working playback
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904338d7c6
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d04a5e4625
@ -273,6 +273,15 @@ pub struct PhysicsCamera{
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impl PhysicsCamera{
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const ANGLE_PITCH_LOWER_LIMIT:Angle32=Angle32::NEG_FRAC_PI_2;
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const ANGLE_PITCH_UPPER_LIMIT:Angle32=Angle32::FRAC_PI_2;
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pub fn new(
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sensitivity:Ratio64Vec2,
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clamped_mouse_pos:glam::IVec2,
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)->Self{
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Self{
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sensitivity,
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clamped_mouse_pos,
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}
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}
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pub fn move_mouse(&mut self,mouse_delta:glam::IVec2){
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let mut unclamped_mouse_pos=self.clamped_mouse_pos+mouse_delta;
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unclamped_mouse_pos.y=unclamped_mouse_pos.y.clamp(
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@ -212,37 +212,35 @@ impl MouseInterpolator{
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}
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}
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fn vector3_to_glam(v:&strafesnet_roblox_bot_file::v0::Vector3)->glam::Vec3{
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glam::vec3(v.x,v.y,v.z)
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}
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fn f32_to_p64(f:f32)->strafesnet_common::integer::Planar64{
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f.try_into().unwrap_or(strafesnet_common::integer::Planar64::ZERO)
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}
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struct PlayBacker{
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//Instructions
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timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
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timelines:strafesnet_roblox_bot_file::v0::Block,
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//"Simulation"
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event_id:usize,
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offset:f64,
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timer:Timer<Scaled>,
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physics:crate::physics::PhysicsContext,
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}
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impl PlayBacker{
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pub fn new(
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physics:crate::physics::PhysicsContext,
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timeline:std::collections::VecDeque<TimedInstruction<PhysicsInputInstruction>>,
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timelines:strafesnet_roblox_bot_file::v0::Block,
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)->Self{
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Self{
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timeline,
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offset:timelines.output_events[0].time,
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timelines,
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event_id:0,
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timer:Timer::from_state(Scaled::identity(),false),
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physics,
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}
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}
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fn run(&mut self,time:Time){
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//all this does is advance the simulation to the instruction's timestamp
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let simulation_time=self.timer.time(time);
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while let Some(ins)=self.timeline.get(0){
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if ins.time<simulation_time{
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//run that sucker
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let ins=self.timeline.pop_front().unwrap();
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self.physics.run_input_instruction(ins);
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}else{
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break;
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}
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}
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}
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pub fn handle_instruction(&mut self,TimedInstruction{time,instruction}:&TimedInstruction<Instruction>){
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//match the instruction so the playback is pausable :D
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match instruction{
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@ -251,22 +249,71 @@ impl PlayBacker{
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},
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_=>(),
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}
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self.run(*time);
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//idle the physics to allow any internal events to run (collisions mostly)
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self.physics.run_input_instruction(TimedInstruction{
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time:self.timer.time(*time),
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instruction:PhysicsInputInstruction::Idle,
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});
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let simulation_time=self.timer.time(*time);
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let time_float=simulation_time.get() as f64/Time::ONE_SECOND.get() as f64+self.offset;
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while let Some(next_event)=self.timelines.output_events.get(self.event_id+1){
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//println!("{}<{}",next_event.time,time_float);
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if next_event.time<time_float{
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self.event_id+=1;
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println!("event_id={}",self.event_id);
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}else{
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break;
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}
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}
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}
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pub fn get_render_stuff(&self,time:Time)->(crate::physics::PhysicsOutputState,Time,glam::IVec2){
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(self.physics.output(),self.timer.time(time),self.physics.get_next_mouse().pos)
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pub fn get_frame_state(&self,time:Time)->crate::graphics::FrameState{
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let time=self.timer.time(time);
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let event0=&self.timelines.output_events[self.event_id];
