MinkowskiVert{
|
||||
type Output=Self;
|
||||
fn neg(self)->Self::Output{
|
||||
match self{
|
||||
MinkowskiVert::VertVert(v0,v1)=>MinkowskiVert::VertVert(v1,v0),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Eq,PartialEq)]
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub enum MinkowskiEdge{
|
||||
VertEdge(SubmeshVertId,SubmeshEdgeId),
|
||||
EdgeVert(SubmeshEdgeId,SubmeshVertId),
|
||||
@@ -655,7 +607,7 @@ impl DirectedEdge for MinkowskiDirectedEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash)]
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
pub enum MinkowskiFace{
|
||||
VertFace(SubmeshVertId,SubmeshFaceId),
|
||||
EdgeEdge(SubmeshEdgeId,SubmeshEdgeId,bool),
|
||||
@@ -667,8 +619,19 @@ pub enum MinkowskiFace{
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct MinkowskiMesh<'a>{
|
||||
mesh0:TransformedMesh<'a>,
|
||||
mesh1:TransformedMesh<'a>,
|
||||
pub mesh0:TransformedMesh<'a>,
|
||||
pub mesh1:TransformedMesh<'a>,
|
||||
}
|
||||
|
||||
//infinity fev algorithm state transition
|
||||
#[derive(Debug)]
|
||||
enum Transition{
|
||||
Done,//found closest vert, no edges are better
|
||||
Vert(MinkowskiVert),//transition to vert
|
||||
}
|
||||
enum EV{
|
||||
Vert(MinkowskiVert),
|
||||
Edge(MinkowskiEdge),
|
||||
}
|
||||
|
||||
pub type GigaTime=Ratio<Fixed<4,128>,Fixed<4,128>>;
|
||||
@@ -677,14 +640,6 @@ pub fn into_giga_time(time:Time,relative_to:Time)->GigaTime{
|
||||
Ratio::new(r.num.widen_4(),r.den.widen_4())
|
||||
}
|
||||
|
||||
// TODO: remove this
|
||||
impl<'a> core::ops::Neg for &MinkowskiMesh<'a>{
|
||||
type Output=MinkowskiMesh<'a>;
|
||||
fn neg(self)->Self::Output{
|
||||
MinkowskiMesh::minkowski_sum(self.mesh1,self.mesh0)
|
||||
}
|
||||
}
|
||||
|
||||
impl MinkowskiMesh<'_>{
|
||||
pub fn minkowski_sum<'a>(mesh0:TransformedMesh<'a>,mesh1:TransformedMesh<'a>)->MinkowskiMesh<'a>{
|
||||
MinkowskiMesh{
|
||||
@@ -692,27 +647,140 @@ impl MinkowskiMesh<'_>{
|
||||
mesh1,
|
||||
}
|
||||
}
|
||||
pub fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn next_transition_vert(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->Transition{
|
||||
let mut best_transition=Transition::Done;
|
||||
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
//select opposite vertex
|
||||
let test_vert_id=edge_verts.as_ref()[directed_edge_id.parity() as usize];
|
||||
//test if it's closer
|
||||
let diff=point-self.vert(test_vert_id);
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let distance_squared=diff.dot(diff);
|
||||
if distance_squared<*best_distance_squared{
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
*best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn final_ev(&self,vert_id:MinkowskiVert,best_distance_squared:&mut Fixed<2,64>,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
let mut best_transition=EV::Vert(vert_id);
|
||||
let diff=point-self.vert(vert_id);
|
||||
for &directed_edge_id in self.vert_edges(vert_id).as_ref(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
if edge_n.dot(infinity_dir).is_zero(){
|
||||
let d=edge_n.dot(diff);
|
||||
//test the edge
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
if !d.is_negative()&&d<=edge_nn{
|
||||
let distance_squared={
|
||||
let c=diff.cross(edge_n);
|
||||
//wrap for speed
|
||||
(c.dot(c)/edge_nn).divide().wrap_2()
|
||||
};
|
||||
if distance_squared<=*best_distance_squared{
|
||||
best_transition=EV::Edge(directed_edge_id.as_undirected());
|
||||
*best_distance_squared=distance_squared;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
