gotta generate mesh from planes
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@ -124,27 +124,21 @@ pub fn convert<'a>(
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for brush in &bsp.brushes{
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let brush_start_idx=brush.brush_side as usize;
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if let Some(sides)=bsp.brush_sides.get(brush_start_idx..brush_start_idx+brush.num_brush_sides as usize){
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let mut mb=model::MeshBuilder::new();
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let color=mb.acquire_color_id(glam::Vec4::ONE);
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let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
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let mut polygon_list=Vec::new();
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for side in sides{
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if let Some(displacement)=bsp.displacement(side.displacement_info as usize){
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if let Some(face)=displacement.face(){
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let normal=mb.acquire_normal_id(valve_transform(face.normal().into()));
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polygon_list.push(face.vertex_positions().map(|vertex_pos|{
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let pos=mb.acquire_pos_id(valve_transform(vertex_pos.into()));
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mb.acquire_vertex_id(model::IndexedVertex{
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pos,
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tex,
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normal,
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color,
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})
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}).collect());
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let maybe_plane_list:Option<Vec<_>>=sides.iter().map(|side|bsp.plane(side.plane as usize)).collect();
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if let Some(plane_list)=maybe_plane_list{
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let mut polygon_list=Vec::new();
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let mut mb=model::MeshBuilder::new();
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let color=mb.acquire_color_id(glam::Vec4::ONE);
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let tex=mb.acquire_tex_id(glam::Vec2::ZERO);
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for (i0,plane0) in plane_list.iter().enumerate().skip(2){
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for (i1,plane1) in plane_list.iter().enumerate().take(i0){
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for (i2,plane2) in plane_list.iter().enumerate().take(i1){
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//TODO
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}
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}
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}
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}
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if !polygon_list.is_empty(){
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let polygon_groups=model::PolygonGroup::PolygonList(model::PolygonList::new(polygon_list));
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let physics_groups=vec![model::IndexedPhysicsGroup{
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groups:vec![model::PolygonGroupId::new(0)],
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