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let event1=&self.timelines.output_events[self.event_id+1];
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let p0=vector3_to_glam(&event0.event.position);
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let p1=vector3_to_glam(&event1.event.position);
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let v0=vector3_to_glam(&event0.event.velocity);
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let v1=vector3_to_glam(&event1.event.velocity);
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let a0=vector3_to_glam(&event0.event.acceleration);
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let a1=vector3_to_glam(&event1.event.acceleration);
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let t0=event0.time;
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let t1=event1.time;
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let time_float=time.get() as f64/Time::ONE_SECOND.get() as f64;
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let t=((time_float+self.offset-t0)/(t1-t0)) as f32;
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let p=p0.lerp(p1,t).to_array().map(f32_to_p64);
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let v=v0.lerp(v1,t).to_array().map(f32_to_p64);
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let a=a0.lerp(a1,t).to_array().map(f32_to_p64);
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//println!("position={:?}",p);
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let angles0=vector3_to_glam(&event0.event.angles);
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let angles1=vector3_to_glam(&event1.event.angles);
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let angles=angles0.lerp(angles1,t);
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// mask mantissa out and set it to minimum value
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// let ax_epsilon=f32::from_bits(angles.x.to_bits()&!((1<<23)-1)|1);
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// let ay_epsilon=f32::from_bits(angles.y.to_bits()&!((1<<23)-1)|1);
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let body=crate::physics::Body{
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time,
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position:strafesnet_common::integer::Planar64Vec3::new(p),
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velocity:strafesnet_common::integer::Planar64Vec3::new(v),
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acceleration:strafesnet_common::integer::Planar64Vec3::new(a),
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};
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const FLOAT64_TO_ANGLE32_RADIANS:f64=((1i64<<31) as f64)/std::f64::consts::PI;
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// xy is reversed in strafe client for some reason
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let (ax,ay)=(
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-angles.y as f64*FLOAT64_TO_ANGLE32_RADIANS,
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-angles.x as f64*FLOAT64_TO_ANGLE32_RADIANS,
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);
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let camera=crate::physics::PhysicsCamera::new(
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strafesnet_common::integer::Ratio64Vec2::new(1.0f32.try_into().unwrap(),1.0f32.try_into().unwrap()),
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glam::ivec2(ax as i64 as i32,ay as i64 as i32)
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);
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crate::graphics::FrameState{
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body,
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camera,
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time,
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}
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}
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pub fn user_settings(&self)->crate::settings::UserSettings{
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//oof, settings ignored
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crate::settings::UserSettings::default()
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}
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pub fn change_map(&mut self,time:Time,map:&strafesnet_common::map::CompleteMap){
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self.run(time);
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self.physics.generate_models(&map);
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}
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}
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@ -276,18 +323,12 @@ pub fn new<'a>(
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user_settings:crate::settings::UserSettings,
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)->crate::compat_worker::QNWorker<'a,TimedInstruction<Instruction>>{
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let physics=crate::physics::PhysicsContext::default();
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/*
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let mut interpolator=MouseInterpolator::new(
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physics,
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user_settings
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);
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*/
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//load bot
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let bot_file=std::fs::File::open(format!("/home/quat/strafesnet/strafe-client/tools/debug_bots/17cf70412eba16d172a67385cab5727e")).unwrap();
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let instructions=strafesnet_snf::bot::read_bot_debug(bot_file).unwrap();
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let file=std::fs::File::open("/home/quat/strafesnet/roblox_bot_file/files/bhop_marble_7cf33a64-7120-4514-b9fa-4fe29d9523d").unwrap();
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let mut bot_file=strafesnet_roblox_bot_file::v0::File::new(std::io::BufReader::new(file)).unwrap();
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let mut interpolator=PlayBacker::new(
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physics,
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instructions.into(),
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bot_file.read_all().unwrap(),
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);
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crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
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interpolator.handle_instruction(&ins);
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@ -297,7 +338,7 @@ pub fn new<'a>(
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graphics_worker.send(crate::graphics_worker::Instruction::Render(frame_state)).unwrap();
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},
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Instruction::Resize(size)=>{
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graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,interpolator.user_settings().clone())).unwrap();
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graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,interpolator.user_settings())).unwrap();
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},
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Instruction::ChangeMap(map)=>{
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interpolator.change_map(ins.time,&map);
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