best_transition
|
||||
}
|
||||
fn crawl_boundaries(&self,mut vert_id:MinkowskiVert,infinity_dir:Planar64Vec3,point:Planar64Vec3)->EV{
|
||||
let mut best_distance_squared={
|
||||
let diff=point-self.vert(vert_id);
|
||||
diff.dot(diff)
|
||||
};
|
||||
loop{
|
||||
match self.next_transition_vert(vert_id,&mut best_distance_squared,infinity_dir,point){
|
||||
Transition::Done=>return self.final_ev(vert_id,&mut best_distance_squared,infinity_dir,point),
|
||||
Transition::Vert(new_vert_id)=>vert_id=new_vert_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiMesh<'_>>{
|
||||
//start on any vertex
|
||||
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
||||
//cross edge-face boundary if it's uncrossable
|
||||
match self.crawl_boundaries(self.farthest_vert(infinity_dir),infinity_dir,point){
|
||||
//if a vert is returned, it is the closest point to the infinity point
|
||||
EV::Vert(vert_id)=>FEV::Vert(vert_id),
|
||||
EV::Edge(edge_id)=>{
|
||||
//cross to face if the boundary is not crossable and we are on the wrong side
|
||||
let edge_n=self.edge_n(edge_id);
|
||||
// point is multiplied by two because vert_sum sums two vertices.
|
||||
let delta_pos=point*2-{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).as_ref();
|
||||
self.vert(v0)+self.vert(v1)
|
||||
};
|
||||
for (i,&face_id) in self.edge_faces(edge_id).as_ref().iter().enumerate(){
|
||||
let face_n=self.face_nd(face_id).0;
|
||||
//edge-face boundary nd, n facing out of the face towards the edge
|
||||
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
//infinity_dir can always be treated as a velocity
|
||||
if !boundary_d.is_positive()&&boundary_n.dot(infinity_dir).is_zero(){
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::Face(face_id);
|
||||
}
|
||||
}
|
||||
FEV::Edge(edge_id)
|
||||
},
|
||||
}
|
||||
}
|
||||
// TODO: fundamentally improve this algorithm.
|
||||
// All it needs to do is find the closest point on the mesh
|
||||
// and return the FEV which the point resides on.
|
||||
//
|
||||
// What it actually does is use the above functions to trace a ray in from infinity,
|
||||
// crawling the closest point along the mesh surface until the ray reaches
|
||||
// the starting point to discover the final FEV.
|
||||
//
|
||||
// The actual collision prediction probably does a single test
|
||||
// and then immediately returns with 0 FEV transitions on average,
|
||||
// because of the strict time_limit constraint.
|
||||
//
|
||||
// Most of the calculation time is just calculating the starting point
|
||||
// for the "actual" crawling algorithm below (predict_collision_{in|out}).
|
||||
fn closest_fev_not_inside(&self,mut infinity_body:Body,start_time:Bound<&Time>)->Option<FEV<MinkowskiMesh<'_>>>{
|
||||
infinity_body.infinity_dir().and_then(|dir|{
|
||||
let infinity_fev=self.infinity_fev(-dir,infinity_body.position);
|
||||
//a line is simpler to solve than a parabola
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=vec3::zero();
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
infinity_fev.crawl(self,&infinity_body,Bound::Unbounded,start_time).miss()
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.position)?;
|
||||
//continue forwards along the body parabola
|
||||
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
||||
self.closest_fev_not_inside(*relative_body,range.start_bound()).and_then(|fev|{
|
||||
//continue forwards along the body parabola
|
||||
fev.crawl(self,relative_body,range.start_bound(),range.end_bound()).hit()
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&Body,range:impl RangeBounds<Time>)->Option<(MinkowskiFace,GigaTime)>{
|
||||
let (lower_bound,upper_bound)=(range.start_bound(),range.end_bound());
|
||||
// TODO: handle unbounded collision using infinity fev
|
||||
let time=match upper_bound{
|
||||
Bound::Included(&time)=>time,
|
||||
Bound::Excluded(&time)=>time,
|
||||
Bound::Unbounded=>unimplemented!("unbounded collision out"),
|
||||
};
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(self,relative_body.extrapolated_position(time))?;
|
||||
// swap and negate bounds to do a time inversion
|
||||
let (lower_bound,upper_bound)=(upper_bound.map(|&t|-t),lower_bound.map(|&t|-t));
|
||||
let infinity_body=-relative_body;
|
||||
//continue backwards along the body parabola
|
||||
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
|
||||
//no need to test -time<time_limit because of the first step
|
||||
.map(|(face,time)|(face,-time))
|
||||
self.closest_fev_not_inside(infinity_body,lower_bound.as_ref()).and_then(|fev|{
|
||||
//continue backwards along the body parabola
|
||||
fev.crawl(self,&infinity_body,lower_bound.as_ref(),upper_bound.as_ref()).hit()
|
||||
//no need to test -time<time_limit because of the first step
|
||||
.map(|(face,time)|(face,-time))
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&Body,range:impl RangeBounds<Time>,contact_face_id:MinkowskiFace)->Option<(MinkowskiDirectedEdge,GigaTime)>{
|
||||
// TODO: make better
|
||||
@@ -743,7 +811,10 @@ impl MinkowskiMesh<'_>{
|
||||
best_edge
|
||||
}
|
||||
pub fn contains_point(&self,point:Planar64Vec3)->bool{
|
||||
crate::minimum_difference::contains_point(self,point)
|
||||
let contains_point_lua=crate::minimum_difference_lua::contains_point(self,point).unwrap();
|
||||
let contains_point=crate::minimum_difference::contains_point(self,point);
|
||||
println!("contains_point={contains_point} contains_point_lua={contains_point_lua}");
|
||||
contains_point
|
||||
}
|
||||
}
|
||||
impl MeshQuery for MinkowskiMesh<'_>{
|
||||
@@ -785,9 +856,6 @@ impl MeshQuery for MinkowskiMesh<'_>{
|
||||
fn hint_point(&self)->Planar64Vec3{
|
||||
self.mesh0.transform.vertex.translation-self.mesh1.transform.vertex.translation
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->MinkowskiVert{
|
||||
MinkowskiVert::VertVert(self.mesh0.farthest_vert(dir),self.mesh1.farthest_vert(-dir))
|
||||
}
|
||||
fn face_edges(&self,face_id:MinkowskiFace)->impl AsRef<[MinkowskiDirectedEdge]>{
|
||||
match face_id{
|
||||
MinkowskiFace::VertFace(v0,f1)=>{
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
use std::collections::{HashMap,HashSet};
|
||||
use crate::model::DirectedEdge;
|
||||
use crate::model::{self as model_physics,PhysicsMesh,PhysicsMeshTransform,TransformedMesh,MeshQuery,PhysicsMeshId,PhysicsSubmeshId};
|
||||
use strafesnet_common::bvh;
|
||||
use strafesnet_common::map;
|
||||
@@ -287,8 +286,7 @@ impl PhysicsCamera{
|
||||
.clamp(Self::ANGLE_PITCH_LOWER_LIMIT,Self::ANGLE_PITCH_UPPER_LIMIT);
|
||||
mat3::from_rotation_yx(ax,ay)
|
||||
}
|
||||
#[inline]
|
||||
pub fn rotation(&self)->Planar64Mat3{
|
||||
fn rotation(&self)->Planar64Mat3{
|
||||
self.get_rotation(self.clamped_mouse_pos)
|
||||
}
|
||||
#[expect(dead_code)]
|
||||
@@ -670,7 +668,7 @@ impl From<CollisionAttributesId> for IntersectAttributesId{
|
||||
}
|
||||
}
|
||||
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct ContactModelId(u32);
|
||||
struct ContactModelId(u32);
|
||||
impl From<ContactModelId> for ModelId{
|
||||
fn from(value:ContactModelId)->ModelId{
|
||||
ModelId::new(value.get())
|
||||
@@ -682,7 +680,7 @@ impl From<ModelId> for ContactModelId{
|
||||
}
|
||||
}
|
||||
#[derive(Debug,Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct IntersectModelId(u32);
|
||||
struct IntersectModelId(u32);
|
||||
impl From<IntersectModelId> for ModelId{
|
||||
fn from(value:IntersectModelId)->ModelId{
|
||||
ModelId::new(value.get())
|
||||
@@ -694,7 +692,7 @@ impl From<ModelId> for IntersectModelId{
|
||||
}
|
||||
}
|
||||
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum PhysicsModelId{
|
||||
enum PhysicsModelId{
|
||||
Contact(ContactModelId),
|
||||
Intersect(IntersectModelId),
|
||||
}
|
||||
@@ -708,9 +706,9 @@ impl From<PhysicsModelId> for ModelId{
|
||||
}
|
||||
//unique physics meshes indexed by this
|
||||
#[derive(Debug,Clone,Copy,Eq,Hash,PartialEq)]
|
||||
pub struct ConvexMeshId<Id>{
|
||||
pub model_id:Id,
|
||||
pub submesh_id:PhysicsSubmeshId,
|
||||
struct ConvexMeshId<Id>{
|
||||
model_id:Id,
|
||||
submesh_id:PhysicsSubmeshId,
|
||||
}
|
||||
impl<Id> ConvexMeshId<Id>{
|
||||
fn map<NewId>(self,model_id:NewId)->ConvexMeshId<NewId>{
|
||||
@@ -731,7 +729,7 @@ struct IntersectModel{
|
||||
transform:PhysicsMeshTransform,
|
||||
}
|
||||
|
||||
#[derive(Debug,Clone,Copy,Hash)]
|
||||
#[derive(Debug,Clone,Copy,Eq,Hash,PartialEq)]
|
||||
pub struct ContactCollision{
|
||||
convex_mesh_id:ConvexMeshId<ContactModelId>,
|
||||
face_id:model_physics::MinkowskiFace,
|
||||
@@ -740,7 +738,7 @@ pub struct ContactCollision{
|
||||
pub struct IntersectCollision{
|
||||
convex_mesh_id:ConvexMeshId<IntersectModelId>,
|
||||
}
|
||||
#[derive(Debug,Clone,Hash)]
|
||||
#[derive(Debug,Clone,Eq,Hash,PartialEq)]
|
||||
pub enum Collision{
|
||||
Contact(ContactCollision),
|
||||
Intersect(IntersectCollision),
|
||||
@@ -999,70 +997,6 @@ impl PhysicsData{
|
||||
hitbox_mesh:StyleModifiers::default().calculate_mesh(),
|
||||
}
|
||||
}
|
||||
pub fn trace_ray(&self,ray:strafesnet_common::ray::Ray)->Option<ConvexMeshId<PhysicsModelId>>{
|
||||
let (_time,convex_mesh_id)=self.bvh.sample_ray(&ray,Time::ZERO,Time::MAX/4,|&model,ray|{
|
||||
let mesh=self.models.mesh(model);
|
||||
// brute force trace every face
|
||||
let faces=mesh.faces().filter_map(|face_id|{
|
||||
let (n,d)=mesh.face_nd(face_id);
|
||||
// trace ray onto face
|
||||
// n.(o+d*t)==n.p
|
||||
// n.o + n.d * t == n.p
|
||||
// t == (n.p - n.o)/n.d
|
||||
let nd=n.dot(ray.direction);
|
||||
if nd.is_zero(){
|
||||
return None;
|
||||
}
|
||||
let t=(d-n.dot(ray.origin))/nd;
|
||||
Some((face_id,t,n))
|
||||
});
|
||||
let mut min=None;
|
||||
for (face_id,t,n) in faces{
|
||||
if let Some(min)=min&&min<t{
|
||||
continue;
|
||||
}
|
||||
// check if point of intersection is behind face edges
|
||||
// *2 because average of 2 vertices
|
||||
let p=ray.extrapolate(t)*2;
|
||||
let is_inside_face=mesh.face_edges(face_id).as_ref().iter().all(|&directed_edge_id|{
|
||||
let edge_n=mesh.directed_edge_n(directed_edge_id);
|
||||
let cross_n=edge_n.cross(n);
|
||||
let &[vert0,vert1]=mesh.edge_verts(directed_edge_id.as_undirected()).as_ref();
|
||||
cross_n.dot(p)<cross_n.dot(mesh.vert(vert0)+mesh.vert(vert1))
|
||||
});
|
||||
if is_inside_face{
|
||||
min=Some(t);
|
||||
}
|
||||
}
|
||||
min.map(Into::into)
|
||||
})?;
|
||||
Some(*convex_mesh_id)
|
||||
}
|
||||
pub fn closest_fev_not_inside(&self,convex_mesh_id:ConvexMeshId<PhysicsModelId>,point:Planar64Vec3)->Option<model_physics::FEV<TransformedMesh<'static>>>{
|
||||
let model_mesh=self.models.mesh(convex_mesh_id);
|
||||
let minkowski=model_physics::MinkowskiMesh::minkowski_sum(model_mesh,self.hitbox_mesh.transformed_mesh());
|
||||
let fev=crate::minimum_difference::closest_fev_not_inside(&minkowski,point)?;
|
||||
Some(match fev{
|
||||
model_physics::FEV::Face(face)=>{
|
||||
match face{
|
||||
model_physics::MinkowskiFace::VertFace(submesh_vert_id,_)=>model_physics::FEV::Vert(submesh_vert_id),
|
||||
model_physics::MinkowskiFace::EdgeEdge(submesh_edge_id,..)=>model_physics::FEV::Edge(submesh_edge_id),
|
||||
model_physics::MinkowskiFace::FaceVert(submesh_face_id,_)=>model_physics::FEV::Face(submesh_face_id),
|
||||
}
|
||||
},
|
||||
model_physics::FEV::Edge(edge)=>{
|
||||
match edge{
|
||||
model_physics::MinkowskiEdge::VertEdge(submesh_vert_id,_)=>model_physics::FEV::Vert(submesh_vert_id),
|
||||
model_physics::MinkowskiEdge::EdgeVert(submesh_edge_id,_)=>model_physics::FEV::Edge(submesh_edge_id),
|
||||
}
|
||||
},
|
||||
model_physics::FEV::Vert(vert)=>{
|
||||
match vert{
|
||||
model_physics::MinkowskiVert::VertVert(submesh_vert_id,_)=>model_physics::FEV::Vert(submesh_vert_id),
|
||||
}
|
||||
},
|
||||
})
|
||||
}
|
||||
pub fn new(map:&map::CompleteMap)->Self{
|
||||
let modes=map.modes.clone().denormalize();
|
||||
let mut used_contact_attributes=Vec::new();
|
||||
|
||||
@@ -61,7 +61,6 @@ pub struct FrameState{
|
||||
pub body:physics::Body,
|
||||
pub camera:physics::PhysicsCamera,
|
||||
pub time:PhysicsTime,
|
||||
pub hit:Option<Hit>,
|
||||
}
|
||||
|
||||
pub struct Simulation{
|
||||
@@ -78,12 +77,11 @@ impl Simulation{
|
||||
physics,
|
||||
}
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime,debug_model:Option<Hit>)->FrameState{
|
||||
pub fn get_frame_state(&self,time:SessionTime)->FrameState{
|
||||
FrameState{
|
||||
body:self.physics.camera_body(),
|
||||
camera:self.physics.camera(),
|
||||
time:self.timer.time(time),
|
||||
hit: debug_model,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -151,12 +149,6 @@ enum ViewState{
|
||||
Replay(BotId),
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Hit{
|
||||
pub convex_mesh_id:physics::ConvexMeshId<physics::PhysicsModelId>,
|
||||
pub closest_fev:Option<strafesnet_physics::model::FEV<strafesnet_physics::model::TransformedMesh<'static>>>
|
||||
}
|
||||
|
||||
pub struct Session{
|
||||
directories:Directories,
|
||||
user_settings:UserSettings,
|
||||
@@ -169,7 +161,6 @@ pub struct Session{
|
||||
recording:Recording,
|
||||
//players:HashMap<PlayerId,Simulation>,
|
||||
replays:HashMap<BotId,Replay>,
|
||||
last_ray_hit:Option<Hit>,
|
||||
}
|
||||
impl Session{
|
||||
pub fn new(
|
||||
@@ -186,7 +177,6 @@ impl Session{
|
||||
view_state:ViewState::Play,
|
||||
recording:Default::default(),
|
||||
replays:HashMap::new(),
|
||||
last_ray_hit:None,
|
||||
}
|
||||
}
|
||||
fn clear_recording(&mut self){
|
||||
@@ -198,30 +188,12 @@ impl Session{
|
||||
}
|
||||
pub fn get_frame_state(&self,time:SessionTime)->Option<FrameState>{
|
||||
match &self.view_state{
|
||||
ViewState::Play=>Some(self.simulation.get_frame_state(time,self.last_ray_hit.clone())),
|
||||
ViewState::Play=>Some(self.simulation.get_frame_state(time)),
|
||||
ViewState::Replay(bot_id)=>self.replays.get(bot_id).map(|replay|
|
||||
replay.simulation.get_frame_state(time,None)
|
||||
replay.simulation.get_frame_state(time)
|
||||
),
|
||||
}
|
||||
}
|
||||
pub fn debug_raycast_print_model_id_if_changed(&mut self,time:SessionTime){
|
||||
if let Some(frame_state)=self.get_frame_state(time){
|
||||
let ray=strafesnet_common::ray::Ray{
|
||||
origin:frame_state.body.extrapolated_position(self.simulation.timer.time(time)),
|
||||
direction:-frame_state.camera.rotation().z_axis,
|
||||
};
|
||||
match self.geometry_shared.trace_ray(ray){
|
||||
Some(convex_mesh_id)=>{
|
||||
let closest_fev=self.geometry_shared.closest_fev_not_inside(convex_mesh_id,self.simulation.physics.body().position);
|
||||
self.last_ray_hit=Some(Hit{
|
||||
convex_mesh_id,
|
||||
closest_fev,
|
||||
});
|
||||
},
|
||||
None=>self.last_ray_hit=None,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn user_settings(&self)->&UserSettings{
|
||||
&self.user_settings
|
||||
}
|
||||
|
||||
@@ -366,7 +366,7 @@ impl_additive_operator!( Fixed, BitXor, bitxor, Self );
|
||||
// non-wide operators. The result is the same width as the inputs.
|
||||
|
||||
// This macro is not used in the default configuration.
|
||||
#[expect(unused_macros)]
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_multiplicative_operator_not_const_generic {
|
||||
( ($struct: ident, $trait: ident, $method: ident, $output: ty ), $width:expr ) => {
|
||||
impl<const F:usize> core::ops::$trait for $struct<$width,F>{
|
||||
@@ -545,7 +545,7 @@ impl_shift_operator!( Fixed, Shr, shr, Self );
|
||||
|
||||
// wide operators. The result width is the sum of the input widths, i.e. none of the multiplication
|
||||
|
||||
#[expect(unused_macros)]
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! impl_wide_operators{
|
||||
($lhs:expr,$rhs:expr)=>{
|
||||
impl core::ops::Mul<Fixed<$rhs,{$rhs*32}>> for Fixed<$lhs,{$lhs*32}>{
|
||||
|
||||
@@ -13,16 +13,16 @@ authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
bytemuck = "1.14.3"
|
||||
glam = "0.30.0"
|
||||
regex = { version = "1.11.3", default-features = false }
|
||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_mesh = "0.5.0"
|
||||
rbx_reflection = "5.0.0"
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", path = "../rbxassetid", registry = "strafesnet" }
|
||||
roblox_emulator = { version = "0.5.1", path = "../roblox_emulator", default-features = false, registry = "strafesnet" }
|
||||
strafesnet_common = { version = "0.7.0", path = "../common", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../deferred_loader", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -559,7 +559,7 @@ pub fn convert<'a>(
|
||||
//just going to leave it like this for now instead of reworking the data structures for this whole thing
|
||||
let textureless_render_group=render_config_deferred_loader.acquire_render_config_id(None);
|
||||
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let basepart=&db.classes["BasePart"];
|
||||
let baseparts=dom.descendants().filter(|&instance|
|
||||
db.classes.get(instance.class.as_str()).is_some_and(|class|
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "roblox_emulator"
|
||||
version = "0.5.2"
|
||||
version = "0.5.1"
|
||||
edition = "2024"
|
||||
repository = "https://git.itzana.me/StrafesNET/strafe-project"
|
||||
license = "MIT OR Apache-2.0"
|
||||
@@ -15,10 +15,10 @@ run-service=[]
|
||||
glam = "0.30.0"
|
||||
mlua = { version = "0.11.3", features = ["luau"] }
|
||||
phf = { version = "0.13.1", features = ["macros"] }
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection = "6.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_types = "3.1.0"
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_reflection = "5.0.0"
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_types = "2.0.0"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -52,7 +52,7 @@ impl Context{
|
||||
}
|
||||
/// Creates an iterator over all items of a particular class.
|
||||
pub fn superclass_iter<'a>(&'a self,superclass:&'a str)->impl Iterator<Item=Ref>+'a{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let Some(superclass)=db.classes.get(superclass)else{
|
||||
panic!("Invalid class");
|
||||
};
|
||||
|
||||
@@ -37,7 +37,7 @@ impl PartialEq for EnumItem<'_>{
|
||||
pub struct Enums;
|
||||
impl Enums{
|
||||
pub fn get(&self,index:&str)->Option<EnumItems<'static>>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
db.enums.get(index).map(|ed|EnumItems{ed})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ pub fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>
|
||||
}
|
||||
|
||||
pub fn class_is_a(class:&str,superclass:&str)->bool{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let (Some(class),Some(superclass))=(db.classes.get(class),db.classes.get(superclass))else{
|
||||
return false;
|
||||
};
|
||||
@@ -80,14 +80,14 @@ pub fn find_first_descendant_of_class<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak
|
||||
}
|
||||
|
||||
pub fn find_first_child_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let superclass_descriptor=db.classes.get(superclass)?;
|
||||
instance.children().iter().filter_map(|&r|dom.get_by_ref(r)).find(|inst|{
|
||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||
})
|
||||
}
|
||||
pub fn find_first_descendant_which_is_a<'a>(dom:&'a WeakDom,instance:&rbx_dom_weak::Instance,superclass:&str)->Option<&'a rbx_dom_weak::Instance>{
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let superclass_descriptor=db.classes.get(superclass)?;
|
||||
dom.descendants_of(instance.referent()).find(|inst|{
|
||||
db.classes.get(inst.class.as_str()).is_some_and(|descriptor|db.has_superclass(descriptor,superclass_descriptor))
|
||||
@@ -282,7 +282,7 @@ impl mlua::UserData for Instance{
|
||||
dom_mut(lua,|dom|{
|
||||
let instance=this.get(dom)?;
|
||||
//println!("__index t={} i={index:?}",instance.name);
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||
// Find existing property
|
||||
// Interestingly, ustr can know ahead of time if
|
||||
@@ -344,7 +344,7 @@ impl mlua::UserData for Instance{
|
||||
let index_str=&*index.to_str()?;
|
||||
dom_mut(lua,|dom|{
|
||||
let instance=this.get_mut(dom)?;
|
||||
let db=rbx_reflection_database::get().unwrap();
|
||||
let db=rbx_reflection_database::get();
|
||||
let class=db.classes.get(instance.class.as_str()).ok_or_else(||mlua::Error::runtime("Class missing"))?;
|
||||
let property=db.superclasses_iter(class).find_map(|cls|
|
||||
cls.properties.get(index_str)
|
||||
|
||||
@@ -13,10 +13,10 @@ futures = "0.3.31"
|
||||
image = "0.25.2"
|
||||
image_dds = "0.7.1"
|
||||
rbx_asset = { version = "0.5.0", registry = "strafesnet" }
|
||||
rbx_binary = "2.0.1"
|
||||
rbx_dom_weak = "4.1.0"
|
||||
rbx_reflection_database = "2.0.2"
|
||||
rbx_xml = "2.0.1"
|
||||
rbx_binary = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_dom_weak = { version = "3.0.1-sn5", registry = "strafesnet" }
|
||||
rbx_reflection_database = "1.0.0"
|
||||
rbx_xml = { version = "1.0.1-sn5", registry = "strafesnet" }
|
||||
rbxassetid = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_bsp_loader = { version = "0.3.1", path = "../lib/bsp_loader", registry = "strafesnet" }
|
||||
strafesnet_deferred_loader = { version = "0.5.1", path = "../lib/deferred_loader", registry = "strafesnet" }
|
||||
|
||||
@@ -28,7 +28,7 @@ strafesnet_rbx_loader = { path = "../lib/rbx_loader", registry = "strafesnet", o
|
||||
strafesnet_session = { path = "../engine/session", registry = "strafesnet" }
|
||||
strafesnet_settings = { path = "../engine/settings", registry = "strafesnet" }
|
||||
strafesnet_snf = { path = "../lib/snf", registry = "strafesnet", optional = true }
|
||||
wgpu = "28.0.0"
|
||||
wgpu = "27.0.0"
|
||||
winit = "0.30.7"
|
||||
|
||||
[profile.dev]
|
||||
|
||||
@@ -34,8 +34,8 @@ pub fn new(
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
println!("Resizing to {:?}",size);
|
||||
let t0=std::time::Instant::now();
|
||||
config.width=640;
|
||||
config.height=480;
|
||||
config.width=size.width.max(1);
|
||||
config.height=size.height.max(1);
|
||||
surface.configure(&device,&config);
|
||||
graphics.resize(&device,&config,&user_settings);
|
||||
println!("Resize took {:?}",t0.elapsed());
|
||||
|
||||
@@ -77,8 +77,5 @@ pub fn new<'a>(
|
||||
run_session_instruction!(ins.time,SessionInstruction::LoadReplay(bot));
|
||||
}
|
||||
}
|
||||
|
||||
//whatever just do it
|
||||
session.debug_raycast_print_model_id_if_changed(ins.time);
|
||||
})
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ impl<'a> SetupContextPartial2<'a>{
|
||||
let required_features=required_features();
|
||||
|
||||
//no helper function smh gotta write it myself
|
||||
let adapters=pollster::block_on(self.instance.enumerate_adapters(self.backends));
|
||||
let adapters=self.instance.enumerate_adapters(self.backends);
|
||||
|
||||
let mut chosen_adapter=None;
|
||||
let mut chosen_adapter_score=0;
|
||||
|
||||
@@ -86,27 +86,6 @@ fn vs_entity_texture(
|
||||
return result;
|
||||
}
|
||||
|
||||
@group(1)
|
||||
@binding(0)
|
||||
var<uniform> model_instance: ModelInstance;
|
||||
|
||||
struct DebugEntityOutput {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(1) normal: vec3<f32>,
|
||||
@location(2) view: vec3<f32>,
|
||||
};
|
||||
|
||||
@vertex
|
||||
fn vs_debug(
|
||||
@location(0) pos: vec3<f32>,
|
||||
) -> DebugEntityOutput {
|
||||
var position: vec4<f32> = model_instance.transform * vec4<f32>(pos, 1.0);
|
||||
var result: DebugEntityOutput;
|
||||
result.view = position.xyz - camera.view_inv[3].xyz;//col(3)
|
||||
result.position = camera.proj * camera.view * position;
|
||||
return result;
|
||||
}
|
||||
|
||||
//group 2 is the skybox texture
|
||||
@group(1)
|
||||
@binding(0)
|
||||
@@ -131,8 +110,3 @@ fn fs_entity_texture(vertex: EntityOutputTexture) -> @location(0) vec4<f32> {
|
||||
let reflected_color = textureSample(cube_texture, cube_sampler, reflected).rgb;
|
||||
return mix(vec4<f32>(vec3<f32>(0.05) + 0.2 * reflected_color,1.0),mix(vertex.model_color,vec4<f32>(fragment_color.rgb,1.0),fragment_color.a),0.5+0.5*abs(d));
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_debug(vertex: DebugEntityOutput) -> @location(0) vec4<f32> {
|
||||
return model_instance.color;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user